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- Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
- Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Initialize engine version: 2020.3.14f1 (d0d1bb862f9d)
- [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/UnitySubsystems
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1660 (ID=0x2184)
- Vendor:
- VRAM: 5991 MB
- Driver: 30.0.14.7141
- Begin MonoManager ReloadAssembly
- - Completed reload, in 4.022 seconds
- D3D11 device created for Microsoft Media Foundation video decoding.
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 1.197900 ms
- 2021-12-10T11:52:55 0.036 INF [Platform] Init
- 2021-12-10T11:52:55 0.128 INF [Platform] Using native platform: Steam
- 2021-12-10T11:52:55 0.130 INF [Platform] Using cross platform: EOS
- 2021-12-10T11:52:55 0.131 INF [Platform] Using server platform: Steam
- 2021-12-10T11:52:55 0.131 INF [Platform] Initializing Steam
- 2021-12-10T11:52:55 0.136 INF Starting PlayerInputManager...
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- 2021-12-10T11:52:56 0.614 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
- 2021-12-10T11:52:58 2.593 INF [Steamworks.NET] SteamAPI_Init() ok
- 2021-12-10T11:52:58 2.609 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2021-12-10T11:52:58 2.609 INF [Platform] Initializing EOS
- 2021-12-10T11:52:58 3.243 INF [EOS] Initialize: Success
- 2021-12-10T11:52:59 3.603 INF Localization language: english
- 2021-12-10T11:52:59 3.648 INF Texture quality is set to 0
- 2021-12-10T11:52:59 3.648 INF Precaching...
- 2021-12-10T11:52:59 3.650 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2021-12-10T11:52:59 3.776 INF [EAC] Initializing ...
- 2021-12-10T11:52:59 3.781 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
- 2021-12-10T11:53:00 4.802 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2021-12-10T11:53:00 4.809 INF Precaching file: Data/Bundles/blocktextureatlases
- 2021-12-10T11:53:01 5.853 INF Precaching file: Data/Bundles/terraintextures
- 2021-12-10T11:53:04 8.544 INF Precaching done
- 2021-12-10T11:53:05 9.733 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 1.032100 ms
- 2021-12-10T11:53:05 9.971 INF [GSM] Singleton Initialized...
- 2021-12-10T11:53:05 9.983 INF Awake IsFocused: True
- 2021-12-10T11:53:05 9.983 INF Awake
- 2021-12-10T11:53:05 10.007 INF Version: Alpha 20 (b218) Compatibility Version: Alpha 20, Build: Windows 64 Bit
- 2021-12-10T11:53:05 10.007 INF System information:
- 2021-12-10T11:53:05 10.008 INF OS: Windows 10 (10.0.19042) 64bit
- 2021-12-10T11:53:05 10.008 INF CPU: Intel(R) Core(TM) i7-2700K CPU @ 3.50GHz (cores: 8)
- 2021-12-10T11:53:05 10.008 INF RAM: 16351 MB
- 2021-12-10T11:53:05 10.008 INF GPU: NVIDIA GeForce GTX 1660 (5991 MB)
- 2021-12-10T11:53:05 10.008 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2021-12-10T11:53:05 10.008 INF Last played version: Alpha 20
- 2021-12-10T11:53:05 10.010 INF Local UTC offset: -5 hours
- 2021-12-10T11:53:05 10.012 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2021-12-10__11-52-22.txt -eac_executablename 7daystodie.exe
- 2021-12-10T11:53:05 10.074 INF Occlusion: Awake
- 2021-12-10T11:53:05 10.083 INF ApplyAllOptions streaming budget 5391.9 MB
- 2021-12-10T11:53:05 10.083 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, mode FullScreenWindow
- 2021-12-10T11:53:05 10.084 INF Texture quality is set to 0
- 2021-12-10T11:53:05 10.085 INF ApplyTextureFilter 3, AF Enable
- 2021-12-10T11:53:05 10.086 INF ApplyTerrainOptions 4
- 2021-12-10T11:53:06 10.605 INF [MODS] No mods folder found
- 2021-12-10T11:53:06 10.625 INF Loading permissions file at 'C:\Users\BRPC1221\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2021-12-10T11:53:06 10.718 INF Loading permissions file done.
- 2021-12-10T11:53:06 10.910 INF GameSense server not found (no props file), disabling
- 2021-12-10T11:53:06 10.911 INF Awake done in 927 ms
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 5400.
- Total: 13.177500 ms (FindLiveObjects: 0.245200 ms CreateObjectMapping: 0.134800 ms MarkObjects: 12.743700 ms DeleteObjects: 0.053400 ms)
- 2021-12-10T11:53:06 11.377 INF Reloading serveradmin.xml
- 2021-12-10T11:53:06 11.377 INF Loading permissions file at 'C:\Users\BRPC1221\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2021-12-10T11:53:06 11.378 INF Loading permissions file done.
- 2021-12-10T11:53:07 11.517 INF Updated culture for display texts
- 2021-12-10T11:53:07 12.355 INF [XUi] Parsing all window groups completed in 823 ms total.
- 2021-12-10T11:53:08 12.535 WRN [EOS] [LogEOSAnalytics - Warning] EOS SDK Analytics disabled for route [1].
- 2021-12-10T11:53:10 14.664 INF [GSM] GameSparks Connected
- 2021-12-10T11:53:10 14.816 INF [XUi] Initialized all window groups completed in 941 ms total.
- 2021-12-10T11:53:10 15.275 INF LoadTextureArraysForQuality quality -1 to 0, reload False
- 2021-12-10T11:53:11 15.501 INF [GSM] Skipping me
- 2021-12-10T11:53:12 16.771 INF Loaded (local): rwgmixer
- 2021-12-10T11:53:12 16.850 INF Loaded (local): archetypes
- 2021-12-10T11:53:12 16.866 INF Loaded (local): color_mappings
- 2021-12-10T11:53:12 16.878 INF Loaded (local): loadingscreen
- 2021-12-10T11:53:12 16.880 INF WorldStaticData.Init() needed 3.000s
- 2021-12-10T11:53:12 16.886 INF [Steamworks.NET] Login ok.
- 2021-12-10T11:53:12 16.887 INF [EOS] Login
- 2021-12-10T11:53:13 17.681 INF [EOS] Login succeeded, PUID: 0002c12cad1a49afac0e8b130ad59ea9
- 2021-12-10T11:56:57 241.943 INF NET: Starting server protocols
- 2021-12-10T11:56:57 242.060 INF NET: LiteNetLib server started
- 2021-12-10T11:56:57 242.062 INF [Steamworks.NET] NET: Server started
- 2021-12-10T11:56:57 242.063 INF Started thread SteamNetworkingServer
- 2021-12-10T11:56:57 242.065 INF StartGame
- 2021-12-10T11:56:57 242.066 INF NetPackageManager Init
- 2021-12-10T11:56:57 242.136 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 0
- GamePref.AirDropMarker = False
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 30
- GamePref.BedrollExpiryTime = 60
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 32
- GamePref.BloodMoonFrequency = 5
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 172.96.166.50
- GamePref.ConnectToServerPort = 18733
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 60
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 0
- GamePref.DropOnQuit = 0
- GamePref.DynamicMeshDistance = 1000
- GamePref.DynamicMeshEnabled = True
- GamePref.DynamicMeshLandClaimBuffer = 3
- GamePref.DynamicMeshLandClaimOnly = False
- GamePref.DynamicMeshMaxItemCache = 3
- GamePref.DynamicMeshMaxRegionCache = 1
- GamePref.DynamicMeshUseImposters = False
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 3
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = A20
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 20
- GamePref.GameWorld = New Puzukizu Mountains
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 5
- GamePref.LandClaimDeadZone = 0
- GamePref.LandClaimDecayMode = 2
- GamePref.LandClaimExpiryTime = 30
- GamePref.LandClaimOfflineDelay = 0
- GamePref.LandClaimOfflineDurabilityModifier = 256
- GamePref.LandClaimOnlineDurabilityModifier = 256
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadingTipRead = 8
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = -1
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 40
- GamePref.MaxSpawnedZombies = 75
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsControlsResetRevision = 6
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.45
- GamePref.OptionsDynamicMusicEnabled = False
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGfxAA = 0
- GamePref.OptionsGfxAASharpness = 0.1
- GamePref.OptionsGfxBloom = False
- GamePref.OptionsGfxBrightness = 0.5
- GamePref.OptionsGfxDOF = True
- GamePref.OptionsGfxDynamicMinFPS = 30
- GamePref.OptionsGfxDynamicMode = 0
- GamePref.OptionsGfxDynamicScale = 1
- GamePref.OptionsGfxFOV = 65
- GamePref.OptionsGfxGrassDistance = 3
- GamePref.OptionsGfxLODDistance = 1
- GamePref.OptionsGfxMotionBlur = 0
- GamePref.OptionsGfxObjQuality = 4
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxQualityPreset = 5
- GamePref.OptionsGfxReflectQuality = 3
- GamePref.OptionsGfxReflectShadows = True
- GamePref.OptionsGfxResetRevision = 3
- GamePref.OptionsGfxResolution = 0
- GamePref.OptionsGfxShadowDistance = 4
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 3
- GamePref.OptionsGfxStreamMipmaps = True
- GamePref.OptionsGfxSunShafts = True
- GamePref.OptionsGfxTerrainQuality = 4
- GamePref.OptionsGfxTexFilter = 3
- GamePref.OptionsGfxTexQuality = 0
- GamePref.OptionsGfxTreeDistance = 4
- GamePref.OptionsGfxUMATexQuality = 0
- GamePref.OptionsGfxViewDistance = 6
- GamePref.OptionsGfxVsync = 0
- GamePref.OptionsGfxWaterPtlLimiter = 1
- GamePref.OptionsGfxWaterQuality = 1
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 1
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsMenuMusicVolumeLevel = 0
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 1
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsUiFpsScaling = 1
- GamePref.OptionsVehicleMouseSensitivity = 0.5
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsWeaponAiming = False
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = False
- GamePref.PlayerAutologin = False
- GamePref.PlayerKillingMode = 0
- GamePref.PlayerName = Sal
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.PlaytestBiome = 3
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\BRPC1221\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 1
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 0
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = True
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 8081
- GamePref.TerminalWindowEnabled = True
- GamePref.TwitchBloodMoonAllowed = True
- GamePref.TwitchServerPermission = 90
- GamePref.UNUSED_LastLoadedPrefabSize =
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsFieldOfViewNew =
- GamePref.UNUSED_OptionsGamma =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsReflectionBounces =
- GamePref.UNUSED_OptionsReflectionCullList =
- GamePref.UNUSED_OptionsReflectionFarClip =
- GamePref.UNUSED_OptionsReflectionRefreshMode =
- GamePref.UNUSED_OptionsReflectionShadowDistance =
- GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsStreamingMipmapsBudget =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UNUSED_PlayerId =
- GamePref.UserDataFolder = C:\Users\BRPC1221\AppData\Roaming/7DaysToDie
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 100
- GamePref.ZombieBMMove = 3
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieFeralSense = 3
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 3
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = False
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDelay = 0
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.TwitchBloodMoonAllowed = True
- GameStat.UNUSED_ShowZombieCounter =
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2021-12-10T11:56:57 242.164 INF StartAsServer
- 2021-12-10T11:56:59 244.195 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
- 2021-12-10T11:56:59 244.195 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
- 2021-12-10T11:56:59 244.195 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
- 2021-12-10T11:56:59 244.203 INF Loaded (local): materials
- 2021-12-10T11:56:59 244.257 INF Loaded (local): physicsbodies
- 2021-12-10T11:56:59 244.290 INF Loaded (local): painting
- 2021-12-10T11:57:00 244.531 INF Loaded (local): shapes
- 2021-12-10T11:57:18 263.370 INF Block IDs with mapping
- Unloading 3 Unused Serialized files (Serialized files now loaded: 9)
- 2021-12-10T11:57:19 263.383 INF Block IDs total 13632, terr 44, last 13840
- 2021-12-10T11:57:19 263.410 INF Loaded (local): blocks
- Unloading 53950 unused Assets to reduce memory usage. Loaded Objects now: 89944.
- Total: 571.674400 ms (FindLiveObjects: 10.993300 ms CreateObjectMapping: 17.276200 ms MarkObjects: 507.155000 ms DeleteObjects: 36.249600 ms)
- 2021-12-10T11:57:19 264.243 INF Loaded (local): progression
- 2021-12-10T11:57:20 264.598 INF Loaded (local): buffs
- 2021-12-10T11:57:20 264.631 INF Loaded (local): misc
- 2021-12-10T11:57:21 266.307 INF Loaded (local): items
- 2021-12-10T11:57:22 266.485 INF Item IDs with mapping
- 2021-12-10T11:57:22 266.486 INF ItemIDs from Mapping
- 2021-12-10T11:57:22 266.548 INF Loaded (local): item_modifiers
- 2021-12-10T11:57:22 266.673 INF Loaded (local): entityclasses
- 2021-12-10T11:57:22 266.694 INF Loaded (local): qualityinfo
- 2021-12-10T11:57:22 266.943 INF Loaded (local): sounds
- 2021-12-10T11:57:23 267.390 INF Loaded (local): recipes
- 2021-12-10T11:57:23 267.433 INF Loaded (local): blockplaceholders
- 2021-12-10T11:57:23 267.593 INF Loaded (local): loot
- 2021-12-10T11:57:23 267.796 INF Loaded (local): entitygroups
- 2021-12-10T11:57:23 267.830 INF Loaded (local): utilityai
- 2021-12-10T11:57:23 267.862 INF Loaded (local): vehicles
- 2021-12-10T11:57:23 267.880 INF Loaded (local): rwgmixer
- 2021-12-10T11:57:23 267.912 INF Loaded (local): weathersurvival
- 2021-12-10T11:57:23 267.975 INF Loaded (local): archetypes
- 2021-12-10T11:57:23 268.087 INF Loaded (local): quests
- 2021-12-10T11:57:23 268.142 INF Loaded (local): traders
- 2021-12-10T11:57:23 268.171 INF Loaded (local): npc
- 2021-12-10T11:57:23 268.205 INF Loaded (local): dialogs
- 2021-12-10T11:57:23 268.269 INF Loaded (local): ui_display
- 2021-12-10T11:57:23 268.339 INF Loaded (local): nav_objects
- 2021-12-10T11:57:24 268.491 INF Loaded (local): gamestages
- 2021-12-10T11:57:24 268.716 INF Loaded (local): gameevents
- 2021-12-10T11:57:24 268.850 INF Loaded (local): twitch
- 2021-12-10T11:57:24 268.904 INF Loaded (local): twitch_events
- 2021-12-10T11:57:24 269.036 INF Loaded (local): dmscontent
- 2021-12-10T11:57:24 269.083 INF Loaded (local): color_mappings
- 2021-12-10T11:57:24 269.143 INF Loaded (local): XUi_Common/styles
- 2021-12-10T11:57:24 269.207 INF Loaded (local): XUi_Common/controls
- 2021-12-10T11:57:24 269.259 INF Loaded (local): XUi/styles
- 2021-12-10T11:57:25 269.396 INF Loaded (local): XUi/controls
- 2021-12-10T11:57:25 269.630 INF Loaded (local): XUi/windows
- 2021-12-10T11:57:25 269.683 INF Loaded (local): XUi/xui
- 2021-12-10T11:57:25 270.177 INF Loaded (local): biomes
- 2021-12-10T11:57:26 270.578 INF Loaded (local): worldglobal
- 2021-12-10T11:57:26 270.898 INF Loaded (local): spawning
- 2021-12-10T11:57:26 270.914 INF [XUi] Parsing all window groups completed in 1003 ms total.
- 2021-12-10T11:57:27 271.619 INF Loaded (local): loadingscreen
- 2021-12-10T11:57:27 271.811 INF createWorld: New Puzukizu Mountains, A20, GameModeSurvival
- 2021-12-10T11:57:27 271.812 INF Occlusion: Enabled
- 2021-12-10T11:57:27 271.960 INF Started thread ChunkRegeneration
- 2021-12-10T11:57:27 271.961 INF Started thread ChunkCalc
- 2021-12-10T11:57:27 271.962 INF Started thread ChunkMeshBake
- 2021-12-10T11:57:27 272.099 INF World.Load: New Puzukizu Mountains
- 2021-12-10T11:57:27 272.111 INF BloodMoon SetDay: day 5, last day 0, freq 5, range 0
- 2021-12-10T11:57:28 273.178 INF ShapeControllers: 96
- 2021-12-10T11:57:30 274.875 INF [XUi] Initialized all window groups completed in 1896 ms total.
- 2021-12-10T11:58:00 304.640 INF Started thread GenerateChunks
- 2021-12-10T11:58:01 306.232 INF Calculating world hashes took 1580 ms (world size 264 MiB)
- 2021-12-10T11:58:02 307.028 INF Loading dtm raw file took 2381ms
- 2021-12-10T11:58:03 307.829 INF Biomes image size w= 8192, h = 8192
- 2021-12-10T11:58:05 310.343 INF Loading and creating biomes took 3315ms
- 2021-12-10T11:58:09 313.390 INF Loading and creating shader control textures took 3046ms
- 2021-12-10T11:58:10 314.923 INF Loading and parsing of generator took 1532ms
- 2021-12-10T11:58:10 315.064 INF Started thread SaveChunks C:\Users\BRPC1221\AppData\Roaming/7DaysToDie/Saves/New Puzukizu Mountains/A20\Region
- 2021-12-10T11:58:14 319.098 INF [DECO] read 137133/
- 2021-12-10T11:58:14 319.169 INF Dynamic Music Initialized on Server
- 2021-12-10T11:58:15 319.698 INF AstarManager Init
- 2021-12-10T11:58:15 320.003 INF WeatherManager: Init 8 weather packages
- 2021-12-10T11:58:20 324.602 INF WeatherManager: ApplySavedPackages
- 2021-12-10T11:58:20 324.607 INF createWorld() done
- 2021-12-10T11:58:20 324.610 INF Loading players.xml
- 2021-12-10T11:58:20 325.237 INF Created player with id=171
- 2021-12-10T11:58:20 325.374 INF Loaded player
- 2021-12-10T11:58:21 325.671 INF VehicleManager C:\Users\BRPC1221\AppData\Roaming/7DaysToDie/Saves/New Puzukizu Mountains/A20/vehicles.dat, loaded 0
- 2021-12-10T11:58:21 325.672 INF DroneManager C:\Users\BRPC1221\AppData\Roaming/7DaysToDie/Saves/New Puzukizu Mountains/A20/drones.dat, loaded 0
- 2021-12-10T11:58:21 325.777 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 0, default = 1
- 2021-12-10T11:58:21 325.777 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 32, default = 8
- 2021-12-10T11:58:21 325.777 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = -1, default = 7
- 2021-12-10T11:58:21 325.777 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 0, default = 72
- 2021-12-10T11:58:21 326.009 INF 285224 Origin Reposition (0.0, 0.0, 0.0) to (1520.0, 32.0, -2064.0)
- 2021-12-10T11:58:21 326.120 INF [DECO] written 137133, in 41ms
- 2021-12-10T11:58:21 326.130 INF [DECO] write thread 9ms
- 2021-12-10T11:58:22 326.500 INF OpenSpawnWindow
- 2021-12-10T11:58:22 327.189 INF Loading dymesh settings
- 2021-12-10T11:58:22 327.190 INF Dynamic Mesh Settings
- 2021-12-10T11:58:22 327.190 INF Use Imposter Values: False
- 2021-12-10T11:58:22 327.190 INF Only Player Areas: False
- 2021-12-10T11:58:22 327.190 INF Player Area Buffer: 3
- 2021-12-10T11:58:22 327.190 INF Max View Distance: 1000
- 2021-12-10T11:58:22 327.190 INF Regen all on new world: False
- 2021-12-10T11:58:22 327.190 INF Dymesh Enabled: True
- 2021-12-10T11:58:22 327.190 INF Dymesh Distance: 1000
- 2021-12-10T11:58:22 327.190 INF Dymesh LCB Only: False
- 2021-12-10T11:58:22 327.190 INF Dymesh LCB Buff: 3
- 2021-12-10T11:58:22 327.190 INF Dymesh Imposters: False
- 2021-12-10T11:58:22 327.190 INF Dymesh MaxRegion: 1
- 2021-12-10T11:58:22 327.190 INF Dymesh MaxItem: 3
- 2021-12-10T11:58:22 327.193 INF Prepping dynamic mesh. Resend Default: True
- 2021-12-10T11:58:22 327.193 INF Mesh location: C:\Users\BRPC1221\AppData\Roaming/7DaysToDie/Saves/New Puzukizu Mountains/A20/DynamicMeshes/
- 2021-12-10T11:58:22 327.193 INF StartGame done
- 2021-12-10T11:58:23 327.527 INF [Steamworks.NET] GameServer.Init successful
- Calling Animator.GotoState on Synchronize layer
- 2021-12-10T11:58:23 327.948 INF Warming dynamic mesh
- 2021-12-10T11:58:23 327.948 INF Creating dynamic mesh manager
- 2021-12-10T11:58:23 327.952 INF Dynamic mesh manager awake
- 2021-12-10T11:58:23 327.953 INF Mesh location: C:\Users\BRPC1221\AppData\Roaming/7DaysToDie/Saves/New Puzukizu Mountains/A20/DynamicMeshes/
- 2021-12-10T11:58:23 327.955 INF Loading Items: C:\Users\BRPC1221\AppData\Roaming/7DaysToDie/Saves/New Puzukizu Mountains/A20/DynamicMeshes/
- 2021-12-10T11:58:25 329.902 INF Loaded Items: 358
- 2021-12-10T11:58:25 329.902 WRN Loading all items took: 1.9480741 seconds.
- 2021-12-10T11:58:27 331.397 INF Meshlist count is now 1
- 2021-12-10T11:58:27 331.397 INF Meshlist count is now 2
- 2021-12-10T11:58:27 331.397 INF Force load took 1 seconds
- 2021-12-10T11:58:27 331.399 INF Clearing queues.
- 2021-12-10T11:58:27 331.399 INF Cleared queues.
- 2021-12-10T11:58:27 331.401 INF Dynamic thread starting
- 2021-12-10T11:58:27 331.404 INF Dymesh door replacement: imposterBlock
- 2021-12-10T11:58:27 331.507 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90153937512858629, public IP=3*.7*.1*.11*
- 2021-12-10T11:58:27 331.524 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
- 2021-12-10T11:58:27 331.760 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240994102973, server SteamID=90153937512858629, server public IP=3*.7*.1*.11*, server port=26900
- 2021-12-10T11:58:27 331.765 INF [Steamworks.NET] Lobby entered: 109775240994102973
- 2021-12-10T11:58:29 333.682 INF Missing paint ID XML entry: 255 for block 'concreteShapes:cubeTrimQuarterEdge'
- 2021-12-10T11:58:29 334.029 INF Respawn almost done
- 2021-12-10T11:58:29 334.038 INF PlayerSpawnedInWorld (reason: LoadedGame, position: 1527, 42, -2060): localplayer
- 2021-12-10T11:58:55 360.044 INF Time: 5.44m FPS: 47.19 Heap: 3887.8MB Max: 3887.8MB Chunks: 261 CGO: 140 Ply: 1 Zom: 1 Ent: 3 (3) Items: 0 CO: 1 RSS: 7001.0MB
- 2021-12-10T11:59:12 377.214 INF Entity zombieSteveCrawler 374 killed by Sal 171
- 2021-12-10T11:59:15 380.336 INF Saving 51 of chunks took 62ms
- 2021-12-10T11:59:15 380.377 INF [DECO] written 137133, in 40ms
- 2021-12-10T11:59:16 380.385 INF [DECO] write thread 7ms
- 2021-12-10T11:59:28 393.199 INF Time: 5.94m FPS: 55.24 Heap: 3917.7MB Max: 3917.7MB Chunks: 261 CGO: 140 Ply: 1 Zom: 0 Ent: 3 (3) Items: 0 CO: 1 RSS: 7128.7MB
- 2021-12-10T11:59:47 412.082 INF Saving 58 of chunks took 61ms
- 2021-12-10T11:59:49 413.526 INF Disconnect
- 2021-12-10T11:59:49 413.531 INF [NET] ServerShutdown
- 2021-12-10T11:59:49 413.531 INF NET: Stopping server protocols
- 2021-12-10T11:59:49 413.721 INF NET: LiteNetLib server stopped
- 2021-12-10T11:59:49 413.726 INF Exited thread SteamNetworkingServer
- 2021-12-10T11:59:49 413.727 INF [Steamworks.NET] NET: Server stopped
- 2021-12-10T11:59:49 413.729 INF SaveAndCleanupWorld
- 2021-12-10T11:59:49 413.810 INF Saving 66 of chunks took 61ms
- 2021-12-10T11:59:49 413.813 INF [Steamworks.NET] Stopping server
- 2021-12-10T11:59:49 413.836 INF [Steamworks.NET] Exiting Lobby
- 2021-12-10T11:59:49 414.273 INF AstarManager Cleanup
- 2021-12-10T11:59:50 414.387 INF Clearing queues.
- 2021-12-10T11:59:50 414.387 INF Cleared queues.
- 2021-12-10T11:59:50 415.284 INF Clearing queues.
- 2021-12-10T11:59:50 415.284 INF Cleared queues.
- 2021-12-10T11:59:50 415.285 INF Clear LOD Disabled Prefabs
- 2021-12-10T11:59:50 415.295 INF World.Unload
- 2021-12-10T11:59:50 415.299 INF Exited thread GenerateChunks
- 2021-12-10T11:59:50 415.358 INF Exited thread SaveChunks C:\Users\BRPC1221\AppData\Roaming/7DaysToDie/Saves/New Puzukizu Mountains/A20\Region
- 2021-12-10T11:59:51 415.461 INF World.Cleanup
- 2021-12-10T11:59:51 415.466 INF Exited thread ChunkRegeneration
- 2021-12-10T11:59:51 415.471 INF Exited thread ChunkCalc
- 2021-12-10T11:59:51 415.471 INF Exited thread ChunkMeshBake
- 2021-12-10T11:59:51 415.476 INF VehicleManager saving 0 (0 + 0)
- 2021-12-10T11:59:51 415.478 INF VehicleManager saved 9 bytes
- 2021-12-10T11:59:51 415.479 INF DroneManager saving 0 (0 + 0)
- 2021-12-10T11:59:51 415.481 INF DroneManager saved 9 bytes
- 2021-12-10T11:59:51 415.516 INF Persistent GamePrefs saved
- 2021-12-10T12:00:09 433.465 INF NET: Starting server protocols
- 2021-12-10T12:00:09 433.468 INF NET: LiteNetLib server started
- 2021-12-10T12:00:09 433.469 INF [Steamworks.NET] NET: Server started
- 2021-12-10T12:00:09 433.469 INF Started thread SteamNetworkingServer
- 2021-12-10T12:00:09 433.470 INF StartGame
- 2021-12-10T12:00:09 433.505 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 0
- GamePref.AirDropMarker = False
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 30
- GamePref.BedrollExpiryTime = 60
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 32
- GamePref.BloodMoonFrequency = 5
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 172.96.166.50
- GamePref.ConnectToServerPort = 18733
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 60
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 0
- GamePref.DropOnQuit = 0
- GamePref.DynamicMeshDistance = 1000
- GamePref.DynamicMeshEnabled = True
- GamePref.DynamicMeshLandClaimBuffer = 3
- GamePref.DynamicMeshLandClaimOnly = False
- GamePref.DynamicMeshMaxItemCache = 3
- GamePref.DynamicMeshMaxRegionCache = 1
- GamePref.DynamicMeshUseImposters = False
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = False
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 3
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = TEST
- GamePref.GameNameClient = A20
- GamePref.GameVersion = Alpha 20
- GamePref.GameWorld = New Puzukizu Mountains
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 5
- GamePref.LandClaimDeadZone = 0
- GamePref.LandClaimDecayMode = 2
- GamePref.LandClaimExpiryTime = 30
- GamePref.LandClaimOfflineDelay = 0
- GamePref.LandClaimOfflineDurabilityModifier = 256
- GamePref.LandClaimOnlineDurabilityModifier = 256
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadingTipRead = 11
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = -1
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 40
- GamePref.MaxSpawnedZombies = 75
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsControlsResetRevision = 6
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.45
- GamePref.OptionsDynamicMusicEnabled = False
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGfxAA = 0
- GamePref.OptionsGfxAASharpness = 0.1
- GamePref.OptionsGfxBloom = False
- GamePref.OptionsGfxBrightness = 0.5
- GamePref.OptionsGfxDOF = True
- GamePref.OptionsGfxDynamicMinFPS = 30
- GamePref.OptionsGfxDynamicMode = 0
- GamePref.OptionsGfxDynamicScale = 1
- GamePref.OptionsGfxFOV = 65
- GamePref.OptionsGfxGrassDistance = 3
- GamePref.OptionsGfxLODDistance = 1
- GamePref.OptionsGfxMotionBlur = 0
- GamePref.OptionsGfxObjQuality = 4
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxQualityPreset = 5
- GamePref.OptionsGfxReflectQuality = 3
- GamePref.OptionsGfxReflectShadows = True
- GamePref.OptionsGfxResetRevision = 3
- GamePref.OptionsGfxResolution = 0
- GamePref.OptionsGfxShadowDistance = 4
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 3
- GamePref.OptionsGfxStreamMipmaps = True
- GamePref.OptionsGfxSunShafts = True
- GamePref.OptionsGfxTerrainQuality = 4
- GamePref.OptionsGfxTexFilter = 3
- GamePref.OptionsGfxTexQuality = 0
- GamePref.OptionsGfxTreeDistance = 4
- GamePref.OptionsGfxUMATexQuality = 0
- GamePref.OptionsGfxViewDistance = 6
- GamePref.OptionsGfxVsync = 0
- GamePref.OptionsGfxWaterPtlLimiter = 1
- GamePref.OptionsGfxWaterQuality = 1
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 1
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsMenuMusicVolumeLevel = 0
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 1
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsUiFpsScaling = 1
- GamePref.OptionsVehicleMouseSensitivity = 0.5
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsWeaponAiming = False
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = False
- GamePref.PlayerAutologin = False
- GamePref.PlayerKillingMode = 0
- GamePref.PlayerName = Sal
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.PlaytestBiome = 3
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\BRPC1221\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP = 38.70.11.117
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 1
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 0
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = True
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 8081
- GamePref.TerminalWindowEnabled = True
- GamePref.TwitchBloodMoonAllowed = True
- GamePref.TwitchServerPermission = 90
- GamePref.UNUSED_LastLoadedPrefabSize =
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsFieldOfViewNew =
- GamePref.UNUSED_OptionsGamma =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsReflectionBounces =
- GamePref.UNUSED_OptionsReflectionCullList =
- GamePref.UNUSED_OptionsReflectionFarClip =
- GamePref.UNUSED_OptionsReflectionRefreshMode =
- GamePref.UNUSED_OptionsReflectionShadowDistance =
- GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsStreamingMipmapsBudget =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UNUSED_PlayerId =
- GamePref.UserDataFolder = C:\Users\BRPC1221\AppData\Roaming/7DaysToDie
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 100
- GamePref.ZombieBMMove = 3
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieFeralSense = 3
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 3
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 6
- GameStat.AnimalCount = 1
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 60
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 5
- GameStat.BloodMoonEnemyCount = 32
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 0
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = 0
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 3
- GameStat.GameDifficultyBonus = 1.2
- GameStat.GameModeId = 1
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = False
- GameStat.LandClaimCount = 5
- GameStat.LandClaimDeadZone = 0
- GameStat.LandClaimDecayMode = 2
- GameStat.LandClaimExpiryTime = 30
- GameStat.LandClaimOfflineDelay = 0
- GameStat.LandClaimOfflineDurabilityModifier = 256
- GameStat.LandClaimOnlineDurabilityModifier = 256
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 1
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = 0
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 0
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 6
- GameStat.TwitchBloodMoonAllowed = True
- GameStat.UNUSED_ShowZombieCounter =
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = True
- 2021-12-10T12:00:09 433.516 INF StartAsServer
- 2021-12-10T12:00:09 434.013 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
- 2021-12-10T12:00:09 434.013 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
- 2021-12-10T12:00:09 434.013 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
- 2021-12-10T12:00:09 434.017 INF Loaded (local): materials
- 2021-12-10T12:00:09 434.055 INF Loaded (local): physicsbodies
- 2021-12-10T12:00:09 434.078 INF Loaded (local): painting
- 2021-12-10T12:00:09 434.241 INF Loaded (local): shapes
- 2021-12-10T12:00:22 447.099 INF Block IDs with mapping
- Unloading 3 Unused Serialized files (Serialized files now loaded: 9)
- 2021-12-10T12:00:22 447.107 INF Block IDs total 13632, terr 44, last 13840
- 2021-12-10T12:00:22 447.117 INF Loaded (local): blocks
- Unloading 57198 unused Assets to reduce memory usage. Loaded Objects now: 92291.
- Total: 777.948400 ms (FindLiveObjects: 9.521400 ms CreateObjectMapping: 15.173900 ms MarkObjects: 707.840100 ms DeleteObjects: 45.412700 ms)
- 2021-12-10T12:00:23 448.021 INF Loaded (local): progression
- 2021-12-10T12:00:23 448.306 INF Loaded (local): buffs
- 2021-12-10T12:00:23 448.327 INF Loaded (local): misc
- 2021-12-10T12:00:24 449.016 INF Loaded (local): items
- 2021-12-10T12:00:24 449.168 INF Item IDs with mapping
- 2021-12-10T12:00:24 449.168 INF ItemIDs from Mapping
- 2021-12-10T12:00:24 449.217 INF Loaded (local): item_modifiers
- 2021-12-10T12:00:24 449.305 INF Loaded (local): entityclasses
- 2021-12-10T12:00:24 449.324 INF Loaded (local): qualityinfo
- 2021-12-10T12:00:25 449.454 INF Loaded (local): sounds
- 2021-12-10T12:00:25 449.764 INF Loaded (local): recipes
- 2021-12-10T12:00:25 449.793 INF Loaded (local): blockplaceholders
- 2021-12-10T12:00:25 449.900 INF Loaded (local): loot
- 2021-12-10T12:00:25 450.037 INF Loaded (local): entitygroups
- 2021-12-10T12:00:25 450.056 INF Loaded (local): utilityai
- 2021-12-10T12:00:25 450.079 INF Loaded (local): vehicles
- 2021-12-10T12:00:25 450.101 INF Loaded (local): rwgmixer
- 2021-12-10T12:00:25 450.120 INF Loaded (local): weathersurvival
- 2021-12-10T12:00:25 450.174 INF Loaded (local): archetypes
- 2021-12-10T12:00:25 450.221 INF Loaded (local): quests
- 2021-12-10T12:00:25 450.257 INF Loaded (local): traders
- 2021-12-10T12:00:25 450.269 INF Loaded (local): npc
- 2021-12-10T12:00:25 450.284 INF Loaded (local): dialogs
- 2021-12-10T12:00:25 450.313 INF Loaded (local): ui_display
- 2021-12-10T12:00:25 450.335 INF Loaded (local): nav_objects
- 2021-12-10T12:00:26 450.402 INF Loaded (local): gamestages
- 2021-12-10T12:00:26 450.490 INF Loaded (local): gameevents
- 2021-12-10T12:00:26 450.550 INF Loaded (local): twitch
- 2021-12-10T12:00:26 450.561 INF Loaded (local): twitch_events
- 2021-12-10T12:00:26 450.581 INF Loaded (local): dmscontent
- 2021-12-10T12:00:26 450.592 INF Loaded (local): color_mappings
- 2021-12-10T12:00:26 450.608 INF Loaded (local): XUi_Common/styles
- 2021-12-10T12:00:26 450.621 INF Loaded (local): XUi_Common/controls
- 2021-12-10T12:00:26 450.633 INF Loaded (local): XUi/styles
- 2021-12-10T12:00:26 450.657 INF Loaded (local): XUi/controls
- 2021-12-10T12:00:26 450.722 INF Loaded (local): XUi/windows
- 2021-12-10T12:00:26 450.760 INF Loaded (local): XUi/xui
- 2021-12-10T12:00:26 451.222 INF Loaded (local): biomes
- 2021-12-10T12:00:27 451.546 INF Loaded (local): worldglobal
- 2021-12-10T12:00:27 451.603 INF [XUi] Parsing all window groups completed in 693 ms total.
- 2021-12-10T12:00:27 452.200 INF Loaded (local): spawning
- 2021-12-10T12:00:28 452.712 INF Loaded (local): loadingscreen
- 2021-12-10T12:00:28 452.827 INF createWorld: New Puzukizu Mountains, TEST, GameModeSurvival
- 2021-12-10T12:00:28 452.827 INF Occlusion: Enabled
- 2021-12-10T12:00:28 452.856 INF ShapeControllers: 96
- 2021-12-10T12:00:28 452.861 INF Started thread ChunkRegeneration
- 2021-12-10T12:00:28 452.861 INF Started thread ChunkCalc
- 2021-12-10T12:00:28 452.862 INF Started thread ChunkMeshBake
- 2021-12-10T12:00:28 452.932 INF World.Load: New Puzukizu Mountains
- 2021-12-10T12:00:28 452.933 INF Loading base world file header...
- 2021-12-10T12:00:28 452.933 INF BloodMoon SetDay: day 5, last day 0, freq 5, range 0
- 2021-12-10T12:00:28 452.939 INF BloodMoon SetDay: day 5, last day 0, freq 5, range 0
- 2021-12-10T12:00:29 453.728 INF [XUi] Initialized all window groups completed in 1397 ms total.
- 2021-12-10T12:00:39 464.061 INF Started thread GenerateChunks
- 2021-12-10T12:00:40 464.603 INF Calculating world hashes took 504 ms (world size 264 MiB)
- 2021-12-10T12:00:40 465.148 INF Loading dtm raw file took 1050ms
- 2021-12-10T12:00:41 465.867 INF Biomes image size w= 8192, h = 8192
- 2021-12-10T12:00:44 468.390 INF Loading and creating biomes took 3242ms
- 2021-12-10T12:00:47 471.472 INF Loading and creating shader control textures took 3081ms
- 2021-12-10T12:00:48 473.209 INF Loading and parsing of generator took 1736ms
- 2021-12-10T12:00:48 473.212 INF Started thread SaveChunks C:\Users\BRPC1221\AppData\Roaming/7DaysToDie/Saves/New Puzukizu Mountains/TEST\Region
- 2021-12-10T12:00:52 476.966 INF [DECO] read /
- 2021-12-10T12:00:52 476.968 INF Decorating chunks
- 2021-12-10T12:00:53 478.122 INF Dynamic Music Initialized on Server
- 2021-12-10T12:00:54 478.609 INF AstarManager Init
- 2021-12-10T12:00:54 478.709 INF WeatherManager: Init 8 weather packages
- 2021-12-10T12:00:54 478.744 INF createWorld() done
- 2021-12-10T12:00:54 478.744 INF Loading players.xml
- 2021-12-10T12:00:54 478.849 INF Created player with id=375
- 2021-12-10T12:00:54 478.851 INF Loaded player
- 2021-12-10T12:00:54 478.995 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 0, default = 1
- 2021-12-10T12:00:54 478.996 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 32, default = 8
- 2021-12-10T12:00:54 478.996 INF Setting for 'EnemySpawnMode' does not match the default (server will go to the modded category): current = False, default = True
- 2021-12-10T12:00:54 478.996 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = -1, default = 7
- 2021-12-10T12:00:54 478.996 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 0, default = 72
- 2021-12-10T12:00:54 479.134 INF 307870 Origin Reposition (0.0, 0.0, 0.0) to (2448.0, 32.0, -2208.0)
- 2021-12-10T12:00:54 479.212 INF [DECO] written 136789, in 41ms
- 2021-12-10T12:00:54 479.221 INF [DECO] write thread 9ms
- 2021-12-10T12:00:54 479.231 INF OpenSpawnWindow
- 2021-12-10T12:00:54 479.264 INF Loading dymesh settings
- 2021-12-10T12:00:54 479.264 INF Dynamic Mesh Settings
- 2021-12-10T12:00:54 479.264 INF Use Imposter Values: False
- 2021-12-10T12:00:54 479.264 INF Only Player Areas: False
- 2021-12-10T12:00:54 479.264 INF Player Area Buffer: 3
- 2021-12-10T12:00:54 479.264 INF Max View Distance: 1000
- 2021-12-10T12:00:54 479.264 INF Regen all on new world: False
- 2021-12-10T12:00:54 479.264 INF Dymesh Enabled: True
- 2021-12-10T12:00:54 479.264 INF Dymesh Distance: 1000
- 2021-12-10T12:00:54 479.264 INF Dymesh LCB Only: False
- 2021-12-10T12:00:54 479.264 INF Dymesh LCB Buff: 3
- 2021-12-10T12:00:54 479.264 INF Dymesh Imposters: False
- 2021-12-10T12:00:54 479.264 INF Dymesh MaxRegion: 1
- 2021-12-10T12:00:54 479.264 INF Dymesh MaxItem: 3
- 2021-12-10T12:00:54 479.264 INF Prepping dynamic mesh. Resend Default: True
- 2021-12-10T12:00:54 479.264 INF Mesh location: C:\Users\BRPC1221\AppData\Roaming/7DaysToDie/Saves/New Puzukizu Mountains/TEST/DynamicMeshes/
- 2021-12-10T12:00:54 479.265 INF StartGame done
- 2021-12-10T12:00:54 479.302 INF [Steamworks.NET] GameServer.Init successful
- Calling Animator.GotoState on Synchronize layer
- 2021-12-10T12:00:56 481.232 INF Clearing queues.
- 2021-12-10T12:00:56 481.232 INF Cleared queues.
- 2021-12-10T12:00:56 481.232 INF Clear LOD Disabled Prefabs
- 2021-12-10T12:00:56 481.232 INF Clear LOD Disabled Prefabs
- 2021-12-10T12:00:56 481.232 INF Warming dynamic mesh
- 2021-12-10T12:00:56 481.232 INF Creating dynamic mesh manager
- 2021-12-10T12:00:56 481.232 INF Dynamic mesh manager awake
- 2021-12-10T12:00:56 481.232 INF Clear LOD Disabled Prefabs
- 2021-12-10T12:00:56 481.232 INF Mesh location: C:\Users\BRPC1221\AppData\Roaming/7DaysToDie/Saves/New Puzukizu Mountains/TEST/DynamicMeshes/
- 2021-12-10T12:00:56 481.233 INF Clearing queues.
- 2021-12-10T12:00:56 481.234 INF Cleared queues.
- 2021-12-10T12:00:56 481.234 INF Loading Items: C:\Users\BRPC1221\AppData\Roaming/7DaysToDie/Saves/New Puzukizu Mountains/TEST/DynamicMeshes/
- 2021-12-10T12:00:56 481.235 INF Loaded Items: 0
- 2021-12-10T12:00:56 481.235 WRN Loading all items took: 0.0009991 seconds.
- 2021-12-10T12:00:56 481.235 INF Meshlist count is now 1
- 2021-12-10T12:00:56 481.235 INF Meshlist count is now 2
- 2021-12-10T12:00:56 481.235 INF Force load took 0 seconds
- 2021-12-10T12:00:56 481.235 INF Clearing queues.
- 2021-12-10T12:00:56 481.235 INF Cleared queues.
- 2021-12-10T12:00:56 481.235 INF Clearing queues.
- 2021-12-10T12:00:56 481.235 INF Cleared queues.
- 2021-12-10T12:00:56 481.237 INF Dynamic thread starting
- 2021-12-10T12:00:56 481.237 INF Dymesh door replacement: imposterBlock
- 2021-12-10T12:00:56 481.331 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90153937515424769, public IP=3*.7*.1*.11*
- 2021-12-10T12:00:56 481.335 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
- 2021-12-10T12:00:57 481.543 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240994107482, server SteamID=90153937515424769, server public IP=3*.7*.1*.11*, server port=26900
- 2021-12-10T12:00:57 481.547 INF [Steamworks.NET] Lobby entered: 109775240994107482
- 2021-12-10T12:00:58 482.609 INF Respawn almost done
- 2021-12-10T12:00:58 482.613 INF PlayerSpawnedInWorld (reason: NewGame, position: 2452, 48, -2207): localplayer
- 2021-12-10T12:01:00 484.714 INF MinEventLogMessage: XP gained during the last level:
- 2021-12-10T12:01:00 484.715 INF CVarLogValue: $xpFromLootThisLevel == 0
- 2021-12-10T12:01:00 484.715 INF CVarLogValue: $xpFromHarvestingThisLevel == 0
- 2021-12-10T12:01:00 484.715 INF CVarLogValue: $xpFromKillThisLevel == 0
- 2021-12-10T12:01:06 491.098 INF Time: 7.26m FPS: 72.88 Heap: 5742.6MB Max: 5742.6MB Chunks: 495 CGO: 100 Ply: 1 Zom: 0 Ent: 2 (5) Items: 0 CO: 1 RSS: 9271.9MB
- 2021-12-10T12:01:15 499.842 INF Executing command 'DM'
- 2021-12-10T12:01:23 507.715 INF Saving 158 of chunks took 125ms
- 2021-12-10T12:01:31 516.040 INF 310287 Origin Reposition (2448.0, 32.0, -2208.0) to (-1072.0, 32.0, -528.0)
- 2021-12-10T12:01:32 516.434 WRN No chunk for position -1012, 48, -528, can not add childs to pos -1012, 47, -529! Block tarpHangingRed
- 2021-12-10T12:01:32 516.942 WRN No chunk for position -1076, 50, -448, can not add childs to pos -1077, 49, -449! Block rockResource02
- Calling Animator.GotoState on Synchronize layer
- 2021-12-10T12:01:32 517.319 WRN No chunk for position -1062, 49, -432, can not add childs to pos -1062, 49, -433! Block sandbagCorner02Long
- 2021-12-10T12:01:33 517.653 INF Respawn almost done
- 2021-12-10T12:01:33 517.654 INF PlayerSpawnedInWorld (reason: Teleport, position: -1071, 49, -527): localplayer
- 2021-12-10T12:01:33 517.912 WRN No chunk for position -960, 50, -442, can not add childs to pos -961, 49, -442! Block cntCar03SedanDamage2v07
- 2021-12-10T12:01:33 517.971 WRN Path node otherHeight bad -0.2099994, ( 4500, 16800, 41500), ( 4500, 17010, 41500)
- 2021-12-10T12:01:33 517.971 WRN Path node otherHeight bad -0.2099994, ( 4500, 16800, 41500), ( 4500, 17010, 41500)
- 2021-12-10T12:01:33 517.971 WRN Path node otherHeight bad -0.2099994, ( 4500, 16800, 41500), ( 4500, 17010, 41500)
- 2021-12-10T12:01:33 517.971 WRN Path node otherHeight bad -0.2099994, ( 4500, 16800, 41500), ( 4500, 17010, 41500)
- 2021-12-10T12:01:33 517.971 WRN Path node otherHeight bad -0.2099994, ( 4500, 16800, 41500), ( 4500, 17010, 41500)
- 2021-12-10T12:01:33 518.294 INF Respawn almost done
- 2021-12-10T12:01:33 518.295 INF PlayerSpawnedInWorld (reason: Teleport, position: -1034, 49, -467): localplayer
- Calling Animator.GotoState on Synchronize layer
- 2021-12-10T12:01:38 523.194 INF Time: 7.76m FPS: 46.12 Heap: 6003.3MB Max: 6003.3MB Chunks: 528 CGO: 110 Ply: 1 Zom: 2 Ent: 3 (7) Items: 0 CO: 1 RSS: 9443.2MB
- 2021-12-10T12:01:55 540.331 INF 311616 Origin Reposition (-1072.0, 32.0, -528.0) to (-1424.0, 176.0, -480.0)
- 2021-12-10T12:01:56 541.184 INF Respawn almost done
- 2021-12-10T12:01:56 541.184 INF PlayerSpawnedInWorld (reason: Teleport, position: -1416, 41, -465): localplayer
- Calling Animator.GotoState on Synchronize layer
- 2021-12-10T12:01:57 542.058 INF [DECO] written 136870, in 41ms
- 2021-12-10T12:01:57 542.068 INF [DECO] write thread 9ms
- 2021-12-10T12:02:08 552.898 INF Saving 138 of chunks took 83ms
- 2021-12-10T12:02:09 554.145 INF Disconnect
- 2021-12-10T12:02:09 554.150 INF [NET] ServerShutdown
- 2021-12-10T12:02:09 554.150 INF NET: Stopping server protocols
- 2021-12-10T12:02:10 554.440 INF NET: LiteNetLib server stopped
- 2021-12-10T12:02:10 554.446 INF Exited thread SteamNetworkingServer
- 2021-12-10T12:02:10 554.446 INF [Steamworks.NET] NET: Server stopped
- 2021-12-10T12:02:10 554.446 INF SaveAndCleanupWorld
- 2021-12-10T12:02:10 554.500 INF Saving 35 of chunks took 41ms
- 2021-12-10T12:02:10 554.501 INF [Steamworks.NET] Stopping server
- 2021-12-10T12:02:10 554.516 INF [Steamworks.NET] Exiting Lobby
- 2021-12-10T12:02:10 554.859 INF AstarManager Cleanup
- 2021-12-10T12:02:10 555.026 INF Clearing queues.
- 2021-12-10T12:02:10 555.027 INF Cleared queues.
- 2021-12-10T12:02:11 555.863 INF Clearing queues.
- 2021-12-10T12:02:11 555.863 INF Cleared queues.
- 2021-12-10T12:02:11 555.863 INF Clear LOD Disabled Prefabs
- 2021-12-10T12:02:11 555.864 INF World.Unload
- 2021-12-10T12:02:11 555.876 INF Exited thread GenerateChunks
- 2021-12-10T12:02:11 555.914 INF Exited thread SaveChunks C:\Users\BRPC1221\AppData\Roaming/7DaysToDie/Saves/New Puzukizu Mountains/TEST\Region
- 2021-12-10T12:02:11 555.978 INF World.Cleanup
- 2021-12-10T12:02:11 555.980 INF Exited thread ChunkRegeneration
- 2021-12-10T12:02:11 555.985 INF Exited thread ChunkCalc
- 2021-12-10T12:02:11 555.985 INF Exited thread ChunkMeshBake
- 2021-12-10T12:02:11 555.986 INF VehicleManager saving 0 (0 + 0)
- 2021-12-10T12:02:11 555.987 INF VehicleManager saved 9 bytes
- 2021-12-10T12:02:11 555.987 INF DroneManager saving 0 (0 + 0)
- 2021-12-10T12:02:11 555.988 INF DroneManager saved 9 bytes
- 2021-12-10T12:02:11 556.027 INF Persistent GamePrefs saved
- 2021-12-10T12:02:14 559.031 INF NET: Starting server protocols
- 2021-12-10T12:02:14 559.034 INF NET: LiteNetLib server started
- 2021-12-10T12:02:14 559.035 INF [Steamworks.NET] NET: Server started
- 2021-12-10T12:02:14 559.035 INF Started thread SteamNetworkingServer
- 2021-12-10T12:02:14 559.035 INF StartGame
- 2021-12-10T12:02:14 559.073 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 0
- GamePref.AirDropMarker = False
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 30
- GamePref.BedrollExpiryTime = 60
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 32
- GamePref.BloodMoonFrequency = 5
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 172.96.166.50
- GamePref.ConnectToServerPort = 18733
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 60
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 0
- GamePref.DropOnQuit = 0
- GamePref.DynamicMeshDistance = 1000
- GamePref.DynamicMeshEnabled = True
- GamePref.DynamicMeshLandClaimBuffer = 3
- GamePref.DynamicMeshLandClaimOnly = False
- GamePref.DynamicMeshMaxItemCache = 3
- GamePref.DynamicMeshMaxRegionCache = 1
- GamePref.DynamicMeshUseImposters = False
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = False
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 3
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = TEST
- GamePref.GameNameClient = TEST
- GamePref.GameVersion = Alpha 20
- GamePref.GameWorld = New Puzukizu Mountains
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 5
- GamePref.LandClaimDeadZone = 0
- GamePref.LandClaimDecayMode = 2
- GamePref.LandClaimExpiryTime = 30
- GamePref.LandClaimOfflineDelay = 0
- GamePref.LandClaimOfflineDurabilityModifier = 256
- GamePref.LandClaimOnlineDurabilityModifier = 256
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadingTipRead = 12
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = -1
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 40
- GamePref.MaxSpawnedZombies = 75
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsControlsResetRevision = 6
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.45
- GamePref.OptionsDynamicMusicEnabled = False
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGfxAA = 0
- GamePref.OptionsGfxAASharpness = 0.1
- GamePref.OptionsGfxBloom = False
- GamePref.OptionsGfxBrightness = 0.5
- GamePref.OptionsGfxDOF = True
- GamePref.OptionsGfxDynamicMinFPS = 30
- GamePref.OptionsGfxDynamicMode = 0
- GamePref.OptionsGfxDynamicScale = 1
- GamePref.OptionsGfxFOV = 65
- GamePref.OptionsGfxGrassDistance = 3
- GamePref.OptionsGfxLODDistance = 1
- GamePref.OptionsGfxMotionBlur = 0
- GamePref.OptionsGfxObjQuality = 4
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxQualityPreset = 5
- GamePref.OptionsGfxReflectQuality = 3
- GamePref.OptionsGfxReflectShadows = True
- GamePref.OptionsGfxResetRevision = 3
- GamePref.OptionsGfxResolution = 0
- GamePref.OptionsGfxShadowDistance = 4
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 3
- GamePref.OptionsGfxStreamMipmaps = True
- GamePref.OptionsGfxSunShafts = True
- GamePref.OptionsGfxTerrainQuality = 4
- GamePref.OptionsGfxTexFilter = 3
- GamePref.OptionsGfxTexQuality = 0
- GamePref.OptionsGfxTreeDistance = 4
- GamePref.OptionsGfxUMATexQuality = 0
- GamePref.OptionsGfxViewDistance = 6
- GamePref.OptionsGfxVsync = 0
- GamePref.OptionsGfxWaterPtlLimiter = 1
- GamePref.OptionsGfxWaterQuality = 1
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 1
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsMenuMusicVolumeLevel = 0
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 1
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsUiFpsScaling = 1
- GamePref.OptionsVehicleMouseSensitivity = 0.5
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsWeaponAiming = False
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = False
- GamePref.PlayerAutologin = False
- GamePref.PlayerKillingMode = 0
- GamePref.PlayerName = Sal
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.PlaytestBiome = 3
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\BRPC1221\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP = 38.70.11.117
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 1
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 0
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = True
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 8081
- GamePref.TerminalWindowEnabled = True
- GamePref.TwitchBloodMoonAllowed = True
- GamePref.TwitchServerPermission = 90
- GamePref.UNUSED_LastLoadedPrefabSize =
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsFieldOfViewNew =
- GamePref.UNUSED_OptionsGamma =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsReflectionBounces =
- GamePref.UNUSED_OptionsReflectionCullList =
- GamePref.UNUSED_OptionsReflectionFarClip =
- GamePref.UNUSED_OptionsReflectionRefreshMode =
- GamePref.UNUSED_OptionsReflectionShadowDistance =
- GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsStreamingMipmapsBudget =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UNUSED_PlayerId =
- GamePref.UserDataFolder = C:\Users\BRPC1221\AppData\Roaming/7DaysToDie
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 100
- GamePref.ZombieBMMove = 3
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieFeralSense = 3
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 3
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 6
- GameStat.AnimalCount = 1
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 60
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 5
- GameStat.BloodMoonEnemyCount = 32
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 0
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = 0
- GameStat.EnemySpawnMode = False
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 3
- GameStat.GameDifficultyBonus = 1.2
- GameStat.GameModeId = 1
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = False
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = False
- GameStat.LandClaimCount = 5
- GameStat.LandClaimDeadZone = 0
- GameStat.LandClaimDecayMode = 2
- GameStat.LandClaimExpiryTime = 30
- GameStat.LandClaimOfflineDelay = 0
- GameStat.LandClaimOfflineDurabilityModifier = 256
- GameStat.LandClaimOnlineDurabilityModifier = 256
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 1
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = 0
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 0
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 6
- GameStat.TwitchBloodMoonAllowed = True
- GameStat.UNUSED_ShowZombieCounter =
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = True
- 2021-12-10T12:02:14 559.083 INF StartAsServer
- 2021-12-10T12:02:15 559.614 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
- 2021-12-10T12:02:15 559.614 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
- 2021-12-10T12:02:15 559.614 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
- 2021-12-10T12:02:15 559.619 INF Loaded (local): materials
- 2021-12-10T12:02:15 559.655 INF Loaded (local): physicsbodies
- 2021-12-10T12:02:15 559.679 INF Loaded (local): painting
- 2021-12-10T12:02:15 559.848 INF Loaded (local): shapes
- 2021-12-10T12:02:28 573.286 INF Block IDs with mapping
- Unloading 3 Unused Serialized files (Serialized files now loaded: 10)
- 2021-12-10T12:02:28 573.294 INF Block IDs total 13632, terr 44, last 13840
- 2021-12-10T12:02:28 573.309 INF Loaded (local): blocks
- Unloading 55898 unused Assets to reduce memory usage. Loaded Objects now: 92981.
- Total: 974.832700 ms (FindLiveObjects: 9.505600 ms CreateObjectMapping: 12.477400 ms MarkObjects: 894.704500 ms DeleteObjects: 58.144800 ms)
- 2021-12-10T12:02:30 574.511 INF Loaded (local): progression
- 2021-12-10T12:02:30 574.954 INF Loaded (local): buffs
- 2021-12-10T12:02:30 574.968 INF Loaded (local): misc
- 2021-12-10T12:02:31 575.524 INF Loaded (local): items
- 2021-12-10T12:02:31 575.585 INF Item IDs with mapping
- 2021-12-10T12:02:31 575.585 INF ItemIDs from Mapping
- 2021-12-10T12:02:31 575.635 INF Loaded (local): item_modifiers
- 2021-12-10T12:02:31 575.721 INF Loaded (local): entityclasses
- 2021-12-10T12:02:31 575.731 INF Loaded (local): qualityinfo
- 2021-12-10T12:02:31 575.893 INF Loaded (local): sounds
- 2021-12-10T12:02:31 576.214 INF Loaded (local): recipes
- 2021-12-10T12:02:31 576.241 INF Loaded (local): blockplaceholders
- 2021-12-10T12:02:31 576.339 INF Loaded (local): loot
- 2021-12-10T12:02:32 576.478 INF Loaded (local): entitygroups
- 2021-12-10T12:02:32 576.490 INF Loaded (local): utilityai
- 2021-12-10T12:02:32 576.507 INF Loaded (local): vehicles
- 2021-12-10T12:02:32 576.525 INF Loaded (local): rwgmixer
- 2021-12-10T12:02:32 576.544 INF Loaded (local): weathersurvival
- 2021-12-10T12:02:32 576.597 INF Loaded (local): archetypes
- 2021-12-10T12:02:32 576.643 INF Loaded (local): quests
- 2021-12-10T12:02:32 576.680 INF Loaded (local): traders
- 2021-12-10T12:02:32 576.698 INF Loaded (local): npc
- 2021-12-10T12:02:32 576.717 INF Loaded (local): dialogs
- 2021-12-10T12:02:32 576.748 INF Loaded (local): ui_display
- 2021-12-10T12:02:32 576.769 INF Loaded (local): nav_objects
- 2021-12-10T12:02:32 576.829 INF Loaded (local): gamestages
- 2021-12-10T12:02:32 576.919 INF Loaded (local): gameevents
- 2021-12-10T12:02:32 576.974 INF Loaded (local): twitch
- 2021-12-10T12:02:32 576.984 INF Loaded (local): twitch_events
- 2021-12-10T12:02:32 577.003 INF Loaded (local): dmscontent
- 2021-12-10T12:02:32 577.013 INF Loaded (local): color_mappings
- 2021-12-10T12:02:32 577.027 INF Loaded (local): XUi_Common/styles
- 2021-12-10T12:02:32 577.042 INF Loaded (local): XUi_Common/controls
- 2021-12-10T12:02:32 577.051 INF Loaded (local): XUi/styles
- 2021-12-10T12:02:32 577.076 INF Loaded (local): XUi/controls
- 2021-12-10T12:02:32 577.140 INF Loaded (local): XUi/windows
- 2021-12-10T12:02:32 577.178 INF Loaded (local): XUi/xui
- 2021-12-10T12:02:33 577.786 INF Loaded (local): biomes
- 2021-12-10T12:02:33 578.129 INF Loaded (local): worldglobal
- 2021-12-10T12:02:33 578.311 INF [XUi] Parsing all window groups completed in 914 ms total.
- 2021-12-10T12:02:34 578.581 INF Loaded (local): spawning
- 2021-12-10T12:02:34 579.323 INF Loaded (local): loadingscreen
- 2021-12-10T12:02:35 579.563 INF createWorld: New Puzukizu Mountains, TEST, GameModeSurvival
- 2021-12-10T12:02:35 579.563 INF Occlusion: Enabled
- 2021-12-10T12:02:35 579.696 INF Started thread ChunkRegeneration
- 2021-12-10T12:02:35 579.697 INF Started thread ChunkCalc
- 2021-12-10T12:02:35 579.697 INF Started thread ChunkMeshBake
- 2021-12-10T12:02:35 579.765 INF World.Load: New Puzukizu Mountains
- 2021-12-10T12:02:35 579.766 INF BloodMoon SetDay: day 5, last day 0, freq 5, range 0
- 2021-12-10T12:02:35 579.830 INF ShapeControllers: 96
- 2021-12-10T12:02:36 580.986 INF [XUi] Initialized all window groups completed in 1600 ms total.
- 2021-12-10T12:02:46 591.213 INF Started thread GenerateChunks
- 2021-12-10T12:02:47 591.764 INF Calculating world hashes took 546 ms (world size 264 MiB)
- 2021-12-10T12:02:47 592.300 INF Loading dtm raw file took 1084ms
- 2021-12-10T12:02:48 593.021 INF Biomes image size w= 8192, h = 8192
- 2021-12-10T12:02:51 595.989 INF Loading and creating biomes took 3689ms
- 2021-12-10T12:02:54 598.816 INF Loading and creating shader control textures took 2826ms
- 2021-12-10T12:02:56 601.169 INF Loading and parsing of generator took 2353ms
- 2021-12-10T12:02:56 601.180 INF Started thread SaveChunks C:\Users\BRPC1221\AppData\Roaming/7DaysToDie/Saves/New Puzukizu Mountains/TEST\Region
- 2021-12-10T12:03:00 605.226 INF [DECO] read 136870/
- 2021-12-10T12:03:01 605.514 INF Dynamic Music Initialized on Server
- 2021-12-10T12:03:01 606.273 INF AstarManager Init
- 2021-12-10T12:03:02 606.389 INF WeatherManager: Init 8 weather packages
- 2021-12-10T12:03:02 606.397 INF WeatherManager: ApplySavedPackages
- 2021-12-10T12:03:02 606.451 INF createWorld() done
- 2021-12-10T12:03:02 606.451 INF Loading players.xml
- 2021-12-10T12:03:02 606.583 INF Created player with id=375
- 2021-12-10T12:03:02 606.598 INF Loaded player
- 2021-12-10T12:03:02 606.678 INF VehicleManager C:\Users\BRPC1221\AppData\Roaming/7DaysToDie/Saves/New Puzukizu Mountains/TEST/vehicles.dat, loaded 0
- 2021-12-10T12:03:02 606.679 INF DroneManager C:\Users\BRPC1221\AppData\Roaming/7DaysToDie/Saves/New Puzukizu Mountains/TEST/drones.dat, loaded 0
- 2021-12-10T12:03:02 606.748 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 0, default = 1
- 2021-12-10T12:03:02 606.748 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 32, default = 8
- 2021-12-10T12:03:02 606.748 INF Setting for 'EnemySpawnMode' does not match the default (server will go to the modded category): current = False, default = True
- 2021-12-10T12:03:02 606.748 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = -1, default = 7
- 2021-12-10T12:03:02 606.748 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 0, default = 72
- 2021-12-10T12:03:02 606.858 INF 316568 Origin Reposition (0.0, 0.0, 0.0) to (-1424.0, 32.0, -464.0)
- 2021-12-10T12:03:02 606.894 INF OpenSpawnWindow
- 2021-12-10T12:03:02 606.922 INF Loading dymesh settings
- 2021-12-10T12:03:02 606.922 INF Dynamic Mesh Settings
- 2021-12-10T12:03:02 606.922 INF Use Imposter Values: False
- 2021-12-10T12:03:02 606.922 INF Only Player Areas: False
- 2021-12-10T12:03:02 606.922 INF Player Area Buffer: 3
- 2021-12-10T12:03:02 606.922 INF Max View Distance: 1000
- 2021-12-10T12:03:02 606.923 INF Regen all on new world: False
- 2021-12-10T12:03:02 606.923 INF Dymesh Enabled: True
- 2021-12-10T12:03:02 606.923 INF Dymesh Distance: 1000
- 2021-12-10T12:03:02 606.923 INF Dymesh LCB Only: False
- 2021-12-10T12:03:02 606.923 INF Dymesh LCB Buff: 3
- 2021-12-10T12:03:02 606.923 INF Dymesh Imposters: False
- 2021-12-10T12:03:02 606.923 INF Dymesh MaxRegion: 1
- 2021-12-10T12:03:02 606.923 INF Dymesh MaxItem: 3
- 2021-12-10T12:03:02 606.923 INF Prepping dynamic mesh. Resend Default: True
- 2021-12-10T12:03:02 606.923 INF Mesh location: C:\Users\BRPC1221\AppData\Roaming/7DaysToDie/Saves/New Puzukizu Mountains/TEST/DynamicMeshes/
- 2021-12-10T12:03:02 606.923 INF StartGame done
- 2021-12-10T12:03:02 606.959 INF [Steamworks.NET] GameServer.Init successful
- 2021-12-10T12:03:02 607.285 INF Time: 8.84m FPS: 13.36 Heap: 6415.9MB Max: 6415.9MB Chunks: 456 CGO: 6 Ply: 1 Zom: 0 Ent: 2 (8) Items: 0 CO: 1 RSS: 9780.6MB
- Calling Animator.GotoState on Synchronize layer
- 2021-12-10T12:03:03 608.344 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90153937573867529, public IP=3*.7*.1*.11*
- 2021-12-10T12:03:03 608.347 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
- 2021-12-10T12:03:05 609.388 INF Clearing queues.
- 2021-12-10T12:03:05 609.389 INF Cleared queues.
- 2021-12-10T12:03:05 609.389 INF Clear LOD Disabled Prefabs
- 2021-12-10T12:03:05 609.389 INF Clear LOD Disabled Prefabs
- 2021-12-10T12:03:05 609.389 INF Warming dynamic mesh
- 2021-12-10T12:03:05 609.389 INF Creating dynamic mesh manager
- 2021-12-10T12:03:05 609.389 INF Dynamic mesh manager awake
- 2021-12-10T12:03:05 609.389 INF Clear LOD Disabled Prefabs
- 2021-12-10T12:03:05 609.389 INF Mesh location: C:\Users\BRPC1221\AppData\Roaming/7DaysToDie/Saves/New Puzukizu Mountains/TEST/DynamicMeshes/
- 2021-12-10T12:03:05 609.389 INF Clearing queues.
- 2021-12-10T12:03:05 609.389 INF Cleared queues.
- 2021-12-10T12:03:05 609.389 INF Loading Items: C:\Users\BRPC1221\AppData\Roaming/7DaysToDie/Saves/New Puzukizu Mountains/TEST/DynamicMeshes/
- 2021-12-10T12:03:05 609.389 INF Loaded Items: 0
- 2021-12-10T12:03:05 609.389 WRN Loading all items took: 0 seconds.
- 2021-12-10T12:03:05 609.389 INF Meshlist count is now 1
- 2021-12-10T12:03:05 609.390 INF Meshlist count is now 2
- 2021-12-10T12:03:05 609.390 INF Force load took 0 seconds
- 2021-12-10T12:03:05 609.390 INF Clearing queues.
- 2021-12-10T12:03:05 609.390 INF Cleared queues.
- 2021-12-10T12:03:05 609.390 INF Clearing queues.
- 2021-12-10T12:03:05 609.390 INF Cleared queues.
- 2021-12-10T12:03:05 609.391 INF Dynamic thread starting
- 2021-12-10T12:03:05 609.391 INF Dymesh door replacement: imposterBlock
- 2021-12-10T12:03:05 609.429 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240994111287, server SteamID=90153937573867529, server public IP=3*.7*.1*.11*, server port=26900
- 2021-12-10T12:03:05 609.433 INF [Steamworks.NET] Lobby entered: 109775240994111287
- 2021-12-10T12:03:05 609.834 INF Respawn almost done
- 2021-12-10T12:03:05 609.835 INF PlayerSpawnedInWorld (reason: LoadedGame, position: -1415, 41, -464): localplayer
- 2021-12-10T12:03:18 622.762 INF [DECO] written 136870, in 34ms
- 2021-12-10T12:03:18 622.772 INF [DECO] write thread 9ms
- 2021-12-10T12:03:19 624.125 INF Saving 55 of chunks took 41ms
- 2021-12-10T12:03:22 626.463 INF Executing command 'DM'
- 2021-12-10T12:03:23 628.279 INF Saving 49 of chunks took 62ms
- 2021-12-10T12:03:36 641.329 INF Time: 9.34m FPS: 88.30 Heap: 5337.7MB Max: 6415.9MB Chunks: 472 CGO: 110 Ply: 1 Zom: 0 Ent: 2 (8) Items: 0 CO: 1 RSS: 9773.2MB
- 2021-12-10T12:03:49 653.894 INF Saving 54 of chunks took 40ms
- 2021-12-10T12:03:51 655.898 INF Disconnect
- 2021-12-10T12:03:51 655.903 INF [NET] ServerShutdown
- 2021-12-10T12:03:51 655.903 INF NET: Stopping server protocols
- 2021-12-10T12:03:51 656.332 INF NET: LiteNetLib server stopped
- 2021-12-10T12:03:51 656.338 INF Exited thread SteamNetworkingServer
- 2021-12-10T12:03:51 656.338 INF [Steamworks.NET] NET: Server stopped
- 2021-12-10T12:03:51 656.338 INF SaveAndCleanupWorld
- 2021-12-10T12:03:52 656.420 INF Saving 47 of chunks took 62ms
- 2021-12-10T12:03:52 656.420 INF [Steamworks.NET] Stopping server
- 2021-12-10T12:03:52 656.434 INF [Steamworks.NET] Exiting Lobby
- 2021-12-10T12:03:52 656.846 INF AstarManager Cleanup
- 2021-12-10T12:03:52 656.981 INF Clearing queues.
- 2021-12-10T12:03:52 656.981 INF Cleared queues.
- 2021-12-10T12:03:53 657.848 INF Clearing queues.
- 2021-12-10T12:03:53 657.848 INF Cleared queues.
- 2021-12-10T12:03:53 657.848 INF Clear LOD Disabled Prefabs
- 2021-12-10T12:03:53 657.850 INF World.Unload
- 2021-12-10T12:03:53 657.861 INF Exited thread GenerateChunks
- 2021-12-10T12:03:53 657.915 INF Exited thread SaveChunks C:\Users\BRPC1221\AppData\Roaming/7DaysToDie/Saves/New Puzukizu Mountains/TEST\Region
- 2021-12-10T12:03:53 657.969 INF World.Cleanup
- 2021-12-10T12:03:53 657.970 INF Exited thread ChunkRegeneration
- 2021-12-10T12:03:53 657.976 INF Exited thread ChunkCalc
- 2021-12-10T12:03:53 657.976 INF Exited thread ChunkMeshBake
- 2021-12-10T12:03:53 657.976 INF VehicleManager saving 0 (0 + 0)
- 2021-12-10T12:03:53 657.978 INF VehicleManager saved 9 bytes
- 2021-12-10T12:03:53 657.978 INF DroneManager saving 0 (0 + 0)
- 2021-12-10T12:03:53 657.980 INF DroneManager saved 9 bytes
- 2021-12-10T12:03:53 658.005 INF Persistent GamePrefs saved
- 2021-12-10T12:03:54 659.251 INF Preparing quit
- 2021-12-10T12:03:54 659.256 INF Persistent GamePrefs saved
- 2021-12-10T12:03:54 659.257 INF Cleanup
- 2021-12-10T12:03:55 659.804 INF AchievementManager.Cleanup
- 2021-12-10T12:03:55 660.331 INF Terminating threads
- 2021-12-10T12:03:55 660.331 INF OnApplicationQuit
- 2021-12-10T12:03:55 660.334 INF Terminating threads
- 2021-12-10T12:03:55 660.334 INF OnApplicationQuit
- 2021-12-10T12:03:56 660.478 INF [GSM] GameSparks Disconnected
- 2021-12-10T12:03:56 660.989 INF Terminating threads
- 2021-12-10T12:03:56 660.989 INF OnApplicationQuit
- 2021-12-10T12:03:56 660.990 INF Terminating threads
- 2021-12-10T12:03:56 660.990 INF OnApplicationQuit
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 3bd4 -> priority: 1
- Thread -> id: 1578 -> priority: 1
- Thread -> id: 5f4 -> priority: 1
- Thread -> id: 3418 -> priority: 1
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