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- The Three Fairies - Intelligence
- Consists of Sunny Milk, Luna Child, and Star Sapphire. One of them leads the rest, and the leader can be swapped with Follow the Leader. The fairies have low base stats and attributes, but have separate health and mana. Only the leader can be damaged.
- When one of the fairies is killed, she gives 25% of the gold and EXP a single Hero would, and the final fairy to die gives 50%. The leader will switch to the next living fairy (Sunny - Luna - Star - Sunny - …) and the dead ones will respawn where she is, with separate death timers. If all three die, they respawn normally with the death timer of the last fairy to die.
- While they share items and stats, each fairy manages a different attribute (Strength for Sunny, Intelligence for Luna, and Agility for Star) and the base amount is lost while they are dead.
- [D], [F] Follow the Leader : Instantly switches the leading Fairy to the previous or next Fairy.
- CD : 1
- Base Stats
- STR : 10 (+1.4)
- AGI : 9 (+1)
- INT : 14 (+2)
- Damage : 16-21
- Armor : -1
- Attacks / Second : 0.58
- Movement Speed : 285
- Turn Rate : 0.6
- Sight Range : 1800/800 (Star : 1200/1800)
- Attack Range : 550
- Missile Speed : 1200
- Attack Duration : 0.6/0.4
- Base Attack Time : 1.7
- Lv. 25
- STR : 63
- AGI : 53
- INT : 82
- HP : 1347
- Mana : 1066
- Damage : 98-103
- Armor : 6.42
- Sunny
- [Q] Sunburst : Deals magical damage to all enemies around her and reduces their base attack damage.
- Magical Damage : 80/140/200/260
- Base Attack Damage Reduction : 25/30/35/40%
- Duration : 6
- Radius : 500 (Scepter : +150 per Tether)
- Mana : 60
- Cooldown : 13/12/11/10 (Scepter : -2 per Tether)
- [W] Blue Deflection : The Three Fairies gain an aura that makes nearby friendly units instantly invisible. The invisibility is broken on attacking or using an ability and is restored after a delay as long as the aura is active.
- Fade Delay : 2
- Duration : 6/12/18/24
- Radius : 500 (Scepter : + 150 per Tether)
- Mana : 50
- Cooldown : 15 (Scepter : -3 per Tether)
- [E] Aggressive Light : All nearby enemies have a chance to miss their attacks and take magical damage instead. The miss chance is higher during the day.
- Magical Damage : 40/70/100/130
- Day Miss Chance : 30%
- Night Miss Chance : 20%
- Radius : 500/625/750/875 (Scepter : +200 per Tether)
- [R] Fairy Overdrive : Instantly resurrects the other fairies, and splits the trio into three units at full health with reset cooldowns on their other abilities. Sunny has all the items but shares her boots with the others. When the other fairies are nearby, they form tethers between them and Sunny that decreases all damage they take while preventing Sunny’s health from falling below 1. At the end of the duration, the fairies recombine at Sunny’s location - if she dies, to Luna’s, then Star’s.
- Scepter - Reduces cooldown and fully restores mana on split. Each tether increases the radius and reduces the cooldowns of all of Sunny’s other abilities.
- Damage Reduction : 20/30/40%.
- Duration : 10/13/16
- Tether Range : 800
- Mana : 100/140/180
- Cooldown : 140/125/110 (Scepter : 90)
- Luna
- [Q] Silent Cyclone : Deals magical damage in an area. Enemies that stand inside it are silenced.
- Magical Damage : 70/140/210/280 (Scepter : +60 per Tether)
- Silence Duration : 0.5
- Area Duration : 6
- Range : 700
- Radius : 400
- Mana : 60/70/80/90
- Cooldown : 13/12/11/10 (Scepter : -2 per Tether)
- [W] Moonlight Wall : Gives the Three Fairies and target friendly unit bonus armor. All incoming damage has the corresponding defensive stat applied twice.
- Bonus Armor : 2/3/4/5 (Scepter : +1 per Tether)
- Duration : 10/15/20/25
- Range : 800
- Mana : 50
- Cooldown : 15 (Scepter : -3 per Tether)
- [E] Lunatic Rain : Increases the health and mana regeneration of nearby friendly heroes. The Three Fairies regenerate a greater amount. Effect increases during the night.
- Health & Mana Regen Bonus : 1/2/3/4 (Scepter : +3 per Tether)
- Fairy Health & Mana Regen Bouns : 3/4/5/6 (Scepter : +7 per Tether)
- Night Effect Increase : 50%
- Radius : 900
- [R] Fairy Overdrive : Instantly resurrects the other fairies, and splits the trio into three units at full health with reset cooldowns on their other abilities. Luna has all the items but shares her boots with the others. When the other fairies are nearby, they form tethers between them and Luna that decreases all damage they take while preventing Luna’s health from falling below 1. At the end of the duration, the fairies recombine at Luna’s location - if she dies, to Star’s, then Sunny’s.
- Scepter - Reduces cooldown and fully restores mana on split. Each tether increases the effect and reduces the cooldowns of all of Luna’s other abilities.
- Damage Reduction : 20/30/40%.
- Duration : 10/13/16
- Tether Range : 800
- Mana : 100/140/180
- Cooldown : 140/125/110 (Scepter : 90)
- Star
- [Q] Triple Meteor : Drops a meteor on target enemy, then two random enemies in range of the target. They deal magical damage and stun.
- Magical Damage : 50/75/100/125
- Stun Duration : 0.4/0.6/0.8/1
- Delay Between Meteors : 0.8
- Range : 600 (Scepter : +300 per Tether)
- Search Radius : 350
- Mana : 60
- Cooldown : 13/12/11/10 (Scepter : -2 per Tether)
- [W] Red Star : Ignites the ground, dealing physical damage to enemies every second. Whenever they are damaged from another source while in the area, they take additional physical damage.
- Physical Damage per Second : 15/25/35/45
- Additional Physical Damage : 15/25/35/45
- Area Duration : 8
- Range : 1000 (Scepter : +500 per Tether)
- Radius : 500
- Mana : 70
- Cooldown : 16 (Scepter : -3 per Tether)
- [E] Twinkle Sapphire : After a delay, reveals enemies in a large radius around her, from closest to furthest, and gains True Sight in a smaller area.
- Delay : 3/2.5/2/1.5
- Radius : 2000/2500/3000/3500 (Scepter : +1000 per Tether)
- True Sight Radius : 1000/1250/1500/1750 (Scepter : +500 per Tether)
- [R] Fairy Overdrive : Instantly resurrects the other fairies, and splits the trio into three units at full health with reset cooldowns on their other abilities. Star has all the items but shares her boots with the others. When the other fairies are nearby, they form tethers between them and Star that decreases all damage they take while preventing Star’s health from falling below 1. At the end of the duration, the fairies recombine at Star’s location - if she dies, to Sunny’s, then Luna’s.
- Scepter - Reduces cooldown and fully restores mana on split. Each tether increases the range and reduces the cooldowns of all of Star’s other abilities.
- Damage Reduction : 20/30/40%.
- Duration : 10/13/16
- Tether Range : 800
- Mana : 100/140/180
- Cooldown : 140/125/110 (Scepter : 90)
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