Advertisement
Psychotoxin

Guns

Oct 11th, 2016
232
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 2.05 KB | None | 0 0
  1. Tier I
  2. --------------------------
  3.  
  4. Pistol
  5. 1d8, 10, 80%
  6. 75g
  7.  
  8. Machine pistol
  9. 3d4, 8, 65%
  10. 150g
  11.  
  12. SMG
  13. 3d5, 10, 75%
  14. 200g
  15.  
  16. Assault rifle
  17. 5d3+2, 12, 75%
  18. 225g
  19.  
  20. Shotgun (pellets)
  21. 12d2, spread 1-3-3-3-3-3 (6 square range), 1-3 squares - 75%, 4-6sq. 50%
  22.  
  23. Shotgun (slugs)
  24. 1d18+4, 8 range, 70%
  25. 350g
  26.  
  27. Tier II
  28. ----------------------------
  29.  
  30. Revolver
  31. 1d12, 12, 75%
  32. 200g
  33.  
  34. Double-barreled Shotgun (pellets)
  35. 2x 16d2, spread 1-3-3-3 (4sq.), 65%
  36.  
  37. Double-barelled shotgun (slugs)
  38. 2x 1d13+2, 6 range, 70%
  39. 400g
  40.  
  41. Marksman's Rifle (Sniper)
  42. 1d12+4, 6-14, 80%
  43. 475g
  44.  
  45. Tier III
  46. -------------------------------
  47.  
  48. Laspistol
  49. 1d14, 10, 80%
  50. 350g
  51.  
  52. Elephant Gun (sniper)
  53. 1d20, 10-18, 85%
  54. 550g
  55.  
  56. Beamer (SMG type)
  57. 1d12 per turn, 10, 90%
  58. Adds +1 to dmg each subsequent turn, if beam is uninterrupted
  59. 535g
  60.  
  61. Laser carbine
  62. 1d14+6, 12, 75%
  63. 650g
  64.  
  65. Minigun (heavy - can't move and shoot at the same turn)
  66. 10d4, 10, 65% x3
  67. (Delivers 3 seperate hits - divide the damage by 3 on each hit, 3 seperate accuracy checks)
  68. 900g
  69.  
  70. Tier IV
  71. ---------------
  72.  
  73. Magitech pistol
  74. 1d12 dmg, 9 range, 95%
  75. 800g
  76.  
  77. Shuriken pistol
  78. 3d6 dmg, 10 range, 80%, ignores armor
  79. 850g
  80.  
  81. Plasma Pulsar
  82. 3d8 dmg, 12 range, 75%, 50% chance to damage armor (-1 to armor value)
  83. 795g
  84.  
  85. Gauss rifle (Railgun type)
  86. 1d28 dmg, 13 range, 90%
  87. Punctures 3 layers of cover, 1 turn recharge
  88. 1595g
  89.  
  90. Flak cannon
  91. 13d3 dmg, 3x7 range, 65%
  92. 1000g
  93.  
  94. Synaptic disintegrator (Sniper)
  95. 50% chance to deal 20d4+10 dmg (10d4+5 to bosses), 5-16, 90%
  96. 1350g
  97.  
  98. Tier V
  99. ------------------
  100.  
  101. Synaptic Neutraliser (Pistol type)
  102. 55% chance to paralyze for 6 turns, 6 range, 80%, 1 turn recharge
  103. 1200g
  104.  
  105. Magitech rifle
  106. 1d18, 12 range, 95%
  107. 1050g
  108.  
  109. Hyperthread Beamer (SMG type)
  110. 1d16 per turn, 12, 90%
  111. Adds +3 every turn
  112. 1330g
  113.  
  114. Lascannon (heavy, sniper)
  115. 1d45+5, 10-15, 85%, burns away physical armor, punctures 1 layers of cover, 2 turn recharge.
  116. 1950g
  117.  
  118. Laser Gatling (heavy)
  119. 10d6+10, 10, 70%x3 (delivers 3 seperate hits)
  120. 1475g
  121.  
  122. Tier VI
  123. -------------
  124.  
  125. Railgun
  126. 1d35, 16, 90%
  127. Punctures 3 layers of cover
  128. 2000g
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement