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- Brutus, the Glorious Gladiator
- Passive: Brutus is a boastful and provocative fighter, his taunts and loud presence makes sure enemies have a higher chance of attacking him compared to his allies.
- Brutus will also always attempt to shock his audience, killing enemies will give Brutus a 2% damage bonus to his melee weapon and abilities that stacks up to 20% for 7 seconds.
- Damage boost is not affected by power strength.
- Duration of damage boost is not affected by power duration.
- The duration refreshes if an enemy is killed.
- 1 - Flash Javelin: Brutus launches a javelin of light in a straight line (200/300/400/500 80% puncture, 20% impact). The javelin has infinite enemy punch through, but will dissipate after 1 second. Enemies struck by the javelin are pierced and follow with the javelin, increasing it's damage output for each enemy pierced by 25%.
- Damage growth is not affected by power strength, but base damage is.
- Power range affects the speed of the javelin.
- Power duration affects the travel time of the javelin.
- Enemies are put in a ragdoll state as if hit by an arrow.
- 2 - Light plating: Brutus releases a bright flash, blinding nearby enemies (10/12/15/20m, 5/7/9/12 seconds) while preparing his armor, increasing his armor by 200 for each enemy blinded by the flash (10/15/20/25 second duration).
- Light plating can be recast to redo the armor gain and recast the flash
- Armor gained is not affected by power strength.
- Flash range is affected by power range.
- Blind duration is affected by power duration.
- 3 - Arena: Brutus creates a large zone (15 meter radius) of all out, glorious combat (15/20/25/30 second duration), causing all enemies inside the zone to attack everything indiscriminately, including their allies, as well as locking them all inside, letting enemies enter, but not leave.
- Enemies inside arena take radiation procs for the entire duration
- Range and duration affects the size and time of arena.
- 4 - 0
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