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- 1)MisersDream - Taken
- -Able to appear out of thin air, can create copies of himself
- 2)AmbitiousCard - Taken
- -Leader of the group
- -Replaces himself with any member of his crew, regardless of where they are.
- 3)ChameleonSilks
- -Able to turn invisible and mimic the voices of others(granted he has been near them recently)
- 4)FalseCut
- -Cannot die. Any damage done to him results in minor inconvenience.
- -Able to heal teammates by touch
- 5)GaffedCard
- -Able to modify situations by teleporting 3 minutes into the past.
- -Wounds travel with him through time.
- 6)PseudoPsychometry
- -Knows everyone by a certain item in his pocket.
- -Obtaining item allows him to have extensive knowledge of the person it is associated with
- -Fighting = UNADVISED.
- 7)BentSpoon - Taken
- -Has telekinesis and can warp peoples minds slightly
- -Warping Minds = Close to an acid trip.
- 8)SympatheticCoins - Taken
- -Able to trap people and force them to mimic him, but only if they have eye contact.
- -Keeps a cloth around his eyes until told to do otherwise
- 9)TwistingAces - Taken
- -Changes between 4 powers, notable by his eyes(the suit will be his pupils.)
- -Always changes in this order: heart, clubs, diamonds and then spades
- -Heart = Able to mind control slightly, but thoughts are projected audibly to all
- -Clubs = Sprouts 2 other arms, but can only mimic what the 2 main arms are doing
- -Diamonds = Able to craft small minions to aid him, but they take time.
- -Spades = Gains the power of whomever is in front of him. No power? Big deal.
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