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- local t = Def.ActorFrame {
- --removed rest of the code above here because its only related to the background
- --moving animeation and not related to the sound pause and and loop system
- --Background Music from start to loop
- LoadActor("opening start.ogg")..{
- InitCommand=cmd(queuecommand,"First";sleep,13.598;queuecommand,"Second");
- FirstCommand=cmd(play);
- SecondCommand=cmd(Pause);
- };
- LoadActor("opening (loop).ogg")..{
- InitCommand=cmd(queuecommand,"First";sleep,13.598;queuecommand,"Second");
- FirstCommand=cmd(Pause);
- SecondCommand=cmd(play);
- };
- };
- return t;
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