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Fable 3 Debug Examples

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Jun 17th, 2024
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  1. EXAMPLES:
  2.  
  3. You're able to use a lot of the Fable 2 weapons found in the Fable 2 & 3 Raw Item List Pastebin, for instance:
  4. Debug.GiveHeroWeapon('ObjectInventory_L_Longsword_Spartan')
  5. (WARNING, if you have a Fable 2 weapon equipped for a cutscene that uses your weapon, your game will crash)
  6.  
  7. Create custom weapons by changing the morphs on each weapon:
  8. Debug.SetPrimaryMesh(-1)
  9. Debug.SetPrimaryMesh(1)
  10. Debug.SetSecondaryMesh(3)
  11. Debug.SetPrimaryColour(5)
  12. Debug.SetForegroundColour(4)
  13. Debug.SetParticleEffect(6)
  14. You can find the exact number correlations in the Debug Commands pastebin.
  15.  
  16. Unlock dyes early, or even unlock all Road to Rule chests early:
  17. Gameflow.RoadToRule.UNLOCK_DYE_PACK_1(GetLocalHero())
  18. Gameflow.RoadToRule.UNLOCK_DYE_PACK_2(GetLocalHero())
  19. Gameflow.RoadToRule.UNLOCK_DYE_PACK_3(GetLocalHero())
  20. or
  21. Gameflow.RoadToRule.UNLOCK_EVERYTHING(GetLocalHero())
  22.  
  23. Unlock all Spell Gauntlets:
  24. Debug.GiveAllSpellGauntlets()
  25. (WARNING, you'll have duplicates for each time the command repeats, and for pre-existing guantlets)
  26.  
  27. Change finisher likelihood:
  28. Debug.SetCombatFinishersEnabled(true)
  29. Debug.SetCombatFinishersIgnoreCombatMultiplier(true)
  30. Debug.SetCombatFinishersIgnoreDistancesAndAngles(true)
  31. Debug.SetCombatFinishersIgnoreNumBetweenAttacks(false)
  32. Debug.SetCombatFinishersIgnoreCrescendoIntensityLevels(true)
  33. Debug.SetCombatFinishersIgnoreWeaponAbilityLevels(true)
  34. Debug.SetCombatFinishersIgnoreHeroStatsChecks(true)
  35. Debug.SetCombatFinishersIgnoreEnemyHealthChecks(true)
  36. Debug.SetCombatFinishersIgnoreParticipantVicinityChecks(true)
  37.  
  38. Remove the Mistpeak Valley Co-op Demondoor Quest:
  39. QuestTracker.SetAsCompleted(GetLocalHero(), "QD030_MistpeakValleyDemonDoor")
  40.  
  41. Remove gender restrictions:
  42. Gender.Set(GetLocalHero(), EGender.EG_ANDROGYNOUS)
  43. Swap ANDROGYNOUS out for MALE or FEMALE to only change you voice and pronouns.
  44.  
  45. Sex change:
  46. Debug.ChangePlayerEntity('CreatureHeroFemale')
  47. or
  48. Debug.ChangePlayerEntity('CreatureHeroMale')
  49.  
  50. Spawn NPC's, the list of which can be found in the Debug Commands pastebin:
  51. Debug.CreateEntityByHero('CreatureVillagerElliot')
  52. Elliot/Elise will be banished to the shadow realm if you look away for too long without marrying them.
  53.  
  54. Make target NPC love you:
  55. Debug.ResetCurrentRelationshipStage(GetLocalHero(), ERelationshipStages.ERS_LOVE)
  56.  
  57. Gold:
  58. Money.Add(GetLocalHero(), 1000000, 2)
  59. There's a lot more that I haven't mentioned in these examples, feel free to explore the Debug Commands pastebin or search around for other commands, hopefully this helps some people enjoy the game a little bit more. Currently I don't know of any way to force augments to unlock, or how to get the Mistpeak Valley demon door to physically open, but aside from those 2 things, feel free to ask here if you need any further help using the mod or run into any issues.
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