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- -- By M_The_King
- local Test = Instance.new("ScreenGui")
- local Frame = Instance.new("ScrollingFrame")
- local PrisonBreakerV15 = Instance.new("TextButton")
- local InfYield = Instance.new("TextButton")
- local TextLabel = Instance.new("TextLabel")
- local UltimateTrollGui = Instance.new("TextButton")
- local PrisonBreakerV16 = Instance.new("TextButton")
- local FeBaseBallBat = Instance.new("TextButton")
- local Aimbot = Instance.new("TextButton")
- local InfJump = Instance.new("TextButton")
- local RoseHub = Instance.new("TextButton")
- local FeSucide = Instance.new("TextButton")
- local Close = Instance.new("TextButton")
- local Openmain = Instance.new("Frame")
- local Open = Instance.new("TextButton")
- --Properties:
- Test.Name = "Test"
- Test.Parent = game.CoreGui
- Test.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Frame.Name = "Frame"
- Frame.Parent = Test
- Frame.Active = true
- Frame.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- Frame.Position = UDim2.new(0.365005344, 0, 0.181818187, 0)
- Frame.Size = UDim2.new(0, 292, 0, 517)
- Frame.SizeConstraint = Enum.SizeConstraint.RelativeYY
- Frame.Visible = false
- Frame.CanvasSize = UDim2.new(0, 0, 5, 0)
- Frame.VerticalScrollBarPosition = Enum.VerticalScrollBarPosition.Left
- Frame.Active = true
- Frame.Draggable = true
- PrisonBreakerV15.Name = "PrisonBreakerV1.5"
- PrisonBreakerV15.Parent = Frame
- PrisonBreakerV15.BackgroundColor3 = Color3.fromRGB(53, 53, 53)
- PrisonBreakerV15.Position = UDim2.new(0.157534242, 0, 0.0426498353, 0)
- PrisonBreakerV15.Size = UDim2.new(0, 200, 0, 44)
- PrisonBreakerV15.Font = Enum.Font.Gotham
- PrisonBreakerV15.Text = "Prison Breaker v1.5"
- PrisonBreakerV15.TextColor3 = Color3.fromRGB(176, 189, 27)
- PrisonBreakerV15.TextScaled = true
- PrisonBreakerV15.TextSize = 30.000
- PrisonBreakerV15.TextWrapped = true
- PrisonBreakerV15.MouseButton1Down:connect(function()
- loadstring(game:HttpGet("https://pastebin.com/raw/HpCpt9rt",true))()
- end)
- InfYield.Name = "InfYield"
- InfYield.Parent = Frame
- InfYield.BackgroundColor3 = Color3.fromRGB(53, 53, 53)
- InfYield.Position = UDim2.new(0.157534242, 0, 0.0234852117, 0)
- InfYield.Size = UDim2.new(0, 200, 0, 44)
- InfYield.Font = Enum.Font.Gotham
- InfYield.Text = "Inf Yield"
- InfYield.TextColor3 = Color3.fromRGB(176, 189, 27)
- InfYield.TextSize = 30.000
- InfYield.TextWrapped = true
- InfYield.MouseButton1Down:connect(function()
- loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'))()
- end)
- TextLabel.Parent = Frame
- TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TextLabel.BackgroundTransparency = 1.000
- TextLabel.Position = UDim2.new(0.157534242, 0, 0.00221130229, 0)
- TextLabel.Size = UDim2.new(0, 200, 0, 50)
- TextLabel.Font = Enum.Font.SciFi
- TextLabel.Text = "By M_The_King"
- TextLabel.TextColor3 = Color3.fromRGB(181, 0, 3)
- TextLabel.TextScaled = true
- TextLabel.TextSize = 14.000
- TextLabel.TextWrapped = true
- UltimateTrollGui.Name = "UltimateTrollGui"
- UltimateTrollGui.Parent = Frame
- UltimateTrollGui.BackgroundColor3 = Color3.fromRGB(53, 53, 53)
- UltimateTrollGui.Position = UDim2.new(0.157534242, 0, 0.0785220638, 0)
- UltimateTrollGui.Size = UDim2.new(0, 200, 0, 44)
- UltimateTrollGui.Font = Enum.Font.Gotham
- UltimateTrollGui.Text = "Ultimate Troll Gui"
- UltimateTrollGui.TextColor3 = Color3.fromRGB(176, 189, 27)
- UltimateTrollGui.TextScaled = true
- UltimateTrollGui.TextSize = 30.000
- UltimateTrollGui.TextWrapped = true
- UltimateTrollGui.MouseButton1Down:connect(function()
- require(5362306021):import("mohannad10000")
- end)
- PrisonBreakerV16.Name = "PrisonBreakerV1.6"
- PrisonBreakerV16.Parent = Frame
- PrisonBreakerV16.BackgroundColor3 = Color3.fromRGB(53, 53, 53)
- PrisonBreakerV16.Position = UDim2.new(0.157534242, 0, 0.0603402555, 0)
- PrisonBreakerV16.Size = UDim2.new(0, 200, 0, 44)
- PrisonBreakerV16.Font = Enum.Font.Gotham
- PrisonBreakerV16.Text = "Prison Breaker v1.6"
- PrisonBreakerV16.TextColor3 = Color3.fromRGB(176, 189, 27)
- PrisonBreakerV16.TextScaled = true
- PrisonBreakerV16.TextSize = 30.000
- PrisonBreakerV16.TextWrapped = true
- PrisonBreakerV16.MouseButton1Down:connect(function()
- loadstring(game:HttpGet("https://pastebin.com/raw/4rkRHviN",true))()
- end)
- FeBaseBallBat.Name = "FeBaseBallBat"
- FeBaseBallBat.Parent = Frame
- FeBaseBallBat.BackgroundColor3 = Color3.fromRGB(53, 53, 53)
- FeBaseBallBat.Position = UDim2.new(0.157534242, 0, 0.0964581966, 0)
- FeBaseBallBat.Size = UDim2.new(0, 200, 0, 44)
- FeBaseBallBat.Font = Enum.Font.Gotham
- FeBaseBallBat.Text = "Fe BaseBall Bat"
- FeBaseBallBat.TextColor3 = Color3.fromRGB(176, 189, 27)
- FeBaseBallBat.TextScaled = true
- FeBaseBallBat.TextSize = 30.000
- FeBaseBallBat.TextWrapped = true
- FeBaseBallBat.MouseButton1Down:connect(function()
- local plr=game.Players.LocalPlayer;local tool=Instance.new("Tool",plr.Backpack)tool.GripPos=Vector3.new(0.1,-1,0)tool.Name="Baseball Bat"local k=Instance.new("Part",tool)k.Name="Handle"k.Size=Vector3.new(0.4,4,0.4)local l=Instance.new("Animation",tool)l.AnimationId="rbxassetid://218504594"local m=plr.Character.Humanoid:LoadAnimation(l)db=true;da=false;tool.Equipped:connect(function()tool.Activated:connect(function()if db==true then db=false;m:Play()wait()da=true;db=true;wait(0.1)da=false end end)end)k.Touched:connect(function(n)if da==true then local o=n.Parent.Humanoid;if o~=nil then local p=game.Players:FindFirstChild(n.Parent.Name)for j=1,10 do if p.Name~="gwapobeboy3_YT"then game.ReplicatedStorage.meleeEvent:FireServer(p)end end end end end)
- end)
- Aimbot.Name = "Aimbot"
- Aimbot.Parent = Frame
- Aimbot.BackgroundColor3 = Color3.fromRGB(53, 53, 53)
- Aimbot.Position = UDim2.new(0.157534242, 0, 0.115131415, 0)
- Aimbot.Size = UDim2.new(0, 200, 0, 44)
- Aimbot.Font = Enum.Font.Gotham
- Aimbot.Text = "Aimbot + Esp"
- Aimbot.TextColor3 = Color3.fromRGB(176, 189, 27)
- Aimbot.TextScaled = true
- Aimbot.TextSize = 30.000
- Aimbot.TextWrapped = true
- Aimbot.MouseButton1Down:connect(function()
- pcall(function()
- local espcolor = Color3.fromRGB(140, 69, 102)
- local wallhack_esp_transparency = .4
- local gui_hide_button = {Enum.KeyCode.LeftControl, "h"}
- local plrs = game:GetService("Players")
- local lplr = game:GetService("Players").LocalPlayer
- local TeamBased = true ; local teambasedswitch = "o"
- local presskeytoaim = true; local aimkey = "e"
- aimbothider = false; aimbothiderspeed = .5
- local Aim_Assist = false ; Aim_Assist_Key = {Enum.KeyCode.LeftControl, "z"}
- local espupdatetime = 5; autoesp = false; local charmsesp = true
- local movementcounting = true
- local mouselock = false
- local canaimat = true
- local lockaim = true; local lockangle = 5
- local ver = "2.4"
- local cam = game.Workspace.CurrentCamera
- local BetterDeathCount = true
- local ballisticsboost = 0
- local mouse = lplr:GetMouse()
- local switch = false
- local key = "k"
- local aimatpart = nil
- local lightesp = false
- local abs = math.abs
- local Gui = Instance.new("ScreenGui")
- local Move = Instance.new("Frame")
- local Main = Instance.new("Frame")
- local EspStatus = Instance.new("TextLabel")
- local st1 = Instance.new("TextLabel")
- local st1_2 = Instance.new("TextLabel")
- local st1_3 = Instance.new("TextBox")
- local Name = Instance.new("TextLabel")
- --Properties:
- Gui.Parent = plrs.LocalPlayer:WaitForChild("PlayerGui")
- local aimbotstatus = {"qc", "qr", "qe", "qd", "qi", "qt", "qs", "dd", "sp", "ql", "qa", "qd", "qs"}
- local gotstring = 0
- local function getrandomstring()
- gotstring = gotstring+666
- local str = ""
- local randomstring = {"a", "b", "c", "d", "e", "f", "g", "h", "i", "g", "k", "l", "m", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z",
- "а","б","в","г","д","е","ё","ж","з","и","й","к","л","м","о","п","р","с","т","у","ф","х","ч","щ","ъ","ы","ъ","э","ю","я", "`", "$",
- "0","1","2","3","4","5","6","7","8","9", }
- local counting123 = 0
- for i, v in ipairs(randomstring) do
- counting123 = i
- end
- do
- math.randomseed(tick()+gotstring)
- for i = 3, math.random(1,100) do
- math.randomseed(i+tick()+gotstring)
- local oneortwo = math.random(1,2)
- if oneortwo == 2 then
- math.randomseed(i+tick()+gotstring)
- str = str..""..randomstring[math.random(1, counting123)]
- else
- math.randomseed(i+tick()+gotstring)
- str = str..""..string.upper(randomstring[math.random(1, counting123)])
- end
- end
- end
- return str
- end
- local mousedown = false
- local isonmovething = false
- local mouseoffset = Vector2.new()
- local mousedown = false
- local bspeed = 3584
- local aimbotoffset = {dd = ":", sp = " ", qa = "a", qb = "b",qc = "c", qd = "d", qe = "e", qf = "f", qg = "g" , qh = "h" , qi = "i", qj = "j", qk = "k", ql = "l", qm = "m", qn = "n", qo = "o", qp = "p", qq = "q", qr = "r", qs = "s", qt = "t", qu = "u", qv = "w", qx = "x", qy = "y", qz = "z"}
- Gui.Name = getrandomstring()
- Move.Name = getrandomstring()
- Move.Draggable = true
- Move.Parent = Gui
- Move.BackgroundColor3 = Color3.new(0.0431373, 1, 0.0745098)
- Move.BackgroundTransparency = 0.40000000596046
- Move.BorderSizePixel = 0
- Move.Position = UDim2.new(0.5, 0,0.018, 0)
- Move.Size = UDim2.new(0, 320, 0, 30)
- Move.MouseEnter:Connect(function()
- isonmovething = true
- end)
- Move.MouseLeave:Connect(function()
- isonmovething = mousedown and true or false
- end)
- mouse.Button1Down:connect(function()
- mousedown = true
- mouseoffset = Move.AbsolutePosition - Vector2.new(mouse.X, mouse.Y)
- end)
- mouse.Button1Up:connect(function()
- mousedown = false
- end)
- mouse.Move:Connect(function()
- if isonmovething == true and mousedown then
- Move.Position = UDim2.new(0, mouseoffset.X + mouse.X, 0, mouseoffset.Y + mouse.Y)
- end
- end)
- local function uc (st)
- local ast = ""
- for i, v in ipairs(st) do
- local let = aimbotoffset[v]
- ast = ast..let
- end
- return ast
- end
- Main.Name = getrandomstring()
- Main.Parent = Move
- Main.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- Main.BackgroundTransparency = 0.69999998807907
- Main.Position = UDim2.new(0, 0, 0.995670795, 0)
- Main.Size = UDim2.new(1.0000006, 0, 11.2, 0)
- st1.Name = getrandomstring()
- st1.Parent = Main
- st1.BackgroundColor3 = Color3.new(1, 1, 1)
- st1.BackgroundTransparency = 1
- st1.Position = UDim2.new(0, 0, 0, 0)
- st1.Size = UDim2.new(1, 0, 0.161862016, 0)
- st1.Font = Enum.Font.ArialBold
- st1.Text = uc(aimbotstatus)
- st1.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
- st1.TextScaled = true
- st1.TextSize = 14
- st1.TextWrapped = true
- st1_2.Name = getrandomstring()
- st1_2.Parent = Main
- st1_2.BackgroundColor3 = Color3.new(1, 1, 1)
- st1_2.BackgroundTransparency = 1
- st1_2.Position = UDim2.new(0, 0, 0.375590861, 0)
- st1_2.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)
- st1_2.Font = Enum.Font.ArialBold
- st1_2.TextXAlignment = Enum.TextXAlignment.Left
- st1_2.Text = "Current ballistics: 0"
- st1_2.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
- st1_2.TextScaled = true
- st1_2.TextSize = 14
- st1_2.TextWrapped = true
- local aimbothiderbox = Instance.new("TextBox")
- aimbothiderbox.Name = getrandomstring()
- aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).." off"
- aimbothiderbox.Size = UDim2.new(1, 0,0.162, 0)
- aimbothiderbox.TextScaled = true
- aimbothiderbox.TextColor3 =Color3.fromRGB(255, 0, 0)
- aimbothiderbox.Position = UDim2.new(0, 0,0.853, 0)
- aimbothiderbox.BackgroundTransparency = 1
- aimbothiderbox.Parent = Main
- st1_3.Name = getrandomstring()
- st1_3.Parent = Main
- st1_3.BackgroundColor3 = Color3.new(1, 1, 1)
- st1_3.BackgroundTransparency = 1
- st1_3.Position = UDim2.new(0, 0, 0.18558608, 0)
- st1_3.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)
- st1_3.Font = Enum.Font.ArialBold
- st1_3.Text = "Bullet speed = 3584"
- st1_3.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
- st1_3.TextScaled = true
- st1_3.TextSize = 14
- st1_3.TextWrapped = true
- local teambasedstatus = st1_3:Clone()
- teambasedstatus.Parent = Main
- teambasedstatus.TextScaled = true
- teambasedstatus.Position = UDim2.new(0, 0,.7, 0)
- teambasedstatus.Size = UDim2.new(1, 0,.1, 0)
- teambasedstatus.Name = getrandomstring()
- teambasedstatus.Text = "Team Based: "..tostring(TeamBased)
- local espstatustext = teambasedstatus:Clone()
- espstatustext.Name = getrandomstring()
- espstatustext.Position = UDim2.new(0, 0,0.58, 0)
- espstatustext.Text = "Esp loop :"..tostring(autoesp)
- espstatustext.Parent = Main
- local hide = Instance.new("TextButton")
- hide.Text = "_"
- hide.BackgroundTransparency = 1
- hide.TextScaled = true
- hide.TextWrapped = true
- hide.Size = UDim2.new(0.1, 0,1, 0)
- hide.Position = UDim2.new(0.9, 0,-0.15, 0)
- hide.Name = getrandomstring()
- hide.Parent = Move
- Name.Name = getrandomstring()
- Name.Parent = Move
- Name.BackgroundColor3 = Color3.new(1, 1, 1)
- Name.BackgroundTransparency = 1
- Name.Size = UDim2.new(0.838, 0, 1, 0)
- Name.Font = Enum.Font.Arial
- Name.Text = "FPS gui v"..ver
- Name.TextColor3 = Color3.new(0, 0, 0)
- Name.TextScaled = true
- Name.TextSize = 14
- Name.TextWrapped = true
- Name.TextXAlignment = Enum.TextXAlignment.Left
- local scr = Instance.new("ScrollingFrame")
- scr.Size = Main.Size
- scr.Position = Main.Position
- scr.ScrollBarThickness = 0
- scr.BackgroundTransparency = 1
- scr.Name = getrandomstring()
- Main.Size = UDim2.new(1, 0, 1, 0)
- Main.Position = UDim2.new(0,0,0,0)
- Main.Parent = scr
- scr.Parent = Move
- startpos = Main.Position
- Move.Active = true
- -- Scripts:
- hided = false
- hide.MouseButton1Click:Connect(function()
- if hided == false then
- hided = true
- Main:TweenPosition(UDim2.new(0, 0, -1.5, 0))
- else
- hided = false
- Main:TweenPosition(startpos)
- end
- end)
- aimbothiderbox.FocusLost:Connect(function()
- local numb = tonumber(aimbothiderbox.Text)
- if aimbothider == true then
- aimbothiderbox.TextColor3 =Color3.fromRGB(11, 255, 19)
- else
- aimbothiderbox.TextColor3 =Color3.fromRGB(255, 0, 0)
- end
- if numb ~= nil then
- aimbothiderspeed = numb
- if aimbothider == true then
- aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).." on"
- else
- aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).." off"
- end
- else
- if aimbothider == true then
- aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).." on"
- else
- aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).." off"
- end
- end
- end)
- local plrsforaim = {}
- Move.Draggable = true
- Gui.ResetOnSpawn = false
- --Gui.Name = "Chat"
- Gui.DisplayOrder = 999
- pcall(function()
- if not game:GetService("CoreGui") then
- Gui.Parent = plrs.LocalPlayer.PlayerGui
- else
- Gui.Parent = game:GetService("CoreGui")
- end
- end)
- local espheadthing
- do
- local BillboardGui = Instance.new("BillboardGui")
- local PName = Instance.new("TextLabel")
- local Pdist = Instance.new("TextLabel")
- local ImageLabel = Instance.new("ImageLabel")
- local ImageLabel_2 = Instance.new("ImageLabel")
- --Properties:
- --BillboardGui.Parent = game.Workspace.Part
- BillboardGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- BillboardGui.AlwaysOnTop = true
- BillboardGui.LightInfluence = 0
- BillboardGui.Size = UDim2.new(0, 100, 0, 46)
- BillboardGui.Name = "headoverthing"
- PName.Name = "PName"
- PName.Parent = BillboardGui
- PName.BackgroundColor3 = espcolor
- PName.BackgroundTransparency = 0.55000001192093
- PName.BorderSizePixel = 0
- PName.Size = UDim2.new(0, 100, 0, 23)
- PName.Font = Enum.Font.SourceSans
- PName.Text = "urmom"
- PName.TextColor3 = Color3.new(0, 0, 0)
- PName.TextScaled = true
- PName.TextSize = 14
- PName.TextWrapped = true
- st1.Text = uc(aimbotstatus)
- Pdist.Name = "Pdist"
- Pdist.Parent = BillboardGui
- Pdist.AnchorPoint = Vector2.new(0.5, 0)
- Pdist.BackgroundColor3 = espcolor
- Pdist.BackgroundTransparency = 0.55000001192093
- Pdist.BorderSizePixel = 0
- Pdist.Position = UDim2.new(0.5, 0, 0.5, 0)
- Pdist.Size = UDim2.new(0, 70, 0, 23)
- Pdist.Font = Enum.Font.SourceSans
- Pdist.Text = "666"
- Pdist.TextColor3 = Color3.new(0, 0, 0)
- Pdist.TextScaled = true
- Pdist.TextSize = 14
- Pdist.TextWrapped = true
- ImageLabel.Parent = BillboardGui
- ImageLabel.BackgroundColor3 = Color3.new(0.298039, 1, 0)
- ImageLabel.BackgroundTransparency = 1
- ImageLabel.BorderColor3 = espcolor
- ImageLabel.Position = UDim2.new(1, -15, 0.5, 0)
- ImageLabel.Rotation = 180
- ImageLabel.Size = UDim2.new(0, 15, 0, 23)
- ImageLabel.Image = "rbxassetid://2832171824"
- ImageLabel.ImageColor3 = espcolor
- ImageLabel.ImageTransparency = 0.55000001192093
- ImageLabel_2.Parent = BillboardGui
- ImageLabel_2.BackgroundColor3 = espcolor
- ImageLabel_2.BackgroundTransparency = 1
- ImageLabel_2.BorderColor3 = Color3.new(0.298039, 1, 0)
- ImageLabel_2.Position = UDim2.new(0, 0, 0.5, 0)
- ImageLabel_2.Rotation = 180
- ImageLabel_2.Size = UDim2.new(0, 15, 0, 23)
- ImageLabel_2.Image = "rbxassetid://2832177613"
- ImageLabel_2.ImageColor3 = espcolor
- ImageLabel_2.ImageTransparency = 0.55000001192093
- espheadthing = BillboardGui
- end
- f = {}
- f.UpdateHeadUI = function(v)
- if v.Adornee and v.Adornee ~= nil then
- local destr = false
- if TeamBased then
- destr = true
- local plr = plrs:GetPlayerFromCharacter(v.Adornee.Parent)
- if plr and plr.Team and plr.Team.Name ~= lplr.Team.Name then
- destr = false
- end
- end
- if lightesp == true then
- v.Pdist.TextColor3 = Color3.new(1,1,1)
- v.PName.TextColor3 = Color3.new(1,1,1)
- else
- v.Pdist.TextColor3 = Color3.new(0,0,0)
- v.PName.TextColor3 = Color3.new(0,0,0)
- end
- local d = math.floor((cam.CFrame.p - v.Adornee.CFrame.p).magnitude)
- v.Pdist.Text = tostring(d)
- if d < 14 then
- v.Enabled = false
- else
- v.Enabled = true
- end
- v.StudsOffset = Vector3.new(0,.6+d/14,0)
- if destr then
- v:Destroy()
- end
- else
- v:Destroy()
- end
- end
- st1.Text = uc(aimbotstatus)
- local espforlder
- local partconverter = Instance.new("Part")
- --local headsupdatelist = {}
- st1_3.FocusLost:connect(function()
- if tonumber(st1_3.Text) then
- bspeed = tonumber(st1_3.Text)
- else
- end
- end)
- f.addesp = function()
- pcall(function()
- --print("ESP ran")
- if espforlder then
- espforlder:Destroy()
- espforlder = Instance.new("Folder")
- espforlder.Parent = game.Workspace.CurrentCamera
- else
- espforlder = Instance.new("Folder")
- espforlder.Parent = game.Workspace.CurrentCamera
- end
- for i, v in pairs(espforlder:GetChildren()) do
- v:Destroy()
- end
- for _, plr in pairs(plrs:GetChildren()) do
- if plr.Character and plr.Character.Humanoid.Health > 0 and plr.Name ~= lplr.Name then
- if TeamBased == true then
- if plr.Team.Name ~= plrs.LocalPlayer.Team.Name then
- pcall(function()
- local e = espforlder:FindFirstChild(plr.Name)
- if not e then
- local fold = Instance.new("Folder", espforlder)
- fold.Name = plr.Name
- --partconverter.BrickColor = plr.Team.Color
- --local teamc = partconverter.Color
- for i, p in pairs(plr.Character:GetChildren()) do
- if p:IsA("BasePart") and p.Name ~= "HumanoidRootPart" then
- if charmsesp then
- local urmom = Instance.new("BoxHandleAdornment")
- urmom.ZIndex = 10
- urmom.AlwaysOnTop = true
- urmom.Color3 = espcolor
- urmom.Size = p.Size
- urmom.Adornee = p
- urmom.Name = tick().." Ur mom has big gay"
- urmom.Transparency = wallhack_esp_transparency
- urmom.Parent = fold
- if p.Name == "Head" then
- local th = p:FindFirstChild("headoverthing")
- if not th then
- local ht = espheadthing:Clone()
- ht.PName.Text = p.Parent.Name
- ht.Adornee = p
- --table.insert(headsupdatelist, ht)
- delay(0, function()
- while wait(0.08) and plr and p do
- f.UpdateHeadUI(ht)
- end
- end)
- ht.Parent = p
- end
- end
- end
- end
- end
- plr.Character.Humanoid.Died:Connect(function()
- fold:Destroy()
- end)
- end
- end)
- end
- else
- local e = espforlder:FindFirstChild(plr.Name)
- if not e then
- local fold = Instance.new("Folder", espforlder)
- fold.Name = plr.Name
- --partconverter.BrickColor = plr.Team.Color
- --local teamc = Move.BackgroundColor3
- for i, p in pairs(plr.Character:GetChildren()) do
- if p:IsA("BasePart") and p.Name ~= "HumanoidRootPart" then
- pcall(function()
- if charmsesp then
- local urmom = Instance.new("BoxHandleAdornment")
- urmom.ZIndex = 10
- urmom.AlwaysOnTop = true
- urmom.Color3 = espcolor
- urmom.Size = p.Size
- urmom.Adornee = p
- urmom.Name = tick().." Ur mom has big gay"
- urmom.Transparency = wallhack_esp_transparency
- urmom.Parent = fold
- end
- if p.Name == "Head" then
- local th = p:FindFirstChild("headoverthing")
- if not th then
- local ht = espheadthing:Clone()
- ht.PName.Text = p.Parent.Name
- ht.Adornee = p
- delay(0, function()
- while wait(0.08) and plr and p do
- f.UpdateHeadUI(ht)
- end
- end)
- --table.insert(headsupdatelist, ht)
- ht.Parent = p
- end
- end
- end)
- end
- end
- plr.Character.Humanoid.Died:Connect(function()
- fold:Destroy()
- end)
- end
- end
- end
- end
- end)
- end
- local uis = game:GetService("UserInputService")
- local bringall = false
- local hided2 = false
- local upping = false
- local downing = false
- mouse.KeyDown:Connect(function(a)
- if a == "t" then
- --print("worked1")
- f.addesp()
- elseif a == gui_hide_button[2] and uis:IsKeyDown(gui_hide_button[1]) then
- if hided2 == false then
- hided2 = true
- autoesp =false
- if espforlder then
- espforlder:Destroy()
- end
- Gui.Enabled = false
- else
- Gui.Enabled = true
- hided2 = false
- end
- elseif a == "y" then
- if aimbothider == false then
- aimbothider = true
- if aimbothider == true then
- aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).." on"
- else
- aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).." off"
- end
- else
- aimbothider = false
- if aimbothider == true then
- aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).." on"
- else
- aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).." off"
- end
- end
- if aimbothider == true then
- aimbothiderbox.TextColor3 =Color3.fromRGB(11, 255, 19)
- else
- aimbothiderbox.TextColor3 =Color3.fromRGB(255, 0, 0)
- end
- elseif a == "l" then
- if not uis:IsKeyDown(Enum.KeyCode.LeftControl) then
- if autoesp == false then
- autoesp = true
- else
- autoesp = false
- end
- else
- if lightesp == true then
- lightesp = false
- else
- lightesp = true
- end
- end
- elseif a == "]" then
- upping = true
- downing = false
- elseif a== "[" then
- downing = true
- upping = false
- elseif a == Aim_Assist_Key[2] and uis:IsKeyDown(Aim_Assist_Key[1]) then
- if Aim_Assist == true then
- Aim_Assist = false
- --print("disabled")
- else
- Aim_Assist = true
- end
- end
- if a == "j" then
- if mouse.Target then
- mouse.Target:Destroy()
- end
- end
- if a == key then
- if switch == false then
- switch = true
- else
- switch = false
- if aimatpart ~= nil then
- aimatpart = nil
- end
- end
- elseif a == "b" and uis:IsKeyDown(Enum.KeyCode.LeftControl) and not uis:IsKeyDown(Enum.KeyCode.R) then
- if movementcounting then
- movementcounting = false
- else
- movementcounting = true
- end
- elseif a == teambasedswitch then
- if TeamBased == true then
- TeamBased = false
- teambasedstatus.Text = "Team Based: "..tostring(TeamBased)
- else
- TeamBased = true
- teambasedstatus.Text = "Team Based: "..tostring(TeamBased)
- end
- elseif a == "b" and uis:IsKeyDown(Enum.KeyCode.LeftControl) and uis:IsKeyDown(Enum.KeyCode.R) then
- ballisticsboost = 0
- elseif a == aimkey then
- if not aimatpart then
- local maxangle = math.rad(20)
- for i, plr in pairs(plrs:GetChildren()) do
- if plr.Name ~= lplr.Name and plr.Character and plr.Character.Head and plr.Character.Humanoid and plr.Character.Humanoid.Health > 1 then
- if TeamBased == true then
- if plr.Team.Name ~= lplr.Team.Name then
- local an = checkfov(plr.Character.Head)
- if an < maxangle then
- maxangle = an
- aimatpart = plr.Character.Head
- end
- end
- else
- local an = checkfov(plr.Character.Head)
- if an < maxangle then
- maxangle = an
- aimatpart = plr.Character.Head
- end
- --print(plr)
- end
- local old = aimatpart
- plr.Character.Humanoid.Died:Connect(function()
- --print("died")
- if aimatpart and aimatpart == old then
- aimatpart = nil
- end
- end)
- end
- end
- else
- aimatpart = nil
- canaimat = false
- delay(1.1, function()
- canaimat = true
- end)
- end
- end
- end)
- function getfovxyz (p0, p1, deg)
- local x1, y1, z1 = p0:ToOrientation()
- local cf = CFrame.new(p0.p, p1.p)
- local x2, y2, z2 = cf:ToOrientation()
- local d = math.deg
- if deg then
- return Vector3.new(d(x1-x2), d(y1-y2), d(z1-z2))
- else
- return Vector3.new((x1-x2), (y1-y2), (z1-z2))
- end
- end
- function aimat(part)
- if part then
- --print(part)
- local d = (cam.CFrame.p - part.CFrame.p).magnitude
- local calculatedrop
- local timetoaim = 0
- local pos2 = Vector3.new()
- if movementcounting == true then
- timetoaim = d/bspeed
- pos2 = part.Velocity * timetoaim
- end
- local minuseddrop = (ballisticsboost+50)/50
- if ballisticsboost ~= 0 then
- calculatedrop = d - (d/minuseddrop)
- else
- calculatedrop = 0
- end
- --print(calculatedrop)
- local addative = Vector3.new()
- if movementcounting then
- addative = pos2
- end
- local cf = CFrame.new(cam.CFrame.p, (addative + part.CFrame.p+ Vector3.new(0, calculatedrop, 0)))
- if aimbothider == true or Aim_Assist == true then
- cam.CFrame = cam.CFrame:Lerp(cf, aimbothiderspeed)
- else
- cam.CFrame = cf
- end
- --print(cf)
- end
- end
- function checkfov (part)
- local fov = getfovxyz(game.Workspace.CurrentCamera.CFrame, part.CFrame)
- local angle = math.abs(fov.X) + math.abs(fov.Y)
- return angle
- end
- pcall(function()
- delay(0, function()
- while wait(.32) do
- if Aim_Assist and not aimatpart and canaimat and lplr.Character and lplr.Character.Humanoid and lplr.Character.Humanoid.Health > 0 then
- for i, plr in pairs(plrs:GetChildren()) do
- local minangle = math.rad(5.5)
- local lastpart = nil
- local function gg(plr)
- pcall(function()
- if plr.Name ~= lplr.Name and plr.Character and plr.Character.Humanoid and plr.Character.Humanoid.Health > 0 and plr.Character.Head then
- local raycasted = false
- local cf1 = CFrame.new(cam.CFrame.p, plr.Character.Head.CFrame.p) * CFrame.new(0, 0, -4)
- local r1 = Ray.new(cf1.p, cf1.LookVector * 9000)
- local obj, pos = game.Workspace:FindPartOnRayWithIgnoreList(r1, {lplr.Character.Head})
- local dist = (plr.Character.Head.CFrame.p- pos).magnitude
- if dist < 4 then
- raycasted = true
- end
- if raycasted == true then
- local an1 = getfovxyz(cam.CFrame, plr.Character.Head.CFrame)
- local an = abs(an1.X) + abs(an1.Y)
- if an < minangle then
- minangle = an
- lastpart = plr.Character.Head
- end
- end
- end
- end)
- end
- if TeamBased then
- if plr.Team.Name ~= lplr.Team.Name then
- gg(plr)
- end
- else
- gg(plr)
- end
- --print(math.deg(minangle))
- if lastpart then
- aimatpart = lastpart
- aimatpart.Parent.Humanoid.Died:Connect(function()
- if aimatpart == lastpart then
- aimatpart = nil
- end
- end)
- end
- end
- end
- end
- end)
- end)
- local oldheadpos
- local lastaimapart
- game:GetService("RunService").RenderStepped:Connect(function(dt)
- if uis:IsKeyDown(Enum.KeyCode.RightBracket) or uis:IsKeyDown(Enum.KeyCode.LeftBracket) then
- if upping then
- ballisticsboost = ballisticsboost + dt/1.9
- elseif downing then
- ballisticsboost = ballisticsboost - dt/1.9
- end
- end
- if movementcounting then
- st1_2.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
- st1_2.Text = "Current ballistics: "..tostring(math.floor(ballisticsboost*10)/10)
- else
- st1_2.TextColor3 = Color3.new(1,0,0)
- end
- espstatustext.Text = "Esp loop :"..tostring(autoesp)
- if aimatpart and lplr.Character and lplr.Character.Head then
- if BetterDeathCount and lastaimapart and lastaimapart == aimatpart then
- local dist = (oldheadpos - aimatpart.CFrame.p).magnitude
- if dist > 40 then
- aimatpart = nil
- end
- end
- lastaimapart = aimatpart
- oldheadpos = lastaimapart.CFrame.p
- do
- if aimatpart.Parent == plrs.LocalPlayer.Character then
- aimatpart = nil
- end
- aimat(aimatpart)
- pcall(function()
- if Aim_Assist == true then
- local cf1 = CFrame.new(cam.CFrame.p, aimatpart.CFrame.p) * CFrame.new(0, 0, -4)
- local r1 = Ray.new(cf1.p, cf1.LookVector * 1000)
- local obj, pos = game.Workspace:FindPartOnRayWithIgnoreList(r1, {lplr.Character.Head})
- local dist = (aimatpart.CFrame.p- pos).magnitude
- if obj then
- --print(obj:GetFullName())
- end
- if not obj or dist > 6 then
- aimatpart = nil
- --print("ooof")
- end
- canaimat = false
- delay(.5, function()
- canaimat = true
- end)
- end
- end)
- end
- end
- end)
- delay(0, function()
- while wait(espupdatetime) do
- if autoesp == true then
- pcall(function()
- f.addesp()
- end)
- end
- end
- end)
- --warn("loaded")
- end)
- end)
- InfJump.Name = "InfJump"
- InfJump.Parent = Frame
- InfJump.BackgroundColor3 = Color3.fromRGB(53, 53, 53)
- InfJump.Position = UDim2.new(0.157534242, 0, 0.133313239, 0)
- InfJump.Size = UDim2.new(0, 200, 0, 44)
- InfJump.Font = Enum.Font.Gotham
- InfJump.Text = "Inf Jump"
- InfJump.TextColor3 = Color3.fromRGB(176, 189, 27)
- InfJump.TextScaled = true
- InfJump.TextSize = 30.000
- InfJump.TextWrapped = true
- InfJump.MouseButton1Down:connect(function()
- TextLabel.Parent = main
- TextLabel.BackgroundColor3 = Color3.fromRGB(38, 38, 38)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 146, 0, 28)
- TextLabel.Font = Enum.Font.SciFi
- TextLabel.Text = "Misc"
- TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
- TextLabel.TextSize = 17.000
- TextLabel.TextWrapped = true
- Frame.Parent = main
- Frame.BackgroundColor3 = Color3.fromRGB(86, 86, 86)
- Frame.BorderSizePixel = 0
- Frame.Position = UDim2.new(0, 0, 1, 0)
- Frame.Size = UDim2.new(0, 146, 0, 61)
- INFJUMP.Name = "INFJUMP"
- INFJUMP.Parent = main
- INFJUMP.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- INFJUMP.BorderSizePixel = 0
- INFJUMP.Position = UDim2.new(0.794520497, 0, 1.6785717, 0)
- INFJUMP.Size = UDim2.new(0, 21, 0, 21)
- INFJUMP.Font = Enum.Font.SourceSans
- INFJUMP.Text = ""
- INFJUMP.TextColor3 = Color3.fromRGB(0, 0, 0)
- INFJUMP.TextSize = 14.000
- INFJUMP.MouseButton1Down:connect(function()
- local Player = game:GetService'Players'.LocalPlayer;
- local UIS = game:GetService'UserInputService';
- _G.JumpHeight = 50;
- function Action(Object, Function) if Object ~= nil then Function(Object); end end
- UIS.InputBegan:connect(function(UserInput)
- if UserInput.UserInputType == Enum.UserInputType.Keyboard and UserInput.KeyCode == Enum.KeyCode.Space then
- Action(Player.Character.Humanoid, function(self)
- if self:GetState() == Enum.HumanoidStateType.Jumping or self:GetState() == Enum.HumanoidStateType.Freefall then
- Action(self.Parent.HumanoidRootPart, function(self)
- self.Velocity = Vector3.new(0, _G.JumpHeight, 0);
- end)
- end
- end)
- end
- end)
- end)
- TextLabel_2.Parent = main
- TextLabel_2.BackgroundColor3 = Color3.fromRGB(38, 38, 38)
- TextLabel_2.BorderSizePixel = 0
- TextLabel_2.Position = UDim2.new(0.0547945201, 0, 1.57142854, 0)
- TextLabel_2.Size = UDim2.new(0, 94, 0, 28)
- TextLabel_2.Font = Enum.Font.SciFi
- TextLabel_2.Text = "Inf jump"
- TextLabel_2.TextColor3 = Color3.fromRGB(255, 255, 255)
- TextLabel_2.TextSize = 17.000
- TextLabel_2.TextWrapped = true
- -- Scripts:
- local function TKDWQ_fake_script() -- INFJUMP.LocalScript
- local script = Instance.new('LocalScript', INFJUMP)
- function zigzag(X) return math.acos(math.cos(X*math.pi))/math.pi end
- counter = 0
- while wait(0.1)do
- script.Parent.BackgroundColor3 = Color3.fromHSV(zigzag(counter),1,1)
- counter = counter + 0.01
- end
- end
- coroutine.wrap(TKDWQ_fake_script)()
- end)
- RoseHub.Name = "RoseHub"
- RoseHub.Parent = Frame
- RoseHub.BackgroundColor3 = Color3.fromRGB(53, 53, 53)
- RoseHub.Position = UDim2.new(0.157534242, 0, 0.15198645, 0)
- RoseHub.Size = UDim2.new(0, 200, 0, 44)
- RoseHub.Font = Enum.Font.Gotham
- RoseHub.Text = "Rose Hub (r6)"
- RoseHub.TextColor3 = Color3.fromRGB(176, 189, 27)
- RoseHub.TextScaled = true
- RoseHub.TextSize = 30.000
- RoseHub.TextWrapped = true
- RoseHub.MouseButton1Down:connect(function()
- loadstring(game:HttpGet(('https://pastebin.com/raw/YH7x3naH'),true))()
- end)
- FeSucide.Name = "FeSucide"
- FeSucide.Parent = Frame
- FeSucide.BackgroundColor3 = Color3.fromRGB(53, 53, 53)
- FeSucide.Position = UDim2.new(0.157534242, 0, 0.170168266, 0)
- FeSucide.Size = UDim2.new(0, 200, 0, 44)
- FeSucide.Font = Enum.Font.Gotham
- FeSucide.Text = "Fe Sucide (gun)"
- FeSucide.TextColor3 = Color3.fromRGB(176, 189, 27)
- FeSucide.TextScaled = true
- FeSucide.TextSize = 30.000
- FeSucide.TextWrapped = true
- FeSucide.MouseButton1Down:connect(function()
- o1 = Instance.new("Tool")
- o2 = Instance.new("Part")
- o3 = Instance.new("SpecialMesh")
- o4 = Instance.new("Part")
- o5 = Instance.new("BlockMesh")
- o6 = Instance.new("Part")
- o7 = Instance.new("BlockMesh")
- o8 = Instance.new("Part")
- o9 = Instance.new("BlockMesh")
- o10 = Instance.new("Part")
- o11 = Instance.new("BlockMesh")
- o12 = Instance.new("Part")
- o13 = Instance.new("BlockMesh")
- o14 = Instance.new("Part")
- o15 = Instance.new("BlockMesh")
- o16 = Instance.new("Part")
- o17 = Instance.new("BlockMesh")
- o18 = Instance.new("Part")
- o19 = Instance.new("BlockMesh")
- o20 = Instance.new("Part")
- o21 = Instance.new("CylinderMesh")
- o22 = Instance.new("Part")
- o23 = Instance.new("CylinderMesh")
- o24 = Instance.new("Part")
- o25 = Instance.new("CylinderMesh")
- o26 = Instance.new("Part")
- o27 = Instance.new("BlockMesh")
- o28 = Instance.new("Part")
- o29 = Instance.new("CylinderMesh")
- o30 = Instance.new("Part")
- o31 = Instance.new("PointLight")
- o32 = Instance.new("BillboardGui")
- o33 = Instance.new("ImageLabel")
- o34 = Instance.new("BlockMesh")
- o35 = Instance.new("Part")
- o36 = Instance.new("BlockMesh")
- o37 = Instance.new("Part")
- o38 = Instance.new("BlockMesh")
- o39 = Instance.new("Part")
- o40 = Instance.new("BlockMesh")
- o41 = Instance.new("Part")
- o42 = Instance.new("Decal")
- o43 = Instance.new("CylinderMesh")
- o44 = Instance.new("Part")
- o45 = Instance.new("CylinderMesh")
- o46 = Instance.new("Part")
- o47 = Instance.new("BlockMesh")
- o48 = Instance.new("Part")
- o49 = Instance.new("SpecialMesh")
- o50 = Instance.new("Part")
- o51 = Instance.new("SpecialMesh")
- o52 = Instance.new("Part")
- o53 = Instance.new("BlockMesh")
- o54 = Instance.new("Part")
- o55 = Instance.new("BlockMesh")
- o56 = Instance.new("Part")
- o57 = Instance.new("BlockMesh")
- o58 = Instance.new("Part")
- o59 = Instance.new("CylinderMesh")
- o60 = Instance.new("Part")
- o61 = Instance.new("SpecialMesh")
- o62 = Instance.new("Part")
- o63 = Instance.new("BlockMesh")
- o64 = Instance.new("Part")
- o65 = Instance.new("SpecialMesh")
- o66 = Instance.new("Part")
- o67 = Instance.new("BlockMesh")
- o68 = Instance.new("Part")
- o69 = Instance.new("BlockMesh")
- o70 = Instance.new("Part")
- o71 = Instance.new("SpecialMesh")
- o72 = Instance.new("Part")
- o73 = Instance.new("BlockMesh")
- o74 = Instance.new("Part")
- o75 = Instance.new("BlockMesh")
- o76 = Instance.new("Part")
- o77 = Instance.new("BlockMesh")
- o78 = Instance.new("Part")
- o79 = Instance.new("SpecialMesh")
- o80 = Instance.new("Part")
- o81 = Instance.new("CylinderMesh")
- o82 = Instance.new("Part")
- o83 = Instance.new("SpecialMesh")
- o84 = Instance.new("Part")
- o85 = Instance.new("BlockMesh")
- o86 = Instance.new("Part")
- o87 = Instance.new("SpecialMesh")
- o88 = Instance.new("Part")
- o89 = Instance.new("SpecialMesh")
- o90 = Instance.new("Part")
- o91 = Instance.new("BlockMesh")
- o92 = Instance.new("Part")
- o93 = Instance.new("BlockMesh")
- o94 = Instance.new("Part")
- o95 = Instance.new("SpecialMesh")
- o96 = Instance.new("Part")
- o97 = Instance.new("BlockMesh")
- o98 = Instance.new("Part")
- o99 = Instance.new("SpecialMesh")
- o100 = Instance.new("Part")
- o101 = Instance.new("BlockMesh")
- o102 = Instance.new("Part")
- o103 = Instance.new("BlockMesh")
- o104 = Instance.new("Part")
- o105 = Instance.new("SpecialMesh")
- o106 = Instance.new("Part")
- o107 = Instance.new("BlockMesh")
- o108 = Instance.new("Part")
- o109 = Instance.new("CylinderMesh")
- o110 = Instance.new("Part")
- o111 = Instance.new("BlockMesh")
- o112 = Instance.new("Part")
- o113 = Instance.new("SpecialMesh")
- o114 = Instance.new("Part")
- o115 = Instance.new("CylinderMesh")
- o116 = Instance.new("Part")
- o117 = Instance.new("BlockMesh")
- o118 = Instance.new("Part")
- o119 = Instance.new("SpecialMesh")
- o120 = Instance.new("Part")
- o121 = Instance.new("BlockMesh")
- o122 = Instance.new("Part")
- o123 = Instance.new("SpecialMesh")
- o124 = Instance.new("Part")
- o125 = Instance.new("SpecialMesh")
- o126 = Instance.new("Part")
- o127 = Instance.new("BlockMesh")
- o128 = Instance.new("Part")
- o129 = Instance.new("BlockMesh")
- o130 = Instance.new("Part")
- o131 = Instance.new("SpecialMesh")
- o132 = Instance.new("Part")
- o133 = Instance.new("BlockMesh")
- o134 = Instance.new("Part")
- o135 = Instance.new("BlockMesh")
- o136 = Instance.new("Part")
- o137 = Instance.new("SpecialMesh")
- o138 = Instance.new("Part")
- o139 = Instance.new("BlockMesh")
- o140 = Instance.new("Part")
- o141 = Instance.new("CylinderMesh")
- o142 = Instance.new("Part")
- o143 = Instance.new("BlockMesh")
- o144 = Instance.new("Part")
- o145 = Instance.new("SpecialMesh")
- o146 = Instance.new("Part")
- o147 = Instance.new("SpecialMesh")
- o148 = Instance.new("Part")
- o149 = Instance.new("Sound")
- o150 = Instance.new("BlockMesh")
- o1.Name = "Suicide"
- o1.Parent = game.Players.LocalPlayer.Backpack
- o2.Parent = o1
- o2.Material = Enum.Material.SmoothPlastic
- o2.BrickColor = BrickColor.new("Really black")
- o2.Position = Vector3.new(18.950964, 0.850407004, 14.2854338)
- o2.Rotation = Vector3.new(-2.19040904e-013, 2.50129006e-006, -180)
- o2.Anchored = true
- o2.FormFactor = Enum.FormFactor.Custom
- o2.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o2.CFrame = CFrame.new(18.950964, 0.850407004, 14.2854338, -1, 8.74227766e-008, 4.36557457e-008, -8.74227766e-008, -1, 3.82298495e-015, 4.36557457e-008, 3.92853881e-018, 1)
- o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o3.Parent = o2
- o3.Scale = Vector3.new(0.666666687, 0.388888866, 0.416666687)
- o3.MeshType = Enum.MeshType.Wedge
- o4.Parent = o1
- o4.Material = Enum.Material.SmoothPlastic
- o4.BrickColor = BrickColor.new("Really black")
- o4.Position = Vector3.new(18.950964, 0.953182995, 14.5104237)
- o4.Rotation = Vector3.new(3.08320072e-016, 90, 0)
- o4.Anchored = true
- o4.FormFactor = Enum.FormFactor.Custom
- o4.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o4.CFrame = CFrame.new(18.950964, 0.953182995, 14.5104237, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0)
- o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o5.Parent = o4
- o5.Scale = Vector3.new(0.333333343, 0.194444433, 0.694444478)
- o6.Parent = o1
- o6.Material = Enum.Material.SmoothPlastic
- o6.BrickColor = BrickColor.new("Black")
- o6.Position = Vector3.new(18.950964, 1.13095105, 14.5993176)
- o6.Rotation = Vector3.new(3.08320072e-016, 90, 0)
- o6.Anchored = true
- o6.FormFactor = Enum.FormFactor.Custom
- o6.Size = Vector3.new(0.566666663, 0.200000003, 0.200000003)
- o6.CFrame = CFrame.new(18.950964, 1.13095105, 14.5993176, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0)
- o6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o7.Parent = o6
- o7.Scale = Vector3.new(1, 0.583333313, 0.722222269)
- o8.Name = "SightBack"
- o8.Parent = o1
- o8.Material = Enum.Material.SmoothPlastic
- o8.Position = Vector3.new(18.950964, 1.23151195, 14.4882116)
- o8.Rotation = Vector3.new(3.08320072e-016, 90, 0)
- o8.Anchored = true
- o8.FormFactor = Enum.FormFactor.Custom
- o8.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o8.CFrame = CFrame.new(18.950964, 1.23151195, 14.4882116, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0)
- o8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.Parent = o8
- o9.Scale = Vector3.new(0.166666672, 0.111111112, 0.411111116)
- o10.Parent = o1
- o10.Material = Enum.Material.SmoothPlastic
- o10.BrickColor = BrickColor.new("Really black")
- o10.Position = Vector3.new(18.950964, 0.961513996, 14.5937595)
- o10.Rotation = Vector3.new(3.08320072e-016, 90, 0)
- o10.Anchored = true
- o10.FormFactor = Enum.FormFactor.Custom
- o10.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o10.CFrame = CFrame.new(18.950964, 0.961513996, 14.5937595, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0)
- o10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o11.Parent = o10
- o11.Scale = Vector3.new(0.49999997, 0.277777761, 0.694444478)
- o12.Parent = o1
- o12.Material = Enum.Material.SmoothPlastic
- o12.BrickColor = BrickColor.new("Really black")
- o12.Position = Vector3.new(18.950964, 1.19539297, 14.5993176)
- o12.Rotation = Vector3.new(3.08320072e-016, 90, 0)
- o12.Anchored = true
- o12.FormFactor = Enum.FormFactor.Custom
- o12.Size = Vector3.new(0.566666663, 0.200000003, 0.200000003)
- o12.CFrame = CFrame.new(18.950964, 1.19539297, 14.5993176, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0)
- o12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o13.Parent = o12
- o13.Scale = Vector3.new(1, 0.249999985, 0.411111116)
- o14.Parent = o1
- o14.Material = Enum.Material.SmoothPlastic
- o14.BrickColor = BrickColor.new("Really black")
- o14.Position = Vector3.new(18.908186, 1.19095695, 14.5993176)
- o14.Rotation = Vector3.new(-90, 44.9999962, 90)
- o14.Anchored = true
- o14.FormFactor = Enum.FormFactor.Custom
- o14.Size = Vector3.new(0.566666663, 0.200000003, 0.200000003)
- o14.CFrame = CFrame.new(18.908186, 1.19095695, 14.5993176, 0, -0.707106709, 0.707106709, 5.38120031e-018, 0.707106769, 0.707106769, -1, 2.04281037e-011, 9.59801127e-011)
- o14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o15.Parent = o14
- o15.Scale = Vector3.new(1, 0.194444433, 0.222222224)
- o16.Name = "SightBack"
- o16.Parent = o1
- o16.Material = Enum.Material.SmoothPlastic
- o16.Position = Vector3.new(18.9787407, 1.25372696, 14.4882116)
- o16.Rotation = Vector3.new(3.08320072e-016, 90, 0)
- o16.Anchored = true
- o16.FormFactor = Enum.FormFactor.Custom
- o16.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o16.CFrame = CFrame.new(18.9787407, 1.25372696, 14.4882116, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0)
- o16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.Parent = o16
- o17.Scale = Vector3.new(0.166666672, 0.111111112, 0.13333334)
- o18.Name = "SightBack"
- o18.Parent = o1
- o18.Material = Enum.Material.SmoothPlastic
- o18.Position = Vector3.new(18.9231701, 1.25372696, 14.4882002)
- o18.Rotation = Vector3.new(3.08320072e-016, 90, 0)
- o18.Anchored = true
- o18.FormFactor = Enum.FormFactor.Custom
- o18.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o18.CFrame = CFrame.new(18.9231701, 1.25372696, 14.4882002, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0)
- o18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o19.Parent = o18
- o19.Scale = Vector3.new(0.166666672, 0.111111112, 0.13333334)
- o20.Parent = o1
- o20.Material = Enum.Material.SmoothPlastic
- o20.BrickColor = BrickColor.new("Black")
- o20.Position = Vector3.new(18.950964, 0.886528015, 14.5798664)
- o20.Rotation = Vector3.new(-90, -2.50447761e-006, -90)
- o20.Anchored = true
- o20.FormFactor = Enum.FormFactor.Custom
- o20.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o20.CFrame = CFrame.new(18.950964, 0.886528015, 14.5798664, -8.74279067e-008, 1, -4.37113812e-008, -3.83195418e-015, 4.37113812e-008, 1, 1, 8.74279067e-008, -4.65359901e-018)
- o20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o21.Parent = o20
- o21.Scale = Vector3.new(0.416666687, 0.722222269, 0.416666687)
- o22.Name = "SightLine"
- o22.Parent = o1
- o22.Material = Enum.Material.SmoothPlastic
- o22.BrickColor = BrickColor.new("Smoky grey")
- o22.Position = Vector3.new(18.950964, 1.21539295, 15.7804356)
- o22.Rotation = Vector3.new(90, -2.50447761e-006, -90)
- o22.Anchored = true
- o22.FormFactor = Enum.FormFactor.Custom
- o22.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o22.CFrame = CFrame.new(18.950964, 1.21539295, 15.7804356, 0, 1, -4.37113812e-008, 5.38120031e-018, -4.37113812e-008, -1, -1, 0, 6.1083781e-018)
- o22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.Color = Color3.new(0.356863, 0.364706, 0.411765)
- o23.Parent = o22
- o23.Scale = Vector3.new(0.505999982, 0.150000006, 0.505999982)
- o24.Parent = o1
- o24.Material = Enum.Material.SmoothPlastic
- o24.BrickColor = BrickColor.new("Black")
- o24.Position = Vector3.new(18.950964, 0.96707201, 15.7326679)
- o24.Rotation = Vector3.new(-90, -2.50447761e-006, -180)
- o24.Anchored = true
- o24.FormFactor = Enum.FormFactor.Custom
- o24.Size = Vector3.new(0.200000003, 0.344444454, 0.200000003)
- o24.CFrame = CFrame.new(18.950964, 0.96707201, 15.7326679, -1, 4.36557457e-008, -4.37113812e-008, -4.37113812e-008, 1.9122997e-015, 1, 4.36557457e-008, 1, -4.65359901e-018)
- o24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o25.Parent = o24
- o25.Scale = Vector3.new(0.405599982, 1, 0.405599982)
- o26.Parent = o1
- o26.Material = Enum.Material.SmoothPlastic
- o26.BrickColor = BrickColor.new("Black")
- o26.Position = Vector3.new(18.950964, 1.01984501, 15.7298756)
- o26.Rotation = Vector3.new(3.08320072e-016, 90, 0)
- o26.Anchored = true
- o26.FormFactor = Enum.FormFactor.Custom
- o26.Size = Vector3.new(0.338888884, 0.200000003, 0.200000003)
- o26.CFrame = CFrame.new(18.950964, 1.01984501, 15.7298756, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0)
- o26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o27.Parent = o26
- o27.Scale = Vector3.new(1, 0.527777731, 0.611111104)
- o28.Parent = o1
- o28.Material = Enum.Material.SmoothPlastic
- o28.BrickColor = BrickColor.new("Black")
- o28.Position = Vector3.new(18.950964, 0.96707201, 15.7298756)
- o28.Rotation = Vector3.new(-90, -2.50447761e-006, -180)
- o28.Anchored = true
- o28.FormFactor = Enum.FormFactor.Custom
- o28.Size = Vector3.new(0.200000003, 0.338888884, 0.200000003)
- o28.CFrame = CFrame.new(18.950964, 0.96707201, 15.7298756, -1, 4.36557457e-008, -4.37113812e-008, -4.37113812e-008, 1.9122997e-015, 1, 4.36557457e-008, 1, -4.65359901e-018)
- o28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o29.Parent = o28
- o29.Scale = Vector3.new(0.611111104, 1, 0.611111104)
- o30.Name = "Main"
- o30.Parent = o1
- o30.Material = Enum.Material.SmoothPlastic
- o30.BrickColor = BrickColor.new("Really black")
- o30.Transparency = 1
- o30.Position = Vector3.new(18.950964, 1.12816894, 15.9493256)
- o30.Rotation = Vector3.new(90, -2.50447761e-006, 2.50796006e-006)
- o30.Anchored = true
- o30.FormFactor = Enum.FormFactor.Custom
- o30.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o30.CFrame = CFrame.new(18.950964, 1.12816894, 15.9493256, 1, -4.3772161e-008, -4.37113812e-008, -4.37113812e-008, -1.49011594e-008, -1, 4.3772161e-008, 1, -1.49011603e-008)
- o30.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o30.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o30.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o31.Name = "FlashFX"
- o31.Parent = o30
- o31.Color = Color3.new(1, 1, 0)
- o31.Enabled = false
- o31.Brightness = 10
- o31.Range = 6
- o31.Shadows = true
- o32.Name = "FlashGui"
- o32.Parent = o30
- o32.Size = UDim2.new(1.1000000238419,0,1.1000000238419,0)
- o32.Enabled = false
- o33.Name = "Label"
- o33.Parent = o32
- o33.Size = UDim2.new(1,0,1,0)
- o33.BackgroundTransparency = 1
- o33.Image = "http://www.roblox.com/asset/?id=117472237"
- o34.Parent = o30
- o34.Scale = Vector3.new(0.99999994, 0.99999994, 0.99999994)
- o35.Parent = o1
- o35.Material = Enum.Material.SmoothPlastic
- o35.BrickColor = BrickColor.new("Black")
- o35.Position = Vector3.new(18.908186, 1.19095695, 15.5132236)
- o35.Rotation = Vector3.new(-90, 44.9999962, 90)
- o35.Anchored = true
- o35.FormFactor = Enum.FormFactor.Custom
- o35.Size = Vector3.new(0.772222221, 0.200000003, 0.200000003)
- o35.CFrame = CFrame.new(18.908186, 1.19095695, 15.5132236, 0, -0.707106709, 0.707106709, 5.38120031e-018, 0.707106769, 0.707106769, -1, 2.04281037e-011, 9.59801127e-011)
- o35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o35.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o36.Parent = o35
- o36.Scale = Vector3.new(1, 0.194444433, 0.222222224)
- o37.Parent = o1
- o37.Material = Enum.Material.SmoothPlastic
- o37.BrickColor = BrickColor.new("Black")
- o37.Position = Vector3.new(18.950964, 1.19539297, 15.5132236)
- o37.Rotation = Vector3.new(3.08320072e-016, 90, 0)
- o37.Anchored = true
- o37.FormFactor = Enum.FormFactor.Custom
- o37.Size = Vector3.new(0.772222221, 0.200000003, 0.200000003)
- o37.CFrame = CFrame.new(18.950964, 1.19539297, 15.5132236, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0)
- o37.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o38.Parent = o37
- o38.Scale = Vector3.new(1, 0.249999985, 0.411111116)
- o39.Parent = o1
- o39.Material = Enum.Material.SmoothPlastic
- o39.BrickColor = BrickColor.new("Black")
- o39.Position = Vector3.new(18.950964, 1.13095105, 15.5132236)
- o39.Rotation = Vector3.new(3.08320072e-016, 90, 0)
- o39.Anchored = true
- o39.FormFactor = Enum.FormFactor.Custom
- o39.Size = Vector3.new(0.772222221, 0.200000003, 0.200000003)
- o39.CFrame = CFrame.new(18.950964, 1.13095105, 15.5132236, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0)
- o39.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o39.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o39.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o39.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o39.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o40.Parent = o39
- o40.Scale = Vector3.new(1, 0.583333313, 0.722222269)
- o41.Parent = o1
- o41.Material = Enum.Material.SmoothPlastic
- o41.BrickColor = BrickColor.new("Black")
- o41.Position = Vector3.new(18.950964, 1.12816894, 15.3854284)
- o41.Rotation = Vector3.new(-90, -2.50447761e-006, -180)
- o41.Anchored = true
- o41.FormFactor = Enum.FormFactor.Custom
- o41.Size = Vector3.new(0.200000003, 1.06111109, 0.200000003)
- o41.CFrame = CFrame.new(18.950964, 1.12816894, 15.3854284, -1, 4.36557457e-008, -4.37113812e-008, -4.37113812e-008, 1.9122997e-015, 1, 4.36557457e-008, 1, -4.65359901e-018)
- o41.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o41.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o41.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o41.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o42.Parent = o41
- o42.Texture = "http://www.roblox.com/asset/?id=47760372"
- o42.Face = Enum.NormalId.Top
- o43.Parent = o41
- o43.Scale = Vector3.new(0.49999997, 1, 0.49999997)
- o44.Parent = o1
- o44.Material = Enum.Material.SmoothPlastic
- o44.BrickColor = BrickColor.new("Black")
- o44.Position = Vector3.new(18.950964, 0.961513996, 15.352108)
- o44.Rotation = Vector3.new(-90, -2.50447761e-006, -180)
- o44.Anchored = true
- o44.FormFactor = Enum.FormFactor.Custom
- o44.Size = Vector3.new(0.200000003, 0.416666627, 0.200000003)
- o44.CFrame = CFrame.new(18.950964, 0.961513996, 15.352108, -1, 4.36557457e-008, -4.37113812e-008, -4.37113812e-008, 1.9122997e-015, 1, 4.36557457e-008, 1, -4.65359901e-018)
- o44.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o44.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o44.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o44.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o44.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o44.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o44.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o45.Parent = o44
- o45.Scale = Vector3.new(0.666666687, 1, 0.666666687)
- o46.Name = "Mag"
- o46.Parent = o1
- o46.Material = Enum.Material.SmoothPlastic
- o46.BrickColor = BrickColor.new("Black")
- o46.Position = Vector3.new(18.950964, 0.129971996, 14.3866644)
- o46.Rotation = Vector3.new(101, 90, 0)
- o46.Anchored = true
- o46.FormFactor = Enum.FormFactor.Custom
- o46.Size = Vector3.new(0.200000003, 0.333333343, 0.200000003)
- o46.CFrame = CFrame.new(18.950964, 0.129971996, 14.3866644, -2.79885857e-008, -5.49657244e-008, 1, 0.981627166, -0.190809026, 1.69563066e-008, 0.190809026, 0.981627107, 5.93718141e-008)
- o46.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o46.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o46.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o46.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o46.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o46.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o46.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o47.Parent = o46
- o47.Scale = Vector3.new(0.027777778, 1, 0.666666687)
- o48.Parent = o1
- o48.Material = Enum.Material.SmoothPlastic
- o48.BrickColor = BrickColor.new("Black")
- o48.Position = Vector3.new(18.950964, 0.161533996, 14.3493176)
- o48.Rotation = Vector3.new(0.019784553, -6.66929267e-009, 180)
- o48.Anchored = true
- o48.FormFactor = Enum.FormFactor.Custom
- o48.Size = Vector3.new(0.200000003, 0.200000003, 0.266666681)
- o48.CFrame = CFrame.new(18.950964, 0.161533996, 14.3493176, -1, -8.74227979e-008, -1.16401111e-010, 8.74227766e-008, -0.99999994, -0.000345305598, 0, -0.000345305569, 0.99999994)
- o48.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o48.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o48.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o48.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o48.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o48.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o48.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o49.Parent = o48
- o49.Scale = Vector3.new(0.694444478, 0.222222224, 1)
- o49.MeshType = Enum.MeshType.Wedge
- o50.Parent = o1
- o50.Material = Enum.Material.SmoothPlastic
- o50.BrickColor = BrickColor.new("Really black")
- o50.Position = Vector3.new(18.950964, 0.155975997, 14.3354216)
- o50.Rotation = Vector3.new(3.08320072e-016, 0, -180)
- o50.Anchored = true
- o50.FormFactor = Enum.FormFactor.Custom
- o50.Size = Vector3.new(0.200000003, 0.200000003, 0.438888878)
- o50.CFrame = CFrame.new(18.950964, 0.155975997, 14.3354216, -1, 1.0960446e-021, 0, 1.0960446e-021, -1, -5.38120031e-018, 0, 5.38120031e-018, 1)
- o50.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o50.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o50.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o50.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o51.Parent = o50
- o51.Scale = Vector3.new(0.666666687, 0.333333343, 1)
- o51.MeshType = Enum.MeshType.Wedge
- o52.Parent = o1
- o52.Material = Enum.Material.SmoothPlastic
- o52.BrickColor = BrickColor.new("Black")
- o52.Position = Vector3.new(18.950964, 0.239300996, 14.1882057)
- o52.Rotation = Vector3.new(105, 90, 0)
- o52.Anchored = true
- o52.FormFactor = Enum.FormFactor.Custom
- o52.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o52.CFrame = CFrame.new(18.950964, 0.239300996, 14.1882057, -1.07331601e-008, -6.40018527e-008, 1, 0.965925813, -0.258819044, -6.21114538e-009, 0.258819073, 0.965925813, 6.46105036e-008)
- o52.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o52.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o52.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o52.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o52.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o52.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o52.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o53.Parent = o52
- o53.Scale = Vector3.new(0.944444478, 0.111111112, 0.611111104)
- o54.Parent = o1
- o54.Material = Enum.Material.SmoothPlastic
- o54.BrickColor = BrickColor.new("Really black")
- o54.Position = Vector3.new(18.950964, 0.225419, 14.3520937)
- o54.Rotation = Vector3.new(-3.25256337e-007, 90, 0)
- o54.Anchored = true
- o54.FormFactor = Enum.FormFactor.Custom
- o54.Size = Vector3.new(0.26111111, 0.200000003, 0.200000003)
- o54.CFrame = CFrame.new(18.950964, 0.225419, 14.3520937, 8.94069672e-008, -6.24762481e-015, 1, -5.6767937e-009, 1, 1.42108539e-014, -1, -5.6767937e-009, 8.94069672e-008)
- o54.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o54.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o54.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o54.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o54.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o54.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o55.Parent = o54
- o55.Scale = Vector3.new(1, 0.416666687, 0.694444478)
- o56.Parent = o1
- o56.Material = Enum.Material.SmoothPlastic
- o56.BrickColor = BrickColor.new("Really black")
- o56.Position = Vector3.new(18.950964, 0.197641, 14.2215319)
- o56.Rotation = Vector3.new(3.08320072e-016, 90, 0)
- o56.Anchored = true
- o56.FormFactor = Enum.FormFactor.Custom
- o56.Size = Vector3.new(0.211111099, 0.200000003, 0.200000003)
- o56.CFrame = CFrame.new(18.950964, 0.197641, 14.2215319, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0)
- o56.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o56.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o56.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o56.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o56.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o57.Parent = o56
- o57.Scale = Vector3.new(1, 0.0833333358, 0.666666687)
- o58.Parent = o1
- o58.Material = Enum.Material.SmoothPlastic
- o58.BrickColor = BrickColor.new("Really black")
- o58.Position = Vector3.new(18.950964, 0.258204013, 14.3493176)
- o58.Rotation = Vector3.new(-90, -2.50447761e-006, -90)
- o58.Anchored = true
- o58.FormFactor = Enum.FormFactor.Custom
- o58.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o58.CFrame = CFrame.new(18.950964, 0.258204013, 14.3493176, -8.74279067e-008, 1, -4.37113812e-008, -3.83195418e-015, 4.37113812e-008, 1, 1, 8.74279067e-008, -4.65359901e-018)
- o58.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o58.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o58.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o58.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o58.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o58.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o58.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o59.Parent = o58
- o59.Scale = Vector3.new(0.49999997, 0.722222269, 0.472222239)
- o60.Parent = o1
- o60.Material = Enum.Material.SmoothPlastic
- o60.BrickColor = BrickColor.new("Really black")
- o60.Position = Vector3.new(18.950964, 0.244874001, 14.1993141)
- o60.Rotation = Vector3.new(0.019784553, -6.66929267e-009, 180)
- o60.Anchored = true
- o60.FormFactor = Enum.FormFactor.Custom
- o60.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o60.CFrame = CFrame.new(18.950964, 0.244874001, 14.1993141, -1, -8.74227979e-008, -1.16401111e-010, 8.74227766e-008, -0.99999994, -0.000345305598, 0, -0.000345305569, 0.99999994)
- o60.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o60.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o60.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o60.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o60.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o61.Parent = o60
- o61.Scale = Vector3.new(0.694444478, 0.222222224, 0.222222224)
- o61.MeshType = Enum.MeshType.Wedge
- o62.Parent = o1
- o62.Material = Enum.Material.SmoothPlastic
- o62.BrickColor = BrickColor.new("Black")
- o62.Position = Vector3.new(18.993742, 1.19095695, 15.1076584)
- o62.Rotation = Vector3.new(90, 44.9999962, -90)
- o62.Anchored = true
- o62.FormFactor = Enum.FormFactor.Custom
- o62.Size = Vector3.new(1.58333337, 0.200000003, 0.200000003)
- o62.CFrame = CFrame.new(18.993742, 1.19095695, 15.1076584, 0, 0.707106709, 0.707106709, 5.38120031e-018, 0.707106769, -0.707106769, -1, 9.59801127e-011, -2.04281037e-011)
- o62.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o62.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o62.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o62.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o62.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o62.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o62.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o63.Parent = o62
- o63.Scale = Vector3.new(1, 0.194444433, 0.222222224)
- o64.Parent = o1
- o64.Material = Enum.Material.SmoothPlastic
- o64.Position = Vector3.new(18.950964, 0.867092013, 15.1298876)
- o64.Rotation = Vector3.new(180, 2.50796006e-006, 8.65142192e-006)
- o64.Anchored = true
- o64.FormFactor = Enum.FormFactor.Custom
- o64.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o64.CFrame = CFrame.new(18.950964, 0.867092013, 15.1298876, 1, -1.50995803e-007, 4.3772161e-008, -1.50995803e-007, -1, -6.59664855e-015, 4.3772161e-008, 3.92853881e-018, -1)
- o64.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o64.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o64.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o64.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o64.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o64.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o65.Parent = o64
- o65.Scale = Vector3.new(0.611111104, 0.333333343, 0.138888881)
- o65.MeshType = Enum.MeshType.Wedge
- o66.Parent = o1
- o66.Material = Enum.Material.SmoothPlastic
- o66.Position = Vector3.new(18.950964, 0.83930999, 15.1048679)
- o66.Rotation = Vector3.new(89.9999771, 90, 0)
- o66.Anchored = true
- o66.FormFactor = Enum.FormFactor.Custom
- o66.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o66.CFrame = CFrame.new(18.950964, 0.83930999, 15.1048679, -8.74231674e-008, 2.50292942e-008, 1, 1, 4.33125763e-007, 8.74231461e-008, -4.33125791e-007, 1, -2.50292942e-008)
- o66.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o66.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o66.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o66.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o66.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o66.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o67.Parent = o66
- o67.Scale = Vector3.new(0.944444478, 0.111111112, 0.611111104)
- o68.Parent = o1
- o68.Material = Enum.Material.SmoothPlastic
- o68.BrickColor = BrickColor.new("Fossil")
- o68.Position = Vector3.new(18.950964, 0.716949999, 15.0719404)
- o68.Rotation = Vector3.new(-45, 90, 0)
- o68.Anchored = true
- o68.FormFactor = Enum.FormFactor.Custom
- o68.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o68.CFrame = CFrame.new(18.950964, 0.716949999, 15.0719404, -1.36843425e-010, -2.04281037e-011, 1, -0.707106769, 0.707106769, -1.0960446e-021, -0.707106709, -0.707106709, 0)
- o68.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o68.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o68.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o68.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o68.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o68.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o68.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o69.Parent = o68
- o69.Scale = Vector3.new(0.527777731, 0.111111112, 0.611111104)
- o70.Parent = o1
- o70.Material = Enum.Material.SmoothPlastic
- o70.BrickColor = BrickColor.new("Black")
- o70.Position = Vector3.new(18.950964, 0.875427008, 15.0743237)
- o70.Rotation = Vector3.new(3.08320072e-016, 0, -180)
- o70.Anchored = true
- o70.FormFactor = Enum.FormFactor.Custom
- o70.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o70.CFrame = CFrame.new(18.950964, 0.875427008, 15.0743237, -1, 1.0960446e-021, 0, 1.0960446e-021, -1, -5.38120031e-018, 0, 5.38120031e-018, 1)
- o70.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o70.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o70.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o70.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o70.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o70.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o70.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o71.Parent = o70
- o71.Scale = Vector3.new(0.611111104, 0.249999985, 0.194444433)
- o71.MeshType = Enum.MeshType.Wedge
- o72.Parent = o1
- o72.Material = Enum.Material.SmoothPlastic
- o72.BrickColor = BrickColor.new("Black")
- o72.Position = Vector3.new(18.9315281, 1.09817195, 15.0048761)
- o72.Rotation = Vector3.new(3.08320072e-016, 90, 0)
- o72.Anchored = true
- o72.FormFactor = Enum.FormFactor.Custom
- o72.Size = Vector3.new(0.244444445, 0.200000003, 0.200000003)
- o72.CFrame = CFrame.new(18.9315281, 1.09817195, 15.0048761, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0)
- o72.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o72.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o72.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o72.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o72.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o72.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o72.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o73.Parent = o72
- o73.Scale = Vector3.new(1, 0.277777761, 0.527777731)
- o74.Parent = o1
- o74.Material = Enum.Material.SmoothPlastic
- o74.BrickColor = BrickColor.new("Black")
- o74.Position = Vector3.new(18.9870701, 1.13095105, 15.0048761)
- o74.Rotation = Vector3.new(3.08320072e-016, 90, 0)
- o74.Anchored = true
- o74.FormFactor = Enum.FormFactor.Custom
- o74.Size = Vector3.new(0.244444445, 0.200000003, 0.200000003)
- o74.CFrame = CFrame.new(18.9870701, 1.13095105, 15.0048761, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0)
- o74.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o74.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o74.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o74.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o74.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o74.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o74.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o75.Parent = o74
- o75.Scale = Vector3.new(1, 0.583333313, 0.361111134)
- o76.Parent = o1
- o76.Material = Enum.Material.SmoothPlastic
- o76.BrickColor = BrickColor.new("Black")
- o76.Position = Vector3.new(18.970396, 1.17595196, 15.0048761)
- o76.Rotation = Vector3.new(3.08320072e-016, 90, 0)
- o76.Anchored = true
- o76.FormFactor = Enum.FormFactor.Custom
- o76.Size = Vector3.new(0.244444445, 0.200000003, 0.200000003)
- o76.CFrame = CFrame.new(18.970396, 1.17595196, 15.0048761, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0)
- o76.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o76.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o76.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o76.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o76.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o76.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o76.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o77.Parent = o76
- o77.Scale = Vector3.new(1, 0.444444448, 0.216666669)
- o78.Parent = o1
- o78.Material = Enum.Material.SmoothPlastic
- o78.BrickColor = BrickColor.new("Black")
- o78.Position = Vector3.new(18.950964, 0.39764601, 14.6493216)
- o78.Rotation = Vector3.new(180, 2.50796006e-006, 5.00895612e-006)
- o78.Anchored = true
- o78.FormFactor = Enum.FormFactor.Custom
- o78.Size = Vector3.new(0.200000003, 0.550000012, 0.200000003)
- o78.CFrame = CFrame.new(18.950964, 0.39764601, 14.6493216, 1, -8.74227766e-008, 4.3772161e-008, -8.74227766e-008, -1, -3.8177829e-015, 4.3772161e-008, 6.83386182e-018, -1)
- o78.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o78.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o78.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o78.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o78.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o78.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o78.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o79.Parent = o78
- o79.Scale = Vector3.new(0.666666687, 1, 0.944444478)
- o79.MeshType = Enum.MeshType.Wedge
- o80.Parent = o1
- o80.Material = Enum.Material.SmoothPlastic
- o80.BrickColor = BrickColor.new("Black")
- o80.Position = Vector3.new(18.8859501, 0.96707201, 15.0021019)
- o80.Rotation = Vector3.new(-90, -2.50447761e-006, -90.0000076)
- o80.Anchored = true
- o80.FormFactor = Enum.FormFactor.Custom
- o80.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o80.CFrame = CFrame.new(18.8859501, 0.96707201, 15.0021019, -1.51107088e-007, 1, -4.37113812e-008, -6.60488848e-015, 4.37113812e-008, 1, 1, 1.51107088e-007, -4.65359901e-018)
- o80.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o80.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o80.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o80.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o80.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o80.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o80.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o81.Parent = o80
- o81.Scale = Vector3.new(0.249999985, 0.027777778, 0.249999985)
- o82.Parent = o1
- o82.Material = Enum.Material.SmoothPlastic
- o82.BrickColor = BrickColor.new("Dark stone grey")
- o82.Position = Vector3.new(18.950964, 0.858749986, 14.8770924)
- o82.Rotation = Vector3.new(-180, -2.50796256e-006, 5.00895703e-006)
- o82.Anchored = true
- o82.FormFactor = Enum.FormFactor.Custom
- o82.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o82.CFrame = CFrame.new(18.950964, 0.858749986, 14.8770924, 0.99999994, -8.74227837e-008, -4.37722036e-008, -8.74227837e-008, -0.99999994, 7.17606313e-018, -4.36557599e-008, 1.89421216e-015, -0.999999762)
- o82.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o82.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o82.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o82.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o82.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o82.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o82.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o83.Parent = o82
- o83.Scale = Vector3.new(0.472222239, 0.416666687, 0.222222224)
- o83.MeshType = Enum.MeshType.Wedge
- o84.Parent = o1
- o84.Material = Enum.Material.SmoothPlastic
- o84.BrickColor = BrickColor.new("Black")
- o84.Position = Vector3.new(18.950964, 1.05040395, 14.9382162)
- o84.Rotation = Vector3.new(3.08320072e-016, 90, 0)
- o84.Anchored = true
- o84.FormFactor = Enum.FormFactor.Custom
- o84.Size = Vector3.new(1.24444449, 0.200000003, 0.200000003)
- o84.CFrame = CFrame.new(18.950964, 1.05040395, 14.9382162, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0)
- o84.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o84.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o84.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o84.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o84.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o84.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o84.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o85.Parent = o84
- o85.Scale = Vector3.new(1, 0.222222224, 0.722222269)
- o86.Parent = o1
- o86.Material = Enum.Material.SmoothPlastic
- o86.BrickColor = BrickColor.new("Black")
- o86.Position = Vector3.new(18.950964, 0.469879985, 14.2215319)
- o86.Rotation = Vector3.new(2.05579065e-016, -2.50796006e-006, 6.27987314e-020)
- o86.Anchored = true
- o86.FormFactor = Enum.FormFactor.Custom
- o86.Size = Vector3.new(0.200000003, 0.527777791, 0.211111099)
- o86.CFrame = CFrame.new(18.950964, 0.469879985, 14.2215319, 1, -1.0960446e-021, -4.3772161e-008, -7.78546341e-022, 1, -3.58803156e-018, 4.3772161e-008, -5.38120031e-018, 1)
- o86.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o86.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o86.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o86.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o86.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o86.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o86.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o87.Parent = o86
- o87.Scale = Vector3.new(0.666666687, 1, 1)
- o87.MeshType = Enum.MeshType.Wedge
- o88.Parent = o1
- o88.Material = Enum.Material.SmoothPlastic
- o88.BrickColor = BrickColor.new("Dark stone grey")
- o88.Position = Vector3.new(18.950964, 0.736557007, 14.8798761)
- o88.Rotation = Vector3.new(180, -2.50129006e-006, 180)
- o88.Anchored = true
- o88.FormFactor = Enum.FormFactor.Custom
- o88.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o88.CFrame = CFrame.new(18.950964, 0.736557007, 14.8798761, -1, -1.0960446e-021, -4.36557457e-008, 1.41269847e-021, 1, -1.6144448e-018, 4.36557457e-008, -5.38120031e-018, -1)
- o88.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o88.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o88.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o88.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o88.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o88.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o88.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o89.Parent = o88
- o89.Scale = Vector3.new(0.472222239, 0.416666687, 0.249999985)
- o89.MeshType = Enum.MeshType.Wedge
- o90.Parent = o1
- o90.Material = Enum.Material.SmoothPlastic
- o90.BrickColor = BrickColor.new("Smoky grey")
- o90.Position = Vector3.new(18.950964, 0.683766007, 14.9020796)
- o90.Rotation = Vector3.new(3.08320072e-016, 90, 0)
- o90.Anchored = true
- o90.FormFactor = Enum.FormFactor.Custom
- o90.Size = Vector3.new(0.283333331, 0.200000003, 0.200000003)
- o90.CFrame = CFrame.new(18.950964, 0.683766007, 14.9020796, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0)
- o90.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o90.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o90.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o90.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o90.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o90.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o90.Color = Color3.new(0.356863, 0.364706, 0.411765)
- o91.Parent = o90
- o91.Scale = Vector3.new(1, 0.111111112, 0.611111104)
- o92.Parent = o1
- o92.Material = Enum.Material.SmoothPlastic
- o92.BrickColor = BrickColor.new("Black")
- o92.Position = Vector3.new(18.950964, 0.992074013, 14.9382162)
- o92.Rotation = Vector3.new(3.08320072e-016, 90, 0)
- o92.Anchored = true
- o92.FormFactor = Enum.FormFactor.Custom
- o92.Size = Vector3.new(1.24444449, 0.200000003, 0.200000003)
- o92.CFrame = CFrame.new(18.950964, 0.992074013, 14.9382162, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0)
- o92.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o92.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o92.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o92.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o92.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o92.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o92.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o93.Parent = o92
- o93.Scale = Vector3.new(1, 0.361111134, 0.666666687)
- o94.Parent = o1
- o94.Material = Enum.Material.SmoothPlastic
- o94.BrickColor = BrickColor.new("Black")
- o94.Position = Vector3.new(18.950964, 0.708733976, 14.827096)
- o94.Rotation = Vector3.new(-180, 0.0927856117, 180)
- o94.Anchored = true
- o94.FormFactor = Enum.FormFactor.Custom
- o94.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o94.CFrame = CFrame.new(18.950964, 0.708733976, 14.827096, -0.999998689, -1.0960446e-021, 0.00161941373, -1.1745207e-017, 1, 4.66291637e-018, -0.00161941373, -5.38120031e-018, -0.999998689)
- o94.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o95.Parent = o94
- o95.Scale = Vector3.new(0.611111104, 0.138888881, 0.249999985)
- o95.MeshType = Enum.MeshType.Wedge
- o96.Parent = o1
- o96.Material = Enum.Material.SmoothPlastic
- o96.BrickColor = BrickColor.new("Black")
- o96.Position = Vector3.new(18.950964, 0.797657013, 14.8104324)
- o96.Rotation = Vector3.new(180, -2.50129006e-006, 180)
- o96.Anchored = true
- o96.FormFactor = Enum.FormFactor.Custom
- o96.Size = Vector3.new(0.200000003, 0.205555543, 0.200000003)
- o96.CFrame = CFrame.new(18.950964, 0.797657013, 14.8104324, -1, -1.0960446e-021, -4.36557457e-008, 1.41269847e-021, 1, -1.6144448e-018, 4.36557457e-008, -5.38120031e-018, -1)
- o96.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o97.Parent = o96
- o97.Scale = Vector3.new(0.472222239, 1, 0.444444448)
- o98.Parent = o1
- o98.Material = Enum.Material.SmoothPlastic
- o98.BrickColor = BrickColor.new("Black")
- o98.Position = Vector3.new(18.950964, 0.875427008, 14.8298864)
- o98.Rotation = Vector3.new(-180, 0, -6.27987314e-020)
- o98.Anchored = true
- o98.FormFactor = Enum.FormFactor.Custom
- o98.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o98.CFrame = CFrame.new(18.950964, 0.875427008, 14.8298864, 1, 1.0960446e-021, 0, -1.0960446e-021, -1, 5.38120031e-018, 0, 5.38120031e-018, -1)
- o98.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o99.Parent = o98
- o99.Scale = Vector3.new(0.666666687, 0.249999985, 0.194444433)
- o99.MeshType = Enum.MeshType.Wedge
- o100.Parent = o1
- o100.Material = Enum.Material.SmoothPlastic
- o100.BrickColor = BrickColor.new("Black")
- o100.Position = Vector3.new(18.988184, 0.986526012, 14.8076496)
- o100.Rotation = Vector3.new(3.00000024, 90, 0)
- o100.Anchored = true
- o100.FormFactor = Enum.FormFactor.Custom
- o100.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o100.CFrame = CFrame.new(18.988184, 0.986526012, 14.8076496, 2.57358579e-011, -6.64535094e-012, 1, 0.0523359589, 0.99862951, -1.0960446e-021, -0.99862951, 0.0523359627, 0)
- o100.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o100.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o100.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o100.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o100.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o100.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o100.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o101.Parent = o100
- o101.Scale = Vector3.new(0.694444478, 0.249999985, 0.361111134)
- o102.Parent = o1
- o102.Material = Enum.Material.SmoothPlastic
- o102.BrickColor = BrickColor.new("Black")
- o102.Position = Vector3.new(18.950964, 0.875427008, 14.8020916)
- o102.Rotation = Vector3.new(3.08320072e-016, 90, 0)
- o102.Anchored = true
- o102.FormFactor = Enum.FormFactor.Custom
- o102.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o102.CFrame = CFrame.new(18.950964, 0.875427008, 14.8020916, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0)
- o102.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o102.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o102.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o102.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o102.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o102.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o102.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o103.Parent = o102
- o103.Scale = Vector3.new(0.0833333358, 0.249999985, 0.666666687)
- o104.Parent = o1
- o104.Material = Enum.Material.SmoothPlastic
- o104.BrickColor = BrickColor.new("Really black")
- o104.Position = Vector3.new(18.950964, 0.536549985, 14.6048756)
- o104.Rotation = Vector3.new(180, 2.50796006e-006, 5.00895612e-006)
- o104.Anchored = true
- o104.FormFactor = Enum.FormFactor.Custom
- o104.Size = Vector3.new(0.200000003, 0.794444382, 0.244444445)
- o104.CFrame = CFrame.new(18.950964, 0.536549985, 14.6048756, 1, -8.74227766e-008, 4.3772161e-008, -8.74227766e-008, -1, -3.8177829e-015, 4.3772161e-008, 6.83386182e-018, -1)
- o104.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o105.Parent = o104
- o105.Scale = Vector3.new(0.694444478, 1, 1)
- o105.MeshType = Enum.MeshType.Wedge
- o106.Name = "Mag"
- o106.Parent = o1
- o106.Material = Enum.Material.SmoothPlastic
- o106.BrickColor = BrickColor.new("Really black")
- o106.Position = Vector3.new(18.950964, 0.56080699, 14.4704056)
- o106.Rotation = Vector3.new(101, 90, 0)
- o106.Anchored = true
- o106.FormFactor = Enum.FormFactor.Custom
- o106.Size = Vector3.new(0.872222185, 0.322222203, 0.200000003)
- o106.CFrame = CFrame.new(18.950964, 0.56080699, 14.4704056, -2.79885857e-008, -5.65955389e-008, 1, 0.981627166, -0.190809026, 1.66447549e-008, 0.190809026, 0.981627107, 6.10016286e-008)
- o106.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o107.Parent = o106
- o107.Scale = Vector3.new(1, 1, 0.611111104)
- o108.Parent = o1
- o108.Material = Enum.Material.SmoothPlastic
- o108.BrickColor = BrickColor.new("Smoky grey")
- o108.Position = Vector3.new(18.950964, 0.731004, 14.7326536)
- o108.Rotation = Vector3.new(-90, 4.32571142e-006, -90.0000076)
- o108.Anchored = true
- o108.FormFactor = Enum.FormFactor.Custom
- o108.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o108.CFrame = CFrame.new(18.950964, 0.731004, 14.7326536, -1.51107088e-007, 1, 7.54979084e-008, 7.25342942e-015, -7.54979084e-008, 1, 1, 1.51107088e-007, 4.14945855e-015)
- o108.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o108.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o108.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o108.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o108.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o108.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o108.Color = Color3.new(0.356863, 0.364706, 0.411765)
- o109.Parent = o108
- o109.Scale = Vector3.new(0.416666687, 0.694444478, 0.416666687)
- o110.Parent = o1
- o110.Material = Enum.Material.SmoothPlastic
- o110.BrickColor = BrickColor.new("Black")
- o110.Position = Vector3.new(18.950964, 0.544876993, 14.4409838)
- o110.Rotation = Vector3.new(3.08320072e-016, 90, 0)
- o110.Anchored = true
- o110.FormFactor = Enum.FormFactor.Custom
- o110.Size = Vector3.new(0.227777779, 0.711111128, 0.200000003)
- o110.CFrame = CFrame.new(18.950964, 0.544876993, 14.4409838, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0)
- o110.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o110.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o110.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o110.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o110.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o110.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o110.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o111.Parent = o110
- o111.Scale = Vector3.new(1, 1, 0.666666687)
- o112.Parent = o1
- o112.Material = Enum.Material.SmoothPlastic
- o112.BrickColor = BrickColor.new("Black")
- o112.Position = Vector3.new(18.950964, 0.775434017, 14.7993164)
- o112.Rotation = Vector3.new(180, -2.50129006e-006, 180)
- o112.Anchored = true
- o112.FormFactor = Enum.FormFactor.Custom
- o112.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o112.CFrame = CFrame.new(18.950964, 0.775434017, 14.7993164, -1, -1.0960446e-021, -4.36557457e-008, 1.41269847e-021, 1, -1.6144448e-018, 4.36557457e-008, -5.38120031e-018, -1)
- o112.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o112.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o112.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o112.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o112.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o112.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o112.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o113.Parent = o112
- o113.Scale = Vector3.new(0.666666687, 0.249999985, 0.111111112)
- o113.MeshType = Enum.MeshType.Wedge
- o114.Parent = o1
- o114.Material = Enum.Material.SmoothPlastic
- o114.BrickColor = BrickColor.new("Black")
- o114.Position = Vector3.new(18.950964, 0.730996013, 14.7298584)
- o114.Rotation = Vector3.new(180, 0, -90.0000076)
- o114.Anchored = true
- o114.FormFactor = Enum.FormFactor.Custom
- o114.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o114.CFrame = CFrame.new(18.950964, 0.730996013, 14.7298584, -1.94707198e-007, 1, 0, 1, 1.94707169e-007, -4.37113883e-008, -4.37113883e-008, 0, -1)
- o114.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o114.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o114.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o114.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o114.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o114.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o114.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o115.Parent = o114
- o115.Scale = Vector3.new(0.833333373, 0.666666687, 0.805555522)
- o116.Parent = o1
- o116.Material = Enum.Material.SmoothPlastic
- o116.BrickColor = BrickColor.new("Black")
- o116.Position = Vector3.new(18.950964, 0.928192973, 14.7298584)
- o116.Rotation = Vector3.new(3.08320072e-016, 90, 0)
- o116.Anchored = true
- o116.FormFactor = Enum.FormFactor.Custom
- o116.Size = Vector3.new(0.827777743, 0.200000003, 0.200000003)
- o116.CFrame = CFrame.new(18.950964, 0.928192973, 14.7298584, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0)
- o116.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o116.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o116.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o116.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o116.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o116.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o116.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o117.Parent = o116
- o117.Scale = Vector3.new(1, 0.277777761, 0.666666687)
- o118.Parent = o1
- o118.Material = Enum.Material.SmoothPlastic
- o118.BrickColor = BrickColor.new("Black")
- o118.Position = Vector3.new(18.950964, 0.825424016, 14.7993164)
- o118.Rotation = Vector3.new(-180, 0, -6.27987314e-020)
- o118.Anchored = true
- o118.FormFactor = Enum.FormFactor.Custom
- o118.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o118.CFrame = CFrame.new(18.950964, 0.825424016, 14.7993164, 1, 1.0960446e-021, 0, -1.0960446e-021, -1, 5.38120031e-018, 0, 5.38120031e-018, -1)
- o118.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o118.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o118.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o118.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o118.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o118.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o118.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o119.Parent = o118
- o119.Scale = Vector3.new(0.666666687, 0.249999985, 0.111111112)
- o119.MeshType = Enum.MeshType.Wedge
- o120.Parent = o1
- o120.Material = Enum.Material.SmoothPlastic
- o120.BrickColor = BrickColor.new("Black")
- o120.Position = Vector3.new(18.950964, 0.600430012, 14.4798584)
- o120.Rotation = Vector3.new(3.08320072e-016, 90, 0)
- o120.Anchored = true
- o120.FormFactor = Enum.FormFactor.Custom
- o120.Size = Vector3.new(0.200000003, 0.666666687, 0.200000003)
- o120.CFrame = CFrame.new(18.950964, 0.600430012, 14.4798584, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0)
- o120.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o120.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o120.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o120.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o120.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o120.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o120.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o121.Parent = o120
- o121.Scale = Vector3.new(0.027777778, 1, 0.694444478)
- o122.Parent = o1
- o122.Material = Enum.Material.SmoothPlastic
- o122.BrickColor = BrickColor.new("Black")
- o122.Position = Vector3.new(18.950964, 0.980957985, 14.5104237)
- o122.Rotation = Vector3.new(2.05579065e-016, -2.50796006e-006, 6.27987314e-020)
- o122.Anchored = true
- o122.FormFactor = Enum.FormFactor.Custom
- o122.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o122.CFrame = CFrame.new(18.950964, 0.980957985, 14.5104237, 1, -1.0960446e-021, -4.3772161e-008, -7.78546341e-022, 1, -3.58803156e-018, 4.3772161e-008, -5.38120031e-018, 1)
- o122.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o122.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o122.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o122.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o122.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o122.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o122.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o123.Parent = o122
- o123.Scale = Vector3.new(0.694444478, 0.0833333358, 0.333333343)
- o123.MeshType = Enum.MeshType.Wedge
- o124.Parent = o1
- o124.Material = Enum.Material.SmoothPlastic
- o124.BrickColor = BrickColor.new("Black")
- o124.Position = Vector3.new(18.950964, 0.961513996, 14.6854324)
- o124.Rotation = Vector3.new(180, -2.50129006e-006, 180)
- o124.Anchored = true
- o124.FormFactor = Enum.FormFactor.Custom
- o124.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o124.CFrame = CFrame.new(18.950964, 0.961513996, 14.6854324, -1, -1.0960446e-021, -4.36557457e-008, 1.41269847e-021, 1, -1.6144448e-018, 4.36557457e-008, -5.38120031e-018, -1)
- o124.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o124.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o124.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o124.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o124.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o124.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o124.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o125.Parent = o124
- o125.Scale = Vector3.new(0.694444478, 0.277777761, 0.416666687)
- o125.MeshType = Enum.MeshType.Wedge
- o126.Parent = o1
- o126.Material = Enum.Material.SmoothPlastic
- o126.BrickColor = BrickColor.new("Really black")
- o126.Position = Vector3.new(18.950964, 0.803216994, 14.6715384)
- o126.Rotation = Vector3.new(3.08320072e-016, 90, 0)
- o126.Anchored = true
- o126.FormFactor = Enum.FormFactor.Custom
- o126.Size = Vector3.new(0.244444445, 0.200000003, 0.200000003)
- o126.CFrame = CFrame.new(18.950964, 0.803216994, 14.6715384, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0)
- o126.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o126.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o126.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o126.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o126.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o126.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o126.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o127.Parent = o126
- o127.Scale = Vector3.new(1, 0.972222209, 0.666666687)
- o128.Parent = o1
- o128.Material = Enum.Material.SmoothPlastic
- o128.BrickColor = BrickColor.new("Really black")
- o128.Position = Vector3.new(18.950964, 0.672379017, 14.6450357)
- o128.Rotation = Vector3.new(-30.0000038, 90, 0)
- o128.Anchored = true
- o128.FormFactor = Enum.FormFactor.Custom
- o128.Size = Vector3.new(0.205555543, 0.200000003, 0.200000003)
- o128.CFrame = CFrame.new(18.950964, 0.672379017, 14.6450357, 4.20376836e-008, -2.60188173e-008, 1, -0.50000006, 0.866025388, 4.35066809e-008, -0.866025388, -0.50000006, 2.33994797e-008)
- o128.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o128.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o128.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o128.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o128.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o128.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o128.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o129.Parent = o128
- o129.Scale = Vector3.new(1, 0.722222269, 0.666666687)
- o130.Parent = o1
- o130.Material = Enum.Material.SmoothPlastic
- o130.BrickColor = BrickColor.new("Really black")
- o130.Position = Vector3.new(18.950964, 0.619874001, 14.3270836)
- o130.Rotation = Vector3.new(2.05579065e-016, -2.50796006e-006, 6.27987314e-020)
- o130.Anchored = true
- o130.FormFactor = Enum.FormFactor.Custom
- o130.Size = Vector3.new(0.200000003, 0.705555558, 0.300000012)
- o130.CFrame = CFrame.new(18.950964, 0.619874001, 14.3270836, 1, -1.0960446e-021, -4.3772161e-008, -7.78546341e-022, 1, -3.58803156e-018, 4.3772161e-008, -5.38120031e-018, 1)
- o130.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o130.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o130.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o130.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o130.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o130.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o130.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o131.Parent = o130
- o131.Scale = Vector3.new(0.694444478, 1, 1)
- o131.MeshType = Enum.MeshType.Wedge
- o132.Parent = o1
- o132.Material = Enum.Material.SmoothPlastic
- o132.BrickColor = BrickColor.new("Black")
- o132.Position = Vector3.new(18.950964, 1.15317094, 14.2876415)
- o132.Rotation = Vector3.new(30.0000019, 90, 0)
- o132.Anchored = true
- o132.FormFactor = Enum.FormFactor.Custom
- o132.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o132.CFrame = CFrame.new(18.950964, 1.15317094, 14.2876415, 1.28167699e-010, -5.82076609e-011, 1, 0.5, 0.866025388, -1.0960446e-021, -0.866025388, 0.5, 0)
- o132.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o132.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o132.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o132.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o132.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o132.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o132.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o133.Parent = o132
- o133.Scale = Vector3.new(0.388888866, 0.194444433, 0.416666687)
- o134.Parent = o1
- o134.Material = Enum.Material.SmoothPlastic
- o134.BrickColor = BrickColor.new("Black")
- o134.Position = Vector3.new(18.950964, 1.10315704, 14.3126564)
- o134.Rotation = Vector3.new(3.08320072e-016, 90, 0)
- o134.Anchored = true
- o134.FormFactor = Enum.FormFactor.Custom
- o134.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o134.CFrame = CFrame.new(18.950964, 1.10315704, 14.3126564, 0, -5.9604659e-008, 1, 5.38120031e-018, 1, 5.9604659e-008, -1, -5.38374141e-018, 0)
- o134.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o134.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o134.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o134.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o134.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o134.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o134.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o135.Parent = o134
- o135.Scale = Vector3.new(0.027777778, 0.861111045, 0.416666687)
- o136.Parent = o1
- o136.Material = Enum.Material.SmoothPlastic
- o136.BrickColor = BrickColor.new("Black")
- o136.Position = Vector3.new(18.950964, 0.969842017, 14.2187424)
- o136.Rotation = Vector3.new(2.05579065e-016, -2.50796006e-006, 6.27987314e-020)
- o136.Anchored = true
- o136.FormFactor = Enum.FormFactor.Custom
- o136.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o136.CFrame = CFrame.new(18.950964, 0.969842017, 14.2187424, 1, -1.0960446e-021, -4.3772161e-008, -7.78546341e-022, 1, -3.58803156e-018, 4.3772161e-008, -5.38120031e-018, 1)
- o136.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o136.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o136.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o136.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o136.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o136.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o136.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o137.Parent = o136
- o137.Scale = Vector3.new(0.666666687, 0.249999985, 0.74999994)
- o137.MeshType = Enum.MeshType.Wedge
- o138.Parent = o1
- o138.Material = Enum.Material.SmoothPlastic
- o138.BrickColor = BrickColor.new("Black")
- o138.Position = Vector3.new(18.950964, 0.919857979, 14.2271004)
- o138.Rotation = Vector3.new(-0.600734293, 89.980217, -5.99351438e-007)
- o138.Anchored = true
- o138.FormFactor = Enum.FormFactor.Custom
- o138.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o138.CFrame = CFrame.new(18.950964, 0.919857979, 14.2271004, 4.06289615e-008, 4.25005558e-016, 0.99999994, -6.70552254e-008, 0.999999881, 4.68723726e-010, -1.00000012, -9.68575407e-008, 4.47034694e-008)
- o138.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o138.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o138.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o138.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o138.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o138.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o138.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o139.Parent = o138
- o139.Scale = Vector3.new(0.888888896, 0.249999985, 0.666666687)
- o140.Parent = o1
- o140.Material = Enum.Material.SmoothPlastic
- o140.BrickColor = BrickColor.new("Black")
- o140.Position = Vector3.new(18.950964, 1.17262495, 14.2539701)
- o140.Rotation = Vector3.new(30.0000038, 1.24663654e-006, -90)
- o140.Anchored = true
- o140.FormFactor = Enum.FormFactor.Custom
- o140.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o140.CFrame = CFrame.new(18.950964, 1.17262495, 14.2539701, -4.959292e-008, 1, 2.17579128e-008, -0.866025388, -3.19989653e-008, -0.50000006, -0.50000006, -4.36557457e-008, 0.866025388)
- o140.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o140.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o140.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o140.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o140.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o140.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o140.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o141.Parent = o140
- o141.Scale = Vector3.new(0.194444433, 0.416666687, 0.194444433)
- o142.Parent = o1
- o142.Material = Enum.Material.SmoothPlastic
- o142.BrickColor = BrickColor.new("Really black")
- o142.Position = Vector3.new(18.950964, 1.10038495, 14.3182096)
- o142.Rotation = Vector3.new(3.08320072e-016, 90, 0)
- o142.Anchored = true
- o142.FormFactor = Enum.FormFactor.Custom
- o142.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o142.CFrame = CFrame.new(18.950964, 1.10038495, 14.3182096, 0, -2.98023295e-008, 1, 5.38120031e-018, 1, 2.98023295e-008, -1, -1.91260039e-018, 0)
- o142.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o142.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o142.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o142.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o142.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o142.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o142.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o143.Parent = o142
- o143.Scale = Vector3.new(0.027777778, 0.722222269, 0.388888866)
- o144.Parent = o1
- o144.Material = Enum.Material.SmoothPlastic
- o144.BrickColor = BrickColor.new("Black")
- o144.Position = Vector3.new(18.950964, 0.986526012, 14.2826424)
- o144.Rotation = Vector3.new(3.08320072e-016, 0, 6.27987314e-020)
- o144.Anchored = true
- o144.FormFactor = Enum.FormFactor.Custom
- o144.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o144.CFrame = CFrame.new(18.950964, 0.986526012, 14.2826424, 1, -1.0960446e-021, 0, -1.0960446e-021, 1, -5.38120031e-018, 0, -5.38120031e-018, 1)
- o144.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o144.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o144.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o144.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o144.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o144.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o144.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o145.Parent = o144
- o145.Scale = Vector3.new(0.666666687, 0.416666687, 0.333333343)
- o145.MeshType = Enum.MeshType.Wedge
- o146.Parent = o1
- o146.Material = Enum.Material.SmoothPlastic
- o146.BrickColor = BrickColor.new("Really black")
- o146.Position = Vector3.new(18.950964, 0.872651994, 14.2770796)
- o146.Rotation = Vector3.new(2.18855899e-013, 2.50129006e-006, 180)
- o146.Anchored = true
- o146.FormFactor = Enum.FormFactor.Custom
- o146.Size = Vector3.new(0.200000003, 0.200000003, 0.211111099)
- o146.CFrame = CFrame.new(18.950964, 0.872651994, 14.2770796, -1, -8.74227766e-008, 4.36557457e-008, 8.74227766e-008, -1, -3.81975606e-015, 4.36557457e-008, 6.83386182e-018, 1)
- o146.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o146.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o146.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o146.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o146.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o146.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o146.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o147.Parent = o146
- o147.Scale = Vector3.new(0.666666687, 0.277777761, 1)
- o147.MeshType = Enum.MeshType.Wedge
- o148.Name = "Handle"
- o148.Parent = o1
- o148.Material = Enum.Material.SmoothPlastic
- o148.BrickColor = BrickColor.new("Really black")
- o148.Transparency = 1
- o148.Position = Vector3.new(18.9506321, 0.598004997, 14.4106464)
- o148.Rotation = Vector3.new(180, -2.50129006e-006, 180)
- o148.Anchored = true
- o148.FormFactor = Enum.FormFactor.Custom
- o148.Size = Vector3.new(0.200000003, 0.205555543, 0.200000003)
- o148.CFrame = CFrame.new(18.9506321, 0.598004997, 14.4106464, -1, -1.0960446e-021, -4.36557457e-008, 1.41269847e-021, 1, -1.6144448e-018, 4.36557457e-008, -5.38120031e-018, -1)
- o148.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o148.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o148.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o148.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o148.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o148.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o148.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o149.Name = "FireSound"
- o149.Parent = o148
- o149.SoundId = "rbxassetid://330704232"
- o149.Volume = 10
- o150.Parent = o148
- o150.Scale = Vector3.new(0.99999994, 1, 0.99999994)
- Victim = game.Players.LocalPlayer.Character
- function Suicide ()
- Victim.Torso.Neck.C0 = CFrame.new(0,1.5,0) * CFrame.Angles(math.rad(25), -math.rad(0),-math.rad(0))
- Victim.Torso.Neck.C1 = CFrame.new(0,0,0)
- wait(.02)
- Victim.Torso["Right Shoulder"].C0 = CFrame.new(2.3,.5,0) * CFrame.Angles(math.rad(-90), -math.rad(160),-math.rad(-70))
- Victim.Torso["Right Shoulder"].C1 = CFrame.new(0,0,0)
- ANGLE = -70
- ANGLE2 = -20
- for i=1,7 do
- ANGLE = ANGLE + 10
- ANGLE2 = ANGLE2 + 10
- Victim.Torso["Right Shoulder"].C0 = CFrame.new(2.3,.5,0) * CFrame.Angles(math.rad(-90), -math.rad(160),-math.rad(ANGLE))
- Victim.Torso["Right Shoulder"].C1 = CFrame.new(0,0,0)
- wait(1/30)
- end
- wait(.3)
- o1.Handle.FireSound.Parent = workspace
- workspace.FireSound:Play()
- game.Players.LocalPlayer.Character.Humanoid.Health = 0
- game.Players.LocalPlayer.Character.Head.BrickColor = BrickColor.new("Maroon")
- player = game.Players[Victim.Name]
- char = player.Character
- char.Archivable = true
- local rg = char:Clone()
- rg.HumanoidRootPart:Destroy()
- rg.Name = ""
- rg.Humanoid.MaxHealth = 0
- for i, v in pairs(rg.Torso:GetChildren()) do
- if v:IsA("Glue") or v:IsA("Motor6D") then
- v:Destroy()
- end
- end
- local n = Instance.new("Glue", rg.Torso)
- n.Name = "Neck"
- n.Part0 = rg.Torso
- n.Part1 = rg.Head
- n.C0 = CFrame.new(0, 1, 0)
- n.C1 = CFrame.new(0, -0.5, 0)
- local rs = Instance.new("Glue", rg.Torso)
- rs.Name = "Right Shoulder"
- rs.Part0 = rg.Torso
- rs.Part1 = rg["Right Arm"]
- rs.C0 = CFrame.new(1.5, 0.5, 0)
- rs.C1 = CFrame.new(0, 0.5, 0)
- local ls = Instance.new("Glue", rg.Torso)
- ls.Name = "Left Shoulder"
- ls.Part0 = rg.Torso
- ls.Part1 = rg["Left Arm"]
- ls.C0 = CFrame.new(-1.5, 0.5, 0)
- ls.C1 = CFrame.new(0, 0.5, 0)
- local rh = Instance.new("Glue", rg.Torso)
- rh.Name = "Right Hip"
- rh.Part0 = rg.Torso
- rh.Part1 = rg["Right Leg"]
- rh.C0 = CFrame.new(0.5, -1, 0)
- rh.C1 = CFrame.new(0, 1, 0)
- local lh = Instance.new("Glue", rg.Torso)
- lh.Name = "Left Hip"
- lh.Part0 = rg.Torso
- lh.Part1 = rg["Left Leg"]
- lh.C0 = CFrame.new(-0.5, -1, 0)
- lh.C1 = CFrame.new(0, 1, 0)
- char.Torso:Destroy()
- char.Head:Destroy()
- char["Left Leg"]:Destroy()
- char["Left Arm"]:Destroy()
- char["Right Leg"]:Destroy()
- char["Right Arm"]:Destroy()
- rg.Parent = game.Workspace
- rg.Head.BrickColor = BrickColor.new("Maroon")
- rg.Torso.Neck:Destroy()
- for i, v in pairs(rg.Torso:GetChildren()) do
- if v:IsA("Motor6D") then
- v:Destroy()
- end
- end
- function DEATH ()
- OHHNELLY = Instance.new("Part")
- OHHNELLY.Parent = rg
- OHHNELLY.Anchored = false
- OHHNELLY.Material = Enum.Material.SmoothPlastic
- OHHNELLY.BrickColor = BrickColor.new("Maroon")
- OHHNELLY.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- OHHNELLY.Position = rg.Head.Position
- OHHNELLY.Color = Color3.new(0.458824, 0, 0)
- OHHNELLY.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- OHHNELLY.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- OHHNELLY.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- OHHNELLY.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- OHHNELLY.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- OHHNELLY.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- end
- for i=1, 10 do
- DEATH()
- print"BLOODY"
- wait()
- end
- end
- function Weld(x,y)
- local W = Instance.new("Weld")
- W.Part0 = x
- W.Part1 = y
- local CJ = CFrame.new(x.Position)
- local C0 = x.CFrame:inverse()*CJ
- local C1 = y.CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = x
- end
- function Get(A)
- if A.className == "Part" then
- Weld(o1.Handle, A)
- A.Anchored = false
- else
- local C = A:GetChildren()
- for i=1, #C do
- Get(C[i])
- end
- end
- end
- function Finale()
- Get(o1)
- end
- o1.Equipped:connect(Finale)
- o1.Unequipped:connect(Finale)
- o1.Activated:connect(Suicide)
- Finale()
- end)
- Close.Name = "Close"
- Close.Parent = Frame
- Close.BackgroundColor3 = Color3.fromRGB(255, 0, 4)
- Close.Position = UDim2.new(0.8595891, 0, -0.000156834722, 0)
- Close.Size = UDim2.new(0, 41, 0, 43)
- Close.Font = Enum.Font.SourceSans
- Close.Text = "X"
- Close.TextColor3 = Color3.fromRGB(0, 0, 0)
- Close.TextScaled = true
- Close.TextSize = 14.000
- Close.TextWrapped = true
- Close.MouseButton1Down:connect(function()
- Frame.Visible = false
- Openmain.Visible = true
- end)
- Openmain.Name = "Openmain"
- Openmain.Parent = Test
- Openmain.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Openmain.Position = UDim2.new(0.00932835788, 0, 0.443488955, 0)
- Openmain.Size = UDim2.new(0, 92, 0, 32)
- Openmain.Active = true
- Openmain.Draggable = true
- Open.Name = "Open"
- Open.Parent = Openmain
- Open.BackgroundColor3 = Color3.fromRGB(43, 71, 255)
- Open.Size = UDim2.new(0, 92, 0, 32)
- Open.Font = Enum.Font.SourceSans
- Open.Text = "Open"
- Open.TextColor3 = Color3.fromRGB(103, 25, 95)
- Open.TextScaled = true
- Open.TextSize = 14.000
- Open.TextWrapped = true
- Open.MouseButton1Down:connect(function()
- Openmain.Visible = false
- Frame.Visible = true
- end)
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