IAMDONALD

jfvjreiurui

Jun 2nd, 2017
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  1. me = game.Players.jaceyc2008
  2. char = me.Character
  3. selected = false
  4. attacking = false
  5. hurt = false
  6. grabbed = nil
  7. mode = "drop"
  8. bloodcolors = {"Bright red", "Really red"}
  9. function prop(part, parent, collide, tran, ref, x, y, z, color, anchor, form)
  10. part.Parent = parent
  11. part.formFactor = form
  12. part.CanCollide = collide
  13. part.Transparency = tran
  14. part.Reflectance = ref
  15. part.Size = Vector3.new(x,y,z)
  16. part.BrickColor = BrickColor.new(color)
  17. part.TopSurface = 0
  18. part.BottomSurface = 0
  19. part.Anchored = anchor
  20. part.Locked = true
  21. part:BreakJoints()
  22. end
  23. function weld(w, p, p1, a, b, c, x, y, z)
  24. w.Parent = p
  25. w.Part0 = p
  26. w.Part1 = p1
  27. w.C1 = CFrame.fromEulerAnglesXYZ(a,b,c) * CFrame.new(x,y,z)
  28. end
  29. function mesh(mesh, parent, x, y, z, type)
  30. mesh.Parent = parent
  31. mesh.Scale = Vector3.new(x, y, z)
  32. mesh.MeshType = type
  33. end
  34. function remgui()
  35. for _,v in pairs(me.PlayerGui:GetChildren()) do
  36. if v.Name == "Modeshow" then
  37. v:remove()
  38. end
  39. end
  40. end
  41. function inform(text,delay)
  42. remgui()
  43. local sc = Instance.new("ScreenGui")
  44. sc.Parent = me.PlayerGui
  45. sc.Name = "Modeshow"
  46. local bak = Instance.new("Frame",sc)
  47. bak.BackgroundColor3 = Color3.new(1,1,1)
  48. bak.Size = UDim2.new(0.94,0,0.1,0)
  49. bak.Position = UDim2.new(0.03,0,0.037,0)
  50. bak.BorderSizePixel = 0
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