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Feb 21st, 2018
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  1.  
  2. bloodburn - black
  3. terradin - green
  4. grishen - orange
  5. skellebain - purple
  6.  
  7. The buxom, kanjel-haired woman says to you, in sirihish:
  8. "To cure bloodburn, you take the black one. To cure terradin, you take the green one. To cure grishen,
  9. you take the orange one. Lastly, you cure skellebain with purple."
  10.  
  11.  
  12. dung alias
  13. --------------
  14. craft pellet 2.pellet 3.pellet 4.pellet 5.pellet into dried
  15.  
  16.  
  17. stone
  18. -----
  19. blocky piece of grey stone 6 coins
  20. blocky piece of white alabaster 6 coins
  21. blocky piece of green marble 9 coins
  22. chunk of cloudy white quartz 3 coins
  23. chunk of greyish soapstone 1 coin
  24.  
  25. count diamond room;count emerald room;count ruby room;count spinel room
  26.  
  27. the sallow, crumple-nosed dwarf : nak bazaar
  28. --------------------------------------------------
  29. small chunk of unworked diamond 120 coins
  30. a small bit of unworked emerald 90 coins
  31. small bit of unworked ruby 90 coins
  32. unworked piece of spinel 45 coins
  33. bit of unworked citrine 23 coins
  34. small chunk of clear beryl 15 coins
  35. a small chunk of tourmaline 15 coins
  36. purple amethyst crystal 15 coins
  37. small, unworked yellow-green peridot 14 coins
  38. a rough bit of carnelian 9 coins
  39. an unpolished moonstone 9 coins
  40. a smoky quartz crystal 8 coins
  41. a long quartz crystal 8 coins
  42. bit of unworked blue sapphire 8 coins
  43. a small, unpolished topaz 6 coins
  44. rough bit of temboeye 5 coins
  45.  
  46.  
  47. invulnerability values
  48. ----------------------
  49. Wek - 7 mana
  50.  
  51. heal values
  52. -----------
  53. Wek - 20 mana
  54. Een - 20 mana
  55. Pav - 20 mana
  56. Sul - 25 mana
  57. Mon - 50 mana
  58.  
  59. Vaelik The swarthy, inky-black-haired man
  60. The branded, windworn man
  61. seneca b shook
  62.  
  63.  
  64. Branch List: Vivadu Healing
  65.  
  66. Heal ..............Cure poison
  67. Sober
  68. Create Water
  69.  
  70. Invulnerability....Sanctuary
  71.  
  72. Det Relationship...Id
  73. Imbue Totem........
  74.  
  75.  
  76. ??????
  77.  
  78. Dusty and unkempt, thick-knotted dreadlocks snake down this young woman's
  79. back ending just below her waist. Several of these have been used to tie
  80. back the rest, keeping them from otherwise obscuring her angular features.
  81. Ropy veins spider their way over the thin, sinuous muscle that fills out her
  82. lithe build. Her hands, particularly her knuckles, are battered and heavily
  83. scarred. In contrast to her rough, pitted skin, clear grey-blue eyes are
  84. perhaps the only thing visibly spared by the constant harshness of the
  85. desert environment.
  86.  
  87.  
  88. Profit : RIP?
  89. the small, muscled, copper-tone woman
  90.  
  91. Long brown hair, bleached a dirty blonde from Sun-Kraths harsh rays,
  92. comes down this womans oval shaped head in loose curls. It looks slightly
  93. greasy, and a little dirty. Two brown eyes stare out from their sockets,
  94. with long lashes and unkempt eyebrows. You can tell her skin has seen just
  95. as much sun, holding a coppery tone, and scars here and there. She is
  96. shorter than most humans, but she is heavily built for a woman. While her
  97. body does hold a feminine curve and other anatomical characteristic of a
  98. woman, most noticable being her small bust and light facial features, she
  99. sports a mass of muscle.
  100. Her equipment is riddled with slash marks, and where skin may be visible those slash marks lead into wounds that look like they were just inflicted. Her rotten cuirass has a very bad slash mark, and a bloodied bandage underneath it.
  101. Her face is wrapped almost entirely under her helmet, fresh blood soaking through.
  102. The short figure in a dark, hooded cloak is in excellent condition.
  103.  
  104. The short figure in a dark, hooded cloak is using:
  105. <on head> a dusty thick, scarlet-plated helmet
  106. <in hair> a dusty crude, blackened bone hair spike
  107. <on face> a blue bandana
  108. <around neck> a new dusty inix shell gorget
  109. <slung across back> a dusty razor-tipped, intricately carved hunter's spear
  110. <over right shoulder> a braided mesh rope
  111. <over left shoulder> a dusty duskhorn-embossed leather satchel
  112. <on arms> a pair of studded sleeves
  113. <around right wrist> a desert-camouflaged sandcloth bracer
  114. <around left wrist> a desert-camouflaged sandcloth bracer
  115. <on hands> a dusty pair of chitin-studded knucklewraps
  116. <around body> a dark, hooded cloak
  117. <on legs> a pair of leather-reinforced sandcloth leggings
  118. <around left ankle> a dusty token of Allanaki mercantilism
  119. <on feet> a dusty pair of snakeskin boots with chitin toes
  120.  
  121.  
  122. The dreaded grey man sends you a telepathic message:
  123. "Aye, you know the Jalall tree at the southwest corner of Tuluk's walls? Go about five leagues south of that,
  124. then ride due east and watch south looking for a baobab grove as you go. That's the grove you're looking for."
  125.  
  126. Ayla and Rault, Aldren trading
  127. psi That's right, Rault. I used to work with a guy named Rhiet, sounds kind of like Rault. Aldren trading huh?. Thanks.
  128.  
  129. West allanak : a cross-stamped, obsidian-dyed ticket
  130. east allanak : an embossed leather ticket
  131. red storm : a worn leather ticket
  132. luirs : a greyish leather ticket
  133. cenyr : a faded, blue-dyed leather ticket
  134. morins : a blue and purple-braided leather ticket
  135.  
  136. Isha, pint sized
  137.  
  138. Vines
  139. Logs
  140. Grass
  141. Plants
  142. Gems (Rubbyz)
  143. Hides (gortok)
  144.  
  145. Stinging sand swirls around you.
  146. The black-skinned dwarf sends you a telepathic message:
  147. "Okay, great. Logs, vines, grass, plants gems, rubies, gortok hides, and everything else you can think of, but i'm okay on branches."
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