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Optimusov Register TD

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May 21st, 2018
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  1. //Player TextDraws:
  2.  
  3.  
  4. new PlayerText:TDEditor_PTD[MAX_PLAYERS][52];
  5.  
  6. TDEditor_PTD[playerid][0] = CreatePlayerTextDraw(playerid, 185.444519, 125.631111, "LD_SPAC:white");
  7. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][0], 0.000000, 0.000000);
  8. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][0], 249.000000, 222.000000);
  9. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][0], 1);
  10. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][0], 255);
  11. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
  12. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][0], 0);
  13. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][0], 255);
  14. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][0], 4);
  15. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][0], 0);
  16. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
  17.  
  18. TDEditor_PTD[playerid][1] = CreatePlayerTextDraw(playerid, 185.888977, 127.622299, "LD_SPAC:white");
  19. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][1], 0.000000, 0.000000);
  20. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][1], 248.000000, -1.000000);
  21. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][1], 1);
  22. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][1], 16711935);
  23. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
  24. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][1], 0);
  25. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][1], 255);
  26. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][1], 4);
  27. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][1], 0);
  28. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
  29.  
  30. TDEditor_PTD[playerid][2] = CreatePlayerTextDraw(playerid, 185.888977, 184.369049, "LD_SPAC:white");
  31. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][2], 0.000000, 0.000000);
  32. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][2], 248.000000, 1.000000);
  33. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][2], 1);
  34. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][2], -5963521);
  35. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
  36. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][2], 0);
  37. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][2], 255);
  38. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][2], 4);
  39. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][2], 0);
  40. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
  41.  
  42. TDEditor_PTD[playerid][3] = CreatePlayerTextDraw(playerid, 201.000061, 164.457885, "LD_SPAC:white");
  43. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][3], 0.000000, 0.000000);
  44. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][3], 66.000000, -1.000000);
  45. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][3], 1);
  46. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][3], 16711935);
  47. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
  48. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][3], 0);
  49. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][3], 255);
  50. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][3], 4);
  51. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][3], 0);
  52. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
  53.  
  54. TDEditor_PTD[playerid][4] = CreatePlayerTextDraw(playerid, 255.333312, 155.653381, "Lost Expediton");
  55. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][4], 0.129776, 0.728887);
  56. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][4], 3);
  57. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][4], -1);
  58. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
  59. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][4], 0);
  60. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][4], 255);
  61. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][4], 2);
  62. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][4], 1);
  63. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
  64.  
  65. TDEditor_PTD[playerid][5] = CreatePlayerTextDraw(playerid, 264.555541, 156.991104, "ld_beat:Chit");
  66. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][5], 0.000000, 0.000000);
  67. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][5], 15.000000, 15.000000);
  68. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][5], 1);
  69. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][5], -1);
  70. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
  71. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][5], 0);
  72. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][5], 255);
  73. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][5], 4);
  74. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][5], 0);
  75. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
  76.  
  77. TDEditor_PTD[playerid][6] = CreatePlayerTextDraw(playerid, 273.888916, 156.991104, "ld_beat:Chit");
  78. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][6], 0.000000, 0.000000);
  79. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][6], 15.000000, 15.000000);
  80. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][6], 1);
  81. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][6], -1);
  82. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
  83. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][6], 0);
  84. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][6], 255);
  85. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][6], 4);
  86. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][6], 0);
  87. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
  88.  
  89. TDEditor_PTD[playerid][7] = CreatePlayerTextDraw(playerid, 283.666748, 156.991104, "ld_beat:Chit");
  90. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][7], 0.000000, 0.000000);
  91. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][7], 15.000000, 15.000000);
  92. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][7], 1);
  93. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][7], -1);
  94. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
  95. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][7], 0);
  96. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][7], 255);
  97. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][7], 4);
  98. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][7], 0);
  99. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
  100.  
  101. TDEditor_PTD[playerid][8] = CreatePlayerTextDraw(playerid, 219.333358, 165.608932, "RolePlay");
  102. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][8], 0.129776, 0.728887);
  103. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][8], 1);
  104. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][8], -1);
  105. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
  106. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][8], 0);
  107. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][8], 255);
  108. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][8], 2);
  109. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][8], 1);
  110. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
  111.  
  112. TDEditor_PTD[playerid][9] = CreatePlayerTextDraw(playerid, 359.666595, 146.935562, "LD_SPAC:white");
  113. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][9], 0.000000, 0.000000);
  114. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][9], 74.000000, 16.000000);
  115. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][9], 1);
  116. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][9], 16711935);
  117. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);
  118. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][9], 0);
  119. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][9], 255);
  120. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][9], 4);
  121. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][9], 0);
  122. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);
  123.  
  124. TDEditor_PTD[playerid][10] = CreatePlayerTextDraw(playerid, 353.444213, 155.397857, "LD_SPAC:white");
  125. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][10], 0.000000, 0.000000);
  126. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][10], 80.000000, 16.000000);
  127. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][10], 1);
  128. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][10], 16711935);
  129. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);
  130. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][10], 0);
  131. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][10], 255);
  132. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][10], 4);
  133. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][10], 0);
  134. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);
  135.  
  136. TDEditor_PTD[playerid][11] = CreatePlayerTextDraw(playerid, 347.666503, 142.953399, "ld_beat:Chit");
  137. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][11], 0.000000, 0.000000);
  138. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][11], 25.000000, 24.000000);
  139. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][11], 1);
  140. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][11], 16711935);
  141. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 0);
  142. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][11], 0);
  143. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][11], 255);
  144. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][11], 4);
  145. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][11], 0);
  146. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 0);
  147.  
  148. TDEditor_PTD[playerid][12] = CreatePlayerTextDraw(playerid, 339.221984, 151.415618, "ld_beat:Chit");
  149. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][12], 0.000000, 0.000000);
  150. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][12], 25.000000, 24.000000);
  151. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][12], 1);
  152. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][12], 16711935);
  153. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][12], 0);
  154. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][12], 0);
  155. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][12], 255);
  156. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][12], 4);
  157. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][12], 0);
  158. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][12], 0);
  159.  
  160. TDEditor_PTD[playerid][13] = CreatePlayerTextDraw(playerid, 410.333587, 146.039993, "");
  161. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][13], 0.000000, 0.000000);
  162. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][13], 33.000000, 26.000000);
  163. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][13], 1);
  164. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][13], 255);
  165. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][13], 0);
  166. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][13], 0);
  167. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][13], 1090519040);
  168. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][13], 5);
  169. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][13], 0);
  170. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][13], 0);
  171. PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][13], 660);
  172. PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][13], 0.000000, 0.000000, 0.000000, 1.000000);
  173.  
  174. TDEditor_PTD[playerid][14] = CreatePlayerTextDraw(playerid, 343.222381, 145.542221, "");
  175. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][14], 0.000000, 0.000000);
  176. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][14], 33.000000, 26.000000);
  177. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][14], 1);
  178. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][14], 255);
  179. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][14], 0);
  180. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][14], 0);
  181. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][14], 1090519040);
  182. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][14], 5);
  183. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][14], 0);
  184. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][14], 0);
  185. PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][14], 660);
  186. PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][14], 0.000000, 0.000000, 0.000000, 1.000000);
  187.  
  188. TDEditor_PTD[playerid][15] = CreatePlayerTextDraw(playerid, 350.333526, 145.044448, "");
  189. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][15], 0.000000, 0.000000);
  190. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][15], 33.000000, 26.000000);
  191. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][15], 1);
  192. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][15], 255);
  193. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][15], 0);
  194. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][15], 0);
  195. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][15], 1090519040);
  196. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][15], 5);
  197. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][15], 0);
  198. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][15], 0);
  199. PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][15], 660);
  200. PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][15], 0.000000, 0.000000, 0.000000, 1.000000);
  201.  
  202. TDEditor_PTD[playerid][16] = CreatePlayerTextDraw(playerid, 375.333435, 149.680068, "L");
  203. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][16], 0.282222, 1.475553);
  204. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][16], 1);
  205. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][16], 255);
  206. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][16], 0);
  207. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][16], 0);
  208. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][16], 255);
  209. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][16], 2);
  210. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][16], 1);
  211. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][16], 0);
  212.  
  213. TDEditor_PTD[playerid][17] = CreatePlayerTextDraw(playerid, 377.555755, 152.168930, "EXPEDITION");
  214. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][17], 0.157775, 0.828444);
  215. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][17], 1);
  216. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][17], 255);
  217. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][17], 0);
  218. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][17], 0);
  219. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][17], 255);
  220. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][17], 2);
  221. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][17], 1);
  222. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][17], 0);
  223.  
  224. TDEditor_PTD[playerid][18] = CreatePlayerTextDraw(playerid, 416.666870, 160.133331, "- since 2016 -");
  225. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][18], 0.116443, 0.554665);
  226. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][18], 3);
  227. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][18], 255);
  228. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][18], 0);
  229. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][18], 0);
  230. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][18], 255);
  231. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][18], 2);
  232. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][18], 1);
  233. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][18], 0);
  234.  
  235. TDEditor_PTD[playerid][19] = CreatePlayerTextDraw(playerid, 186.333343, 224.191162, "LD_SPAC:white");
  236. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][19], 0.000000, 0.000000);
  237. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][19], 82.000000, 14.000000);
  238. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][19], 1);
  239. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][19], 16711935);
  240. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][19], 0);
  241. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][19], 0);
  242. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][19], 255);
  243. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][19], 4);
  244. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][19], 0);
  245. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][19], 0);
  246.  
  247. TDEditor_PTD[playerid][20] = CreatePlayerTextDraw(playerid, 186.333343, 240.617797, "LD_SPAC:white");
  248. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][20], 0.000000, 0.000000);
  249. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][20], 82.000000, 14.000000);
  250. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][20], 1);
  251. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][20], 16711935);
  252. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][20], 0);
  253. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][20], 0);
  254. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][20], 255);
  255. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][20], 4);
  256. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][20], 0);
  257. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][20], 0);
  258.  
  259. TDEditor_PTD[playerid][21] = CreatePlayerTextDraw(playerid, 186.333343, 256.944458, "LD_SPAC:white");
  260. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][21], 0.000000, 0.000000);
  261. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][21], 82.000000, 14.000000);
  262. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][21], 1);
  263. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][21], 16711935);
  264. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][21], 0);
  265. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][21], 0);
  266. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][21], 255);
  267. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][21], 4);
  268. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][21], 0);
  269. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][21], 0);
  270.  
  271. TDEditor_PTD[playerid][22] = CreatePlayerTextDraw(playerid, 186.333343, 273.371124, "LD_SPAC:white");
  272. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][22], 0.000000, 0.000000);
  273. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][22], 82.000000, 14.000000);
  274. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][22], 1);
  275. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][22], 16711935);
  276. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][22], 0);
  277. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][22], 0);
  278. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][22], 255);
  279. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][22], 4);
  280. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][22], 0);
  281. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][22], 0);
  282.  
  283. TDEditor_PTD[playerid][23] = CreatePlayerTextDraw(playerid, 186.333343, 289.897583, "LD_SPAC:white");
  284. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][23], 0.000000, 0.000000);
  285. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][23], 82.000000, 14.000000);
  286. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][23], 1);
  287. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][23], 16711935);
  288. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][23], 0);
  289. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][23], 0);
  290. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][23], 255);
  291. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][23], 4);
  292. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][23], 0);
  293. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][23], 0);
  294.  
  295. TDEditor_PTD[playerid][24] = CreatePlayerTextDraw(playerid, 211.333312, 226.835494, "lozinka");
  296. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][24], 0.162665, 0.748799);
  297. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][24], 1);
  298. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][24], 255);
  299. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][24], 0);
  300. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][24], 0);
  301. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][24], 255);
  302. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][24], 2);
  303. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][24], 1);
  304. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][24], 0);
  305. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][24], true);
  306.  
  307. TDEditor_PTD[playerid][25] = CreatePlayerTextDraw(playerid, 212.222198, 242.266525, "e-mail");
  308. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][25], 0.201333, 0.853332);
  309. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][25], 1);
  310. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][25], 255);
  311. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][25], 0);
  312. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][25], 0);
  313. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][25], 255);
  314. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][25], 2);
  315. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][25], 1);
  316. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][25], 0);
  317. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][25], true);
  318.  
  319. TDEditor_PTD[playerid][26] = CreatePlayerTextDraw(playerid, 212.222198, 258.693115, "godine");
  320. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][26], 0.182221, 0.868265);
  321. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][26], 1);
  322. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][26], 255);
  323. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][26], 0);
  324. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][26], 0);
  325. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][26], 255);
  326. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][26], 2);
  327. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][26], 1);
  328. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][26], 0);
  329. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][26], true);
  330.  
  331. TDEditor_PTD[playerid][27] = CreatePlayerTextDraw(playerid, 213.111083, 275.119720, "drzava");
  332. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][27], 0.147554, 0.868265);
  333. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][27], 1);
  334. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][27], 255);
  335. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][27], 0);
  336. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][27], 0);
  337. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][27], 255);
  338. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][27], 2);
  339. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][27], 1);
  340. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][27], 0);
  341. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][27], true);
  342.  
  343. TDEditor_PTD[playerid][28] = CreatePlayerTextDraw(playerid, 239.777679, 292.044006, "> register");
  344. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][28], 0.147554, 0.868265);
  345. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][28], 3);
  346. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][28], 255);
  347. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][28], 0);
  348. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][28], 0);
  349. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][28], 255);
  350. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][28], 2);
  351. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][28], 1);
  352. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][28], 0);
  353. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][28], true);
  354.  
  355. TDEditor_PTD[playerid][29] = CreatePlayerTextDraw(playerid, 377.111633, 191.991104, "Popunite register bio sa vasim podacima");
  356. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][29], 0.150222, 0.878220);
  357. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][29], 3);
  358. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][29], -1);
  359. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][29], 0);
  360. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][29], 0);
  361. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][29], 255);
  362. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][29], 2);
  363. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][29], 1);
  364. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][29], 0);
  365.  
  366. TDEditor_PTD[playerid][30] = CreatePlayerTextDraw(playerid, 260.111145, 220.208862, "LD_SPAC:white");
  367. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][30], 0.000000, 0.000000);
  368. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][30], 1.000000, 87.000000);
  369. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][30], 1);
  370. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][30], -1);
  371. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][30], 0);
  372. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][30], 0);
  373. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][30], 255);
  374. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][30], 4);
  375. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][30], 0);
  376. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][30], 0);
  377.  
  378. TDEditor_PTD[playerid][31] = CreatePlayerTextDraw(playerid, 263.666717, 220.208862, "LD_SPAC:white");
  379. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][31], 0.000000, 0.000000);
  380. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][31], 1.000000, 87.000000);
  381. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][31], 1);
  382. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][31], -1);
  383. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][31], 0);
  384. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][31], 0);
  385. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][31], 255);
  386. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][31], 4);
  387. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][31], 0);
  388. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][31], 0);
  389.  
  390. TDEditor_PTD[playerid][32] = CreatePlayerTextDraw(playerid, 268.111175, 228.670974, "ld_beat:chit");
  391. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][32], 0.000000, 0.000000);
  392. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][32], 6.000000, 7.000000);
  393. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][32], 1);
  394. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][32], -1);
  395. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][32], 0);
  396. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][32], 0);
  397. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][32], 255);
  398. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][32], 4);
  399. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][32], 0);
  400. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][32], 0);
  401.  
  402. TDEditor_PTD[playerid][33] = CreatePlayerTextDraw(playerid, 268.111145, 245.097534, "ld_beat:chit");
  403. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][33], 0.000000, 0.000000);
  404. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][33], 6.000000, 7.000000);
  405. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][33], 1);
  406. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][33], -1);
  407. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][33], 0);
  408. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][33], 0);
  409. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][33], 255);
  410. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][33], 4);
  411. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][33], 0);
  412. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][33], 0);
  413.  
  414. TDEditor_PTD[playerid][34] = CreatePlayerTextDraw(playerid, 268.555572, 260.528594, "ld_beat:chit");
  415. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][34], 0.000000, 0.000000);
  416. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][34], 6.000000, 7.000000);
  417. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][34], 1);
  418. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][34], -1);
  419. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][34], 0);
  420. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][34], 0);
  421. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][34], 255);
  422. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][34], 4);
  423. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][34], 0);
  424. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][34], 0);
  425.  
  426. TDEditor_PTD[playerid][35] = CreatePlayerTextDraw(playerid, 268.555603, 292.286254, "ld_beat:chit");
  427. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][35], 0.000000, 0.000000);
  428. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][35], 6.000000, 7.000000);
  429. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][35], 1);
  430. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][35], -1);
  431. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][35], 0);
  432. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][35], 0);
  433. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][35], 255);
  434. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][35], 4);
  435. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][35], 0);
  436. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][35], 0);
  437.  
  438. TDEditor_PTD[playerid][36] = CreatePlayerTextDraw(playerid, 268.555511, 276.059692, "ld_beat:chit");
  439. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][36], 0.000000, 0.000000);
  440. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][36], 6.000000, 7.000000);
  441. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][36], 1);
  442. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][36], -1);
  443. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][36], 0);
  444. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][36], 0);
  445. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][36], 255);
  446. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][36], 4);
  447. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][36], 0);
  448. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][36], 0);
  449.  
  450. TDEditor_PTD[playerid][37] = CreatePlayerTextDraw(playerid, 307.222259, 223.195480, "LD_SPAC:white");
  451. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][37], 0.000000, 0.000000);
  452. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][37], 45.000000, 44.000000);
  453. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][37], 1);
  454. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][37], 16711935);
  455. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][37], 0);
  456. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][37], 0);
  457. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][37], 255);
  458. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][37], 4);
  459. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][37], 0);
  460. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][37], 0);
  461.  
  462. TDEditor_PTD[playerid][38] = CreatePlayerTextDraw(playerid, 359.222930, 223.195465, "LD_SPAC:white");
  463. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][38], 0.000000, 0.000000);
  464. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][38], 45.000000, 44.000000);
  465. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][38], 1);
  466. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][38], 16711935);
  467. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][38], 0);
  468. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][38], 0);
  469. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][38], 255);
  470. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][38], 4);
  471. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][38], 0);
  472. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][38], 0);
  473.  
  474. TDEditor_PTD[playerid][39] = CreatePlayerTextDraw(playerid, 307.222320, 256.546752, "LD_SPAC:white");
  475. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][39], 0.000000, 0.000000);
  476. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][39], 45.000000, 11.000000);
  477. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][39], 1);
  478. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][39], -1);
  479. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][39], 0);
  480. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][39], 0);
  481. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][39], 255);
  482. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][39], 4);
  483. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][39], 0);
  484. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][39], 0);
  485.  
  486. TDEditor_PTD[playerid][40] = CreatePlayerTextDraw(playerid, 359.222412, 256.546844, "LD_SPAC:white");
  487. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][40], 0.000000, 0.000000);
  488. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][40], 45.000000, 11.000000);
  489. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][40], 1);
  490. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][40], -1);
  491. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][40], 0);
  492. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][40], 0);
  493. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][40], 255);
  494. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][40], 4);
  495. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][40], 0);
  496. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][40], 0);
  497.  
  498. TDEditor_PTD[playerid][41] = CreatePlayerTextDraw(playerid, 317.555633, 257.697784, "musko");
  499. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][41], 0.172000, 0.763733);
  500. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][41], 1);
  501. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][41], 255);
  502. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][41], 0);
  503. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][41], 0);
  504. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][41], 255);
  505. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][41], 2);
  506. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][41], 1);
  507. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][41], 0);
  508.  
  509. TDEditor_PTD[playerid][42] = CreatePlayerTextDraw(playerid, 369.111328, 257.697784, "Zensko");
  510. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][42], 0.164000, 0.773688);
  511. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][42], 1);
  512. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][42], 255);
  513. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][42], 0);
  514. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][42], 0);
  515. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][42], 255);
  516. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][42], 2);
  517. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][42], 1);
  518. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][42], 0);
  519.  
  520. TDEditor_PTD[playerid][43] = CreatePlayerTextDraw(playerid, 309.444671, 223.693298, "");
  521. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][43], 0.000000, 0.000000);
  522. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][43], 39.000000, 32.000000);
  523. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][43], 1);
  524. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][43], 255);
  525. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][43], 0);
  526. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][43], 0);
  527. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][43], 268435456);
  528. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][43], 5);
  529. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][43], 0);
  530. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][43], 0);
  531. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][43], true);
  532. PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][43], 171);
  533. PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][43], 0.000000, 0.000000, 0.000000, 1.000000);
  534.  
  535. TDEditor_PTD[playerid][44] = CreatePlayerTextDraw(playerid, 361.889556, 223.195480, "");
  536. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][44], 0.000000, 0.000000);
  537. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][44], 39.000000, 32.000000);
  538. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][44], 1);
  539. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][44], 255);
  540. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][44], 0);
  541. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][44], 0);
  542. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][44], 268435456);
  543. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][44], 5);
  544. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][44], 0);
  545. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][44], 0);
  546. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][44], true);
  547. PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][44], 12);
  548. PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][44], 0.000000, 0.000000, 0.000000, 1.000000);
  549.  
  550. TDEditor_PTD[playerid][45] = CreatePlayerTextDraw(playerid, 394.000000, 285.075531, "Lost Expedition RPG");
  551. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][45], 0.166666, 0.808533);
  552. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][45], 3);
  553. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][45], -1);
  554. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][45], 0);
  555. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][45], 0);
  556. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][45], 255);
  557. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][45], 2);
  558. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][45], 1);
  559. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][45], 0);
  560.  
  561. TDEditor_PTD[playerid][46] = CreatePlayerTextDraw(playerid, 404.666717, 292.044372, "online gaming community");
  562. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][46], 0.166666, 0.808533);
  563. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][46], 3);
  564. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][46], 16711935);
  565. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][46], 0);
  566. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][46], 0);
  567. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][46], 255);
  568. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][46], 2);
  569. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][46], 1);
  570. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][46], 0);
  571.  
  572. TDEditor_PTD[playerid][47] = CreatePlayerTextDraw(playerid, 407.333374, 306.480010, "owner & developer - Optimus");
  573. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][47], 0.150665, 0.808533);
  574. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][47], 3);
  575. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][47], -1);
  576. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][47], 0);
  577. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][47], 0);
  578. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][47], 255);
  579. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][47], 2);
  580. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][47], 1);
  581. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][47], 0);
  582.  
  583. TDEditor_PTD[playerid][48] = CreatePlayerTextDraw(playerid, 406.888885, 314.942199, "Co-Owner & Ts3 moderator - Ado");
  584. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][48], 0.131555, 0.828444);
  585. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][48], 3);
  586. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][48], -1);
  587. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][48], 0);
  588. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][48], 0);
  589. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][48], 255);
  590. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][48], 2);
  591. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][48], 1);
  592. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][48], 0);
  593.  
  594. TDEditor_PTD[playerid][49] = CreatePlayerTextDraw(playerid, 377.555236, 323.404357, "Mappper - //////");
  595. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][49], 0.131555, 0.828444);
  596. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][49], 3);
  597. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][49], -1);
  598. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][49], 0);
  599. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][49], 0);
  600. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][49], 255);
  601. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][49], 2);
  602. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][49], 1);
  603. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][49], 0);
  604.  
  605. TDEditor_PTD[playerid][50] = CreatePlayerTextDraw(playerid, 185.888916, 345.648712, "LD_SPAC:white");
  606. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][50], 0.000000, 0.000000);
  607. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][50], 248.000000, 1.000000);
  608. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][50], 1);
  609. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][50], 16711935);
  610. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][50], 0);
  611. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][50], 0);
  612. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][50], 255);
  613. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][50], 4);
  614. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][50], 0);
  615. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][50], 0);
  616.  
  617. TDEditor_PTD[playerid][51] = CreatePlayerTextDraw(playerid, 250.888793, 337.839904, "(c) LE-RPG Copyright");
  618. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][51], 0.137333, 0.659198);
  619. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][51], 3);
  620. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][51], -1);
  621. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][51], 0);
  622. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][51], 0);
  623. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][51], 255);
  624. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][51], 2);
  625. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][51], 1);
  626. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][51], 0);
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