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- // TextDraw(s) developed using Gammix's TextDraw editor
- #include <a_samp>
- // variable decleration on top of script
- /*
- ** textdarw group: "Fondo"
- */
- new PlayerText:FondoPTD[MAX_PLAYERS][3];
- // creating player textdraw(s) under "OnPlayerConnect" preferably
- public OnPlayerConnect(playerid) {
- /*
- ** player textdarw group: "Fondo"
- */
- FondoPTD[playerid][0] = CreatePlayerTextDraw(playerid, 547.0000, 58.0000, "-");
- PlayerTextDrawFont(playerid, FondoPTD[playerid][0], 1);
- PlayerTextDrawLetterSize(playerid, FondoPTD[playerid][0], 0.0000, 1.7999);
- PlayerTextDrawColor(playerid, FondoPTD[playerid][0], 1604231423);
- PlayerTextDrawSetShadow(playerid, FondoPTD[playerid][0], 0);
- PlayerTextDrawSetOutline(playerid, FondoPTD[playerid][0], 0);
- PlayerTextDrawBackgroundColor(playerid, FondoPTD[playerid][0], -85207041);
- PlayerTextDrawSetProportional(playerid, FondoPTD[playerid][0], 1);
- PlayerTextDrawUseBox(playerid, FondoPTD[playerid][0], 1);
- PlayerTextDrawBoxColor(playerid, FondoPTD[playerid][0], 255);
- PlayerTextDrawTextSize(playerid, FondoPTD[playerid][0], 606.0000, 0.0000);
- FondoPTD[playerid][1] = CreatePlayerTextDraw(playerid, 548.0000, 59.0000, "-");
- PlayerTextDrawFont(playerid, FondoPTD[playerid][1], 1);
- PlayerTextDrawLetterSize(playerid, FondoPTD[playerid][1], 0.0000, 1.5499);
- PlayerTextDrawColor(playerid, FondoPTD[playerid][1], -256);
- PlayerTextDrawSetShadow(playerid, FondoPTD[playerid][1], 0);
- PlayerTextDrawSetOutline(playerid, FondoPTD[playerid][1], 0);
- PlayerTextDrawBackgroundColor(playerid, FondoPTD[playerid][1], 16777215);
- PlayerTextDrawSetProportional(playerid, FondoPTD[playerid][1], 1);
- PlayerTextDrawUseBox(playerid, FondoPTD[playerid][1], 1);
- PlayerTextDrawBoxColor(playerid, FondoPTD[playerid][1], 1768516095);
- PlayerTextDrawTextSize(playerid, FondoPTD[playerid][1], 605.0000, 0.0000);
- FondoPTD[playerid][2] = CreatePlayerTextDraw(playerid, 548.0000, 59.0000, "Progress");
- PlayerTextDrawFont(playerid, FondoPTD[playerid][2], 1);
- PlayerTextDrawLetterSize(playerid, FondoPTD[playerid][2], 0.0000, 1.5499);
- PlayerTextDrawColor(playerid, FondoPTD[playerid][2], 1687547391);
- PlayerTextDrawSetShadow(playerid, FondoPTD[playerid][2], 0);
- PlayerTextDrawSetOutline(playerid, FondoPTD[playerid][2], 0);
- PlayerTextDrawBackgroundColor(playerid, FondoPTD[playerid][2], 16777215);
- PlayerTextDrawSetProportional(playerid, FondoPTD[playerid][2], 1);
- PlayerTextDrawUseBox(playerid, FondoPTD[playerid][2], 1);
- PlayerTextDrawBoxColor(playerid, FondoPTD[playerid][2], 1687547391);
- PlayerTextDrawTextSize(playerid, FondoPTD[playerid][2], 605.0000, 0.0000);
- return 1;
- }
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