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tony1995

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Jun 28th, 2023
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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. Loading player data from C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/data.unity3d
  4. Initialize engine version: 2021.3.19f1 (c9714fde33b6)
  5. [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
  6. Forcing GfxDevice: Direct3D 11
  7. GfxDevice: creating device client; threaded=1; jobified=0
  8. Direct3D:
  9. Version: Direct3D 11.0 [level 11.1]
  10. Renderer: NVIDIA GeForce RTX 2080 SUPER (ID=0x1e81)
  11. Vendor: NVIDIA
  12. VRAM: 8001 MB
  13. Driver: 31.0.15.3623
  14. Begin MonoManager ReloadAssembly
  15. - Completed reload, in 3.438 seconds
  16. <RI> Initializing input.
  17.  
  18. <RI> Input initialized.
  19.  
  20. <RI> Initialized touch support.
  21.  
  22. UnloadTime: 0.775500 ms
  23. 2023-06-29T04:18:47 0.020 INF Version: Alpha 21 (b323) Compatibility Version: Alpha 21, Build: WindowsPlayer 64 Bit
  24. 2023-06-29T04:18:47 0.020 INF System information:
  25. 2023-06-29T04:18:47 0.020 INF OS: Windows 10 (10.0.19045) 64bit
  26. 2023-06-29T04:18:47 0.021 INF CPU: AMD Ryzen 9 5900X 12-Core Processor (cores: 24)
  27. 2023-06-29T04:18:47 0.021 INF RAM: 16309 MB
  28. 2023-06-29T04:18:47 0.021 INF GPU: NVIDIA GeForce RTX 2080 SUPER (8001 MB)
  29. 2023-06-29T04:18:47 0.025 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5,0)
  30. 2023-06-29T04:18:47 0.043 INF Last played version: Alpha 21
  31. 2023-06-29T04:18:47 0.045 INF Local UTC offset: 3 hours
  32. 2023-06-29T04:18:47 0.057 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -logfile C:\Users\tonid\AppData\Roaming\7DaysToDie\logs\output_log_client__2023-06-29__04-18-29.txt
  33. 2023-06-29T04:18:47 0.065 INF [Platform] Init
  34. 2023-06-29T04:18:47 0.117 INF [Platform] Using native platform: Steam
  35. 2023-06-29T04:18:47 0.118 INF [Platform] Using cross platform: EOS
  36. 2023-06-29T04:18:47 0.118 INF [Platform] Using server platform: Steam
  37. 2023-06-29T04:18:47 0.118 INF [Platform] Using server platform: XBL
  38. 2023-06-29T04:18:47 0.123 INF Starting PlayerInputManager...
  39. 2023-06-29T04:18:47 0.249 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
  40. 2023-06-29T04:18:47 0.259 INF [Platform] Initializing Steam
  41. 2023-06-29T04:18:47 0.757 INF [Steamworks.NET] SteamAPI_Init() ok
  42. 2023-06-29T04:18:47 0.758 INF [Steamworks.NET] Registering auth callbacks
  43. 2023-06-29T04:18:47 0.759 INF Not running in Big Picture Mode, no on-screen keyboard available
  44. 2023-06-29T04:18:47 0.759 INF [Platform] Initializing EOS
  45. 2023-06-29T04:18:48 0.948 INF [EOS] Initialize: Success
  46. 2023-06-29T04:18:48 1.058 INF [Platform] Initializing XBL
  47. 2023-06-29T04:18:48 1.192 INF Localization language from platform: english
  48. 2023-06-29T04:18:48 1.193 INF Texture quality is set to 0
  49. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  50. UnloadTime: 2.492700 ms
  51. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/data-000001C96524CE30.dll
  52. 2023-06-29T04:18:53 6.091 INF Awake IsFocused: True
  53. 2023-06-29T04:18:53 6.091 INF Awake
  54. 2023-06-29T04:18:53 6.255 INF Occlusion: Awake
  55. 2023-06-29T04:18:53 6.260 WRN Device name for flag StandaloneWindows is unknown
  56. 2023-06-29T04:18:53 6.261 INF ApplyAllOptions streaming budget 7200.9 MB
  57. 2023-06-29T04:18:53 6.262 INF ApplyAllOptions current screen 1920 x 1080, 144hz, window 1920 x 1080, mode FullScreenWindow
  58. 2023-06-29T04:18:53 6.262 INF Texture quality is set to 0
  59. 2023-06-29T04:18:53 6.263 INF ApplyTextureFilter 3, AF Enable
  60. 2023-06-29T04:18:53 6.263 INF ApplyTerrainOptions 4
  61. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 6563.
  62. Total: 7.412000 ms (FindLiveObjects: 0.248600 ms CreateObjectMapping: 0.109900 ms MarkObjects: 7.029200 ms DeleteObjects: 0.023700 ms)
  63.  
  64. 2023-06-29T04:18:53 6.726 INF [MODS] No mods folder found
  65. 2023-06-29T04:18:53 6.726 INF [MODS] Initializing mod code
  66. 2023-06-29T04:18:53 6.726 INF [MODS] Loading done
  67. 2023-06-29T04:18:53 6.740 INF Loading permissions file at 'C:\Users\tonid\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  68. 2023-06-29T04:18:53 6.765 INF Loading permissions file done.
  69. 2023-06-29T04:18:53 6.815 INF GameSense server not found (no props file), disabling
  70. 2023-06-29T04:18:53 6.817 INF [PartyQuests] Initialized
  71. 2023-06-29T04:18:53 6.817 INF Awake done in 726 ms
  72. 2023-06-29T04:18:54 6.999 INF [XUi] Instantiating XUi from default prefab.
  73. 2023-06-29T04:18:54 7.006 INF [XUi] XUi instantiation completed in 6 ms
  74. 2023-06-29T04:18:54 7.122 INF [XUi] Loading XUi asynchronously
  75. 2023-06-29T04:18:54 7.133 INF Updated culture for display texts
  76. 2023-06-29T04:18:54 7.490 INF Reloading serveradmin.xml
  77. 2023-06-29T04:18:54 7.491 INF Loading permissions file at 'C:\Users\tonid\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  78. 2023-06-29T04:18:54 7.491 INF Loading permissions file done.
  79. 2023-06-29T04:18:54 7.516 INF [XUi] Parsing all window groups completed in 367 ms total.
  80. Couldn't create a Convex Mesh from source mesh "Head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  81. 2023-06-29T04:18:55 8.530 INF [XUi] Initialized all window groups completed in 400 ms total.
  82. 2023-06-29T04:18:55 8.780 INF LoadTextureArraysForQuality quality -1 to 0, reload False
  83. 2023-06-29T04:18:59 12.821 INF LoadTextureArraysForQuality took 4.04
  84. 2023-06-29T04:18:59 12.863 INF Loaded (local): rwgmixer in 0.02
  85. 2023-06-29T04:19:00 12.930 INF Loaded (local): archetypes in 0.07
  86. 2023-06-29T04:19:00 12.946 INF Loaded (local): loadingscreen in 0.01
  87. 2023-06-29T04:19:00 12.946 INF WorldStaticData.Init() needed 5.000s
  88. 2023-06-29T04:19:00 12.956 INF [Steamworks.NET] Login ok.
  89. 2023-06-29T04:19:00 12.956 INF [EOS] Login
  90. 2023-06-29T04:19:00 13.245 INF AchievementManager: Received stats and achievements from Steam
  91. 2023-06-29T04:19:02 14.927 INF [EOS] Login succeeded, PUID: 000282b037b54c3ab84899e760de30dc
  92. 2023-06-29T04:19:02 14.928 INF [EOS] Getting native user for 000282b037b54c3ab84899e760de30dc
  93. 2023-06-29T04:19:02 14.929 INF [EOS] CopyIdToken result: Success
  94. 2023-06-29T04:19:03 16.085 INF [EOS] TransferProgress: News.xml, 3710 / 3710
  95. 2023-06-29T04:19:03 16.297 INF [EOS] Read (News.xml) completed: Success, received 3652 bytes
  96. 2023-06-29T04:19:43 56.449 INF Stamp loading took 0.7844229 seconds
  97. 2023-06-29T04:19:43 56.461 INF WorldGenerator:Generating Vawave County
  98. 2023-06-29T04:19:45 57.947 INF generateBiomeTiles start
  99. 2023-06-29T04:19:45 57.955 INF generateTerrainTiles start at 0.008
  100. 2023-06-29T04:19:45 57.958 INF generateBaseStamps start at 0.01
  101. 2023-06-29T04:20:08 81.016 INF generateMountains start at 23.068
  102. 2023-06-29T04:20:08 81.025 INF writeStampsToMaps start at 23.077
  103. 2023-06-29T04:20:08 81.850 INF WaterMap took 1s
  104. 2023-06-29T04:20:16 89.435 INF writeStampsToMaps end at 31.488
  105. 2023-06-29T04:20:48 121.752 INF terrainGenerationUsingStreetTileData took 23.777
  106. 2023-06-29T04:21:02 135.632 INF POISmoother SmoothStreetTiles took 13.873
  107. 2023-06-29T04:25:58 431.010 INF HighwayPlanner.Plan took 295.374
  108. 2023-06-29T04:26:04 437.253 INF TownPlanner SpawnPrefabs took 6.236
  109. 2023-06-29T04:26:23 456.268 INF WildernessPlanner.Plan took 19.013; 357 prefabs spawned
  110. 2023-06-29T04:26:24 457.156 INF Smooth Wilderness Terrain took 0.8850001
  111. 2023-06-29T04:26:28 461.740 INF WildernessPathPlanner.Plan took 4.583
  112. 2023-06-29T04:26:28 461.794 INF WorldGenerator:Saving Roads
  113. 2023-06-29T04:26:43 476.768 INF Saving roads to map took 14.973
  114. 2023-06-29T04:26:53 486.868 INF Smooth Road Terrain took: 10.099052 seconds
  115. 2023-06-29T04:26:59 492.751 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
  116. 2023-06-29T04:27:01 494.468 INF WorldGenerator:Writing debug visuals
  117. 2023-06-29T04:27:40 533.533 INF WorldGenerator:Generation Complete!: Time Elapsed: 7 minutes 57 seconds
  118.  
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