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TreasureLocator / Default Items

Jan 3rd, 2022
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  1. #########################################################################################
  2. #                                                                                       #
  3. # TreasureLocator, a premium resource by Norska @ https://norska.dev                    #
  4. #                                                                                       #
  5. # Wiki: https://norska.dev/docs/welcome                                                 #
  6. # Support: https://norska.dev/discord/                                                  #
  7. #                                                                                       #
  8. # You are editing the items.yml file of TreasureLocator.                                #
  9. #                                                                                       #
  10. #########################################################################################
  11.  
  12. #########################################################################################
  13. #                                                                                       #
  14. # NOTE: PLEASE READ BEFORE CONFIGURING!                                                 #
  15. #                                                                                       #
  16. # Please consult the wiki for any questions regarding the setup of this plugin, if you  #
  17. # still require help, open a ticket on my discord server!                               #
  18. #                                                                                       #
  19. #########################################################################################
  20.  
  21. items:
  22.  
  23.    common:
  24.       item:
  25.          name: '<GRADIENT:B7FF41>&lTreasureLocator</GRADIENT:28FF15>&r &8┃ &a&nCommon Tier'
  26.          lore:
  27.         - ''
  28.          - '<SOLID:fc036b>⭐ Special Item'
  29.          - ''
  30.          - '&e• &7Use this treasure locator to'
  31.          - '&7find valuable blocks around you!'
  32.          - ''
  33.          - '&a[] &f&nDetects:'
  34.          - ' &7• <SOLID:383632>Coal Ore'
  35.          - ' &7• <SOLID:c29d7e>Iron Ore'
  36.          - ' &7• <SOLID:d4813b>Copper Ore'
  37.          - ''
  38.          - '&a[] &f&nInformation:'
  39.          - ' &7• &a10 Radius'
  40.          - ' &7• &a30s Visibility Time'
  41.          - ''
  42.          - '&8[Right-Click to use]'
  43.          # Note: To use custom skulls use "CUSTOM_SKULL-<URL>"
  44.          # Note: You can find custom skull URLs at https://minecraft-heads.com/custom-heads
  45.          material: 'CUSTOM_SKULL-b28f1c0c5092e12d33770df45c5845a9610886039b34abe93a16c5e942dfc8e4'
  46.          data: 0
  47.          glow: true
  48.          # Note: How the item shows up in give commands, etc.
  49.          typeName: 'Common Treasure Locator'
  50.       settings:
  51.          detects:
  52.         - 'COAL_ORE'
  53.          - 'IRON_ORE'
  54.          - 'COPPER_ORE'
  55.          # Note: Do not use huge values for radius as it will affect performance.
  56.          radius: 10
  57.          # Note: Visibility is for how long in seconds the nearby blocks will glow.
  58.          visibility: 30
  59.          # Note: How quick the detected ores will show (in ticks)
  60.          detectionSpeed: 4
  61.          # Note: How long after detection is finished will the block/hologram disappear (in seconds)
  62.          removeAfter: 3
  63.          # Note: How much cooldown after the item is used (in seconds)
  64.          cooldown: 15
  65.          # Note: Whether or not the block should drop as an item if nothing valuable was found
  66.          dropIfNothingFound: true
  67.       effects:
  68.          duringSearch:
  69.             effect: 'CAMPFIRE_COSY_SMOKE'
  70.             amount: 5
  71.          onFinish:
  72.             effect: 'EXPLOSION_LARGE'
  73.             amount: 5
  74.       hologram:
  75.         # Placeholders: {0} = valuables found
  76.          layout:
  77.         - '<GRADIENT:B7FF41>&lTreasureLocator</GRADIENT:28FF15>&r &8┃ &a&nCommon Tier'
  78.          - ''
  79.          - '&8[&a⚠&8]'
  80.          - '&7Locating valuables...'
  81.          - '<GRADIENT:B7FF41>x{0} valuables</GRADIENT:28FF15> &fnear you!'
  82.          # Note: Select which line to update (with placeholders). It is more efficient that updating the whole placeholder.
  83.          updateLine: 4  
  84.          offset:
  85.             X: 0.5
  86.             Y: 2.5
  87.             Z: 0.5
  88.          
  89.    uncommon:
  90.       item:
  91.          name: '<GRADIENT:FFDD2A>&lTreasureLocator</GRADIENT:FDFFA4>&r &8┃ &e&nUncommon Tier'
  92.          lore:
  93.         - ''
  94.          - '<SOLID:fc036b>⭐ Special Item'
  95.          - ''
  96.          - '&e• &7Use this treasure locator to'
  97.          - '&7find valuable blocks around you!'
  98.          - ''
  99.          - '&e[] &f&nDetects:'
  100.          - ' &7• <SOLID:eb4438>Redstone Ore'
  101.          - ' &7• <SOLID:2a45bf>Lapis Ore'
  102.          - ''
  103.          - '&e[] &f&nInformation:'
  104.          - ' &7• &e10 Radius'
  105.          - ' &7• &e30s Visibility Time'
  106.          - ''
  107.          - '&8[Right-Click to use]'
  108.          # Note: To use custom skulls use "CUSTOM_SKULL-<URL>"
  109.          # Note: You can find custom skull URLs at https://minecraft-heads.com/custom-heads
  110.          material: 'CUSTOM_SKULL-92cb6e51c461e7359526bea5e06209cddde7c6469a819f3405cf0a038c159502'
  111.          data: 0
  112.          glow: true
  113.          # Note: How the item shows up in give commands, etc.
  114.          typeName: 'Uncommon Treasure Locator'
  115.       settings:
  116.          detects:
  117.         - 'REDSTONE_ORE'
  118.          - 'LAPIS_ORE'
  119.          # Note: Do not use huge values for radius as it will affect performance.
  120.          radius: 10
  121.          # Note: Visibility is for how long in seconds the nearby blocks will glow.
  122.          visibility: 30
  123.          # Note: How quick the detected ores will show (in ticks)
  124.          detectionSpeed: 4
  125.          # Note: How long after detection is finished will the block/hologram disappear (in seconds)
  126.          removeAfter: 3
  127.          # Note: How much cooldown after the item is used (in seconds)
  128.          cooldown: 15
  129.          # Note: Whether or not the block should drop as an item if nothing valuable was found
  130.          dropIfNothingFound: true
  131.       effects:
  132.          duringSearch:
  133.             effect: 'CRIMSON_SPORE'
  134.             amount: 10
  135.          onFinish:
  136.             effect: 'EXPLOSION_LARGE'
  137.             amount: 5
  138.       hologram:
  139.         # Placeholders: {0} = valuables found
  140.          layout:
  141.         - '<GRADIENT:FFDD2A>&lTreasureLocator</GRADIENT:FDFFA4>&r &8┃ &e&nUncommon Tier'
  142.          - ''
  143.          - '&8[&e⚠&8]'
  144.          - '&7Locating valuables...'
  145.          - '<GRADIENT:FFDD2A>x{0} valuables</GRADIENT:FDFFA4> &fnear you!'
  146.          # Note: Select which line to update (with placeholders). It is more efficient that updating the whole placeholder.
  147.          updateLine: 4  
  148.          offset:
  149.             X: 0.5
  150.             Y: 2.5
  151.             Z: 0.5
  152.          
  153.    rare:
  154.       item:
  155.          name: '<GRADIENT:FF76F1>&lTreasureLocator</GRADIENT:7F43FF>&r &8┃ &d&nRare Tier'
  156.          lore:
  157.         - ''
  158.          - '<SOLID:fc036b>⭐ Special Item'
  159.          - ''
  160.          - '&e• &7Use this treasure locator to'
  161.          - '&7find valuable blocks around you!'
  162.          - ''
  163.          - '&d[] &f&nDetects:'
  164.          - ' &7• <SOLID:e3d430>Gold Ore'
  165.          - ' &7• <SOLID:39cfed>Diamond Ore'
  166.          - ''
  167.          - '&d[] &f&nInformation:'
  168.          - ' &7• &d10 Radius'
  169.          - ' &7• &d30s Visibility Time'
  170.          - ''
  171.          - '&8[Right-Click to use]'
  172.          # Note: To use custom skulls use "CUSTOM_SKULL-<URL>"
  173.          # Note: You can find custom skull URLs at https://minecraft-heads.com/custom-heads
  174.          material: 'CUSTOM_SKULL-aac15f6fcf2ce963ef4ca71f1a8685adb97eb769e1d11194cbbd2e964a88978c'
  175.          data: 0
  176.          glow: true
  177.          # Note: How the item shows up in give commands, etc.
  178.          typeName: 'Rare Treasure Locator'
  179.       settings:
  180.          detects:
  181.         - 'GOLD_ORE'
  182.          - 'DIAMOND_ORE'
  183.          # Note: Do not use huge values for radius as it will affect performance.
  184.          radius: 10
  185.          # Note: Visibility is for how long in seconds the nearby blocks will glow.
  186.          visibility: 30
  187.          # Note: How quick the detected ores will show (in ticks)
  188.          detectionSpeed: 4
  189.          # Note: How long after detection is finished will the block/hologram disappear (in seconds)
  190.          removeAfter: 3
  191.          # Note: How much cooldown after the item is used (in seconds)
  192.          cooldown: 15
  193.          # Note: Whether or not the block should drop as an item if nothing valuable was found
  194.          dropIfNothingFound: true
  195.       effects:
  196.          duringSearch:
  197.             effect: 'DRAGON_BREATH'
  198.             amount: 5
  199.          onFinish:
  200.             effect: 'EXPLOSION_LARGE'
  201.             amount: 5
  202.       hologram:
  203.         # Placeholders: {0} = valuables found
  204.          layout:
  205.         - '<GRADIENT:FF76F1>&lTreasureLocator</GRADIENT:7F43FF>&r &8┃ &d&nRare Tier'
  206.          - ''
  207.          - '&8[&d⚠&8]'
  208.          - '&7Locating valuables...'
  209.          - '<GRADIENT:FF76F1>x{0} valuables</GRADIENT:7F43FF> &fnear you!'
  210.          # Note: Select which line to update (with placeholders). It is more efficient that updating the whole placeholder.
  211.          updateLine: 4  
  212.          offset:
  213.             X: 0.5
  214.             Y: 2.5
  215.             Z: 0.5
  216.          
  217.    legendary:
  218.       item:
  219.          name: '<GRADIENT:FF9534>&lTreasureLocator</GRADIENT:FF5A6E>&r &8┃ &c&nLegendary Tier'
  220.          lore:
  221.         - ''
  222.          - '<SOLID:fc036b>⭐ Special Item'
  223.          - ''
  224.          - '&e• &7Use this treasure locator to'
  225.          - '&7find valuable blocks around you!'
  226.          - ''
  227.          - '&c[] &f&nDetects:'
  228.          - ' &7• <SOLID:51c437>Emerald Ore'
  229.          - ''
  230.          - '&c[] &f&nInformation:'
  231.          - ' &7• &c10 Radius'
  232.          - ' &7• &c30s Visibility Time'
  233.          - ''
  234.          - '&8[Right-Click to use]'
  235.          # Note: To use custom skulls use "CUSTOM_SKULL-<URL>"
  236.          # Note: You can find custom skull URLs at https://minecraft-heads.com/custom-heads
  237.          material: 'CUSTOM_SKULL-e672959028f274b379d430f068f0f15a4f793eac12afb94ae0b4e50cf895df0f'
  238.          data: 0
  239.          glow: true
  240.          # Note: How the item shows up in give commands, etc.
  241.          typeName: 'Legendary Treasure Locator'
  242.       settings:
  243.          detects:
  244.         - 'EMERALD_ORE'
  245.          # Note: Do not use huge values for radius as it will affect performance.
  246.          radius: 10
  247.          # Note: Visibility is for how long in seconds the nearby blocks will glow.
  248.          visibility: 30
  249.          # Note: How quick the detected ores will show (in ticks)
  250.          detectionSpeed: 4
  251.          # Note: How long after detection is finished will the block/hologram disappear (in seconds)
  252.          removeAfter: 3
  253.          # Note: How much cooldown after the item is used (in seconds)
  254.          cooldown: 15
  255.          # Note: Whether or not the block should drop as an item if nothing valuable was found
  256.          dropIfNothingFound: true
  257.       effects:
  258.          duringSearch:
  259.             effect: 'LAVA'
  260.             amount: 5
  261.          onFinish:
  262.             effect: 'EXPLOSION_LARGE'
  263.             amount: 5
  264.       hologram:
  265.         # Placeholders: {0} = valuables found
  266.          layout:
  267.         - '<GRADIENT:FF9534>&lTreasureLocator</GRADIENT:FF5A6E>&r &8┃ &c&lLegendary Tier'
  268.          - ''
  269.          - '&8[&c⚠&8]'
  270.          - '&7Locating valuables...'
  271.          - '<GRADIENT:FF9534>x{0} valuables</GRADIENT:FF5A6E> &fnear you!'
  272.          # Note: Select which line to update (with placeholders). It is more efficient that updating the whole placeholder.
  273.          updateLine: 4  
  274.          offset:
  275.             X: 0.5
  276.             Y: 2.5
  277.             Z: 0.5
  278.          
  279.    amethyst:
  280.       item:
  281.          name: '<SOLID:b96ce6>&lTreasureLocator&r &8┃ <SOLID:b96ce6>&nAmethyst'
  282.          lore:
  283.         - ''
  284.          - '<SOLID:fc036b>⭐ Special Item'
  285.          - ''
  286.          - '&e• &7Use this treasure locator to'
  287.          - '&7find amethyst caves around you!'
  288.          - ''
  289.          - '<SOLID:b96ce6>[] &f&nDetects:'
  290.          - ' &7• <SOLID:b96ce6>Amethyst Block'
  291.          - ' &7• <SOLID:b96ce6>Amethyst Cluster'
  292.          - ' &7• <SOLID:b96ce6>Amethyst Shard'
  293.          - ''
  294.          - '<SOLID:b96ce6>[] &f&nInformation:'
  295.          - ' &7• <SOLID:b96ce6>10 Radius'
  296.          - ' &7• <SOLID:b96ce6>30s Visibility Time'
  297.          - ''
  298.          - '&8[Right-Click to use]'
  299.          # Note: To use custom skulls use "CUSTOM_SKULL-<URL>"
  300.          # Note: You can find custom skull URLs at https://minecraft-heads.com/custom-heads
  301.          material: 'CUSTOM_SKULL-7a1ee5ffce04eb7da592d42414ff35e1bf38194d6b82e310dbc6261b47fb9c91'
  302.          data: 0
  303.          glow: true
  304.          # Note: How the item shows up in give commands, etc.
  305.          typeName: 'Amethyst Cave Locator'
  306.       settings:
  307.          detects:
  308.         - 'AMETHYST_BLOCK'
  309.          - 'AMETHYST_CLUSTER'
  310.          - 'AMETHYST_SHARD'
  311.          # Note: Do not use huge values for radius as it will affect performance.
  312.          radius: 10
  313.          # Note: Visibility is for how long in seconds the nearby blocks will glow.
  314.          visibility: 30
  315.          # Note: How quick the detected ores will show (in ticks)
  316.          detectionSpeed: 4
  317.          # Note: How long after detection is finished will the block/hologram disappear (in seconds)
  318.          removeAfter: 3
  319.          # Note: How much cooldown after the item is used (in seconds)
  320.          cooldown: 15
  321.          # Note: Whether or not the block should drop as an item if nothing valuable was found
  322.          dropIfNothingFound: true
  323.       effects:
  324.          duringSearch:
  325.             effect: 'SPELL_WITCH'
  326.             amount: 5
  327.          onFinish:
  328.             effect: 'EXPLOSION_LARGE'
  329.             amount: 5
  330.       hologram:
  331.         # Placeholders: {0} = valuables found
  332.          layout:
  333.         - '<SOLID:b96ce6>&lTreasureLocator&r &8┃ <SOLID:b96ce6>&nAmethyst'
  334.          - ''
  335.          - '&8[<SOLID:b96ce6>⚠&8]'
  336.          - '&7Locating valuables...'
  337.          - '<SOLID:b96ce6>x{0} valuables &fnear you!'
  338.          # Note: Select which line to update (with placeholders). It is more efficient that updating the whole placeholder.
  339.          updateLine: 4  
  340.          offset:
  341.             X: 0.5
  342.             Y: 2.5
  343.             Z: 0.5
  344.            
  345.    spawner:
  346.       item:
  347.          name: '<GRADIENT:FF852C>&lTreasureLocator</GRADIENT:714D8E>&r &8┃ <GRADIENT:FF852C>&nMob Spawner</GRADIENT:714D8E>'
  348.          lore:
  349.         - ''
  350.          - '<SOLID:fc036b>⭐ Special Item'
  351.          - ''
  352.          - '&e• &7Use this treasure locator to'
  353.          - '&7find mob spawners around you!'
  354.          - ''
  355.          - '<GRADIENT:FF852C>[]</GRADIENT:714D8E> &f&nDetects:'
  356.          - ' &7• <GRADIENT:FF852C>Spawners</GRADIENT:714D8E>'
  357.          - ''
  358.          - '<GRADIENT:FF852C>[]</GRADIENT:714D8E> &f&nInformation:'
  359.          - ' &7• <GRADIENT:FF852C>10 Radius</GRADIENT:714D8E>'
  360.          - ' &7• <GRADIENT:FF852C>30s Visibility Time</GRADIENT:714D8E>'
  361.          - ''
  362.          - '&8[Right-Click to use]'
  363.          # Note: To use custom skulls use "CUSTOM_SKULL-<URL>"
  364.          # Note: You can find custom skull URLs at https://minecraft-heads.com/custom-heads
  365.          material: 'CUSTOM_SKULL-4eb07eea380af58dc91eeee15d95d8790a0781c695ec0a8fd8fe31d4839ca562'
  366.          data: 0
  367.          glow: true
  368.          # Note: How the item shows up in give commands, etc.
  369.          typeName: 'Mob Spawner Locator'
  370.       settings:
  371.          detects:
  372.         - 'SPAWNER'
  373.          # Note: Do not use huge values for radius as it will affect performance.
  374.          radius: 20
  375.          # Note: Visibility is for how long in seconds the nearby blocks will glow.
  376.          visibility: 30
  377.          # Note: How quick the detected ores will show (in ticks)
  378.          detectionSpeed: 4
  379.          # Note: How long after detection is finished will the block/hologram disappear (in seconds)
  380.          removeAfter: 3
  381.          # Note: How much cooldown after the item is used (in seconds)
  382.          cooldown: 15
  383.          # Note: Whether or not the block should drop as an item if nothing valuable was found
  384.          dropIfNothingFound: true
  385.       effects:
  386.          duringSearch:
  387.             effect: 'FLAME'
  388.             amount: 5
  389.          onFinish:
  390.             effect: 'EXPLOSION_LARGE'
  391.             amount: 5
  392.       hologram:
  393.         # Placeholders: {0} = valuables found
  394.          layout:
  395.         - '<GRADIENT:FF852C>&lTreasureLocator</GRADIENT:714D8E>&r &8┃ <GRADIENT:FF852C>&nMob Spawner</GRADIENT:714D8E>'
  396.          - ''
  397.          - '&8[<SOLID:714D8E>⚠&8]'
  398.          - '&7Locating valuables...'
  399.          - '<GRADIENT:FF852C>x{0} spawners</GRADIENT:714D8E> &fnear you!'
  400.          # Note: Select which line to update (with placeholders). It is more efficient that updating the whole placeholder.
  401.          updateLine: 4  
  402.          offset:
  403.             X: 0.5
  404.             Y: 2.5
  405.             Z: 0.5
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