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Aridana.cfg

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Jun 24th, 2018
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  1. @Kopernicus:FOR[TheLanteaPrinciple]
  2. {
  3. useOnDemand = false
  4. Body
  5. {
  6. name = Kerbin
  7. finalizeOrbit = false
  8. Debug
  9. {
  10. exportMesh = true
  11. update = true
  12. }
  13. Template
  14. {
  15. name = Kerbin
  16. removeOcean = true
  17. removePQSMods = PQSCity[IslandAirfield], MapDecalTangent[IslandAirfield], PQSCity[UFO], PQSCity[Pyramids], FlattenArea[Pyramids], PQSLandControl, VertexSimplexHeightAbsolute, VertexHeightNoiseVertHeightCurve2 //whoever copies this is ew - Gameslinx //whoever copies this is an idiot, VertexRidgedAltitudeCurve, VertexHeightMap
  18. }
  19. Properties
  20. {
  21. description = Aridana is the Kerbal Homeworld in the Remnant Galaxy. Covered in a Liquid Ocean of Water, & a lush Island chain. There's an odd part called the Shallows, Possibly an impact crater from some massive object
  22. radius = 600000
  23. geeASL = 0.8
  24. tidallyLocked = false
  25. initialRotation = 103
  26. rotates = true
  27. rotationPeriod = 15000
  28. displayName = Aridana
  29. albedo = 0.4
  30. emissivity = 0.5
  31. isHomeWorld = true
  32. timewarpAltitudeLimits = 0 70000 70500 72000 75000 80000 90000 100000
  33. ScienceValues
  34. {
  35. landedDataValue = 0.3
  36. splashedDataValue = 0.4
  37. flyingLowDataValue = 0.7
  38. flyingHighDataValue = 0.9
  39. inSpaceLowDataValue = 1
  40. inSpaceHighDataValue = 1.5
  41. recoveryValue = 1
  42. flyingAltitudeThreshold = 18000
  43. spaceAltitudeThreshold = 300000
  44. }
  45. biomeMap = TheLanteaPrinciple/Textures/Biomes/aridana_biome.png
  46. Biomes
  47. {
  48. Biome
  49. {
  50. name = Lonely Ocean
  51. value = 1
  52. color = #0040ff
  53. }
  54. Biome
  55. {
  56. name = Sunder Ocean
  57. value = 1
  58. color = #ff0000
  59. }
  60. Biome
  61. {
  62. name = Kortic Icecap
  63. value = 1
  64. color = #dd00ff
  65. }
  66. Biome
  67. {
  68. name = Levic Icecap
  69. value = 1
  70. color = #ffffff
  71. }
  72. Biome
  73. {
  74. name = The Shallows
  75. value = 2
  76. color = #9b3dca
  77. }
  78. Biome
  79. {
  80. name = Caldera
  81. value = 2
  82. color = #e753a9
  83. }
  84. Biome
  85. {
  86. name = The Highlands
  87. value = 1
  88. color = #579248
  89. }
  90. Biome
  91. {
  92. name = Besriix Island
  93. value = 1
  94. color = #e3b2f1
  95. }
  96. Biome
  97. {
  98. name = The Sands of New Solitude
  99. value = 2
  100. color = #45b0b8
  101. }
  102. Biome
  103. {
  104. name = Eis Desert
  105. value = 1
  106. color = #dde048
  107. }
  108. }
  109. }
  110. Orbit
  111. {
  112. referenceBody = Koresana
  113. inclination = 0
  114. eccentricity = 0
  115. semiMajorAxis = 15202872572
  116. longitudeOfAscendingNode = 0
  117. argumentOfPeriapsis = 0
  118. meanAnomalyAtEpoch = 3.141592
  119. epoch = 0
  120. color = 0.2,0.5,0.8,1
  121. }
  122. Atmosphere
  123. {
  124. enabled = true
  125. oxygen = true
  126. staticDensityASL = 1.22497705725583
  127. adiabaticIndex = 1.39999997615814
  128. maxAltitude = 70000
  129. altitude = 70000
  130. atmosphereDepth = 70000
  131. gasMassLapseRate = 8.33518264702189
  132. atmosphereMolarMass = 0.0289644002914429
  133. pressureCurveIsNormalized = false
  134. staticPressureASL = 101.324996948242
  135. temperatureCurveIsNormalized = false
  136. temperatureLapseRate = 0.0041
  137. temperatureSeaLevel = 287
  138. ambientColor = 0.243137255,0.250980407,0.254901975,1
  139. lightColor = 0.474999994,0.569999993,0.649999976,0.25
  140. addAFG = false
  141. pressureCurve
  142. {
  143. key = 0 101.325 0 -0.01501631
  144. key = 1241.025 84.02916 -0.01289846 -0.01289826
  145. key = 2439.593 69.68138 -0.01107876 -0.01107859
  146. key = 3597.11 57.78001 -0.009515483 -0.009515338
  147. key = 4714.942 47.90862 -0.00817254 -0.008172415
  148. key = 5794.409 39.72148 -0.00701892 -0.007018813
  149. key = 6836.791 32.93169 -0.006027969 -0.006027877
  150. key = 7843.328 27.30109 -0.005176778 -0.0051767
  151. key = 8815.22 22.63206 -0.004445662 -0.004445578
  152. key = 10786.42 15.3684 -0.003016528 -0.00301646
  153. key = 12101.4 11.87313 -0.002329273 -0.00232922
  154. key = 13417.05 9.172798 -0.001798594 -0.001798554
  155. key = 16678.47 4.842261 -0.0009448537 -0.0009448319
  156. key = 21143.1 2.050097 -0.0003894095 -0.0003894005
  157. key = 26977.92 0.6905929 -0.0001252565 -0.0001252534
  158. key = 33593.82 0.2201734 -3.626878E-05 -3.626788E-05
  159. key = 42081.87 0.05768469 -9.063159E-06 -9.062975E-06
  160. key = 49312.13 0.01753794 -3.029397E-06 -3.029335E-06
  161. key = 56669.95 0.004591824 -8.827175E-07 -8.826996E-07
  162. key = 62300.84 0.001497072 -3.077091E-07 -3.077031E-07
  163. key = 70000 0 0 0
  164. }
  165. temperatureCurve
  166. {
  167. key = 0 288.15 0 -0.008125
  168. key = 8815.22 216.65 -0.008096968 0
  169. key = 16050.39 216.65 0 0.001242164
  170. key = 25729.23 228.65 0.001237475 0.003464929
  171. key = 37879.44 270.65 0.00344855 0
  172. key = 41129.24 270.65 0 -0.003444189
  173. key = 57440.13 214.65 -0.003422425 -0.002444589
  174. key = 68797.88 186.946 -0.002433851 0
  175. key = 70000 186.946 0 0
  176. }
  177. temperatureSunMultCurve
  178. {
  179. key = 0 1 0 0
  180. key = 8815.22 0.3 -5.91316E-05 -5.91316E-05
  181. key = 16050.39 0 0 0
  182. key = 25729.23 0 0 0
  183. key = 37879.44 0.2 0 0
  184. key = 57440.13 0.2 0 0
  185. key = 63902.72 1 0.0001012837 0.0001012837
  186. key = 70000 1.2 0 0
  187. }
  188. temperatureLatitudeBiasCurve
  189. {
  190. key = 0 17 0 -0.3316494
  191. key = 10 12 -0.65 -0.65
  192. key = 18 6.36371 -0.4502313 -0.4502313
  193. key = 30 0 -1.3 -1.3
  194. key = 35 -10 -1.65 -1.65
  195. key = 45 -23 -1.05 -1.05
  196. key = 55 -31 -0.6 -0.6
  197. key = 70 -37 -0.6689383 -0.6689383
  198. key = 90 -50 -0.02418368 0
  199. }
  200. temperatureLatitudeSunMultCurve
  201. {
  202. key = 0 9 0 0.1554984
  203. key = 40 14.2 0.08154097 0.08154097
  204. key = 55 14.9 -0.006055089 -0.006055089
  205. key = 68 12.16518 -0.2710912 -0.2710912
  206. key = 76 8.582909 -0.6021729 -0.6021729
  207. key = 90 5 0 0
  208. }
  209. temperatureAxialSunBiasCurve
  210. {
  211. key = 0 0 0 0
  212. }
  213. temperatureAxialSunMultCurve
  214. {
  215. key = 0 0 0 0
  216. }
  217. temperatureEccentricityBiasCurve
  218. {
  219. key = 0 0 0 0
  220. }
  221. }
  222. ScaledVersion
  223. {
  224. type = Atmospheric
  225. fadeStart = 70000
  226. fadeEnd = 100000
  227. sphericalModel = true
  228. deferMesh = false
  229. Material
  230. {
  231. specColor = 0.164705887,0.164705887,0.164705887,1
  232. shininess = 0.1085012
  233. texture = TheLanteaPrinciple/Textures/aridana_Color.png
  234. normals = TheLanteaPrinciple/Textures/aridana_NRM.png
  235.  
  236. }
  237. }
  238. PQS
  239. {
  240. fadeStart = 100000
  241. fadeEnd = 120000
  242. deactivateAltitude = 160000
  243. minLevel = 2
  244. maxLevel = 8
  245. minDetailDistance = 6
  246. materialType = AtmosphericExtra
  247. maxQuadLengthsPerFrame = 0.03
  248.  
  249. Material
  250. {
  251. saturation = 0.6
  252. contrast = 0.7
  253. powerNear = 0.6
  254. powerFar = 0.82
  255. groundTexStart = 0
  256. groundTexEnd = 1750
  257. steepPower = 4
  258. steepTexStart = 500
  259. steepTexEnd = 100000
  260. steepTex = BUILTIN/terrain_rock00
  261. steepTexScale = 1,1
  262. steepTexOffset = 0,0
  263. steepBumpMap = BUILTIN/Cliff (Layered Rock)_NRM
  264. steepBumpMapScale = 1,1
  265. steepBumpMapOffset = 0,0
  266. steepNearTiling = 1000
  267. steepTiling = 200
  268. lowTex = CTTP/Textures/sand.dds
  269. lowBumpMap = CTTP/Textures/sand_normal.dds
  270. lowNearTiling = 2000
  271. lowMultiFactor = 2000
  272. lowBumpNearTiling = 2000
  273. lowBumpFarTiling = 2000
  274. midTex = CTTP/Textures/sand.dds
  275. midBumpMap = CTTP/Textures/sand_normal.dds
  276. midNearTiling = 2000
  277. midMultiFactor = 2000
  278. midBumpNearTiling = 2000
  279. midBumpFarTiling = 2000
  280. highTex = CTTP/Textures/sand.dds
  281. highBumpMap = CTTP/Textures/sand_normal.dds
  282. highNearTiling = 5000
  283. highMultiFactor = 50
  284. highBumpNearTiling = 5000
  285. highBumpFarTiling = 50
  286. lowStart = 0
  287. lowEnd = 0.3
  288.  
  289. highStart = 0.6
  290. highEnd = 2
  291. }
  292. Mods
  293. {
  294. VertexHeightMap
  295. {
  296. map = TheLanteaPrinciple/Textures/aridana_bump.png
  297. offset = -450
  298. deformity = 12000
  299. scaleDeformityByRadius = false
  300. order = 1
  301. enabled = true
  302. }
  303.  
  304. VertexHeightOffset
  305. {
  306. offset = -1000
  307. order = 91
  308. enabled = true
  309. }
  310. VertexRidgedAltitudeCurve
  311. {
  312. deformity = 500
  313. ridgedAddFrequency = 180
  314. ridgedAddLacunarity = 2.5
  315. ridgedAddOctaves = 3
  316. ridgedAddSeed = 138404
  317. ridgedMinimum = -0.7
  318. ridgedMode = Low
  319. simplexFrequency = 50
  320. simplexHeightEnd = 6000
  321. simplexHeightStart = 0
  322. simplexOctaves = 2
  323. simplexPersistence = 0.1
  324. simplexSeed = 248775
  325. order = 16
  326. enabled = true
  327. name = HeightNoise
  328. index = 0
  329. simplexCurve
  330. {
  331. key = 0.00724 0.00070 0
  332. key = 0.075 -0.0007 0.03 0.03
  333. key = 0.3 0.4 11.27714 11.27714
  334. key = 0.31 0.2 -17.29987 -17.29987
  335. key = 0.4 0.0015 -0.02 -0.02
  336. key = 0.42 0.1432 4.5596 4.5596
  337. key = 0.5 0.640 0.03 0.03
  338. key = 1.0 0.6552 -0.02 -0.02
  339. }
  340. }
  341. FlattenOcean
  342. {
  343. oceanRadius = 0
  344. enabled = true
  345. order = 90
  346. }
  347. VertexHeightNoiseVertHeightCurve2 //whoever copies this is ew - Gameslinx //whoever copies this is an idiot
  348. {
  349. deformity = 4500
  350. ridgedAddFrequency = 40
  351. ridgedAddLacunarity = 4
  352. ridgedAddOctaves = 6
  353. ridgedAddSeed = 138404
  354. ridgedMode = Low
  355. ridgedSubFrequency = 35
  356. ridgedSubLacunarity = 4
  357. ridgedSubOctaves = 6
  358. ridgedSubSeed = 72
  359. simplexFrequency = 40
  360. simplexHeightEnd = 6000
  361. simplexHeightStart = 500
  362. simplexOctaves = 4
  363. simplexPersistence = 0.60
  364. simplexSeed = 248775
  365. order = 80
  366. enabled = true
  367. name = HeightNoise1
  368. index = 0
  369. simplexCurve
  370. {
  371. key = 0 0 0 0
  372. key = 0.1 0 0 0
  373. key = 0.2 0.2 0.1 0.1
  374. key = 0.8 0.5 0.5 0.5
  375. key = 1 0.8 1.005844 1.005844
  376. }
  377. }
  378. VertexColorMap
  379. {
  380. map = TheLanteaPrinciple/Textures/aridana_surf.png
  381. order = 90
  382. enabled = true
  383. }
  384. LandControl
  385. {
  386. altitudeBlend = 0.01
  387. altitudeFrequency = 12
  388. altitudeOctaves = 2
  389. altitudePersistance = 0.6
  390. altitudeSeed = 212121
  391. createColors = true
  392. createScatter = false
  393. latitudeBlend = 0.05
  394. latitudeFrequency = 4
  395. latitudeOctaves = 4
  396. latitudePersistance = 0.6
  397. latitudeSeed = 47373
  398. longitudeBlend = 0.05
  399. longitudeFrequency = 4
  400. longitudeOctaves = 4
  401. longitudePersistance = 0.6
  402. longitudeSeed = 768453
  403. useHeightMap = false
  404. vHeightMax = 6200
  405. order = 9999991
  406. enabled = true
  407. name = aridanaplanet
  408. index = 0
  409. altitudeSimplex
  410. {
  411. frequency = 12
  412. octaves = 2
  413. persistence = 0.6000000
  414. }
  415. latitudeSimplex
  416. {
  417. frequency = 4
  418. octaves = 4
  419. persistence = 0.600000
  420. }
  421. longitudeSimplex
  422. {
  423. frequency = 4
  424. octaves = 4
  425. persistence = 0.600000
  426. }
  427. landClasses
  428. {
  429. Class
  430. {
  431. alterApparentHeight = 250
  432. alterRealHeight = 0
  433. color = 0.106928043,0.178412944,0.298507452,1
  434. coverageBlend = 0
  435. coverageFrequency = 5
  436. coverageOctaves = 4
  437. coveragePersistance = 0.7
  438. coverageSeed = 44473
  439. name = Ocean Bottom
  440. latDelta = 1
  441. latitudeDouble = true
  442. lonDelta = 1
  443. minimumRealHeight = 0
  444. noiseBlend = 0.5
  445. noiseColor = 0.146580532,0.296419472,0.417910457,1
  446. noiseFrequency = 16
  447. noiseOctaves = 4
  448. noisePersistance = 0.6
  449. noiseSeed = 17857
  450. delete = false
  451. altitudeRange
  452. {
  453. endEnd = 0
  454. endStart = -0.05000000
  455. startEnd = -1
  456. startStart = -1
  457. }
  458. coverageSimplex
  459. {
  460. frequency = 5
  461. octaves = 4
  462. persistence = 0.699999988079071
  463. }
  464. latitudeDoubleRange
  465. {
  466. endEnd = 0.9099999961
  467. endStart = 0.90999999
  468. startEnd = 0.39999997
  469. startStart = 0.399999976
  470. }
  471. latitudeRange
  472. {
  473. endEnd = 0.600000023
  474. endStart = 0.60000002
  475. startEnd = 0.0900000
  476. startStart = 0.090000
  477. }
  478. longitudeRange
  479. {
  480. endEnd = 2
  481. endStart = 2
  482. startEnd = -1
  483. startStart = -1
  484. }
  485. noiseSimplex
  486. {
  487. frequency = 16
  488. octaves = 4
  489. persistence = 0.600000023841858
  490. }
  491. }
  492. }
  493. }
  494. MapDecalTangent
  495. {
  496. absolute = True
  497. absoluteOffset = 3000
  498. angle = 180
  499. cullBlack = False
  500. DEBUG_HighlightInclusion = False
  501. heightMap = BUILTIN/ksc_decal_heightMap
  502. heightMapDeformity = 0
  503. position = -791003.1, -6381.229, 126383.8
  504. removeScatter = True
  505. radius = 5100
  506. smoothColor = 0
  507. smoothHeight = 0
  508. useAlphaHeightSmoothing = True
  509. order = 800
  510. enabled = True
  511. name = SSC
  512. }
  513. }
  514. }
  515. Ocean
  516. {
  517. maxQuadLengthsPerFrame = 0.03
  518. minLevel = 2
  519. maxLevel = 16
  520. minDetailDistance = 4
  521. oceanColor = RGBA(18, 26, 40, 255)
  522. Material
  523. {
  524. color = 0.450980395,0.525490224,0.525490224,1
  525. colorFromSpace = 0.0695908442,0.10210041,0.156716406,1
  526. }
  527. FallbackMaterial
  528. {
  529. color = 0.494117647,0.552941203,0.627451003,1
  530. colorFromSpace = 0.0509803928,0.164705887,0.215686277,1
  531. }
  532. Mods
  533. {
  534. AerialPerspectiveMaterial
  535. {
  536. atmosphereDepth = 6500
  537. DEBUG_SetEveryFrame = false
  538. globalDensity = -7.5E-06
  539. heightFalloff = 0.2
  540. oceanDepth = 0
  541. order = 100
  542. enabled = true
  543. name = _Material_AerialPerspective
  544. index = 0
  545. }
  546. OceanFX
  547. {
  548. angle = -0.5109142
  549. blendA = 0
  550. blendB = 0
  551. framesPerSecond = 10
  552. oceanOpacity = 0
  553. spaceAltitude = 0
  554. spaceSurfaceBlend = 1
  555. specColor = 1,1,1,1
  556. texBlend = 0.2509193
  557. txIndex = 5
  558. order = 100
  559. enabled = true
  560. name = OceanFX
  561. index = 0
  562. Watermain
  563. {
  564. waterTex-0 = BUILTIN/sea-water1
  565. waterTex-1 = BUILTIN/sea-water2
  566. waterTex-2 = BUILTIN/sea-water3
  567. waterTex-3 = BUILTIN/sea-water4
  568. waterTex-4 = BUILTIN/sea-water5
  569. waterTex-5 = BUILTIN/sea-water6
  570. waterTex-6 = BUILTIN/sea-water7
  571. waterTex-7 = BUILTIN/sea-water8
  572. waterTex-0 = BUILTIN/sea-water1
  573. }
  574. }
  575. }
  576. }
  577. SpaceCenter
  578. {
  579. latitude = -0.5
  580. longitude = 170.91
  581. lodvisibleRangeMult = 6
  582. repositionRadiusOffset = 2978 //always minus 22 from mapdecal abs.offset
  583. reorientFinalAngle = 101
  584.  
  585. // MapDecal
  586. //decalLatitude = -60
  587. //decalLongitude = 0
  588. //heightMapDeformity = 0
  589. //absoluteOffset = 3000
  590. //absolute = true
  591. //radius = 4200
  592. //angle = 180
  593.  
  594. groundColor = 0.11, 0.44, 0.156, 0.145
  595. groundTexture = CTTP/Textures/gravel
  596. }
  597. }
  598. }
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