warpdragon

item_trumps_fists

Feb 22nd, 2017
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  1. //=================================================================================================================
  2. // Recipe: trumps_fists
  3. //=================================================================================================================
  4. "item_recipe_trumps_fists"
  5. {
  6. // General
  7. //-------------------------------------------------------------------------------------------------------------
  8. "ID" "3262" // unique ID number for this item. Do not change this once established or it will invalidate collected stats.
  9. "Model" "models/props_gameplay/recipe.vmdl"
  10.  
  11. // Item Info
  12. //-------------------------------------------------------------------------------------------------------------
  13. "ItemCost" "0"
  14. "ItemShopTags" ""
  15.  
  16. // Recipe
  17. //-------------------------------------------------------------------------------------------------------------
  18. "ItemRecipe" "1"
  19. "ItemResult" "item_trumps_fists"
  20. "ItemRequirements"
  21. {
  22. "01" "item_desolator_3;item_skadi_3;item_combiner;item_recipe_trumps_fists"
  23. }
  24. }
  25.  
  26. "item_recipe_trumps_fists_2"
  27. {
  28. // General
  29. //-------------------------------------------------------------------------------------------------------------
  30. "ID" "3263" // unique ID number for this item. Do not change this once established or it will invalidate collected stats.
  31. "Model" "models/props_gameplay/recipe.vmdl"
  32.  
  33. // Item Info
  34. //-------------------------------------------------------------------------------------------------------------
  35. "ItemCost" "0"
  36. "ItemShopTags" ""
  37.  
  38. // Recipe
  39. //-------------------------------------------------------------------------------------------------------------
  40. "ItemRecipe" "1"
  41. "ItemResult" "item_trumps_fists_2"
  42. "ItemRequirements"
  43. {
  44. "01" "item_trumps_fists;item_upgrade_core;item_recipe_trumps_fists"
  45. "02" "item_trumps_fists;item_upgrade_core_2;item_recipe_trumps_fists"
  46. "03" "item_trumps_fists;item_upgrade_core_3;item_recipe_trumps_fists"
  47. "04" "item_trumps_fists;item_upgrade_core_4;item_recipe_trumps_fists"
  48.  
  49.  
  50.  
  51.  
  52. }
  53. }
  54.  
  55. //=================================================================================================================
  56. // trumps_fists (Based on Desolator)
  57. //=================================================================================================================
  58. "item_trumps_fists"
  59. {
  60. // General
  61. //-------------------------------------------------------------------------------------------------------------
  62. "ID" "3264" // unique ID number for this item. Do not change this once established or it will invalidate collected stats.
  63. "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE"
  64.  
  65. // Stats
  66. //-------------------------------------------------------------------------------------------------------------
  67. "MaxUpgradeLevel" "2"
  68. "ItemBaseLevel" "1"
  69.  
  70. // Item Info
  71. //-------------------------------------------------------------------------------------------------------------
  72. "ItemCost" "20000"
  73. "ItemShopTags" "damage;unique"
  74. "ItemQuality" "artifact"
  75. "ItemAliases" "trumps_fists"
  76. "ItemDeclarations" "DECLARE_PURCHASES_TO_TEAMMATES | DECLARE_PURCHASES_IN_SPEECH | DECLARE_PURCHASES_TO_SPECTATORS"
  77. "UpgradesItems" "item_trumps_fists"
  78. "UpgradeRecipe" "item_recipe_trumps_fists"
  79.  
  80. // Special
  81. //-------------------------------------------------------------------------------------------------------------
  82.  
  83. // Desolator Parameters
  84. "AbilitySpecial"
  85. {
  86. "01"
  87. {
  88. "var_type" "FIELD_INTEGER"
  89. "bonus_damage" "125 150"
  90. }
  91. "02"
  92. {
  93. "var_type" "FIELD_INTEGER"
  94. "corruption_armor" "-20 -25"
  95. }
  96. "03"
  97. {
  98. "var_type" "FIELD_FLOAT"
  99. "corruption_duration" "15.0"
  100. }
  101. // Skadi Parameters
  102. "04"
  103. {
  104. "var_type" "FIELD_INTEGER"
  105. "bonus_all_stats" "32 34"
  106. }
  107. "05"
  108. {
  109. "var_type" "FIELD_INTEGER"
  110. "bonus_health" "450 550"
  111. }
  112. "06"
  113. {
  114. "var_type" "FIELD_INTEGER"
  115. "bonus_mana" "475 575"
  116. }
  117. "07"
  118. {
  119. "var_type" "FIELD_INTEGER"
  120. "cold_movement_speed" "-40"
  121. }
  122. "08"
  123. {
  124. "var_type" "FIELD_INTEGER"
  125. "cold_attack_speed" "-50"
  126. }
  127. "09"
  128. {
  129. "var_type" "FIELD_FLOAT"
  130. "cold_duration_melee" "5.0"
  131. }
  132. "07"
  133. {
  134. "var_type" "FIELD_FLOAT"
  135. "cold_duration_ranged" "2.5"
  136. }
  137. // Level Five Heal Stop Ability
  138. "08"
  139. {
  140. "var_type" "FIELD_INTEGER"
  141. "heal_prevent_percent" "0 75"
  142. }
  143. "08"
  144. {
  145. "var_type" "FIELD_INTEGER"
  146. "heal_prevent_duration" "0 12"
  147. }
  148. }
  149. }
  150.  
  151. "item_trumps_fists_2" // This item needs an active ability to prevent healing.
  152. {
  153. // General
  154. //-------------------------------------------------------------------------------------------------------------
  155. "ID" "3265" // unique ID number for this item. Do not change this once established or it will invalidate collected stats.
  156. "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET"
  157. "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY"
  158. "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC"
  159.  
  160. // Stats
  161. //-------------------------------------------------------------------------------------------------------------
  162. "MaxUpgradeLevel" "2"
  163. "ItemBaseLevel" "2"
  164.  
  165. // Item Info
  166. //-------------------------------------------------------------------------------------------------------------
  167. "ItemCost" "26000"
  168. "ItemShopTags" "damage;unique"
  169. "ItemQuality" "artifact"
  170. "ItemAliases" "trumps_fists 2"
  171. "ItemDeclarations" "DECLARE_PURCHASES_TO_TEAMMATES | DECLARE_PURCHASES_IN_SPEECH | DECLARE_PURCHASES_TO_SPECTATORS"
  172.  
  173. // Special
  174. //-------------------------------------------------------------------------------------------------------------
  175. // Desolator Parameters
  176. "AbilitySpecial"
  177. {
  178. "01"
  179. {
  180. "var_type" "FIELD_INTEGER"
  181. "bonus_damage" "125 150"
  182. }
  183. "02"
  184. {
  185. "var_type" "FIELD_INTEGER"
  186. "corruption_armor" "-20 -25"
  187. }
  188. "03"
  189. {
  190. "var_type" "FIELD_FLOAT"
  191. "corruption_duration" "15.0"
  192. }
  193. // Skadi Parameters
  194. "04"
  195. {
  196. "var_type" "FIELD_INTEGER"
  197. "bonus_all_stats" "32 34"
  198. }
  199. "05"
  200. {
  201. "var_type" "FIELD_INTEGER"
  202. "bonus_health" "450 550"
  203. }
  204. "06"
  205. {
  206. "var_type" "FIELD_INTEGER"
  207. "bonus_mana" "475 575"
  208. }
  209. "07"
  210. {
  211. "var_type" "FIELD_INTEGER"
  212. "cold_movement_speed" "-40"
  213. }
  214. "08"
  215. {
  216. "var_type" "FIELD_INTEGER"
  217. "cold_attack_speed" "-50"
  218. }
  219. "09"
  220. {
  221. "var_type" "FIELD_FLOAT"
  222. "cold_duration_melee" "5.0"
  223. }
  224. "07"
  225. {
  226. "var_type" "FIELD_FLOAT"
  227. "cold_duration_ranged" "2.5"
  228. }
  229. // Level Five Heal Stop Ability
  230. "08"
  231. {
  232. "var_type" "FIELD_INTEGER"
  233. "heal_prevent_percent" "50 75"
  234. }
  235. "08"
  236. {
  237. "var_type" "FIELD_INTEGER"
  238. "heal_prevent_duration" "12"
  239. }
  240. }
  241. }
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