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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86.  
  87.  
  88. --------------------------------
  89. (Keys)
  90. M - Mute/Play Music
  91.  
  92. Click - Slash
  93. (Aerial Slash when jumping)
  94. Z - Freezing Bullet
  95. X - Thy Winter Shall Come Forth
  96. C - Blizzard o' Death
  97. ]])
  98.  
  99. wait(1/60)
  100. Effects = { }
  101. local Player = owner
  102. local chara = Player.Character
  103. local Humanoid = chara:FindFirstChildOfClass("Humanoid")
  104. local LeftArm = chara["Left Arm"]
  105. local RightArm = chara["Right Arm"]
  106. local LeftLeg = chara["Left Leg"]
  107. local RightLeg = chara["Right Leg"]
  108. local Head = chara.Head
  109. local Torso = chara.Torso
  110. local Camera = workspace.CurrentCamera
  111. local RootPart = chara.HumanoidRootPart
  112. local RootJoint = RootPart.RootJoint
  113. local attack = false
  114. local Anim = 'Idle'
  115. local attacktype = 1
  116. local delays = false
  117. local play = true
  118. local targetted = nil
  119. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  120. local velocity = RootPart.Velocity.y
  121. local sine = 0
  122. local change = 1
  123. local doe = 0
  124. local Create = LoadLibrary("RbxUtility").Create
  125. local debby = game:GetService("Debris")
  126. Humanoid.WalkSpeed = 16
  127.  
  128. Humanoid.Animator.Parent = nil
  129. chara.Animate.Parent = nil
  130.  
  131. local newMotor = function(part0, part1, c0, c1)
  132. local w = Create('Motor'){
  133. Parent = part0,
  134. Part0 = part0,
  135. Part1 = part1,
  136. C0 = c0,
  137. C1 = c1,
  138. }
  139. return w
  140. end
  141.  
  142. function clerp(a, b, t)
  143. return a:lerp(b, t)
  144. end
  145.  
  146. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  147. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  148.  
  149. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  150. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  151. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  152. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  153. RootJoint.C1 = CFrame.new(0, 0, 0)
  154. RootJoint.C0 = CFrame.new(0, 0, 0)
  155. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  156. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  157.  
  158. local rarmc1 = RW.C1
  159. local larmc1 = LW.C1
  160. local rlegc1 = RH.C1
  161. local llegc1 = LH.C1
  162.  
  163. local resetc1 = false
  164.  
  165. function PlayAnimationFromTable(table, speed, bool)
  166. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  167. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  168. RW.C0 = clerp(RW.C0, table[3], speed)
  169. LW.C0 = clerp(LW.C0, table[4], speed)
  170. RH.C0 = clerp(RH.C0, table[5], speed)
  171. LH.C0 = clerp(LH.C0, table[6], speed)
  172. if bool == true then
  173. if resetc1 == false then
  174. resetc1 = true
  175. RootJoint.C1 = RootJoint.C1
  176. Torso.Neck.C1 = Torso.Neck.C1
  177. LW.C1 = larmc1
  178. RW.C1 = rarmc1
  179. RH.C1 = rlegc1
  180. LH.C1 = llegc1
  181. end
  182. end
  183. end
  184.  
  185. ArtificialHB = Instance.new("BindableEvent", script)
  186. ArtificialHB.Name = "Heartbeat"
  187. script:WaitForChild("Heartbeat")
  188. frame = 0.03333333333333
  189. tf = 0
  190. allowframeloss = false
  191. tossremainder = false
  192. lastframe = tick()
  193. script.Heartbeat:Fire()
  194. game:GetService("RunService").Heartbeat:connect(function(s, p)
  195. tf = tf + s
  196. if tf >= frame then
  197. if allowframeloss then
  198. script.Heartbeat:Fire()
  199. lastframe = tick()
  200. else
  201. for i = 1, math.floor(tf / frame) do
  202. script.Heartbeat:Fire()
  203. end
  204. lastframe = tick()
  205. end
  206. if tossremainder then
  207. tf = 0
  208. else
  209. tf = tf - frame * math.floor(tf / frame)
  210. end
  211. end
  212. end)
  213. function swait(num)
  214. if num == 0 or num == nil then
  215. ArtificialHB.Event:wait()
  216. else
  217. for i = 0, num do
  218. ArtificialHB.Event:wait()
  219. end
  220. end
  221. end
  222.  
  223. function RemoveOutlines(part)
  224. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  225. end
  226.  
  227. function so(id,par,pit,vol)
  228. local sou = Instance.new("Sound", par or workspace)
  229. if par == chara then
  230. sou.Parent = chara.Torso
  231. end
  232. sou.Volume = vol
  233. sou.Pitch = pit or 1
  234. sou.SoundId = "rbxassetid://" .. id
  235. sou.PlayOnRemove = true
  236. sou:Destroy()
  237. end
  238.  
  239. New = function(Object, Parent, Name, Data)
  240. local Object = Instance.new(Object)
  241. for Index, Value in pairs(Data or {}) do
  242. Object[Index] = Value
  243. end
  244. Object.Parent = Parent
  245. Object.Name = Name
  246. return Object
  247. end
  248.  
  249. ISCREAM = New("Model",chara,"ISCREAM",{})
  250. KonuHandaru = New("Part",ISCREAM,"KonuHandaru",{FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(0.600000024, 1, 0.600000024),CFrame = CFrame.new(-47.8000031, 6.70001078, -63.9999924, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  251. Mesh = New("SpecialMesh",KonuHandaru,"Mesh",{Scale = Vector3.new(0.5, 0.699999988, 0.5),MeshId = "http://www.roblox.com/asset/?id=1778999",TextureId = "http://www.roblox.com/asset/?id=20403465",MeshType = Enum.MeshType.FileMesh,})
  252. Part = New("Part",ISCREAM,"Part",{BrickColor = BrickColor.new("Carnation pink"),Material = Enum.Material.Marble,Size = Vector3.new(0.600000024, 0.600000024, 0.600000024),CFrame = CFrame.new(-47.8000031, 8.70004463, -63.9999924, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0.596078, 0.862745),})
  253. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,})
  254. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = KonuHandaru,C1 = CFrame.new(0, -2.00003409, -1.90734863e-06, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  255. Part = New("Part",ISCREAM,"Part",{BrickColor = BrickColor.new("Carnation pink"),Material = Enum.Material.Marble,Size = Vector3.new(0.600000024, 0.200000018, 0.600000024),CFrame = CFrame.new(-47.8000031, 8.50004387, -63.9999924, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0.596078, 0.862745),})
  256. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,})
  257. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = KonuHandaru,C1 = CFrame.new(0, -1.80003309, -1.90734863e-06, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  258. Part = New("Part",ISCREAM,"Part",{BrickColor = BrickColor.new("Buttermilk"),Material = Enum.Material.Marble,Size = Vector3.new(0.600000024, 0.200000018, 0.600000024),CFrame = CFrame.new(-47.8000031, 9.30004692, -63.9999924, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.996078, 0.952941, 0.733333),})
  259. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,})
  260. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = KonuHandaru,C1 = CFrame.new(0, -2.60003614, -1.90734863e-06, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  261. Part = New("Part",ISCREAM,"Part",{BrickColor = BrickColor.new("Brown"),Material = Enum.Material.Marble,Size = Vector3.new(0.600000024, 0.600000024, 0.600000024),CFrame = CFrame.new(-47.8000031, 9.10004234, -63.9999924, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.486275, 0.360784, 0.27451),})
  262. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,})
  263. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = KonuHandaru,C1 = CFrame.new(0, -2.40003109, -1.90734863e-06, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  264. Part = New("Part",ISCREAM,"Part",{BrickColor = BrickColor.new("Buttermilk"),Material = Enum.Material.Marble,Size = Vector3.new(0.600000024, 0.600000024, 0.600000024),CFrame = CFrame.new(-47.8000031, 9.50004387, -63.9999924, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.996078, 0.952941, 0.733333),})
  265. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,})
  266. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = KonuHandaru,C1 = CFrame.new(0, -2.80003309, -1.90734863e-06, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  267. Part = New("Part",ISCREAM,"Part",{BrickColor = BrickColor.new("Brown"),Material = Enum.Material.Marble,Size = Vector3.new(0.600000024, 0.200000018, 0.600000024),CFrame = CFrame.new(-47.8000031, 8.90004539, -63.9999924, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.486275, 0.360784, 0.27451),})
  268. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,})
  269. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = KonuHandaru,C1 = CFrame.new(0, -2.20003414, -1.90734863e-06, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  270. Part = New("Part",ISCREAM,"Part",{BrickColor = BrickColor.new("Brown"),Material = Enum.Material.Marble,Size = Vector3.new(0.600000024, 0.200000018, 0.600000024),CFrame = CFrame.new(-47.8000031, 7.7000103, -63.9999924, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.486275, 0.360784, 0.27451),})
  271. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,})
  272. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = KonuHandaru,C1 = CFrame.new(0, -0.999999762, -1.90734863e-06, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  273. Part = New("Part",ISCREAM,"Part",{BrickColor = BrickColor.new("Brown"),Material = Enum.Material.Marble,Size = Vector3.new(0.600000024, 0.600000024, 0.600000024),CFrame = CFrame.new(-47.8000031, 7.9000082, -63.9999924, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.486275, 0.360784, 0.27451),})
  274. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,})
  275. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = KonuHandaru,C1 = CFrame.new(0, -1.19999766, -1.90734863e-06, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  276. Part = New("Part",ISCREAM,"Part",{BrickColor = BrickColor.new("Buttermilk"),Material = Enum.Material.Marble,Size = Vector3.new(0.600000024, 0.200000018, 0.600000024),CFrame = CFrame.new(-47.8000031, 8.10001087, -63.9999924, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.996078, 0.952941, 0.733333),})
  277. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,})
  278. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = KonuHandaru,C1 = CFrame.new(0, -1.39999986, -1.90734863e-06, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  279. Part = New("Part",ISCREAM,"Part",{Size = Vector3.new(0.100000001, 0.100000001, 0.100000001),CFrame = CFrame.new(-47.8000031, 11.2658768, -64.0939636, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  280. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.400000006, 0.400000006, 0.400000006),MeshId = "http://www.roblox.com/asset/?id=104783233 ",TextureId = "http://www.roblox.com/asset/?id=104783391 ",MeshType = Enum.MeshType.FileMesh,})
  281. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = KonuHandaru,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),C1 = CFrame.new(0, -4.56586552, 0.0939674377, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  282. Part = New("Part",ISCREAM,"Part",{BrickColor = BrickColor.new("Brown"),Material = Enum.Material.Marble,Size = Vector3.new(0.600000024, 0.200000018, 0.600000024),CFrame = CFrame.new(-47.8000031, 10.1000443, -63.9999924, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.486275, 0.360784, 0.27451),})
  283. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,})
  284. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = KonuHandaru,C1 = CFrame.new(0, -3.400033, -1.90734863e-06, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  285. Part = New("Part",ISCREAM,"Part",{BrickColor = BrickColor.new("Buttermilk"),Material = Enum.Material.Marble,Size = Vector3.new(0.600000024, 0.600000024, 0.600000024),CFrame = CFrame.new(-47.8000031, 10.7000446, -63.9999924, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.996078, 0.952941, 0.733333),})
  286. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,})
  287. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = KonuHandaru,C1 = CFrame.new(0, -4.00003433, -1.90734863e-06, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  288. Part = New("Part",ISCREAM,"Part",{BrickColor = BrickColor.new("Buttermilk"),Material = Enum.Material.Marble,Size = Vector3.new(0.600000024, 0.200000018, 0.600000024),CFrame = CFrame.new(-47.8000031, 10.5000448, -63.9999924, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.996078, 0.952941, 0.733333),})
  289. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,})
  290. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = KonuHandaru,C1 = CFrame.new(0, -3.80003405, -1.90734863e-06, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  291. Part = New("Part",ISCREAM,"Part",{BrickColor = BrickColor.new("Carnation pink"),Material = Enum.Material.Marble,Size = Vector3.new(0.600000024, 0.600000024, 0.600000024),CFrame = CFrame.new(-47.8000031, 9.90004349, -63.9999924, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0.596078, 0.862745),})
  292. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,})
  293. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = KonuHandaru,C1 = CFrame.new(0, -3.20003319, -1.90734863e-06, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  294. Part = New("Part",ISCREAM,"Part",{BrickColor = BrickColor.new("Carnation pink"),Material = Enum.Material.Marble,Size = Vector3.new(0.600000024, 0.200000018, 0.600000024),CFrame = CFrame.new(-47.8000031, 9.70004654, -63.9999924, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0.596078, 0.862745),})
  295. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,})
  296. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = KonuHandaru,C1 = CFrame.new(0, -3.00003624, -1.90734863e-06, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  297. Part = New("Part",ISCREAM,"Part",{BrickColor = BrickColor.new("Brown"),Material = Enum.Material.Marble,Size = Vector3.new(0.600000024, 0.600000024, 0.600000024),CFrame = CFrame.new(-47.8000031, 10.3000431, -63.9999924, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.486275, 0.360784, 0.27451),})
  298. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,})
  299. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = KonuHandaru,C1 = CFrame.new(0, -3.60003233, -1.90734863e-06, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  300. Part = New("Part",ISCREAM,"Part",{BrickColor = BrickColor.new("Buttermilk"),Material = Enum.Material.Marble,Size = Vector3.new(0.600000024, 0.600000024, 0.600000024),CFrame = CFrame.new(-47.8000031, 8.30001068, -63.9999924, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.996078, 0.952941, 0.733333),})
  301. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,})
  302. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = KonuHandaru,C1 = CFrame.new(0, -1.59999967, -1.90734863e-06, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  303. Hitoboksu = New("Part",ISCREAM,"Hitoboksu",{FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(0.600000024, 4.29999876, 0.600000024),CFrame = CFrame.new(-47.8000031, 9.4500103, -63.9999924, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  304. Weld = New("ManualWeld",Hitoboksu,"Weld",{Part0 = Hitoboksu,Part1 = KonuHandaru,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, -2.74999952, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  305. Mesh = New("BlockMesh",Hitoboksu,"Mesh",{Scale = Vector3.new(0, 0, 0),})
  306. att2 = New("Attachment",Hitoboksu,"att2",{CFrame = CFrame.new(0, -2.0999999, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  307. att1 = New("Attachment",Hitoboksu,"att1",{CFrame = CFrame.new(0, 2.0999999, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  308. Part = New("Part",ISCREAM,"Part",{BrickColor = BrickColor.new("Carnation pink"),Material = Enum.Material.Marble,Size = Vector3.new(0.600000024, 0.600000024, 0.600000024),CFrame = CFrame.new(-47.8000031, 7.50000858, -63.9999924, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0.596078, 0.862745),})
  309. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,})
  310. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = KonuHandaru,C1 = CFrame.new(0, -0.799998045, -1.90734863e-06, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  311. Part = New("Part",ISCREAM,"Part",{BrickColor = BrickColor.new("Carnation pink"),Material = Enum.Material.Marble,Size = Vector3.new(0.600000024, 0.200000018, 0.600000024),CFrame = CFrame.new(-47.8000031, 7.30001068, -63.9999924, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0.596078, 0.862745),})
  312. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,})
  313. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = KonuHandaru,C1 = CFrame.new(0, -0.599999666, -1.90734863e-06, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  314. TUREIRU = New("Trail",Hitoboksu,"TUREIRU",{Enabled = false,LightEmission = 1,Attachment1 = att1,Attachment0 = att2})
  315. TUREIRU.Color = ColorSequence.new({
  316. ColorSequenceKeypoint.new(0,Color3.fromRGB(255, 253, 208)),
  317. ColorSequenceKeypoint.new(0.5,Color3.fromRGB(255, 192, 203)),
  318. ColorSequenceKeypoint.new(1,Color3.fromRGB(123, 63, 0)),
  319. })
  320. TUREIRU.Transparency = NumberSequence.new(0,1)
  321.  
  322. local wep = ISCREAM
  323. local handla = KonuHandaru
  324. local hito = Hitoboksu
  325. local tr1 = TUREIRU
  326.  
  327. function CreateSwirl(part)
  328. local pemit = Instance.new("ParticleEmitter",part)
  329. pemit.Name = "SUWARU"
  330. pemit.Texture = "rbxassetid://253188763"
  331. pemit.LightInfluence = 1
  332. pemit.Size = NumberSequence.new(0,2)
  333. pemit.Transparency = NumberSequence.new(0,1)
  334. pemit.ZOffset = .5
  335. pemit.Lifetime = NumberRange.new(1)
  336. pemit.Rate = 200
  337. pemit.Rotation = NumberRange.new(0,360)
  338. pemit.RotSpeed = NumberRange.new(-300,300)
  339. pemit.Speed = NumberRange.new(.2)
  340. pemit.SpreadAngle = Vector2.new(360,360)
  341. return pemit
  342. end
  343.  
  344. --This is just for builds--
  345. New = function(Object, Parent, Name, Data)
  346. local Object = Instance.new(Object)
  347. for Index, Value in pairs(Data or {}) do
  348. Object[Index] = Value
  349. end
  350. Object.Parent = Parent
  351. Object.Name = Name
  352. return Object
  353. end
  354. HandaruW = New("ManualWeld",handla,"HandaruW",{Part0 = handla,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0),C1 = CFrame.new(-0.199996948, -1.10000002, -1.14440918e-05, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  355. ---------------------------
  356.  
  357. function rayCast(Position, Direction, Range, Ignore)
  358. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  359. end
  360.  
  361. function FindNearestTorso(Position, Distance, SinglePlayer)
  362. if SinglePlayer then
  363. return (SinglePlayer.Head.CFrame.p - Position).magnitude < Distance
  364. end
  365. local List = {}
  366. for i, v in pairs(workspace:GetDescendants()) do
  367. if v:IsA("Model") then
  368. if v:findFirstChild("Head") then
  369. if v ~= chara then
  370. if (v.Head.Position - Position).magnitude <= Distance then
  371. table.insert(List, v)
  372. end
  373. end
  374. end
  375. end
  376. end
  377. return List
  378. end
  379.  
  380. EffectModel = Create("Model"){
  381. Parent = chara,
  382. Name = "Effects",
  383. }
  384.  
  385. --Effect Functions--
  386. Effects = {
  387.  
  388. Block = function(cf,partsize,meshstart,meshadd,matr,colour,spin,inverse,factor)
  389. local p = Instance.new("Part",EffectModel)
  390. p.BrickColor = BrickColor.new(colour)
  391. p.Size = partsize
  392. p.Anchored = true
  393. p.CanCollide = false
  394. p.Material = matr
  395. p.CFrame = cf
  396. if inverse == true then
  397. p.Transparency = 1
  398. else
  399. p.Transparency = 0
  400. end
  401. local m = Instance.new("BlockMesh",p)
  402. m.Scale = meshstart
  403. coroutine.wrap(function()
  404. for i=0,1,factor do
  405. swait()
  406. if inverse == true then
  407. p.Transparency = 1-i
  408. else
  409. p.Transparency = i
  410. end
  411. m.Scale = m.Scale + meshadd
  412. if spin == true then
  413. p.CFrame = p.CFrame * CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  414. end
  415. end
  416. p:Destroy()
  417. end)()
  418. return p
  419. end,
  420.  
  421. Sphere = function(cf,partsize,meshstart,meshadd,matr,colour,inverse,factor)
  422. local p = Instance.new("Part",EffectModel)
  423. p.BrickColor = BrickColor.new(colour)
  424. p.Size = partsize
  425. p.Anchored = true
  426. p.CanCollide = false
  427. p.Material = matr
  428. p.CFrame = cf
  429. if inverse == true then
  430. p.Transparency = 1
  431. else
  432. p.Transparency = 0
  433. end
  434. local m = Instance.new("SpecialMesh",p)
  435. m.MeshType = "Sphere"
  436. m.Scale = meshstart
  437. coroutine.wrap(function()
  438. for i=0,1,factor do
  439. swait()
  440. if inverse == true then
  441. p.Transparency = 1-i
  442. else
  443. p.Transparency = i
  444. end
  445. m.Scale = m.Scale + meshadd
  446. end
  447. p:Destroy()
  448. end)()
  449. return p
  450. end,
  451.  
  452. Cylinder = function(cf,partsize,meshstart,meshadd,matr,colour,inverse,factor)
  453. local p = Instance.new("Part",EffectModel)
  454. p.BrickColor = BrickColor.new(colour)
  455. p.Size = partsize
  456. p.Anchored = true
  457. p.CanCollide = false
  458. p.Material = matr
  459. p.CFrame = cf
  460. if inverse == true then
  461. p.Transparency = 1
  462. else
  463. p.Transparency = 0
  464. end
  465. local m = Instance.new("CylinderMesh",p)
  466. m.Scale = meshstart
  467. coroutine.wrap(function()
  468. for i=0,1,factor do
  469. swait()
  470. if inverse == true then
  471. p.Transparency = 1-i
  472. else
  473. p.Transparency = i
  474. end
  475. m.Scale = m.Scale + meshadd
  476. end
  477. p:Destroy()
  478. end)()
  479. return p
  480. end,
  481.  
  482. Wave = function(cf,meshstart,meshadd,colour,spin,inverse,factor)
  483. local p = Instance.new("Part",EffectModel)
  484. p.BrickColor = BrickColor.new(colour)
  485. p.Size = Vector3.new()
  486. p.Anchored = true
  487. p.CanCollide = false
  488. p.CFrame = cf
  489. if inverse == true then
  490. p.Transparency = 1
  491. else
  492. p.Transparency = 0
  493. end
  494. local m = Instance.new("SpecialMesh",p)
  495. m.MeshId = "rbxassetid://20329976"
  496. m.Scale = meshstart
  497. coroutine.wrap(function()
  498. for i=0,1,factor do
  499. swait()
  500. if inverse == true then
  501. p.Transparency = 1-i
  502. else
  503. p.Transparency = i
  504. end
  505. m.Scale = m.Scale + meshadd
  506. p.CFrame = p.CFrame * CFrame.Angles(0,math.rad(spin),0)
  507. end
  508. p:Destroy()
  509. end)()
  510. return p
  511. end,
  512.  
  513. Ring = function(cf,meshstart,meshadd,colour,inverse,factor)
  514. local p = Instance.new("Part",EffectModel)
  515. p.BrickColor = BrickColor.new(colour)
  516. p.Size = Vector3.new()
  517. p.Anchored = true
  518. p.CanCollide = false
  519. p.CFrame = cf
  520. if inverse == true then
  521. p.Transparency = 1
  522. else
  523. p.Transparency = 0
  524. end
  525. local m = Instance.new("SpecialMesh",p)
  526. m.MeshId = "rbxassetid://3270017"
  527. m.Scale = meshstart
  528. coroutine.wrap(function()
  529. for i=0,1,factor do
  530. swait()
  531. if inverse == true then
  532. p.Transparency = 1-i
  533. else
  534. p.Transparency = i
  535. end
  536. m.Scale = m.Scale + meshadd
  537. end
  538. p:Destroy()
  539. end)()
  540. return p
  541. end,
  542.  
  543. Meshed = function(cf,meshstart,meshadd,colour,meshid,textid,spin,inverse,factor)
  544. local p = Instance.new("Part",EffectModel)
  545. p.BrickColor = BrickColor.new(colour)
  546. p.Size = Vector3.new()
  547. p.Anchored = true
  548. p.CanCollide = false
  549. p.CFrame = cf
  550. if inverse == true then
  551. p.Transparency = 1
  552. else
  553. p.Transparency = 0
  554. end
  555. local m = Instance.new("SpecialMesh",p)
  556. m.MeshId = meshid
  557. m.TextureId = textid
  558. m.Scale = meshstart
  559. coroutine.wrap(function()
  560. for i=0,1,factor do
  561. swait()
  562. if inverse == true then
  563. p.Transparency = 1-i
  564. else
  565. p.Transparency = i
  566. end
  567. m.Scale = m.Scale + meshadd
  568. p.CFrame = p.CFrame * CFrame.Angles(0,math.rad(spin),0)
  569. end
  570. p:Destroy()
  571. end)()
  572. return p
  573. end,
  574.  
  575. Explode = function(cf,partsize,meshstart,meshadd,matr,colour,move,inverse,factor)
  576. local p = Instance.new("Part",EffectModel)
  577. p.BrickColor = BrickColor.new(colour)
  578. p.Size = partsize
  579. p.Anchored = true
  580. p.CanCollide = false
  581. p.Material = matr
  582. p.CFrame = cf * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  583. if inverse == true then
  584. p.Transparency = 1
  585. else
  586. p.Transparency = 0
  587. end
  588. local m = Instance.new("SpecialMesh",p)
  589. m.MeshType = "Sphere"
  590. m.Scale = meshstart
  591. coroutine.wrap(function()
  592. for i=0,1,factor do
  593. swait()
  594. if inverse == true then
  595. p.Transparency = 1-i
  596. else
  597. p.Transparency = i
  598. end
  599. m.Scale = m.Scale + meshadd
  600. p.CFrame = p.CFrame * CFrame.new(0,move,0)
  601. end
  602. p:Destroy()
  603. end)()
  604. return p
  605. end,
  606.  
  607. }
  608.  
  609. function chatfunc(text)
  610. coroutine.wrap(function()
  611. if chara:FindFirstChild("TalkingBillBoard")~= nil then
  612. chara:FindFirstChild("TalkingBillBoard"):destroy()
  613. end
  614. local naeeym2 = Instance.new("BillboardGui",chara)
  615. naeeym2.Size = UDim2.new(0,100,0,40)
  616. naeeym2.StudsOffset = Vector3.new(0,3,0)
  617. naeeym2.Adornee = chara.Head
  618. naeeym2.Name = "BLABLABLA"
  619. local tecks2 = Instance.new("TextLabel",naeeym2)
  620. tecks2.BackgroundTransparency = 1
  621. tecks2.BorderSizePixel = 0
  622. tecks2.Text = ""
  623. tecks2.Font = "Fantasy"
  624. tecks2.FontSize = "Size24"
  625. tecks2.TextStrokeTransparency = 0
  626. tecks2.TextColor3 = Color3.new(1,1,1)
  627. tecks2.TextStrokeColor3 = Color3.new(0,1,1)
  628. tecks2.Size = UDim2.new(1,0,0.5,0)
  629. for i = 1,string.len(text),1 do
  630. tecks2.Text = string.sub(text,1,i)
  631. swait()
  632. end
  633. swait(30)
  634. for i = 1, 5 do
  635. swait()
  636. tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0)
  637. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2
  638. tecks2.TextTransparency = tecks2.TextTransparency + .2
  639. end
  640. naeeym2:Destroy()
  641. end)()
  642. end
  643.  
  644. function GetDudesTorso(c)
  645. local torsy = (c:findFirstChild("Torso") or c:findFirstChild("UpperTorso"))
  646. if torsy ~= nil then
  647. return torsy
  648. end
  649. end
  650.  
  651. function BodyVel(part,faws)
  652. local bodyvel = Instance.new("BodyVelocity",part)
  653. local pep = 10000000
  654. bodyvel.P = pep
  655. bodyvel.MaxForce = Vector3.new(pep,pep,pep)
  656. bodyvel.Velocity = faws
  657. debby:AddItem(bodyvel,.2)
  658. end
  659.  
  660. function Dmg(guy)
  661. coroutine.wrap(function()
  662. local hum = guy:FindFirstChildOfClass("Humanoid")
  663. if hum and guy:FindFirstChild("HITO")==nil then
  664. Instance.new("BoolValue",guy).Name = "HITO"
  665. local torsy = GetDudesTorso(guy)
  666. if torsy then
  667. so(32656713,torsy,1,2)
  668. end
  669. local par = {}
  670. for i,v in pairs(guy:GetDescendants()) do
  671. if v:IsA("BasePart") then
  672. table.insert(par,v)
  673. if v.Name ~= "HumanoidRootPart" then
  674. v.Anchored = true
  675. end
  676. CreateSwirl(v)
  677. end
  678. end
  679. swait(20)
  680. if torsy then
  681. so(203936153,torsy,1,2)
  682. end
  683. for i,v in pairs(guy:GetDescendants()) do
  684. if v.Name == "SUWARU" then
  685. v.Enabled = false
  686. end
  687. if v:IsA("Shirt") or v:IsA("Pants") or v:IsA("ShirtGraphic") or v:IsA("Decal") and v.Name ~= "face" then
  688. v:Destroy()
  689. end
  690. for i,v in pairs(par) do
  691. if v then
  692. if v:FindFirstChild("SpecialMesh") then
  693. v:FindFirstChild("SpecialMesh").TextureId = ""
  694. end
  695. if v:IsA("MeshPart") then
  696. v.TextureID = ""
  697. end
  698. v.BrickColor = BrickColor.new("Baby blue")
  699. v.Material = "Ice"
  700. end
  701. end
  702. end
  703. swait(40)
  704. if torsy then
  705. so(87015121,torsy,1,2)
  706. end
  707. guy:BreakJoints()
  708. for ba=1,6 do
  709. Effects.Explode(torsy.CFrame,Vector3.new(1,1,1),Vector3.new(6,6,6),Vector3.new(.05,.05,.05),"SmoothPlastic","White",.05,false,.025)--+Vector3.new(math.random(-10,10)/10,math.random(-10,10)/10,math.random(-10,10)/10)
  710. end
  711. for ab = 1,math.random(6,10) do
  712. local sa = math.random(5,9)/10
  713. local ice = Instance.new("Part",EffectModel)
  714. ice.CFrame = torsy.CFrame
  715. ice.BrickColor = BrickColor.new("Baby blue")
  716. ice.Material = "Ice"
  717. ice.Size = Vector3.new(sa,sa,sa)
  718. ice.Velocity = Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
  719. ice.RotVelocity = Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
  720. coroutine.wrap(function()
  721. swait(120)
  722. ice.Orientation = Vector3.new(0,ice.Orientation.y,0)
  723. for b = 0,1,.05 do
  724. swait()
  725. ice.Transparency = b
  726. ice.Size = ice.Size + Vector3.new(.05,-.05,.05)
  727. end
  728. ice:Destroy()
  729. end)()
  730. end
  731. for i,v in pairs(par) do
  732. v:Destroy()
  733. end
  734. end
  735. end)()
  736. end
  737.  
  738. function MagnitudeDmg(par,magni)
  739. for _, c in pairs(workspace:GetDescendants()) do
  740. local hum = c:FindFirstChildOfClass("Humanoid")
  741. if hum ~= nil and c:FindFirstChild("IsTeamMateOfCK")==nil then
  742. local head = GetDudesTorso(c)
  743. if head ~= nil then
  744. local targ = head.Position - par.Position
  745. local mag = targ.magnitude
  746. if magni >= mag and c ~= chara then
  747. Dmg(c)
  748. end
  749. end
  750. end
  751. end
  752. end
  753.  
  754. combo = 1
  755.  
  756. local mus = Instance.new("Sound",chara)
  757. mus.Name = "mus"
  758. mus.SoundId = "rbxassetid://189224548"
  759. mus.Looped = true
  760. mus.Volume = 1
  761. mus:Play()
  762.  
  763. coroutine.wrap(function()
  764. Humanoid.Name = "asldlasldlasdl"
  765. Humanoid.Health = math.huge
  766. Humanoid.MaxHealth = math.huge
  767. end)()
  768.  
  769. --Intro--
  770. Humanoid.WalkSpeed = 0
  771. for i,v in pairs(wep:children()) do
  772. if v~=handla then
  773. v.Transparency = 1
  774. end
  775. end
  776. swait(20)
  777. chatfunc("Revenge is a dish best served cold!")
  778. for i=0,1,.1 do
  779. swait()
  780. PlayAnimationFromTable({
  781. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  782. CFrame.new(0, 1.5255599, -0.222141743, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  783. CFrame.new(1.50094986, 0.999999046, 0.0500035286, 0, -1, 0, 1, 0, 0, 0, 0, 1),
  784. CFrame.new(-1.52556324, 0.222139359, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736, 0, 0, 0, 1),
  785. CFrame.new(0.500001132, -2, -2.38418579e-07, 0.984807849, 0, -0.173647985, 0, 1, 0, 0.173647985, 0, 0.984807849),
  786. CFrame.new(-0.500000715, -2, -8.34465027e-07, 0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, 0.939692736),
  787. }, .3, false)
  788. end
  789. local para = {}
  790. for i=-2,2,.2 do
  791. local ice = Instance.new("Part",EffectModel)
  792. ice.Size = Vector3.new(1,1,1)
  793. ice.CanCollide = false
  794. ice.BrickColor = BrickColor.new("Baby blue")
  795. ice.Material = "Ice"
  796. local icew = Instance.new("Weld",ice)
  797. icew.Part0 = hito
  798. icew.Part1 = ice
  799. icew.C0 = CFrame.new(0,-i,0)*CFrame.Angles(math.random(0,360),math.random(0,360),math.random(0,360))
  800. table.insert(para,ice)
  801. so(32656754,ice,1,1)
  802. swait()
  803. end
  804. swait(30)
  805. so(87015121,hito,1,1)
  806. for i,v in pairs(wep:children()) do
  807. v.Transparency = 0
  808. end
  809. for i,v in pairs(para) do
  810. v:BreakJoints()
  811. v.Anchored = true
  812. coroutine.wrap(function()
  813. for i=0,1,.05 do
  814. swait()
  815. v.CFrame = v.CFrame*CFrame.new(0,.5,0)
  816. v.Transparency = i
  817. end
  818. v:Destroy()
  819. end)()
  820. end
  821. swait(60)
  822. chatfunc([["Ice" to meet you today!]])
  823. Humanoid.WalkSpeed = 40
  824. --------------------------------------------------
  825.  
  826. function smek()
  827. attack = true
  828. for i=0,1,.2 do
  829. swait()
  830. PlayAnimationFromTable({
  831. CFrame.new(-0.0116844922, 0, -0.381816059, 0.342019022, 0, 0.939693093, 0, 1, 0, -0.939693093, 0, 0.342018992),
  832. CFrame.new(-0.0728889629, 1.49999714, 0.038963601, 0.342019022, 0, -0.939693093, 0, 1, 0, 0.939693093, 0, 0.342018992),
  833. CFrame.new(1.06065702, 1.09677029, -0.161810428, 0.400286436, 0.242276207, 0.88378346, 0.734158754, -0.661962748, -0.151050553, 0.548435688, 0.709300876, -0.442843854),
  834. CFrame.new(-1.59605861, 0.10887894, 1.11486224e-06, 0.984807909, 0.173648059, -2.23517418e-06, -0.173648059, 0.984807849, 3.82394944e-07, 2.29477882e-06, 1.86264515e-08, 1),
  835. CFrame.new(0.685087919, -1.96527183, 0.0673596561, 0.92541647, -0.163175598, -0.342020869, 0.173647985, 0.984807849, 2.90093368e-07, 0.336824894, -0.0593915246, 0.939692438),
  836. CFrame.new(-0.499999702, -2.00000095, 8.68737698e-06, 0.766045451, 0, 0.642786503, 0, 1, 0, -0.642786503, 0, 0.766045511),
  837. }, .4, false)
  838. end
  839. Humanoid.WalkSpeed = 2
  840. tr1.Enabled = true
  841. so(32656754,hito,math.random(9,11)/10,1)
  842. for i=0,1,.2 do
  843. swait()
  844. PlayAnimationFromTable({
  845. CFrame.new(0, 0, 0, 0.499998987, 0, -0.866025984, 0, 1, 0, 0.866025984, 0, 0.499998987),
  846. CFrame.new(0, 1.49999714, 0, 0.499998987, 0, 0.866025984, 0, 1, 0, -0.866025984, 0, 0.499998987),
  847. CFrame.new(1.6195364, 0.256343663, -3.60019794e-06, 0.939692736, -0.342020124, -8.94069672e-08, 0.342020154, 0.939692676, -4.35416268e-07, 2.08616257e-07, 3.87430191e-07, 1),
  848. CFrame.new(-1.65980804, 0.323206544, 5.72385352e-06, 0.866025329, 0.500000238, -2.98023224e-07, -0.500000179, 0.866025388, -1.34623383e-06, -4.47034836e-07, 1.29640102e-06, 1.00000012),
  849. CFrame.new(0.500001073, -2.00000095, -1.57952309e-06, 0.939692616, 0, -0.342020184, 0, 1, 0, 0.342020184, 0, 0.939692616),
  850. CFrame.new(-0.499998212, -2.00000095, 1.49011612e-06, 0.766043544, 0, 0.642788708, 0, 1, 0, -0.642788708, 0, 0.766043544),
  851. }, .4, false)
  852. MagnitudeDmg(hito,3)
  853. end
  854. swait(5)
  855. Humanoid.WalkSpeed = 40
  856. tr1.Enabled = false
  857. attack = false
  858. end
  859.  
  860. function asmek()
  861. attack = true
  862. Humanoid.WalkSpeed = 50
  863. RootPart.Velocity = Vector3.new(RootPart.Velocity.X,30,RootPart.Velocity.Z)
  864. tr1.Enabled = true
  865. so(32656754,hito,math.random(9,11)/10,1)
  866. for i = 0,1.5,.1 do
  867. swait()
  868. PlayAnimationFromTable({
  869. CFrame.new(-2.14576721e-06, -1.66893005e-06, 0, 0, 1, 0, -1, 0, 0, 0, 0, 1)*CFrame.Angles(0,math.rad(360)*-i,0),
  870. CFrame.new(0, 1.50000107, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  871. CFrame.new(1.4999969, 1.00000238, 0, 0, -1, 0, 1, 0, 0, 0, 0, 1),
  872. CFrame.new(-1.49999905, 1.00000238, 0, 0, 1, 0, -1, 0, 0, 0, 0, 1),
  873. CFrame.new(0.499999046, -1.99999499, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  874. CFrame.new(-0.500001907, -1.99999404, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  875. }, .3, false)
  876. MagnitudeDmg(hito,3)
  877. end
  878. Humanoid.WalkSpeed = 40
  879. tr1.Enabled = false
  880. attack = false
  881. end
  882.  
  883. function burasuto()
  884. attack = true
  885. Humanoid.WalkSpeed = 5
  886. for i=0,2,.1 do
  887. swait()
  888. PlayAnimationFromTable({
  889. CFrame.new(0.0358428955, 0, 0.0325927734, 0, 0, 1, 0, 1, 0, -1, 0, 0),
  890. CFrame.new(0.0325870365, 1.49998832, -0.0358416028, 0.0301539954, 0.171010062, -0.984807789, 0.171009988, 0.969846368, 0.173648238, 0.984807849, -0.173648134, 3.13053391e-07),
  891. CFrame.new(1.5, 0.899998665, 0, 0, -1, 0, 1, 0, 0, 0, 0, 1),
  892. CFrame.new(-1.50195909, 0.627066612, -0.676912427, 0.984807849, -0.17364797, 1.12223177e-07, -0.030152997, -0.171006978, -0.984808326, 0.171009988, 0.969846904, -0.17364502),
  893. CFrame.new(0.5, -1.8499999, 0.459799707, 1, 0, 0, 0, 0.866025388, 0.500000238, 0, -0.500000238, 0.866025388),
  894. CFrame.new(-0.5, -1.57705688, -0.280751318, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),
  895. }, .4, false)
  896. Effects.Ring(RightArm.CFrame*CFrame.new(0,-1,0)* CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360))),Vector3.new(10,10,1),Vector3.new(-1,-1,0),"White",true,.1)
  897. Effects.Block(RightArm.CFrame*CFrame.new(0,-1,0),Vector3.new(2,2,2),Vector3.new(1,1,1),Vector3.new(-.1,-.1,-.1),"Ice","White",true,true,.1)
  898. end
  899. so(588736245,RightArm,.8,1)
  900. local dir = (RightArm.Position - Mouse.Hit.p).unit
  901. local blast = Instance.new("Part",EffectModel)
  902. blast.Name = "Burasuto"
  903. blast.BrickColor = BrickColor.new("Baby blue")
  904. blast.Size = Vector3.new(3,3,3)
  905. blast.Anchored = true
  906. blast.CanCollide = false
  907. blast.Material = "Neon"
  908. blast.Shape = "Ball"
  909. blast.CFrame = CFrame.new(RightArm.Position,RightArm.Position+dir)
  910. local pe = CreateSwirl(blast)
  911. pe.Size = NumberSequence.new(2,0)
  912. debby:AddItem(blast,10)
  913. coroutine.wrap(function()
  914. local par,pos
  915. local ta = 0
  916. repeat
  917. swait()
  918. par,pos = rayCast(blast.Position,blast.CFrame.lookVector*2,5,chara)
  919. if par ~= nil then
  920. blast.CFrame = CFrame.new(pos)
  921. else
  922. blast.CFrame = blast.CFrame * CFrame.new(0,0,4)
  923. end
  924. until par ~= nil
  925. for b=1,2 do
  926. Effects.Block(blast.CFrame,Vector3.new(1,1,1),Vector3.new(),Vector3.new(1,1,1),"Ice","White",true,false,.1)
  927. end
  928. so(747238556,blast,1,1)
  929. MagnitudeDmg(blast,5)
  930. blast.Transparency = 1
  931. debby:AddItem(blast,3)
  932. end)()
  933. Effects.Wave(RightArm.CFrame*CFrame.new(0,-1,0),Vector3.new(0,0,0),Vector3.new(.2,0,.2),"White",10,false,.05)
  934. Effects.Wave(RightArm.CFrame*CFrame.new(0,-1,0),Vector3.new(0,0,0),Vector3.new(1,0,1),"Baby blue",-10,false,.05)
  935. BodyVel(Torso,RootPart.CFrame.lookVector*-5)
  936. swait(20)
  937. Humanoid.WalkSpeed = 40
  938. attack = false
  939. end
  940.  
  941. function freeze()
  942. attack = true
  943. Humanoid.WalkSpeed = 4
  944. chatfunc("That's it!")
  945. coroutine.wrap(function()
  946. for a=0,1,.1 do
  947. swait()
  948. for i,v in pairs(wep:children()) do
  949. v.Transparency = i
  950. end
  951. end
  952. end)()
  953. for i = 0,1,.1 do
  954. swait()
  955. PlayAnimationFromTable({
  956. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  957. CFrame.new(0, 1.5255599, -0.222141743, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  958. CFrame.new(1.50094986, 0.999999046, 0.0500035286, 0, -1, 0, 1, 0, 0, 0, 0, 1),
  959. CFrame.new(-1.52556324, 0.222139359, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736, 0, 0, 0, 1),
  960. CFrame.new(0.500001132, -2, -2.38418579e-07, 0.984807849, 0, -0.173647985, 0, 1, 0, 0.173647985, 0, 0.984807849),
  961. CFrame.new(-0.500000715, -2, -8.34465027e-07, 0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, 0.939692736),
  962. }, .3, false)
  963. end
  964. for i = 0,4,.05 do
  965. swait()
  966. PlayAnimationFromTable({
  967. CFrame.new(0, 0.0349424481, 0.334686339, 1, 0, 0, 0, 0.939692736, -0.342019886, 0, 0.342019916, 0.939692736),
  968. CFrame.new(0, 1.43158746, 0.18793866, 1, 0, 0, 0, 0.939692438, -0.342020929, 0, 0.342020959, 0.939692438),
  969. CFrame.new(1.5, 0.499999046, 0.599990845, 0, -1, 0, 0, 0, -1, 1, 0, 0),
  970. CFrame.new(-1.5, 0.499999046, 0.599990845, 0, 1, 0, 0, 0, -1, -1, 0, 0),
  971. CFrame.new(0.50000006, -2.02669048, 0.381489158, 0.939692736, 0, -0.342019886, 0.116977625, 0.939692736, 0.321393639, 0.321393639, -0.342019886, 0.883022428),
  972. CFrame.new(-0.500001907, -2.02669072, 0.381488144, 0.866025388, 0, 0.500000238, -0.171010032, 0.939692736, 0.296197921, -0.469846606, -0.342019886, 0.813797772),
  973. }, .3, false)
  974. Effects.Block(RightArm.CFrame*CFrame.new(0,-1,0),Vector3.new(2,2,2),Vector3.new(1,1,1),Vector3.new(-.05,-.05,-.05),"Ice","White",true,true,.05)
  975. Effects.Block(LeftArm.CFrame*CFrame.new(0,-1,0),Vector3.new(2,2,2),Vector3.new(1,1,1),Vector3.new(-.05,-.05,-.05),"Ice","White",true,true,.05)
  976. end
  977. swait(20)
  978. for i = 0,1,.1 do
  979. swait()
  980. PlayAnimationFromTable({
  981. CFrame.new(0, -0.433955967, -0.642794847, 1, 0, 0, 0, 0.76604414, 0.642788053, 0, -0.642788053, 0.76604414),
  982. CFrame.new(0, 1.50857329, 0.277411759, 1, 0, 0, 0, 0.76604414, -0.642788053, 0, 0.642788053, 0.76604414),
  983. CFrame.new(1.00000763, 1.37034774, -0.491282165, 0, 0, 1, 0.76604414, -0.642788053, 0, 0.642788053, 0.76604414, 0),
  984. CFrame.new(-1.00000763, 1.37034774, -0.491282165, 0, 0, -1, -0.76604414, -0.642788053, 0, -0.642788053, 0.76604414, 0),
  985. CFrame.new(0.5, -1.09861195, -1.12705588, 1, 0, 0, 0, 0.76604414, -0.642788053, 0, 0.642788053, 0.76604414),
  986. CFrame.new(-0.5, -2.00000405, 5.72204681e-06, 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012),
  987. }, .3, false)
  988. end
  989. local pemit1 = CreateSwirl(RightArm)
  990. pemit1.SpreadAngle = Vector2.new(20,20)
  991. pemit1.EmissionDirection = "Bottom"
  992. pemit1.Lifetime = NumberRange.new(.7)
  993. pemit1.Speed = NumberRange.new(20)
  994. pemit1.Size = NumberSequence.new(0,5)
  995. local pemit2 = pemit1:Clone()
  996. pemit2.Parent = LeftArm
  997. local pa = Instance.new("Part",chara)
  998. pa.Size = Vector3.new(0,0,0)
  999. pa.CanCollide = false
  1000. pa.Anchored = true
  1001. pa.Transparency = 1
  1002. so(87014838,Torso,1,1)
  1003. chatfunc("Freeze... to... death...")
  1004. for i=1,200 do
  1005. pa.CFrame = RootPart.CFrame * CFrame.new(0,0,-7)
  1006. MagnitudeDmg(pa,8)
  1007. swait()
  1008. end
  1009. pemit1.Enabled = false
  1010. pemit2.Enabled = false
  1011. pa:Destroy()
  1012. debby:AddItem(pemit1,4)
  1013. debby:AddItem(pemit2,4)
  1014. swait(30)
  1015. coroutine.wrap(function()
  1016. for a=0,1,.1 do
  1017. swait()
  1018. for i,v in pairs(wep:children()) do
  1019. v.Transparency = 1-i
  1020. end
  1021. end
  1022. for i,v in pairs(wep:children()) do
  1023. v.Transparency = 0
  1024. end
  1025. end)()
  1026. Humanoid.WalkSpeed = 40
  1027. tr1.Enabled = false
  1028. attack = false
  1029. end
  1030.  
  1031. function areafreeze()
  1032. attack = true
  1033. Humanoid.WalkSpeed = 0
  1034. chatfunc("The winter is coming..")
  1035. coroutine.wrap(function()
  1036. for a=0,1,.1 do
  1037. swait()
  1038. for i,v in pairs(wep:children()) do
  1039. v.Transparency = i
  1040. end
  1041. end
  1042. end)()
  1043. for i = 0,1,.1 do
  1044. swait()
  1045. PlayAnimationFromTable({
  1046. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1047. CFrame.new(0, 1.5255599, -0.222141743, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  1048. CFrame.new(1.50094986, 0.999999046, 0.0500035286, 0, -1, 0, 1, 0, 0, 0, 0, 1),
  1049. CFrame.new(-1.52556324, 0.222139359, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736, 0, 0, 0, 1),
  1050. CFrame.new(0.500001132, -2, -2.38418579e-07, 0.984807849, 0, -0.173647985, 0, 1, 0, 0.173647985, 0, 0.984807849),
  1051. CFrame.new(-0.500000715, -2, -8.34465027e-07, 0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, 0.939692736),
  1052. }, .3, false)
  1053. end
  1054. for i = 0,4,.05 do
  1055. swait()
  1056. PlayAnimationFromTable({
  1057. CFrame.new(),
  1058. CFrame.new(0, 1.46578932, -0.0939713717, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  1059. CFrame.new(0.748245835, 0.499998569, -0.773616076, 0.342019022, 0.939693093, 0, 0, 0, -1, -0.939693093, 0.342018992, 0),
  1060. CFrame.new(-0.748251557, 0.499999017, -0.773617327, 0.342020124, -0.939692616, 4.10752676e-08, 0, -4.37113883e-08, -1, 0.939692616, 0.342020124, -1.49501744e-08),
  1061. CFrame.new(0.499996185, -1.28161228, -0.232838884, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),
  1062. CFrame.new(-0.5, -1.99999928, 0.299997658, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  1063. }, .3, false)
  1064. Effects.Wave(Torso.CFrame*CFrame.new(0,-2,0),Vector3.new(10,0,10),Vector3.new(-.5,.05,-.5),"White",math.random(-10,10),true,.05)
  1065. Effects.Meshed(RootPart.CFrame*CFrame.new(math.random(-10,10),math.random(-1,5),math.random(-10,10))*CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360))),Vector3.new(2,2,2),Vector3.new(),"White","rbxassetid://187687161","",math.random(-2,2),false,.05)
  1066. end
  1067. swait(20)
  1068. chatfunc("COMETH, BLIZZARD O' DEATH!")
  1069. for i = 0,2,.1 do
  1070. swait()
  1071. PlayAnimationFromTable({
  1072. CFrame.new(0, 0.0349424481, 0.334686339, 1, 0, 0, 0, 0.939692736, -0.342019886, 0, 0.342019916, 0.939692736),
  1073. CFrame.new(0, 1.43158746, 0.18793866, 1, 0, 0, 0, 0.939692438, -0.342020929, 0, 0.342020959, 0.939692438),
  1074. CFrame.new(1.5, 0.499999046, 0.599990845, 0, -1, 0, 0, 0, -1, 1, 0, 0),
  1075. CFrame.new(-1.5, 0.499999046, 0.599990845, 0, 1, 0, 0, 0, -1, -1, 0, 0),
  1076. CFrame.new(0.50000006, -2.02669048, 0.381489158, 0.939692736, 0, -0.342019886, 0.116977625, 0.939692736, 0.321393639, 0.321393639, -0.342019886, 0.883022428),
  1077. CFrame.new(-0.500001907, -2.02669072, 0.381488144, 0.866025388, 0, 0.500000238, -0.171010032, 0.939692736, 0.296197921, -0.469846606, -0.342019886, 0.813797772),
  1078. }, .3, false)
  1079. end
  1080. so(632669170,Torso,1,1)
  1081. MagnitudeDmg(RootPart,20)
  1082. for i=1,2 do
  1083. Effects.Block(Torso.CFrame,Vector3.new(1,1,1),Vector3.new(1,1,1),Vector3.new(3,3,3),"Ice","White",true,false,.05)
  1084. Effects.Ring(Torso.CFrame*CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360))),Vector3.new(1,1,.5),Vector3.new(5,5,0),"White",false,.05)
  1085. end
  1086. Effects.Wave(Torso.CFrame*CFrame.new(0,-2,0),Vector3.new(0,1,0),Vector3.new(5,0,5),"White",10,false,.05)
  1087. swait(30)
  1088. coroutine.wrap(function()
  1089. for a=0,1,.1 do
  1090. swait()
  1091. for i,v in pairs(wep:children()) do
  1092. v.Transparency = 1-i
  1093. end
  1094. end
  1095. for i,v in pairs(wep:children()) do
  1096. v.Transparency = 0
  1097. end
  1098. end)()
  1099. Humanoid.WalkSpeed = 40
  1100. tr1.Enabled = false
  1101. attack = false
  1102. end
  1103.  
  1104. Mouse.Button1Down:connect(function()
  1105. if attack == false then
  1106. if Anim == "Jump" or Anim == "Fall" then
  1107. asmek()
  1108. else
  1109. smek()
  1110. end
  1111. end
  1112. end)
  1113.  
  1114. local sprintt = 0
  1115. Mouse.KeyDown:connect(function(k)
  1116. k = k:lower()
  1117. if k=='m' then
  1118. if mus.IsPlaying == true then
  1119. mus:Stop()
  1120. elseif mus.IsPaused == true then
  1121. mus:Play()
  1122. end
  1123. end
  1124. if attack == false then
  1125. if k == 'z' then
  1126. burasuto()
  1127. elseif k == 'x' then
  1128. freeze()
  1129. elseif k == 'c' then
  1130. areafreeze()
  1131. end
  1132. end
  1133. end)
  1134.  
  1135. --Mouse.KeyUp:connect(function(k)
  1136. --k = k:lower()
  1137. --if k == 'e' then
  1138. --ehold = false
  1139. --elseif k == 'z' then
  1140. --zhold = false
  1141. --elseif k == 'v' then
  1142. --vhold = false
  1143. --elseif k == 'g' then
  1144. --ghold = false
  1145. --end
  1146. --end)
  1147.  
  1148. coroutine.wrap(function()
  1149. while 1 do
  1150. swait()
  1151. if doe <= 360 then
  1152. doe = doe + 2
  1153. else
  1154. doe = 0
  1155. end
  1156. end
  1157. end)()
  1158. while true do
  1159. swait()
  1160. while true do
  1161. swait()
  1162. if chara:FindFirstChild("mus")==nil then
  1163. mus = Instance.new("Sound",chara)
  1164. mus.Name = "mus"
  1165. mus.SoundId = "rbxassetid://189224548"
  1166. mus.Looped = true
  1167. mus.Volume = 1
  1168. mus:Play()
  1169. end
  1170. if sprintt >= 1 then
  1171. sprintt = sprintt - 1
  1172. end
  1173. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1174. velocity = RootPart.Velocity.y
  1175. sine = sine + change
  1176. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, chara)
  1177. if RootPart.Velocity.y > 1 and hit == nil then
  1178. Anim = "Jump"
  1179. if attack == false then
  1180. PlayAnimationFromTable({
  1181. CFrame.new(0, 0.0382082276, -0.0403150208, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),
  1182. CFrame.new(0, 1.46579528, 0.0939689279, 1, 0, 0, 0, 0.939692855, -0.342019796, 0, 0.342019796, 0.939692855),
  1183. CFrame.new(1.20945489, -0.213504896, 3.55388607e-07, 0.939692736, 0.342019916, 1.53461215e-07, -0.342019945, 0.939692736, 1.93715096e-07, -8.56816769e-08, -2.23517418e-07, 1.00000012),
  1184. CFrame.new(-1.20945573, -0.213503733, 5.0439985e-07, 0.939692736, -0.342019916, -1.53461215e-07, 0.342019945, 0.939692736, 1.93715096e-07, 8.56816769e-08, -2.23517418e-07, 1.00000012),
  1185. CFrame.new(0.5, -1.99739456, -0.0180913229, 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012),
  1186. CFrame.new(-0.5, -1.30000103, -0.39999947, 1, 0, 0, 0, 0.939692676, 0.342020601, 0, -0.342020601, 0.939692676),
  1187. }, .3, false)
  1188. end
  1189. elseif RootPart.Velocity.y < -1 and hit == nil then
  1190. Anim = "Fall"
  1191. if attack == false then
  1192. PlayAnimationFromTable({
  1193. CFrame.new(0, -0.0646628663, 0.0399149321, 1, 0, 0, 0, 0.984807849, -0.173647985, 0, 0.173647985, 0.984807849),
  1194. CFrame.new(0, 1.4913609, -0.128171027, 1, 0, 0, 0, 0.939692855, 0.342019796, 0, -0.342019796, 0.939692855),
  1195. CFrame.new(1.55285025, 0.466259956, -9.26282269e-08, 0.766043842, -0.642788351, -6.46188241e-08, 0.642788291, 0.766043961, -7.4505806e-08, 1.04308128e-07, 1.49011612e-08, 1.00000012),
  1196. CFrame.new(-1.5605253, 0.475036323, -2.10609159e-07, 0.766043842, 0.642788351, 6.46188241e-08, -0.642788291, 0.766043961, -7.4505806e-08, -1.04308128e-07, 1.49011612e-08, 1.00000012),
  1197. CFrame.new(0.500000954, -1.9973948, -0.0180922765, 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012),
  1198. CFrame.new(-0.499999046, -1.30000043, -0.400000483, 1, 0, 0, 0, 0.939692855, 0.342019796, 0, -0.342019796, 0.939692855),
  1199. }, .3, false)
  1200. end
  1201. elseif Torsovelocity < 1 and hit ~= nil then
  1202. Anim = "Idle"
  1203. if attack == false then
  1204. change = 1
  1205. PlayAnimationFromTable({
  1206. CFrame.new(0, 0, 0, 0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, 0.939692736) * CFrame.new(0,.05 * math.cos((sine)/10), 0),
  1207. CFrame.new(-1.22189522e-06, 1.49999833, -3.15904617e-06, 0.925416768, -0.101305634, -0.365159065, 0.173647985, 0.969846427, 0.171009958, 0.336823881, -0.221664593, 0.915103614),
  1208. CFrame.new(1.4999994, 0, 7.15255737e-07, 0.984807849, 0, -0.173648164, 0, 1, 0, 0.173648134, 0, 0.984807849),
  1209. CFrame.new(-1.3973906, -0.196961865, -0.0180919915, 0.969846308, -0.171010002, 0.173648715, 0.173648089, 0.984807789, 2.70171853e-07, -0.171010703, 0.0301535055, 0.98480773),
  1210. CFrame.new(0.499998569, -1.99999797, -5.96046448e-07, 0.939692736, 0, -0.342019916, 0, 1, 0, 0.342019886, 0, 0.939692736) * CFrame.new(0,-.05 * math.cos((sine)/10), 0),
  1211. CFrame.new(-0.499999195, -1.99999797, 1.17719173e-06, 0.939692438, 0, 0.342020929, 0, 1, 0, -0.342020959, 0, 0.939692438) * CFrame.new(0,-.05 * math.cos((sine)/10), 0),
  1212. }, .3, false)
  1213. end
  1214. elseif Torsovelocity > 2 and hit ~= nil then
  1215. Anim = "Walk"
  1216. if attack == false then
  1217. Humanoid.WalkSpeed = 40
  1218. Humanoid.JumpPower = 70
  1219. PlayAnimationFromTable({
  1220. CFrame.new(-2.4138464e-07, 0.123327732, -0.188363045, 1, -4.38293796e-07, 1.20420327e-06, 0, 0.939692736, 0.342019886, -1.28148622e-06, -0.342019916, 0.939692736) * CFrame.new(0, 0- .08 * math.cos((sine/2.5)), 0),
  1221. CFrame.new(0, 1.41422474, 0.0894482136, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  1222. CFrame.new(1.39999986, 4.76837158e-07, 0.173205554, 0.866025388, 0, -0.500000238, 0, 1, 0, 0.500000238, 0, 0.866025388),
  1223. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, .6 * math.cos((sine) / 2.5)) * CFrame.Angles(math.rad(0 - 60 * math.cos((sine) / 2.5)), 0, 0),
  1224. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ 1 * math.cos((sine) / 2.5)) * CFrame.Angles(math.rad(0 - 60 * math.cos((sine) / 2.5)), 0, 0),
  1225. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- 1 * math.cos((sine) / 2.5)) * CFrame.Angles(math.rad(0 + 60 * math.cos((sine) / 2.5)), 0, 0),
  1226. }, .3, false)
  1227. end
  1228. end
  1229. end
  1230. end
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