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  1. build/rendering/gl/rendering_gl.a(MatrixGL.cpp.o):MatrixGL.cpp:function CMatrixGL::Ortho(float, float, float, float, float, float): error: undefined reference to 'Matrix4Mul(float*, float const*)'
  2. build/rendering/gl/rendering_gl.a(MatrixGL.cpp.o):MatrixGL.cpp:function CMatrixGL::Ortho2D(float, float, float, float): error: undefined reference to 'Matrix4Mul(float*, float const*)'
  3. build/rendering/gl/rendering_gl.a(MatrixGL.cpp.o):MatrixGL.cpp:function CMatrixGL::Frustum(float, float, float, float, float, float): error: undefined reference to 'Matrix4Mul(float*, float const*)'
  4. build/rendering/gl/rendering_gl.a(MatrixGL.cpp.o):MatrixGL.cpp:function CMatrixGL::Translatef(float, float, float): error: undefined reference to 'Matrix4Mul(float*, float const*)'
  5. collect2: error: ld returned 1 exit status
  6. CMakeFiles/kodi.dir/build.make:526: set di istruzioni per l'obiettivo "kodi-x11" non riuscito
  7. make[2]: *** [kodi-x11] Errore 1
  8. make[2]: uscita dalla directory "/home/rock/kodi/build"
  9. CMakeFiles/Makefile2:799: set di istruzioni per l'obiettivo "CMakeFiles/kodi.dir/all" non riuscito
  10. make[1]: *** [CMakeFiles/kodi.dir/all] Errore 2
  11. make[1]: uscita dalla directory "/home/rock/kodi/build"
  12. Makefile:138: set di istruzioni per l'obiettivo "all" non riuscito
  13. make: *** [all] Errore 2
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