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- NBlood v1.01-66-gd1d4db2
- Built May 9 2019 21:25:55, GCC 8.3.0, 64-bit
- Using /home/andrew/GOG/NBlood/ for game data
- Using /home/andrew/.config/nblood/ for game data
- Initializing SDL 2.0.9
- Using "x11" video driver
- Using "nblood.pk3" as main game data file.
- Initializing OSD...
- Executing "settings.cfg"
- Setting video mode 320x200 (0-bpp windowed)
- Refresh rate: 60Hz
- OpenGL information
- X.Org AMD Radeon R9 200 Series (TONGA, DRM 3.30.0, 5.1.0-mainline-amd64, LLVM 8.0.0) 4.5 (Compatibility Profile) Mesa 19.1.0-devel (git-2d2927938f)
- Initializing Build 3D engine
- Initializing engine
- Loading palettes
- Loading translucency table
- Loading gamma correction table
- Loading tiles
- Initialized 96.0M cache
- Loading "blood.def"
- .
- Definitions file "blood.def" loaded in 23 ms.
- Loading cosine table
- Initializing view subsystem
- Initializing status bar
- Initializing dynamic fire
- Initializing weapon animations
- There are 3 demo(s) in the loop
- Loading control setup
- 1 joystick(s) found
- 1. Microsoft X-Box 360 pad
- Joystick 1 has 6 axes, 11 buttons, and 1 hat(s).
- Initializing network users
- Setting video mode 1920x1080 (32-bpp fullscreen)
- Refresh rate: 60Hz
- Opened "texturecache" as cache file
- Initializing sound system
- Error: couldn't open any of the following files:
- /etc/timidity/freepats.cfg
- /etc/timidity/timidity.cfg
- /etc/timidity.cfg
- InitMusicDevice:
- Waiting for network players!
- fluidsynth: error: Unable to open file "/usr/share/sounds/sf2/TimGM6mb.sf2"
- fluidsynth: error: Couldn't load soundfont file
- fluidsynth: error: Failed to load SoundFont "/usr/share/sounds/sf2/TimGM6mb.sf2"
- fluidsynth: error: Unable to open file "/usr/share/sounds/sf2/FluidR3_GM.sf2"
- fluidsynth: error: Couldn't load soundfont file
- fluidsynth: error: Failed to load SoundFont "/usr/share/sounds/sf2/FluidR3_GM.sf2"
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