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May 23rd, 2018
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  1. FastPlace:
  2.   cancel_seconds: 1
  3. FastBreak:
  4.   cancel_seconds: 1
  5. Phase:
  6.   check_when_flying: false
  7. Exploits:
  8.   check_ping_spoof: true
  9. EntityMove:
  10.   check_speed: true
  11.   check_vertical: true
  12. Clip:
  13.   check_when_flying: false
  14.   check_instant_movements: false
  15.   check_inside_movements: false
  16.   check_block_change: false
  17.   check_pistons: false
  18. Criticals:
  19.   check_location: false
  20.   check_position: false
  21.   check_mini_jump: false
  22. BoatMove:
  23.   check_horizontal: false
  24.   check_vertical: false
  25.   check_stable: false
  26.   check_packets: false
  27. HitReach:
  28.   horizontal_distance: 4.0
  29.   vertical_distance: 4.5
  30. Speed:
  31.   check_sneaking: true
  32.   check_walking: false
  33. Velocity:
  34.   check_distance: true
  35.   check_vertical: true
  36.   check_horizontal: true
  37.   check_combined: true
  38.   check_extreme: true
  39.   check_opposite: true
  40.   check_direction: true
  41.   check_prediction: true
  42. FastClicks:
  43.   cps_limit: 18
  44.   check_cps: true
  45.   check_click_time: true
  46.   check_click_consistency: true
  47. ImpossibleActions:
  48.   check_tower: true
  49.   check_scaffold: true
  50.   check_actions: true
  51.   check_cactus: false
  52.   check_item_usage: true
  53.   cancel_seconds: 1
  54. Nuker:
  55.   max_breaks_per_second: 50
  56.   cancel_seconds: 2
  57. FastBow:
  58.   check_bow_force: true
  59.   check_bow_shots: true
  60. NoSwing:
  61.   check_damage: false
  62.   check_breaking: false
  63. ImpossibleInventory:
  64.   check_sneaking: false
  65.   check_sprinting: true
  66.   check_sleeping: true
  67.   check_walking: true
  68.   check_dead: true
  69.   check_sprint_jumping: true
  70.   check_walk_jumping: true
  71. Sprint:
  72.   check_food_sprinting: true
  73.   check_omnidirectional_sprinting: true
  74. KillAura:
  75.   check_overall: true
  76.   check_accuracy: true
  77.   check_angle: true
  78.   check_block_raytrace: true
  79.   check_combined: true
  80.   check_direction: true
  81.   check_entity_raytrace: true
  82.   check_hits_per_second: true
  83.   check_hit_time: true
  84.   check_impossible_hits: true
  85.   check_item_usage: false
  86.   check_pitch_movement: true
  87.   check_yaw_movement: true
  88.   check_rapid_hits: true
  89.   check_rotations: true
  90.   check_hitbox: true
  91.   check_aim_consistency: true
  92.   check_aim_accuracy: true
  93.   check_comparison: true
  94.   check_modulo: true
  95.   check_stability: true
  96.   check_precision: true
  97. GhostHand:
  98.   check_block_breaking: true
  99.   check_player_interactions: false
  100. IrregularMovements:
  101.   check_combat: true
  102.   check_step_hacking: true
  103.   check_bouncing_blocks: false
  104.   check_block_climbing: true
  105.   check_hop_movement: false
  106.   check_jump_movement: false
  107. Jesus:
  108.   check_speed: false
  109.   check_repeated_movement: false
  110.   check_horizontal_movement: false
  111.   check_swimming: false
  112.   check_walking: false
  113.   check_upwards_movement: false
  114.   check_liquid_exit: false
  115.   check_y_position: false
  116. Liquids:
  117.   check_block_breaking: true
  118.   check_block_placing: true
  119. Fly:
  120.   check_fly: false
  121.   check_glide: false
  122. ElytraMove:
  123.   check_speed: false
  124.   check_fly: false
  125. NoFall:
  126.   check_fall: true
  127.   check_landing: true
  128.   check_ground: true
  129. NoSlowdown:
  130.   check_item_usage: true
  131.   check_bow_shots: true
  132.   check_food_eating: true
  133.   check_cobweb_movement: true
  134. MorePackets:
  135.   check_timer: true
  136.   check_blink: true
  137.   check_motion: true
  138.   check_overall: true
  139.   check_difference: true
  140.   check_delay: true
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