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Rubik87's filter 2019 march 7 - synthesis private league

Rubik87 Nov 2nd, 2015 (edited) 720 Never
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  1. ##################################################
  2. ########## Rubik87's Loot Filter ##########
  3.  
  4. #V preparing for Synthesis private league
  5. #Updated 07 mar 2019
  6. #https://www.pathofexile.com/forum/view-thread/1463503
  7. #http://pastebin.com/rgYRBfgb      - preparing for synthesis - private league
  8. #https://pastebin.com/SQvVcAyd     - Group Found for 3.0 - OUT OF DATE
  9.  
  10. ########## SPECIAL THANKS to geek_bait, who provided me with tool that made the Divination Cards and Uniques sections possible ###########
  11.  
  12. ##### reminders #####
  13. #SetFontSize 45   # fontsize 18-45 (default: 32)
  14. #SetBackgroundColor 0 0 0 255         # BACKGROUND:   Neutral T2
  15. #PlayAlertSound 4 300                 # DROPSOUND:    Map Sound
  16. #DisableDropSound True
  17. #MinimapIcon 2 Yellow Square
  18. #PlayEffect White
  19.  
  20. ### section 0, some performance hides (and exceptions to them first)
  21.  
  22. ##"Scroll of Wisdom" "Armourer's Scrap" "Orb of Augmentation" "Portal Scroll" "Orb of Transmutation" "Blacksmith's Whetstone" "Orb of Alteration" "Jeweller's Orb" "Orb of Chance"
  23.  
  24. Show
  25. Class "Currency"
  26. BaseType "Scroll of Wisdom" "Armourer's Scrap" "Orb of Augmentation"
  27. #BaseType "Scroll of Wisdom" "Armourer's Scrap" "Orb of Transmutation" "Blacksmith's Whetstone" "Jeweller's Orb" "Orb of Augmentation" "Portal Scroll" "Orb of Chance"
  28. #BaseType "Scroll of Wisdom" "Armourer's Scrap" "Portal Scroll" "Orb of Transmutation" "Orb of Augmentation" "Orb of Alteration" "Blacksmith's Whetstone" "Jeweller's Orb"
  29. SetFontSize 28
  30.  
  31. Show
  32. Class "Currency"
  33. #BaseType "Scroll of Wisdom"
  34. #BaseType "Scroll of Wisdom" "Armourer's Scrap" "Portal Scroll" "Orb of Transmutation"
  35. BaseType "Scroll of Wisdom" "Armourer's Scrap" "Orb of Augmentation" "Orb of Transmutation" "Blacksmith's Whetstone" "Orb of Alteration" "Jeweller's Orb"
  36. SetFontSize 29
  37.  
  38. ##### Warbands  #####
  39. #Hide
  40. #Identified True
  41. #Class "Helmet"
  42. #Rarity = Magic
  43. #ElderItem False
  44. #ShaperItem False
  45. #ItemLevel < 86
  46. #SetBorderColor 150 0 0 255       #red
  47. #SetFontSize 30
  48.  
  49. #### special mods ####
  50.  
  51. Show
  52. Rarity < Unique
  53. HasExplicitMod "Redblade" "Tacati's" "Citaqualotl's" "Matatl's" "Topotante's" "Xopec's" "Guatelitzi's" "of Tacati" "of Citaqualotl" "of Matatl" "of Puhuarte" "of Guatelitzi" "Veiled" "Veil"
  54. SetFontSize 36
  55. PlayAlertSoundPositional 6 150
  56.  
  57. #the big performance hide
  58. Hide
  59. Class "Helmet" "Boots" "Gloves" "Body Armour"
  60. ItemLevel > 40
  61. DropLevel < 70
  62. Rarity < Rare
  63. FracturedItem False
  64. SynthesisedItem False
  65. ElderItem False
  66. ShaperItem False
  67. AnyEnchantment False
  68. Sockets < 6
  69. LinkedSockets < 3
  70. SetFontSize 20
  71.  
  72. #the big performance hide
  73. Hide
  74. Class "Two Hand" "Staves"
  75. ItemLevel > 40
  76. DropLevel < 64
  77. Rarity < Rare
  78. FracturedItem False
  79. SynthesisedItem False
  80. ElderItem False
  81. ShaperItem False
  82. Sockets < 6
  83. LinkedSockets < 3
  84. SetFontSize 20
  85.  
  86. #83+ "Foil"
  87. #Hide
  88. #BaseType "Jagged Foil" "Elegant Foil"
  89. #ItemLevel >= 83
  90. #Rarity < Rare
  91. #FracturedItem False
  92. #SynthesisedItem False
  93. #ElderItem False
  94. #ShaperItem False
  95. #SetFontSize 26
  96.  
  97. ################# Chisel Recipe ######################
  98. #Hide
  99. #BaseType "Stone Hammer" "Rock Breaker" "Gavel"
  100. #Quality >= 16
  101. #Rarity = Rare
  102. ##### colorblok
  103. #    SetTextColor 255 255 80 255           #small HL rare Text
  104. #    SetBackgroundColor 0 0 0 250           #Dark Back 250
  105. #    SetBorderColor 200 200 200 220         #chisel recipe border
  106. #   SetFontSize 29
  107.  
  108. #Hide
  109. #BaseType "Stone Hammer" "Rock Breaker" "Gavel"
  110. #Quality >= 12
  111. #Rarity = Magic
  112. ##### colorblok
  113. #    SetTextColor 100 100 255 255           #small HL Blue Text
  114. #    SetBackgroundColor 0 0 0 250           #Dark Back 250
  115. #    SetBorderColor 200 200 200 220         #chisel recipe border
  116. #   SetFontSize 29
  117.  
  118. #Hide
  119. #BaseType "Stone Hammer" "Rock Breaker" "Gavel"
  120. #Rarity = Normal
  121. #####colorblok
  122. #    SetTextColor 220 220 220 255           #smallHL White Item Text
  123. #    SetBackgroundColor 0 0 0 250           #Dark Back 250
  124. #    SetBorderColor 200 200 200 220         #chisel recipe border
  125. #   SetFontSize 29
  126.  
  127.  
  128. #the big performance hide
  129. Hide
  130. Class "One Hand Mace" "Claw" "Dagger" "Wand" "Shield" "Sceptre" "One Hand Axe"
  131. ItemLevel > 60
  132. DropLevel < 52
  133. Rarity < Rare
  134. FracturedItem False
  135. SynthesisedItem False
  136. ElderItem False
  137. ShaperItem False
  138. LinkedSockets < 3
  139. SetFontSize 20
  140.  
  141.  
  142. ########### section 1 common currency #############
  143.  
  144. Show
  145. Class "Stackable Currency"
  146. BaseType "Bloodstained Fossil" "Faceted Fossil" "Fractured Fossil" "Hollow Fossil"
  147. ##### colorblok
  148.     SetTextColor 190 75 64 255
  149.     SetBorderColor 254 116 8 255
  150.     SetFontSize 45
  151.     PlayAlertSoundPositional 1 300
  152.    
  153. Show
  154. Class "Stackable Currency"
  155. BaseType "Glyphic Fossil" "Sanctified Fossil" "Tangled Fossil"
  156. ##### colorblok
  157.     SetTextColor 175 65 55 255
  158.     SetBorderColor 254 116 8 255
  159.     SetFontSize 40
  160.     PlayAlertSoundPositional 3 200
  161.    
  162. Show
  163. Class "Stackable Currency"
  164. BaseType "Fossil"
  165. ##### colorblok
  166.     SetTextColor 175 65 55 255
  167.     SetBorderColor 254 116 8 255
  168.     SetFontSize 37
  169.     PlayAlertSoundPositional 3 150
  170.  
  171. Show
  172. Class "Delve Socketable Currency"
  173. BaseType "Prime"
  174. ##### colorblok
  175.     SetTextColor 225 225 250 255
  176.     SetBorderColor 235 235 80 255
  177.     SetFontSize 38
  178.     PlayAlertSoundPositional 3 300
  179.    
  180. Show
  181. Class "Delve Socketable Currency"
  182. BaseType "Primitive" "Potent" "Powerful"
  183. ##### colorblok
  184.     SetTextColor 225 225 250 255
  185.     SetBorderColor 235 235 80 255
  186.     PlayAlertSoundPositional 3 120
  187.     SetFontSize 34
  188.  
  189. Show
  190. Class "Stackable Currency"
  191. BaseType "Splinter of Chayula"
  192. ##### colorblok
  193.     SetTextColor 170 158 130 255           #Classic Currency Text
  194.     SetBackgroundColor 0 0 0 240           #Classic Back 240
  195.     SetBorderColor 200 50 180 200                 #Purple -ish
  196.     SetFontSize 35 
  197.     PlayAlertSoundPositional 3 100
  198.  
  199. Show
  200. Class "Stackable Currency"
  201. BaseType "Splinter of Xoph"
  202. ##### colorblok
  203.     SetTextColor 170 158 130 255           #Classic Currency Text
  204.     SetBackgroundColor 0 0 0 240           #Classic Back 240
  205.     SetBorderColor 200 50 180 200                 #Purple -ish
  206.     SetFontSize 34
  207.    
  208. Show
  209. Class "Stackable Currency"
  210. BaseType "Splinter of Tul" "Splinter of Esh" "Splinter of Xoph" "Splinter of Uul-Netol"
  211. ##### colorblok
  212.     SetTextColor 170 158 130 255           #Classic Currency Text
  213.     SetBackgroundColor 0 0 0 240           #Classic Back 240
  214.     SetBorderColor 200 50 180 200                 #Purple -ish
  215.     SetFontSize 34
  216.  
  217. Show
  218. Class "Stackable Currency"
  219. BaseType "Splinter"
  220. ##### colorblok
  221.     SetTextColor 170 158 130 255           #Classic Currency Text
  222.     SetBackgroundColor 0 0 0 240           #Classic Back 240
  223.     SetBorderColor 200 50 180 200                 #Purple -ish
  224.     SetFontSize 34
  225.  
  226. Show
  227. Class "Currency"
  228. BaseType "Portal Scroll"
  229. ##### colorblok
  230.     SetTextColor 170 158 130 225           #Fading 225 Currency Text
  231.     SetBackgroundColor 0 0 0 225           #Fading Back 225
  232.     SetBorderColor 0 0 0 0                 #No Border
  233.     SetFontSize 28 
  234.  
  235. #some sound for half chaos
  236. Show
  237. Class "Currency"
  238. BaseType "Orb of Scouring" "Blessed Orb" "Orb of Alchemy" "Orb of Fusing" "Cartographer's Chisel" "Blessed Orb"
  239.     PlayAlertSoundPositional 3 100
  240.     SetFontSize 35
  241.  
  242. #some sound for half chaos
  243. Hide
  244. Class "Currency"
  245. BaseType "Engineer's Shard" "Binding Shard" "Horizon Shard" "Alchemy Shard"
  246. Show
  247. Class "Currency"
  248. BaseType "Binding Shard" "Horizon Shard" "Chaos Shard" "Regal Shard"
  249.     PlayAlertSoundPositional 3 70
  250.     SetFontSize 34
  251.  
  252. Show
  253. Class "Stackable Currency"
  254. BaseType "Harbinger's Shard" "Annulment Shard" "Ancient Shard"
  255.     SetBorderColor 75 75 255 255         #Blue
  256.     PlayAlertSoundPositional 3 90
  257.     SetFontSize 34
  258.  
  259. Show
  260. BaseType "Silver Coin"
  261.     PlayAlertSoundPositional 3 75
  262.     SetTextColor 180 180 170 255           #
  263.     SetBackgroundColor 0 0 0 240           #Classic Back 240
  264.     SetBorderColor 180 180 170 255           #
  265.     SetFontSize 35
  266.  
  267. Show
  268. Class "Currency"
  269. BaseType "Orb of Augmentation" "Orb of Transmutation" "Blacksmith's Whetstone" "Armourer's Scrap"
  270. ##### colorblok
  271.     SetTextColor 170 158 130 255           #Classic Currency Text
  272.     SetBackgroundColor 0 0 0 240           #Classic Back 240
  273.     SetBorderColor 0 0 0 0                 #No Border
  274.     SetFontSize 32
  275.  
  276. Show
  277. Class "Currency"
  278. BaseType "Orb of Scouring" "Blessed Orb" "Orb of Alchemy" "Orb of Fusing" "Orb of Alteration" "Orb of Augmentation" "Orb of Chance" "Orb of Transmutation" "Chromatic Orb" "Jeweller's Orb" "Cartographer's Chisel" "Glassblower's Bauble" "Blacksmith's Whetstone" "Armourer's Scrap" "Alchemy Shard"
  279. ##### colorblok
  280.     SetTextColor 170 158 130 255           #Classic Currency Text
  281.     SetBackgroundColor 0 0 0 240           #Classic Back 240
  282.     SetBorderColor 0 0 0 0                 #No Border
  283.     SetFontSize 35
  284.  
  285.  
  286. Hide
  287. Class "Currency"
  288. BaseType "Scroll of Wisdom" "Alteration Shard"
  289. ##### colorblok
  290.     SetTextColor 170 158 130 225           #Fading 225 Currency Text
  291.     SetBackgroundColor 0 0 0 225           #Fading Back 225
  292.     SetBorderColor 0 0 0 0                 #No Border
  293.     SetFontSize 28 
  294.  
  295.  
  296.    
  297. ########### section 1 common currency END #############
  298.  
  299. ########## section 2 endgame flasks ##############
  300.  
  301. #q13+
  302. Show
  303. Class "Flask"
  304. ItemLevel <= 77
  305. Quality >= 13
  306. Rarity = Magic
  307. ##### colorblok
  308.     SetTextColor 100 100 255 255           #small HL Blue Text
  309.     SetBackgroundColor 12 35 12 243        #high qual flask back
  310.     SetBorderColor 0 0 0 0                 #No Border
  311.     SetFontSize 28
  312. Show
  313. Class "Flask"
  314. ItemLevel <= 77
  315. Quality >= 13
  316. Rarity = Normal
  317. ##### colorblok
  318.     SetTextColor 220 220 220 255           #small hl white
  319.     SetBackgroundColor 12 35 12 243        #high qual flask back
  320.     SetBorderColor 0 0 0 0                 #No Border
  321.     SetFontSize 28
  322.  
  323. #life flask 82+ hide divine but hl
  324. Hide
  325. Class "Life Flask"
  326. BaseType "Divine Life Flask"
  327. ItemLevel >= 77
  328. Rarity = Magic
  329. ##### colorblok
  330.     SetTextColor 100 100 255 255           #small HL Blue Text
  331.     SetBackgroundColor 0 0 0 248           #Dark Back
  332.     SetBorderColor 0 0 0 0                 #No Border
  333.     SetFontSize 30
  334. Hide
  335. Class "Life Flask"
  336. BaseType "Divine Life Flask"
  337. ItemLevel >= 70
  338. Rarity = Normal
  339. ##### colorblok
  340.     SetTextColor 220 220 220 255           #small hl white
  341.     SetBackgroundColor 0 0 0 248           #Dark Back
  342.     SetBorderColor 0 0 0 0                 #No Border
  343.     SetFontSize 30
  344.    
  345. #Life flask 70+ eternal hide
  346. Hide
  347. Class "Life Flask"
  348. BaseType "Eternal Life Flask"
  349. ItemLevel >= 67
  350. Rarity < Rare
  351. SetFontSize 30
  352.  
  353. #(65)+ eternal show  
  354. Hide
  355. Class "Life Flask"
  356. BaseType "Eternal Life Flask"
  357. Rarity < Rare
  358. SetFontSize 30
  359.  
  360. #(60)+ divine show  
  361. Show
  362. Class "Life Flask"
  363. BaseType "Divine Life Flask"
  364. Rarity = Magic
  365. ##### colorblok
  366.     SetTextColor 100 100 255 255           #small HL Blue Text
  367.     SetBackgroundColor 0 0 0 248           #Dark Back
  368.     SetBorderColor 0 0 0 0                 #No Border
  369.     SetFontSize 30
  370.  
  371. Show
  372. Class "Life Flask"
  373. BaseType "Divine Life Flask"
  374. Rarity = Normal
  375. ##### colorblok
  376.     SetTextColor 220 220 220 255           #small hl white
  377.     SetBackgroundColor 0 0 0 248           #Dark Back
  378.     SetBorderColor 0 0 0 0                 #No Border
  379.     SetFontSize 30
  380.  
  381. #Life 65+ hide all
  382. Hide
  383. Class "Life Flask"
  384. ItemLevel >= 65
  385. Rarity = Magic
  386. ##### colorblok
  387.     SetTextColor 136 136 255 230           #Scal Transp 150 Magic Item Text
  388.     SetBackgroundColor 0 0 0 150           #Fading Back 150
  389.     SetBorderColor 0 0 0 0                 #No Border
  390.     SetFontSize 24
  391. Hide
  392. Class "Life Flask"
  393. ItemLevel >= 65
  394. Rarity = Normal
  395. ##### colorblok
  396.     SetTextColor 200 200 200 200           #Scal Transp 150 White Item Text
  397.     SetBackgroundColor 0 0 0 150           #Fading Back 150
  398.     SetBorderColor 0 0 0 0                 #No Border
  399.     SetFontSize 24
  400.  
  401. ############ endgame life flasks done
  402.  
  403. #hybrid 70+ hide (hallawed bigger)
  404.  
  405. Hide
  406. Class "Hybrid Flask"
  407. BaseType "Hallowed Hybrid Flask"
  408. ItemLevel >= 67
  409. Rarity < Rare
  410. SetFontSize 30
  411.  
  412. Show
  413. Class "Hybrid Flask"
  414. BaseType "Hallowed Hybrid Flask"
  415. Rarity < Rare
  416. SetFontSize 28
  417.  
  418. #hybrid 60+ hide all
  419. Hide
  420. Class "Hybrid Flask"
  421. ItemLevel >= 60
  422. Rarity = Magic
  423. ##### colorblok
  424.     SetTextColor 136 136 255 230           #Scal Transp 150 Magic Item Text
  425.     SetBackgroundColor 0 0 0 150           #Fading Back 150
  426.     SetBorderColor 0 0 0 0                 #No Border
  427.     SetFontSize 24
  428. Hide
  429. Class "Hybrid Flask"
  430. ItemLevel >= 60
  431. Rarity = Normal
  432. ##### colorblok
  433.     SetTextColor 200 200 200 200           #Scal Transp 150 White Item Text
  434.     SetBackgroundColor 0 0 0 150           #Fading Back 150
  435.     SetBorderColor 0 0 0 0                 #No Border
  436.     SetFontSize 24
  437.  
  438. #mana
  439. #divine and eternal
  440. Hide
  441. Class "Mana Flask"
  442. DropLevel >= 60
  443. ItemLevel >= 75
  444. Rarity < Rare
  445. SetFontSize 32
  446.  
  447. #divine and eternal
  448. Show
  449. Class "Mana Flask"
  450. DropLevel >= 60
  451. Rarity < Rare
  452. SetFontSize 32
  453.  
  454. Hide
  455. Class "Mana Flask"
  456. ItemLevel >= 66
  457. Rarity < Rare
  458.  
  459.    
  460. ########## section 2 endgame flasks ##############
  461.  
  462. ############### semi common currency ################
  463.  
  464. Show
  465. Class "Currency"
  466. BaseType "Divine Orb"
  467. ##### colorblok
  468.     SetFontSize 38
  469.     SetTextColor 240 200 150 255           #HL Currency Text
  470.     SetBackgroundColor 0 0 0 252
  471.     SetBorderColor  240 200 150 255           #HL Currency Text
  472.     PlayAlertSoundPositional 3 220
  473.  
  474. Show
  475. Class "Currency"
  476. BaseType "Divine Orb" "Regal Orb" "Gemcutter's Prism" "Vaal Orb" "Orb of Regret" "Chaos Orb" "Master Cartographer's Sextant" "Journeyman Cartographer's Sextant" "Exalted Shard" "Necromancy Net"
  477. ##### colorblok
  478.     SetFontSize 36
  479.     PlayAlertSoundPositional 3 180
  480.     SetTextColor 240 200 150 255           #HL Currency Text
  481.     SetBackgroundColor 0 0 0 252
  482.     SetBorderColor 0 0 0 0                 #No Border
  483.  
  484. Show
  485. Class "Currency"
  486. BaseType "Harbinger's Orb" "Orb of Annulment"
  487. ##### colorblok
  488.     SetFontSize 36
  489.     PlayAlertSoundPositional 3 220
  490.     SetTextColor 240 200 150 255           #HL Currency Text
  491.     SetBackgroundColor 0 0 0 252
  492.     SetBorderColor  75 75 255 255          #Blue
  493.  
  494. Show
  495. Class "Currency"
  496. BaseType "Orb of Binding" "Orb of Horizons" "Engineer's Orb" "Ancient Orb"
  497. ##### colorblok
  498.     SetFontSize 36
  499.     PlayAlertSoundPositional 3 220
  500.     SetTextColor 240 200 150 255           #HL Currency Text
  501.     SetBackgroundColor 0 0 0 252
  502.     SetBorderColor  240 200 150 255           #HL Currency Text
  503.    
  504. Show
  505. Class "Currency"
  506. BaseType "Exalted Shard"
  507. ##### colorblok
  508.     SetFontSize 36
  509.     PlayAlertSoundPositional 3 180
  510.     SetTextColor 240 200 150 255           #HL Currency Text
  511.     SetBackgroundColor 0 0 0 252
  512.     SetBorderColor 0 0 0 0                 #No Border
  513.    
  514. ############### semi common currency END ################
  515.  
  516. ########## section 3 fishing rods ############
  517.  
  518. Show
  519. Class "Fishing Rod"
  520.     PlayAlertSoundPositional 1 300
  521.     SetFontSize 45
  522.  
  523. ########## section 3 fishing rods END ###########
  524.  
  525. ############################## ilvl 100 6L, and ilvl 100 (alt art) ##############################
  526.  
  527. Show
  528. ItemLevel = 100
  529. LinkedSockets 6
  530.     SetBorderColor 0 255 0 255
  531.     PlayAlertSoundPositional 1 300
  532.     SetFontSize 45
  533.  
  534. Show
  535. ItemLevel = 100
  536. Rarity = Unique
  537. ##### colorblok
  538.     SetTextColor 255 255 64 255            #Highlight 252 Rare Text
  539.     SetBackgroundColor 0 0 0 252           #Dark Back 252
  540.     SetBorderColor 0 255 0 255
  541.     PlayAlertSoundPositional 1 300
  542.     SetFontSize 45
  543.    
  544. Show
  545. ItemLevel = 100
  546.     PlayAlertSoundPositional 1 300
  547.     SetFontSize 45
  548.  
  549. ############################## section 4 ilvl 100 6L and ilvl 100 (alt art) END ##############################
  550.  
  551. ######################################## 6 Links ########################################
  552.  
  553. #Body Armours, Bows, Staves
  554.  
  555. #Body Armours
  556. Show
  557. Class "Body Armour"
  558. LinkedSockets 6
  559. Rarity = Rare
  560. ##### colorblok
  561.     SetTextColor 255 255 64 255            #Highlight 252 Rare Text
  562.     SetBackgroundColor 0 0 0 252           #Dark Back 252
  563.     SetBorderColor 118 60 255 255             #Deep purple (Exalt) good 6L border
  564.     PlayAlertSoundPositional 1 300
  565.     SetFontSize 45
  566. Show
  567. Class "Body Armour"
  568. LinkedSockets 6
  569. Rarity = Magic
  570. ##### colorblok
  571.     SetTextColor 145 200 255 255           #Highlight 252 Magic Text
  572.     SetBackgroundColor 0 0 0 252           #Dark Back 252
  573.     SetBorderColor 118 60 255 255             #Deep purple (Exalt) good 6L border
  574.     PlayAlertSoundPositional 1 300
  575.     SetFontSize 45
  576. Show
  577. Class "Body Armour"
  578. LinkedSockets 6
  579. Rarity = Normal
  580. ##### colorblok
  581.     SetTextColor 252 252 252 255           #Highlight 252 White Text
  582.     SetBackgroundColor 0 0 0 252           #Dark Back 252
  583.     SetBorderColor 118 60 255 255             #Deep purple (Exalt) good 6L border
  584.     PlayAlertSoundPositional 1 300
  585.     SetFontSize 45
  586.  
  587. # other
  588. Show
  589. Class "Bow" "Staves" "Two Hand"
  590. LinkedSockets 6
  591. Rarity = Rare
  592. ##### colorblok
  593.     SetTextColor 255 255 64 255            #Highlight 252 Rare Text
  594.     SetBackgroundColor 0 0 0 252           #Dark Back 252
  595.     SetBorderColor 118 60 255 255             #Deep purple (Exalt) good 6L border
  596.     PlayAlertSoundPositional 6 300
  597.     SetFontSize 42
  598. Show
  599. Class "Bow" "Staves" "Two Hand"
  600. LinkedSockets 6
  601. Rarity = Magic
  602. ##### colorblok
  603.     SetTextColor 145 200 255 255           #Highlight 252 Magic Text
  604.     SetBackgroundColor 0 0 0 252           #Dark Back 252
  605.     SetBorderColor 118 60 255 255             #Deep purple (Exalt) good 6L border
  606.     PlayAlertSoundPositional 6 300
  607.     SetFontSize 42
  608. Show
  609. Class "Bow" "Staves" "Two Hand"
  610. LinkedSockets 6
  611. Rarity = Normal
  612. ##### colorblok
  613.     SetTextColor 252 252 252 255           #Highlight 252 White Text
  614.     SetBackgroundColor 0 0 0 252           #Dark Back 252
  615.     SetBorderColor 118 60 255 255             #Deep purple (Exalt) good 6L border
  616.     PlayAlertSoundPositional 6 300
  617.     SetFontSize 42
  618.  
  619.  
  620. # Tabula, shown as a Tier 3 Unique
  621. Show
  622. BaseType "Simple Robe"
  623. Rarity = Unique
  624. SocketGroup WWWWWW
  625. ##### colorblok
  626.     Rarity = Unique
  627.     SetTextColor 235 99 5 240             #Unique Small HL text
  628.     SetBackgroundColor 0 0 0 250           #dark 250
  629.     SetBorderColor 0 0 0 0                # no
  630.     PlayAlertSoundPositional 6 125
  631.     SetFontSize 34
  632.  
  633. # 6L uniques are in the mid of the uniques section
  634.  
  635. ######################################## (section 5) 6 Links END ########################################
  636.  
  637. ##################################### ElderItem s and ShaperItem s ##############################################
  638.  
  639. Show
  640. ShaperItem True
  641. Rarity < Unique
  642. ItemLevel >= 77
  643. BaseType "Imperial Claw" "Noble Claw" "Jagged Foil" "Elegant Foil" "Serrated Foil" "Fancy Foil" "Spiraled Foil" "Jewelled Foil"
  644. SetFontSize 45
  645.     SetTextColor 255 255 64 255            #Highlight 252 Rare Text
  646.     SetBackgroundColor 0 0 0 252           #Dark Back 252
  647.     SetBorderColor 125 125 125 255       # grey shaper and elder items border
  648. PlayAlertSoundPositional 1 300
  649. #Show
  650. #ShaperItem True
  651. #ItemLevel >= 80
  652. #Rarity < Unique
  653. #Class "Sceptres" "Dagger"
  654. #SetFontSize 45
  655. #    SetTextColor 255 255 64 255            #Highlight 252 Rare Text
  656. #    SetBackgroundColor 0 0 0 252           #Dark Back 252
  657. #   SetBorderColor 125 125 125 255       # grey shaper and elder items border
  658. #PlayAlertSoundPositional 1 300
  659. #Show
  660. #ShaperItem True
  661. #ItemLevel >= 80
  662. #Rarity < Unique
  663. #Class "Thrusting"
  664. #BaseType "Rapier" "Foil" "Pecoraro" "Estoc" "Spike"
  665. #SetFontSize 45
  666. #    SetTextColor 255 255 64 255            #Highlight 252 Rare Text
  667. #    SetBackgroundColor 0 0 0 252           #Dark Back 252
  668. #   SetBorderColor 125 125 125 255       # grey shaper and elder items border
  669. #PlayAlertSoundPositional 1 300
  670. Show
  671. ShaperItem True
  672. ItemLevel >= 84
  673. Rarity < Unique
  674. Class "Helmet" "Belt"
  675. SetFontSize 45
  676.     SetTextColor 255 255 64 255            #Highlight 252 Rare Text
  677.     SetBackgroundColor 0 0 0 252           #Dark Back 252
  678.     SetBorderColor 125 125 125 255       # grey shaper and elder items border
  679. PlayAlertSoundPositional 1 300
  680. Show
  681. ShaperItem True
  682. Rarity < Unique
  683. BaseType "Fingerless Silk Gloves" "Spiked Gloves" "Gripped Gloves" "Two-Toned Boots" "Bone Helmet"
  684. SetFontSize 45
  685.     SetTextColor 255 255 64 255            #Highlight 252 Rare Text
  686.     SetBackgroundColor 0 0 0 252           #Dark Back 252
  687.     SetBorderColor 125 125 125 255       # grey shaper and elder items border
  688. PlayAlertSoundPositional 1 300
  689. Show
  690. ShaperItem True
  691. Rarity < Unique
  692. ItemLevel >= 75
  693. Class "Amulet" "Ring"
  694. SetFontSize 45
  695.     SetTextColor 255 255 64 255            #Highlight 252 Rare Text
  696.     SetBackgroundColor 0 0 0 252           #Dark Back 252
  697.     SetBorderColor 125 125 125 255       # grey shaper and elder items border
  698. PlayAlertSoundPositional 1 300
  699.  
  700. Show
  701. ShaperItem True
  702. ItemLevel >= 75
  703. Rarity < Unique
  704. Class "Helmet" "Belt"
  705. SetFontSize 41
  706.     SetTextColor 255 255 64 255            #Highlight 252 Rare Text
  707.     SetBackgroundColor 0 0 0 252           #Dark Back 252
  708.     SetBorderColor 125 125 125 255       # grey shaper and elder items border
  709. PlayAlertSoundPositional 10 300
  710.  
  711. # elder high lvl goodies
  712. Show
  713. ElderItem True
  714. ItemLevel >= 83
  715. Rarity < Unique
  716. Class "Helmet"
  717. SetFontSize 45
  718.     SetTextColor 255 255 64 255            #Highlight 252 Rare Text
  719.     SetBackgroundColor 0 0 0 252           #Dark Back 252
  720.     SetBorderColor 125 125 125 255       # grey shaper and elder items border
  721. PlayAlertSoundPositional 1 300
  722. Show
  723. ElderItem True
  724. Rarity < Unique
  725. ItemLevel >= 83
  726. BaseType "Jewelled Foil" "Spiraled Foil" "Imperial Claw" "Runic Hatchet" "Siege Axe" "Vaal Axe" "Harbinger Bow"
  727. SetFontSize 45
  728.     SetTextColor 255 255 64 255            #Highlight 252 Rare Text
  729.     SetBackgroundColor 0 0 0 252           #Dark Back 252
  730.     SetBorderColor 125 125 125 255       # grey shaper and elder items border
  731. PlayAlertSoundPositional 1 300
  732. Show
  733. ElderItem True
  734. Rarity < Unique
  735. BaseType "Fingerless Silk Gloves" "Spiked Gloves" "Gripped Gloves" "Two-Toned Boots" "Bone Helmet"
  736. SetFontSize 45
  737.     SetTextColor 255 255 64 255            #Highlight 252 Rare Text
  738.     SetBackgroundColor 0 0 0 252           #Dark Back 252
  739.     SetBorderColor 125 125 125 255       # grey shaper and elder items border
  740. PlayAlertSoundPositional 1 300
  741. Show
  742. ElderItem True
  743. Rarity < Unique
  744. Class "Amulet" "Belt"
  745. SetFontSize 45
  746.     SetTextColor 255 255 64 255            #Highlight 252 Rare Text
  747.     SetBackgroundColor 0 0 0 252           #Dark Back 252
  748.     SetBorderColor 125 125 125 255       # grey shaper and elder items border
  749. PlayAlertSoundPositional 1 300
  750. Show
  751. ElderItem True
  752. ItemLevel >= 75
  753. Rarity < Unique
  754. Class "Ring"
  755. SetFontSize 45
  756.     SetTextColor 255 255 64 255            #Highlight 252 Rare Text
  757.     SetBackgroundColor 0 0 0 252           #Dark Back 252
  758.     SetBorderColor 125 125 125 255       # grey shaper and elder items border
  759. PlayAlertSoundPositional 1 300
  760.  
  761. Show
  762. ElderItem True
  763. ItemLevel >= 75
  764. Rarity < Unique
  765. Class "Helmet"
  766. SetFontSize 41
  767.     SetTextColor 255 255 64 255            #Highlight 252 Rare Text
  768.     SetBackgroundColor 0 0 0 252           #Dark Back 252
  769.     SetBorderColor 125 125 125 255       # grey shaper and elder items border
  770. PlayAlertSoundPositional 10 300
  771.  
  772. Show
  773. Rarity = Rare
  774. ElderItem True
  775. Class "Body Armour"
  776. BaseType "Vaal Regalia"
  777. ItemLevel >= 75
  778. SetFontSize 38
  779.     SetTextColor 255 255 64 255            #Highlight 252 Rare Text
  780.     SetBackgroundColor 0 0 0 252           #Dark Back 252
  781.     SetBorderColor 125 125 125 255       # grey shaper and elder items border
  782. Hide
  783. Rarity = Rare
  784. ElderItem True
  785. Class "Body Armour"
  786. ItemLevel < 75
  787. SetFontSize 34
  788.     SetTextColor 255 255 64 255            #Highlight 252 Rare Text
  789.     SetBackgroundColor 0 0 0 252           #Dark Back 252
  790.     SetBorderColor 125 125 125 255       # grey shaper and elder items border
  791. Show
  792. Rarity = Rare
  793. ElderItem True
  794. PlayAlertSoundPositional 10 200
  795. SetFontSize 40
  796.     SetTextColor 255 255 64 255            #Highlight 252 Rare Text
  797.     SetBackgroundColor 0 0 0 252           #Dark Back 252
  798.     SetBorderColor 125 125 125 255       # grey shaper and elder items border
  799. Show
  800. Rarity = Rare
  801. ShaperItem True
  802. Class "Body Armour"
  803. BaseType "Vaal Regalia"
  804. ItemLevel >= 75
  805. SetFontSize 38
  806.     SetTextColor 255 255 64 255            #Highlight 252 Rare Text
  807.     SetBackgroundColor 0 0 0 252           #Dark Back 252
  808.     SetBorderColor 125 125 125 255       # grey shaper and elder items border
  809. Hide
  810. Rarity = Rare
  811. ShaperItem True
  812. Class "Body Armour"
  813. ItemLevel < 75
  814. SetFontSize 34
  815.     SetTextColor 255 255 64 255            #Highlight 252 Rare Text
  816.     SetBackgroundColor 0 0 0 252           #Dark Back 252
  817.     SetBorderColor 125 125 125 255       # grey shaper and elder items border
  818. Show
  819. Rarity = Rare
  820. ShaperItem True
  821. PlayAlertSoundPositional 10 200
  822. SetFontSize 40
  823.     SetTextColor 255 255 64 255            #Highlight 252 Rare Text
  824.     SetBackgroundColor 0 0 0 252           #Dark Back 252
  825.     SetBorderColor 125 125 125 255       # grey shaper and elder items border
  826.  
  827. Show
  828. Rarity = Magic
  829. ElderItem True
  830. PlayAlertSoundPositional 10 200
  831. SetFontSize 40
  832.     SetTextColor 70 70 255 255             #Deep Blue Text
  833.     SetBackgroundColor 0 0 0 252           #Dark Back 252
  834.     SetBorderColor 125 125 125 255       # grey shaper and elder items border
  835. Show
  836. Rarity = Magic
  837. ShaperItem True
  838. PlayAlertSoundPositional 10 200
  839. SetFontSize 40
  840.     SetTextColor 70 70 255 255             #Deep Blue Text
  841.     SetBackgroundColor 0 0 0 252           #Dark Back 252
  842.     SetBorderColor 125 125 125 255       # grey shaper and elder items border
  843. Show
  844. Rarity = Normal
  845. ElderItem True
  846. PlayAlertSoundPositional 10 200
  847. SetFontSize 40
  848.     SetTextColor 252 252 252 255           #Highlight 252 White Text
  849.     SetBackgroundColor 0 0 0 252           #Dark Back 252
  850.     SetBorderColor 125 125 125 255       # grey shaper and elder items border
  851. Show
  852. Rarity = Normal
  853. ShaperItem True
  854. PlayAlertSoundPositional 10 200
  855. SetFontSize 40
  856.     SetTextColor 252 252 252 255           #Highlight 252 White Text
  857.     SetBackgroundColor 0 0 0 252           #Dark Back 252
  858.     SetBorderColor 125 125 125 255       # grey shaper and elder items border
  859.  
  860.    
  861. ######################################## 5link 6socket etc ########################################
  862.  
  863. #There could be a section for best base 5-l items
  864. #currently a few items could be more highlighted as 6s non 5-l than as a 5-l (eg ilvl 83 harbinger bow)
  865.  
  866. #5L Armours, Bows, Staves
  867.  
  868. #Body Armours
  869. Show
  870. Class "Body Armour"
  871. LinkedSockets 5
  872. Rarity = Rare
  873. ##### colorblok
  874.     SetTextColor 255 255 80 255           #small HL rare Text
  875.     SetBackgroundColor 0 0 0 250           #Dark Back 250
  876.     SetBorderColor 200 0 0 255        #good 5L border
  877.     PlayAlertSoundPositional 6 200             #good 5-L sound
  878.     SetFontSize 35
  879. Show
  880. Class "Body Armour"
  881. LinkedSockets 5
  882. Rarity = Magic
  883. ##### colorblok
  884.     SetTextColor 100 100 255 255           #small HL Blue Text
  885.     SetBackgroundColor 0 0 0 250           #Dark Back 250
  886.     SetBorderColor 200 0 0 255        #good 5L border
  887.     PlayAlertSoundPositional 6 200             #good 5-L sound
  888.     SetFontSize 35
  889. Show
  890. Class "Body Armour"
  891. LinkedSockets 5
  892. Rarity = Normal
  893. ##### colorblok
  894.     SetTextColor 220 220 220 255           #smallHL White Item Text
  895.     SetBackgroundColor 0 0 0 250           #Dark Back 250
  896.     SetBorderColor 200 0 0 255        #good 5L border
  897.     PlayAlertSoundPositional 6 200             #good 5-L sound
  898.     SetFontSize 35
  899.  
  900.  
  901. #5L Two Hand Weapons above droplevel 59 (good)
  902. #Show
  903. #Class "Two Hand"
  904. #DropLevel >= 59
  905. #LinkedSockets 5
  906. #Rarity = Rare
  907. ##### colorblok
  908. #    SetTextColor 255 255 80 255           #small HL rare Text
  909. #    SetBackgroundColor 0 0 0 250           #Dark Back 250
  910. #    SetBorderColor 200 0 0 255        #good 5L border
  911. #   PlayAlertSoundPositional 6 175             #good 5-L sound
  912. #   SetFontSize 34
  913.  
  914. #Show
  915. #Class "Two Hand"
  916. #DropLevel >= 59
  917. #LinkedSockets 5
  918. #Rarity = Magic
  919. ##### colorblok
  920. #    SetTextColor 100 100 255 255           #small HL Blue Text
  921. #    SetBackgroundColor 0 0 0 250           #Dark Back 250
  922. #    SetBorderColor 200 0 0 255        #good 5L border
  923. #   PlayAlertSoundPositional 6 175             #good 5-L sound
  924. #   SetFontSize 34
  925.  
  926. #Show
  927. #Class "Two Hand"
  928. #DropLevel >= 59
  929. #LinkedSockets 5
  930. #Rarity = Normal
  931. ##### colorblok
  932. #    SetTextColor 220 220 220 255           #smallHL White Item Text
  933. #    SetBackgroundColor 0 0 0 250           #Dark Back 250
  934. #    SetBorderColor 200 0 0 255        #good 5L border
  935. #   PlayAlertSoundPositional 6 175             #good 5-L sound
  936. #   SetFontSize 34
  937.  
  938.  
  939. ################################################ 6 socket (all)
  940.  
  941. Show
  942. Sockets 6
  943. Rarity = Rare
  944. ##### colorblok
  945.     SetBackgroundColor 0 0 0 250           #Dark Back 250
  946.     SetBorderColor 100 255 255 200        #6s border
  947.     PlayAlertSoundPositional 6 135
  948.     SetFontSize 34
  949. Show
  950. Sockets 6
  951. Rarity = Magic
  952. ##### colorblok
  953.     SetBackgroundColor 0 0 0 250           #Dark Back 250
  954.     SetBorderColor 100 255 255 200        #6s border
  955.     PlayAlertSoundPositional 6 135
  956.     SetFontSize 34
  957. Show
  958. Sockets 6
  959. Rarity = Normal
  960. ##### colorblok
  961.     SetBackgroundColor 0 0 0 250           #Dark Back 250
  962.     SetBorderColor 100 255 255 200        #6s border
  963.     PlayAlertSoundPositional 6 135
  964.     SetFontSize 34
  965.  
  966. ######################################## (section 6) 5links 6sockets END ########################################
  967.  
  968. ######################################## Enchantment Synthesised Fractured ######################################
  969.  
  970. Show
  971. Class "Helmet"
  972. AnyEnchantment True
  973.  
  974. Show
  975. FracturedItem True
  976. Rarity < Unique
  977. SetFontSize 36
  978. PlayAlertSoundPositional 6 150
  979.  
  980. Show
  981. SynthesisedItem True
  982. Rarity < Unique
  983. SetFontSize 36
  984. PlayAlertSoundPositional 6 150
  985.  
  986. ######################################## Enchantment Synthesised Fractured END ######################################
  987.  
  988. ######################################## Maps ########################################
  989.  
  990. Show
  991. BaseType "Sacrifice at Dawn" "Sacrifice at Noon" "Sacrifice at Dusk"
  992. ##### colorblok
  993.     SetTextColor 200 200 200 255           #Classic White Item Text
  994.     SetBackgroundColor 0 0 0 240           #Classic Back 240
  995.     SetBorderColor 200 200 200 255         #Classic White Map Border
  996.     SetFontSize 34
  997.  
  998. Show
  999. BaseType "Sacrifice at Midnight"
  1000. ##### colorblok
  1001.     SetTextColor 225 225 225 255           #smallHL White Item Text
  1002.     SetBackgroundColor 0 0 0 250           #Dark Back 250
  1003.     SetBorderColor 225 225 225 255           #smallHL
  1004.     SetFontSize 35
  1005.     PlayAlertSoundPositional 5 100
  1006.    
  1007. Show
  1008. Class "Map Fragment"
  1009. BaseType "Scarab"
  1010. ##### colorblok
  1011.     SetTextColor 225 225 225 255           #smallHL White Item Text
  1012.     SetBackgroundColor 0 0 0 250           #Dark Back 250
  1013.     SetBorderColor 225 225 225 255           #smallHL
  1014.     SetFontSize 35
  1015.     PlayAlertSoundPositional 5 100
  1016.  
  1017. Show
  1018. BaseType "Divine Vessel"
  1019. ##### colorblok
  1020.     SetTextColor 225 225 225 255           #smallHL White Item Text
  1021.     SetBackgroundColor 0 0 0 250           #Dark Back 250
  1022.     SetBorderColor 25 215 25 245           #green
  1023.     SetFontSize 35
  1024.     PlayAlertSoundPositional 5 100
  1025.  
  1026. Show
  1027. Class "Map"
  1028. Rarity = Unique
  1029. ##### colorblok
  1030.     SetTextColor 235 99 5 240             #Unique Small HL text
  1031.     SetBackgroundColor 0 0 0 250           #dark 250
  1032.     SetBorderColor 235 99 5 240             #Unique Small HL Border
  1033.     PlayAlertSoundPositional 5 110
  1034.     SetFontSize 34
  1035.    
  1036. Show
  1037. BaseType "Offering to the Goddess"
  1038. ##### colorblok
  1039.     SetTextColor 225 225 225 255           #smallHL White Item Text
  1040.     SetBackgroundColor 0 0 0 250           #Dark Back 250
  1041.     SetBorderColor 225 225 225 255           #smallHL
  1042.     PlayAlertSoundPositional 5 105
  1043.     SetFontSize 34
  1044.  
  1045. Show
  1046. BaseType "Mortal Ignorance" "Mortal Grief" "Mortal Rage"
  1047. ##### colorblok
  1048.     SetTextColor 225 225 225 255           #smallHL White Item Text
  1049.     SetBackgroundColor 0 0 0 250           #Dark Back 250
  1050.     SetBorderColor 225 225 225 255           #smallHL
  1051.     PlayAlertSoundPositional 5 105
  1052.     SetFontSize 34
  1053.  
  1054.    
  1055. Show
  1056. BaseType "Mortal Hope"
  1057. ##### colorblok
  1058.     SetTextColor 252 252 252 255           #Highlight 252 White Text
  1059.     SetBackgroundColor 0 0 0 252           #Dark Back 252
  1060.     SetBorderColor 252 252 252 255
  1061.     PlayAlertSoundPositional 5 270
  1062.     SetFontSize 40
  1063.    
  1064. Show
  1065. BaseType "Eber's Key" "Yriel's Key" "Inya's Key" "Volkuur's Key"
  1066.     PlayAlertSoundPositional 5 100
  1067.     SetFontSize 36
  1068. ##### colorblok to be done
  1069.  
  1070. Show
  1071. BaseType "Reliquary Key"
  1072.     PlayAlertSoundPositional 1 300
  1073.     SetTextColor 118 60 255 255              #Deep purple (Exalt)
  1074.     SetFontSize 42
  1075.     PlayEffect White
  1076.     MinimapIcon 1 White Circle
  1077.  
  1078. #Phoenix frag
  1079. Show
  1080. BaseType "Fragment of the Phoenix"
  1081. ##### colorblok
  1082.     SetTextColor 235 235 235 255           #
  1083.     SetBackgroundColor 10 5 0 250           #Dark Back 250
  1084.     SetBorderColor 255 115 0 255            #orange border
  1085.     SetFontSize 37
  1086. #Phoenix map
  1087. Show
  1088. Class "Map"
  1089. BaseType "Forge of the Phoenix"
  1090. Rarity = Rare
  1091. ##### colorblok
  1092.     SetTextColor 255 115 0 255            #Highlight 252 Rare Text
  1093.     SetBackgroundColor 10 5 0 255           #Dark Back 252
  1094.     SetBorderColor 255 255 60 255            #orange border
  1095.     PlayAlertSoundPositional 5 300
  1096.     SetFontSize 42
  1097.     PlayEffect White Temp
  1098.     MinimapIcon 2 White Circle
  1099. Show
  1100. Class "Map"
  1101. BaseType "Forge of the Phoenix"
  1102. Rarity = Magic
  1103. ##### colorblok
  1104.     SetTextColor 255 115 0 255             #Deep Blue Text
  1105.     SetBackgroundColor 0 0 0 252           #Dark Back 252
  1106.     SetBorderColor 60 60 255 255            #orange border
  1107.     PlayAlertSoundPositional 5 300
  1108.     SetFontSize 42
  1109.     PlayEffect White Temp
  1110.     MinimapIcon 2 White Circle
  1111. Show
  1112. Class "Map"
  1113. BaseType "Forge of the Phoenix"
  1114. Rarity = Normal
  1115. ##### colorblok
  1116.     SetTextColor 255 115 0 255           #Highlight 252 White Text
  1117.     SetBackgroundColor 0 0 0 252           #Dark Back 252
  1118.     SetBorderColor 252 252 252 255            #orange border
  1119.     PlayAlertSoundPositional 5 300
  1120.     SetFontSize 42
  1121.     PlayEffect White Temp
  1122.     MinimapIcon 2 White Circle
  1123.  
  1124. #Minotaur frag
  1125. Show
  1126. BaseType "Fragment of the Minotaur"
  1127. ##### colorblok
  1128.     SetTextColor 235 235 235 255          #
  1129.     SetBackgroundColor 4 2 1 250           #Dark Back 250
  1130.     SetBorderColor 136 68 20 255            #brown border
  1131.     SetFontSize 37
  1132. #Minotaur map
  1133. Show
  1134. Class "Map"
  1135. BaseType "Maze of the Minotaur"
  1136. Rarity = Rare
  1137. ##### colorblok
  1138.     SetTextColor 136 68 20 255            #brown
  1139.     SetBackgroundColor 0 0 0 252           #Dark Back 252
  1140.     SetBorderColor 255 255 60 255            #orange border
  1141.     PlayAlertSoundPositional 5 300
  1142.     SetFontSize 42
  1143.     PlayEffect White Temp
  1144.     MinimapIcon 2 White Circle
  1145. Show
  1146. Class "Map"
  1147. BaseType "Maze of the Minotaur"
  1148. Rarity = Magic
  1149. ##### colorblok
  1150.     SetTextColor 136 68 20 255            #brown
  1151.     SetBackgroundColor 0 0 0 252           #Dark Back 252
  1152.     SetBorderColor 60 60 255 255            #orange border
  1153.     PlayAlertSoundPositional 5 300
  1154.     SetFontSize 42
  1155.     PlayEffect White Temp
  1156.     MinimapIcon 2 White Circle
  1157. Show
  1158. Class "Map"
  1159. BaseType "Maze of the Minotaur"
  1160. Rarity = Normal
  1161. ##### colorblok
  1162.     SetTextColor 136 68 20 255            #brown
  1163.     SetBackgroundColor 0 0 0 252           #Dark Back 252
  1164.     SetBorderColor 252 252 252 255            #orange border
  1165.     PlayAlertSoundPositional 5 300
  1166.     SetFontSize 42
  1167.     PlayEffect White Temp
  1168.     MinimapIcon 2 White Circle
  1169.  
  1170. #Chimera frag
  1171. Show
  1172. BaseType "Fragment of the Chimera"
  1173. ##### colorblok
  1174.     SetTextColor 235 235 235 255          #
  1175.     SetBackgroundColor 7 1 7 250           #Dark Back 250
  1176.     SetBorderColor 160 50 160 255            #brown border
  1177.     SetFontSize 37
  1178. #Chimera map
  1179. Show
  1180. Class "Map"
  1181. BaseType "Pit of the Chimera"
  1182. Rarity = Rare
  1183. ##### colorblok
  1184.     SetTextColor 160 50 160 255            
  1185.     SetBackgroundColor 0 0 0 252           #Dark Back 252
  1186.     SetBorderColor 255 255 60 255            #orange border
  1187.     PlayAlertSoundPositional 5 300
  1188.     SetFontSize 42
  1189.     PlayEffect White Temp
  1190.     MinimapIcon 2 White Circle
  1191. Show
  1192. Class "Map"
  1193. BaseType "Pit of the Chimera"
  1194. Rarity = Magic
  1195. ##### colorblok
  1196.     SetTextColor 160 50 160 255            
  1197.     SetBackgroundColor 0 0 0 252           #Dark Back 252
  1198.     SetBorderColor 60 60 255 255            #orange border
  1199.     PlayAlertSoundPositional 5 300
  1200.     SetFontSize 42
  1201.     PlayEffect White Temp
  1202.     MinimapIcon 2 White Circle
  1203. Show
  1204. Class "Map"
  1205. BaseType "Pit of the Chimera"
  1206. Rarity = Normal
  1207. ##### colorblok
  1208.     SetTextColor 160 50 160 255            
  1209.     SetBackgroundColor 0 0 0 252           #Dark Back 252
  1210.     SetBorderColor 252 252 252 255            #orange border
  1211.     PlayAlertSoundPositional 5 300
  1212.     SetFontSize 42
  1213.     PlayEffect White Temp
  1214.     MinimapIcon 2 White Circle
  1215.  
  1216. #Hydra frag
  1217. Show
  1218. BaseType "Fragment of the Hydra"
  1219. ##### colorblok
  1220.     SetTextColor 235 235 235 255          #
  1221.     SetBackgroundColor 0 8 4 250           #Dark Back 250
  1222.     SetBorderColor 0 150 110 255            #emerald green
  1223.     SetFontSize 37
  1224. #Hydra map
  1225. Show
  1226. Class "Map"
  1227. BaseType "Lair of the Hydra"
  1228. Rarity = Rare
  1229. ##### colorblok
  1230.     SetTextColor 0 150 110 255            #emerald green
  1231.     SetBackgroundColor 0 0 0 252           #Dark Back 252
  1232.     SetBorderColor 255 255 60 255            #orange border
  1233.     PlayAlertSoundPositional 5 300
  1234.     SetFontSize 42
  1235.     PlayEffect White Temp
  1236.     MinimapIcon 2 White Circle
  1237. Show
  1238. Class "Map"
  1239. BaseType "Lair of the Hydra"
  1240. Rarity = Magic
  1241. ##### colorblok
  1242.     SetTextColor 0 150 110 255            #emerald green
  1243.     SetBackgroundColor 0 0 0 252           #Dark Back 252
  1244.     SetBorderColor 60 60 255 255            #orange border
  1245.     PlayAlertSoundPositional 5 300
  1246.     SetFontSize 42
  1247.     PlayEffect White Temp
  1248.     MinimapIcon 2 White Circle
  1249. Show
  1250. Class "Map"
  1251. BaseType "Lair of the Hydra"
  1252. Rarity = Normal
  1253. ##### colorblok
  1254.     SetTextColor 0 150 110 255            #emerald green
  1255.     SetBackgroundColor 0 0 0 252           #Dark Back 252
  1256.     SetBorderColor 252 252 252 255            #orange border
  1257.     PlayAlertSoundPositional 5 300
  1258.     SetFontSize 42
  1259.     PlayEffect White Temp
  1260.     MinimapIcon 2 White Circle
  1261.  
  1262.  
  1263. # Map Tier ---- font size ---- sound volume
  1264. #   16     ----    42     ----    300
  1265. #   14-15  ----    40     ----    275
  1266. #   11-13  ----    38     ----    250
  1267. #   10     ----    34     ----    100
  1268. #   8-9    ----    33     ----    80
  1269. #   5-7    ----    32     ----    0     - hide in endgame mode
  1270. #   1-4    ----    32     ----    0     - hide later in league
  1271.  
  1272.  
  1273.  
  1274.  
  1275. #T16 (83+)
  1276. Show
  1277. Class "Map"
  1278. MapTier >= 16
  1279. Rarity = Rare
  1280. ##### colorblok
  1281.     SetTextColor 255 255 60 255            #Highlight 252 Rare Text
  1282.     SetBackgroundColor 0 0 0 252           #Dark Back 252
  1283.     SetBorderColor 255 255 60 255          #Highlight 252 Rare Border
  1284.     PlayAlertSoundPositional 5 300
  1285.     SetFontSize 42
  1286.  
  1287. Show
  1288. Class "Map"
  1289. MapTier >= 16
  1290. Rarity = Magic
  1291. ##### colorblok
  1292.     SetTextColor 70 70 255 255             #Deep Blue Text
  1293.     SetBackgroundColor 0 0 0 252           #Dark Back 252
  1294.     SetBorderColor 60 60 255 255             #Deep Blue Border
  1295.     PlayAlertSoundPositional 5 300
  1296.     SetFontSize 42
  1297.  
  1298. Show
  1299. Class "Map"
  1300. MapTier >= 16
  1301. Rarity = Normal
  1302. ##### colorblok
  1303.     SetTextColor 252 252 252 255           #Highlight 252 White Text
  1304.     SetBackgroundColor 0 0 0 252           #Dark Back 252
  1305.     SetBorderColor 252 252 252 255         #Highlight 252 White Border
  1306.     PlayAlertSoundPositional 5 300
  1307.     SetFontSize 42
  1308.  
  1309. #T14-15 (81+)
  1310. Show
  1311. Class "Map"
  1312. MapTier >= 14
  1313. Rarity = Rare
  1314. ##### colorblok
  1315.     SetTextColor 255 255 60 255            #Highlight 252 Rare Text
  1316.     SetBackgroundColor 0 0 0 252           #Dark Back 252
  1317.     SetBorderColor 255 255 60 255          #Highlight 252 Rare Border
  1318.     PlayAlertSoundPositional 5 275
  1319.     SetFontSize 40
  1320.  
  1321. Show
  1322. Class "Map"
  1323. MapTier >= 14
  1324. Rarity = Magic
  1325. ##### colorblok
  1326.     SetTextColor 70 70 255 255             #Deep Blue Text
  1327.     SetBackgroundColor 0 0 0 252           #Dark Back 252
  1328.     SetBorderColor 60 60 255 255             #Deep Blue Border
  1329.     PlayAlertSoundPositional 5 275
  1330.     SetFontSize 40
  1331.  
  1332. Show
  1333. Class "Map"
  1334. MapTier >= 14
  1335. Rarity = Normal
  1336. ##### colorblok
  1337.     SetTextColor 252 252 252 255           #Highlight 252 White Text
  1338.     SetBackgroundColor 0 0 0 252           #Dark Back 252
  1339.     SetBorderColor 252 252 252 255         #Highlight 252 White Border
  1340.     PlayAlertSoundPositional 5 275
  1341.     SetFontSize 40
  1342.  
  1343. #T11-13 (78+)
  1344. Show
  1345. Class "Map"
  1346. MapTier >= 11
  1347. Rarity = Rare
  1348. ##### colorblok
  1349.     SetTextColor 255 255 60 255            #Highlight 252 Rare Text
  1350.     SetBackgroundColor 0 0 0 252           #Dark Back 252
  1351.     SetBorderColor 255 255 60 255          #Highlight 252 Rare Border
  1352.     PlayAlertSoundPositional 5 250
  1353.     SetFontSize 38
  1354.  
  1355. Show
  1356. Class "Map"
  1357. MapTier >= 11
  1358. Rarity = Magic
  1359. ##### colorblok
  1360.     SetTextColor 70 70 255 255             #Deep Blue Text
  1361.     SetBackgroundColor 0 0 0 252           #Dark Back 252
  1362.     SetBorderColor 60 60 255 255             #Deep Blue Border
  1363.     PlayAlertSoundPositional 5 250
  1364.     SetFontSize 38
  1365.  
  1366. Show
  1367. Class "Map"
  1368. MapTier >= 11
  1369. Rarity = Normal
  1370. ##### colorblok
  1371.     SetTextColor 252 252 252 255           #Highlight 252 White Text
  1372.     SetBackgroundColor 0 0 0 252           #Dark Back 252
  1373.     SetBorderColor 252 252 252 255         #Highlight 252 White Border
  1374.     PlayAlertSoundPositional 5 250
  1375.     SetFontSize 38
  1376.  
  1377. #T10 (77+)
  1378. Show
  1379. Class "Map"
  1380. MapTier >= 10
  1381. Rarity = Rare
  1382. ##### colorblok
  1383.     SetTextColor 255 255 78 255           #small HL rare Text
  1384.     SetBackgroundColor 0 0 0 250           #Dark Back 250
  1385.     SetBorderColor 255 255 78 255           #small HL Rare Border
  1386.     PlayAlertSoundPositional 5 100
  1387.     SetFontSize 34
  1388.  
  1389. Show
  1390. Class "Map"
  1391. MapTier >= 10
  1392. Rarity = Magic
  1393. ##### colorblok
  1394.     SetTextColor 95 95 255 255           #small HL Blue Text
  1395.     SetBackgroundColor 0 0 0 250           #Dark Back 250
  1396.     SetBorderColor 95 95 255 255           #small HL Blue Border
  1397.     PlayAlertSoundPositional 5 100
  1398.     SetFontSize 34
  1399.  
  1400. Show
  1401. Class "Map"
  1402. MapTier >= 10
  1403. Rarity = Normal
  1404. ##### colorblok
  1405.     SetTextColor 225 225 225 255           #smallHL White Item Text
  1406.     SetBackgroundColor 0 0 0 250           #Dark Back 250
  1407.     SetBorderColor 225 225 225 255           #smallHL
  1408.     PlayAlertSoundPositional 5 100
  1409.     SetFontSize 34
  1410.  
  1411. #T8-9 (75+)
  1412. Show
  1413. Class "Map"
  1414. MapTier >= 8
  1415. Rarity = Rare
  1416. ##### colorblok
  1417.     SetTextColor 255 255 78 255           #small HL rare Text
  1418.     SetBackgroundColor 0 0 0 250           #Dark Back 250
  1419.     SetBorderColor 255 255 78 255           #small HL Rare Border
  1420.     PlayAlertSoundPositional 5 75
  1421.     SetFontSize 33
  1422. Show
  1423. Class "Map"
  1424. MapTier >= 8
  1425. Rarity = Magic
  1426. ##### colorblok
  1427.     SetTextColor 95 95 255 255           #small HL Blue Text
  1428.     SetBackgroundColor 0 0 0 250           #Dark Back 250
  1429.     SetBorderColor 95 95 255 255           #small HL Blue Border
  1430.     PlayAlertSoundPositional 5 75
  1431.     SetFontSize 33
  1432. Show
  1433. Class "Map"
  1434. MapTier >= 8
  1435. Rarity = Normal
  1436. ##### colorblok
  1437.     SetTextColor 225 225 225 255           #smallHL White Item Text
  1438.     SetBackgroundColor 0 0 0 250           #Dark Back 250
  1439.     SetBorderColor 225 225 225 255           #smallHL
  1440.     PlayAlertSoundPositional 5 75
  1441.     SetFontSize 33
  1442.  
  1443.    
  1444. #T5-7 - show
  1445. Show
  1446. Class "Map"
  1447. MapTier >= 5
  1448. Rarity = Rare
  1449. ##### colorblok
  1450.     SetTextColor 255 255 119 255           #Classic Rare Item Text
  1451.     SetBackgroundColor 0 0 0 240           #Classic Back 240
  1452.     SetBorderColor 255 255 119 255         #Classic Rare Map Border
  1453.  
  1454. Show
  1455. Class "Map"
  1456. MapTier >= 5
  1457. Rarity = Magic
  1458. ##### colorblok
  1459.     SetTextColor 136 136 255 255           #Classic Magic Item Text
  1460.     SetBackgroundColor 0 0 0 240           #Classic Back 240
  1461.     SetBorderColor 136 136 255 255         #Classic Magic Map Border
  1462.  
  1463. Show
  1464. Class "Map"
  1465. MapTier >= 5
  1466. Rarity = Normal
  1467. ##### colorblok
  1468.     SetTextColor 200 200 200 255           #Classic White Item Text
  1469.     SetBackgroundColor 0 0 0 240           #Classic Back 240
  1470.     SetBorderColor 200 200 200 255         #Classic White Map Border
  1471.    
  1472.    
  1473. #T1-4
  1474. Show
  1475. Class "Map"
  1476. Rarity = Rare
  1477. ##### colorblok
  1478.     SetTextColor 255 255 119 255           #Classic Rare Item Text
  1479.     SetBackgroundColor 0 0 0 240           #Classic Back 240
  1480.     SetBorderColor 255 255 119 255         #Classic Rare Map Border
  1481. Show
  1482. Class "Map"
  1483. Rarity = Magic
  1484. ##### colorblok
  1485.     SetTextColor 136 136 255 255           #Classic Magic Item Text
  1486.     SetBackgroundColor 0 0 0 240           #Classic Back 240
  1487.     SetBorderColor 136 136 255 255         #Classic Magic Map Border
  1488. Show
  1489. Class "Map"
  1490. Rarity = Normal
  1491. ##### colorblok
  1492.     SetTextColor 200 200 200 255           #Classic White Item Text
  1493.     SetBackgroundColor 0 0 0 240           #Classic Back 240
  1494.     SetBorderColor 200 200 200 255         #Classic White Map Border
  1495.  
  1496.  
  1497. Show
  1498. Class "Map Fragment"
  1499.    
  1500. ######################################## section 071 Maps END ########################################
  1501.  
  1502. ########### Lazy Atziri fix
  1503.  
  1504. Show
  1505. BaseType "Sacrificial Garb"
  1506.     Rarity < Unique
  1507.     SetFontSize 34
  1508.  
  1509. ######################################## ARBQ Section ########################################
  1510. ################################### Amulets, Rings, Belts, Quivers ###################################
  1511.  
  1512. #Talismans
  1513. #This for new filter
  1514. Show
  1515.     BaseType "Talisman"
  1516.     PlayAlertSoundPositional 7 150
  1517. SetBorderColor 35 130 35 200  
  1518.  
  1519. Show
  1520. Class "Ring"
  1521. BaseType "Steel Ring" "Opal Ring"
  1522. ##### colorblok
  1523.     SetBackgroundColor 0 0 0 252
  1524.     SetBorderColor 118 60 255 255            #Deep purple (Exalt)
  1525.     SetFontSize 40
  1526.     PlayAlertSoundPositional 1 300
  1527.    
  1528. Show
  1529. Class "Amulet"
  1530. BaseType "Marble Amulet" "Blue Pearl Amulet"
  1531. ##### colorblok
  1532.     SetBackgroundColor 0 0 0 252
  1533.     SetBorderColor 118 60 255 255            #Deep purple (Exalt)
  1534.     SetFontSize 38
  1535.     PlayAlertSoundPositional 3 180
  1536.  
  1537. #hotfix, show identified blue ringd and ammys
  1538. #Show
  1539. #Class "Amulet" "Ring"
  1540. #Identified True
  1541. #Rarity = Magic
  1542.  
  1543. ######### Rares ARBQ #########
  1544.  
  1545.  
  1546. Show
  1547. BaseType "Breach Ring"
  1548. ItemLevel >= 75
  1549.     SetTextColor 255 255 80 255           #small HL rare Text
  1550.     SetBackgroundColor 0 0 0 250           #Dark Back 250
  1551.     SetBorderColor 3 147 252 240        #Regal Recipe Border
  1552.     SetFontSize 30
  1553. Hide
  1554. BaseType "Breach Ring"
  1555. ItemLevel >= 60
  1556.     SetTextColor 255 255 80 255           #small HL rare Text
  1557.     SetBackgroundColor 0 0 0 250           #Dark Back 250
  1558.     SetBorderColor 130 90 5 240         #Chaos Recipe Border
  1559.     SetFontSize 30
  1560.  
  1561. Hide
  1562. BaseType "Breach Ring"
  1563. SetFontSize 30
  1564.  
  1565. Show
  1566. Class "Amulet"
  1567. BaseType "Coral Amulet" "Paua Amulet" "Gold Amulet"
  1568. ItemLevel >= 75
  1569. Rarity = Rare
  1570. ##### colorblok
  1571.     SetTextColor 255 255 80 255           #small HL rare Text
  1572.     SetBackgroundColor 0 0 0 250           #Dark Back 250
  1573.     SetBorderColor 3 147 252 240        #Regal Recipe Border
  1574.     SetFontSize 30
  1575.  
  1576. #show chaos ammys
  1577. Hide
  1578. Class "Amulet"
  1579. BaseType "Coral Amulet" "Paua Amulet" "Gold Amulet"
  1580. ItemLevel >= 60
  1581. Rarity = Rare
  1582. ##### colorblok
  1583.     SetTextColor 255 255 80 255           #small HL rare Text
  1584.     SetBackgroundColor 0 0 0 250           #Dark Back 250
  1585.     SetBorderColor 130 90 5 240         #Chaos Recipe Border
  1586.     SetFontSize 30
  1587.  
  1588. Show
  1589. Class "Amulet"
  1590. ItemLevel >= 86
  1591. Rarity = Rare
  1592. ##### colorblok
  1593.     SetTextColor 255 255 80 255           #small HL rare Text
  1594.     SetBackgroundColor 0 0 0 250           #Dark Back 250
  1595.     SetBorderColor 3 147 252 240        #Regal Recipe Border
  1596.     SetFontSize 34 
  1597.    
  1598. Show
  1599. Class "Amulet"
  1600. ItemLevel >= 75
  1601. Rarity = Rare
  1602. ##### colorblok
  1603.     SetTextColor 255 255 80 255           #small HL rare Text
  1604.     SetBackgroundColor 0 0 0 250           #Dark Back 250
  1605.     SetBorderColor 3 147 252 240        #Regal Recipe Border
  1606.     SetFontSize 32
  1607.  
  1608. #show chaos ammys
  1609. Show
  1610. Class "Amulet"
  1611. ItemLevel >= 60
  1612. Rarity = Rare
  1613. ##### colorblok
  1614.     SetTextColor 255 255 80 255           #small HL rare Text
  1615.     SetBackgroundColor 0 0 0 250           #Dark Back 250
  1616.     SetBorderColor 130 90 5 240         #Chaos Recipe Border
  1617.     SetFontSize 32
  1618.  
  1619. #show all rare ammys
  1620. Show
  1621. Class "Amulet"
  1622. ItemLevel >= 1
  1623. Rarity = Rare
  1624. ##### colorblok
  1625.  
  1626. # small HL regal Rings
  1627. Show
  1628. Class "Ring"
  1629. BaseType "Paua Ring" "Iron Ring" "Gold Ring" "Breach Ring" "Unset Ring"
  1630. ItemLevel >= 75
  1631. Rarity = Rare
  1632. ##### colorblok
  1633.     SetTextColor 255 255 80 255           #small HL rare Text
  1634.     SetBackgroundColor 0 0 0 250           #Dark Back 250
  1635.     SetBorderColor 3 147 252 240        #Regal Recipe Border
  1636.     SetFontSize 30
  1637.  
  1638. #show chaos Rings
  1639. Hide
  1640. Class "Ring"
  1641. BaseType "Paua Ring" "Iron Ring" "Gold Ring" "Breach Ring" "Unset Ring"
  1642. ItemLevel >= 60
  1643. Rarity = Rare
  1644. ##### colorblok
  1645.     SetTextColor 255 255 80 255           #small HL rare Text
  1646.     SetBackgroundColor 0 0 0 250           #Dark Back 250
  1647.     SetBorderColor 130 90 5 240         #Chaos Recipe Border
  1648.     SetFontSize 32
  1649.  
  1650. Show
  1651. Class "Ring"
  1652. ItemLevel >= 86
  1653. BaseType "Two-Stone Ring" "Diamond Ring"
  1654. Rarity = Rare
  1655. ##### colorblok
  1656.     SetTextColor 255 255 80 255           #small HL rare Text
  1657.     SetBackgroundColor 0 0 0 250           #Dark Back 250
  1658.     SetBorderColor 3 147 252 240        #Regal Recipe Border
  1659.     SetFontSize 34
  1660.  
  1661. Show
  1662. Class "Ring"
  1663. BaseType "Two-Stone Ring" "Diamond Ring"
  1664. ItemLevel >= 75
  1665. Rarity = Rare
  1666. ##### colorblok
  1667.     SetTextColor 255 255 80 255           #small HL rare Text
  1668.     SetBackgroundColor 0 0 0 250           #Dark Back 250
  1669.     SetBorderColor 3 147 252 240        #Regal Recipe Border
  1670.     SetFontSize 33 
  1671.    
  1672. Show
  1673. Class "Ring"
  1674. ItemLevel >= 75
  1675. Rarity = Rare
  1676. ##### colorblok
  1677.     SetTextColor 255 255 80 255           #small HL rare Text
  1678.     SetBackgroundColor 0 0 0 250           #Dark Back 250
  1679.     SetBorderColor 3 147 252 240        #Regal Recipe Border
  1680.     SetFontSize 32
  1681.  
  1682. #show chaos Rings
  1683. Show
  1684. Class "Ring"
  1685. ItemLevel >= 60
  1686. Rarity = Rare
  1687. ##### colorblok
  1688.     SetTextColor 255 255 80 255           #small HL rare Text
  1689.     SetBackgroundColor 0 0 0 250           #Dark Back 250
  1690.     SetBorderColor 130 90 5 240         #Chaos Recipe Border
  1691.     SetFontSize 32
  1692.  
  1693.  
  1694. #show all rare Rings
  1695. Show
  1696. Class "Ring"
  1697. ItemLevel >= 1
  1698. Rarity = Rare
  1699. ##### colorblok
  1700.  
  1701. #bang for crystal belts and stygian vise
  1702. Show
  1703. BaseType "Crystal Belt"
  1704. ItemLevel >= 86
  1705.     SetBackgroundColor 0 0 0 252
  1706.     SetBorderColor 118 60 255 255            #Deep purple (Exalt)
  1707.     SetFontSize 38
  1708.     PlayAlertSoundPositional 1 250
  1709. Show
  1710. BaseType "Crystal Belt"
  1711.     SetFontSize 30
  1712.     PlayAlertSoundPositional 6 150
  1713.    
  1714. Show
  1715. BaseType "Stygian Vise"
  1716.     Rarity = Rare
  1717.     ItemLevel >= 84
  1718.     SetFontSize 34
  1719.     SetTextColor 255 255 80 255           #small HL rare Text
  1720.     SetBackgroundColor 0 0 0 250           #Dark Back 250
  1721.     PlayAlertSoundPositional 6 175
  1722. Show
  1723. BaseType "Stygian Vise"
  1724.     Rarity = Rare
  1725.     SetFontSize 32
  1726.     SetTextColor 255 255 80 255           #small HL rare Text
  1727.     SetBackgroundColor 0 0 0 250           #Dark Back 250
  1728.  
  1729. smallHL all good base beltsShow
  1730. Show
  1731. Class "Belt"
  1732. BaseType "Leather Belt"
  1733. Rarity = Rare
  1734. ##### colorblok
  1735.     SetTextColor 255 255 80 255           #small HL rare Text
  1736.     SetBackgroundColor 0 0 0 250           #Dark Back 250
  1737.  
  1738. Show
  1739. Class "Belt"
  1740. BaseType "Leather Belt" "Rustic Sash" "Crystal Belt" "Heavy Belt" "Vanguard Belt"
  1741. Rarity = Rare
  1742. ##### colorblok
  1743.     SetTextColor 255 255 80 255           #small HL rare Text
  1744.     SetBackgroundColor 0 0 0 250           #Dark Back 250
  1745.     SetFontSize 30
  1746.  
  1747. #Show
  1748. #Class "Belt"
  1749. #Rarity = Rare
  1750. #ItemLevel >= 67
  1751. ##### colorblok
  1752.    
  1753. #show all other rare belts
  1754. Hide
  1755. Class "Belt"
  1756. ItemLevel > 67
  1757. Rarity = Rare
  1758. ##### colorblok
  1759.  
  1760. #rare quivers
  1761. #show rare good quiver 70+ ("Spike-Point Arrow Quiver" "Broadhead Arrow Quiver")
  1762. Hide
  1763. Class "Quiver"
  1764. ItemLevel >= 60
  1765. BaseType "Spike-Point Arrow Quiver"
  1766. Rarity = Rare
  1767. SetFontSize 30
  1768. ##### colorblok
  1769. Hide
  1770. Class "Quiver"
  1771. ItemLevel >= 60
  1772. BaseType "Broadhead Arrow Quiver"
  1773. Rarity = Rare
  1774. SetFontSize 30
  1775. ##### colorblok
  1776.  
  1777. #dim/hide 70+ other rare quivers
  1778. Hide
  1779. Class "Quiver"
  1780. ItemLevel >= 67
  1781. Rarity = Rare
  1782. SetFontSize 27
  1783. ##### colorblok
  1784.     SetTextColor 255 255 119 230           #Scal Transp 225 Rare Item Text
  1785.     SetBackgroundColor 0 0 0 225           #Fading Back 225
  1786.     SetBorderColor 0 0 0 0                 #No Border
  1787.  
  1788. #while leveling..
  1789. #show rare good quiver ("Spike-Point Arrow Quiver" "Broadhead Arrow Quiver")
  1790. Show
  1791. Class "Quiver"
  1792. BaseType "Spike-Point Arrow Quiver" "Broadhead Arrow Quiver"
  1793. Rarity = Rare
  1794. ##### colorblok
  1795.  
  1796. #dim any ilvl other rare quivers
  1797. Show
  1798. Class "Quiver"
  1799. Rarity = Rare
  1800. ##### colorblok
  1801.     SetTextColor 255 255 119 230           #Scal Transp 225 Rare Item Text
  1802.     SetBackgroundColor 0 0 0 225           #Fading Back 225
  1803.     SetBorderColor 0 0 0 0                 #No Border
  1804.  
  1805. ######### Rares ARBQ END #########
  1806.  
  1807. ######### Chance base #########
  1808. #Show
  1809. #BaseType "Agate Amulet"
  1810. #Rarity = Normal
  1811. ##### colorblok
  1812. #   SetBorderColor 100 50 100 240        #chance item border
  1813.  
  1814. #Show
  1815. #BaseType "Leather Belt"
  1816. #Rarity = Normal
  1817. ##### colorblok
  1818. #   SetBorderColor 100 50 100 240        #chance item border
  1819.  
  1820. #Show
  1821. #BaseType "Moonstone Ring"
  1822. #Rarity = Normal
  1823. ##### colorblok
  1824. #   SetBorderColor 100 50 100 240        #chance item border
  1825.  
  1826. #Show
  1827. #BaseType "Sorcerer Boots"
  1828. #Rarity = Normal
  1829. ##### colorblok
  1830. #   SetBorderColor 100 50 100 240        #chance item border
  1831.  
  1832. #Show
  1833. #BaseType "Glorious Plate"
  1834. #Rarity = Normal
  1835. ##### colorblok
  1836. #   SetBorderColor 100 50 100 240        #chance item border   
  1837.    
  1838. #Show
  1839. #BaseType "Occultist's Vestment"
  1840. #Rarity = Normal
  1841. ##### colorblok
  1842. #   SetBorderColor 100 50 100 240        #chance item border
  1843.    
  1844. #Show
  1845. #BaseType "Deicide Mask"
  1846. #Rarity = Normal
  1847. ##### colorblok
  1848. #   SetBorderColor 100 50 100 240        #chance item border
  1849.  
  1850. #Show
  1851. #BaseType "Assassin's Garb" not rare enough?
  1852. #Rarity = Normal
  1853. ##### colorblok
  1854. #   SetBorderColor 100 50 100 240        #chance item border   
  1855.    
  1856. #Show
  1857. #BaseType ""
  1858. #Rarity = Normal
  1859. ###### colorblok
  1860. #   SetBorderColor 100 50 100 240        #chance item border
  1861.  
  1862.  
  1863. ####################### white and blue rings ammys 75+  #############################
  1864.  
  1865. #86
  1866. Show
  1867. Class "Amulet"
  1868. BaseType "Marble Amulet" "Blue Pearl Amulet"
  1869. ItemLevel >= 86
  1870. Rarity < Rare
  1871. ###### colorblok
  1872.     SetBorderColor 3 147 252 240        #Regal Recipe Border
  1873.     SetFontSize 30
  1874.    
  1875. Hide
  1876. Class "Amulet"
  1877. BaseType "Turquoise Amulet" "Citrine Amulet" "Agate Amulet" "Jade Amulet" "Amber Amulet" "Lapis Amulet" "Onyx Amulet"
  1878. ItemLevel >= 86
  1879. Rarity < Rare
  1880. ###### colorblok
  1881.     SetBorderColor 3 147 252 240        #Regal Recipe Border
  1882.     SetFontSize 30
  1883.  
  1884. Hide
  1885. Class "Ring"
  1886. BaseType "Diamond Ring" "Two-Stone Ring"
  1887. ItemLevel >= 86
  1888. Rarity < Rare
  1889. ###### colorblok
  1890.     SetBorderColor 3 147 252 240        #Regal Recipe Border
  1891.     SetFontSize 30
  1892.  
  1893. Hide
  1894. Class "Ring"
  1895. BaseType "Coral Ring" "Unset Ring" "Moonstone Ring"
  1896. ItemLevel >= 86
  1897. Rarity < Rare
  1898. ###### colorblok
  1899.     SetBorderColor 3 147 252 240        #Regal Recipe Border
  1900.     SetFontSize 30
  1901.  
  1902. Hide
  1903. Class "Ring"
  1904. BaseType "Diamond Ring" "Two-Stone Ring"
  1905. ItemLevel >= 75
  1906. Rarity = Normal
  1907. ###### colorblok
  1908.     SetTextColor 220 220 220 255           #smallHL White Item Text
  1909.     SetBackgroundColor 0 0 0 250           #Dark Back 250
  1910.     SetBorderColor 3 147 252 240        #Regal Recipe Border
  1911.     SetFontSize 26 
  1912.  
  1913. Hide
  1914. Class "Amulet"
  1915. BaseType "Turquoise Amulet" "Agate Amulet" "Lapis Amulet"
  1916. ItemLevel >= 75
  1917. Rarity = Normal
  1918. ###### colorblok
  1919.     SetTextColor 220 220 220 255           #smallHL White Item Text
  1920.     SetBackgroundColor 0 0 0 250           #Dark Back 250
  1921.     SetBorderColor 3 147 252 240        #Regal Recipe Border
  1922.     SetFontSize 26
  1923.  
  1924. Hide
  1925. Class "Amulet"
  1926. BaseType "Turquoise Amulet" "Citrine Amulet" "Agate Amulet" "Jade Amulet" "Amber Amulet" "Lapis Amulet" "Onyx Amulet"
  1927. ItemLevel >= 75
  1928. Rarity = Normal
  1929. ###### colorblok
  1930.     SetTextColor 220 220 220 255           #smallHL White Item Text
  1931.     SetBackgroundColor 0 0 0 250           #Dark Back 250
  1932.     SetBorderColor 3 147 252 240        #Regal Recipe Border
  1933.     SetFontSize 26
  1934.    
  1935. Hide
  1936. Class "Ring"
  1937. BaseType "Coral Ring" "Moonstone Ring" "Unset Ring" "Ruby Ring" "Topaz Ring" "Sapphire Ring" "Prismatic Ring" "Amethyst Ring"
  1938. ItemLevel >= 75
  1939. Rarity = Normal
  1940. ###### colorblok
  1941.     SetTextColor 220 220 220 255           #smallHL White Item Text
  1942.     SetBackgroundColor 0 0 0 250           #Dark Back 250
  1943.     SetBorderColor 3 147 252 240        #Regal Recipe Border
  1944.     SetFontSize 26
  1945.  
  1946. #HL/show white 75+ ammys base by base (so you can toggle just the ones you wanna alch)
  1947. Show
  1948. Class "Amulet"
  1949. BaseType "Marble Amulet" "Blue Pearl Amulet"
  1950. ItemLevel >= 75
  1951. Rarity = Normal
  1952. ###### colorblok
  1953.     SetTextColor 220 220 220 255           #smallHL White Item Text
  1954.     SetBackgroundColor 0 0 0 250           #Dark Back 250
  1955.     SetBorderColor 3 147 252 240        #Regal Recipe Border
  1956.     SetFontSize 26
  1957.  
  1958. Hide
  1959. Class "Amulet"
  1960. BaseType "Paua Amulet" "Coral Amulet" "Gold Amulet"
  1961. ItemLevel >= 75
  1962. Rarity = Normal
  1963. ###### colorblok
  1964.     SetTextColor 220 220 220 255           #smallHL White Item Text
  1965.     SetBackgroundColor 0 0 0 250           #Dark Back 250
  1966.     SetBorderColor 3 147 252 240        #Regal Recipe Border
  1967.     SetFontSize 24
  1968.    
  1969. Hide
  1970. Class "Ring"
  1971. BaseType "Paua Ring" "Iron Ring" "Gold Ring"
  1972. ItemLevel >= 75
  1973. Rarity = Normal
  1974. ###### colorblok
  1975.     SetTextColor 220 220 220 255           #smallHL White Item Text
  1976.     SetBackgroundColor 0 0 0 250           #Dark Back 250
  1977.     SetBorderColor 3 147 252 240        #Regal Recipe Border
  1978.     SetFontSize 24
  1979.  
  1980. Hide
  1981. Class "Amulet"
  1982. ItemLevel >= 75
  1983. Rarity = Magic
  1984. ###### colorblok
  1985. SetFontSize 26
  1986.  
  1987. Hide
  1988. Class "Ring"
  1989. ItemLevel >= 75
  1990. Rarity = Magic
  1991. ###### colorblok
  1992. SetFontSize 26
  1993.  
  1994. ####################### white and blue rings ammys 75+ end #############################
  1995.  
  1996. ####################### white and blue rings and ammys 60-74 ###########################
  1997.  
  1998. #HL/hide white 60-74 ammys base by base (so you can turn on just the ones you wanna alch)
  1999.  
  2000. Show
  2001. Class "Amulet"
  2002. BaseType "Blue Pearl Amulet" "Marble Amulet"
  2003. ItemLevel >= 60
  2004. Rarity = Normal
  2005.     SetTextColor 220 220 220 255           #smallHL White Item Text
  2006.     SetBackgroundColor 0 0 0 250           #Dark Back 250
  2007.     SetBorderColor 130 90 5 240         #Chaos Recipe Border
  2008.    
  2009. Hide
  2010. Class "Amulet"
  2011. ItemLevel >= 60
  2012. Rarity = Magic
  2013.  
  2014. Hide
  2015. Class "Ring"
  2016. ItemLevel >= 60
  2017. Rarity = Magic
  2018.  
  2019. Hide
  2020. Class "Amulet"
  2021. BaseType "Onyx Amulet"
  2022. ItemLevel >= 60
  2023. Rarity = Normal
  2024. ###### colorblok
  2025.     SetTextColor 220 220 220 255           #smallHL White Item Text
  2026.     SetBackgroundColor 0 0 0 250           #Dark Back 250
  2027.     SetBorderColor 130 90 5 240         #Chaos Recipe Border
  2028.     SetFontSize 26
  2029.  
  2030. Hide
  2031. Class "Ring"
  2032. BaseType "Diamond Ring" "Two-Stone Ring"
  2033. ItemLevel >= 60
  2034. Rarity = Normal
  2035. ###### colorblok
  2036.     SetTextColor 220 220 220 255           #smallHL White Item Text
  2037.     SetBackgroundColor 0 0 0 250           #Dark Back 250
  2038.     SetBorderColor 130 90 5 240         #Chaos Recipe Border
  2039.     SetFontSize 26
  2040.  
  2041. Hide
  2042. Class "Amulet"
  2043. BaseType "Turquoise Amulet" "Citrine Amulet" "Agate Amulet"
  2044. ItemLevel >= 60
  2045. Rarity = Normal
  2046. ###### colorblok
  2047.     SetTextColor 220 220 220 255           #smallHL White Item Text
  2048.     SetBackgroundColor 0 0 0 250           #Dark Back 250
  2049.     SetBorderColor 130 90 5 240         #Chaos Recipe Border
  2050.     SetFontSize 26
  2051.  
  2052. Hide
  2053. Class "Amulet"
  2054. BaseType "Lapis Amulet" "Jade Amulet" "Amber Amulet"
  2055. ItemLevel >= 60
  2056. Rarity = Normal
  2057. ###### colorblok
  2058.     SetTextColor 220 220 220 255           #smallHL White Item Text
  2059.     SetBackgroundColor 0 0 0 250           #Dark Back 250
  2060.     SetBorderColor 130 90 5 240         #Chaos Recipe Border
  2061.     SetFontSize 26
  2062.  
  2063. Hide
  2064. Class "Ring"
  2065. BaseType "Coral Ring" "Moonstone Ring" "Unset Ring" "Ruby Ring" "Topaz Ring" "Sapphire Ring" "Prismatic Ring" "Amethyst Ring"
  2066. ItemLevel >= 60
  2067. Rarity = Normal
  2068. ###### colorblok
  2069.     SetTextColor 220 220 220 255           #smallHL White Item Text
  2070.     SetBackgroundColor 0 0 0 250           #Dark Back 250
  2071.     SetBorderColor 130 90 5 240         #Chaos Recipe Border
  2072.     SetFontSize 26
  2073.  
  2074. Hide
  2075. Class "Amulet"
  2076. BaseType "Paua Amulet" "Gold Amulet" "Coral Amulet"
  2077. ItemLevel >= 60
  2078. Rarity = Normal
  2079. ###### colorblok
  2080.     SetTextColor 220 220 220 255           #smallHL White Item Text
  2081.     SetBackgroundColor 0 0 0 250           #Dark Back 250
  2082.     SetBorderColor 130 90 5 240         #Chaos Recipe Border
  2083.     SetFontSize 24
  2084.    
  2085. Hide
  2086. Class "Amulet"
  2087. BaseType "Paua Ring" "Gold Ring" "Iron Ring"
  2088. ItemLevel >= 60
  2089. Rarity = Normal
  2090. ###### colorblok
  2091.     SetTextColor 220 220 220 255           #smallHL White Item Text
  2092.     SetBackgroundColor 0 0 0 250           #Dark Back 250
  2093.     SetBorderColor 130 90 5 240         #Chaos Recipe Border
  2094.     SetFontSize 24
  2095.  
  2096.  
  2097.  
  2098. #while leveling..
  2099. #dim and hide all white gold/coral ammys above level 25
  2100. Hide
  2101. Class "Amulet"
  2102. BaseType "Coral Amulet" "Gold Amulet" "Paua Amulet"
  2103. ItemLevel >= 20
  2104. Rarity = Normal
  2105. ###### colorblok
  2106.     SetTextColor 200 200 200 230           #Scal Transp 200 White Item Text
  2107.     SetBackgroundColor 0 0 0 200           #Fading Back 200
  2108.     SetBorderColor 0 0 0 0                 #No Border
  2109.     SetFontSize 26
  2110.  
  2111. #dim and hide all white ammys above level 40
  2112. Hide
  2113. Class "Amulet"
  2114. ItemLevel >= 40
  2115. Rarity = Normal
  2116. ###### colorblok
  2117.     SetTextColor 200 200 200 230           #Scal Transp 200 White Item Text
  2118.     SetBackgroundColor 0 0 0 200           #Fading Back 200
  2119.     SetBorderColor 0 0 0 0                 #No Border
  2120.     SetFontSize 28
  2121.  
  2122. #dim all white ammys above level 8
  2123. Show
  2124. Class "Amulet"
  2125. ItemLevel >= 8
  2126. Rarity = Normal
  2127. ###### colorblok
  2128.     SetTextColor 200 200 200 230           #Scal Transp 200 White Item Text
  2129.     SetBackgroundColor 0 0 0 200           #Fading Back 200
  2130.     SetBorderColor 0 0 0 0                 #No Border
  2131.     SetFontSize 28
  2132.  
  2133. #dim and hide all blue gold/coral ammys above level 25
  2134. Hide
  2135. Class "Amulet"
  2136. BaseType "Coral Amulet" "Gold Amulet"
  2137. ItemLevel >= 25
  2138. Rarity = Magic
  2139. ###### colorblok
  2140.     SetTextColor 136 136 255 240           #Scal Transp 200 Magic Item Text
  2141.     SetBackgroundColor 0 0 0 200           #Fading Back 200
  2142.     SetBorderColor 0 0 0 0                 #No Border
  2143.  
  2144. #dim and hide all blue ammys above level 40
  2145. Hide
  2146. Class "Amulet"
  2147. ItemLevel >= 40
  2148. Rarity = Magic
  2149. ###### colorblok
  2150.     SetTextColor 136 136 255 240           #Scal Transp 200 Magic Item Text
  2151.     SetBackgroundColor 0 0 0 200           #Fading Back 200
  2152.     SetBorderColor 0 0 0 0                 #No Border
  2153.  
  2154. #dim all blue ammys above level 20
  2155. Show
  2156. Class "Amulet"
  2157. ItemLevel >= 20
  2158. Rarity = Magic
  2159. ###### colorblok
  2160.     SetTextColor 136 136 255 240           #Scal Transp 200 Magic Item Text
  2161.     SetBackgroundColor 0 0 0 200           #Fading Back 200
  2162.     SetBorderColor 0 0 0 0                 #No Border
  2163.  
  2164. ############## Magic Normal Rings
  2165. #while leveling...
  2166. #dim and hide all white amethyst, diamond, moonstone, unset, gold,paua
  2167. Hide
  2168. Class "Ring"
  2169. BaseType "Amethyst Ring" "Diamond Ring" "Moonstone Ring" "Unset Ring" "Gold Ring" "Paua Ring"
  2170. Rarity = Normal
  2171. ##### colorblok
  2172.     SetTextColor 200 200 200 230           #Scal Transp 200 White Item Text
  2173.     SetBackgroundColor 0 0 0 200           #Fading Back 200
  2174.     SetBorderColor 0 0 0 0                 #No Border
  2175.     SetFontSize 26
  2176.  
  2177. #hide white resist rings above level 45
  2178. Hide
  2179. Class "Ring"
  2180. ItemLevel >= 45
  2181. BaseType "Two-Stone Ring" "Ruby Ring" "Topaz Ring" "Sapphire Ring" "Prismatic Ring"
  2182. Rarity = Normal
  2183. ##### colorblok
  2184.  
  2185. #dim all white resist rings above level 30
  2186. Show
  2187. Class "Ring"
  2188. ItemLevel >= 30
  2189. BaseType "Two-Stone Ring" "Ruby Ring" "Topaz Ring" "Sapphire Ring" "Prismatic Ring"
  2190. Rarity = Normal
  2191. ##### colorblok
  2192.     SetTextColor 200 200 200 230           #Scal Transp 200 White Item Text
  2193.     SetBackgroundColor 0 0 0 200           #Fading Back 200
  2194.     SetBorderColor 0 0 0 0                 #No Border
  2195.     SetFontSize 28
  2196.  
  2197. #white iron (and coral), HL 1-9, dim 11-24, then dim and hide
  2198. Hide
  2199. Class "Ring"
  2200. ItemLevel >= 25
  2201. BaseType "Iron Ring" "Coral Ring"
  2202. Rarity = Normal
  2203. ##### colorblok
  2204.     SetTextColor 200 200 200 230           #Scal Transp 200 White Item Text
  2205.     SetBackgroundColor 0 0 0 200           #Fading Back 200
  2206.     SetBorderColor 0 0 0 0                 #No Border
  2207.     SetFontSize 28
  2208.  
  2209. Show
  2210. Class "Ring"
  2211. ItemLevel >= 10
  2212. BaseType "Iron Ring" "Coral Ring"
  2213. Rarity = Normal
  2214. ##### colorblok
  2215.     SetTextColor 200 200 200 230           #Scal Transp 200 White Item Text
  2216.     SetBackgroundColor 0 0 0 200           #Fading Back 200
  2217.     SetBorderColor 0 0 0 0                 #No Border
  2218.     SetFontSize 28
  2219.  
  2220. Show
  2221. Class "Ring"
  2222. ItemLevel >= 1
  2223. BaseType "Iron Ring" "Coral Ring"
  2224. Rarity = Normal
  2225. ##### colorblok
  2226.     SetTextColor 220 220 220 255           #smallHL White Item Text
  2227.     SetBackgroundColor 0 0 0 250           #Dark Back 250
  2228.     SetBorderColor 0 0 0 0                 #No Border
  2229.     SetFontSize 34
  2230.  
  2231.  
  2232.  
  2233. #dim and hide all blue amethyst, diamond, moonstone, unset, gold, paua above level 15
  2234. Hide
  2235. Class "Ring"
  2236. ItemLevel >= 15
  2237. BaseType "Amethyst Ring" "Diamond Ring" "Moonstone Ring" "Unset Ring" "Gold Ring" "Paua Ring"
  2238. Rarity = Magic
  2239. ##### colorblok
  2240.     SetTextColor 136 136 255 240           #Scal Transp 200 Magic Item Text
  2241.     SetBackgroundColor 0 0 0 200           #Fading Back 200
  2242.     SetBorderColor 0 0 0 0                 #No Border
  2243.  
  2244. #dim all blue amethyst, diamond, moonstone, unset, gold, paua above level 10
  2245. Show
  2246. Class "Ring"
  2247. ItemLevel >= 10
  2248. BaseType "Amethyst Ring" "Diamond Ring" "Moonstone Ring" "Unset Ring" "Gold Ring" "Paua Ring"
  2249. Rarity = Magic
  2250. ##### colorblok
  2251.     SetTextColor 136 136 255 240           #Scal Transp 200 Magic Item Text
  2252.     SetBackgroundColor 0 0 0 200           #Fading Back 200
  2253.     SetBorderColor 0 0 0 0                 #No Border
  2254.  
  2255. #show blue resist rings 1-59
  2256. Show
  2257. Class "Ring"
  2258. BaseType "Two-Stone Ring" "Ruby Ring" "Topaz Ring" "Sapphire Ring" "Prismatic Ring"
  2259. Rarity = Magic
  2260. ##### colorblok
  2261.  
  2262. #blue iron HL 1-9, dim 11-24, then dim and hide
  2263. Hide
  2264. Class "Ring"
  2265. ItemLevel >= 25
  2266. BaseType "Iron Ring"
  2267. Rarity = Magic
  2268. ##### colorblok
  2269.     SetTextColor 136 136 255 240           #Scal Transp 200 Magic Item Text
  2270.     SetBackgroundColor 0 0 0 200           #Fading Back 200
  2271.     SetBorderColor 0 0 0 0                 #No Border
  2272.  
  2273. Show
  2274. Class "Ring"
  2275. ItemLevel >= 10
  2276. BaseType "Iron Ring"
  2277. Rarity = Magic
  2278. ##### colorblok
  2279.     SetTextColor 136 136 255 240           #Scal Transp 200 Magic Item Text
  2280.     SetBackgroundColor 0 0 0 200           #Fading Back 200
  2281.     SetBorderColor 0 0 0 0                 #No Border
  2282.  
  2283. Show
  2284. Class "Ring"
  2285. ItemLevel >= 1
  2286. BaseType "Iron Ring"
  2287. Rarity = Magic
  2288. ##### colorblok
  2289.     SetTextColor 100 100 255 255           #small HL Blue Text
  2290.     SetBackgroundColor 0 0 0 250           #Dark Back 250
  2291.     SetBorderColor 0 0 0 0                 #No Border
  2292.     SetFontSize 34 
  2293.  
  2294. ############### Magic Normal Belts
  2295.  
  2296. #dim and hide all studded/cloth
  2297. Hide
  2298. Class "Belt"
  2299. BaseType "Studded Belt" "Cloth Belt"
  2300. Rarity < Rare
  2301. ##### colorblok
  2302.     SetTextColor 136 136 255 235           #Scal Transp 175 Magic Item Text
  2303.     SetBackgroundColor 0 0 0 175           #Fading Back 175
  2304.     SetBorderColor 0 0 0 0                 #No Border
  2305.     SetFontSize 22
  2306.  
  2307.  
  2308. #hide 35+ magic
  2309. Hide
  2310. Class "Belt"
  2311. ItemLevel >= 35
  2312. Rarity = Magic
  2313. ##### colorblok
  2314.     SetTextColor 136 136 255 240           #Scal Transp 200 Magic Item Text
  2315.     SetBackgroundColor 0 0 0 200           #Fading Back 200
  2316.     SetBorderColor 0 0 0 0                 #No Border
  2317. SetFontSize 24
  2318.  
  2319.  
  2320. Hide
  2321. Class "Belt"
  2322. ItemLevel >= 25
  2323. Rarity = Normal
  2324. ##### colorblok
  2325.     SetTextColor 200 200 200 230           #Scal Transp 200 White Item Text
  2326.     SetBackgroundColor 0 0 0 200           #Fading Back 200
  2327.     SetBorderColor 0 0 0 0                 #No Border
  2328.     SetFontSize 24
  2329.  
  2330. #Show blue
  2331. Show
  2332. Class "Belt"
  2333. Rarity = Magic
  2334. ##### colorblok
  2335.     SetFontSize 28
  2336.  
  2337. #dim white 8+
  2338. Show
  2339. Class "Belt"
  2340. ItemLevel >= 8
  2341. Rarity = Normal
  2342. ##### colorblok
  2343.     SetTextColor 200 200 200 230           #Scal Transp 200 White Item Text
  2344.     SetBackgroundColor 0 0 0 200           #Fading Back 200
  2345.     SetBorderColor 0 0 0 0                 #No Border
  2346.     SetFontSize 28
  2347.  
  2348. #################### Normal Magic Quivers
  2349.  
  2350. #dim and hide above 30, doing this the LAZY WAY for now
  2351. Hide
  2352. Class "Quiver"
  2353. ItemLevel >= 30
  2354. Rarity = Magic
  2355. ##### colorblok
  2356.     SetTextColor 136 136 255 240           #Scal Transp 200 Magic Item Text
  2357.     SetBackgroundColor 0 0 0 200           #Fading Back 200
  2358.     SetBorderColor 0 0 0 0                 #No Border
  2359.  
  2360. Hide
  2361. Class "Quiver"
  2362. ItemLevel >= 30
  2363. Rarity = Normal
  2364. ##### colorblok
  2365.     SetTextColor 200 200 200 230           #Scal Transp 200 White Item Text
  2366.     SetBackgroundColor 0 0 0 200           #Fading Back 200
  2367.     SetBorderColor 0 0 0 0                 #No Border
  2368.     SetFontSize 28
  2369.  
  2370. #dim from level 1 LAZY
  2371. Show
  2372. Class "Quiver"
  2373. Rarity = Magic
  2374. ##### colorblok
  2375.     SetTextColor 136 136 255 240           #Scal Transp 200 Magic Item Text
  2376.     SetBackgroundColor 0 0 0 200           #Fading Back 200
  2377.     SetBorderColor 0 0 0 0                 #No Border
  2378.  
  2379. Show
  2380. Class "Quiver"
  2381. Rarity = Normal
  2382. ##### colorblok
  2383.     SetTextColor 200 200 200 230           #Scal Transp 200 White Item Text
  2384.     SetBackgroundColor 0 0 0 200           #Fading Back 200
  2385.     SetBorderColor 0 0 0 0                 #No Border
  2386.     SetFontSize 28
  2387.  
  2388.  
  2389. ################################### Amulets, Rings, Belts, Quivers END ###################################
  2390.  
  2391. ######################################## Jewels ########################################
  2392.  
  2393. Show
  2394. Class "Abyss Jewel"
  2395. Rarity = Unique
  2396. ##### colorblok
  2397.     SetFontSize 34
  2398.     SetTextColor 235 99 5 240             #Unique Small HL text
  2399.     SetBackgroundColor 0 0 0 245           #Dark Back 245
  2400.     SetBorderColor 25 100 25 245       #Jewel Border
  2401.     PlayAlertSoundPositional 7 170
  2402. Show
  2403. Class "Jewel"
  2404. Rarity = Unique
  2405. ##### colorblok
  2406.     SetTextColor 235 99 5 240             #Unique Small HL text
  2407.     SetBackgroundColor 0 0 0 245           #Dark Back 245
  2408.     SetBorderColor 25 100 25 245       #Jewel Border
  2409.     PlayAlertSoundPositional 7 150
  2410.    
  2411. Show
  2412. BaseType "Prismatic Jewel"
  2413. SetFontSize 40
  2414.     PlayAlertSoundPositional 1 300
  2415.  
  2416. Show
  2417. Class "Abyss Jewel"
  2418. Rarity = Rare
  2419. ItemLevel >= 82
  2420. ##### colorblok
  2421.     SetFontSize 34
  2422.     SetTextColor 255 255 80 255           #small HL rare Text
  2423.     SetBackgroundColor 0 0 0 245           #Dark Back 245
  2424.     SetBorderColor 25 100 25 245       #Jewel Border
  2425.     PlayAlertSoundPositional 7 150
  2426. Show
  2427. Class "Abyss Jewel"
  2428. Rarity = Rare
  2429. ##### colorblok
  2430.     SetFontSize 32
  2431.     SetTextColor 255 255 80 255           #small HL rare Text
  2432.     SetBackgroundColor 0 0 0 245           #Dark Back 245
  2433.     SetBorderColor 25 100 25 245       #Jewel Border
  2434. Show
  2435. Class "Jewel"
  2436. Rarity = Rare
  2437. ##### colorblok
  2438.     SetTextColor 255 255 80 255           #small HL rare Text
  2439.     SetBackgroundColor 0 0 0 245           #Dark Back 245
  2440.     SetBorderColor 25 100 25 245       #Jewel Border
  2441.  
  2442. Show
  2443. Class "Abyss Jewel"
  2444. BaseType "Searching Eye" "Hypnotic Eye"
  2445. Rarity = Magic
  2446. ItemLevel >= 80
  2447. ##### colorblok
  2448.     SetFontSize 34
  2449.     SetTextColor 100 100 255 255           #small HL Blue Text
  2450.     SetBackgroundColor 0 0 0 245           #Dark Back 245
  2451.     SetBorderColor 25 100 25 245       #Jewel Border
  2452.     PlayAlertSoundPositional 7 150
  2453. Show
  2454. Class "Abyss Jewel"
  2455. Rarity = Magic
  2456. ItemLevel >= 82
  2457. ##### colorblok
  2458.     SetFontSize 34
  2459.     SetTextColor 100 100 255 255           #small HL Blue Text
  2460.     SetBackgroundColor 0 0 0 245           #Dark Back 245
  2461.     SetBorderColor 25 100 25 245       #Jewel Border
  2462.     PlayAlertSoundPositional 7 150
  2463. Show
  2464. Class "Abyss Jewel"
  2465. ItemLevel >= 68
  2466. Rarity = Magic
  2467. ##### colorblok
  2468.     SetTextColor 100 100 255 255           #small HL Blue Text
  2469.     SetBackgroundColor 0 0 0 245           #Dark Back 245
  2470.     SetBorderColor 25 100 25 245       #Jewel Border
  2471.     SetFontSize 30 
  2472. Show
  2473. Class "Abyss Jewel"
  2474. Rarity = Magic
  2475. ##### colorblok
  2476.     SetTextColor 100 100 255 255           #small HL Blue Text
  2477.     SetBackgroundColor 0 0 0 245           #Dark Back 245
  2478.     SetBorderColor 25 100 25 245       #Jewel Border
  2479.     SetFontSize 28
  2480. Show
  2481. Class "Jewel"
  2482. ItemLevel < 70
  2483. Rarity = Magic
  2484. ##### colorblok
  2485.     SetTextColor 100 100 255 255           #small HL Blue Text
  2486.     SetBackgroundColor 0 0 0 245           #Dark Back 245
  2487.     SetBorderColor 25 100 25 245       #Jewel Border
  2488.     SetFontSize 30
  2489. Show
  2490. Class "Jewel"
  2491. Rarity = Magic
  2492. ##### colorblok
  2493.     SetTextColor 100 100 255 255           #small HL Blue Text
  2494.     SetBackgroundColor 0 0 0 245           #Dark Back 245
  2495.     SetBorderColor 25 100 25 245       #Jewel Border
  2496.     SetFontSize 26
  2497.  
  2498. Show
  2499. Class "Abyss Jewel"
  2500. Rarity = Normal
  2501. ##### colorblok
  2502.     SetFontSize 34
  2503.     SetTextColor 220 220 220 255           #smallHL White Item Text
  2504.     SetBackgroundColor 0 0 0 245           #Dark Back 245
  2505.     SetBorderColor 25 100 25 245       #Jewel Border
  2506. Show
  2507. Class "Jewel"
  2508. Rarity = Normal
  2509. ##### colorblok
  2510.     SetTextColor 220 220 220 255           #smallHL White Item Text
  2511.     SetBackgroundColor 0 0 0 245           #Dark Back 245
  2512.     SetBorderColor 25 100 25 245       #Jewel Border
  2513.     #PlayAlertSoundPositional 7 150
  2514.    
  2515. ######################################## Jewels END ########################################
  2516.  
  2517. Show
  2518. BaseType "Vaal Axe" "Siege Axe" "Runic Hatchet" "Harbinger Bow" "Imperial Claw" "Ambusher" "Behemoth Mace" "Karui Sceptre" "Corsair Sword" "Jewelled Foil" "Spiraled Foil" "Exquisite Blade" "Imbued Wand"
  2519. HasExplicitMod "Merciless" "Tyrannical" "of Celebration" "Flaring" "Dictator's"
  2520. PlayAlertSoundPositional 6 135
  2521. SetFontSize 34
  2522.  
  2523. Show
  2524. HasExplicitMod "of Celebration"
  2525. BaseType "Nailed Fist" "Cat's Paw" "Sparkling Claw" "Tiger's Paw" "Noble Claw" "Hellion's Paw" "Imperial Claw" "Gemini Claw" "Jagged Foil" "Elegant Foil" "Serrated Foil" "Fancy Foil" "Spiraled Foil" "Jewelled Foil"
  2526.  
  2527.  
  2528.  
  2529. ############## Good craftables ######################
  2530.  
  2531. Hide
  2532. ItemLevel >= 83
  2533. Rarity < Rare
  2534. BaseType "Jewelled Foil" "Spiraled Foil" "Imperial Claw" "Runic Hatchet" "Siege Axe"
  2535. # "Vaal Axe" "Harbinger Bow"
  2536. SetFontSize 30
  2537.  
  2538. #Show
  2539. #ItemLevel >= 77
  2540. #Rarity < Magic
  2541. #BaseType "Imperial Claw" "Noble Claw" "Jagged Foil" "Elegant Foil" "Serrated Foil" "Fancy Foil" "Spiraled Foil" "Jewelled Foil"
  2542. #SetFontSize 26
  2543.  
  2544. Hide
  2545. ItemLevel >= 77
  2546. Rarity < Magic
  2547. BaseType "Siege Axe"
  2548. SetFontSize 28
  2549.  
  2550. Show
  2551. Rarity < Rare
  2552. ItemLevel >= 86
  2553. BaseType "Vaal Regalia" "Titanium Spirit Shield"
  2554.     SetFontSize 34
  2555.     PlayAlertSoundPositional 6 150
  2556.    
  2557. Show
  2558. Rarity < Rare
  2559. ItemLevel >= 86
  2560. BaseType "Vaal Regalia" "Titanium Spirit Shield" "Royal Burgonet" "Hubris Circlet" "Sorcerer Gloves"
  2561.     SetFontSize 34
  2562.     PlayAlertSoundPositional 6 130
  2563.  
  2564. Hide
  2565. Rarity < Rare
  2566. ItemLevel >= 84
  2567. BaseType "Royal Burgonet" "Vaal Regalia" "Hubris Circlet" "Titanium Spirit Shield" "Sorcerer Gloves"
  2568.     SetFontSize 34
  2569.  
  2570. Show
  2571. BaseType "Fingerless Silk Gloves" "Spiked Gloves" "Gripped Gloves" "Two-Toned Boots" "Bone Helmet"
  2572. ItemLevel >= 84
  2573. Rarity < Rare
  2574. ##### colorblok
  2575.     PlayAlertSoundPositional 6 130
  2576.     SetFontSize 34
  2577.  
  2578. Hide
  2579. BaseType "Fingerless Silk Gloves" "Bone Helmet" "Spiked Gloves" "Gripped Gloves"
  2580. Rarity < Rare
  2581. ##### colorblok
  2582. Hide
  2583. BaseType "Two-Toned Boots"
  2584. Rarity < Rare
  2585.  
  2586. ########################################################################
  2587. # Animate Weapon (maybe here) - change the big performance hides #######
  2588. ########################################################################
  2589.  
  2590. #the big performance hide
  2591. Hide
  2592. Class "One Hand" "Two Hand" "Staves" "Bow" "Claw" "Dagger" "Wand" "Shield" "Sceptre" "Helmet" "Boots" "Gloves" "Body Armour" "Quiver"
  2593. ItemLevel > 60
  2594. Rarity < Rare
  2595. ElderItem False
  2596. ShaperItem False
  2597. LinkedSockets < 3
  2598. SetFontSize 20
  2599.  
  2600. ##### chromes
  2601. #chromes 3x1      HL a little   (normal/magic)
  2602. Show
  2603. ItemLevel < 84
  2604. Width = 1
  2605. Height = 3
  2606. SocketGroup RGB
  2607. Rarity = Magic
  2608. ##### colorblok
  2609.     SetTextColor 100 100 255 255           #small HL Blue Text
  2610.     SetBackgroundColor 0 0 0 250           #Dark Back 250
  2611.     SetBorderColor 0 0 0 0  #chrome border yet to be done
  2612.     SetFontSize 30
  2613. Show
  2614. ItemLevel < 84
  2615. Width = 1
  2616. Height = 3
  2617. SocketGroup RGB
  2618. Rarity = Normal
  2619. ##### colorblok
  2620.     SetTextColor 220 220 220 255           #smallHL White Item Text
  2621.     SetBackgroundColor 0 0 0 250           #Dark Back 250
  2622.     SetBorderColor 0 0 0 0  #chrome border yet to be done
  2623.     SetFontSize 30
  2624.  
  2625. #chromes 2x2 4x1  show          (normal/magic) x-74
  2626. Show
  2627. Width = 2
  2628. Height = 2
  2629. SocketGroup RGB
  2630. ItemLevel < 84
  2631. Rarity = Magic
  2632. ##### colorblok
  2633.     SetBorderColor 0 0 0 0  #chrome border yet to be done
  2634.     SetFontSize 28
  2635. Show
  2636. Width = 2
  2637. Height = 2
  2638. SocketGroup RGB
  2639. ItemLevel < 84
  2640. Rarity = Normal
  2641. ##### colorblok
  2642.     SetBorderColor 0 0 0 0  #chrome border yet to be done
  2643.     SetFontSize 28
  2644.  
  2645. #chromes 3x2      hide  (normal/magic) 75+
  2646. Hide
  2647. Width = 2
  2648. Height = 3
  2649. SocketGroup RGB
  2650. ItemLevel >= 68
  2651. Rarity = Magic
  2652. ##### colorblok
  2653. Hide
  2654. Width = 2
  2655. Height = 3
  2656. SocketGroup RGB
  2657. ItemLevel >= 68
  2658. Rarity = Normal
  2659. ##### colorblok
  2660.    
  2661. #chromes 4x2  dim and hide (normal/magic) 75+
  2662. Hide
  2663. Width = 2
  2664. Height = 4
  2665. SocketGroup RGB
  2666. ItemLevel >= 68
  2667. Rarity = Magic
  2668. ##### colorblok
  2669.     SetTextColor 136 136 255 240           #Scal Transp 200 Magic Item Text
  2670.     SetBackgroundColor 0 0 0 200           #Fading Back 200
  2671.     SetBorderColor 0 0 0 0                 #No Border
  2672.     SetFontSize 28
  2673. Hide
  2674. Width = 2
  2675. Height = 4
  2676. SocketGroup RGB
  2677. ItemLevel >= 68
  2678. Rarity = Normal
  2679. ##### colorblok
  2680.     SetTextColor 200 200 200 230           #Scal Transp 200 White Item Text
  2681.     SetBackgroundColor 0 0 0 200           #Fading Back 200
  2682.     SetBorderColor 0 0 0 0                 #No Border
  2683.     SetFontSize 28
  2684.  
  2685. ############## section 8 END ############################
  2686.  
  2687. ############################################# Rares ############################################################
  2688.  
  2689. ########################################
  2690. #(rare) HL #############################
  2691. ########################################
  2692. Show
  2693. Rarity = Rare
  2694. ItemLevel >= 86
  2695. BaseType "Vaal Regalia" "Titanium Spirit Shield" "Hubris Circlet"
  2696.     SetTextColor 255 255 60 255            #Highlight 252 Rare Text
  2697.     SetBackgroundColor 0 0 0 252           #Dark Back 252
  2698.     SetBorderColor 0 0 0 0                 #No Border
  2699.     SetFontSize 34
  2700.     PlayAlertSoundPositional 6 150
  2701.  
  2702. Show
  2703. Rarity = Rare
  2704. ItemLevel >= 86
  2705. BaseType "Royal Burgonet"
  2706.     SetTextColor 255 255 60 255            #Highlight 252 Rare Text
  2707.     SetBackgroundColor 0 0 0 252           #Dark Back 252
  2708.     SetBorderColor 0 0 0 0                 #No Border
  2709.     SetFontSize 34
  2710.     PlayAlertSoundPositional 6 130
  2711.  
  2712. Show
  2713. BaseType "Fingerless Silk Gloves" "Spiked Gloves" "Gripped Gloves" "Two-Toned Boots" "Bone Helmet"
  2714. ItemLevel >= 84
  2715. Rarity = Rare
  2716. ##### colorblok
  2717.     SetTextColor 255 255 60 255            #Highlight 252 Rare Text
  2718.     SetBackgroundColor 0 0 0 252           #Dark Back 252
  2719.     SetBorderColor 0 0 0 0                 #No Border
  2720.     SetFontSize 36
  2721.     PlayAlertSoundPositional 6 130
  2722. Show
  2723. BaseType "Bone Helmet" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Two-Toned Boots"
  2724. Rarity = Rare
  2725. ##### colorblok
  2726.     SetTextColor 255 255 60 255            #Highlight 252 Rare Text
  2727.     SetBackgroundColor 0 0 0 252           #Dark Back 252
  2728.     SetBorderColor 0 0 0 0                 #No Border
  2729.     SetFontSize 36
  2730.  
  2731. Show
  2732. ItemLevel >= 83
  2733. Rarity = Rare
  2734. BaseType "Jewelled Foil" "Spiraled Foil" "Imperial Claw" "Gemini Claw"
  2735.     SetTextColor 255 255 78 255           #small HL rare Text
  2736.     SetBackgroundColor 0 0 0 250           #Dark Back 250
  2737.     SetBorderColor 0 0 0 0                 #No Border
  2738.     SetFontSize 33
  2739. Show
  2740. ItemLevel >= 83
  2741. Rarity = Rare
  2742. BaseType "Runic Hatchet" "Siege Axe" "Vaal Axe"
  2743.     SetTextColor 255 255 78 255           #small HL rare Text
  2744.     SetBackgroundColor 0 0 0 250           #Dark Back 250
  2745.     SetBorderColor 0 0 0 0                 #No Border
  2746.     SetFontSize 33
  2747. Show
  2748. ItemLevel >= 77
  2749. Rarity = Rare
  2750. BaseType "Imperial Claw" "Gemini Claw" "Noble Claw" "Jagged Foil" "Elegant Foil" "Serrated Foil" "Fancy Foil" "Spiraled Foil" "Jewelled Foil" "Ambusher" "Imbued Wand"
  2751.     SetTextColor 255 255 78 255           #small HL rare Text
  2752.     SetBackgroundColor 0 0 0 250           #Dark Back 250
  2753.     SetBorderColor 0 0 0 0                 #No Border
  2754.     SetFontSize 32
  2755. Show
  2756. Rarity = Rare
  2757. Class "Boots"
  2758.     SetTextColor 255 255 78 255           #small HL rare Text
  2759.     SetBackgroundColor 0 0 0 250           #Dark Back 250
  2760.     SetBorderColor 0 0 0 0                 #No Border
  2761.     SetFontSize 33
  2762. Show
  2763. Rarity = Rare
  2764. Class "Gloves"
  2765. ItemLevel < 69
  2766.     SetTextColor 255 255 78 255           #small HL rare Text
  2767.     SetBackgroundColor 0 0 0 250           #Dark Back 250
  2768.     SetBorderColor 0 0 0 0                 #No Border
  2769.     SetFontSize 33
  2770. Show
  2771. Rarity = Rare
  2772. ItemLevel >= 84
  2773. BaseType "Royal Burgonet" "Lion Pelt" "Vaal Regalia" "Hubris Circlet" "Titanium Spirit Shield" "Sorcerer Gloves" "Astral Plate"
  2774.     SetTextColor 255 255 78 255           #small HL rare Text
  2775.     SetBackgroundColor 0 0 0 250           #Dark Back 250
  2776.     SetBorderColor 0 0 0 0                 #No Border
  2777.  
  2778. ########################################
  2779. #(rare) HL END #########################
  2780. ########################################
  2781.  
  2782. #chromes 3x1      HL a little   (rare)
  2783. Show
  2784. ItemLevel < 84
  2785. Width = 1
  2786. Height = 3
  2787. SocketGroup RGB
  2788. Rarity = Rare
  2789. ##### colorblok
  2790.     SetTextColor 255 255 80 255           #small HL rare Text
  2791.     SetBackgroundColor 0 0 0 250           #Dark Back 250
  2792.     SetBorderColor 0 0 0 0                 #No Border
  2793.     SetBorderColor 0 0 0 0  #chrome border yet to be done
  2794.     SetFontSize 30
  2795.  
  2796. Show
  2797. Rarity = Rare
  2798. ##ItemLevel < 68
  2799. Class "Helmet"
  2800. SetFontSize 28
  2801. Show
  2802. Rarity = Rare
  2803. ##ItemLevel < 68
  2804. Class "Body Armour"
  2805. DropLevel > 55
  2806. SetFontSize 28
  2807. Show
  2808. Rarity = Rare
  2809. ##ItemLevel < 68
  2810. Class "Bow"
  2811. BaseType "Maraketh" "Harbinger" "Imperial" "Thicket" "Grove" "Short" "Crude"
  2812. SetFontSize 28
  2813. Show
  2814. Rarity = Rare
  2815. ##ItemLevel < 68
  2816. Class "Two Hand"
  2817. BaseType "Vaal Axe" "Coronal Maul" "Exquisite Blade" "Corroded Blade"
  2818. SetFontSize 28
  2819. Show
  2820. Rarity = Rare
  2821. ##ItemLevel < 68
  2822. Class "Claw"
  2823. BaseType "Gemini" "Imperial" "Terror" "Noble"
  2824. SetFontSize 30
  2825. Show
  2826. Rarity = Rare
  2827. ##ItemLevel < 68
  2828. Class "Dagger" "Wand"
  2829. SetFontSize 28
  2830. Show
  2831. Rarity = Rare
  2832. ##ItemLevel < 68
  2833. Class "Sceptre"
  2834. BaseType "Driftwood" "Sambar" "Void" "Opal" "Karui" "Vaal" "Carnal" "Crystal" "Abyssal" "Platinum"
  2835. SetFontSize 28
  2836. Show
  2837. Rarity = Rare
  2838. ##ItemLevel < 68
  2839. Class "One Hand"
  2840. BaseType "Runic Hatchet" "Siege Axe" "Vaal Hatchet" "Behemoth Mace" "Corsair Sword" "Jewelled Foil" "Spiraled Foil" "Fancy Foil" "Serrated Foil" "Elegant Foil" "Jagged Foil"
  2841. SetFontSize 30
  2842. #Show
  2843. #Rarity = Rare
  2844. #ItemLevel < 68
  2845. #Class "One Hand"
  2846. #BaseType "Cutlass" "Sabre" "Rusted Hatchet" "Club"
  2847. #ItemLevel > 59
  2848. #SetFontSize 28
  2849. Show
  2850. Rarity = Rare
  2851. ##ItemLevel < 68
  2852. Class "Shield"
  2853. BaseType "Pinnacle Tower" "Colossal Tower" "Ezomyte Tower" "Lacquered Buckler" "Imperial Buckler" "Crusader Buckler" "Titanium Spirit" "Harmonic Spirit" "Vaal Spirit" "Cardinal Round" "Archon Kite" "Angelic Kite" "Ceremonial Kite" "Supreme Spiked"
  2854. SetFontSize 28
  2855.  
  2856. Show
  2857. Rarity = Rare
  2858. ItemLevel < 68
  2859. DropLevel > 55
  2860. Class "Shield"
  2861. SetFontSize 27
  2862.  
  2863. ####################################
  2864. #(rare) show END ###################
  2865. ####################################
  2866.  
  2867. #chromes 2x2 4x1  show          (rare) x-74
  2868. Show
  2869. Height = 2
  2870. Width = 2
  2871. SocketGroup RGB
  2872. ItemLevel < 75
  2873. Rarity = Rare
  2874. ##### colorblok
  2875. SetFontSize 28
  2876.  
  2877. #(rare) hide
  2878.  
  2879. #quivers
  2880. Hide
  2881. Class "Quiver"
  2882. Rarity = Rare
  2883. ItemLevel > 60
  2884. SetFontSize 24
  2885.  
  2886. #chests
  2887. Hide
  2888. Class "Body Armour"
  2889. Rarity = Rare
  2890. ItemLevel > 60
  2891. SetFontSize 24
  2892.  
  2893. #weapons
  2894. Hide
  2895. Class "One Hand" "Two Hand" "Shield" "Wand" "Claw" "Dagger" "Staves" "Bow" "Sceptre"
  2896. Rarity = Rare
  2897. ItemLevel > 60
  2898. SetFontSize 24
  2899.  
  2900.  
  2901. #(rare) dim and hide
  2902. Hide
  2903. ItemLevel >= 68
  2904. Rarity = Rare
  2905. ##### colorblok
  2906.     SetTextColor 255 255 119 230           #Scal Transp 225 Rare Item Text
  2907.     SetBackgroundColor 0 0 0 225           #Fading Back 225
  2908.     SetBorderColor 0 0 0 0                 #No Border
  2909.     SetFontSize 30
  2910.  
  2911. #big dim and hide
  2912. #Hide
  2913. #ItemLevel >= 60
  2914. #Rarity = Rare
  2915. ##### colorblok
  2916. #    SetTextColor 255 255 119 210           #Scal Transp 200 Rare Item Text
  2917. #    SetBackgroundColor 0 0 0 200           #Fading Back 200
  2918. #    SetBorderColor 0 0 0 0                 #No Border
  2919. #   SetFontSize 30
  2920.  
  2921.  
  2922. ############################################# section 9 Rares END ############################################################
  2923.  
  2924. ######################################## Divination Cards ########################################
  2925.  
  2926. # The Wolf's Shadow, The MAster Artisan - t4 - Divination Card
  2927. Show
  2928.     Class "Divination Card"
  2929.     BaseType "The Wolf's Shadow" "The Master Artisan"
  2930.     SetTextColor 173 248 248 185
  2931.     SetBackgroundColor 0 0 0 225           #Classic Back 240
  2932.     SetBorderColor 0 0 0 0                 #No Border
  2933.     SetFontSize 32
  2934.  
  2935. # Tier 1 - Divination Card
  2936. Show
  2937.     Class "Divination Card"
  2938.     BaseType "Beauty Through Death" "House of Mirrors" "Hunter's Reward" "Immortal Resolve" "Mawr Blaidd" "Pride Before the Fall" "The Celestial Justicar" "The Darkest Dream" "The Devastator" "The Doctor" "The Dragon's Heart" "The Fiend" "The Hunger" "The Immortal" "The King's Heart" "The Last One Standing" "The Master" "The Mayor" "The Nurse" "The Offering" "The Polymath" "The Queen" "The Samurai's Eye" "The World Eater" "Wealth and Power"
  2939.     SetTextColor 100 255 255 255
  2940.     SetBackgroundColor 0 0 0 252
  2941.     SetBorderColor 100 255 255 255
  2942.     SetFontSize 40
  2943.     PlayAlertSoundPositional 1 300
  2944.     PlayEffect White Temp
  2945.     MinimapIcon 1 White Square
  2946.  
  2947. # Tier 2 - Divination Card
  2948. Show
  2949.     Class "Divination Card"
  2950.     BaseType "A Dab of Ink" "Abandoned Wealth" "Bowyer's Dream" "Chaotic Disposition" "Emperor of Purity" "Last Hope" "Left to Fate" "Lucky Deck" "Seven Years Bad Luck" "The Artist" "The Beast" "The Brittle Emperor" "The Chains that Bind" "The Dapper Prodigy" "The Dark Mage" "The Dreamer" "The Enlightened" "The Ethereal" "The Formless Sea" "The Hoarder" "The Landing" "The Mad King" "The Porcupine" "The Professor" "The Sacrifice" "The Saint's Treasure" "The Sephirot" "The Soul" "The Spark and the Flame" "The Surveyor" "The Thaumaturgist" "The Trial" "The Undaunted" "The Valkyrie" "The Vast" "The Void" "The Warlord" "The Wind" "The Wolf" "The Wolven King's Bite"
  2951.     SetTextColor 100 255 255 255
  2952.     SetBackgroundColor 0 0 0 252
  2953.     SetBorderColor 0 0 0 0                 #No Border
  2954.     PlayAlertSoundPositional 4 170
  2955.     SetFontSize 35
  2956.  
  2957. # Tier 3 - Divination Card
  2958. Show
  2959.     Class "Divination Card"
  2960.     BaseType "Alone in the Darkness" "Arrogance of the Vaal" "Blessing of God" "Boon of the First Ones" "Earth Drinker" "Gemcutter's Promise" "Grave Knowledge" "Harmony of Souls" "Heterochromia" "Hope" "Humility" "Jack in the Box" "Lingering Remnants" "Lost Worlds" "Lucky Connections" "Lysah's Respite" "Monochrome" "No Traces" "Sambodhi's Vow" "Scholar of the Seas" "The Aesthete" "The Breach" "The Cacophony" "The Cartographer" "The Cursed King" "The Deceiver" "The Dreamland" "The Encroaching Darkness" "The Endurance" "The Fathomless Depths" "The Gladiator" "The Innocent" "The Inventor" "The Jeweller's Boon" "The Lion" "The Obscured" "The Price of Protection" "The Realm" "The Risk" "The Seeker" "The Standoff" "The Stormcaller" "The Survivalist" "The Sword King's Salute" "The Throne" "The Twilight Moon" "The Union" "The Valley of Steel Boxes" "The Wilted Rose" "The Wrath" "The Wretched" "Three Faces in the Dark" "Time-Lost Relic" "Treasure Hunter" "Vinia's Token" "Volatile Power"
  2961.     SetTextColor 180 240 240 255
  2962.     SetBackgroundColor 0 0 0 240           #Classic Back 240
  2963.     SetBorderColor 0 0 0 0                 #No Border
  2964.     PlayAlertSoundPositional 4 45
  2965.  
  2966. # Tier 4 - Divination Card
  2967. Show
  2968.     Class "Divination Card"
  2969.     BaseType "A Mother's Parting Gift" "Atziri's Arsenal" "Blind Venture" "Boundless Realms" "Call to the First Ones" "Coveted Possession" "Dialla's Subjugation" "Emperor's Luck" "Gift of the Gemling Queen" "Glimmer of Hope" "Her Mask" "Hubris" "Hunter's Resolve" "Lantador's Lost Love" "Light and Truth" "Loyalty" "Merciless Armament" "Mitts" "Rain of Chaos" "Rats" "Shard of Fate" "Struck by Lightning" "The Admirer" "The Arena Champion" "The Army of Blood" "The Battle Born" "The Betrayal" "The Blazing Fire" "The Body" "The Cataclysm" "The Catalyst" "The Coming Storm" "The Demoness" "The Doppelganger" "The Dragon" "The Drunken Aristocrat" "The Explorer" "The Eye of the Dragon" "The Feast" "The Fletcher" "The Forsaken" "The Fox" "The Gambler" "The Garish Power" "The Gemcutter" "The Gentleman" "The Harvester" "The Insatiable" "The Journey" "The Life Thief" "The Lover" "The Master Artisan" "The Mercenary" "The Messenger" "The Oath" "The One With All" "The Opulent" "The Pack Leader" "The Pact" "The Penitent" "The Rite of Elements" "The Road to Power" "The Ruthless Ceinture" "The Scavenger" "The Scholar" "The Summoner" "The Sun" "The Tower" "The Traitor" "The Twins" "The Tyrant" "The Visionary" "The Warden" "The Watcher" "The Witch" "The Wolf's Shadow" "Three Voices" "Thunderous Skies"
  2970.     SetTextColor 173 248 248 185
  2971.     SetBackgroundColor 0 0 0 225           #Classic Back 240
  2972.     SetBorderColor 0 0 0 0                 #No Border
  2973.     SetFontSize 32
  2974.  
  2975. # Tier 5 - Divination Card
  2976. Hide
  2977.     Class "Divination Card"
  2978.     BaseType "Anarchy's Price" "Assassin's Favour" "Audacity" "Birth of the Three" "Cartographer's Delight" "Dark Temptation" "Death" "Destined to Crumble" "Doedre's Madness" "Dying Anguish" "Forbidden Power" "Might is Right" "Prosperity" "Rain Tempter" "The Avenger" "The Calling" "The Carrion Crow" "The Conduit" "The Flora's Gift" "The Hermit" "The Incantation" "The Inoculated" "The Jester" "The King's Blade" "The Lich" "The Lord in Black" "The Lunaris Priestess" "The Metalsmith's Gift" "The Poet" "The Puzzle" "The Rabid Rhoa" "The Scarred Meadow" "The Sigil" "The Siren" "The Spoiled Prince" "The Surgeon" "The Web" "The Wolverine" "Tranquillity" "Turn the Other Cheek"
  2979.     SetTextColor 173 248 248 185
  2980.     SetBackgroundColor 0 0 0 215           #Classic Back 240
  2981.     SetBorderColor 0 0 0 0                 #No Border
  2982.     SetFontSize 26
  2983.  
  2984.  
  2985. Show
  2986.     Class "Divination Card"
  2987.  
  2988. ######################################## section 10 Divination Cards END ########################################
  2989.  
  2990.  
  2991. ##################################################### Uniques ##################################################
  2992.  
  2993.  
  2994. # Tier 1 - Uniques
  2995. Show
  2996.     BaseType "Glorious Plate" "Occultist's Vestment" "Crusader Boots" "Sorcerer Boots" "Deicide Mask" "Champion Kite Shield" "Siege Axe" "Prophecy Wand" "Ruby Flask" "Sapphire Flask" "Vaal Rapier"
  2997.     Rarity = Unique
  2998.     SetTextColor 255 108 0 255            #Unique Highlight Text
  2999.     SetBackgroundColor 0 0 0 255          #Black
  3000.     SetBorderColor 118 60 255 255         #Deep purple (Exalt)
  3001.     SetFontSize 42
  3002.     PlayAlertSoundPositional 1 300
  3003.     MinimapIcon 1 Brown Star
  3004.     PlayEffect Brown
  3005.    
  3006. #6-Link Uniques
  3007. Show
  3008.     Rarity = Unique
  3009.     LinkedSockets = 6
  3010.     SetTextColor 252 102 22 255            #Highlight 252 Unique Text
  3011.     SetBackgroundColor 0 0 0 252           #Dark Back 252
  3012.     SetBorderColor 118 60 255 255           #Deep purple (Exalt) good 6L border
  3013.     PlayAlertSoundPositional 6 300
  3014.     SetFontSize 40
  3015.  
  3016. # Tier 2 - Uniques
  3017. Show
  3018.     BaseType "Assassin's Garb" "Destiny Leather" "Exquisite Leather" "Full Wyrmscale" "Gladiator Plate" "Grand Mana Flask" "Sacrificial Garb" "Savant's Robe" "Rawhide Boots" "Serpentscale Boots" "Titan Greaves" "Trapper Boots" "Clasped Mitts" "Sorcerer Gloves" "Close Helmet" "Hubris Circlet" "Nightmare Bascinet" "Raven Mask" "Vaal Mask" "Ezomyte Tower Shield" "Rawhide Tower Shield" "Titanium Spirit Shield" "Royal Axe" "Abyssal Axe" "Jasper Chopper" "Void Axe" "Ritual Sceptre" "Judgement Staff" "Cutlass" "Jewelled Foil" "Stibnite Flask"
  3019.     Rarity = Unique
  3020.     SetTextColor 255 108 0 255            #Unique Highlight Text
  3021.     SetBackgroundColor 0 0 0 252       #dark 252
  3022.     SetBorderColor 255 0 0 255         #red
  3023.     PlayAlertSoundPositional 6 250
  3024.     SetFontSize 38
  3025.    
  3026. #5 Links Uniques
  3027. Show
  3028.     LinkedSockets = 5
  3029.     Rarity = Unique
  3030.     SetTextColor 235 99 5 240             #Unique Small HL text
  3031.     SetBackgroundColor 0 0 0 250           #dark 250
  3032.     SetBorderColor 200 0 0 255        #good 5L border
  3033.     PlayAlertSoundPositional 6 250              #good 5-L sound
  3034.     SetFontSize 36
  3035.  
  3036. #6 Socket Uniques
  3037. Show
  3038.     Sockets = 6
  3039.     Rarity = Unique
  3040.     SetTextColor 235 99 5 240             #Unique Small HL text
  3041.     SetBackgroundColor 0 0 0 250           #dark 250
  3042.     SetBorderColor 100 255 255 175        #6s border
  3043.     PlayAlertSoundPositional 6 175                  #6s sound
  3044.     SetFontSize 34
  3045.  
  3046. # Tier 3 - Uniques
  3047. Show
  3048.     BaseType "Penetrating Arrow Quiver" "Desert Brigandine" "Lacquered Garb" "Necromancer Silks" "Sadist Garb" "Vaal Regalia" "Varnished Coat" "Wyrmscale Doublet" "Ancient Greaves" "Arcanist Slippers" "Murder Boots" "Nubuck Boots" "Slink Boots" "Ancient Gauntlets" "Conjurer Gloves" "Crusader Gloves" "Goliath Gauntlets" "Ironscale Gauntlets" "Legion Gloves" "Nubuck Gloves" "Serpentscale Gauntlets" "Leather Cap" "Lion Pelt" "Regicide Mask" "Silken Hood" "Sinner Tricorne" "Ursine Pelt" "Archon Kite Shield" "Cardinal Round Shield" "Cedar Tower Shield" "Corrugated Buckler" "Ebony Tower Shield" "Enameled Buckler" "Jingling Spirit Shield" "Painted Tower Shield" "Thorium Spirit Shield" "Vaal Axe" "Imperial Bow" "Spine Bow" "Blinder" "Hellion's Paw" "Throat Stabber" "Nightmare Mace" "Carnal Sceptre" "Karui Sceptre" "Platinum Sceptre" "Vaal Sceptre" "Imperial Maul" "Meatgrinder" "Steelhead" "Imperial Staff" "Lathi" "Twilight Blade" "Carved Wand" "Driftwood Wand" "Opal Wand" "Tornado Wand" "Sanctified Life Flask" "Sanctified Mana Flask" "Amethyst Flask" "Bismuth Flask" "Granite Flask" "Topaz Flask"
  3049.     Rarity = Unique
  3050.     SetTextColor 235 99 5 240             #Unique Small HL text
  3051.     SetBackgroundColor 0 0 0 250           #dark 250
  3052.     SetBorderColor 0 0 0 0             #Unique Small HL Border
  3053.     PlayAlertSoundPositional 6 125
  3054.     SetFontSize 34
  3055. Show
  3056.     Rarity = Unique
  3057.     Class "Amulets" "Rings" "Belts"
  3058.     SetTextColor 235 99 5 240             #Unique Small HL text
  3059.     SetBackgroundColor 0 0 0 250           #dark 250
  3060.     SetBorderColor 0 0 0 0             #Unique Small HL Border
  3061.     PlayAlertSoundPositional 6 125
  3062.     SetFontSize 33
  3063.  
  3064. Show
  3065.     BaseType "Stygian Vise"
  3066.     Rarity = Unique
  3067.     SetTextColor 235 99 5 240             #Unique Small HL text
  3068.     SetBackgroundColor 0 0 0 250           #dark 250
  3069.     SetBorderColor 0 0 0 0             #Unique Small HL Border
  3070.     PlayAlertSoundPositional 6 125
  3071.     SetFontSize 34
  3072. Show
  3073.     ShaperItem True
  3074.     Rarity = Unique
  3075.     SetTextColor 235 99 5 240             #Unique Small HL text
  3076.     SetBackgroundColor 0 0 0 250           #dark 250
  3077.     SetBorderColor 125 125 125 255       # grey shaper and elder items border
  3078.     PlayAlertSoundPositional 10 300
  3079.     SetFontSize 38
  3080. Show
  3081.     ElderItem True
  3082.     Rarity = Unique
  3083.     SetTextColor 235 99 5 240             #Unique Small HL text
  3084.     SetBackgroundColor 0 0 0 250           #dark 250
  3085.     SetBorderColor 125 125 125 255       # grey shaper and elder items border
  3086.     PlayAlertSoundPositional 10 300
  3087.     SetFontSize 38
  3088.  
  3089. # Tier 4 - Uniques
  3090. Show
  3091.     BaseType "Broadhead Arrow Quiver" "Astral Plate" "Bone Armour" "Buckskin Tunic" "Coronal Leather" "Crusader Plate" "Elegant Ringmail" "Golden Plate" "Harlequin Mask" "Sage's Robe" "Saintly Chainmail" "Scholar's Robe" "Sharkskin Tunic" "Spidersilk Robe" "Triumphant Lamellar" "Widowsilk Robe" "Zodiac Leather" "Conjurer Boots" "Goathide Boots" "Goliath Greaves" "Sharkskin Boots" "Stealth Boots" "Wool Shoes" "Arcanist Gloves" "Carnal Mitts" "Deerskin Gloves" "Murder Mitts" "Samite Gloves" "Steelscale Gauntlets" "Strapped Mitts" "Titan Gauntlets" "Vaal Gauntlets" "Wyrmscale Gauntlets" "Zealot Gloves" "Ezomyte Burgonet" "Gilded Sallet" "Praetor Crown" "Prophet Crown" "Samite Helmet" "Siege Helmet" "Branded Kite Shield" "Pinnacle Tower Shield" "Infernal Axe" "Despot Axe" "Bone Bow" "Death Bow" "Short Bow" "Imperial Claw" "Terror Claw" "Imperial Skean" "Slaughter Knife" "War Hammer" "Crystal Sceptre" "Opal Sceptre" "Terror Maul" "Midnight Blade" "Etched Greatsword" "Lion Sword" "Spiraled Wand" "Hallowed Hybrid Flask" "Large Hybrid Flask" "Diamond Flask" "Silver Flask"
  3092.     Rarity = Unique
  3093.     SetTextColor 175 96 37 255             #Classic Unique Item Text
  3094.     SetBackgroundColor 0 0 0 240           #Classic Back 240
  3095.     SetBorderColor 0 0 0 0                 #No Border
  3096.    
  3097. #Chrome Uniques 3x1 (show always)
  3098. Show
  3099.     Rarity = Unique
  3100.     Height = 3
  3101.     Width = 1
  3102.     SocketGroup RGB
  3103.     SetTextColor 175 96 37 255             #Classic Unique Item Text
  3104.     SetBackgroundColor 0 0 0 240           #Classic Back 240
  3105.     SetBorderColor 0 0 0 0                 #No Border
  3106.    
  3107.    
  3108. #Show all unique until level 67
  3109. Show
  3110.     ItemLevel <= 67
  3111.     Rarity = Unique
  3112.  
  3113. # Tier 5 - Uniques
  3114. Show
  3115.     BaseType "Fire Arrow Quiver" "Carnal Armour" "Conquest Chainmail" "Cutthroat's Garb" "Destroyer Regalia" "Holy Chainmail" "Plate Vest" "Simple Robe" "Strapped Leather" "Bronzescale Boots" "Deerskin Boots" "Mesh Boots" "Plated Greaves" "Reinforced Greaves" "Silk Slippers" "Soldier Boots" "Bronzescale Gauntlets" "Goathide Gloves" "Soldier Gloves" "Steel Gauntlets" "Wool Gloves" "Great Crown" "Lacquered Helmet" "Mind Cage" "Secutor Helm" "Vine Circlet" "Zealot Helmet" "Colossal Tower Shield" "Mosaic Kite Shield" "Mirrored Spiked Shield" "Pine Buckler" "Rotted Round Shield" "Supreme Spiked Shield" "Vaal Buckler" "Karui Chopper" "Labrys" "Long Bow" "Royal Bow" "Eye Gouger" "Gut Ripper" "Demon Dagger" "Fiend Dagger" "Auric Mace" "Gavel" "Ornate Mace" "Bronze Sceptre" "Shadow Sceptre" "Karui Maul" "Coiled Staff" "Ezomyte Staff" "Highborn Staff" "Maelstr" "Serpentine Staff" "Vile Staff" "Elegant Sword" "Eternal Sword" "Gladius" "Legion Sword" "War Sword" "Jagged Foil" "Ezomyte Blade" "Infernal Sword" "Reaver Sword" "Tiger Sword" "Demon's Horn" "Sage Wand"
  3116.     Rarity = Unique
  3117.     SetTextColor 175 96 37 242             #Scal Transp 212 Unique Item Text
  3118.     SetBackgroundColor 0 0 0 228           #Fading Back 212
  3119.     SetBorderColor 0 0 0 0                 #No Border
  3120.     SetFontSize 31
  3121.  
  3122. # Tier 6 - Uniques
  3123. Show
  3124.     BaseType "Blunt Arrow Quiver" "Heavy Quiver" "Serrated Arrow Quiver" "Sharktooth Arrow Quiver" "Spike-Point Arrow Quiver" "Two-Point Arrow Quiver" "Copper Plate" "Crusader Chainmail" "Full Dragonscale" "Full Scale Armour" "Latticed Ringmail" "Ornate Ringmail" "Sentinel Jacket" "Wild Leather" "Clasped Boots" "Dragonscale Boots" "Ironscale Boots" "Legion Boots" "Scholar Boots" "Shagreen Boots" "Strapped Boots" "Velvet Slippers" "Assassin's Mitts" "Bronze Gauntlets" "Chain Gloves" "Dragonscale Gauntlets" "Iron Gauntlets" "Silk Gloves" "Velvet Gloves" "Wrapped Mitts" "Aventail Helmet" "Bone Circlet" "Festival Mask" "Golden Mask" "Great Helmet" "Iron Circlet" "Iron Hat" "Iron Mask" "Leather Hood" "Lunaris Circlet" "Necromancer Circlet" "Soldier Helmet" "Tribal Circlet" "Tricorne" "Visored Sallet" "Baroque Round Shield" "Brass Spirit Shield" "Burnished Spiked Shield" "Compound Spiked Shield" "Golden Buckler" "Harmonic Spirit Shield" "Ivory Spirit Shield" "Laminated Kite Shield" "Painted Buckler" "Plank Kite Shield" "Reinforced Tower Shield" "Studded Round Shield" "Tarnished Spirit Shield" "War Buckler" "Cleaver" "Decorative Axe" "Jade Hatchet" "Tomahawk" "Vaal Hatchet" "Headsman Axe" "Poleaxe" "Shadow Axe" "Sundering Axe" "Woodsplitter" "Assassin Bow" "Crude Bow" "Decimation Bow" "Harbinger Bow" "Ranger Bow" "Recurve Bow" "Awl" "Fright Claw" "Nailed Fist" "Thresher Claw" "Timeworn Claw" "Vaal Claw" "Ambusher" "Boot Blade" "Boot Knife" "Flaying Knife" "Platinum Kris" "Royal Skean" "Skinning Knife" "Stiletto" "Dream Mace" "Rock Breaker" "Spiked Club" "Iron Sceptre" "Void Sceptre" "Brass Maul" "Dread Maul" "Great Mallet" "Jagged Maul" "Sledgehammer" "Gnarled Branch" "Iron Staff" "Long Staff" "Military Staff" "Primordial Staff" "Royal Staff" "Corsair Sword" "Dusk Blade" "Rusted Sword" "Sabre" "Vaal Blade" "Antique Rapier" "Basket Rapier" "Elegant Foil" "Estoc" "Whalebone Rapier" "Bastard Sword" "Highland Blade" "Ornate Sword" "Crystal Wand" "Engraved Wand" "Goat's Horn" "Imbued Wand" "Quartz Wand" "Greater Mana Flask" "Quartz Flask" "Quicksilver Flask" "Sulphur Flask"
  3125.     Rarity = Unique
  3126.     SetTextColor 175 96 37 240             #Scal Transp 200 Unique Item Text
  3127.     SetBackgroundColor 0 0 0 220           #Fading Back 200
  3128.     SetBorderColor 0 0 0 0                 #No Border
  3129.     SetFontSize 30
  3130.  
  3131. #Show new uniques
  3132. Show
  3133.     Rarity = Unique
  3134.  
  3135. ##################################################### section 13  Uniques END ##################################################
  3136.  
  3137. #################section 14 ###############
  3138.  
  3139. Hide
  3140. Class "Utility Flask"
  3141. ItemLevel >= 84
  3142. SetFontSize 30
  3143.  
  3144. #Basalt HL
  3145. Show
  3146. Class "Utility Flask"
  3147. BaseType "Basalt"
  3148. Rarity = Magic
  3149. ##### colorblok
  3150.     SetTextColor 100 100 255 255           #small HL Blue Text
  3151.     SetBackgroundColor 0 0 0 248           #Dark Back
  3152.     SetBorderColor 0 0 0 0                 #No Border
  3153.     SetFontSize 30
  3154. Show
  3155. Class "Utility Flask"
  3156. BaseType "Basalt"
  3157. Rarity = Normal
  3158. ##### colorblok
  3159.     SetTextColor 220 220 220 255           #small hl white
  3160.     SetBackgroundColor 0 0 0 248           #Dark Back
  3161.     SetBorderColor 0 0 0 0                 #No Border
  3162.     SetFontSize 30
  3163.  
  3164.  
  3165. Show
  3166. Class "Utility Flask"
  3167. BaseType "Quicksilver"
  3168. ItemLevel >= 75
  3169. SetFontSize 28
  3170. Show
  3171. Class "Utility Flask"
  3172. BaseType "Quicksilver"
  3173. ItemLevel >= 60
  3174. SetFontSize 30
  3175. Show
  3176. Class "Utility Flask"
  3177. BaseType "Quicksilver"
  3178. ItemLevel >= 18
  3179. Show
  3180. Class "Utility Flask"
  3181. BaseType "Quicksilver"
  3182. ItemLevel >= 5
  3183. ##### colorblok
  3184.     SetBorderColor 255 0 0 255             #red
  3185. Show
  3186. Class "Utility Flask"
  3187. BaseType "Quicksilver"
  3188. ##### colorblok
  3189.     SetBorderColor 255 125 125 255         #pink
  3190.    
  3191. Hide
  3192. Class "Utility Flask"
  3193. BaseType "Bismuth"
  3194. ItemLevel >= 68
  3195.     SetFontSize 30
  3196. Show
  3197. Class "Utility Flask"
  3198. BaseType "Bismuth"
  3199.     SetFontSize 30 
  3200.    
  3201. Hide
  3202. Class "Utility Flask"
  3203. BaseType "Jade" "Amethyst" "Quartz"
  3204. ItemLevel >= 76
  3205.     SetFontSize 30
  3206. Show
  3207. Class "Utility Flask"
  3208. BaseType "Jade" "Amethyst" "Quartz"
  3209.     SetFontSize 30     
  3210.  
  3211. Show
  3212. Class "Utility Flask"
  3213.     SetFontSize 30 
  3214.    
  3215. ################# section 14 END #############
  3216.  
  3217.  
  3218. ######################################## section 15 rare Currency ########################################
  3219.  
  3220. Show
  3221. Class "Currency"
  3222. BaseType "Vial"
  3223.     PlayAlertSoundPositional 3 150
  3224.     SetFontSize 35
  3225.  
  3226. # Stacked Deck
  3227. Show
  3228. Class "Currency"
  3229. BaseType "Stacked Deck"
  3230.     PlayAlertSoundPositional 3 140
  3231.     SetFontSize 35
  3232.  
  3233. Show
  3234. Class "Currency"
  3235. BaseType "Mirror of Kalandra"
  3236. ##### colorblok
  3237.     SetTextColor 255 0 255 255             #Pure Magenta Text
  3238.     SetBackgroundColor 0 0 0 255
  3239.     SetBorderColor 255 0 255 255
  3240.     SetFontSize 45
  3241.     PlayAlertSoundPositional 1 300
  3242.     PlayEffect Green
  3243.     MinimapIcon 0 Green Hexagon
  3244.  
  3245. Show
  3246. Class "Currency"
  3247. BaseType "Exalted Orb" "Eternal Orb" "Mirror Shard"
  3248. ##### colorblok
  3249.     SetBackgroundColor 0 0 0 252
  3250.     SetBorderColor 118 60 255 255            #Deep purple (Exalt)
  3251.     SetTextColor 118 60 255 255              #Deep purple (Exalt)
  3252.     SetFontSize 42
  3253.     PlayAlertSoundPositional 1 300
  3254.     MinimapIcon 1 Green Triangle
  3255.     PlayEffect Green
  3256.  
  3257. Show
  3258. Class "Stackable Currency"
  3259. BaseType "Blessing"
  3260. ##### colorblok
  3261.     SetFontSize 36
  3262.     PlayAlertSoundPositional 3 180
  3263.     SetTextColor 240 200 150 255           #HL Currency Text
  3264.     SetBackgroundColor 0 0 0 252
  3265.     SetBorderColor 225 35 200 245                 #purple ish
  3266.  
  3267.  
  3268. #Sextants, Seals and unshaping orb, colors, size and sounds to be reviewed
  3269. Show
  3270. Class "Currency"
  3271. BaseType "Master Cartographer's Sextant"
  3272.     PlayAlertSoundPositional 3 180
  3273.     SetFontSize 36
  3274. Show
  3275. Class "Currency"
  3276. BaseType "Journeyman Cartographer's Sextant"
  3277.     PlayAlertSoundPositional 3 150
  3278.     SetFontSize 35
  3279. Show
  3280. Class "Currency"
  3281. BaseType "Apprentice Cartographer's Sextant"
  3282.     PlayAlertSoundPositional 3 130
  3283.     SetFontSize 34
  3284.  
  3285. Show
  3286. Class "Currency"
  3287. BaseType "Master Cartographer's Seal"
  3288.     PlayAlertSoundPositional 3 120
  3289.     SetFontSize 36
  3290. Show
  3291. Class "Currency"
  3292. BaseType "Journeyman Cartographer's Seal"
  3293.     PlayAlertSoundPositional 3 105
  3294.     SetFontSize 35
  3295. Show
  3296. Class "Currency"
  3297. BaseType "Apprentice Cartographer's Seal"
  3298.     PlayAlertSoundPositional 3 90
  3299.     SetFontSize 34
  3300.  
  3301. Show
  3302. Class "Currency"
  3303. BaseType "Unshaping Orb"
  3304.     PlayAlertSoundPositional 3 100
  3305.     SetFontSize 35 
  3306.  
  3307.  
  3308. # Essences, need a big update
  3309.  
  3310. Show
  3311. Class "Currency"
  3312. BaseType "Essence of Hysteria" "Essence of Horror" "Essence of Insanity" "Essence of Delirium"
  3313.     SetFontSize 38
  3314.     PlayAlertSoundPositional 3 220
  3315.         SetBorderColor 150 0 0 255             #Dark Red 150 Border
  3316.  
  3317.  
  3318. Show
  3319. Class "Currency"
  3320. BaseType "Screaming Essence" "Shrieking Essence" "Deafening Essence"
  3321.     SetBorderColor 170 158 130 220
  3322.     PlayAlertSoundPositional 3 100
  3323.     SetFontSize 36
  3324.  
  3325. Show
  3326. Class "Currency"
  3327. BaseType "Wailing Essence"
  3328. #   PlayAlertSoundPositional 3 100
  3329.     SetFontSize 32
  3330.    
  3331. Hide
  3332. Class "Currency"
  3333. BaseType "Essence"
  3334. #   PlayAlertSoundPositional 3 100
  3335.     SetFontSize 32
  3336.  
  3337. #remnant (vaal orb for essences, red border?)
  3338. Show
  3339. Class "Currency"
  3340. BaseType "Remnant of Corruption"
  3341.     SetBorderColor 150 0 0 255             #Dark Red 150 Border
  3342.     PlayAlertSoundPositional 3 180
  3343.     SetFontSize 36
  3344.    
  3345. Show
  3346. BaseType "Perandus Coin"
  3347. StackSize > 4
  3348. ##### colorblok
  3349.     SetTextColor 170 158 130 255           #Classic Currency Text
  3350.     SetBackgroundColor 0 0 0 240           #Classic Back 240
  3351.     SetBorderColor 170 158 130 255           #Classic Currency Text
  3352.     SetFontSize 35
  3353. Hide
  3354. BaseType "Perandus Coin"
  3355. StackSize <= 4
  3356. ##### colorblok
  3357.     SetTextColor 170 158 130 255           #Classic Currency Text
  3358.     SetBackgroundColor 0 0 0 240           #Classic Back 240
  3359.     SetBorderColor 170 158 130 255           #Classic Currency Text
  3360.     SetFontSize 35
  3361.  
  3362. Show
  3363. Class "Stackable Currency"
  3364. BaseType "Prophecy"
  3365.     PlayAlertSoundPositional 3 100
  3366. ##### colorblok to be done
  3367.  
  3368.  
  3369. Hide
  3370. Class "Currency"
  3371. BaseType "Transmutation Shard" "Scroll Fragment"
  3372. ##### colorblok
  3373.     SetTextColor 170 158 130 150           #Fading 150 Currency Text
  3374.     SetBackgroundColor 0 0 0 150           #Fading Back 150
  3375.     SetBorderColor 0 0 0 0                 #No Border
  3376.     SetFontSize 18
  3377.    
  3378. Show
  3379. Class "Leaguestone"
  3380.     SetBorderColor 200 200 200 220         #chisel recipe border
  3381.     SetFontSize 34
  3382.     PlayAlertSoundPositional 3 100
  3383.    
  3384. Show
  3385. Class "Currency"
  3386.    
  3387. ######################################## section 15 rare Currency End ######################################## 
  3388.  
  3389. #dim and hide everything else in maps
  3390. Hide
  3391. ItemLevel >= 60
  3392. Rarity < Rare
  3393.     SetFontSize 20
  3394.  
  3395. ######################################## Gems (color too similar to div cards?) ########################################
  3396.  
  3397. Show
  3398. Class "Gem"
  3399. BaseType "Vaal"
  3400. Quality >= 15
  3401. ##### colorblok
  3402.     SetTextColor 22 202 195 255            #Highlight 252 Gem Text
  3403.     SetBackgroundColor 0 0 0 252           #Dark Back 252
  3404.     SetBorderColor 200 0 0 240             #Vaal Gem Border
  3405.     SetFontSize 36 
  3406.     PlayAlertSoundPositional 12 250
  3407. Show
  3408. Class "Gem"
  3409. BaseType "Vaal"
  3410. Quality >= 10
  3411. ##### colorblok
  3412.     SetTextColor 22 202 195 255            #Highlight 252 Gem Text
  3413.     SetBackgroundColor 0 0 0 252           #Dark Back 252
  3414.     SetBorderColor 200 0 0 240             #Vaal Gem Border
  3415.     SetFontSize 34 
  3416.     PlayAlertSoundPositional 12 120
  3417. Show
  3418. Class "Gem"
  3419. BaseType "Vaal"
  3420. ##### colorblok
  3421.     SetTextColor 27 162 155 255            #Classic Gem Text
  3422.     SetBackgroundColor 0 0 0 240           #Classic Back 240
  3423.     SetBorderColor 200 0 0 240             #Vaal Gem Border
  3424.     SetFontSize 32
  3425.  
  3426. Show
  3427. Class "Gem"
  3428. BaseType "Empower" "Enlighten" "Portal"
  3429. Quality >= 15
  3430. ##### colorblok
  3431.     SetTextColor 22 202 195 255            #Highlight 252 Gem Text
  3432.     SetBackgroundColor 0 0 0 252           #Dark Back 252
  3433.     SetBorderColor 22 202 195 255          #Highlight 252 Gem Border
  3434.     SetFontSize 36 
  3435.     PlayAlertSoundPositional 12 300
  3436. Show
  3437. Class "Gem"
  3438. BaseType "Empower" "Enlighten" "Portal"
  3439. Quality >= 1
  3440. ##### colorblok
  3441.     SetTextColor 22 202 195 255            #Highlight 252 Gem Text
  3442.     SetBackgroundColor 0 0 0 252           #Dark Back 252
  3443.     SetBorderColor 22 202 195 255          #Highlight 252 Gem Border
  3444.     SetFontSize 35 
  3445.     PlayAlertSoundPositional 12 200
  3446. Show
  3447. Class "Gem"
  3448. BaseType "Empower" "Enlighten" "Portal"
  3449. ##### colorblok
  3450.     SetTextColor 22 202 195 255            #Highlight 252 Gem Text
  3451.     SetBackgroundColor 0 0 0 252           #Dark Back 252
  3452.     SetBorderColor 0 0 0 0                 #No Border
  3453.     SetFontSize 32 
  3454.     PlayAlertSoundPositional 12 120
  3455.  
  3456. Show
  3457. Class "Gem"
  3458. BaseType "Enhance" "Added Chaos Damage" "Detonate Mines"
  3459. Quality >= 15
  3460. ##### colorblok
  3461.     SetTextColor 22 202 195 255            #Highlight 252 Gem Text
  3462.     SetBackgroundColor 0 0 0 252           #Dark Back 252
  3463.     SetBorderColor 22 202 195 255          #Highlight 252 Gem Border
  3464.     SetFontSize 34 
  3465.     PlayAlertSoundPositional 12 300
  3466. Show
  3467. Class "Gem"
  3468. BaseType "Enhance"
  3469. Quality >= 10
  3470. ##### colorblok
  3471.     SetTextColor 22 202 195 255            #Highlight 252 Gem Text
  3472.     SetBackgroundColor 0 0 0 252           #Dark Back 252
  3473.     SetBorderColor 22 202 195 255          #Highlight 252 Gem Border
  3474.     SetFontSize 32 
  3475.     PlayAlertSoundPositional 12 170
  3476.    
  3477. Show
  3478. Class "Gem"
  3479. BaseType "Enhance"
  3480. ##### colorblok
  3481.  
  3482.  
  3483. Show
  3484. Class "Gem"
  3485. BaseType "Support"
  3486. Quality >= 15
  3487. ##### colorblok
  3488.     SetTextColor 22 202 195 255            #Highlight 252 Gem Text
  3489.     SetBackgroundColor 0 0 0 252           #Dark Back 252
  3490.     SetBorderColor 22 202 195 255          #Highlight 252 Gem Border
  3491.     SetFontSize 35 
  3492.     PlayAlertSoundPositional 12 300
  3493. Show
  3494. Class "Gem"
  3495. Quality >= 15
  3496. ##### colorblok
  3497.     SetTextColor 22 202 195 255            #Highlight 252 Gem Text
  3498.     SetBackgroundColor 0 0 0 252           #Dark Back 252
  3499.     SetBorderColor 22 202 195 255          #Highlight 252 Gem Border
  3500.     SetFontSize 34 
  3501.     PlayAlertSoundPositional 12 240
  3502.  
  3503. Show
  3504. Class "Gem"
  3505. BaseType "Support"
  3506. Quality >= 10
  3507. ##### colorblok
  3508.     SetTextColor 22 202 195 255            #Highlight 252 Gem Text
  3509.     SetBackgroundColor 0 0 0 252           #Dark Back 252
  3510.     SetBorderColor 22 202 195 255          #Highlight 252 Gem Border
  3511.     SetFontSize 32 
  3512.     PlayAlertSoundPositional 12 180
  3513. Show
  3514. Class "Gem"
  3515. Quality >= 10
  3516. ##### colorblok
  3517.     SetTextColor 22 202 195 255            #Highlight 252 Gem Text
  3518.     SetBackgroundColor 0 0 0 252           #Dark Back 252
  3519.     SetBorderColor 22 202 195 255          #Highlight 252 Gem Border
  3520.     SetFontSize 32
  3521.  
  3522. Show
  3523. Class "Gem"
  3524. GemLevel >= 19
  3525. ##### colorblok
  3526.     SetTextColor 22 202 195 255            #Highlight 252 Gem Text
  3527.     SetBackgroundColor 0 0 0 252           #Dark Back 252
  3528.     SetBorderColor 22 202 195 255          #Highlight 252 Gem Border
  3529.     SetFontSize 32
  3530.    
  3531. #Show
  3532. #Class "Gem"
  3533. #BaseType "Support"
  3534. #SetFontSize 28
  3535.  
  3536. Hide
  3537. Class "Gem"
  3538.  
  3539. ######################################## section 16 Gems END, not too proud of this section ########################################
  3540.  
  3541. Show
  3542. Class "Incursion Item"
  3543. SetTextColor 20 200 20
  3544. SetBorderColor 20 200 20
  3545. PlayAlertSoundPositional 5 180
  3546. SetFontSize 38
  3547.  
  3548. ########## Quest Items and shaper's orbs ##############################
  3549.  
  3550. Show
  3551. Class "Quest Items"
  3552. BaseType "Shaper's Orb"
  3553.     SetBorderColor 5 245 5 255      #bright green
  3554.     SetFontSize 38
  3555.     PlayAlertSoundPositional 5 250
  3556.    
  3557. Show
  3558. Class "Quest Items"
  3559.  
  3560. ########## section 17 quest items END #################
  3561.  
  3562. #######################section 18 leveling flasks ########################
  3563. #leveling flasks, life
  3564. #60+ dim hallowed and sanct
  3565. Show
  3566. Class "Life Flask"
  3567. DropLevel >= 42
  3568. ItemLevel >= 60
  3569. SetFontSize 28
  3570.  
  3571. #sanctified and hallowed 42-60
  3572. Show
  3573. Class "Life Flask"
  3574. DropLevel >= 42
  3575. Rarity = Magic
  3576. ##### colorblok
  3577.     SetTextColor 100 100 255 255           #small HL Blue Text
  3578.     SetBackgroundColor 0 0 0 248           #Dark Back
  3579.     SetBorderColor 0 0 0 0                 #No Border
  3580.     SetFontSize 30
  3581. Show
  3582. Class "Life Flask"
  3583. DropLevel >= 42
  3584. Rarity = Normal
  3585. ##### colorblok
  3586.     SetTextColor 220 220 220 255           #small hl white
  3587.     SetBackgroundColor 0 0 0 248           #Dark Back
  3588.     SetBorderColor 0 0 0 0                 #No Border
  3589.     SetFontSize 30
  3590.  
  3591. #45+ hide trash
  3592. Hide
  3593. Class "Life Flask"
  3594. ItemLevel >= 45
  3595. Rarity = Magic
  3596. ##### colorblok
  3597.     SetTextColor 136 136 255 230           #Scal Transp 150 Magic Item Text
  3598.     SetBackgroundColor 0 0 0 150           #Fading Back 150
  3599.     SetBorderColor 0 0 0 0                 #No Border
  3600.     SetFontSize 24
  3601. Hide
  3602. Class "Life Flask"
  3603. ItemLevel >= 45
  3604. Rarity = Normal
  3605. ##### colorblok
  3606.     SetTextColor 200 200 200 200           #Scal Transp 150 White Item Text
  3607.     SetBackgroundColor 0 0 0 150           #Fading Back 150
  3608.     SetBorderColor 0 0 0 0                 #No Border
  3609.     SetFontSize 24
  3610.  
  3611. #42+ dim sacred
  3612. Show
  3613. Class "Life Flask"
  3614. ItemLevel >= 42
  3615. DropLevel >= 36
  3616. SetFontSize 28
  3617.  
  3618. #show sacred
  3619. Show
  3620. Class "Life Flask"
  3621. DropLevel >= 36
  3622. Rarity = Magic
  3623. ##### colorblok
  3624.     SetTextColor 100 100 255 255           #small HL Blue Text
  3625.     SetBackgroundColor 0 0 0 248           #Dark Back
  3626.     SetBorderColor 0 0 0 0                 #No Border
  3627.     SetFontSize 30
  3628. Show
  3629. Class "Life Flask"
  3630. DropLevel >= 36
  3631. Rarity = Normal
  3632. ##### colorblok
  3633.     SetTextColor 220 220 220 255           #small hl white
  3634.     SetBackgroundColor 0 0 0 248           #Dark Back
  3635.     SetBorderColor 0 0 0 0                 #No Border
  3636.     SetFontSize 30
  3637.  
  3638. #42+ hide trash
  3639. Hide
  3640. Class "Life Flask"
  3641. ItemLevel >= 42
  3642. Rarity = Magic
  3643. ##### colorblok
  3644.     SetTextColor 136 136 255 230           #Scal Transp 150 Magic Item Text
  3645.     SetBackgroundColor 0 0 0 150           #Fading Back 150
  3646.     SetBorderColor 0 0 0 0                 #No Border
  3647.     SetFontSize 24
  3648. Hide
  3649. Class "Life Flask"
  3650. ItemLevel >= 42
  3651. Rarity = Normal
  3652. ##### colorblok
  3653.     SetTextColor 200 200 200 200           #Scal Transp 150 White Item Text
  3654.     SetBackgroundColor 0 0 0 150           #Fading Back 150
  3655.     SetBorderColor 0 0 0 0                 #No Border
  3656.     SetFontSize 24
  3657.  
  3658.  
  3659. #36+ dim col
  3660. Show
  3661. Class "Life Flask"
  3662. ItemLevel >= 36
  3663. DropLevel >= 30
  3664. SetFontSize 28
  3665.  
  3666. #show
  3667. Show
  3668. Class "Life Flask"
  3669. DropLevel >= 30
  3670. Rarity = Magic
  3671. ##### colorblok
  3672.     SetTextColor 100 100 255 255           #small HL Blue Text
  3673.     SetBackgroundColor 0 0 0 248           #Dark Back
  3674.     SetBorderColor 0 0 0 0                 #No Border
  3675.     SetFontSize 30
  3676. Show
  3677. Class "Life Flask"
  3678. DropLevel >= 30
  3679. Rarity = Normal
  3680. ##### colorblok
  3681.     SetTextColor 220 220 220 255           #small hl white
  3682.     SetBackgroundColor 0 0 0 248           #Dark Back
  3683.     SetBorderColor 0 0 0 0                 #No Border
  3684.     SetFontSize 30
  3685.  
  3686. #36+ hide trash
  3687. Hide
  3688. Class "Life Flask"
  3689. ItemLevel >= 36
  3690. Rarity = Magic
  3691. ##### colorblok
  3692.     SetTextColor 136 136 255 230           #Scal Transp 150 Magic Item Text
  3693.     SetBackgroundColor 0 0 0 150           #Fading Back 150
  3694.     SetBorderColor 0 0 0 0                 #No Border
  3695.     SetFontSize 24
  3696. Hide
  3697. Class "Life Flask"
  3698. ItemLevel >= 36
  3699. Rarity = Normal
  3700. ##### colorblok
  3701.     SetTextColor 200 200 200 200           #Scal Transp 150 White Item Text
  3702.     SetBackgroundColor 0 0 0 150           #Fading Back 150
  3703.     SetBorderColor 0 0 0 0                 #No Border
  3704.     SetFontSize 24
  3705.  
  3706.  
  3707.  
  3708. #30+ giant dim
  3709. Show
  3710. Class "Life Flask"
  3711. ItemLevel >= 30
  3712. DropLevel >= 24
  3713. SetFontSize 28
  3714.  
  3715. #show
  3716. Show
  3717. Class "Life Flask"
  3718. DropLevel >= 24
  3719. Rarity = Magic
  3720. ##### colorblok
  3721.     SetTextColor 100 100 255 255           #small HL Blue Text
  3722.     SetBackgroundColor 0 0 0 248           #Dark Back
  3723.     SetBorderColor 0 0 0 0                 #No Border
  3724.     SetFontSize 30
  3725. Show
  3726. Class "Life Flask"
  3727. DropLevel >= 24
  3728. Rarity = Normal
  3729. ##### colorblok
  3730.     SetTextColor 220 220 220 255           #small hl white
  3731.     SetBackgroundColor 0 0 0 248           #Dark Back
  3732.     SetBorderColor 0 0 0 0                 #No Border
  3733.     SetFontSize 30
  3734.  
  3735. #30+ hide trash
  3736. Hide
  3737. Class "Life Flask"
  3738. ItemLevel >= 30
  3739. Rarity = Magic
  3740. ##### colorblok
  3741.     SetTextColor 136 136 255 230           #Scal Transp 150 Magic Item Text
  3742.     SetBackgroundColor 0 0 0 150           #Fading Back 150
  3743.     SetBorderColor 0 0 0 0                 #No Border
  3744.     SetFontSize 24
  3745. Hide
  3746. Class "Life Flask"
  3747. ItemLevel >= 30
  3748. Rarity = Normal
  3749. ##### colorblok
  3750.     SetTextColor 200 200 200 200           #Scal Transp 150 White Item Text
  3751.     SetBackgroundColor 0 0 0 150           #Fading Back 150
  3752.     SetBorderColor 0 0 0 0                 #No Border
  3753.     SetFontSize 24
  3754.  
  3755.  
  3756.  
  3757. #24+ grand dim
  3758. Show
  3759. Class "Life Flask"
  3760. ItemLevel >= 24
  3761. DropLevel >= 18
  3762. SetFontSize 28
  3763.  
  3764. #show
  3765. Show
  3766. Class "Life Flask"
  3767. DropLevel >= 18
  3768. Rarity = Magic
  3769. ##### colorblok
  3770.     SetTextColor 100 100 255 255           #small HL Blue Text
  3771.     SetBackgroundColor 0 0 0 248           #Dark Back
  3772.     SetBorderColor 0 0 0 0                 #No Border
  3773.     SetFontSize 30
  3774. Show
  3775. Class "Life Flask"
  3776. DropLevel >= 18
  3777. Rarity = Normal
  3778. ##### colorblok
  3779.     SetTextColor 220 220 220 255           #small hl white
  3780.     SetBackgroundColor 0 0 0 248           #Dark Back
  3781.     SetBorderColor 0 0 0 0                 #No Border
  3782.     SetFontSize 30
  3783.  
  3784. #24+ hide trash
  3785. Hide
  3786. Class "Life Flask"
  3787. ItemLevel >= 24
  3788. Rarity = Magic
  3789. ##### colorblok
  3790.     SetTextColor 136 136 255 230           #Scal Transp 150 Magic Item Text
  3791.     SetBackgroundColor 0 0 0 150           #Fading Back 150
  3792.     SetBorderColor 0 0 0 0                 #No Border
  3793.     SetFontSize 24
  3794. Hide
  3795. Class "Life Flask"
  3796. ItemLevel >= 24
  3797. Rarity = Normal
  3798. ##### colorblok
  3799.     SetTextColor 200 200 200 200           #Scal Transp 150 White Item Text
  3800.     SetBackgroundColor 0 0 0 150           #Fading Back 150
  3801.     SetBorderColor 0 0 0 0                 #No Border
  3802.     SetFontSize 24
  3803.  
  3804.  
  3805.  
  3806.  
  3807. #18+ dim
  3808. Show
  3809. Class "Life Flask"
  3810. ItemLevel >= 18
  3811. DropLevel >= 12
  3812. SetFontSize 28
  3813.  
  3814. #show
  3815. Show
  3816. Class "Life Flask"
  3817. DropLevel >= 12
  3818. Rarity = Magic
  3819. ##### colorblok
  3820.     SetTextColor 100 100 255 255           #small HL Blue Text
  3821.     SetBackgroundColor 0 0 0 248           #Dark Back
  3822.     SetBorderColor 0 0 0 0                 #No Border
  3823.     SetFontSize 30
  3824. Show
  3825. Class "Life Flask"
  3826. DropLevel >= 12
  3827. Rarity = Normal
  3828. ##### colorblok
  3829.     SetTextColor 220 220 220 255           #small hl white
  3830.     SetBackgroundColor 0 0 0 248           #Dark Back
  3831.     SetBorderColor 0 0 0 0                 #No Border
  3832.     SetFontSize 30
  3833.  
  3834. #24+ hide trash
  3835. Hide
  3836. Class "Life Flask"
  3837. ItemLevel >= 18
  3838. Rarity = Magic
  3839. ##### colorblok
  3840.     SetTextColor 136 136 255 230           #Scal Transp 150 Magic Item Text
  3841.     SetBackgroundColor 0 0 0 150           #Fading Back 150
  3842.     SetBorderColor 0 0 0 0                 #No Border
  3843.     SetFontSize 24
  3844. Hide
  3845. Class "Life Flask"
  3846. ItemLevel >= 18
  3847. Rarity = Normal
  3848. ##### colorblok
  3849.     SetTextColor 200 200 200 200           #Scal Transp 150 White Item Text
  3850.     SetBackgroundColor 0 0 0 150           #Fading Back 150
  3851.     SetBorderColor 0 0 0 0                 #No Border
  3852.     SetFontSize 24
  3853.  
  3854.  
  3855. #12+ dim
  3856. Show
  3857. Class "Life Flask"
  3858. ItemLevel >= 12
  3859. DropLevel >= 6
  3860. SetFontSize 28
  3861.  
  3862. #show
  3863. Show
  3864. Class "Life Flask"
  3865. DropLevel >= 6
  3866. Rarity = Magic
  3867. ##### colorblok
  3868.     SetTextColor 100 100 255 255           #small HL Blue Text
  3869.     SetBackgroundColor 0 0 0 248           #Dark Back
  3870.     SetBorderColor 0 0 0 0                 #No Border
  3871.     SetFontSize 30
  3872. Show
  3873. Class "Life Flask"
  3874. DropLevel >= 6
  3875. Rarity = Normal
  3876. ##### colorblok
  3877.     SetTextColor 220 220 220 255           #small hl white
  3878.     SetBackgroundColor 0 0 0 248           #Dark Back
  3879.     SetBorderColor 0 0 0 0                 #No Border
  3880.     SetFontSize 30
  3881.  
  3882. #24+ hide trash
  3883. Hide
  3884. Class "Life Flask"
  3885. ItemLevel >= 12
  3886. Rarity = Magic
  3887. ##### colorblok
  3888.     SetTextColor 136 136 255 230           #Scal Transp 150 Magic Item Text
  3889.     SetBackgroundColor 0 0 0 150           #Fading Back 150
  3890.     SetBorderColor 0 0 0 0                 #No Border
  3891.     SetFontSize 24
  3892. Hide
  3893. Class "Life Flask"
  3894. ItemLevel >= 12
  3895. Rarity = Normal
  3896. ##### colorblok
  3897.     SetTextColor 200 200 200 200           #Scal Transp 150 White Item Text
  3898.     SetBackgroundColor 0 0 0 150           #Fading Back 150
  3899.     SetBorderColor 0 0 0 0                 #No Border
  3900.     SetFontSize 24
  3901.    
  3902. Show
  3903. Class "Life Flask"
  3904. DropLevel >= 3
  3905.  
  3906. Hide
  3907. Class "Life Flask"
  3908. ItemLevel >= 8
  3909. SetFontSize 26
  3910.  
  3911. #life flasks leveling end
  3912.  
  3913. #hybrid flasks leveling
  3914.  
  3915. Show
  3916. Class "Hybrid Flask"
  3917. DropLevel >= 50
  3918. SetFontSize 30
  3919. Hide
  3920. Class "Hybrid Flask"
  3921. ItemLevel >= 50
  3922. SetFontSize 24
  3923.  
  3924. Show
  3925. Class "Hybrid Flask"
  3926. DropLevel >= 40
  3927. SetFontSize 30
  3928. Hide
  3929. Class "Hybrid Flask"
  3930. ItemLevel >= 40
  3931. SetFontSize 24
  3932.  
  3933. Show
  3934. Class "Hybrid Flask"
  3935. DropLevel >= 30
  3936. SetFontSize 30
  3937. Hide
  3938. Class "Hybrid Flask"
  3939. ItemLevel >= 30
  3940. SetFontSize 24
  3941.  
  3942. Show
  3943. Class "Hybrid Flask"
  3944. DropLevel >= 20
  3945. SetFontSize 30
  3946. Hide
  3947. Class "Hybrid Flask"
  3948. ItemLevel >= 20
  3949. SetFontSize 24
  3950.  
  3951. Show
  3952. Class "Hybrid Flask"
  3953. DropLevel >= 10
  3954. SetFontSize 30
  3955. Hide
  3956. Class "Hybrid Flask"
  3957. ItemLevel >= 10
  3958. SetFontSize 24
  3959.  
  3960. Show
  3961. Class "Hybrid Flask"
  3962.  
  3963. #hybrid flasks leveling end
  3964.  
  3965. #mana flasks leveling
  3966.  
  3967. Show
  3968. Class "Mana Flask"
  3969. DropLevel >= 50
  3970. SetFontSize 30
  3971. Hide
  3972. Class "Mana Flask"
  3973. ItemLevel >= 50
  3974. SetFontSize 28
  3975.  
  3976. Show
  3977. Class "Mana Flask"
  3978. DropLevel >= 42
  3979. SetFontSize 30
  3980. Hide
  3981. Class "Mana Flask"
  3982. ItemLevel >= 42
  3983. SetFontSize 28
  3984.  
  3985. Show
  3986. Class "Mana Flask"
  3987. DropLevel >= 36
  3988. SetFontSize 30
  3989. Hide
  3990. Class "Mana Flask"
  3991. ItemLevel >= 36
  3992. SetFontSize 28
  3993.  
  3994. Show
  3995. Class "Mana Flask"
  3996. DropLevel >= 30
  3997. SetFontSize 30
  3998. Hide
  3999. Class "Mana Flask"
  4000. ItemLevel >= 30
  4001. SetFontSize 28
  4002.  
  4003. Show
  4004. Class "Mana Flask"
  4005. DropLevel >= 24
  4006. SetFontSize 30
  4007. Hide
  4008. Class "Mana Flask"
  4009. ItemLevel >= 24
  4010. SetFontSize 28
  4011.  
  4012. Show
  4013. Class "Mana Flask"
  4014. DropLevel >= 18
  4015. SetFontSize 30
  4016. Hide
  4017. Class "Mana Flask"
  4018. ItemLevel >= 18
  4019. SetFontSize 28
  4020.  
  4021. Show
  4022. Class "Mana Flask"
  4023. DropLevel >= 6
  4024. SetFontSize 30
  4025. Hide
  4026. Class "Mana Flask"
  4027. ItemLevel >= 12
  4028. SetFontSize 28
  4029.  
  4030. Show
  4031. Class "Mana Flask"
  4032. DropLevel >= 3
  4033. SetFontSize 30
  4034. Hide
  4035. Class "Mana Flask"
  4036. ItemLevel >= 8
  4037. SetFontSize 28
  4038.  
  4039. Show
  4040. Class "Mana Flask"
  4041. SetFontSize 30
  4042.  
  4043. #######################section 18 leveling flasks ########################
  4044.  
  4045. ######## final section, leveling ###############################
  4046.  
  4047. ################# 3L Quartz Sceptre and wands before level 40 HL ###########
  4048. Show
  4049. Class "Sceptre" "Wand"
  4050. LinkedSockets = 3
  4051. ItemLevel <= 40
  4052. Rarity = Rare
  4053. ##### colorblok
  4054.     SetTextColor 255 255 80 255           #small HL rare Text
  4055.     SetBackgroundColor 0 0 0 250           #Dark Back 250
  4056.     SetBorderColor 255 255 80 255           #small HL rare Border
  4057.     SetFontSize 34
  4058.  
  4059. Show
  4060. Class "Sceptre" "Wand"
  4061. LinkedSockets = 3
  4062. ItemLevel <= 40
  4063. Rarity = Magic
  4064. ##### colorblok
  4065.     SetTextColor 100 100 255 255           #small HL Blue Text
  4066.     SetBackgroundColor 0 0 0 250           #Dark Back 250
  4067.     SetBorderColor 100 100 255 255           #small HL Blue Border
  4068.     SetFontSize 34
  4069.  
  4070. Show
  4071. Class "Sceptre" "Wand"
  4072. LinkedSockets = 3
  4073. ItemLevel <= 40
  4074. Rarity = Normal
  4075. ##### colorblok
  4076.     SetTextColor 220 220 220 255           #smallHL White Item Text
  4077.     SetBackgroundColor 0 0 0 250           #Dark Back 250
  4078.     SetBorderColor 220 220 220 255           #smallHL White  Border
  4079.     SetFontSize 34
  4080.    
  4081. ##########################################
  4082. #chromes 2x3 2x4 level 1-50 N/M/R ########
  4083. ##########################################
  4084.  
  4085. Show
  4086. ItemLevel <= 50
  4087. SocketGroup RGB
  4088. Width = 2
  4089. Height = 3
  4090. Rarity = Normal
  4091. ##### colorblok
  4092.     SetBorderColor 0 0 0 0  #chrome border yet to be done
  4093.  
  4094. Show
  4095. ItemLevel <= 50
  4096. SocketGroup RGB
  4097. Width = 2
  4098. Height = 4
  4099. Rarity = Normal
  4100. ##### colorblok
  4101.     SetBorderColor 0 0 0 0  #chrome border yet to be done
  4102.  
  4103. Show
  4104. ItemLevel <= 50
  4105. SocketGroup RGB
  4106. Width = 2
  4107. Height = 3
  4108. Rarity = Magic
  4109. ##### colorblok
  4110.     SetBorderColor 0 0 0 0  #chrome border yet to be done
  4111.  
  4112. Show
  4113. ItemLevel <= 50
  4114. SocketGroup RGB
  4115. Width = 2
  4116. Height = 4
  4117. Rarity = Magic
  4118. ##### colorblok
  4119.     SetBorderColor 0 0 0 0  #chrome border yet to be done
  4120.  
  4121. Show
  4122. ItemLevel <= 50
  4123. SocketGroup RGB
  4124. Width = 2
  4125. Height = 3
  4126. Rarity = Rare
  4127. ##### colorblok
  4128.     SetBorderColor 0 0 0 0  #chrome border yet to be done
  4129.  
  4130. Show
  4131. ItemLevel <= 50
  4132. SocketGroup RGB
  4133. Width = 2
  4134. Height = 4
  4135. Rarity = Rare
  4136. ##### colorblok
  4137.     SetBorderColor 0 0 0 0  #chrome border yet to be done
  4138.  
  4139. ##########################################
  4140. #chromes 2x3 2x4 level 1-50 N/M/R END ####
  4141. ##########################################
  4142.  
  4143.  
  4144. #Bit of leveling section
  4145. Show
  4146. Class "Gloves" "Body Armour" "Helmet"
  4147. LinkedSockets >= 4
  4148. ItemLevel <= 66
  4149.  
  4150.  
  4151. #Bit of leveling section (
  4152. #show all 3-links untill level 40
  4153. Show
  4154. Class "Gloves" "Boots" "Body Armour" "Helmet" "Shield" "Wand" "Sceptre"
  4155. LinkedSockets >= 3
  4156. ItemLevel <= 40
  4157. Rarity = Magic
  4158. ##### colorblok
  4159.  
  4160. #Bit of leveling section
  4161. Show
  4162. Class "Gloves" "Boots" "Body Armour" "Helmet" "Shield" "Wand" "Sceptre"
  4163. LinkedSockets >= 3
  4164. ItemLevel <= 40
  4165. Rarity = Normal
  4166. ##### colorblok
  4167.  
  4168.  
  4169. #################################
  4170. # LEVELING SECTION ##############
  4171. #################################
  4172.  
  4173. #Armours + wands and sceptres
  4174. #hiding non 3-link blue at lvl 20+
  4175. Hide
  4176. Class "Gloves" "Boots" "Body Armour" "Helmet" "Shield" "Wand" "Sceptre"
  4177. LinkedSockets <= 3
  4178. ItemLevel >= 20
  4179. Rarity = Magic
  4180. ##### colorblok
  4181.     SetTextColor 136 136 255 240           #Scal Transp 200 Magic Item Text
  4182.     SetBackgroundColor 0 0 0 200           #Fading Back 200
  4183.     SetBorderColor 0 0 0 0                 #No Border
  4184.  
  4185. #hiding non 3-link white at lvl 15+
  4186. Hide
  4187. Class "Gloves" "Boots" "Body Armour" "Helmet" "Shield" "Wand" "Sceptre"
  4188. LinkedSockets <= 3
  4189. ItemLevel >= 15
  4190. Rarity = Normal
  4191. ##### colorblok
  4192.     SetTextColor 200 200 200 230           #Scal Transp 200 White Item Text
  4193.     SetBackgroundColor 0 0 0 200           #Fading Back 200
  4194.     SetBorderColor 0 0 0 0                 #No Border
  4195.     SetFontSize 28
  4196.  
  4197. #dimming non 3-link blue at lvl 10+
  4198. Show
  4199. Class "Gloves" "Boots" "Body Armour" "Helmet" "Shield" "Wand" "Sceptre"
  4200. LinkedSockets <= 3
  4201. ItemLevel >= 10
  4202. Rarity = Magic
  4203. ##### colorblok
  4204.     SetTextColor 136 136 255 240           #Scal Transp 200 Magic Item Text
  4205.     SetBackgroundColor 0 0 0 200           #Fading Back 200
  4206.     SetBorderColor 0 0 0 0                 #No Border
  4207.  
  4208. Show
  4209. Class "Gloves" "Boots" "Body Armour" "Helmet" "Shield" "Wand" "Sceptre"
  4210. LinkedSockets <= 3
  4211. ItemLevel <= 10
  4212. Rarity = Magic
  4213. ##### colorblok
  4214.  
  4215. #whetstone recipe level 1-25, 13% or more
  4216. Show
  4217. Class "Wand" "Sceptres" "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  4218. ItemLevel <= 20
  4219. Quality >= 13
  4220. Rarity = Magic
  4221. ##### colorblok
  4222.     SetBorderColor 200 200 200 200
  4223.  
  4224. Show
  4225. Class "Wand" "Sceptres" "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  4226. ItemLevel <= 20
  4227. Quality >= 13
  4228. Rarity = Normal
  4229. ##### colorblok
  4230.     SetBorderColor 200 200 200 200
  4231.  
  4232. #dimming non 3-link white at lvl 10+
  4233. Show
  4234. Class "Gloves" "Boots" "Body Armour" "Helmet" "Shield" "Wand" "Sceptre"
  4235. LinkedSockets <= 2
  4236. ItemLevel >= 10
  4237. Rarity = Normal
  4238. ##### colorblok
  4239.     SetTextColor 200 200 200 230           #Scal Transp 200 White Item Text
  4240.     SetBackgroundColor 0 0 0 200           #Fading Back 200
  4241.     SetBorderColor 0 0 0 0                 #No Border
  4242.     SetFontSize 28
  4243.  
  4244. Show
  4245. Class "Gloves" "Boots" "Body Armour" "Helmet" "Shield" "Wand" "Sceptre"
  4246. LinkedSockets <= 2
  4247. ItemLevel <= 10
  4248. Rarity = Normal
  4249. ##### colorblok
  4250.  
  4251. #weapons hiding them 3-8 levels below the zone?
  4252. #1 hand should be separated for 2h? claws?
  4253.  
  4254. #Who really uses staves for leveling, dim and hide above level 20
  4255. Hide
  4256. Class "Staves"
  4257. ItemLevel >= 20
  4258. Rarity < Rare
  4259.     SetFontSize 24
  4260.  
  4261.  
  4262.  
  4263. Hide
  4264. Class "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  4265. ItemLevel >= 50
  4266. Rarity <= Magic
  4267. LinkedSockets < 4
  4268. SetFontSize 28
  4269.  
  4270.  
  4271. Hide
  4272. Class "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  4273. ItemLevel >= 55
  4274. DropLevel <= 52
  4275. Rarity = Magic
  4276. ##### colorblok
  4277.  
  4278. Hide
  4279. Class "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  4280. ItemLevel >= 55
  4281. DropLevel <= 52
  4282. Rarity = Normal
  4283. ##### colorblok
  4284.  
  4285. Hide
  4286. Class "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  4287. ItemLevel >= 50
  4288. DropLevel <= 47
  4289. Rarity = Magic
  4290. ##### colorblok
  4291.  
  4292. Hide
  4293. Class "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  4294. ItemLevel >= 50
  4295. DropLevel <= 47
  4296. Rarity = Normal
  4297. ##### colorblok
  4298.  
  4299. Hide
  4300. Class "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  4301. ItemLevel >= 45
  4302. DropLevel <= 41
  4303. Rarity = Magic
  4304. ##### colorblok
  4305.  
  4306. Hide
  4307. Class "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  4308. ItemLevel >= 45
  4309. DropLevel <= 41
  4310. Rarity = Normal
  4311. ##### colorblok
  4312.  
  4313. Hide
  4314. Class "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  4315. ItemLevel >= 40
  4316. DropLevel <= 36
  4317. Rarity = Magic
  4318. ##### colorblok
  4319.  
  4320. Hide
  4321. Class "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  4322. ItemLevel >= 40
  4323. DropLevel <= 36
  4324. Rarity = Normal
  4325. ##### colorblok
  4326.  
  4327. Hide
  4328. Class "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  4329. ItemLevel >= 35
  4330. DropLevel <= 30
  4331. Rarity = Magic
  4332. ##### colorblok
  4333.  
  4334. Hide
  4335. Class "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  4336. ItemLevel >= 35
  4337. DropLevel <= 30
  4338. Rarity = Normal
  4339. ##### colorblok
  4340.  
  4341. Hide
  4342. Class "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  4343. ItemLevel >= 30
  4344. DropLevel <= 24
  4345. Rarity = Magic
  4346. ##### colorblok
  4347.  
  4348. Hide
  4349. Class "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  4350. ItemLevel >= 30
  4351. DropLevel <= 24
  4352. Rarity = Normal
  4353. ##### colorblok
  4354.  
  4355. Hide
  4356. Class "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  4357. ItemLevel >= 25
  4358. DropLevel <= 19
  4359. Rarity = Magic
  4360. ##### colorblok
  4361.  
  4362. Hide
  4363. Class "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  4364. ItemLevel >= 25
  4365. DropLevel <= 19
  4366. Rarity = Normal
  4367. ##### colorblok
  4368.  
  4369. Hide
  4370. Class "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  4371. ItemLevel >= 20
  4372. DropLevel <= 13
  4373. Rarity = Magic
  4374. ##### colorblok
  4375.  
  4376. Hide
  4377. Class "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  4378. ItemLevel >= 20
  4379. DropLevel <= 13
  4380. Rarity = Normal
  4381. ##### colorblok
  4382.  
  4383. Hide
  4384. Class "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  4385. ItemLevel >= 15
  4386. DropLevel <= 7
  4387. Rarity = Magic
  4388. ##### colorblok
  4389.  
  4390. Hide
  4391. Class "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  4392. ItemLevel >= 15
  4393. DropLevel <= 7
  4394. Rarity = Normal
  4395. ##### colorblok
  4396.  
  4397. Hide
  4398. Class "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  4399. ItemLevel >= 10
  4400. DropLevel <= 2
  4401. Rarity = Magic
  4402. ##### colorblok
  4403.  
  4404. Hide
  4405. Class "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  4406. ItemLevel >= 10
  4407. DropLevel <= 2
  4408. Rarity = Normal
  4409. ##### colorblok
  4410.  
  4411. #dim blue and white weapons at level 30+
  4412. Show
  4413. Class "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  4414. ItemLevel >= 30
  4415. Rarity = Magic
  4416. ##### colorblok
  4417. SetFontSize 28
  4418.     SetTextColor 136 136 255 240           #Scal Transp 200 Magic Item Text
  4419.     SetBackgroundColor 0 0 0 200           #Fading Back 200
  4420.     SetBorderColor 0 0 0 0                 #No Border
  4421.  
  4422. Show
  4423. Class "Claw" "Dagger" "One Hand" "Two Hand" "Bow" "Staves"
  4424. ItemLevel >= 30
  4425. Rarity = Normal
  4426. ##### colorblok
  4427. SetFontSize 28
  4428.     SetTextColor 200 200 200 230           #Scal Transp 200 White Item Text
  4429.     SetBackgroundColor 0 0 0 200           #Fading Back 200
  4430.     SetBorderColor 0 0 0 0                 #No Border
  4431.  
  4432.  
  4433.    
  4434. #(rare) leveling, lazy show all
  4435. Show
  4436. ItemLevel <= 67
  4437. Rarity = Rare
  4438. ##### colorblok
  4439.  
  4440.  
  4441. Hide
  4442. Class "Currency"
  4443. BaseType "Net"
  4444.  
  4445. Show
  4446.  
  4447. #END ?
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