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  1. UnauthorizedAccessException: Access to the path "Builds/StandaloneWindows64" is denied.
  2. System.IO.Directory.CreateDirectoriesInternal (System.String path) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.IO/Directory.cs:131)
  3. System.IO.Directory.CreateDirectory (System.String path) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.IO/Directory.cs:96)
  4. FilesUtil.CreateDirectory (System.String path) (at Assets/Plugins/libs/Nekki/NekkiResourses/FilesUtil.cs:611)
  5. FilesUtil.RecreateDirectory (System.String path) (at Assets/Plugins/libs/Nekki/NekkiResourses/FilesUtil.cs:554)
  6. Nekki.SF2.BuildSystem.BuildPreset.RunBuild (BuildTarget p_buildTarget) (at Assets/src/Core/Editor/BuildSystem/BuildPreset.cs:150)
  7. Nekki.SF2.BuildSystem.BuildPreset.RunAutomaticBuild (BuildTarget p_buildTarget) (at Assets/src/Core/Editor/BuildSystem/BuildPreset.cs:133)
  8. BuildPresetEditor.DrawBuildGUI () (at Assets/src/Core/Editor/BuildSystem/BuildPresetEditor.cs:143)
  9. BuildPresetEditor.OnInspectorGUI () (at Assets/src/Core/Editor/BuildSystem/BuildPresetEditor.cs:38)
  10. UnityEditor.InspectorWindow.DrawEditor (UnityEditor.Editor[] editors, Int32 editorIndex, Boolean rebuildOptimizedGUIBlock, System.Boolean& showImportedObjectBarNext, UnityEngine.Rect& importedObjectBarRect) (at C:/buildslave/unity/build/Editor/Mono/Inspector/InspectorWindow.cs:1374)
  11. UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
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