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sparky113005123 Jan 21st, 2019 52 Never
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  1. wait(0.2)
  2. local p = game.Players.LocalPlayer
  3. local char = p.Character
  4. local mouse = p:GetMouse()
  5. local larm = char["Left Arm"]
  6. local rarm = char["Right Arm"]
  7. local lleg = char["Left Leg"]
  8. local rleg = char["Right Leg"]
  9. local hed = char.Head
  10. local torso = char.Torso
  11. local hum = char.Humanoid
  12. local cam = game.Workspace.CurrentCamera
  13. local root = char.HumanoidRootPart
  14. local rj = root.RootJoint
  15. local deb = false
  16. local shot = 0
  17. local imdead = 0
  18. local stanceToggle = "Idle1"
  19. local l = game:GetService("Lighting")
  20. local rs = game:GetService("RunService").RenderStepped
  21. local hb = game:GetService("RunService").Heartbeat
  22. local Stepped = game:GetService("RunService").Stepped
  23. local weld = Instance.new("Weld",torso)
  24. weld.Part0 = torso
  25. local nom = Instance.new("Sound",torso)
  26. nom.SoundId = "rbxassetid://261732529"
  27. nom.Volume = 1000
  28. local spit = Instance.new("Sound",torso)
  29. spit.SoundId = "rbxassetid://1505749678"
  30. spit.Volume = 1000
  31. local gethit = Instance.new("Sound",torso)
  32. gethit.SoundId = "rbxassetid://1016613877"
  33. gethit.Volume = 1000
  34. local hi = Instance.new("Sound",torso)
  35. hi.SoundId = "rbxassetid://599688682"
  36. hi.Volume = 1000
  37.   local flying = true
  38. local deb = true
  39. local ctrl = {f = 0, b = 0, l = 0, r = 0}
  40. local lastctrl = {f = 0, b = 0, l = 0, r = 0}
  41. local maxspeed = 50
  42. local speed = 0
  43.  
  44. hum.WalkSpeed = 100
  45. hum.MaxHealth = 5e600
  46. hum.Health = 5e600
  47. field = Instance.new("ForceField",char)
  48. field.Visible = false
  49.  
  50. local duck = Instance.new("Part",torso)
  51. duck.Anchored = true
  52. duck.CanCollide = false
  53. duck.Size = Vector3.new(3,2,6)
  54. duck.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  55. weld.Part1 = duck
  56. weld.C1 = CFrame.new(0,0.1,0) * CFrame.Angles(0,math.rad(180),0)
  57. duck.Anchored = false
  58. local Duckymesh = Instance.new("SpecialMesh",duck)
  59. Duckymesh.MeshType = Enum.MeshType.FileMesh
  60. Duckymesh.Scale = Vector3.new(0.03,0.03,0.03)
  61. Duckymesh.MeshId = "rbxassetid://430307590"
  62. Duckymesh.TextureId = "rbxassetid://430307591"
  63.  
  64. for i,v in pairs(char:GetChildren()) do
  65.     if v:IsA("Part") then
  66.         v.Transparency = 1;
  67.     elseif v:IsA("Hat") then
  68.         v:Destroy()
  69.     elseif v:IsA("Model") then
  70.         v:Destroy()
  71.     elseif v:IsA("Hair") then
  72.         v:Destroy()
  73.     elseif v:IsA("Accessory") then
  74.         v:Destroy()
  75.     end
  76. end
  77. char.Head.face.Texture = "rbxassetid://0"
  78.  
  79. CV="White"
  80.  
  81.     p = game.Players.LocalPlayer
  82.     char = p.Character
  83.     local txt = Instance.new("BillboardGui", char)
  84.     txt.Adornee = char .Head
  85.     txt.Name = "_status"
  86.     txt.Size = UDim2.new(2, 0, 1.2, 0)
  87.     txt.StudsOffset = Vector3.new(-9, 8, 0)
  88.     local text = Instance.new("TextLabel", txt)
  89.     text.Size = UDim2.new(10, 0, 7, 0)
  90.     text.FontSize = "Size24"
  91.     text.TextScaled = true
  92.     text.TextTransparency = 0
  93.     text.BackgroundTransparency = 1
  94.     text.TextTransparency = 0
  95.     text.TextStrokeTransparency = 1
  96.     text.Font = "Arcade"
  97.     text.TextStrokeColor3 = Color3.fromRGB(255,0,0)
  98.  
  99.     v=Instance.new("Part")
  100.     v.Name = "ColorBrick"
  101.     v.Parent=p.Character
  102.     v.FormFactor="Symmetric"
  103.     v.Anchored=true
  104.     v.CanCollide=false
  105.     v.BottomSurface="Smooth"
  106.     v.TopSurface="Smooth"
  107.     v.Size=Vector3.new(10,5,3)
  108.     v.Transparency=1
  109.     v.CFrame=char.Torso.CFrame
  110.     v.BrickColor=BrickColor.new(CV)
  111.     v.Transparency=1
  112.     text.TextColor3 = Color3.fromRGB(255,192,203)
  113.     v.Shape="Block"
  114.     text.Text = "Kirby the az su c c er"
  115.  
  116. --//====================================================\\--
  117. --||               CREATED BY SHACKLUSTER
  118. --\\====================================================//--
  119.  
  120. Player = game:GetService("Players").LocalPlayer
  121. PlayerGui = Player.PlayerGui
  122. Cam = workspace.CurrentCamera
  123. Backpack = Player.Backpack
  124. Character = Player.Character
  125. Humanoid = Character.Humanoid
  126. Mouse = Player:GetMouse()
  127. RootPart = Character["HumanoidRootPart"]
  128. Torso = Character["Torso"]
  129. Head = Character["Head"]
  130. RightArm = Character["Right Arm"]
  131. LeftArm = Character["Left Arm"]
  132. RightLeg = Character["Right Leg"]
  133. LeftLeg = Character["Left Leg"]
  134. RootJoint = RootPart["RootJoint"]
  135. Neck = Torso["Neck"]
  136. RightShoulder = Torso["Right Shoulder"]
  137. LeftShoulder = Torso["Left Shoulder"]
  138. RightHip = Torso["Right Hip"]
  139. LeftHip = Torso["Left Hip"]
  140. local sick = Instance.new("Sound",Torso)
  141. sick.SoundId = "rbxassetid://291753081"
  142. sick.Looped = true
  143. sick.Volume = 1000
  144. local succing = {}
  145.  
  146. IT = Instance.new
  147. CF = CFrame.new
  148. VT = Vector3.new
  149. RAD = math.rad
  150. C3 = Color3.new
  151. UD2 = UDim2.new
  152. BRICKC = BrickColor.new
  153. ANGLES = CFrame.Angles
  154. EULER = CFrame.fromEulerAnglesXYZ
  155. COS = math.cos
  156. ACOS = math.acos
  157. SIN = math.sin
  158. ASIN = math.asin
  159. ABS = math.abs
  160. MRANDOM = math.random
  161. FLOOR = math.floor
  162.  
  163. function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET)
  164.     local NEWMESH = IT(MESH)
  165.     if MESH == "SpecialMesh" then
  166.         NEWMESH.MeshType = MESHTYPE
  167.         if MESHID ~= "nil" and MESHID ~= "" then
  168.             NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID
  169.         end
  170.         if TEXTUREID ~= "nil" and TEXTUREID ~= "" then
  171.             NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID
  172.         end
  173.     end
  174.     NEWMESH.Offset = OFFSET or VT(0, 0, 0)
  175.     NEWMESH.Scale = SCALE
  176.     NEWMESH.Parent = PARENT
  177.     return NEWMESH
  178. end
  179.  
  180. function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE)
  181.     local NEWPART = IT("Part")
  182.     NEWPART.formFactor = FORMFACTOR
  183.     NEWPART.Reflectance = REFLECTANCE
  184.     NEWPART.Transparency = TRANSPARENCY
  185.     NEWPART.CanCollide = false
  186.     NEWPART.Locked = true
  187.     NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR))
  188.     NEWPART.Name = NAME
  189.     NEWPART.Size = SIZE
  190.     NEWPART.Position = Torso.Position
  191.     NEWPART.Material = MATERIAL
  192.     NEWPART:BreakJoints()
  193.     NEWPART.Parent = PARENT
  194.     return NEWPART
  195. end
  196.  
  197.  
  198. --//=================================\\
  199. --||          CUSTOMIZATION
  200. --\\=================================//
  201.  
  202. Class_Name = "Kirby"
  203. Weapon_Name = "Add-ons"
  204.  
  205. Custom_Colors = {
  206.     Custom_Color_1 = BRICKC("Institutional white"); --1st color for the weapon.
  207.     Custom_Color_2 = BRICKC("Institutional white"); --2nd color for the weapon.
  208.  
  209.     Custom_Color_3 = BRICKC("Institutional white"); --Color for the abilities.
  210.     Custom_Color_4 = BRICKC("Institutional white"); --Color for the secondary bar.
  211.     Custom_Color_5 = BRICKC("Institutional white"); --Color for the mana bar.
  212.     Custom_Color_6 = BRICKC("Institutional white"); --Color for the health bar.
  213.     Custom_Color_7 = BRICKC("Institutional white"); --Color for the stun bar.
  214.  
  215.     Custom_Color_8 = BRICKC("Institutional white"); --Background for the mana bar.
  216.     Custom_Color_9 = BRICKC("Institutional white"); --Background for the secondary mana bar.
  217.     Custom_Color_10 = BRICKC("Institutional white"); --Background for the stun bar.
  218.     Custom_Color_11 = BRICKC("Institutional white"); --Background for the health bar.
  219.     Custom_Color_12 = BRICKC("Institutional white"); --Background for the abilities.
  220. }
  221.  
  222.  
  223. Player_Size = 1 --Size of the player.
  224. Animation_Speed = 3
  225. Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60)
  226.  
  227. local Speed = 16
  228. local Effects2 = {}
  229.  
  230. --//=================================\\
  231. --||      END OF CUSTOMIZATION
  232. --\\=================================//
  233.  
  234.     local function weldBetween(a, b)
  235.         local weldd = Instance.new("ManualWeld")
  236.         weldd.Part0 = a
  237.         weldd.Part1 = b
  238.         weldd.C0 = CFrame.new()
  239.         weldd.C1 = b.CFrame:inverse() * a.CFrame
  240.         weldd.Parent = a
  241.         return weldd
  242.     end
  243.  
  244. function createaccessory(attachmentpart,mesh,texture,scale,offset,color)
  245. local acs = Instance.new("Part")
  246. acs.CanCollide = false
  247. acs.Anchored = false
  248. acs.Size = Vector3.new(0,0,0)
  249. acs.CFrame = attachmentpart.CFrame
  250. acs.Parent = Character
  251. acs.BrickColor = color
  252.     local meshs = Instance.new("SpecialMesh")
  253.     meshs.MeshId = mesh
  254.     meshs.TextureId = texture
  255.     meshs.Parent = acs
  256.     meshs.Scale = scale
  257.     meshs.Offset = offset
  258. weldBetween(attachmentpart,acs)
  259. end
  260.  
  261. function createbodypart(TYPE,COLOR,PART,OFFSET,SIZE)
  262. if TYPE == "Gem" then
  263.     local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0))
  264.     acs.Anchored = false
  265.     acs.CanCollide = false
  266.     acs.CFrame = PART.CFrame
  267.     local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "9756362", "", SIZE, OFFSET)
  268. weldBetween(PART,acs)
  269. elseif TYPE == "Skull" then
  270.     local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0))
  271.     acs.Anchored = false
  272.     acs.CanCollide = false
  273.     acs.CFrame = PART.CFrame
  274.     local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "4770583", "", SIZE, OFFSET)
  275. weldBetween(PART,acs)
  276. elseif TYPE == "Eye" then
  277.     local acs = CreatePart(3, Character, "Neon", 0, 0, COLOR, "Part", VT(0,0,0))
  278.     acs.Anchored = false
  279.     acs.CanCollide = false
  280.     acs.CFrame = PART.CFrame
  281.     local acs2 = CreateMesh("SpecialMesh", acs, "Sphere", "", "", SIZE, OFFSET)
  282. weldBetween(PART,acs)
  283. end
  284. end
  285.  
  286. --//=================================\\
  287. --||          USEFUL VALUES
  288. --\\=================================//
  289.  
  290. local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
  291. local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
  292. local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0))
  293. local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0))
  294. local CO1 = 0
  295. local CO2 = 0
  296. local CO3 = 0
  297. local CO4 = 0
  298. local CHANGEDEFENSE = 0
  299. local CHANGEDAMAGE = 0
  300. local CHANGEMOVEMENT = 0
  301. local ANIM = "Idle"
  302. local ATTACK = false
  303. local EQUIPPED = false
  304. local HOLD = false
  305. local COMBO = 1
  306. local LASTPOINT = nil
  307. local BLCF = nil
  308. local SCFR = nil
  309. local STAGGERHITANIM = false
  310. local STAGGERANIM = false
  311. local STUNANIM = false
  312. local CRITCHANCENUMBER = 0
  313. local IDLENUMBER = 0
  314. local DONUMBER = 0
  315. local HANDIDLE = false
  316. local SINE = 0
  317. local CHANGE = 2 / Animation_Speed
  318. local WALKINGANIM = false
  319. local WALK = 0
  320. local DISABLEJUMPING = false
  321. local HASBEENBLOCKED = false
  322. local STUNDELAYNUMBER = 0
  323. local MANADELAYNUMBER = 0
  324. local SECONDARYMANADELAYNUMBER = 0
  325. local ROBLOXIDLEANIMATION = IT("Animation")
  326. ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation"
  327. ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571"
  328. --ROBLOXIDLEANIMATION.Parent = Humanoid
  329. local WEAPONGUI = IT("ScreenGui", nil)
  330. WEAPONGUI.Name = "Weapon GUI"
  331. local WEAPONTOOL = IT("HopperBin", nil)
  332. WEAPONTOOL.Name = Weapon_Name
  333. local Weapon = IT("Model")
  334. Weapon.Name = Weapon_Name
  335. local Effects = IT("Folder", Weapon)
  336. Effects.Name = "Effects"
  337. local ANIMATOR = Humanoid.Animator
  338. local ANIMATE = Character.Animate
  339. local HITPLAYERSOUNDS = {--[["199149137", "199149186", "199149221", "199149235", "199149269", "199149297"--]]"263032172", "263032182", "263032200", "263032221", "263032252", "263033191"}
  340. local HITARMORSOUNDS = {"199149321", "199149338", "199149367", "199149409", "199149452"}
  341. local HITWEAPONSOUNDS = {"199148971", "199149025", "199149072", "199149109", "199149119"}
  342. local HITBLOCKSOUNDS = {"199148933", "199148947"}
  343. local UNANCHOR = true
  344. local MAGICPARTICLE = "655109389"
  345.  
  346. --//=================================\\
  347. --\\=================================//
  348.  
  349.  
  350. --//=================================\\
  351. --||         DEBUFFS / BUFFS
  352. --\\=================================//
  353.  
  354. local DEFENSECHANGE1 = IT("NumberValue", ChangeStat)
  355. DEFENSECHANGE1.Name = "ChangeDefense"
  356. DEFENSECHANGE1.Value = 0
  357.  
  358. local MOVEMENTCHANGE1 = IT("NumberValue", nil)
  359. MOVEMENTCHANGE1.Name = "ChangeMovement"
  360. MOVEMENTCHANGE1.Value = 0
  361.  
  362. --//=================================\\
  363. --\\=================================//
  364.  
  365.  
  366.  
  367.  
  368.  
  369. --//=================================\\
  370. --|| SAZERENOS' ARTIFICIAL HEARTBEAT
  371. --\\=================================//
  372.  
  373. ArtificialHB = Instance.new("BindableEvent", script)
  374. ArtificialHB.Name = "ArtificialHB"
  375.  
  376. script:WaitForChild("ArtificialHB")
  377.  
  378. frame = Frame_Speed
  379. tf = 0
  380. allowframeloss = false
  381. tossremainder = false
  382. lastframe = tick()
  383. script.ArtificialHB:Fire()
  384.  
  385. game:GetService("RunService").Heartbeat:connect(function(s, p)
  386.     tf = tf + s
  387.     if tf >= frame then
  388.         if allowframeloss then
  389.             script.ArtificialHB:Fire()
  390.             lastframe = tick()
  391.         else
  392.             for i = 1, math.floor(tf / frame) do
  393.                 script.ArtificialHB:Fire()
  394.             end
  395.         lastframe = tick()
  396.         end
  397.         if tossremainder then
  398.             tf = 0
  399.         else
  400.             tf = tf - frame * math.floor(tf / frame)
  401.         end
  402.     end
  403. end)
  404.  
  405. --//=================================\\
  406. --\\=================================//
  407.  
  408.  
  409.  
  410.  
  411.  
  412. --//=================================\\
  413. --||          SOME FUNCTIONS
  414. --\\=================================//
  415.  
  416. function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
  417.     return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
  418. end
  419.  
  420. function PositiveAngle(NUMBER)
  421.     if NUMBER >= 0 then
  422.         NUMBER = 0
  423.     end
  424.     return NUMBER
  425. end
  426.  
  427. function NegativeAngle(NUMBER)
  428.     if NUMBER <= 0 then
  429.         NUMBER = 0
  430.     end
  431.     return NUMBER
  432. end
  433.  
  434. function Swait(NUMBER)
  435.     if NUMBER == 0 or NUMBER == nil then
  436.         ArtificialHB.Event:wait()
  437.     else
  438.         for i = 1, NUMBER do
  439.             ArtificialHB.Event:wait()
  440.         end
  441.     end
  442. end
  443.  
  444. function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME)
  445.     local label = IT("TextLabel")
  446.     label.BackgroundTransparency = 1
  447.     label.Size = UD2(1, 0, 1, 0)
  448.     label.Position = UD2(0, 0, 0, 0)
  449.     label.TextColor3 = C3(255, 255, 255)
  450.     label.TextStrokeTransparency = STROKETRANSPARENCY
  451.     label.TextTransparency = TRANSPARENCY
  452.     label.FontSize = TEXTFONTSIZE
  453.     label.Font = TEXTFONT
  454.     label.BorderSizePixel = BORDERSIZEPIXEL
  455.     label.TextScaled = true
  456.     label.Text = TEXT
  457.     label.Name = NAME
  458.     label.Parent = PARENT
  459.     return label
  460. end
  461.  
  462. function NoOutlines(PART)
  463.     PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10
  464. end
  465.  
  466.  
  467. function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1)
  468.     local NEWWELD = IT(TYPE)
  469.     NEWWELD.Part0 = PART0
  470.     NEWWELD.Part1 = PART1
  471.     NEWWELD.C0 = C0
  472.     NEWWELD.C1 = C1
  473.     NEWWELD.Parent = PARENT
  474.     return NEWWELD
  475. end
  476.  
  477. function CreateSound(ID, PARENT, VOLUME, PITCH)
  478.     local NEWSOUND = nil
  479.     coroutine.resume(coroutine.create(function()
  480.         NEWSOUND = IT("Sound", PARENT)
  481.         NEWSOUND.Volume = VOLUME
  482.         NEWSOUND.Pitch = PITCH
  483.         NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID
  484.         Swait()
  485.         NEWSOUND:play()
  486.         game:GetService("Debris"):AddItem(NEWSOUND, 10)
  487.     end))
  488.     return NEWSOUND
  489. end
  490.  
  491. --//=================================\\
  492. --\\=================================//
  493.  
  494.  
  495. --//=================================\\
  496. --||         WEAPON CREATION
  497. --\\=================================//
  498.  
  499. if Player_Size ~= 1 then
  500.     for _, v in pairs (Weapon:GetChildren()) do
  501.         if v.ClassName == "Motor" or v.ClassName == "Weld" or v.ClassName == "Snap" then
  502.             local p1 = v.Part1
  503.             v.Part1 = nil
  504.             local cf1, cf2, cf3, cf4, cf5, cf6, cf7, cf8, cf9, cf10, cf11, cf12 = v.C1:components()
  505.             v.C1 = CF(cf1 * Player_Size, cf2 * Player_Size, cf3 * Player_Size, cf4, cf5, cf6, cf7, cf8, cf9, cf10, cf11, cf12)
  506.             v.Part1 = p1
  507.         elseif v.ClassName == "Part" then
  508.             for _, b in pairs (v:GetChildren()) do
  509.                 if b.ClassName == "SpecialMesh" or b.ClassName == "BlockMesh" then
  510.                     b.Scale = VT(b.Scale.x * Player_Size, b.Scale.y * Player_Size, b.Scale.z * Player_Size)
  511.                 end
  512.             end
  513.         end
  514.     end
  515. end
  516.  
  517. for _, c in pairs(Weapon:GetChildren()) do
  518.     if c.ClassName == "Part" then
  519.         c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
  520.     end
  521. end
  522.  
  523. Weapon.Parent = Character
  524.  
  525. Humanoid.Died:connect(function()
  526.     ATTACK = true
  527. end)
  528.  
  529. print(Class_Name.." loaded.")
  530.  
  531. --//=================================\\
  532. --\\=================================//
  533.  
  534.  
  535. local backpack = IT("Part",Weapon)
  536. backpack.Size = VT(0.15,0.15,0.15)
  537. local mesh = IT("SpecialMesh",backpack)
  538. mesh.MeshId = "rbxassetid://0"
  539. mesh.TextureId = "http://www.roblox.com/asset/?id=0"
  540. backpack.CFrame = Torso.CFrame * CF(0,0.2,1)
  541. backpack.BrickColor = BRICKC("Black")
  542. weldBetween(Torso,backpack)
  543.  
  544. local hose = IT("Part",Weapon)
  545. hose.Size = VT(0.15,0.15,0.15)
  546. local mesh = IT("SpecialMesh",hose)
  547. mesh.MeshId = "http://www.roblox.com/asset/?id=0"
  548. mesh.TextureId = "http://www.roblox.com/asset/?id=0"
  549. mesh.Scale = VT(2,2,2)
  550. mesh.Offset = VT(0, -0.4, -0.7)
  551. hose.CFrame = Torso.CFrame * CF(1.5,0.5,0.2) * ANGLES(RAD(90),RAD(35),RAD(180))
  552. hose.BrickColor = BRICKC("Black")
  553. weldBetween(Torso,hose)
  554.  
  555. local succ = IT("Part",Weapon)
  556. succ.Size = VT(2,2,2)
  557. succ.CanCollide = false
  558. succ.CFrame = Torso.CFrame * CF(0,-1,-2) * ANGLES(RAD(90),RAD(0),RAD(180))
  559. succ.Transparency = 1
  560. succ.BrickColor = BRICKC("Gold")
  561. weldBetween(Torso,succ)
  562.  
  563. for _, c in pairs(Weapon:GetChildren()) do
  564.     if c.ClassName == "Part" then
  565.         c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
  566.     end
  567. end
  568.  
  569. local EyeSizes={
  570.     NumberSequenceKeypoint.new(0,0.5,0),
  571.     NumberSequenceKeypoint.new(1,0.2,0)
  572. }
  573. local EyeTrans={
  574.     NumberSequenceKeypoint.new(0,0,0),
  575.     NumberSequenceKeypoint.new(1,1,0)
  576. }
  577. local PE=Instance.new("ParticleEmitter")
  578. PE.LightEmission=0.3
  579. PE.Size=NumberSequence.new(EyeSizes)
  580. PE.Transparency=NumberSequence.new(EyeTrans)
  581. PE.Rotation=NumberRange.new(0,360)
  582. PE.LockedToPart = false
  583. PE.Speed = NumberRange.new(0,0,0)
  584. PE.ZOffset = 0.3
  585. PE.Rate = 999
  586. PE.VelocitySpread = 25
  587. PE.Name = "Particles"
  588.  
  589. function CreateParticles(art,accel,drag,lifetime,type,isenabledbydefault,locked,size,speed)
  590.     local particle = nil
  591.     coroutine.resume(coroutine.create(function(PART)
  592.         particle = PE:Clone()
  593.         Swait()
  594.         particle.Rate = 999
  595.         particle.Parent = art
  596.         particle.Acceleration = accel
  597.         if type == "Fire" then
  598.             local EyeSizes={
  599.                 NumberSequenceKeypoint.new(0,size,size/2),
  600.                 NumberSequenceKeypoint.new(1,size/4,size/8)
  601.             }
  602.             particle.Size = NumberSequence.new(EyeSizes)
  603.         elseif type == "Smoke" then
  604.             local EyeSizes={
  605.                 NumberSequenceKeypoint.new(0,size/5,0),
  606.                 NumberSequenceKeypoint.new(1,size*2,0.5)
  607.             }
  608.             particle.Size = NumberSequence.new(EyeSizes)
  609.         elseif type == "Solid" then
  610.             local EyeSizes={
  611.                 NumberSequenceKeypoint.new(0,size,0),
  612.                 NumberSequenceKeypoint.new(1,size,0)
  613.             }
  614.             particle.Size = NumberSequence.new(EyeSizes)
  615.         end
  616.         particle.Lifetime=NumberRange.new(lifetime)
  617.         particle.Drag = drag
  618.         if locked == true then
  619.             particle.LockedToPart = true
  620.         end
  621.         particle.Speed = NumberRange.new(speed*0.8,speed)
  622.         particle.Texture = "http://www.roblox.com/asset/?id=1179557490"
  623.         particle.Enabled = isenabledbydefault
  624.         particle.Color = ColorSequence.new(Color3.fromRGB(255, 215, 0))
  625.     end))
  626. return particle
  627. end
  628.  
  629. local poop = CreateParticles(succ,VT(0,0,0),5,2,"Smoke",false,false,5,35)
  630. local poop2 = CreateParticles(succ,VT(0,0,0),5,1,"Smoke",false,false,2,15)
  631. --//=================================\\
  632. --||            DAMAGING
  633. --\\=================================//
  634.  
  635. function succnearest(position,range)
  636.     for i,v in ipairs(workspace:GetChildren()) do
  637.     local body = v:GetChildren()
  638.         for part = 1, #body do
  639.             if((body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then
  640.                 if(body[part].Position - position).Magnitude < range then
  641.                     local bv = Instance.new("BodyVelocity")
  642.                     bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  643.                     bv.velocity = CF(body[part].Position,succ.Position).lookVector*80
  644.                     bv.Parent = body[part]
  645.                     bv.Name = "SUCC"
  646.                     game:GetService("Debris"):AddItem(bv, 0.1)
  647.                 end
  648.             end
  649.         end
  650.         if v.ClassName == "Part" then
  651.             if v.Anchored == false and (v.Position - position).Magnitude < range then
  652.                 local bv = Instance.new("BodyVelocity")
  653.                 bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  654.                 bv.velocity = CF(v.Position,succ.Position).lookVector*80
  655.                 bv.Parent = v
  656.                 bv.Name = "SUCC"
  657.                 game:GetService("Debris"):AddItem(bv, 0.1)
  658.             end
  659.         end
  660.     end
  661. end
  662.  
  663. function cover(position,range)
  664.     for i,v in ipairs(workspace:GetChildren()) do
  665.     local body = v:GetChildren()
  666.         for part = 1, #body do
  667.             if((body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then
  668.                 if(body[part].Position - position).Magnitude < range then
  669.                     CreateParticles(body[part],VT(0,-2,0),5,1,"Smoke",true,false,0.3,0)
  670.                     if v:FindFirstChild("Humanoid") then
  671.                         v.Humanoid.PlatformStand = true
  672.                     end
  673.                 end
  674.             end
  675.         end
  676.         if v.ClassName == "Part" then
  677.             if v.Anchored == false and (v.Position - position).Magnitude < range then
  678.                 CreateParticles(v,VT(0,-2,0),5,1,"Smoke",true,false,0.3,0)
  679.             end
  680.         end
  681.     end
  682. end
  683.  
  684. function shield()
  685.         coroutine.resume(coroutine.create(function()
  686.             local woa = IT("Part",Effects)
  687.             woa.Size = VT(2.63, 2.69, 0.56)
  688.             local mesh = IT("SpecialMesh",woa)
  689.             mesh.MeshType = "FileMesh"
  690.             mesh.MeshId = "rbxassetid://470689293"
  691.             mesh.TextureId = "rbxassetid://26884682"
  692.             mesh.Scale = VT(0.006, 0.006, 0.004)
  693.             woa.CFrame = RootPart.CFrame * CF(0,0,-5)
  694.                         local woosh = woa.Touched:Connect(function(hit)
  695.                 if hit.Parent.ClassName == "Model" then
  696.                     hit.Parent:BreakJoints()
  697.                     gethit:Play()
  698.                 elseif hit.ClassName == "Part" and hit.Anchored == false then
  699.                     hit:remove()
  700.                 end
  701.             end)
  702.             local paw = woa.Touched:Connect(function(hit)
  703.                 if hit.Parent.ClassName == "Model" then
  704.                     woa:remove()
  705.                     hit.Parent:BreakJoints()
  706.                     gethit:Play()
  707.                 end
  708.             end)
  709.             woosh:disconnect()
  710.             woa.Anchored = false
  711.                         local bv = Instance.new("BodyVelocity")
  712.             bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  713.             bv.velocity = RootPart.CFrame.lookVector*150
  714.             bv.Parent = woa
  715.             bv.Name = "DASH"
  716.         end))
  717.     end
  718.  
  719. function cough()
  720.     spit:Play()
  721.     shield()
  722. end
  723.  
  724. --//=================================\\
  725. --||    ATTACK FUNCTIONS AND STUFF
  726. --\\=================================//
  727.  
  728. function CheckTableForString(Table, String)
  729.     for i, v in pairs(Table) do
  730.         if string.find(string.lower(String), string.lower(v)) then
  731.             return true
  732.         end
  733.     end
  734.     return false
  735. end
  736.  
  737. function CheckIntangible(Hit)
  738.     local ProjectileNames = {"Water", "Arrow", "Projectile", "Effect", "Rail", "Lightning", "Bullet"}
  739.     if Hit and Hit.Parent then
  740.         if ((not Hit.CanCollide or CheckTableForString(ProjectileNames, Hit.Name)) and not Hit.Parent:FindFirstChild("Humanoid")) then
  741.             return true
  742.         end
  743.     end
  744.     return false
  745. end
  746.  
  747. Debris = game:GetService("Debris")
  748.  
  749. function CastRay(StartPos, Vec, Length, Ignore, DelayIfHit)
  750.     local Direction = CFrame.new(StartPos, Vec).lookVector
  751.     local Ignore = ((type(Ignore) == "table" and Ignore) or {Ignore})
  752.     local RayHit, RayPos, RayNormal = game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(StartPos, Direction * Length), Ignore)
  753.     if RayHit and CheckIntangible(RayHit) then
  754.         if DelayIfHit then
  755.             wait()
  756.         end
  757.         RayHit, RayPos, RayNormal = CastRay((RayPos + (Vec * 0.01)), Vec, (Length - ((StartPos - RayPos).magnitude)), Ignore, DelayIfHit)
  758.     end
  759.     return RayHit, RayPos, RayNormal
  760. end
  761.  
  762. function turnto(pos,part)
  763.     part.CFrame = CF(part.Position,VT(pos.X,RootPart.Position.Y,pos.Z))
  764. end
  765.  
  766. function vacuum()
  767.     sick:Play()
  768.     local nado = IT("Part")
  769.     local mesh = IT("SpecialMesh",nado)
  770.     mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  771.     nado.Transparency = 0.5
  772.     nado.CanCollide = false
  773.     nado.Anchored = true
  774.     local loop = 0
  775.     succing = {}
  776.     local harm = succ.Touched:Connect(function(hit)
  777.         if hit.Anchored == false then
  778.             hit:remove()
  779.             nom:Play()
  780.         end
  781.     end)
  782.     repeat
  783.         Swait()
  784.         loop = loop + 75
  785.         nado.Parent = Effects
  786.         local RayHit,RayPos = CastRay(succ.Position, Mouse.Hit.p, 1000, Character, false)
  787.         local distance = (succ.Position - RayPos).magnitude
  788.         mesh.Scale = VT(distance/12,distance/3.2,distance/12)
  789.         nado.CFrame = CFrame.new(succ.Position, RayPos) * CFrame.new(0, 0, -distance/2) * ANGLES(RAD(-90),RAD(loop),RAD(0))
  790.         turnto(Mouse.Hit.p,RootPart)
  791.         succnearest(RayPos,distance/2.5)
  792.         if RayHit ~= nil then
  793.             if RayHit.Anchored == false then
  794.                 local bv = Instance.new("BodyVelocity")
  795.                 bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  796.                 bv.velocity = CF(RayHit.Position,succ.Position).lookVector*80
  797.                 bv.Parent = RayHit
  798.                 bv.Name = "SUCC"
  799.                 game:GetService("Debris"):AddItem(bv, 0.1)
  800.             end
  801.         end
  802.         local TotalSuccs = math.ceil(distance / 65)
  803.         local Direction = CFrame.new(RayPos, succ.Position).lookVector
  804.         for i = 1, TotalSuccs do
  805.             local NewPos = (RayPos + (Direction * (distance * (i / TotalSuccs))))
  806.             succnearest(NewPos,distance/(i*2.5))
  807.         end
  808.     until HOLD == false
  809.     if #succing>0 then
  810.     for e=1,#succing do
  811.     if succing[e]~=nil then
  812.     local Thing=succing[e]
  813.     Thing:remove()
  814.     table.remove(succing,e)
  815.     end
  816.     end
  817.     end
  818.     succing = {}
  819.     harm:disconnect()
  820.     nado:remove()
  821.     sick:Stop()
  822. end
  823.  
  824. --//=================================\\
  825. --||      ASSIGN THINGS TO KEYS
  826. --\\=================================//
  827.  
  828. Humanoid.Changed:connect(function(Jump)
  829.     if Jump == "Jump" and (Disable_Jump == true or DISABLEJUMPING == true) then
  830.         Humanoid.Jump = false
  831.     end
  832. end)
  833.  
  834. function MouseDown(Mouse)
  835.     HOLD = true
  836.     vacuum()
  837. end
  838.  
  839. function MouseUp(Mouse)
  840. HOLD = false
  841. end
  842.  
  843. function KeyDown(Key)
  844.     if Key == "e" and ATTACK == false then
  845.     if imdead == 0 then
  846.     cough()
  847.     end
  848. end
  849.     if Key == "f" then
  850.     if imdead == 0 then
  851.     hi:Play()
  852.     end
  853. end
  854.     if Key == "r" then
  855.     if imdead == 0 then
  856.     Fly()
  857. end
  858. end
  859. end
  860.  
  861.       function Fly()
  862. local bg = Instance.new("BodyGyro", torso)
  863. bg.P = 9e4
  864. bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
  865. bg.cframe = torso.CFrame
  866. local bv = Instance.new("BodyVelocity", torso)
  867. bv.velocity = Vector3.new(0,0.1,0)
  868. bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
  869. repeat wait()
  870. p.Character.Humanoid.PlatformStand = true
  871. if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
  872. speed = speed+.5+(speed/maxspeed)
  873. if speed > maxspeed then
  874. speed = maxspeed
  875. end
  876. elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
  877. speed = speed-1
  878. if speed < 0 then
  879. speed = 0
  880. end
  881. end
  882. if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
  883. bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
  884. lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
  885. elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
  886. bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
  887. else
  888. bv.velocity = Vector3.new(0,0.1,0)
  889. end
  890. bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
  891. until not flying
  892. ctrl = {f = 0, b = 0, l = 0, r = 0}
  893. lastctrl = {f = 0, b = 0, l = 0, r = 0}
  894. speed = 0
  895. bg:Destroy()
  896. bv:Destroy()
  897. p.Character.Humanoid.PlatformStand = false
  898. end
  899. mouse.KeyDown:connect(function(key)
  900. if key:lower() == "r" then
  901. if flying then flying = false
  902. else
  903. flying = true
  904. Fly()
  905. end
  906. elseif key:lower() == "w" then
  907. ctrl.f = 3
  908. elseif key:lower() == "s" then
  909. ctrl.b = -3
  910. elseif key:lower() == "a" then
  911. ctrl.l = -3
  912. elseif key:lower() == "d" then
  913. ctrl.r = 3
  914. end
  915. end)
  916. mouse.KeyUp:connect(function(key)
  917. if key:lower() == "w" then
  918. ctrl.f = 0
  919. elseif key:lower() == "s" then
  920. ctrl.b = 0
  921. elseif key:lower() == "a" then
  922. ctrl.l = 0
  923. elseif key:lower() == "d" then
  924. ctrl.r = 0
  925. end
  926. end)
  927.  
  928. function KeyUp(Key)
  929. end
  930.  
  931.     Mouse.Button1Down:connect(function(NEWKEY)
  932.         MouseDown(NEWKEY)
  933.     end)
  934.     Mouse.Button1Up:connect(function(NEWKEY)
  935.         MouseUp(NEWKEY)
  936.     end)
  937.     Mouse.KeyDown:connect(function(NEWKEY)
  938.         KeyDown(NEWKEY)
  939.     end)
  940.     Mouse.KeyUp:connect(function(NEWKEY)
  941.         KeyUp(NEWKEY)
  942.     end)
  943.  
  944. --//=================================\\
  945. --\\=================================//
  946.  
  947.  
  948. function unanchor()
  949.     if UNANCHOR == true then
  950.         g = Character:GetChildren()
  951.         for i = 1, #g do
  952.             if g[i].ClassName == "Part" then
  953.                 g[i].Anchored = false
  954.             end
  955.         end
  956.     end
  957. end
  958.  
  959.  
  960. --//=================================\\
  961. --||    WRAP THE WHOLE SCRIPT UP
  962. --\\=================================//
  963. local Music = Instance.new("Sound")
  964.  
  965. Music.Name = "Sound"
  966. Music.SoundId = "http://roblox.com/asset/?id=235817096"
  967. Music.Volume = 10
  968. Music.Looped = true
  969. Music.Parent = Torso
  970. Music:play()
  971.  
  972. char.Humanoid.Died:connect(function()
  973. imdead = 1
  974. Music.SoundId = "http://roblox.com/asset/?id=715082158"
  975. Music.Volume = 10
  976. Music.Looped = false
  977. Music:play()
  978. hi:Stop()
  979. end)
  980.  
  981. Humanoid.Changed:connect(function(Jump)
  982.     if Jump == "Jump" and (Disable_Jump == true or DISABLEJUMPING == true) then
  983.         Humanoid.Jump = false
  984.     end
  985. end)
  986.  
  987. while true do
  988.     Swait()
  989. if #Effects2>0 then
  990. for e=1,#Effects2 do
  991. if Effects2[e]~=nil then
  992. local Thing=Effects2[e]
  993. if Thing~=nil then
  994. local Part=Thing[1]
  995. local Mode=Thing[2]
  996. local Delay=Thing[3]
  997. local IncX=Thing[4]
  998. local IncY=Thing[5]
  999. local IncZ=Thing[6]
  1000. local Part2=Thing[8]
  1001. if Thing[1].Transparency<=1 then
  1002. if Thing[2]=="Block1" then
  1003. Thing[1].CFrame=Thing[1].CFrame
  1004. Mesh=Thing[1].Mesh
  1005. Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6])
  1006. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1007. elseif Thing[2]=="Cylinder" then
  1008. Mesh=Thing[1].Mesh
  1009. Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6])
  1010. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1011. elseif Thing[2]=="Blood" then
  1012. Mesh=Thing[7]
  1013. Thing[1].CFrame=Thing[1].CFrame*CF(0,.5,0)
  1014. Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6])
  1015. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1016. elseif Thing[2]=="Elec" then
  1017. Mesh=Thing[1].Mesh
  1018. Mesh.Scale=Mesh.Scale+VT(Thing[7],Thing[8],Thing[9])
  1019. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1020. elseif Thing[2]=="Disappear" then
  1021. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1022. end
  1023. else
  1024. Part.Parent=nil
  1025. table.remove(Effects2,e)
  1026. end
  1027. end
  1028. end
  1029. end
  1030. end
  1031. unanchor()
  1032. if Rooted == false then
  1033.     Disable_Jump = false
  1034.     Humanoid.WalkSpeed = Speed
  1035. elseif Rooted == true then
  1036.     Disable_Jump = true
  1037.     Humanoid.WalkSpeed = 0
  1038. end
  1039. if sick == nil then
  1040.     sick = Instance.new("Sound",Torso)
  1041.     sick.SoundId = "rbxassetid://319444224"
  1042.     sick.Looped = true
  1043.     sick.Pitch = 1
  1044.     sick.Volume = 1
  1045. end
  1046. if #succing>0 then
  1047. for e=1,#succing do
  1048. if succing[e]~=nil then
  1049. local Thing=succing[e]
  1050. Thing.velocity = CF(Thing.Parent.Position,succ.Position).lookVector*80
  1051. if HOLD == false then
  1052.     Thing.velocity = CF(Thing.Parent.Position,succ.Position).lookVector*0
  1053.     Thing:remove()
  1054.     table.remove(succing,e)
  1055. end
  1056. end
  1057. end
  1058. end
  1059. end
  1060.  
  1061. --//=================================\\
  1062. --\\=================================//
  1063.  
  1064.  
  1065.  
  1066.  
  1067.  
  1068. --//====================================================\\--
  1069. --||                     END OF SCRIPT
  1070. --\\====================================================
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