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- Initialize engine version: 5.3.3p3 (1d2e01741d9f)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvd3dumx.dll 9.18.13.4752]
- Renderer: NVIDIA GeForce GTX 750
- Vendor: NVIDIA
- VRAM: 1974 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0
- Begin MonoManager ReloadAssembly
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\AmplifyMotion.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\AmplifyMotion.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\libnoise.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\libnoise.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LogLibrary.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LogLibrary.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ProfileAttribute.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ProfileAttribute.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\NSpeex.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\NSpeex.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Drawing.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Drawing.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Windows.Forms.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LitJson.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LitJson.dll into Unity Child Domain
- - Completed reload, in 0.240 seconds
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Xml.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityScript.Lang.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Boo.Lang.dll (this message is harmless)
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- <RI> Initialized touch support.
- UnloadTime: 1.002631 ms
- 2016-04-16T22:09:45 0.000 INF [Steamworks.NET] SteamAPI_Init() ok
- 2016-04-16T22:09:45 0.045 INF NET: InitCallbacks
- 2016-04-16T22:09:45 0.049 INF [EAC] Initializing ...
- 2016-04-16T22:09:45 0.055 INF [EAC] Initialized :: EasyAntiCheat successfully initialized
- 2016-04-16T22:09:45 0.062 INF Texture quality is set to 2
- 2016-04-16T22:09:45 0.063 INF Precaching...
- 2016-04-16T22:09:45 0.070 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2016-04-16T22:09:46 1.244 INF [EAC] Connected to backend: Connected to EAC backend.
- 2016-04-16T22:10:01 16.149 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2016-04-16T22:10:01 16.151 INF Precaching file: Data/Bundles/BlockTextureAtlases
- 2016-04-16T22:10:01 16.200 INF Precaching file: Data/Bundles/TerrainTextures
- 2016-04-16T22:10:01 16.218 INF Precaching done
- 2016-04-16T22:10:01 16.218 INF Loading main scene
- The referenced script on this Behaviour (Game Object 'wdwFocusHealthState') is missing!
- (Filename: Line: 1655)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 2.490340 ms
- 2016-04-16T22:10:05 20.650 INF Awake
- 2016-04-16T22:10:06 20.790 INF Version: Alpha 14.5 (b3) Compatibility Version: Alpha 14.5, Build: Windows 64 Bit
- 2016-04-16T22:10:06 20.791 INF System information:
- 2016-04-16T22:10:06 20.792 INF OS: Windows 7 Service Pack 1 (6.1.7601) 64bit
- 2016-04-16T22:10:06 20.794 INF CPU: AMD FX(tm)-6300 Six-Core Processor (cores: 6)
- 2016-04-16T22:10:06 20.794 INF RAM: 8176 MB
- 2016-04-16T22:10:06 20.795 INF GPU: NVIDIA GeForce GTX 750 (1974 MB)
- 2016-04-16T22:10:06 20.796 INF Graphics API: Direct3D 9.0c [nvd3dumx.dll 9.18.13.4752] (shader level 3.0)
- 2016-04-16T22:10:06 20.797 INF Last played version: Alpha 14.5
- 2016-04-16T22:10:06 20.797 INF Local UTC offset: 2 hours
- 2016-04-16T22:10:06 20.800 INF Command line arguments: 7daystodie.exe
- 2016-04-16T22:10:06 20.819 INF Texture quality is set to 2
- 2016-04-16T22:10:06 21.134 INF Load key config check
- 2016-04-16T22:10:06 21.136 INF Load key config
- 2016-04-16T22:10:06 21.151 INF [MODS] No mods folder found
- 2016-04-16T22:10:06 21.194 INF Loading permissions file at 'C:\Users\User\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2016-04-16T22:10:06 21.279 INF Loading permissions file done.
- 2016-04-16T22:10:06 21.280 INF Awake done
- 2016-04-16T22:10:06 21.619 INF Atlas reset took 245 ms
- 2016-04-16T22:10:06 21.620 INF Atlas load took 337 ms
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Mono.Posix.dll (this message is harmless)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/.\libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 13941.
- Total: 15.402250 ms (FindLiveObjects: 0.622292 ms CreateObjectMapping: 0.231713 ms MarkObjects: 14.514892 ms DeleteObjects: 0.032475 ms)
- Setting up 1 worker threads for Enlighten.
- Thread -> id: 6d4 -> priority: 1
- UMA Overlay loading took 648 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- UMA Slot loading took 3 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
- 2016-04-16T22:12:12 147.503 INF XUI loading took 3070ms
- 2016-04-16T22:12:12 147.505 INF WorldStaticData.Init() needed 100.004s
- 2016-04-16T22:12:12 147.548 INF [Steamworks.NET] Login ok.
- 2016-04-16T22:12:34 169.532 INF Connecting to server Andypsilon...
- 2016-04-16T22:12:34 169.535 INF NET: Unity NW trying to connect to: 84.148.112.240:26900
- 6595:IOCR, ID_OPEN_CONNECTION_REQUEST
- 6595:IOCR, ID_OPEN_CONNECTION_REQUEST
- 6595:IOCR, ID_OPEN_CONNECTION_REQUEST
- 6595:IOCR, ID_OPEN_CONNECTION_REQUEST
- 6595:IOCR, ID_OPEN_CONNECTION_REQUEST
- 6595:IOCR, ID_OPEN_CONNECTION_REQUEST
- 6595:IOCR, ID_OPEN_CONNECTION_REQUEST
- 6595:IOCR, ID_OPEN_CONNECTION_REQUEST
- 6595:IOCR, ID_OPEN_CONNECTION_REQUEST
- 6595:IOCR, ID_OPEN_CONNECTION_REQUEST
- 6595:IOCR, ID_OPEN_CONNECTION_REQUEST
- 6595:IOCR, ID_OPEN_CONNECTION_REQUEST
- 6595:IOCR, ID_OPEN_CONNECTION_REQUEST
- The connection request to 84.148.112.240:26900 failed. Are you sure the server can be connected to?
- (Filename: Line: 666)
- 2016-04-16T22:12:41 176.197 INF NET: Steam NW trying to connect to: 84.148.112.240:26900
- 2016-04-16T22:12:41 176.200 INF [Steamworks.NET] NET: Connecting to SteamID 90100795682877442
- 2016-04-16T22:12:42 177.552 INF [Steamworks.NET] NET: Connection established
- 2016-04-16T22:12:42 177.668 INF [Steamworks.NET] NET: Password accepted
- 2016-04-16T22:12:43 177.719 INF [Steamworks.NET] Auth.GetAuthTicket()
- 2016-04-16T22:12:43 177.868 INF Player allowed
- 2016-04-16T22:12:43 177.872 INF StartGame
- 2016-04-16T22:12:43 178.429 INF Atlas reset took 555 ms
- 2016-04-16T22:12:44 179.047 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AutopilotMode = 0
- GamePref.BlockDurabilityModifier = 100
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 84.148.112.240
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 16
- GamePref.DayNightLength = 50
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 0
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySenseMemory = 60
- GamePref.EnemySpawnMode = 3
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.FriendlyFire = True
- GamePref.GameDifficulty = 2
- GamePref.GameMode = SurvivalMP
- GamePref.GameName = My Game
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 14.5
- GamePref.GameWorld =
- GamePref.JoiningOptions = True
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 3
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 7
- GamePref.LastGameResetRevision = 8
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 30
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 0
- GamePref.OptionsAllowController = False
- GamePref.OptionsAmbientVolumeLevel = 0.5
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsBloom = False
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDOF = False
- GamePref.OptionsFieldOfView = 50
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.375
- GamePref.OptionsGraphicsQuality = 1
- GamePref.OptionsGrassDistance = 1
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 2
- GamePref.OptionsImageEffects = False
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsLODDistance = 0.5
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMotionBlur = 0
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0.2
- GamePref.OptionsObjectBlur = False
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsReflectedShadows = False
- GamePref.OptionsReflectionQuality = 0
- GamePref.OptionsResolution = 0
- GamePref.OptionsShadowDistance = 0
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsSSAO = False
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsSunShafts = False
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsTextureQuality = 2
- GamePref.OptionsTreeQuality = 1
- GamePref.OptionsViewDistance = 8
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 1
- GamePref.OptionsWaterQuality = 0
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561198044293819
- GamePref.PlayerName = Stecken
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\User\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetPort = 25003
- GamePref.ZombiePlayers = True
- GamePref.ZombiesRun = 0
- GameStat.AirDropFrequency = 0
- GameStat.AnimalCount = 0
- GameStat.BlockDurabilityModifier = 1
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 16
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.Difficulty = 2
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySenseMemory = 60
- GameStat.EnemySpawnMode = 3
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsFriendlyFire = True
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 7
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.ZombieHordeMeter = False
- 2016-04-16T22:12:44 179.090 INF StartAsClient
- 2016-04-16T22:12:44 179.090 INF Sending RequestToEnterGame...
- 2016-04-16T22:12:44 179.090 INF StartGame done
- 2016-04-16T22:12:44 179.123 INF [Steamworks.NET] Lobby entered: 109775243006709951
- 2016-04-16T22:12:44 179.469 INF Received config file 'materials' from server. Len: 30875
- 2016-04-16T22:12:44 179.478 INF Received config file 'physicsbodies' from server. Len: 75825
- 2016-04-16T22:12:45 179.853 INF Received config file 'blocks' from server. Len: 523903
- 2016-04-16T22:12:45 179.977 INF [EAC] Connected to backend: Connected to EAC backend.
- 2016-04-16T22:12:45 179.978 WRN [EAC] Disconnected from backend: Connection lost to EAC backend.
- 2016-04-16T22:12:45 180.258 INF Received config file 'buffs' from server. Len: 30305
- 2016-04-16T22:12:45 180.266 INF Received config file 'misc' from server. Len: 8777
- 2016-04-16T22:12:45 180.270 INF Received config file 'items' from server. Len: 310150
- 2016-04-16T22:12:45 180.527 INF Received config file 'entityclasses' from server. Len: 72890
- 2016-04-16T22:12:45 180.556 INF Received config file 'qualityinfo' from server. Len: 479
- 2016-04-16T22:12:45 180.557 INF Received config file 'sounds' from server. Len: 247846
- 2016-04-16T22:12:45 180.616 INF Received config file 'recipes' from server. Len: 68061
- 2016-04-16T22:12:45 180.661 INF Received config file 'loot' from server. Len: 49025
- 2016-04-16T22:12:45 180.676 INF Received config file 'entitygroups' from server. Len: 6121
- 2016-04-16T22:12:45 180.678 INF Received config file 'vehicles' from server. Len: 6890
- 2016-04-16T22:12:45 180.680 INF Received config file 'weathersurvival' from server. Len: 4762
- 2016-04-16T22:12:45 180.682 INF Received config file 'progression' from server. Len: 56135
- 2016-04-16T22:12:45 180.697 INF Received config file 'archetypes' from server. Len: 103544
- 2016-04-16T22:12:46 180.747 INF Received config file 'quests' from server. Len: 19054
- 2016-04-16T22:12:46 180.754 INF Received config file 'XUi/styles' from server. Len: 20024
- 2016-04-16T22:12:46 180.759 INF Received config file 'XUi/controls' from server. Len: 38870
- 2016-04-16T22:12:46 180.764 INF Received config file 'XUi/windows' from server. Len: 116690
- 2016-04-16T22:12:46 180.778 INF Received config file 'xui' from server. Len: 5303
- 2016-04-16T22:12:48 183.652 INF XUI loading took 2894ms
- 2016-04-16T22:12:48 183.653 INF PPS WorldInfo received player list with 3 player(s)
- 2016-04-16T22:12:48 183.654 INF 76561198095791517 -> 171
- 2016-04-16T22:12:48 183.654 INF 76561198065083065 -> 182
- 2016-04-16T22:12:48 183.654 INF 76561198044293819 -> -1
- 2016-04-16T22:12:48 183.656 INF createWorld: Random Gen, Hure, GameModeSurvivalMP
- 2016-04-16T22:12:49 183.716 INF Started thread thread_Regenerating
- 2016-04-16T22:12:49 183.716 INF Started thread UH
- 2016-04-16T22:12:50 184.887 INF World.Load: Random Gen
- WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Setting to default shader.
- 2016-04-16T22:13:10 205.569 INF createWorld() done
- 2016-04-16T22:13:29 224.159 INF PlayerId(536, 0)
- 2016-04-16T22:13:29 224.392 INF Created player with id=536
- 2016-04-16T22:13:29 224.397 INF PPS: setLocalPlayerEntity -> 536
- 2016-04-16T22:13:29 224.399 INF Found own player entity with id 536
- 2016-04-16T22:13:34 229.170 INF Adding observed entity: 1, (2317.9, 100.2, 748.1), 8
- 2016-04-16T22:13:35 229.741 INF Created player with id=171
- 2016-04-16T22:13:37 232.187 INF Created player with id=182
- 2016-04-16T22:13:37 232.190 INF PPS player login received: 76561198044293819 -> 536
- 2016-04-16T22:13:37 232.192 INF GMSG: Stecken joined the game
- 2016-04-16T22:13:38 233.207 INF GMSG: The_Pain3: penis
- 2016-04-16T22:13:39 234.008 INF GMSG: Andypsilon: nekcetsmh
- Crash!!!
- SymInit: Symbol-SearchPath: '.;C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die;C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die;C:\Windows;C:\Windows\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'User'
- OS-Version: 6.1.7601 (Service Pack 1) 0x100-0x1
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- C:\Windows\system32\pnrpnsp.dll:pnrpnsp.dll (000007FEF1A20000), size: 102400 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\pnrpnsp.dll', fileVersion: 6.1.7600.16385
- C:\Windows\system32\wshbth.dll:wshbth.dll (000007FEF4160000), size: 65536 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wshbth.dll', fileVersion: 6.1.7601.17514
- C:\Windows\System32\winrnr.dll:winrnr.dll (000007FEF17D0000), size: 45056 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\winrnr.dll', fileVersion: 6.1.7600.16385
- C:\Program Files\Common Files\Microsoft Shared\Windows Live\WLIDNSP.DLL:WLIDNSP.DLL (000007FEF42C0000), size: 192512 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Common Files\Microsoft Shared\Windows Live\WLIDNSP.DLL', fileVersion: 7.250.4311.0
- C:\Windows\System32\fwpuclnt.dll:fwpuclnt.dll (000007FEF8EF0000), size: 339968 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\fwpuclnt.dll', fileVersion: 6.1.7601.18283
- C:\Windows\system32\rasadhlp.dll:rasadhlp.dll (000007FEF5D30000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\rasadhlp.dll', fileVersion: 6.1.7600.16385
- C:\Windows\system32\dbghelp.dll:dbghelp.dll (000007FEF13C0000), size: 1200128 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dbghelp.dll', fileVersion: 6.1.7601.17514
- ========== OUTPUTING STACK TRACE ==================
- RtlLookupFunctionEntry returned NULL function. Aborting stack walk.
- ========== END OF STACKTRACE ===========
- **** Crash! ****
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