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skroton

another phone post

May 29th, 2016
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  1. >>3251738
  2. The firing on the move thing is something I plan on adding to DSH for human enemies, is she having the upper half be a rotating actor or is it a completely different method? Thus far I have only thought of doing such, and haven't actually started tinkering with it.
  3.  
  4. If you're looking for aim interpolation that's ready to go and standalone, look at this
  5. http://forum.zdoom.org/viewtopic.php?p=878818#p878818
  6. by ZZYZX
  7. Or this one
  8. http://forum.zdoom.org/viewtopic.php?p=824792
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