Advertisement
antgame11

Untitled

Mar 24th, 2019
94
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 42.09 KB | None | 0 0
  1.  
  2. --Converted with ttyyuu12345's model to script plugin v4
  3. function sandbox(var,func)
  4. local env = getfenv(func)
  5. local newenv = setmetatable({},{
  6. __index = function(self,k)
  7. if k=="script" then
  8. return var
  9. else
  10. return env[k]
  11. end
  12. end,
  13. })
  14. setfenv(func,newenv)
  15. return func
  16. end
  17. cors = {}
  18. mas = Instance.new("Model",game:GetService("Lighting"))
  19. Model0 = Instance.new("Model")
  20. Model1 = Instance.new("Model")
  21. Part2 = Instance.new("Part")
  22. Decal3 = Instance.new("Decal")
  23. Decal4 = Instance.new("Decal")
  24. Part5 = Instance.new("Part")
  25. SpecialMesh6 = Instance.new("SpecialMesh")
  26. Part7 = Instance.new("Part")
  27. SpecialMesh8 = Instance.new("SpecialMesh")
  28. Part9 = Instance.new("Part")
  29. SpecialMesh10 = Instance.new("SpecialMesh")
  30. Part11 = Instance.new("Part")
  31. Fire12 = Instance.new("Fire")
  32. Smoke13 = Instance.new("Smoke")
  33. Part14 = Instance.new("Part")
  34. SpecialMesh15 = Instance.new("SpecialMesh")
  35. Part16 = Instance.new("Part")
  36. Part17 = Instance.new("Part")
  37. Part18 = Instance.new("Part")
  38. SpecialMesh19 = Instance.new("SpecialMesh")
  39. Part20 = Instance.new("Part")
  40. SpecialMesh21 = Instance.new("SpecialMesh")
  41. Part22 = Instance.new("Part")
  42. SpecialMesh23 = Instance.new("SpecialMesh")
  43. Part24 = Instance.new("Part")
  44. SpecialMesh25 = Instance.new("SpecialMesh")
  45. Part26 = Instance.new("Part")
  46. SpecialMesh27 = Instance.new("SpecialMesh")
  47. Part28 = Instance.new("Part")
  48. SpecialMesh29 = Instance.new("SpecialMesh")
  49. Part30 = Instance.new("Part")
  50. SpecialMesh31 = Instance.new("SpecialMesh")
  51. Part32 = Instance.new("Part")
  52. SpecialMesh33 = Instance.new("SpecialMesh")
  53. Part34 = Instance.new("Part")
  54. SpecialMesh35 = Instance.new("SpecialMesh")
  55. Part36 = Instance.new("Part")
  56. SpecialMesh37 = Instance.new("SpecialMesh")
  57. Script38 = Instance.new("Script")
  58. Part39 = Instance.new("Part")
  59. Part40 = Instance.new("Part")
  60. Model41 = Instance.new("Model")
  61. Part42 = Instance.new("Part")
  62. SpotLight43 = Instance.new("SpotLight")
  63. Part44 = Instance.new("Part")
  64. SpotLight45 = Instance.new("SpotLight")
  65. Part46 = Instance.new("Part")
  66. SpotLight47 = Instance.new("SpotLight")
  67. Part48 = Instance.new("Part")
  68. SpotLight49 = Instance.new("SpotLight")
  69. Part50 = Instance.new("Part")
  70. Part51 = Instance.new("Part")
  71. Part52 = Instance.new("Part")
  72. Part53 = Instance.new("Part")
  73. Part54 = Instance.new("Part")
  74. Part55 = Instance.new("Part")
  75. Part56 = Instance.new("Part")
  76. Part57 = Instance.new("Part")
  77. Part58 = Instance.new("Part")
  78. Part59 = Instance.new("Part")
  79. Part60 = Instance.new("Part")
  80. Part61 = Instance.new("Part")
  81. Part62 = Instance.new("Part")
  82. Part63 = Instance.new("Part")
  83. ClickDetector64 = Instance.new("ClickDetector")
  84. Sound65 = Instance.new("Sound")
  85. Sound66 = Instance.new("Sound")
  86. Sound67 = Instance.new("Sound")
  87. Sound68 = Instance.new("Sound")
  88. Script69 = Instance.new("Script")
  89. Camera70 = Instance.new("Camera")
  90. Model0.Name = "Nuke"
  91. Model0.Parent = mas
  92. Model1.Name = "Missle"
  93. Model1.Parent = Model0
  94. Part2.Name = "Smooth Block Model"
  95. Part2.Parent = Model1
  96. Part2.CFrame = CFrame.new(-33.3600006, 12.0110197, 34.8099976, -3.76690795e-25, 1, 0, 1, -3.76690795e-25, 0, 0, 0, -1)
  97. Part2.Orientation = Vector3.new(0, 180, 90)
  98. Part2.Position = Vector3.new(-33.3600006, 12.0110197, 34.8099976)
  99. Part2.Rotation = Vector3.new(-180, 0, -90)
  100. Part2.Color = Color3.new(0.388235, 0.372549, 0.384314)
  101. Part2.Size = Vector3.new(4, 4, 4)
  102. Part2.Anchored = true
  103. Part2.BottomSurface = Enum.SurfaceType.Smooth
  104. Part2.BrickColor = BrickColor.new("Dark stone grey")
  105. Part2.Material = Enum.Material.Metal
  106. Part2.TopSurface = Enum.SurfaceType.Smooth
  107. Part2.brickColor = BrickColor.new("Dark stone grey")
  108. Part2.FormFactor = Enum.FormFactor.Symmetric
  109. Part2.formFactor = Enum.FormFactor.Symmetric
  110. Part2.Shape = Enum.PartType.Cylinder
  111. Decal3.Parent = Part2
  112. Decal3.Texture = "http://www.roblox.com/asset/?id=4740155"
  113. Decal3.Transparency = 0.5
  114. Decal3.Face = Enum.NormalId.Bottom
  115. Decal4.Parent = Part2
  116. Decal4.Texture = "http://www.roblox.com/asset/?id=4740155"
  117. Decal4.Transparency = 0.5
  118. Decal4.Face = Enum.NormalId.Top
  119. Part5.Name = "Smooth Block Model"
  120. Part5.Parent = Model1
  121. Part5.CFrame = CFrame.new(-33.3600006, 6.01097679, 34.8099976, 0, 3.76690795e-25, -1, 0, -1, 3.76690795e-25, -1, 0, 0)
  122. Part5.Orientation = Vector3.new(0, -90, 180)
  123. Part5.Position = Vector3.new(-33.3600006, 6.01097679, 34.8099976)
  124. Part5.Rotation = Vector3.new(-180, -90, 0)
  125. Part5.Color = Color3.new(0.388235, 0.372549, 0.384314)
  126. Part5.Size = Vector3.new(4, 1.60000002, 4)
  127. Part5.Anchored = true
  128. Part5.BottomSurface = Enum.SurfaceType.Smooth
  129. Part5.BrickColor = BrickColor.new("Dark stone grey")
  130. Part5.Material = Enum.Material.Metal
  131. Part5.TopSurface = Enum.SurfaceType.Smooth
  132. Part5.brickColor = BrickColor.new("Dark stone grey")
  133. Part5.FormFactor = Enum.FormFactor.Custom
  134. Part5.formFactor = Enum.FormFactor.Custom
  135. SpecialMesh6.Parent = Part5
  136. SpecialMesh6.Scale = Vector3.new(1, 2.79999995, 1)
  137. SpecialMesh6.MeshType = Enum.MeshType.Sphere
  138. Part7.Name = "Smooth Block Model"
  139. Part7.Parent = Model1
  140. Part7.CFrame = CFrame.new(-31.5600014, 3.21101904, 34.8099976, 0, -3.76690795e-25, -1, 0, 1, 3.76690795e-25, 1, 0, 0)
  141. Part7.Orientation = Vector3.new(0, -90, 0)
  142. Part7.Position = Vector3.new(-31.5600014, 3.21101904, 34.8099976)
  143. Part7.Rotation = Vector3.new(0, -90, 0)
  144. Part7.Color = Color3.new(0.388235, 0.372549, 0.384314)
  145. Part7.Size = Vector3.new(2, 2.4000001, 1.60000002)
  146. Part7.Anchored = true
  147. Part7.BottomSurface = Enum.SurfaceType.Smooth
  148. Part7.BrickColor = BrickColor.new("Dark stone grey")
  149. Part7.Material = Enum.Material.Metal
  150. Part7.TopSurface = Enum.SurfaceType.Smooth
  151. Part7.brickColor = BrickColor.new("Dark stone grey")
  152. Part7.FormFactor = Enum.FormFactor.Custom
  153. Part7.formFactor = Enum.FormFactor.Custom
  154. SpecialMesh8.Parent = Part7
  155. SpecialMesh8.Scale = Vector3.new(0.200000003, 1, 1)
  156. SpecialMesh8.MeshType = Enum.MeshType.Wedge
  157. Part9.Name = "Smooth Block Model"
  158. Part9.Parent = Model1
  159. Part9.CFrame = CFrame.new(-31.7600002, 1.01001, 34.8099976, 0, -1, 3.76690795e-25, 0, 3.76690795e-25, -1, 1, 0, 0)
  160. Part9.Orientation = Vector3.new(90, -90, 0)
  161. Part9.Position = Vector3.new(-31.7600002, 1.01001, 34.8099976)
  162. Part9.Rotation = Vector3.new(90, 0, 90)
  163. Part9.Color = Color3.new(0.388235, 0.372549, 0.384314)
  164. Part9.Size = Vector3.new(2, 1.20000005, 2)
  165. Part9.Anchored = true
  166. Part9.BottomSurface = Enum.SurfaceType.Smooth
  167. Part9.BrickColor = BrickColor.new("Dark stone grey")
  168. Part9.Material = Enum.Material.Metal
  169. Part9.TopSurface = Enum.SurfaceType.Smooth
  170. Part9.brickColor = BrickColor.new("Dark stone grey")
  171. Part9.FormFactor = Enum.FormFactor.Custom
  172. Part9.formFactor = Enum.FormFactor.Custom
  173. SpecialMesh10.Parent = Part9
  174. SpecialMesh10.Scale = Vector3.new(0.200000003, 1, 1)
  175. SpecialMesh10.MeshType = Enum.MeshType.Brick
  176. Part11.Name = "Base"
  177. Part11.Parent = Model1
  178. Part11.CFrame = CFrame.new(-33.3600006, 1.01001, 34.8099976, 3.76690795e-25, -1, 0, -1, 3.76690795e-25, 0, 0, 0, -1)
  179. Part11.Orientation = Vector3.new(0, 180, -90)
  180. Part11.Position = Vector3.new(-33.3600006, 1.01001, 34.8099976)
  181. Part11.Rotation = Vector3.new(-180, 0, 90)
  182. Part11.Color = Color3.new(0.388235, 0.372549, 0.384314)
  183. Part11.Size = Vector3.new(2, 2, 2)
  184. Part11.Anchored = true
  185. Part11.BottomSurface = Enum.SurfaceType.Smooth
  186. Part11.BrickColor = BrickColor.new("Dark stone grey")
  187. Part11.Material = Enum.Material.Metal
  188. Part11.TopSurface = Enum.SurfaceType.Smooth
  189. Part11.brickColor = BrickColor.new("Dark stone grey")
  190. Part11.FormFactor = Enum.FormFactor.Symmetric
  191. Part11.formFactor = Enum.FormFactor.Symmetric
  192. Part11.Shape = Enum.PartType.Cylinder
  193. Fire12.Parent = Part11
  194. Fire12.Enabled = false
  195. Fire12.Size = 10
  196. Fire12.Heat = 0
  197. Fire12.SecondaryColor = Color3.new(0.545098, 0.313726, 0.215686)
  198. Fire12.size = 10
  199. Smoke13.Parent = Part11
  200. Smoke13.Enabled = false
  201. Smoke13.Opacity = 0.10000000149012
  202. Part14.Name = "Smooth Block Model"
  203. Part14.Parent = Model1
  204. Part14.CFrame = CFrame.new(-30.9599991, 1.01001, 34.8099976, -3.76690795e-25, 1, 0, 1, -3.76690795e-25, 0, 0, 0, -1)
  205. Part14.Orientation = Vector3.new(0, 180, 90)
  206. Part14.Position = Vector3.new(-30.9599991, 1.01001, 34.8099976)
  207. Part14.Rotation = Vector3.new(-180, 0, -90)
  208. Part14.Color = Color3.new(0.388235, 0.372549, 0.384314)
  209. Part14.Size = Vector3.new(2, 0.400000006, 4)
  210. Part14.Anchored = true
  211. Part14.BottomSurface = Enum.SurfaceType.Smooth
  212. Part14.BrickColor = BrickColor.new("Dark stone grey")
  213. Part14.Material = Enum.Material.Metal
  214. Part14.TopSurface = Enum.SurfaceType.Smooth
  215. Part14.brickColor = BrickColor.new("Dark stone grey")
  216. Part14.FormFactor = Enum.FormFactor.Custom
  217. Part14.formFactor = Enum.FormFactor.Custom
  218. SpecialMesh15.Parent = Part14
  219. SpecialMesh15.Scale = Vector3.new(1, 1, 1.29999995)
  220. SpecialMesh15.MeshType = Enum.MeshType.Brick
  221. Part16.Name = "Smooth Block Model"
  222. Part16.Parent = Model1
  223. Part16.CFrame = CFrame.new(-33.3600006, 8.01096058, 34.8099976, -3.76690795e-25, 1, 0, 1, -3.76690795e-25, 0, 0, 0, -1)
  224. Part16.Orientation = Vector3.new(0, 180, 90)
  225. Part16.Position = Vector3.new(-33.3600006, 8.01096058, 34.8099976)
  226. Part16.Rotation = Vector3.new(-180, 0, -90)
  227. Part16.Color = Color3.new(0.388235, 0.372549, 0.384314)
  228. Part16.Size = Vector3.new(4, 4, 4)
  229. Part16.Anchored = true
  230. Part16.BottomSurface = Enum.SurfaceType.Smooth
  231. Part16.BrickColor = BrickColor.new("Dark stone grey")
  232. Part16.Material = Enum.Material.Metal
  233. Part16.TopSurface = Enum.SurfaceType.Smooth
  234. Part16.brickColor = BrickColor.new("Dark stone grey")
  235. Part16.FormFactor = Enum.FormFactor.Symmetric
  236. Part16.formFactor = Enum.FormFactor.Symmetric
  237. Part16.Shape = Enum.PartType.Cylinder
  238. Part17.Name = "Smooth Block Model"
  239. Part17.Parent = Model1
  240. Part17.CFrame = CFrame.new(-33.3600006, 3.01100707, 34.8099976, 3.76690795e-25, -1, 0, -1, 3.76690795e-25, 0, 0, 0, -1)
  241. Part17.Orientation = Vector3.new(0, 180, -90)
  242. Part17.Position = Vector3.new(-33.3600006, 3.01100707, 34.8099976)
  243. Part17.Rotation = Vector3.new(-180, 0, 90)
  244. Part17.Color = Color3.new(0.388235, 0.372549, 0.384314)
  245. Part17.Size = Vector3.new(2, 2, 2)
  246. Part17.Anchored = true
  247. Part17.BottomSurface = Enum.SurfaceType.Smooth
  248. Part17.BrickColor = BrickColor.new("Dark stone grey")
  249. Part17.Material = Enum.Material.Metal
  250. Part17.TopSurface = Enum.SurfaceType.Smooth
  251. Part17.brickColor = BrickColor.new("Dark stone grey")
  252. Part17.FormFactor = Enum.FormFactor.Symmetric
  253. Part17.formFactor = Enum.FormFactor.Symmetric
  254. Part17.Shape = Enum.PartType.Cylinder
  255. Part18.Name = "Smooth Block Model"
  256. Part18.Parent = Model1
  257. Part18.CFrame = CFrame.new(-33.3600006, 3.21101904, 36.6099968, -1, -3.76690795e-25, 0, 3.76690795e-25, 1, 0, 0, 0, -1)
  258. Part18.Orientation = Vector3.new(0, 180, 0)
  259. Part18.Position = Vector3.new(-33.3600006, 3.21101904, 36.6099968)
  260. Part18.Rotation = Vector3.new(-180, 0, 180)
  261. Part18.Color = Color3.new(0.388235, 0.372549, 0.384314)
  262. Part18.Size = Vector3.new(2, 2.4000001, 1.60000002)
  263. Part18.Anchored = true
  264. Part18.BottomSurface = Enum.SurfaceType.Smooth
  265. Part18.BrickColor = BrickColor.new("Dark stone grey")
  266. Part18.Material = Enum.Material.Metal
  267. Part18.TopSurface = Enum.SurfaceType.Smooth
  268. Part18.brickColor = BrickColor.new("Dark stone grey")
  269. Part18.FormFactor = Enum.FormFactor.Custom
  270. Part18.formFactor = Enum.FormFactor.Custom
  271. SpecialMesh19.Parent = Part18
  272. SpecialMesh19.Scale = Vector3.new(0.200000003, 1, 1)
  273. SpecialMesh19.MeshType = Enum.MeshType.Wedge
  274. Part20.Name = "Smooth Block Model"
  275. Part20.Parent = Model1
  276. Part20.CFrame = CFrame.new(-33.3600006, 1.01001, 33.2099876, 1, 0, 3.76690795e-25, -3.76690795e-25, 0, -1, 0, 1, 0)
  277. Part20.Orientation = Vector3.new(90, 0, 0)
  278. Part20.Position = Vector3.new(-33.3600006, 1.01001, 33.2099876)
  279. Part20.Rotation = Vector3.new(90, 0, 0)
  280. Part20.Color = Color3.new(0.388235, 0.372549, 0.384314)
  281. Part20.Size = Vector3.new(2, 1.20000005, 2)
  282. Part20.Anchored = true
  283. Part20.BottomSurface = Enum.SurfaceType.Smooth
  284. Part20.BrickColor = BrickColor.new("Dark stone grey")
  285. Part20.Material = Enum.Material.Metal
  286. Part20.TopSurface = Enum.SurfaceType.Smooth
  287. Part20.brickColor = BrickColor.new("Dark stone grey")
  288. Part20.FormFactor = Enum.FormFactor.Custom
  289. Part20.formFactor = Enum.FormFactor.Custom
  290. SpecialMesh21.Parent = Part20
  291. SpecialMesh21.Scale = Vector3.new(0.200000003, 1, 1)
  292. SpecialMesh21.MeshType = Enum.MeshType.Brick
  293. Part22.Name = "Smooth Block Model"
  294. Part22.Parent = Model1
  295. Part22.CFrame = CFrame.new(-35.1599998, 3.21101904, 34.8099976, 0, -3.76690795e-25, 1, 0, 1, -3.76690795e-25, -1, 0, 0)
  296. Part22.Orientation = Vector3.new(0, 90, 0)
  297. Part22.Position = Vector3.new(-35.1599998, 3.21101904, 34.8099976)
  298. Part22.Rotation = Vector3.new(0, 90, 0)
  299. Part22.Color = Color3.new(0.388235, 0.372549, 0.384314)
  300. Part22.Size = Vector3.new(2, 2.4000001, 1.60000002)
  301. Part22.Anchored = true
  302. Part22.BottomSurface = Enum.SurfaceType.Smooth
  303. Part22.BrickColor = BrickColor.new("Dark stone grey")
  304. Part22.Material = Enum.Material.Metal
  305. Part22.TopSurface = Enum.SurfaceType.Smooth
  306. Part22.brickColor = BrickColor.new("Dark stone grey")
  307. Part22.FormFactor = Enum.FormFactor.Custom
  308. Part22.formFactor = Enum.FormFactor.Custom
  309. SpecialMesh23.Parent = Part22
  310. SpecialMesh23.Scale = Vector3.new(0.200000003, 1, 1)
  311. SpecialMesh23.MeshType = Enum.MeshType.Wedge
  312. Part24.Name = "Smooth Block Model"
  313. Part24.Parent = Model1
  314. Part24.CFrame = CFrame.new(-33.3600006, 3.21101904, 33.0100021, 1, -3.76690795e-25, 0, -3.76690795e-25, 1, 0, 0, 0, 1)
  315. Part24.Position = Vector3.new(-33.3600006, 3.21101904, 33.0100021)
  316. Part24.Color = Color3.new(0.388235, 0.372549, 0.384314)
  317. Part24.Size = Vector3.new(2, 2.4000001, 1.60000002)
  318. Part24.Anchored = true
  319. Part24.BottomSurface = Enum.SurfaceType.Smooth
  320. Part24.BrickColor = BrickColor.new("Dark stone grey")
  321. Part24.Material = Enum.Material.Metal
  322. Part24.TopSurface = Enum.SurfaceType.Smooth
  323. Part24.brickColor = BrickColor.new("Dark stone grey")
  324. Part24.FormFactor = Enum.FormFactor.Custom
  325. Part24.formFactor = Enum.FormFactor.Custom
  326. SpecialMesh25.Parent = Part24
  327. SpecialMesh25.Scale = Vector3.new(0.200000003, 1, 1)
  328. SpecialMesh25.MeshType = Enum.MeshType.Wedge
  329. Part26.Name = "Smooth Block Model"
  330. Part26.Parent = Model1
  331. Part26.CFrame = CFrame.new(-33.3600006, 1.01001, 32.4100075, 3.76690795e-25, 0, 1, -1, 0, -3.76690795e-25, 0, -1, 0)
  332. Part26.Orientation = Vector3.new(0, 90, -90)
  333. Part26.Position = Vector3.new(-33.3600006, 1.01001, 32.4100075)
  334. Part26.Rotation = Vector3.new(-90, 90, 0)
  335. Part26.Color = Color3.new(0.388235, 0.372549, 0.384314)
  336. Part26.Size = Vector3.new(2, 0.400000006, 4)
  337. Part26.Anchored = true
  338. Part26.BottomSurface = Enum.SurfaceType.Smooth
  339. Part26.BrickColor = BrickColor.new("Dark stone grey")
  340. Part26.Material = Enum.Material.Metal
  341. Part26.TopSurface = Enum.SurfaceType.Smooth
  342. Part26.brickColor = BrickColor.new("Dark stone grey")
  343. Part26.FormFactor = Enum.FormFactor.Custom
  344. Part26.formFactor = Enum.FormFactor.Custom
  345. SpecialMesh27.Parent = Part26
  346. SpecialMesh27.Scale = Vector3.new(1, 1, 1.29999995)
  347. SpecialMesh27.MeshType = Enum.MeshType.Brick
  348. Part28.Name = "Smooth Block Model"
  349. Part28.Parent = Model1
  350. Part28.CFrame = CFrame.new(-33.3600006, 1.01001, 37.2099876, -3.76690795e-25, 0, 1, 1, 0, -3.76690795e-25, 0, 1, 0)
  351. Part28.Orientation = Vector3.new(0, 90, 90)
  352. Part28.Position = Vector3.new(-33.3600006, 1.01001, 37.2099876)
  353. Part28.Rotation = Vector3.new(90, 90, 0)
  354. Part28.Color = Color3.new(0.388235, 0.372549, 0.384314)
  355. Part28.Size = Vector3.new(2, 0.400000006, 4)
  356. Part28.Anchored = true
  357. Part28.BottomSurface = Enum.SurfaceType.Smooth
  358. Part28.BrickColor = BrickColor.new("Dark stone grey")
  359. Part28.Material = Enum.Material.Metal
  360. Part28.TopSurface = Enum.SurfaceType.Smooth
  361. Part28.brickColor = BrickColor.new("Dark stone grey")
  362. Part28.FormFactor = Enum.FormFactor.Custom
  363. Part28.formFactor = Enum.FormFactor.Custom
  364. SpecialMesh29.Parent = Part28
  365. SpecialMesh29.Scale = Vector3.new(1, 1, 1.29999995)
  366. SpecialMesh29.MeshType = Enum.MeshType.Brick
  367. Part30.Name = "Smooth Block Model"
  368. Part30.Parent = Model1
  369. Part30.CFrame = CFrame.new(-33.3600006, 1.01001, 36.4100113, 1, 0, 3.76690795e-25, -3.76690795e-25, 0, -1, 0, 1, 0)
  370. Part30.Orientation = Vector3.new(90, 0, 0)
  371. Part30.Position = Vector3.new(-33.3600006, 1.01001, 36.4100113)
  372. Part30.Rotation = Vector3.new(90, 0, 0)
  373. Part30.Color = Color3.new(0.388235, 0.372549, 0.384314)
  374. Part30.Size = Vector3.new(2, 1.20000005, 2)
  375. Part30.Anchored = true
  376. Part30.BottomSurface = Enum.SurfaceType.Smooth
  377. Part30.BrickColor = BrickColor.new("Dark stone grey")
  378. Part30.Material = Enum.Material.Metal
  379. Part30.TopSurface = Enum.SurfaceType.Smooth
  380. Part30.brickColor = BrickColor.new("Dark stone grey")
  381. Part30.FormFactor = Enum.FormFactor.Custom
  382. Part30.formFactor = Enum.FormFactor.Custom
  383. SpecialMesh31.Parent = Part30
  384. SpecialMesh31.Scale = Vector3.new(0.200000003, 1, 1)
  385. SpecialMesh31.MeshType = Enum.MeshType.Brick
  386. Part32.Name = "Smooth Block Model"
  387. Part32.Parent = Model1
  388. Part32.CFrame = CFrame.new(-34.9599991, 1.01001, 34.8099976, 0, -1, 3.76690795e-25, 0, 3.76690795e-25, -1, 1, 0, 0)
  389. Part32.Orientation = Vector3.new(90, -90, 0)
  390. Part32.Position = Vector3.new(-34.9599991, 1.01001, 34.8099976)
  391. Part32.Rotation = Vector3.new(90, 0, 90)
  392. Part32.Color = Color3.new(0.388235, 0.372549, 0.384314)
  393. Part32.Size = Vector3.new(2, 1.20000005, 2)
  394. Part32.Anchored = true
  395. Part32.BottomSurface = Enum.SurfaceType.Smooth
  396. Part32.BrickColor = BrickColor.new("Dark stone grey")
  397. Part32.Material = Enum.Material.Metal
  398. Part32.TopSurface = Enum.SurfaceType.Smooth
  399. Part32.brickColor = BrickColor.new("Dark stone grey")
  400. Part32.FormFactor = Enum.FormFactor.Custom
  401. Part32.formFactor = Enum.FormFactor.Custom
  402. SpecialMesh33.Parent = Part32
  403. SpecialMesh33.Scale = Vector3.new(0.200000003, 1, 1)
  404. SpecialMesh33.MeshType = Enum.MeshType.Brick
  405. Part34.Name = "Smooth Block Model"
  406. Part34.Parent = Model1
  407. Part34.CFrame = CFrame.new(-35.7599945, 1.01001, 34.8099976, 3.76690795e-25, -1, 0, -1, 3.76690795e-25, 0, 0, 0, -1)
  408. Part34.Orientation = Vector3.new(0, 180, -90)
  409. Part34.Position = Vector3.new(-35.7599945, 1.01001, 34.8099976)
  410. Part34.Rotation = Vector3.new(-180, 0, 90)
  411. Part34.Color = Color3.new(0.388235, 0.372549, 0.384314)
  412. Part34.Size = Vector3.new(2, 0.400000006, 4)
  413. Part34.Anchored = true
  414. Part34.BottomSurface = Enum.SurfaceType.Smooth
  415. Part34.BrickColor = BrickColor.new("Dark stone grey")
  416. Part34.Material = Enum.Material.Metal
  417. Part34.TopSurface = Enum.SurfaceType.Smooth
  418. Part34.brickColor = BrickColor.new("Dark stone grey")
  419. Part34.FormFactor = Enum.FormFactor.Custom
  420. Part34.formFactor = Enum.FormFactor.Custom
  421. SpecialMesh35.Parent = Part34
  422. SpecialMesh35.Scale = Vector3.new(1, 1, 1.29999995)
  423. SpecialMesh35.MeshType = Enum.MeshType.Brick
  424. Part36.Name = "Tip"
  425. Part36.Parent = Model1
  426. Part36.CFrame = CFrame.new(-33.3600006, 18.3621445, 34.8099976, -1, -3.76690795e-25, 0, 3.76690795e-25, 1, 0, 0, 0, -1)
  427. Part36.Orientation = Vector3.new(0, 180, 0)
  428. Part36.Position = Vector3.new(-33.3600006, 18.3621445, 34.8099976)
  429. Part36.Rotation = Vector3.new(-180, 0, 180)
  430. Part36.Color = Color3.new(0.960784, 0.803922, 0.188235)
  431. Part36.Size = Vector3.new(4, 1.50000012, 4)
  432. Part36.Anchored = true
  433. Part36.BottomSurface = Enum.SurfaceType.Smooth
  434. Part36.BrickColor = BrickColor.new("Bright yellow")
  435. Part36.Material = Enum.Material.Foil
  436. Part36.Reflectance = 0.20000000298023
  437. Part36.TopSurface = Enum.SurfaceType.Smooth
  438. Part36.brickColor = BrickColor.new("Bright yellow")
  439. Part36.FormFactor = Enum.FormFactor.Custom
  440. Part36.formFactor = Enum.FormFactor.Custom
  441. SpecialMesh37.Parent = Part36
  442. SpecialMesh37.Scale = Vector3.new(1, 5, 1)
  443. SpecialMesh37.MeshType = Enum.MeshType.Sphere
  444. Script38.Name = "Boom"
  445. Script38.Parent = Part36
  446. table.insert(cors,sandbox(Script38,function()
  447. while true do
  448. c = game.Workspace:GetChildren()
  449. for i =1,#c do
  450. if ((c[i].className == "Part" or c[i].className == "TrussPart" or c[i].className == "WedgePart" or c[i].className == "Seat" or c[i].className == "VehicleSeat") and (c[i].Position - script.Parent.Position).magnitude < (script.Parent.Size.X / 2.1) - 5) then
  451. if c[i].Locked == false then
  452. c[i].Material = Enum.Material.CorrodedMetal
  453. c[i].Anchored = false
  454. c[i]:BreakJoints()
  455. local miniboom = script.Parent.Parent.Parent.Button.SmallBoom:Clone()
  456. miniboom.Parent=c[i]
  457. miniboom:Play()
  458. game.Debris:AddItem(miniboom,1)
  459. end
  460. end
  461. if (c[i].className == "Model") then
  462. end
  463. g = c[i]:GetChildren()
  464. for j =1,#g do
  465. if ((g[j].className == "Part" or g[j].className == "TrussPart" or g[j].className == "WedgePart" or g[j].className == "Seat" or g[j].className == "VehicleSeat") and g[j].Name ~= script.Parent.Name and g[j].Name ~= "Glow" and (g[j].Position - script.Parent.Position).magnitude < (script.Parent.Size.X / 2.1) - 5) then
  466. g[j].Material = Enum.Material.CorrodedMetal
  467. g[j].Anchored = false
  468. g[j]:BreakJoints()
  469. local miniboom = script.Parent.Parent.Parent.Button.SmallBoom:Clone()
  470. miniboom.Parent=c[i]
  471. miniboom:Play()
  472. game.Debris:AddItem(miniboom,1)
  473. end
  474. if (g[j].className == "Model") then
  475. end
  476. t = g[j]:GetChildren()
  477. for s =1,#t do
  478. if ((t[s].className == "Part" or t[s].className == "TrussPart" or t[s].className == "WedgePart" or t[s].className == "Seat" or t[s].className == "VehicleSeat") and t[s].Name ~= script.Parent.Name and t[s].Name ~= "Glow" and (t[s].Position - script.Parent.Position).magnitude < (script.Parent.Size.X / 2.1) - 5) then
  479. t[s].Material = Enum.Material.CorrodedMetal
  480. t[s].Anchored = false
  481. t[s]:BreakJoints()
  482. end
  483. if (t[s].className == "Model") then
  484. end
  485. a = t[s]:GetChildren()
  486. for z =1,#a do
  487. if ((a[z].className == "Part" or a[z].className == "TrussPart" or a[z].className == "WedgePart" or a[z].className == "Seat" or a[z].className == "VehicleSeat") and a[z].Name ~= script.Parent.Name and a[z].Name ~= "Glow" and (a[z].Position - script.Parent.Position).magnitude < (script.Parent.Size.X / 2.1) - 5) then
  488. a[z].Material = Enum.Material.CorrodedMetal
  489. a[z].Anchored = false
  490. a[z]:BreakJoints()
  491. end
  492. if (a[z].className == "Model") then
  493. end
  494. p = a[z]:GetChildren()
  495. for l =1,#p do
  496. if ((p[l].className == "Part" or p[l].className == "TrussPart" or p[l].className == "WedgePart" or p[l].className == "Seat" or p[l].className == "VehicleSeat") and p[l].Name ~= script.Parent.Name and p[l].Name ~= "Glow" and (p[l].Position - script.Parent.Position).magnitude < (script.Parent.Size.X / 2.1) - 5) then
  497. p[l].Material = Enum.Material.CorrodedMetal
  498. p[l].Anchored = false
  499. p[l]:BreakJoints()
  500. end
  501. end
  502. end
  503. end
  504. end
  505. end
  506. wait(.3)
  507. end
  508.  
  509. end))
  510. Script38.Disabled = true
  511. Part39.Name = "Smooth Block Model"
  512. Part39.Parent = Model1
  513. Part39.CFrame = CFrame.new(-33.3600006, 5.01093578, 34.8099976, 3.76690795e-25, -1, 0, -1, 3.76690795e-25, 0, 0, 0, -1)
  514. Part39.Orientation = Vector3.new(0, 180, -90)
  515. Part39.Position = Vector3.new(-33.3600006, 5.01093578, 34.8099976)
  516. Part39.Rotation = Vector3.new(-180, 0, 90)
  517. Part39.Color = Color3.new(0.388235, 0.372549, 0.384314)
  518. Part39.Size = Vector3.new(2, 2, 2)
  519. Part39.Anchored = true
  520. Part39.BottomSurface = Enum.SurfaceType.Smooth
  521. Part39.BrickColor = BrickColor.new("Dark stone grey")
  522. Part39.Material = Enum.Material.Metal
  523. Part39.TopSurface = Enum.SurfaceType.Smooth
  524. Part39.brickColor = BrickColor.new("Dark stone grey")
  525. Part39.FormFactor = Enum.FormFactor.Symmetric
  526. Part39.formFactor = Enum.FormFactor.Symmetric
  527. Part39.Shape = Enum.PartType.Cylinder
  528. Part40.Name = "Smooth Block Model"
  529. Part40.Parent = Model1
  530. Part40.CFrame = CFrame.new(-33.3600006, 16.0121212, 34.8099976, -3.76690795e-25, 1, 0, 1, -3.76690795e-25, 0, 0, 0, -1)
  531. Part40.Orientation = Vector3.new(0, 180, 90)
  532. Part40.Position = Vector3.new(-33.3600006, 16.0121212, 34.8099976)
  533. Part40.Rotation = Vector3.new(-180, 0, -90)
  534. Part40.Color = Color3.new(0.388235, 0.372549, 0.384314)
  535. Part40.Size = Vector3.new(4, 4, 4)
  536. Part40.Anchored = true
  537. Part40.BottomSurface = Enum.SurfaceType.Smooth
  538. Part40.BrickColor = BrickColor.new("Dark stone grey")
  539. Part40.Material = Enum.Material.Metal
  540. Part40.TopSurface = Enum.SurfaceType.Smooth
  541. Part40.brickColor = BrickColor.new("Dark stone grey")
  542. Part40.FormFactor = Enum.FormFactor.Symmetric
  543. Part40.formFactor = Enum.FormFactor.Symmetric
  544. Part40.Shape = Enum.PartType.Cylinder
  545. Model41.Name = "Lights"
  546. Model41.Parent = Model0
  547. Part42.Name = "Light"
  548. Part42.Parent = Model41
  549. Part42.CFrame = CFrame.new(-37.659996, 0.615723014, 34.8099976, 1, -2.82302426e-09, 5.19082066e-16, 2.82302426e-09, 1, -7.256864e-10, -5.17033411e-16, 7.256864e-10, 1)
  550. Part42.Position = Vector3.new(-37.659996, 0.615723014, 34.8099976)
  551. Part42.Size = Vector3.new(3.39999986, 1.19999981, 12)
  552. Part42.Anchored = true
  553. Part42.BottomSurface = Enum.SurfaceType.Smooth
  554. Part42.TopSurface = Enum.SurfaceType.Smooth
  555. Part42.FormFactor = Enum.FormFactor.Custom
  556. Part42.formFactor = Enum.FormFactor.Custom
  557. SpotLight43.Parent = Part42
  558. SpotLight43.Color = Color3.new(1, 0, 0.0156863)
  559. SpotLight43.Enabled = false
  560. SpotLight43.Face = Enum.NormalId.Left
  561. SpotLight43.Brightness = 100
  562. Part44.Name = "Light"
  563. Part44.Parent = Model41
  564. Part44.CFrame = CFrame.new(-33.3600006, 0.615723014, 39.1099968, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
  565. Part44.Orientation = Vector3.new(0, -90, 0)
  566. Part44.Position = Vector3.new(-33.3600006, 0.615723014, 39.1099968)
  567. Part44.Rotation = Vector3.new(0, -90, 0)
  568. Part44.Size = Vector3.new(3.39999986, 1.19999981, 5.20000029)
  569. Part44.Anchored = true
  570. Part44.BottomSurface = Enum.SurfaceType.Smooth
  571. Part44.TopSurface = Enum.SurfaceType.Smooth
  572. Part44.FormFactor = Enum.FormFactor.Custom
  573. Part44.formFactor = Enum.FormFactor.Custom
  574. SpotLight45.Parent = Part44
  575. SpotLight45.Color = Color3.new(1, 0, 0.0156863)
  576. SpotLight45.Enabled = false
  577. SpotLight45.Face = Enum.NormalId.Right
  578. SpotLight45.Brightness = 100
  579. Part46.Name = "Light"
  580. Part46.Parent = Model41
  581. Part46.CFrame = CFrame.new(-33.3600006, 0.615723014, 30.510004, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
  582. Part46.Orientation = Vector3.new(0, -90, 0)
  583. Part46.Position = Vector3.new(-33.3600006, 0.615723014, 30.510004)
  584. Part46.Rotation = Vector3.new(0, -90, 0)
  585. Part46.Size = Vector3.new(3.39999986, 1.19999981, 5.20000029)
  586. Part46.Anchored = true
  587. Part46.BottomSurface = Enum.SurfaceType.Smooth
  588. Part46.TopSurface = Enum.SurfaceType.Smooth
  589. Part46.FormFactor = Enum.FormFactor.Custom
  590. Part46.formFactor = Enum.FormFactor.Custom
  591. SpotLight47.Parent = Part46
  592. SpotLight47.Color = Color3.new(1, 0, 0.0156863)
  593. SpotLight47.Enabled = false
  594. SpotLight47.Face = Enum.NormalId.Left
  595. SpotLight47.Brightness = 100
  596. Part48.Name = "Light"
  597. Part48.Parent = Model41
  598. Part48.CFrame = CFrame.new(-29.0600014, 0.615723014, 34.8099976, 1, -2.82302426e-09, 5.19082066e-16, 2.82302426e-09, 1, -7.256864e-10, -5.17033411e-16, 7.256864e-10, 1)
  599. Part48.Position = Vector3.new(-29.0600014, 0.615723014, 34.8099976)
  600. Part48.Size = Vector3.new(3.39999986, 1.19999981, 12)
  601. Part48.Anchored = true
  602. Part48.BottomSurface = Enum.SurfaceType.Smooth
  603. Part48.TopSurface = Enum.SurfaceType.Smooth
  604. Part48.FormFactor = Enum.FormFactor.Custom
  605. Part48.formFactor = Enum.FormFactor.Custom
  606. SpotLight49.Parent = Part48
  607. SpotLight49.Color = Color3.new(1, 0, 0.0156863)
  608. SpotLight49.Enabled = false
  609. SpotLight49.Face = Enum.NormalId.Right
  610. SpotLight49.Brightness = 100
  611. Part50.Parent = Model0
  612. Part50.CFrame = CFrame.new(-37.659996, 5.6166749, 34.8099976, 1, -2.82302426e-09, 5.19082066e-16, 2.82302426e-09, 1, -7.256864e-10, -5.17033411e-16, 7.256864e-10, 1)
  613. Part50.Position = Vector3.new(-37.659996, 5.6166749, 34.8099976)
  614. Part50.Transparency = 0.5
  615. Part50.Size = Vector3.new(3.39999986, 8.79999924, 5.19999981)
  616. Part50.Anchored = true
  617. Part50.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  618. Part50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  619. Part50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  620. Part50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  621. Part50.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  622. Part50.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  623. Part50.FormFactor = Enum.FormFactor.Custom
  624. Part50.formFactor = Enum.FormFactor.Custom
  625. Part51.Parent = Model0
  626. Part51.CFrame = CFrame.new(-33.3600006, 5.6166749, 39.1099968, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
  627. Part51.Orientation = Vector3.new(0, -90, 0)
  628. Part51.Position = Vector3.new(-33.3600006, 5.6166749, 39.1099968)
  629. Part51.Rotation = Vector3.new(0, -90, 0)
  630. Part51.Transparency = 0.5
  631. Part51.Size = Vector3.new(3.39999986, 8.79999924, 5.20000029)
  632. Part51.Anchored = true
  633. Part51.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  634. Part51.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  635. Part51.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  636. Part51.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  637. Part51.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  638. Part51.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  639. Part51.FormFactor = Enum.FormFactor.Custom
  640. Part51.formFactor = Enum.FormFactor.Custom
  641. Part52.Parent = Model0
  642. Part52.CFrame = CFrame.new(-33.3600006, 5.6166749, 30.510004, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
  643. Part52.Orientation = Vector3.new(0, -90, 0)
  644. Part52.Position = Vector3.new(-33.3600006, 5.6166749, 30.510004)
  645. Part52.Rotation = Vector3.new(0, -90, 0)
  646. Part52.Transparency = 0.5
  647. Part52.Size = Vector3.new(3.39999986, 8.79999924, 5.20000029)
  648. Part52.Anchored = true
  649. Part52.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  650. Part52.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  651. Part52.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  652. Part52.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  653. Part52.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  654. Part52.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  655. Part52.FormFactor = Enum.FormFactor.Custom
  656. Part52.formFactor = Enum.FormFactor.Custom
  657. Part53.Parent = Model0
  658. Part53.CFrame = CFrame.new(-29.0600014, 5.6166749, 34.8099976, 1, -2.82302426e-09, 5.19082066e-16, 2.82302426e-09, 1, -7.256864e-10, -5.17033411e-16, 7.256864e-10, 1)
  659. Part53.Position = Vector3.new(-29.0600014, 5.6166749, 34.8099976)
  660. Part53.Transparency = 0.5
  661. Part53.Size = Vector3.new(3.39999986, 8.79999924, 5.19999981)
  662. Part53.Anchored = true
  663. Part53.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  664. Part53.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  665. Part53.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  666. Part53.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  667. Part53.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  668. Part53.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  669. Part53.FormFactor = Enum.FormFactor.Custom
  670. Part53.formFactor = Enum.FormFactor.Custom
  671. Part54.Parent = Model0
  672. Part54.CFrame = CFrame.new(-29.0600014, 5.6166749, 30.510004, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
  673. Part54.Orientation = Vector3.new(0, -90, 0)
  674. Part54.Position = Vector3.new(-29.0600014, 5.6166749, 30.510004)
  675. Part54.Rotation = Vector3.new(0, -90, 0)
  676. Part54.Size = Vector3.new(3.39999986, 8.79999924, 3.40000033)
  677. Part54.Anchored = true
  678. Part54.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  679. Part54.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  680. Part54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  681. Part54.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  682. Part54.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  683. Part54.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  684. Part54.FormFactor = Enum.FormFactor.Custom
  685. Part54.formFactor = Enum.FormFactor.Custom
  686. Part55.Parent = Model0
  687. Part55.CFrame = CFrame.new(-29.0600014, 5.6166749, 39.1099968, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
  688. Part55.Orientation = Vector3.new(0, -90, 0)
  689. Part55.Position = Vector3.new(-29.0600014, 5.6166749, 39.1099968)
  690. Part55.Rotation = Vector3.new(0, -90, 0)
  691. Part55.Size = Vector3.new(3.39999986, 8.79999924, 3.40000033)
  692. Part55.Anchored = true
  693. Part55.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  694. Part55.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  695. Part55.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  696. Part55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  697. Part55.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  698. Part55.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  699. Part55.FormFactor = Enum.FormFactor.Custom
  700. Part55.formFactor = Enum.FormFactor.Custom
  701. Part56.Parent = Model0
  702. Part56.CFrame = CFrame.new(-37.659996, 5.6166749, 30.510004, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
  703. Part56.Orientation = Vector3.new(0, -90, 0)
  704. Part56.Position = Vector3.new(-37.659996, 5.6166749, 30.510004)
  705. Part56.Rotation = Vector3.new(0, -90, 0)
  706. Part56.Size = Vector3.new(3.39999986, 8.79999924, 3.40000033)
  707. Part56.Anchored = true
  708. Part56.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  709. Part56.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  710. Part56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  711. Part56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  712. Part56.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  713. Part56.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  714. Part56.FormFactor = Enum.FormFactor.Custom
  715. Part56.formFactor = Enum.FormFactor.Custom
  716. Part57.Parent = Model0
  717. Part57.CFrame = CFrame.new(-37.659996, 5.6166749, 39.1099968, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
  718. Part57.Orientation = Vector3.new(0, -90, 0)
  719. Part57.Position = Vector3.new(-37.659996, 5.6166749, 39.1099968)
  720. Part57.Rotation = Vector3.new(0, -90, 0)
  721. Part57.Size = Vector3.new(3.39999986, 8.79999924, 3.40000033)
  722. Part57.Anchored = true
  723. Part57.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  724. Part57.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  725. Part57.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  726. Part57.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  727. Part57.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  728. Part57.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  729. Part57.FormFactor = Enum.FormFactor.Custom
  730. Part57.formFactor = Enum.FormFactor.Custom
  731. Part58.Parent = Model0
  732. Part58.CFrame = CFrame.new(-37.659996, 10.616766, 34.8099976, 1, -2.82302426e-09, 5.19082066e-16, 2.82302426e-09, 1, -7.256864e-10, -5.17033411e-16, 7.256864e-10, 1)
  733. Part58.Position = Vector3.new(-37.659996, 10.616766, 34.8099976)
  734. Part58.Size = Vector3.new(3.39999986, 1.19999981, 12)
  735. Part58.Anchored = true
  736. Part58.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  737. Part58.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  738. Part58.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  739. Part58.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  740. Part58.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  741. Part58.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  742. Part58.FormFactor = Enum.FormFactor.Custom
  743. Part58.formFactor = Enum.FormFactor.Custom
  744. Part59.Parent = Model0
  745. Part59.CFrame = CFrame.new(-33.3600006, 10.616766, 39.1099968, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
  746. Part59.Orientation = Vector3.new(0, -90, 0)
  747. Part59.Position = Vector3.new(-33.3600006, 10.616766, 39.1099968)
  748. Part59.Rotation = Vector3.new(0, -90, 0)
  749. Part59.Size = Vector3.new(3.39999986, 1.19999981, 5.20000029)
  750. Part59.Anchored = true
  751. Part59.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  752. Part59.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  753. Part59.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  754. Part59.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  755. Part59.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  756. Part59.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  757. Part59.FormFactor = Enum.FormFactor.Custom
  758. Part59.formFactor = Enum.FormFactor.Custom
  759. Part60.Parent = Model0
  760. Part60.CFrame = CFrame.new(-29.0600014, 10.616766, 34.8099976, 1, -2.82302426e-09, 5.19082066e-16, 2.82302426e-09, 1, -7.256864e-10, -5.17033411e-16, 7.256864e-10, 1)
  761. Part60.Position = Vector3.new(-29.0600014, 10.616766, 34.8099976)
  762. Part60.Size = Vector3.new(3.39999986, 1.19999981, 12)
  763. Part60.Anchored = true
  764. Part60.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  765. Part60.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  766. Part60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  767. Part60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  768. Part60.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  769. Part60.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  770. Part60.FormFactor = Enum.FormFactor.Custom
  771. Part60.formFactor = Enum.FormFactor.Custom
  772. Part61.Parent = Model0
  773. Part61.CFrame = CFrame.new(-33.3600006, 10.616766, 30.510004, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
  774. Part61.Orientation = Vector3.new(0, -90, 0)
  775. Part61.Position = Vector3.new(-33.3600006, 10.616766, 30.510004)
  776. Part61.Rotation = Vector3.new(0, -90, 0)
  777. Part61.Size = Vector3.new(3.39999986, 1.19999981, 5.20000029)
  778. Part61.Anchored = true
  779. Part61.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  780. Part61.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  781. Part61.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  782. Part61.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  783. Part61.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  784. Part61.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  785. Part61.FormFactor = Enum.FormFactor.Custom
  786. Part61.formFactor = Enum.FormFactor.Custom
  787. Part62.Parent = Model0
  788. Part62.CFrame = CFrame.new(-39.3599968, 5.6166749, 29.6100006, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
  789. Part62.Orientation = Vector3.new(0, -90, 0)
  790. Part62.Position = Vector3.new(-39.3599968, 5.6166749, 29.6100006)
  791. Part62.Rotation = Vector3.new(0, -90, 0)
  792. Part62.Color = Color3.new(0.388235, 0.372549, 0.384314)
  793. Part62.Size = Vector3.new(3.39999986, 3.89999914, 0.200000048)
  794. Part62.Anchored = true
  795. Part62.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  796. Part62.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  797. Part62.BrickColor = BrickColor.new("Dark stone grey")
  798. Part62.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  799. Part62.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  800. Part62.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  801. Part62.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  802. Part62.brickColor = BrickColor.new("Dark stone grey")
  803. Part62.FormFactor = Enum.FormFactor.Custom
  804. Part62.formFactor = Enum.FormFactor.Custom
  805. Part63.Name = "Button"
  806. Part63.Parent = Model0
  807. Part63.CFrame = CFrame.new(-39.5599976, 5.6166749, 29.6100006, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
  808. Part63.Orientation = Vector3.new(0, -90, 0)
  809. Part63.Position = Vector3.new(-39.5599976, 5.6166749, 29.6100006)
  810. Part63.Rotation = Vector3.new(0, -90, 0)
  811. Part63.Color = Color3.new(0.768628, 0.156863, 0.109804)
  812. Part63.Size = Vector3.new(2.0999999, 2.59999919, 0.200000048)
  813. Part63.Anchored = true
  814. Part63.BottomSurface = Enum.SurfaceType.Smooth
  815. Part63.BrickColor = BrickColor.new("Bright red")
  816. Part63.TopSurface = Enum.SurfaceType.Smooth
  817. Part63.brickColor = BrickColor.new("Bright red")
  818. Part63.FormFactor = Enum.FormFactor.Custom
  819. Part63.formFactor = Enum.FormFactor.Custom
  820. ClickDetector64.Parent = Part63
  821. Sound65.Parent = Part63
  822. Sound65.Looped = true
  823. Sound65.SoundId = "http://roblox.com/asset?id=188088048"
  824. Sound65.Volume = 1
  825. Sound66.Name = "Boom"
  826. Sound66.Parent = Part63
  827. Sound66.Pitch = 0.69999998807907
  828. Sound66.PlaybackSpeed = 0.69999998807907
  829. Sound66.SoundId = "http://roblox.com/asset?id=165969964"
  830. Sound66.Volume = 1
  831. Sound67.Name = "Siren"
  832. Sound67.Parent = Part63
  833. Sound67.Looped = true
  834. Sound67.SoundId = "http://roblox.com/asset?id=149666616"
  835. Sound67.Volume = 1
  836. Sound68.Name = "SmallBoom"
  837. Sound68.Parent = Part63
  838. Sound68.SoundId = "http://roblox.com/asset?id=180120107"
  839. Script69.Name = "BerezaaGamesNuclearScript"
  840. Script69.Parent = Model0
  841. table.insert(cors,sandbox(Script69,function()
  842. -- Fun nuke by berezaa
  843. -- Credit to FriendlyBiscuit/eric for uploading the loopable alarm sound for me
  844.  
  845. wait(1)
  846.  
  847. script.Parent.Missle.Base.Anchored = true
  848.  
  849. debounce = false
  850.  
  851. script.Parent.Button.ClickDetector.MouseClick:connect(function()
  852. if debounce == false then
  853. debounce = true
  854. script.Parent.Button.Sound:Play()
  855.  
  856. local siren = script.Parent.Button.Siren
  857. siren.Parent = workspace
  858. siren:Play()
  859.  
  860. coroutine.resume(coroutine.create(function()
  861. local lights = script.Parent.Lights:GetChildren()
  862. for i=1,100 do
  863. for i,v in pairs(lights) do
  864. v.SpotLight.Enabled = true
  865. end
  866. wait(0.54)
  867. for i,v in pairs(lights) do
  868. v.SpotLight.Enabled = false
  869. end
  870. wait(0.54)
  871. end
  872. end))
  873.  
  874. wait(2)
  875.  
  876. script.Parent.Missle.Base.Fire.Enabled = true
  877. script.Parent.Missle.Base.Smoke.Enabled = true
  878.  
  879. wait(3)
  880.  
  881. script.Parent.Missle.PrimaryPart = script.Parent.Missle.Base
  882. for i=1,320 do
  883. script.Parent.Missle:SetPrimaryPartCFrame(script.Parent.Missle:GetPrimaryPartCFrame()+Vector3.new(0,0.05*((1.1^(i/5))/3),0))
  884. wait()
  885. end
  886. wait()
  887. for i=1,100 do
  888. script.Parent.Missle:SetPrimaryPartCFrame(script.Parent.Missle:GetPrimaryPartCFrame()+Vector3.new(0,0.05*(1.1^((250-i)/5)/3),0))
  889. script.Parent.Missle:SetPrimaryPartCFrame(script.Parent.Missle:GetPrimaryPartCFrame()*CFrame.Angles(0,math.pi/100,0))
  890. script.Parent.Missle:SetPrimaryPartCFrame(script.Parent.Missle:GetPrimaryPartCFrame()+Vector3.new(0,0,-i/100))
  891. wait()
  892. end
  893. wait()
  894. for i=200,120,-1 do
  895. script.Parent.Missle:SetPrimaryPartCFrame(script.Parent.Missle:GetPrimaryPartCFrame()-Vector3.new(0,0.1*((1.1^(i/2.95))/4),0))
  896. wait()
  897. end
  898.  
  899. script.Parent.Missle.Tip.Transparency = 0.5
  900. script.Parent.Missle.Tip.CanCollide = false
  901. script.Parent.Missle.Tip.Mesh.Scale = Vector3.new(1,1,1)
  902. local boom = script.Parent.Button.Boom
  903. boom.Parent=workspace
  904. boom:Play()
  905. local frame = script.Parent.Missle.Tip.CFrame
  906.  
  907. script.Parent.Missle.Tip.Boom.Disabled = false
  908.  
  909. for i=1,400 do
  910. script.Parent.Missle.Tip.Size=script.Parent.Missle.Tip.Size+Vector3.new(3,3,3)
  911. script.Parent.Missle.Tip.CFrame=frame
  912. wait()
  913. end
  914. script.Parent.Missle.Tip.Boom.Disabled=true
  915. script.Parent.Missle:Destroy()
  916. siren:Stop()
  917. boom:Stop()
  918.  
  919.  
  920. end
  921. end)
  922. end))
  923. Camera70.Name = "ThumbnailCamera"
  924. Camera70.Parent = Model0
  925. Camera70.CFrame = CFrame.new(-24.5252228, 16.4304733, 33.4278069, 0.0989291072, 0.451767176, -0.886633754, 3.7252903e-09, 0.891004562, 0.453994244, 0.995094478, -0.0449132472, 0.0881462917)
  926. Camera70.CoordinateFrame = CFrame.new(-24.5252228, 16.4304733, 33.4278069, 0.0989291072, 0.451767176, -0.886633754, 3.7252903e-09, 0.891004562, 0.453994244, 0.995094478, -0.0449132472, 0.0881462917)
  927. Camera70.Focus = CFrame.new(-22.7519569, 15.5224857, 33.2515144, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  928. Camera70.focus = CFrame.new(-22.7519569, 15.5224857, 33.2515144, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  929. for i,v in pairs(mas:GetChildren()) do
  930. v.Parent = workspace
  931. pcall(function() v:MakeJoints() end)
  932. end
  933. mas:Destroy()
  934. for i,v in pairs(cors) do
  935. spawn(function()
  936. pcall(v)
  937. end)
  938. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement