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- Serious Sam 4 / Siberian Mayhem autosaves
- After few patches to SS4 (more specifically, starting from 1.04), Croteam implemented inventory saving system, which would save your progress on a level. Let's say you exited level 1 with 3 skill points and some gadgets, and guns from secrets that you shouldn't have normally by this point.
- Now when you load this level from menu - this will be preserved, which essentially makes it so you can setup whatever inventory you want + spend skill points. This isn't the case in earlier versions of SS4, and never was the case in other games - menu level load will give you default loadout.
- To avoid having to deal with what is essentially NG+, we can do following - after you load level from menu, game will create autosave, which internally has no chapter history assigned, so loading it will give you default loadout.
- When running ILs or reloading level from menu during a run you MUST load that autosave.
- If any items / abilities come into play from your prepared autosave - that will be considered NG+ and won't be accepted.
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