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- Error: Процесс не может выступать в качестве компонента сущности
- at flashlibs.ecengine::Entity/add()
- at mechanics.effects.particles.boosterTrace::BoosterTraceProcess/onBubbleReplacedFromSlingshot()
- at flashlibs.bbshot::AimAndShoot/dispatch()
- at mechanics.slingshot::SlingshotProcess/onFire()
- at flashlibs.bbshot::AimAndShoot/dispatch()
- at flashlibs.bbshot.components.cannon::CannonsProcess/cannonFire()
- at flashlibs.bbshot.components.cannon::CannonsProcess/updateComponent()
- at flashlibs.bbshot.components.cannon::CannonsProcess/call()
- at flashlibs.ecengine::Process/callEvery()
- at flashlibs.bbshot.components.cannon::CannonsProcess/callFireImmediately()
- at mechanics.slingshot::SlingshotProcess/updateComponent()
- at flashlibs.ecengine::Process/update()
- at flashlibs.ecengine::EntityComponentCore/update()
- at flashlibs.bbshot::AimAndShoot/update()
- at mechanics::Game/update()
- at flashlibs.framework.common.summoner::TickersProxy/enterFrame()
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