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- Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
- Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Loading player data from C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/data.unity3d
- Initialize engine version: 2021.3.19f1 (c9714fde33b6)
- [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1; jobified=0
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce RTX 2080 SUPER (ID=0x1e81)
- Vendor: NVIDIA
- VRAM: 8001 MB
- Driver: 31.0.15.3623
- Begin MonoManager ReloadAssembly
- - Completed reload, in 3.438 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 0.775500 ms
- 2023-06-29T04:18:47 0.020 INF Version: Alpha 21 (b323) Compatibility Version: Alpha 21, Build: WindowsPlayer 64 Bit
- 2023-06-29T04:18:47 0.020 INF System information:
- 2023-06-29T04:18:47 0.020 INF OS: Windows 10 (10.0.19045) 64bit
- 2023-06-29T04:18:47 0.021 INF CPU: AMD Ryzen 9 5900X 12-Core Processor (cores: 24)
- 2023-06-29T04:18:47 0.021 INF RAM: 16309 MB
- 2023-06-29T04:18:47 0.021 INF GPU: NVIDIA GeForce RTX 2080 SUPER (8001 MB)
- 2023-06-29T04:18:47 0.025 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5,0)
- 2023-06-29T04:18:47 0.043 INF Last played version: Alpha 21
- 2023-06-29T04:18:47 0.045 INF Local UTC offset: 3 hours
- 2023-06-29T04:18:47 0.057 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -logfile C:\Users\tonid\AppData\Roaming\7DaysToDie\logs\output_log_client__2023-06-29__04-18-29.txt
- 2023-06-29T04:18:47 0.065 INF [Platform] Init
- 2023-06-29T04:18:47 0.117 INF [Platform] Using native platform: Steam
- 2023-06-29T04:18:47 0.118 INF [Platform] Using cross platform: EOS
- 2023-06-29T04:18:47 0.118 INF [Platform] Using server platform: Steam
- 2023-06-29T04:18:47 0.118 INF [Platform] Using server platform: XBL
- 2023-06-29T04:18:47 0.123 INF Starting PlayerInputManager...
- 2023-06-29T04:18:47 0.249 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
- 2023-06-29T04:18:47 0.259 INF [Platform] Initializing Steam
- 2023-06-29T04:18:47 0.757 INF [Steamworks.NET] SteamAPI_Init() ok
- 2023-06-29T04:18:47 0.758 INF [Steamworks.NET] Registering auth callbacks
- 2023-06-29T04:18:47 0.759 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2023-06-29T04:18:47 0.759 INF [Platform] Initializing EOS
- 2023-06-29T04:18:48 0.948 INF [EOS] Initialize: Success
- 2023-06-29T04:18:48 1.058 INF [Platform] Initializing XBL
- 2023-06-29T04:18:48 1.192 INF Localization language from platform: english
- 2023-06-29T04:18:48 1.193 INF Texture quality is set to 0
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 2.492700 ms
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/data-000001C96524CE30.dll
- 2023-06-29T04:18:53 6.091 INF Awake IsFocused: True
- 2023-06-29T04:18:53 6.091 INF Awake
- 2023-06-29T04:18:53 6.255 INF Occlusion: Awake
- 2023-06-29T04:18:53 6.260 WRN Device name for flag StandaloneWindows is unknown
- 2023-06-29T04:18:53 6.261 INF ApplyAllOptions streaming budget 7200.9 MB
- 2023-06-29T04:18:53 6.262 INF ApplyAllOptions current screen 1920 x 1080, 144hz, window 1920 x 1080, mode FullScreenWindow
- 2023-06-29T04:18:53 6.262 INF Texture quality is set to 0
- 2023-06-29T04:18:53 6.263 INF ApplyTextureFilter 3, AF Enable
- 2023-06-29T04:18:53 6.263 INF ApplyTerrainOptions 4
- Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 6563.
- Total: 7.412000 ms (FindLiveObjects: 0.248600 ms CreateObjectMapping: 0.109900 ms MarkObjects: 7.029200 ms DeleteObjects: 0.023700 ms)
- 2023-06-29T04:18:53 6.726 INF [MODS] No mods folder found
- 2023-06-29T04:18:53 6.726 INF [MODS] Initializing mod code
- 2023-06-29T04:18:53 6.726 INF [MODS] Loading done
- 2023-06-29T04:18:53 6.740 INF Loading permissions file at 'C:\Users\tonid\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2023-06-29T04:18:53 6.765 INF Loading permissions file done.
- 2023-06-29T04:18:53 6.815 INF GameSense server not found (no props file), disabling
- 2023-06-29T04:18:53 6.817 INF [PartyQuests] Initialized
- 2023-06-29T04:18:53 6.817 INF Awake done in 726 ms
- 2023-06-29T04:18:54 6.999 INF [XUi] Instantiating XUi from default prefab.
- 2023-06-29T04:18:54 7.006 INF [XUi] XUi instantiation completed in 6 ms
- 2023-06-29T04:18:54 7.122 INF [XUi] Loading XUi asynchronously
- 2023-06-29T04:18:54 7.133 INF Updated culture for display texts
- 2023-06-29T04:18:54 7.490 INF Reloading serveradmin.xml
- 2023-06-29T04:18:54 7.491 INF Loading permissions file at 'C:\Users\tonid\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2023-06-29T04:18:54 7.491 INF Loading permissions file done.
- 2023-06-29T04:18:54 7.516 INF [XUi] Parsing all window groups completed in 367 ms total.
- Couldn't create a Convex Mesh from source mesh "Head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
- 2023-06-29T04:18:55 8.530 INF [XUi] Initialized all window groups completed in 400 ms total.
- 2023-06-29T04:18:55 8.780 INF LoadTextureArraysForQuality quality -1 to 0, reload False
- 2023-06-29T04:18:59 12.821 INF LoadTextureArraysForQuality took 4.04
- 2023-06-29T04:18:59 12.863 INF Loaded (local): rwgmixer in 0.02
- 2023-06-29T04:19:00 12.930 INF Loaded (local): archetypes in 0.07
- 2023-06-29T04:19:00 12.946 INF Loaded (local): loadingscreen in 0.01
- 2023-06-29T04:19:00 12.946 INF WorldStaticData.Init() needed 5.000s
- 2023-06-29T04:19:00 12.956 INF [Steamworks.NET] Login ok.
- 2023-06-29T04:19:00 12.956 INF [EOS] Login
- 2023-06-29T04:19:00 13.245 INF AchievementManager: Received stats and achievements from Steam
- 2023-06-29T04:19:02 14.927 INF [EOS] Login succeeded, PUID: 000282b037b54c3ab84899e760de30dc
- 2023-06-29T04:19:02 14.928 INF [EOS] Getting native user for 000282b037b54c3ab84899e760de30dc
- 2023-06-29T04:19:02 14.929 INF [EOS] CopyIdToken result: Success
- 2023-06-29T04:19:03 16.085 INF [EOS] TransferProgress: News.xml, 3710 / 3710
- 2023-06-29T04:19:03 16.297 INF [EOS] Read (News.xml) completed: Success, received 3652 bytes
- 2023-06-29T04:19:43 56.449 INF Stamp loading took 0.7844229 seconds
- 2023-06-29T04:19:43 56.461 INF WorldGenerator:Generating Vawave County
- 2023-06-29T04:19:45 57.947 INF generateBiomeTiles start
- 2023-06-29T04:19:45 57.955 INF generateTerrainTiles start at 0.008
- 2023-06-29T04:19:45 57.958 INF generateBaseStamps start at 0.01
- 2023-06-29T04:20:08 81.016 INF generateMountains start at 23.068
- 2023-06-29T04:20:08 81.025 INF writeStampsToMaps start at 23.077
- 2023-06-29T04:20:08 81.850 INF WaterMap took 1s
- 2023-06-29T04:20:16 89.435 INF writeStampsToMaps end at 31.488
- 2023-06-29T04:20:48 121.752 INF terrainGenerationUsingStreetTileData took 23.777
- 2023-06-29T04:21:02 135.632 INF POISmoother SmoothStreetTiles took 13.873
- 2023-06-29T04:25:58 431.010 INF HighwayPlanner.Plan took 295.374
- 2023-06-29T04:26:04 437.253 INF TownPlanner SpawnPrefabs took 6.236
- 2023-06-29T04:26:23 456.268 INF WildernessPlanner.Plan took 19.013; 357 prefabs spawned
- 2023-06-29T04:26:24 457.156 INF Smooth Wilderness Terrain took 0.8850001
- 2023-06-29T04:26:28 461.740 INF WildernessPathPlanner.Plan took 4.583
- 2023-06-29T04:26:28 461.794 INF WorldGenerator:Saving Roads
- 2023-06-29T04:26:43 476.768 INF Saving roads to map took 14.973
- 2023-06-29T04:26:53 486.868 INF Smooth Road Terrain took: 10.099052 seconds
- 2023-06-29T04:26:59 492.751 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
- 2023-06-29T04:27:01 494.468 INF WorldGenerator:Writing debug visuals
- 2023-06-29T04:27:40 533.533 INF WorldGenerator:Generation Complete!: Time Elapsed: 7 minutes 57 seconds
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