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  1. Exception in UIRootUpdate: System.IndexOutOfRangeException: Index was outside the bounds of the array.
  2. at Quality_Overlay.SparseOverlayDrawer.RegenerateMeshFast () [0x00081] in <29ede449ebc843db9704431ad878a1d2>:0
  3. at Quality_Overlay.SparseOverlayDrawer.ActuallyDraw () [0x0000c] in <29ede449ebc843db9704431ad878a1d2>:0
  4. at Quality_Overlay.SparseOverlayDrawer.CellBoolDrawerUpdate () [0x0000c] in <29ede449ebc843db9704431ad878a1d2>:0
  5. at Quality_Overlay.QualityOverlayHandler.UpdateQualityOverlay () [0x000a8] in <29ede449ebc843db9704431ad878a1d2>:0
  6. at Quality_Overlay.MapInterfacePatch.PostFix () [0x00029] in <29ede449ebc843db9704431ad878a1d2>:0
  7. at (wrapper dynamic-method) RimWorld.MapInterface.RimWorld.MapInterface.MapInterfaceUpdate_Patch3(RimWorld.MapInterface)
  8. at RimWorld.UIRoot_Play.UIRootUpdate () [0x00015] in <12a8d1a0a5a64eae86579edb3a3b30c7>:0
  9. Verse.Log:Verse.Log.Error_Patch2(String, Boolean)
  10. RimWorld.UIRoot_Play:UIRootUpdate()
  11. Verse.Root:Verse.Root.Update_Patch1(Root)
  12. Verse.Root_Play:Verse.Root_Play.Update_Patch1(Root_Play)
  13.  
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