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- snd_menumusic_volume "0" // (disables menu music)
- snd_mix_async "1" // (allows for shorter lookahead buffer (snd_mixahead), improves performance)
- snd_mixahead "0.025" // (low audio latency, makes CS audio feel more insync with screen)
- cl_lagcompensation "1" // (activates client-side lag compensation)
- cl_predict "1" // (activates client-side prediction, predicts physics, movement, firing etc)
- cl_predictweapons "1" // (activates client-side weapon effects prediction)
- cl_interp "0" // (interpolation, should always be set to "0")
- cl_interp_ratio "1" // (interpolation ratio, "1" = low ping, "2" = higher ping)
- cl_cmdrate "128" // (for -tickrate 128 launch option)
- cl_updaterate "128" // (for -tickrate 128 launch option)
- rate "786432" // (max bandwidth rate)
- cl_autohelp "0" // (disables ingame tips, can improve FPS)
- cl_disablehtmlmotd "0" // (for use with -no-browser in launch options)
- cl_downloadfilter "nosounds" // (stops servers from downloading annoying custom sounds)
- cl_showhelp "0" // (disables ingame tips, similar to cl_autohelp)
- cl_forcepreload "1" // (I'd use to advice to use value of "1" but it has been stated by Valve to use "0" instead for reducing stutters)
- r_dynamic "0" // (disables dynamic lightning effects which can be a disadvantage, improves FPS slightly on lower spec PCs but I recommend using "1" instead)
- m_rawinput "1" // (enables raw hardware input for mouse, disables all software filtering, acceleration, post-processing etc)
- m_mousespeed "0" // (disables Windows mouse acceleration)
- joystick "0" // (disables joystick support, mandatory for playing on faceit servers)
- r_eyegloss "0"
- r_eyemove "0"
- r_eyeshift_x "0"
- r_eyeshift_y "0"
- r_eyeshift_z "0"
- r_eyesize "0"
- zoom_sensitivity_ratio_joystick "1"
- zoom_sensitivity_ratio_mouse "1"
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