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VenomWhitelist

environment

Jan 21st, 2020
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  1. {"teleport", "Teleport(<object>, <state>)", "Teleports an object to you or you get teleported to the object. Depends on the state.", "if state is 1, you will be teleported to the object.", "if state is 2, the object will be teleported to you.", "if state is nil, you will be teleported to the object.", "Example : Teleport(game.Workspace.John.HumanoidRootPart, 1)"}
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