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May 21st, 2019
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  1. local aura = Instance.new("ParticleEmitter",game.Players.LocalPlayer.Character.Torso)
  2. aura.Size = NumberSequence.new(0)
  3. aura.Lifetime = NumberRange.new(0)
  4. aura.LightEmission = 0
  5. local jun = game.Players.LocalPlayer
  6. local Player=game.Players.LocalPlayer
  7. repeat wait()
  8. local Char=Player.Character
  9. repeat wait()
  10. until Char
  11. local CurrentEffects={}
  12. local CurrentDamages={}
  13. local Human=Char.Humanoid
  14. local LArm=Char["Left Arm"]
  15. local RArm=Char["Right Arm"]
  16. local LLeg=Char["Left Leg"]
  17. local RLeg=Char["Right Leg"]
  18. local Torso=Char.Torso
  19. local RS=Torso["Right Shoulder"]
  20. local LS=Torso["Left Shoulder"]
  21. local RH=Torso["Right Hip"]
  22. local LH=Torso["Left Hip"]
  23. local Head=Char.Head
  24. local Neck=Torso.Neck
  25. local RootPart=Char.HumanoidRootPart
  26. local RootJoint=RootPart.RootJoint
  27. local equipped=false
  28. local Debounce=false
  29. local Anim="Idle"
  30. local chat = game:GetService("Chat")
  31. local Mouse=Player:GetMouse()
  32. local Lighting=game.Lighting
  33. local cf=CFrame.new
  34. local v3=Vector3.new
  35. local c3=Color3.new
  36. local it=Instance.new
  37. local angles=CFrame.Angles
  38. local rad=math.rad
  39. local ran=math.random
  40. local huge=math.huge
  41. local attacking=false
  42. local attacktype=1
  43. local Portalling=false
  44. local p = game.Players.LocalPlayer
  45. local char = p.Character
  46. local mouse = p:GetMouse()
  47. local larm = char["Left Arm"]
  48. local rarm = char["Right Arm"]
  49. local lleg = char["Left Leg"]
  50. local rleg = char["Right Leg"]
  51. local hed = char.Head
  52. local symbolimg = "rbxassetid://349165228"
  53. local torso = char.Torso
  54. local hum = char.Humanoid
  55. local cam = game.Workspace.CurrentCamera
  56. local root = char.HumanoidRootPart
  57. local deb = false
  58. local shot = 0
  59. local debris=game:service"Debris"
  60. local l = game:GetService("Lighting")
  61. local rs = game:GetService("RunService").RenderStepped
  62. local eColors = {"Royal purple", "Really black"}
  63. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  64. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  65. LSC0=cf(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  66. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  67. RSC0=cf(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  68. ROOTC0 = cf(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  69. r=game:service'RunService'.RenderStepped
  70. --------------------------------------------------------------------
  71.  
  72.  
  73.  
  74. local Transforming = true
  75. Human.WalkSpeed = 0
  76.  
  77.  
  78. Player:ClearCharacterAppearance()
  79. wait(0.1)
  80. Player.Character.Head.BrickColor = BrickColor.new("Really black")
  81. Player.Character.Torso.BrickColor = BrickColor.new("Really black")
  82. Player.Character["Right Arm"].BrickColor = BrickColor.new("Really black")
  83. Player.Character["Right Leg"].BrickColor = BrickColor.new("Really black")
  84. Player.Character["Left Leg"].BrickColor = BrickColor.new("Really black")
  85. Player.Character["Left Arm"].BrickColor = BrickColor.new("Really black")
  86. Player.Character.Head.face:Destroy()
  87.  
  88.  
  89.  
  90.  
  91.  
  92.  
  93.  
  94. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  95. selectionBoxOfTorso.Adornee = Torso
  96. selectionBoxOfTorso.Color = BrickColor.new("Lime green")
  97. selectionBoxOfTorso.LineThickness = 0.01
  98. selectionBoxOfTorso.Transparency = 0
  99.  
  100. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  101. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  102. selectionBoxOfRightArm.Color = BrickColor.new("Lime green")
  103. selectionBoxOfRightArm.LineThickness = 0.01
  104. selectionBoxOfRightArm.Transparency = 0
  105.  
  106. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  107. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  108. selectionBoxOfRightLeg.Color = BrickColor.new("Lime green")
  109. selectionBoxOfRightLeg.LineThickness = 0.01
  110. selectionBoxOfRightLeg.Transparency = 0
  111.  
  112. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  113. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  114. selectionBoxOfLeftArm.Color = BrickColor.new("Lime green")
  115. selectionBoxOfLeftArm.LineThickness = 0.01
  116. selectionBoxOfLeftArm.Transparency = 0
  117.  
  118. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  119. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  120. selectionBoxOfLeftLeg.Color = BrickColor.new("Lime green")
  121. selectionBoxOfLeftLeg.LineThickness = 0.01
  122. selectionBoxOfLeftLeg.Transparency = 0
  123.  
  124.  
  125. LightOnBody = Instance.new("PointLight", Head)
  126. LightOnBody.Brightness = 3000
  127. LightOnBody.Range = 20
  128. LightOnBody.Color = Color3.new(0, 225, 0)
  129.  
  130.  
  131.  
  132. local p = game.Players.LocalPlayer
  133. local char = p.Character
  134. GodOfDestruction = Instance.new("Model",game.Players.LocalPlayer.Character.Torso)
  135. GodOfDestruction.Name = "GodOfDestruction"
  136. humanoid = Instance.new("Humanoid",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  137. shirt = Instance.new("Shirt",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  138. shirt.Name = "Shirt"
  139. pants = Instance.new("Pants",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  140. pants.Name = "Pants"
  141. torso = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  142. torso.Size = Vector3.new(2,2,1)
  143. torso.Rotation = Vector3.new(0,180,0)
  144. torso.Position = Vector3.new(0,4,0)
  145. torso.BrickColor = BrickColor.new("Really black")
  146. torso.Name = "Torso"
  147. head = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  148. head.Size = Vector3.new(1.25,1.25,1.25)
  149. head.BrickColor = BrickColor.new("Really black")
  150. head.Name = "Head"
  151. head.Position = Vector3.new(0,6,0)
  152. headmesh = Instance.new("SpecialMesh",head)
  153. headmesh.MeshType = "Head"
  154. larm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  155. larm.Size = Vector3.new(1,2,1)
  156. larm.BrickColor = BrickColor.new("Really black")
  157. larm.Name = "Left Arm"
  158. larm.Position = Vector3.new(-2,4,0)
  159. rarm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  160. rarm.Size = Vector3.new(1,2,1)
  161. rarm.BrickColor = BrickColor.new("Really black")
  162. rarm.Name = "Right Arm"
  163. rarm.Position = Vector3.new(2,4,0)
  164. lleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  165. lleg.Size = Vector3.new(1,2,1)
  166. lleg.Name = "Left Leg"
  167. lleg.Position = Vector3.new(1,2,0)
  168. lleg.BrickColor = BrickColor.new("Really black")
  169. rleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  170. rleg.Size = Vector3.new(1,2,1)
  171. rleg.Name = "Right Leg"
  172. rleg.Position = Vector3.new(-1,2,0)
  173. rleg.BrickColor = BrickColor.new("Really black")
  174. headweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Head)
  175. headweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Head
  176. headweld.Part1 = torso
  177. headweld.C0 = CFrame.new(0, -1.5, 0)
  178. larmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  179. larmweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  180. larmweld.Part1 = larm
  181. larmweld.C0 = CFrame.new(1.5, 0, 0)
  182. rarmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  183. rarmweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  184. rarmweld.Part1 = rarm
  185. rarmweld.C0 = CFrame.new(-1.5, 0, 0)
  186. rlegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  187. rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  188. rlegweld.Part1 = rleg
  189. rlegweld.C0 = CFrame.new(-0.5, -2, 0)
  190. llegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  191. llegweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  192. llegweld.Part1 = lleg
  193. llegweld.C0 = CFrame.new(0.5, -2, 0)
  194. npctoplayer = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso)
  195. npctoplayer.Part0 = game.Players.LocalPlayer.Character.Torso
  196. npctoplayer.Part1 = torso
  197. npctoplayer.C0 = CFrame.new(0, 0, -10) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  198.  
  199.  
  200. local selectionBoxOfTorso = Instance.new("SelectionBox",torso)
  201. selectionBoxOfTorso.Adornee = torso
  202. selectionBoxOfTorso.Color = BrickColor.new("Really red")
  203. selectionBoxOfTorso.LineThickness = 0.01
  204. selectionBoxOfTorso.Transparency = 0
  205.  
  206. local selectionBoxOfRightArm = Instance.new("SelectionBox",rarm)
  207. selectionBoxOfRightArm.Adornee =rarm
  208. selectionBoxOfRightArm.Color = BrickColor.new("Really red")
  209. selectionBoxOfRightArm.LineThickness = 0.01
  210. selectionBoxOfRightArm.Transparency = 0
  211.  
  212. local selectionBoxOfRightLeg = Instance.new("SelectionBox",rleg)
  213. selectionBoxOfRightLeg.Adornee =rleg
  214. selectionBoxOfRightLeg.Color = BrickColor.new("Really red")
  215. selectionBoxOfRightLeg.LineThickness = 0.01
  216. selectionBoxOfRightLeg.Transparency = 0
  217.  
  218. local selectionBoxOfLeftArm = Instance.new("SelectionBox",larm)
  219. selectionBoxOfLeftArm.Adornee = larm
  220. selectionBoxOfLeftArm.Color = BrickColor.new("Really red")
  221. selectionBoxOfLeftArm.LineThickness = 0.01
  222. selectionBoxOfLeftArm.Transparency = 0
  223.  
  224. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",lleg)
  225. selectionBoxOfLeftLeg.Adornee = lleg
  226. selectionBoxOfLeftLeg.Color = BrickColor.new("Really red")
  227. selectionBoxOfLeftLeg.LineThickness = 0.01
  228. selectionBoxOfLeftLeg.Transparency = 0
  229.  
  230.  
  231. LightOnBody = Instance.new("PointLight", head)
  232. LightOnBody.Brightness = 3000
  233. LightOnBody.Range = 20
  234. LightOnBody.Color = Color3.new(225, 0, 0)
  235.  
  236.  
  237.  
  238.  
  239.  
  240.  
  241.  
  242.  
  243. CV="Pastel blue"
  244.  
  245. local txt = Instance.new("BillboardGui", GodOfDestruction)
  246. txt.Adornee = head
  247. txt.Name = "_status"
  248. txt.Size = UDim2.new(2, 0, 1.2, 0)
  249. txt.StudsOffset = Vector3.new(-9, 8, 0)
  250. local text = Instance.new("TextLabel", txt)
  251. text.Size = UDim2.new(10, 0, 7, 0)
  252. text.FontSize = "Size24"
  253. text.TextScaled = true
  254. text.TextTransparency = 0
  255. text.BackgroundTransparency = 1
  256. text.TextTransparency = 0
  257. text.TextStrokeTransparency = 0
  258. text.Font = "Antique"
  259. text.TextStrokeColor3 = Color3.new(225,0,0)
  260.  
  261. v=Instance.new("Part")
  262. v.Name = "ColorBrick"
  263. v.Parent=Player.Character
  264. v.FormFactor="Symmetric"
  265. v.Anchored=true
  266. v.CanCollide=false
  267. v.BottomSurface="Smooth"
  268. v.TopSurface="Smooth"
  269. v.Size=Vector3.new(10,5,3)
  270. v.Transparency=1
  271. v.CFrame=Char.Torso.CFrame
  272. v.BrickColor=BrickColor.new(CV)
  273. v.Transparency=1
  274. text.TextColor3 = Color3.new(0,0,0)
  275. v.Shape="Block"
  276. text.Text = "God Of Destruction"
  277.  
  278.  
  279.  
  280.  
  281. local ChatService = game:GetService("Chat")
  282.  
  283. ChatService:Chat(Head, "If we fuse...we will become the omni god..", "Green")
  284. wait(4)
  285. ChatService:Chat(Head, "No one will be able to stop us...", "Green")
  286. wait(4)
  287. ChatService:Chat(Head, "Lets do this...", "Green")
  288.  
  289.  
  290. local close = -10
  291. for i=1,10 do
  292. wait(0.2)
  293. close = close + 1
  294. npctoplayer.C0 = CFrame.new(0, 0, close) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  295. end
  296. game.Players.LocalPlayer.Character.Torso.GodOfDestruction:Destroy()
  297. wait(0.1)
  298. local p = game.Players.LocalPlayer
  299. local char = p.Character
  300. local mouse = p:GetMouse()
  301. local larm = char["Left Arm"]
  302. local rarm = char["Right Arm"]
  303. local lleg = char["Left Leg"]
  304. local rleg = char["Right Leg"]
  305. local hed = char.Head
  306. local torso = char.Torso
  307. local hum = char.Humanoid
  308. local cam = game.Workspace.CurrentCamera
  309. local root = char.HumanoidRootPart
  310. local deb = false
  311. local shot = 0
  312. local debris=game:service"Debris"
  313. local l = game:GetService("Lighting")
  314. local rs = game:GetService("RunService").RenderStepped
  315.  
  316.  
  317. Debounces = {
  318. CanAttack = true;
  319. NoIdl = false;
  320. Slashing = false;
  321. Slashed = false;
  322. RPunch = false;
  323. Invisible = false;
  324. RPunched = false;
  325. LPunch = false;
  326. LPunched = false;
  327. }
  328. local Touche = {char.Name, }
  329.  
  330.  
  331. function genWeld(a,b)
  332. local w = Instance.new("Weld",a)
  333. w.Part0 = a
  334. w.Part1 = b
  335. return w
  336. end
  337. function weld(a, b)
  338. local weld = Instance.new("Weld")
  339. weld.Name = "W"
  340. weld.Part0 = a
  341. weld.Part1 = b
  342. weld.C0 = a.CFrame:inverse() * b.CFrame
  343. weld.Parent = a
  344. return weld;
  345. end
  346. ----------------------------------------------------
  347. function Lerp(c1,c2,al)
  348. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  349. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  350. for i,v in pairs(com1) do
  351. com1[i] = v+(com2[i]-v)*al
  352. end
  353. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  354. end
  355. ----------------------------------------------------
  356. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  357. local wld = Instance.new("Weld", wp1)
  358. wld.Part0 = wp0
  359. wld.Part1 = wp1
  360. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  361. end
  362. ----------------------------------------------------
  363. function weld5(part0, part1, c0, c1)
  364. weeld=Instance.new("Weld", part0)
  365. weeld.Part0=part0
  366. weeld.Part1=part1
  367. weeld.C0=c0
  368. weeld.C1=c1
  369. return weeld
  370. end
  371. ----------------------------------------------------
  372. function HasntTouched(plrname)
  373. local ret = true
  374. for _, v in pairs(Touche) do
  375. if v == plrname then
  376. ret = false
  377. end
  378. end
  379. return ret
  380. end
  381. ----------------------------------------------------
  382.  
  383. newWeld(torso, larm, -1.5, 0.5, 0)
  384. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  385. newWeld(torso, rarm, 1.5, 0.5, 0)
  386. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  387. newWeld(torso, hed, 0, 1.5, 0)
  388. newWeld(torso, lleg, -0.5, -1, 0)
  389. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  390. newWeld(torso, rleg, 0.5, -1, 0)
  391. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  392. newWeld(root, torso, 0, -1, 0)
  393. torso.Weld.C1 = CFrame.new(0, -1, 0)
  394.  
  395.  
  396. p = Instance.new("Part")
  397. p.BrickColor = BrickColor.new("Dark indigo")
  398. p.Transparency = 1
  399. TorsoColor = p.BrickColor
  400.  
  401.  
  402. local Transforming = true
  403. hum.WalkSpeed = 0
  404.  
  405.  
  406.  
  407.  
  408. local fx = Instance.new("Part",Torso)
  409. wit = p.BrickColor.Color
  410. wit2 = Color3.new(85,0,127)
  411. local glowz = Instance.new("ParticleEmitter",fx)
  412. glowz.LightEmission = 1
  413. glowz.Texture = "rbxassetid://284205403"
  414. glowz.Color = ColorSequence.new(wit)
  415. glowz.Size = NumberSequence.new(5)
  416. glowz.Speed = NumberRange.new(25,50)
  417. glowz.LockedToPart = false
  418. glowz.Transparency = NumberSequence.new(0.75)
  419. glowz.RotSpeed = NumberRange.new(-2000,2000)
  420. glowz.Lifetime = NumberRange.new(1)
  421. glowz.Rate = 50000
  422. glowz.VelocitySpread = 9001
  423. local glowz2 = Instance.new("ParticleEmitter",fx)
  424. glowz2.LightEmission = 0.5
  425. glowz.Texture = "rbxassetid://284205403"
  426. glowz2.Color = ColorSequence.new(wit2)
  427. glowz2.Size = NumberSequence.new(5)
  428. glowz2.Speed = NumberRange.new(25,50)
  429. glowz2.LockedToPart = false
  430. glowz2.Transparency = NumberSequence.new(0.75)
  431. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  432. glowz2.Lifetime = NumberRange.new(1)
  433. glowz2.Rate = 50000
  434. glowz2.VelocitySpread = 9001
  435. fx.Anchored = true
  436. fx.Material = "Neon"
  437. fx.CanCollide = false
  438. fx.Locked = true
  439. fx.Transparency = 1
  440. fx.Material = "Neon"
  441. fx.Size = Vector3.new(1,1,1)
  442. fx.TopSurface = "SmoothNoOutlines"
  443. fx.BottomSurface = "SmoothNoOutlines"
  444. fx.BrickColor = BrickColor.new("Really black")
  445. fxm = Instance.new("SpecialMesh",fx)
  446. fxm.MeshType = "Sphere"
  447. local sa2 = Instance.new("Sound",Torso)
  448. sa2.SoundId = "rbxassetid://93724183"
  449. sa2.Pitch = 0.5
  450. sa2.Volume = 5
  451. sa2.Looped = false
  452. sa2:Play()
  453. local value = 1
  454. fxm.Scale = Vector3.new(1,1,1)
  455. for i = 1, 20 do rs:wait()
  456. value = value - 0.05
  457. fx.Transparency = fx.Transparency - (1/20)
  458. fx.CFrame = Torso.CFrame
  459. fxm.Scale = fxm.Scale + Vector3.new(value,value,value)
  460. rs:wait()
  461. end
  462.  
  463.  
  464. selectionBoxOfTorso:Destroy()
  465. selectionBoxOfRightArm:Destroy()
  466. selectionBoxOfRightLeg:Destroy()
  467. selectionBoxOfLeftArm:Destroy()
  468. selectionBoxOfLeftLeg:Destroy()
  469. LightOnBody:Destroy()
  470.  
  471.  
  472. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  473. selectionBoxOfTorso.Adornee = Torso
  474. selectionBoxOfTorso.Color = BrickColor.new("Royal purple")
  475. selectionBoxOfTorso.LineThickness = 0.01
  476. selectionBoxOfTorso.Transparency = 0
  477.  
  478. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  479. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  480. selectionBoxOfRightArm.Color = BrickColor.new("Royal purple")
  481. selectionBoxOfRightArm.LineThickness = 0.01
  482. selectionBoxOfRightArm.Transparency = 0
  483.  
  484. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  485. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  486. selectionBoxOfRightLeg.Color = BrickColor.new("Royal purple")
  487. selectionBoxOfRightLeg.LineThickness = 0.01
  488. selectionBoxOfRightLeg.Transparency = 0
  489.  
  490. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  491. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  492. selectionBoxOfLeftArm.Color = BrickColor.new("Royal purple")
  493. selectionBoxOfLeftArm.LineThickness = 0.01
  494. selectionBoxOfLeftArm.Transparency = 0
  495.  
  496. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  497. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  498. selectionBoxOfLeftLeg.Color = BrickColor.new("Royal purple")
  499. selectionBoxOfLeftLeg.LineThickness = 0.01
  500. selectionBoxOfLeftLeg.Transparency = 0
  501.  
  502.  
  503.  
  504.  
  505. local Orbd = Instance.new("Part", char)
  506. Orbd.Name = "Orbd"
  507. Orbd.Shape = Enum.PartType.Ball
  508. Orbd.CanCollide = false
  509.  
  510. Orbd.BrickColor = BrickColor.new("Royal purple")
  511.  
  512. Orbd.Transparency = 0
  513. Orbd.Material = "Neon"
  514. Orbd.Size = Vector3.new(0.1, 0.1, 0.1)
  515. Orbd.TopSurface = Enum.SurfaceType.Smooth
  516. Orbd.BottomSurface = Enum.SurfaceType.Smooth
  517.  
  518. local Weld = Instance.new("Weld", Orbd)
  519. Weld.Part0 = char.Head
  520. Weld.Part1 = Orbd
  521. Weld.C1 = CFrame.new(-0.2, -0.2, 0.5)
  522. local glov = Instance.new("PointLight", Orbd)
  523. glov.Brightness = 3000
  524. glov.Range = 20
  525. glov.Color = Color3.new(255, 0, 255)
  526.  
  527. --------------------------------------------------------
  528. local Orbvc = Instance.new("Part", char)
  529. Orbvc.Name = "Orbvc"
  530. Orbvc.Shape = Enum.PartType.Ball
  531. Orbvc.CanCollide = false
  532.  
  533. Orbvc.BrickColor = BrickColor.new("Royal purple")
  534.  
  535. Orbvc.Transparency = 0
  536. Orbvc.Material = "Neon"
  537. Orbvc.Size = Vector3.new(0.1, 0.1, 0.1)
  538. Orbvc.TopSurface = Enum.SurfaceType.Smooth
  539. Orbvc.BottomSurface = Enum.SurfaceType.Smooth
  540.  
  541. local Weld = Instance.new("Weld", Orbvc)
  542. Weld.Part0 = char.Head
  543. Weld.Part1 = Orbvc
  544. Weld.C1 = CFrame.new(0.2, -0.2, 0.5)
  545. local glo = Instance.new("PointLight", Orbvc)
  546. glo.Brightness = 3000
  547. glo.Range = 20
  548. glo.Color = Color3.new(255, 0, 255)
  549. ----------------------------------------------------
  550.  
  551.  
  552.  
  553.  
  554.  
  555.  
  556.  
  557.  
  558.  
  559.  
  560. function FindNearestTorso(Position,Distance,SinglePlayer)
  561. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  562. local List = {}
  563. for i,v in pairs(workspace:GetChildren())do
  564. if v:IsA("Model")then
  565. if v:findFirstChild("Torso")then
  566. if v ~= char then
  567. if(v.Torso.Position -Position).magnitude <= Distance then
  568. table.insert(List,v)
  569. end
  570. end
  571. end
  572. end
  573. end
  574. return List
  575. end
  576.  
  577.  
  578.  
  579.  
  580. GroundWave1 = function()
  581. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  582. local Colors = {"Royal purple", "Really black"}
  583. local wave = Instance.new("Part", Torso)
  584. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  585. wave.Anchored = true
  586. wave.CanCollide = false
  587. wave.Locked = true
  588. wave.Size = Vector3.new(1, 1, 1)
  589. wave.TopSurface = "Smooth"
  590. wave.BottomSurface = "Smooth"
  591. wave.Transparency = 0.35
  592. wave.CFrame = HandCF
  593. wm = Instance.new("SpecialMesh", wave)
  594. wm.MeshId = "rbxassetid://3270017"
  595. coroutine.wrap(function()
  596. for i = 1, 30, 1 do
  597. wm.Scale = Vector3.new(50, 50, 1 + i*50)
  598. wave.Size = wm.Scale
  599. wave.CFrame = HandCF
  600. wave.Transparency = i/30
  601. wait()
  602. end
  603. wait()
  604. wave:Destroy()
  605. end)()
  606. end
  607. ----------------------------------------------------
  608.  
  609.  
  610. GroundWave3 = function()
  611. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  612. local Colors = {"Royal purple", "Royal purple"}
  613. local wave = Instance.new("Part", torso)
  614. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  615. wave.Anchored = true
  616. wave.CanCollide = false
  617. wave.Locked = true
  618. wave.Size = Vector3.new(1, 1, 1)
  619. wave.TopSurface = "Smooth"
  620. wave.BottomSurface = "Smooth"
  621. wave.Transparency = 0.35
  622. wave.CFrame = HandCF
  623. wm = Instance.new("SpecialMesh", wave)
  624. wm.MeshId = "rbxassetid://3270017"
  625. coroutine.wrap(function()
  626. for i = 1, 14, 1 do
  627. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  628. wave.Size = wm.Scale
  629. wave.CFrame = HandCF
  630. wave.Transparency = i/14
  631. wait()
  632. end
  633. wait()
  634. wave:Destroy()
  635. end)()
  636. end
  637.  
  638.  
  639.  
  640.  
  641.  
  642. local acos = math.acos
  643. local sqrt = math.sqrt
  644. local Vec3 = Vector3.new
  645. local fromAxisAngle = CFrame.fromAxisAngle
  646.  
  647. local function toAxisAngle(CFr)
  648. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  649. local Angle = math.acos((R00+R11+R22-1)/2)
  650. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  651. A = A == 0 and 0.00001 or A
  652. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  653. B = B == 0 and 0.00001 or B
  654. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  655. C = C == 0 and 0.00001 or C
  656. local x = (R21-R12)/sqrt(A)
  657. local y = (R02-R20)/sqrt(B)
  658. local z = (R10-R01)/sqrt(C)
  659. return Vec3(x,y,z),Angle
  660. end
  661.  
  662. local acos = math.acos
  663. local sqrt = math.sqrt
  664. local Vec3 = Vector3.new
  665. local fromAxisAngle = CFrame.fromAxisAngle
  666.  
  667. local function toAxisAngle(CFr)
  668. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  669. local Angle = math.acos((R00+R11+R22-1)/2)
  670. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  671. A = A == 0 and 0.00001 or A
  672. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  673. B = B == 0 and 0.00001 or B
  674. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  675. C = C == 0 and 0.00001 or C
  676. local x = (R21-R12)/sqrt(A)
  677. local y = (R02-R20)/sqrt(B)
  678. local z = (R10-R01)/sqrt(C)
  679. return Vec3(x,y,z),Angle
  680. end
  681.  
  682. function ApplyTrig(Num,Func)
  683. local Min,Max = Func(0),Func(1)
  684. local i = Func(Num)
  685. return (i-Min)/(Max-Min)
  686. --[[if Func == "sin" then
  687. return (math.sin((1-Num)*math.pi)+1)/2
  688. elseif Func == "cos" then
  689. return (math.cos((1-Num)*math.pi)+1)/2
  690. end]]
  691. end
  692.  
  693. function LerpCFrame(CFrame1,CFrame2,Num)
  694. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  695. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  696. end
  697.  
  698.  
  699.  
  700. local togglecamshake = true
  701.  
  702. function camshake(partoz, magn, intens)
  703. if togglecamshake == true then
  704. return
  705. end
  706. for _, guy in pairs(workspace:GetChildren()) do
  707. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Torso") and guy.Name ~= "Noob" and magn > (guy:FindFirstChild("Torso").Position - partoz.Position).magnitude then
  708. coroutine.resume(coroutine.create(function()
  709. local humz = guy:FindFirstChild("Humanoid")
  710. local torse = guy:FindFirstChild("Torso")
  711. for _ = 1, 5 * intens do
  712. wait()
  713. humz.CameraOffset = Vector3.new(2 * math.random(-intens, intens), 0.5 * math.random(-intens, intens), 2 * math.random(-intens, intens))
  714. end
  715. humz.CameraOffset = Vector3.new(0, 0, 0)
  716. end))
  717. end
  718. end
  719. end
  720.  
  721.  
  722. function Crater(Torso,Radius)
  723. Spawn(function()
  724. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  725. local Ignore = {}
  726. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  727. if v.Character ~= nil then
  728. Ignore[#Ignore+1] = v.Character
  729. end
  730. end
  731. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  732. if Hit == nil then return end
  733. local Parts = {}
  734. for i = 1,360,10 do
  735. local P = Instance.new("Part",Torso.Parent)
  736. P.Anchored = true
  737. P.FormFactor = "Custom"
  738. P.BrickColor = BrickColor.new("Royal purple")
  739. P.Material = "Granite"
  740. P.TopSurface = "Smooth"
  741. P.BottomSurface = "Smooth"
  742. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  743. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  744. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  745. if math.random(0,5) == 0 then -- rubble
  746. local P = Instance.new("Part",Torso.Parent)
  747. P.Anchored = true
  748. P.FormFactor = "Custom"
  749. P.BrickColor = BrickColor.new("Royal Purple")
  750. P.Material = Hit.Material
  751. P.TopSurface = "Smooth"
  752. P.BottomSurface = "Smooth"
  753. P.Size = Vector3.new(5,5,5)*(math.random(80,100)/100)
  754. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  755. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  756. end
  757. end
  758. for i = 0,1,0.05 do
  759. for i2,v in pairs(Parts) do
  760. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  761. end
  762. wait(0.02)
  763. end
  764. for i,v in pairs(Parts) do
  765. if v[1].Size.X > 2.1 then
  766. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  767. end
  768. v[1].Anchored = false
  769. end
  770. for i = 0,1,0.05 do
  771. for i2,v in pairs(Parts) do
  772. v[1].Transparency = i
  773. if i == 1 then
  774. v[1]:Destroy()
  775. elseif i >= 0.25 then
  776. v[1].CanCollide = false
  777. end
  778. end
  779. wait(0.02)
  780. end
  781. Parts = nil
  782. end)
  783. end
  784.  
  785.  
  786.  
  787. GroundWave = function()
  788. if Transforming == true then
  789. local value = 5
  790. local value2 = 10
  791. local value3 = 20
  792. local sa2 = Instance.new("Sound",Torso)
  793. sa2.SoundId = "rbxassetid://393621716"
  794. sa2.Pitch = 1
  795. sa2.Volume = 10
  796. sa2.Looped = false
  797. sa2:Play()
  798. local wave = Instance.new("Part", Torso)
  799. local glowz = Instance.new("ParticleEmitter",wave)
  800. glowz.LightEmission = 1
  801. glowz.Texture = "rbxassetid://284205403"
  802. glowz.Color = ColorSequence.new(wit)
  803. glowz.Size = NumberSequence.new(30)
  804. glowz.Speed = NumberRange.new(25,100)
  805. glowz.LockedToPart = false
  806. glowz.Transparency = NumberSequence.new(0.75)
  807. glowz.RotSpeed = NumberRange.new(-2000,2000)
  808. glowz.Lifetime = NumberRange.new(1)
  809. glowz.Rate = 50000
  810. glowz.VelocitySpread = 9001
  811. local glowz2 = Instance.new("ParticleEmitter",wave)
  812. glowz2.LightEmission = 1
  813. glowz.Texture = "rbxassetid://284205403"
  814. glowz2.Color = ColorSequence.new(wit)
  815. glowz2.Size = NumberSequence.new(30)
  816. glowz2.Speed = NumberRange.new(25,100)
  817. glowz2.LockedToPart = false
  818. glowz2.Transparency = NumberSequence.new(0.75)
  819. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  820. glowz2.Lifetime = NumberRange.new(1)
  821. glowz2.Rate = 50000
  822. glowz2.VelocitySpread = 9001
  823. wave.BrickColor = BrickColor.new("Really black")
  824. wave.Anchored = true
  825. wave.CanCollide = false
  826. wave.Locked = true
  827. wave.Size = Vector3.new(1, 1, 1)
  828. wave.TopSurface = "Smooth"
  829. wave.BottomSurface = "Smooth"
  830. wave.Transparency = 0.35
  831. wave.CFrame = fx.CFrame
  832. wave.Material = "Neon"
  833. wm = Instance.new("SpecialMesh", wave)
  834. wm.MeshType = "Sphere"
  835. wm.Scale = Vector3.new(1,1,1)
  836. local wave2 = Instance.new("Part", Torso)
  837. wave2.BrickColor = TorsoColor
  838. wave2.Anchored = true
  839. wave2.CanCollide = false
  840. wave2.Locked = true
  841. wave2.Size = Vector3.new(1, 1, 1)
  842. wave2.TopSurface = "Smooth"
  843. wave2.BottomSurface = "Smooth"
  844. wave2.Transparency = 0.35
  845. wave2.CFrame = fx.CFrame
  846. wave2.Material = "Neon"
  847. wm2 = Instance.new("SpecialMesh", wave2)
  848. wm2.MeshType = "FileMesh"
  849. wm2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  850. wm2.Scale = Vector3.new(1,1,1)
  851. local wave3 = Instance.new("Part", Torso)
  852. wave3.BrickColor = BrickColor.new("Really black")
  853. wave3.Anchored = true
  854. wave3.CanCollide = false
  855. wave3.Locked = true
  856. wave3.Size = Vector3.new(1, 1, 1)
  857. wave3.TopSurface = "Smooth"
  858. wave3.BottomSurface = "Smooth"
  859. wave3.Transparency = 0.35
  860. wave3.CFrame = fx.CFrame
  861. wave3.Material = "Neon"
  862. wm3 = Instance.new("SpecialMesh", wave3)
  863. wm3.MeshType = "FileMesh"
  864. wm3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  865. wm3.Scale = Vector3.new(1,1,1)
  866. coroutine.wrap(function()
  867. for i = 1, 18, 1 do
  868. value = value - 0.5
  869. value2 = value2 - 0.75*1.5
  870. value3 = value3 - 0.475*1.5
  871. wm.Scale = wm.Scale + Vector3.new(value*3.5,value*3.5,value*3.5)
  872. wm2.Scale = wm.Scale + Vector3.new(value2*3.5,value2*3.5,0.5)
  873. wm3.Scale = wm.Scale + Vector3.new(value3*3.5,value3*3.5,0.25)
  874. --wave.Size = wm.Scale
  875. wave.CFrame = fx.CFrame
  876. wave.Transparency = i/14
  877. --wave2.Size = wm2.Scale
  878. wave2.CFrame = fx.CFrame
  879. wave2.Rotation = Vector3.new(90, 0, 0)
  880. wave2.Transparency = i/14
  881. --wave3.Size = wm3.Scale
  882. wave3.CFrame = fx.CFrame
  883. wave3.Rotation = Vector3.new(90, 0, 0)
  884. wave3.Transparency = i/14
  885. wait()
  886. glowz.Rate = 0
  887. glowz2.Rate = 0
  888. end
  889. wait()
  890. wave:Destroy()
  891. wave2:Destroy()
  892. wave3:Destroy()
  893. end)()
  894. elseif Transforming == false then
  895. wait()
  896. end
  897. end
  898.  
  899. for i = 1, 100 do rs:wait()
  900. fx.CFrame = Torso.CFrame
  901. end
  902.  
  903. spawn(function()
  904. while wait(1) do
  905. GroundWave()
  906. end
  907. end)
  908.  
  909.  
  910.  
  911.  
  912.  
  913.  
  914. local RbxUtility = LoadLibrary("RbxUtility")
  915. local Create = RbxUtility.Create
  916.  
  917. function RemoveOutlines(part)
  918. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  919. end
  920. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  921. local Part = Create("Part"){
  922. Parent = Parent,
  923. Reflectance = Reflectance,
  924. Transparency = Transparency,
  925. CanCollide = false,
  926. Locked = true,
  927. BrickColor = BrickColor.new(tostring(BColor)),
  928. Name = Name,
  929. Size = Size,
  930. Material = Material,
  931. }
  932. RemoveOutlines(Part)
  933. return Part
  934. end
  935. local Effects = {}
  936.  
  937.  
  938.  
  939. wait(2)
  940. local Muss = Instance.new("Sound",char)
  941. Muss.SoundId = "rbxassetid://186942568"
  942. Muss.Pitch = 1
  943. Muss.Volume = 0
  944. Muss.Looped = true
  945. Muss:Play()
  946. Transforming = false
  947.  
  948.  
  949. local value2 = 1
  950. for i = 1, 20 do rs:wait()
  951. value2 = value2 - 0.05
  952. glowz.Rate = 0
  953. glowz2.Rate = 0
  954. fx.Transparency = fx.Transparency + (1/20)
  955. fx.CFrame = torso.CFrame
  956. fxm.Scale = fxm.Scale + Vector3.new(value2,value2,value2)
  957. rs:wait()
  958. end
  959.  
  960.  
  961. local Mus = Instance.new("Sound",char)
  962. Mus.SoundId = "rbxassetid://752647397"
  963. Mus.Pitch = 1
  964. Mus.Volume = 40
  965. Mus.Looped = false
  966. wait(0.3)
  967. Mus:Play()
  968.  
  969. glowz:Destroy()
  970. glowz2:Destroy()
  971. for i = 1,20 do
  972.  
  973. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  974. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  975. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  976. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  977. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.4, -.7) * CFrame.Angles(math.rad(-20), 0, math.rad(0)), 0.4)
  978. end
  979. wait(1)
  980. for i = 1,20 do
  981. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  982. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  983. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  984.  
  985. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  986. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  987.  
  988. end
  989.  
  990.  
  991. wait(5)
  992.  
  993. wait(1.3)
  994. for i = 1,20 do
  995. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  996.  
  997.  
  998. end
  999. wait(0.4)
  1000. for i = 1,20 do
  1001.  
  1002. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1003. end
  1004. wait(0.6)
  1005. for i = 1,20 do
  1006. wait()
  1007. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
  1008. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-35)), 0.2)
  1009. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(35)), 0.2)
  1010. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1011. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1012. end
  1013. wait(0.2)
  1014. for i = 1,20 do
  1015. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1016. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1017. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1018.  
  1019. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  1020. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  1021.  
  1022. end
  1023. wait()
  1024.  
  1025. camshake(torso, 48, 6)
  1026. for i,v in pairs(FindNearestTorso(Torso.CFrame.p,40))do
  1027. if v:FindFirstChild('Humanoid') then
  1028. v.Humanoid:TakeDamage(math.random(999999999999999999999999,99999999999999999999999999999999999999))
  1029. end
  1030. end
  1031.  
  1032.  
  1033.  
  1034.  
  1035. function RayCast(Position, Direction, MaxDistance, IgnoreList)
  1036. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1037. end
  1038.  
  1039. function rayCast(Position, Direction, MaxDistance, IgnoreList)
  1040. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1041. end
  1042. local TBlast, TBMesh = Instance.new("Part"), Instance.new("SpecialMesh")
  1043. TBlast.BrickColor = BrickColor.new("Pink")
  1044. TBlast.Transparency = 1
  1045. TBlast.Anchored = true
  1046. TBlast.CanCollide = false
  1047. TBlast.CFrame = root.CFrame
  1048. TBlast.Size = Vector3.new(2,2,2)
  1049. TBMesh.Parent = TBlast
  1050. TBMesh.MeshType = "Sphere"
  1051. game.Lighting.Brightness = 0
  1052. game.Lighting.OutdoorAmbient = TBlast.BrickColor.Color
  1053. game.Lighting.TimeOfDay = 0.1
  1054. game.Lighting.FogEnd = 1000
  1055. game.Lighting.FogColor = TBlast.BrickColor.Color
  1056. game.Lighting.TimeOfDay = "00:00:00"
  1057. game.Lighting.Ambient = Color3.new(0,0,0)
  1058. game.Lighting.FogColor = Color3.new(0,0,0)
  1059. game.Lighting.FogEnd = 500
  1060. game.Lighting.FogStart = 0
  1061. game.Lighting.GlobalShadows = true
  1062.  
  1063.  
  1064.  
  1065. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1066. local valuer = 5
  1067. local valuer2 = 10
  1068. local valuer3 = 15
  1069. local sa2 = Instance.new("Sound",torso)
  1070. sa2.SoundId = "rbxassetid://130972023"
  1071. sa2.Pitch = 1
  1072. sa2.Volume = 5
  1073. sa2.Looped = false
  1074. sa2:Play()
  1075. local sar2 = Instance.new("Sound",torso)
  1076. sar2.SoundId = "rbxassetid://153274423"
  1077. sar2.Pitch = 1
  1078. sar2.Volume = 5
  1079. sar2.Looped = false
  1080. sar2:Play()
  1081. Crater(torso,67)
  1082.  
  1083. GroundWave4 = function()
  1084.  
  1085. local wave = Instance.new("Part", torso)
  1086. wave.BrickColor = BrickColor.new("Royal purple")
  1087. wave.Anchored = true
  1088. wave.CanCollide = false
  1089. wave.Locked = true
  1090. wave.Size = Vector3.new(1, 1, 1)
  1091. wave.TopSurface = "Smooth"
  1092. wave.BottomSurface = "Smooth"
  1093. wave.Transparency = 0.35
  1094. wave.CFrame = fx.CFrame
  1095. wm = Instance.new("SpecialMesh", wave)
  1096. wm.MeshType = "Sphere"
  1097. wm.Scale = Vector3.new(1,1,1)
  1098. coroutine.wrap(function()
  1099. for i = 1, 18, 1 do
  1100. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1101. --wave.Size = wm.Scale
  1102. wave.CFrame = fx.CFrame
  1103. wave.Transparency = i/14
  1104. wait()
  1105. end
  1106. wait()
  1107. wave:Destroy()
  1108. end)()
  1109.  
  1110. end
  1111.  
  1112.  
  1113.  
  1114.  
  1115.  
  1116. GroundWave1()
  1117.  
  1118.  
  1119. CV="Pastel blue"
  1120.  
  1121. local txt = Instance.new("BillboardGui", Char)
  1122. txt.Adornee = Char .Head
  1123. txt.Name = "_status"
  1124. txt.Size = UDim2.new(2, 0, 1.2, 0)
  1125. txt.StudsOffset = Vector3.new(-9, 8, 0)
  1126. local text = Instance.new("TextLabel", txt)
  1127. text.Size = UDim2.new(10, 0, 7, 0)
  1128. text.FontSize = "Size24"
  1129. text.TextScaled = true
  1130. text.TextTransparency = 0
  1131. text.BackgroundTransparency = 1
  1132. text.TextTransparency = 0
  1133. text.TextStrokeTransparency = 0
  1134. text.Font = "Antique"
  1135. text.TextStrokeColor3 = Color3.new(170,0,255)
  1136.  
  1137. v=Instance.new("Part")
  1138. v.Name = "ColorBrick"
  1139. v.Parent=Player.Character
  1140. v.FormFactor="Symmetric"
  1141. v.Anchored=true
  1142. v.CanCollide=false
  1143. v.BottomSurface="Smooth"
  1144. v.TopSurface="Smooth"
  1145. v.Size=Vector3.new(10,5,3)
  1146. v.Transparency=1
  1147. v.CFrame=Char.Torso.CFrame
  1148. v.BrickColor=BrickColor.new(CV)
  1149. v.Transparency=1
  1150. text.TextColor3 = Color3.new(0,0,0)
  1151. v.Shape="Block"
  1152. text.Text = "The Omni-God of Erradication"
  1153.  
  1154.  
  1155.  
  1156.  
  1157. ROW = function(out, trans, s, wt, t, ang, plus)
  1158. for i = 1, 360, 360/t do
  1159. local c = Instance.new("Part", game.Workspace)
  1160. c.FormFactor = 3
  1161. c.TopSurface = 0
  1162. c.BottomSurface = 0
  1163. c.Size = s
  1164. c.Anchored = true
  1165. c.CanCollide = wt
  1166. c.Material=workspace.Base.Material
  1167. c.Transparency = trans
  1168. c.BrickColor = workspace.Base.BrickColor
  1169. c.CFrame = CFrame.new(Torso.CFrame.x,0,Torso.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1170. c.Locked=true
  1171. game.Debris:AddItem(c,15)
  1172. end
  1173. end
  1174.  
  1175. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1176.  
  1177.  
  1178.  
  1179.  
  1180.  
  1181.  
  1182.  
  1183. local wave = Instance.new("Part", torso)
  1184. wave.BrickColor = TorsoColor
  1185. wave.Anchored = true
  1186. wave.CanCollide = false
  1187. wave.Locked = true
  1188. wave.Size = Vector3.new(1, 1, 1)
  1189. wave.TopSurface = "Smooth"
  1190. wave.BottomSurface = "Smooth"
  1191. wave.Transparency = 0.35
  1192. wave.CFrame = HandCF
  1193. wm = Instance.new("SpecialMesh", wave)
  1194. wm.MeshId = "rbxassetid://3270017"
  1195. local wave2 = Instance.new("Part", torso)
  1196. wave2.BrickColor = BrickColor.new("Really black")
  1197. wave2.Anchored = true
  1198. wave2.CanCollide = false
  1199. wave2.Locked = true
  1200. wave2.Size = Vector3.new(1, 1, 1)
  1201. wave2.TopSurface = "Smooth"
  1202. wave2.BottomSurface = "Smooth"
  1203. wave2.Transparency = 0.35
  1204. wave2.CFrame = HandCF
  1205. wm2 = Instance.new("SpecialMesh", wave2)
  1206. wm2.MeshId = "rbxassetid://3270017"
  1207. local wave3 = Instance.new("Part", torso)
  1208. wave3.BrickColor = TorsoColor
  1209. wave3.Anchored = true
  1210. wave3.CanCollide = false
  1211. wave3.Locked = true
  1212. wave3.Size = Vector3.new(1, 1, 1)
  1213. wave3.TopSurface = "Smooth"
  1214. wave3.BottomSurface = "Smooth"
  1215. wave3.Transparency = 0.35
  1216. wave3.CFrame = HandCF
  1217. wm3 = Instance.new("SpecialMesh", wave3)
  1218. wm3.MeshId = "rbxassetid://3270017"
  1219. coroutine.wrap(function()
  1220. for i = 1, 14, 1 do
  1221. valuer = valuer - 0.35
  1222. valuer2 = valuer - 0.45
  1223. valuer3 = valuer3 - 0.475
  1224. wm.Scale = wm.Scale + Vector3.new(valuer*2.5,valuer*2.5, 1 + i*200)
  1225. wave.Size = wm.Scale
  1226. wave.CFrame = HandCF
  1227. wave.Transparency = i/14
  1228. wm2.Scale = wm2.Scale + Vector3.new(valuer2*2.5,valuer2*2.5, 0 + i*10)
  1229. wave2.Size = wm2.Scale
  1230. wave2.CFrame = HandCF
  1231. wave2.Transparency = i/14
  1232. wm3.Scale = wm3.Scale + Vector3.new(valuer3*2.5,valuer3*2.5, 1)
  1233. wave3.Size = wm2.Scale
  1234. wave3.CFrame = HandCF
  1235. wave3.Transparency = i/14
  1236. wait()
  1237. end
  1238. wait()
  1239. wave:Destroy()
  1240. wave2:Destroy()
  1241. end)()
  1242.  
  1243. local torso = game.Players.LocalPlayer.Character.Torso
  1244. local block = Instance.new("Part",torso)
  1245. block.Size = Vector3.new(0.1,0.1,0.1)
  1246. block.Position = block.Position + Vector3.new(2,2,2)
  1247. block.Transparency = 1
  1248. local weld = Instance.new("Weld",torso)
  1249. weld.Part0 = torso
  1250. weld.Part1 = block
  1251. weld.C0 = CFrame.new(0,5,0)
  1252. local tables = {5,4,3,2,1}
  1253. local part = Instance.new("ParticleEmitter")
  1254. part.Parent = game.Players.LocalPlayer.Character.Torso
  1255. part.LockedToPart = true
  1256.  
  1257. part.Texture = "rbxassetid://300899196"
  1258. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1259. part.Transparency = NumberSequence.new(0.7)
  1260. part.Lifetime = NumberRange.new(2)
  1261. part.Rate = 30
  1262. local part2 = Instance.new("ParticleEmitter",block)
  1263. part2.Lifetime = NumberRange.new(5)
  1264. part2.Speed = NumberRange.new(0)
  1265. part2.Size = NumberSequence.new(18)
  1266. part2.LockedToPart = true
  1267. part2.Transparency = NumberSequence.new(0.5)
  1268. part2.Rate = 3
  1269. part2.Color = ColorSequence.new(Color3.fromRGB(170,0,255))
  1270. part2.Texture = "http://www.roblox.com/asset/?id=358965396"
  1271. local model = Instance.new("Model",torso)
  1272.  
  1273. local ball0 = Instance.new("Part",model)
  1274. ball0.Position = ball0.Position + Vector3.new(2,2,2)
  1275. ball0.Transparency = 0.5
  1276. ball0.BrickColor = BrickColor.new("Royal purple")
  1277. ball0.Size = Vector3.new(1,1,1)
  1278. ball0mesh = Instance.new("SpecialMesh",ball0)
  1279. ball0mesh.MeshType = "Sphere"
  1280. ball0mesh.Scale = Vector3.new(1,1,1)
  1281. ballweld = Instance.new("Weld",model)
  1282. ballweld.Part0 = torso
  1283. ballweld.Part1 = ball0
  1284.  
  1285.  
  1286.  
  1287.  
  1288. for i = 1,15 do
  1289. wait(0.1)
  1290. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30),NumberSequenceKeypoint.new(1,1)})
  1291. part2.Size = NumberSequence.new(15)
  1292. for i = 1 , 3 do
  1293. wait()
  1294. ball0mesh.Scale = ball0mesh.Scale + Vector3.new(13,13,13)
  1295.  
  1296. end
  1297.  
  1298. wait(0.1)
  1299. part2.Size = NumberSequence.new(8)
  1300. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1301. ball0mesh.Scale = Vector3.new(1,1,1)
  1302.  
  1303. end
  1304.  
  1305. hum.WalkSpeed = 16
  1306. Muss.Volume = 8
  1307.  
  1308.  
  1309. Charging = true
  1310. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1311. function FDebris()
  1312. repeat
  1313. local p = Instance.new('Part',Torso)
  1314. p.formFactor = 'Custom'
  1315. p.Size = Vector3.new(1,1,1)
  1316. p.BrickColor = BrickColor.new("Dark indigo")
  1317. p.CanCollide = false
  1318. p.Transparency = 0.2
  1319. p.Anchored = true
  1320. p.Locked=true
  1321. p.Material = "Neon"
  1322. s = math.random(1,40)/10
  1323. local m = Instance.new("BlockMesh",p)
  1324. m.Scale = Vector3.new(s,s,s)
  1325. p.CFrame = Torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  1326. --[[coroutine.wrap(function()
  1327. wait(2)
  1328. while Charging == true do
  1329. wait(2)
  1330. GroundWave1()
  1331. wait(2)
  1332. end
  1333. end)()]]--
  1334.  
  1335. spawn(function()
  1336. while rs:wait() do
  1337. if p.Transparency >= 1 then p:Destroy() break end
  1338. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  1339. p.Transparency = p.Transparency+0.01
  1340. end
  1341. end)
  1342. wait(.3)
  1343. until Charging == false
  1344. end
  1345.  
  1346.  
  1347. spawn(function()
  1348. while wait(.01)
  1349. do
  1350. FDebris()
  1351. end
  1352. end)
  1353.  
  1354.  
  1355.  
  1356. FloatPart = function()
  1357. local Part = Instance.new('Part',Torso)
  1358. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1359. Part.Anchored = true
  1360. Part.Material = 'Neon'
  1361. Part.CanCollide = false
  1362. Part.BrickColor = BrickColor.new("Royal purple")
  1363. local Mesh = Instance.new('SpecialMesh',Part)
  1364. Mesh.Scale = Vector3.new(4,4,.2)
  1365. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1366. Mesh.VertexColor = Vector3.new(0,170,255)
  1367. spawn(function()
  1368. for i = 1,30 do
  1369. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1370. Part.Transparency = Part.Transparency + .035
  1371. game["Run Service"].RenderStepped:wait()
  1372. end
  1373. Part:Destroy()
  1374. end)
  1375. end;
  1376.  
  1377. DubPart = function()
  1378. local Part = Instance.new('Part',Torso)
  1379. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1380. Part.Anchored = true
  1381. Part.CanCollide = false
  1382. Part.Material = 'Neon'
  1383. Part.BrickColor = BrickColor.new(SecondaryColor)
  1384. local Mesh = Instance.new('SpecialMesh',Part)
  1385. Mesh.Scale = Vector3.new(7,7,.2)
  1386. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1387. Mesh.VertexColor = Vector3.new(0,170,255)
  1388. spawn(function()
  1389. for i = 1,30 do
  1390. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1391. Part.Transparency = Part.Transparency + .035
  1392. game["Run Service"].RenderStepped:wait()
  1393. end
  1394. Part:Destroy()
  1395. end)
  1396. end;
  1397.  
  1398. Fade = function(Item,t)
  1399. spawn(function()
  1400. for i = 1,20 do
  1401. Item.Transparency = Item.Transparency + .05
  1402. if t then
  1403. wait(t)
  1404. else
  1405. wait()
  1406. end
  1407. end
  1408. Item:Destroy()
  1409. end)
  1410. end
  1411.  
  1412. Particle = function(PrimaryColor)
  1413. local Part = Instance.new('Part',Torso)
  1414. Part.BrickColor = BrickColor.new(PrimaryColor)
  1415. Part.Anchored = true
  1416. Part.Transparency = .3
  1417. Part.CanCollide = false
  1418. Part.CFrame = Torso.CFrame * CFrame.new(math.random(-10,10),math.random(-15,15),math.random(-10,10)) * CFrame.fromEulerAnglesXYZ(math.random(),math.random(),math.random())
  1419. local Mesh = Instance.new('BlockMesh',Part)
  1420. Mesh.Scale = Vector3.new(.05,.1,.1)
  1421. spawn(function()
  1422. for i = 1,40 do
  1423. Part.Transparency = Part.Transparency + .0125
  1424. Part.CFrame = Part.CFrame * CFrame.new(0,-.07,0)
  1425. game["Run Service"].RenderStepped:wait()
  1426. end
  1427. Part:Destroy()
  1428. end)
  1429. end;
  1430.  
  1431. --[[spawn(function()
  1432. while wait() do
  1433. wait(.05)
  1434. FloatPart()
  1435. wait(.08)
  1436. FloatPart()
  1437. wait(.05)
  1438. DubPart()
  1439. wait(.08)
  1440. end
  1441. end)]]
  1442.  
  1443. game["Run Service"].RenderStepped:connect(function(_)
  1444. Particle("Royale purple")
  1445. Particle("Really black")
  1446. Particle("Royal purple")
  1447. --Character['HumanoidRootPart'].C1 = Character['HumanoidRootPart'].C1 * CFrame.new(0,Height+math.sin(tick())/150,0)
  1448. end)
  1449.  
  1450.  
  1451.  
  1452.  
  1453.  
  1454.  
  1455.  
  1456.  
  1457.  
  1458.  
  1459.  
  1460.  
  1461.  
  1462.  
  1463.  
  1464.  
  1465. function FindNearestTorso(Position,Distance,SinglePlayer)
  1466. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1467. local List = {}
  1468. for i,v in pairs(workspace:GetChildren())do
  1469. if v:IsA("Model")then
  1470. if v:findFirstChild("Torso")then
  1471. if v ~= char then
  1472. if(v.Torso.Position -Position).magnitude <= Distance then
  1473. table.insert(List,v)
  1474. end
  1475. end
  1476. end
  1477. end
  1478. end
  1479. return List
  1480. end
  1481.  
  1482.  
  1483.  
  1484.  
  1485. vt = Vector3.new
  1486.  
  1487.  
  1488.  
  1489. local player = game.Players.LocalPlayer
  1490. local pchar = player.Character
  1491. local mouse = player:GetMouse()
  1492. local cam = workspace.CurrentCamera
  1493.  
  1494. local rad = math.rad
  1495. bodyparts = {}
  1496. local keysDown = {}
  1497. local flySpeed = 0
  1498. local MAX_FLY_SPEED = 150
  1499.  
  1500. local canFly = false
  1501. local flyToggled = false
  1502.  
  1503. local forward, side = 0, 0
  1504. local lastForward, lastSide = 0, 0
  1505.  
  1506. local floatBP = Instance.new("BodyPosition")
  1507. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1508. local flyBV = Instance.new("BodyVelocity")
  1509. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1510. local turnBG = Instance.new("BodyGyro")
  1511. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1512.  
  1513. mouse.KeyDown:connect(function(key)
  1514. keysDown[key] = true
  1515.  
  1516. if key == "f" then
  1517. flyToggled = not flyToggled
  1518.  
  1519. if not flyToggled then
  1520. stanceToggle = "Normal"
  1521. floatBP.Parent = nil
  1522. flyBV.Parent = nil
  1523. turnBG.Parent = nil
  1524. root.Velocity = Vector3.new()
  1525. pchar.Humanoid.PlatformStand = false
  1526. end
  1527. end
  1528.  
  1529. end)
  1530. mouse.KeyUp:connect(function(key)
  1531. keysDown[key] = nil
  1532. end)
  1533.  
  1534. local function updateFly()
  1535.  
  1536.  
  1537.  
  1538.  
  1539. if not flyToggled then return end
  1540.  
  1541. lastForward = forward
  1542. lastSide = side
  1543.  
  1544. forward = 0
  1545. side = 0
  1546.  
  1547. if keysDown.w then
  1548. forward = forward + 1
  1549. end
  1550. if keysDown.s then
  1551. forward = forward - 1
  1552. end
  1553. if keysDown.a then
  1554. side = side - 1
  1555. end
  1556. if keysDown.d then
  1557. side = side + 1
  1558. end
  1559.  
  1560. canFly = (forward ~= 0 or side ~= 0)
  1561.  
  1562. if canFly then
  1563. stanceToggle = "Floating"
  1564. turnBG.Parent = root
  1565. floatBP.Parent = nil
  1566. flyBV.Parent = root
  1567.  
  1568. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1569. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1570. else
  1571. floatBP.position = root.Position
  1572. floatBP.Parent = root
  1573.  
  1574. flySpeed = flySpeed - 1
  1575. if flySpeed < 0 then flySpeed = 0 end
  1576. end
  1577.  
  1578. local camCF = cam.CoordinateFrame
  1579. local in_forward = canFly and forward or lastForward
  1580. local in_side = canFly and side or lastSide
  1581.  
  1582. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1583.  
  1584. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,0)
  1585. end
  1586.  
  1587. game:service'RunService'.RenderStepped:connect(function()
  1588. if flyToggled then
  1589. pchar.Humanoid.PlatformStand = true
  1590. end
  1591. updateFly()
  1592. end)
  1593.  
  1594.  
  1595.  
  1596. mouse.KeyDown:connect(function(key)
  1597. if key == "b" then
  1598. hum.WalkSpeed = 0
  1599. if Debounces.CanAttack == true then
  1600. Debounces.CanAttack = false
  1601. Debounces.NoIdl = true
  1602. Debounces.on = true
  1603. v = Instance.new("Sound")
  1604. v.SoundId = "http://www.roblox.com/asset/?id=753551986"
  1605. v.Parent = char
  1606. v.Looped = false
  1607. v.Pitch = 1
  1608. v.Volume = 3000
  1609. wait(0.01)
  1610. v:Play()
  1611. wait()
  1612. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  1613. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  1614. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  1615. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  1616. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(-5)), 0.1)
  1617. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(5)), 0.1)
  1618. if Debounces.on == false then
  1619. end
  1620. wait()
  1621. end
  1622. wait()
  1623.  
  1624.  
  1625. local function Shockwave7()
  1626. local ENERGY = Instance.new("Part", Char)
  1627. ENERGY.Name = "ENERGY"
  1628. ENERGY.CanCollide = false
  1629. ENERGY.BrickColor = BrickColor.new("Really black")
  1630. ENERGY.Transparency = 0.2
  1631. ENERGY.TopSurface = 0
  1632. ENERGY.BottomSurface = 0
  1633. ENERGY.Anchored = true
  1634. local cm = Instance.new("CylinderMesh", ENERGY)
  1635. cm.Scale = Vector3.new(1, 20, 1)
  1636. ENERGY.Size = Vector3.new(5, 20, 5)
  1637. ENERGY.CFrame = char.Torso.CFrame
  1638. ENERGY.Touched:connect(function(hit)
  1639. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  1640. local Occlude = true
  1641. local NotOccludes = {
  1642. char.Name;
  1643. "Wings";
  1644. "Scythe";
  1645. "Thingy";
  1646. "Thingy2"; -- put all of the names in a table pls
  1647. }
  1648. for i,v in pairs(NotOccludes) do
  1649. if hit.Parent.Name == v then
  1650. Occlude = false
  1651. end
  1652. end
  1653. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  1654. if Occlude then
  1655. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 9999999999999999999999999999999999999999999999999999999999999999999999999999999999
  1656. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * 220
  1657. end
  1658. end
  1659. end)
  1660. for i = 1, 50 do
  1661. ENERGY.CFrame = char.Torso.CFrame
  1662. ENERGY.Transparency = ENERGY.Transparency + 0.012
  1663. ENERGY.Size = ENERGY.Size + Vector3.new(0.2, 0, 0.2)
  1664. wait()
  1665. end
  1666. ENERGY:Destroy()
  1667. end
  1668. Shockwave7()
  1669.  
  1670.  
  1671. pt=Instance.new('Part',torso)
  1672. pt.Anchored=true
  1673. pt.CanCollide=false
  1674. pt.Locked = true
  1675. pt.FormFactor='Custom'
  1676. pt.Size=Vector3.new(1,1,1)
  1677. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1678. pt.Transparency=.6
  1679. pt.BrickColor=BrickColor.new('Royal purple')
  1680. msh=Instance.new('SpecialMesh',pt)
  1681. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1682. msh.Scale=Vector3.new(8,4,8)
  1683. pt2=pt:clone()
  1684. pt2.Parent = torso
  1685. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1686. pt2.BrickColor=BrickColor.new("Really black")
  1687. msh2=msh:clone()
  1688. msh2.Parent=pt2
  1689. msh2.Scale=Vector3.new(10,5,10)
  1690.  
  1691. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1692. bl = Instance.new("Part", char)
  1693. bl.Locked = true
  1694. bl.Name = "Shell"
  1695. bl.BrickColor = BrickColor.new("Royal purple")
  1696. bl.Anchored = true
  1697. bl.CanCollide = false
  1698. bl.Transparency = 0
  1699. bl.Reflectance = 0
  1700. bl.BottomSurface = 0
  1701. bl.TopSurface = 0
  1702. bl.Shape = 0
  1703. blm = Instance.new("SpecialMesh",bl)
  1704. blm.MeshType = "Sphere"
  1705. blm.Scale = Vector3.new(1,1,1)
  1706. blm.MeshId = "rbxassetid://9982590"
  1707.  
  1708. coroutine.resume(coroutine.create(function()
  1709. for i=1, math.huge, 4 do
  1710. rs:wait()
  1711. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1712. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  1713. bl.Transparency = bl.Transparency + 0.005
  1714. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  1715. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  1716. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  1717. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  1718. end
  1719. end))
  1720.  
  1721. for i = 1, 15 do
  1722. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1723. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1724. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1725. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1726. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1727. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1728. if Debounces.on == false then
  1729. break
  1730. end
  1731. wait()
  1732. end
  1733. for i = 1, 15 do
  1734. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1735. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1736. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1737. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1738. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1739. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1740. if Debounces.on == false then
  1741. break
  1742. end
  1743. wait()
  1744. end
  1745. for i = 1, 15 do
  1746. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1747. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1748. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1749. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1750. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1751. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1752. if Debounces.on == false then
  1753. break
  1754. end
  1755. wait()
  1756. end
  1757. for i = 1, 15 do
  1758. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1759. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1760. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1761. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1762. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1763. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1764. if Debounces.on == false then
  1765. break
  1766. end
  1767. wait()
  1768. end
  1769. for i = 1, 15 do
  1770. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1771. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1772. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1773. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1774. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1775. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1776. if Debounces.on == false then
  1777. break
  1778. end
  1779. wait()
  1780. end
  1781. for i = 1, 10 do
  1782. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1783. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1784. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1785. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1786. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1787. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1788. if Debounces.on == false then
  1789. break
  1790. end
  1791. wait()
  1792. end
  1793. wait(1.4)
  1794. Debounces.NoIdl = false
  1795. hum.WalkSpeed = 5
  1796. Debounces.on = false
  1797. wait()
  1798. if Debounces.CanAttack == false then
  1799. Debounces.CanAttack = true
  1800. v:Destroy()
  1801. bl:Destroy()
  1802. blm:Destroy()
  1803. pt:Destroy()
  1804. pt2:Destroy()
  1805. msh:Destroy()
  1806. msh2:Destroy()
  1807. end
  1808. end
  1809. end)
  1810.  
  1811.  
  1812.  
  1813.  
  1814.  
  1815. local grabbed = false
  1816. local cf = CFrame.new
  1817. local mr = math.rad
  1818. local angles = CFrame.Angles
  1819. local ud = UDim2.new
  1820. local c3 = Color3.new
  1821. local NeckCF = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  1822. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  1823. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  1824. local LHCF = (CFrame.fromEulerAnglesXYZ(0, -1.6, 0))
  1825.  
  1826. clerp = function(a, b, t)
  1827. return a:lerp(b, t)
  1828. end
  1829.  
  1830. local RbxUtility = LoadLibrary("RbxUtility")
  1831. local Create = RbxUtility.Create
  1832. RemoveOutlines = function(part)
  1833. part.TopSurface = 10
  1834. end
  1835.  
  1836. CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1837. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  1838. RemoveOutlines(Part)
  1839. return Part
  1840. end
  1841.  
  1842. CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1843. local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  1844. if Mesh == "SpecialMesh" then
  1845. Msh.MeshType = MeshType
  1846. Msh.MeshId = MeshId
  1847. end
  1848. return Msh
  1849. end
  1850.  
  1851.  
  1852.  
  1853.  
  1854.  
  1855.  
  1856.  
  1857. ArtificialHB = Instance.new("BindableEvent", script)
  1858. ArtificialHB.Name = "Heartbeat"
  1859. script:WaitForChild("Heartbeat")
  1860. frame = 0.033333333333333
  1861. tf = 0
  1862. allowframeloss = false
  1863. tossremainder = false
  1864. lastframe = tick()
  1865. script.Heartbeat:Fire()
  1866. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1867. tf = tf + s
  1868. if frame <= tf then
  1869. if allowframeloss then
  1870. script.Heartbeat:Fire()
  1871. lastframe = tick()
  1872. else
  1873. for i = 1, math.floor(tf / frame) do
  1874. script.Heartbeat:Fire()
  1875. end
  1876. lastframe = tick()
  1877. end
  1878. if tossremainder then
  1879. tf = 0
  1880. else
  1881. tf = tf - frame * math.floor(tf / frame)
  1882. end
  1883. end
  1884. end
  1885. )
  1886. swait = function(num)
  1887. if num == 0 or num == nil then
  1888. ArtificialHB.Event:wait()
  1889. else
  1890. for i = 0, num do
  1891. ArtificialHB.Event:wait()
  1892. end
  1893. end
  1894. end
  1895.  
  1896.  
  1897.  
  1898.  
  1899.  
  1900.  
  1901.  
  1902.  
  1903.  
  1904. CreateWeld = function(Parent, Part0, Part1, C0, C1)
  1905. local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
  1906. return Weld
  1907. end
  1908.  
  1909. rayCast = function(Position, Direction, Range, Ignore)
  1910. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  1911. end
  1912.  
  1913. CreateSound = function(id, par, vol, pit)
  1914. coroutine.resume(coroutine.create(function()
  1915. local sou = Instance.new("Sound", par or workspace)
  1916. sou.Volume = vol
  1917. sou.Pitch = pit or 1
  1918. sou.SoundId = id
  1919. swait()
  1920. sou:play()
  1921. game:GetService("Debris"):AddItem(sou, 6)
  1922. end
  1923. ))
  1924. end
  1925.  
  1926. local getclosest = function(obj, distance)
  1927. local last, lastx = distance + 1, nil
  1928. for i,v in pairs(workspace:GetChildren()) do
  1929. if v:IsA("Model") and v ~= char and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then
  1930. local t = v.Torso
  1931. local dist = t.Position - obj.Position.magnitude
  1932. if dist <= distance and dist < last then
  1933. last = dist
  1934. lastx = v
  1935. end
  1936. end
  1937. end
  1938. return lastx
  1939. end
  1940.  
  1941. Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  1942. if hit.Parent == nil then
  1943. return
  1944. end
  1945. local h = hit.Parent:FindFirstChild("Humanoid")
  1946. for _,v in pairs(hit.Parent:children()) do
  1947. if v:IsA("Humanoid") then
  1948. h = v
  1949. end
  1950. end
  1951. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  1952. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  1953. return
  1954. end
  1955. local c = Create("ObjectValue")({Name = "creator", Value = game:service("Players").LocalPlayer, Parent = h})
  1956. game:GetService("Debris"):AddItem(c, 0.5)
  1957. if HitSound ~= nil and HitPitch ~= nil then
  1958. CreateSound(HitSound, hit, 1, HitPitch)
  1959. end
  1960. local Damage = math.random(minim, maxim)
  1961. local blocked = false
  1962. local block = hit.Parent:findFirstChild("Block")
  1963. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  1964. blocked = true
  1965. block.Value = block.Value - 1
  1966. print(block.Value)
  1967. end
  1968. if blocked == false then
  1969. h.Health = h.Health - Damage
  1970. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1971. else
  1972. h.Health = h.Health - Damage / 2
  1973. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1974. end
  1975. if Type == "Knockdown" then
  1976. local hum = hit.Parent.Humanoid
  1977. hum.PlatformStand = true
  1978. coroutine.resume(coroutine.create(function(HHumanoid)
  1979. swait(1)
  1980. HHumanoid.PlatformStand = false
  1981. end
  1982. ), hum)
  1983. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  1984. local bodvol = Create("BodyVelocity")({velocity = angle * knockback, P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  1985. local rl = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = hit})
  1986. game:GetService("Debris"):AddItem(bodvol, 0.5)
  1987. game:GetService("Debris"):AddItem(rl, 0.5)
  1988. else
  1989. do
  1990. if Type == "Debuff" then
  1991. print'hi'
  1992. else
  1993. if Type == "Up" then
  1994. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  1995. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  1996. else
  1997. do
  1998. if Type == "DarkUp" then
  1999. coroutine.resume(coroutine.create(function()
  2000. for i = 0, 1, 0.1 do
  2001. swait()
  2002. BlockEffect(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
  2003. end
  2004. end
  2005. ))
  2006. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2007. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  2008. else
  2009. do
  2010. if Type == "Snare" then
  2011. local bp = Create("BodyPosition")({P = 2000, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2012. game:GetService("Debris"):AddItem(bp, 1)
  2013. else
  2014. do
  2015. if Type == "Freeze" then
  2016. local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2017. local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.Torso, cframe = hit.Parent.Torso.CFrame})
  2018. hit.Parent.Torso.Anchored = true
  2019. coroutine.resume(coroutine.create(function(Part)
  2020. swait(1.5)
  2021. Part.Anchored = false
  2022. end), hit.Parent.Torso)
  2023. game:GetService("Debris"):AddItem(BodPos, 3)
  2024. game:GetService("Debris"):AddItem(BodGy, 3)
  2025. end
  2026. do
  2027. local debounce = Create("BoolValue")({Name = "DebounceHit", Parent = hit.Parent, Value = true})
  2028. game:GetService("Debris"):AddItem(debounce, Delay)
  2029. c = Instance.new("ObjectValue")
  2030. c.Name = "creator"
  2031. c.Value = Player
  2032. c.Parent = h
  2033. game:GetService("Debris"):AddItem(c, 0.5)
  2034. end
  2035. end
  2036. end
  2037. end
  2038. end
  2039. end
  2040. end
  2041. end
  2042. end
  2043. end
  2044. end
  2045. end
  2046.  
  2047. ShowDamage = function(Pos, Text, Time, Color)
  2048. local Rate = 0.033333333333333
  2049. if not Pos then
  2050. local Pos = Vector3.new(0, 0, 0)
  2051. end
  2052. local Text = Text or ""
  2053. local Time = Time or 2
  2054. if not Color then
  2055. local Color = Color3.new(1, 0, 1)
  2056. end
  2057. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", vt(0, 0, 0))
  2058. EffectPart.Anchored = true
  2059. local BillboardGui = Create("BillboardGui")({Size = UDim2.new(3, 0, 3, 0), Adornee = EffectPart, Parent = EffectPart})
  2060. local TextLabel = Create("TextLabel")({BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Text = Text, TextColor3 = Color, TextScaled = true, Font = Enum.Font.ArialBold, Parent = BillboardGui})
  2061. game.Debris:AddItem(EffectPart, Time + 0.1)
  2062. EffectPart.Parent = game:GetService("Workspace")
  2063. delay(0, function()
  2064. local Frames = Time / Rate
  2065. for Frame = 1, Frames do
  2066. wait(Rate)
  2067. local Percent = Frame / Frames
  2068. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  2069. TextLabel.TextTransparency = Percent
  2070. end
  2071. if EffectPart and EffectPart.Parent then
  2072. EffectPart:Destroy()
  2073. end
  2074. end
  2075. )
  2076. end
  2077.  
  2078. MagniDamage = function(Part, magni, mindam, maxdam, knock, Type)
  2079. for _,c in pairs(workspace:children()) do
  2080. local hum = c:findFirstChild("Humanoid")
  2081. if hum ~= nil then
  2082. local head = c:findFirstChild("Torso")
  2083. if head ~= nil then
  2084. local targ = head.Position - Part.Position
  2085. local mag = targ.magnitude
  2086. if mag <= magni and c.Name ~= Player.Name then
  2087. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1)
  2088. end
  2089. end
  2090. end
  2091. end
  2092. end
  2093.  
  2094.  
  2095.  
  2096.  
  2097.  
  2098. local effect = Instance.new("Model", Char)
  2099. effect.Name = "Effects"
  2100.  
  2101.  
  2102.  
  2103.  
  2104.  
  2105. BlockEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  2106. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2107. prt.Anchored = true
  2108. prt.CFrame = cframe
  2109. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2110. game:GetService("Debris"):AddItem(prt, 10)
  2111. if Type == 1 or Type == nil then
  2112. table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
  2113. else
  2114. if Type == 2 then
  2115. table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
  2116. end
  2117. end
  2118. end
  2119.  
  2120.  
  2121.  
  2122.  
  2123. WaveEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  2124. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2125. prt.Anchored = true
  2126. prt.CFrame = cframe
  2127. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2128. game:GetService("Debris"):AddItem(prt, 10)
  2129. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  2130. end
  2131.  
  2132.  
  2133.  
  2134. local grabbing = false
  2135. WindFloor = function()
  2136.  
  2137. end
  2138.  
  2139.  
  2140.  
  2141. bc = BrickColor.new
  2142. function WindFloor2()
  2143. local shur = Instance.new("Part",char)
  2144. local gahd = Instance.new("Sound",shur)
  2145. gahd.SoundId = "rbxassetid://402981977"
  2146. gahd.Volume = 5
  2147. gahd.Pitch = 0.75
  2148. gahd:Play()
  2149. shur.Transparency = 1
  2150. shur.Material = "Neon"
  2151. shur.BrickColor = bc("Royal purple")
  2152. shur.Anchored = true
  2153. shur.CFrame = mouse.Hit
  2154. shur.Rotation = vt(0,math.random(-500,500),0)
  2155. shur.Size = vt(1,0.2,1)
  2156. shur.CanCollide = false
  2157. local dec = Instance.new("Decal",shur)
  2158. dec.Texture = symbolimg
  2159. dec.Face = "Top"
  2160. local dec2 = dec:Clone()
  2161. dec2.Parent = shur
  2162. dec2.Face = "Bottom"
  2163. local Meshshur = Instance.new("CylinderMesh",shur)
  2164. Meshshur.Scale = vt(0,1,0)
  2165. local value1 = 1*2.25
  2166. for i = 0, 50 do
  2167. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2168. value1 = value1 - 0.015*2.25
  2169. wait(0)
  2170. end
  2171. local spart = Instance.new("Part",char)
  2172. local tick = Instance.new("Sound",spart)
  2173. tick.SoundId = "rbxassetid://414516914"
  2174. tick.Volume = 2.5
  2175. tick.Pitch = 0.45
  2176. tick:Play()
  2177. spart.Size = vt(1,1,1)
  2178. spart.BrickColor = BrickColor.new("Royal purple")
  2179. spart.Transparency = 0.1
  2180. spart.Anchored = true
  2181. spart.CanCollide = false
  2182. spart.CFrame = shur.CFrame + vt(0,2.5,0)
  2183. local expld = Instance.new("Explosion", spart)
  2184. expld.BlastRadius = 27.5
  2185. expld.Position = spart.Position
  2186. local mesh = Instance.new("SpecialMesh",spart)
  2187. mesh.MeshType = "FileMesh"
  2188. mesh.Scale = vt(1,0.01,1)
  2189. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2190. local parz = spart:Clone()
  2191. local mshe = parz.Mesh
  2192. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2193. parz.CFrame = spart.CFrame
  2194. parz.Parent = char
  2195. local par2 = spart:Clone()
  2196. local msh = par2.Mesh
  2197. par2.Mesh.MeshType = "Sphere"
  2198. par2.Material = "Neon"
  2199. par2.CFrame = spart.CFrame
  2200. par2.BrickColor = BrickColor.new("Royal purple")
  2201. par2.Parent = char
  2202. local par3 = spart:Clone()
  2203. local msh3 = par2.Mesh
  2204. msh3.Scale = vt(15,0,15)
  2205. par3.Mesh.MeshType = "Sphere"
  2206. par3.Material = "Neon"
  2207. par3.CFrame = spart.CFrame
  2208. par3.BrickColor = BrickColor.new("Royal purple")
  2209. par3.Parent = char
  2210. for i = 0, 150 do
  2211. spart.Transparency = spart.Transparency + 0.01
  2212. mesh.Scale = mesh.Scale + vt(2.25,0.15,2.25)
  2213. spart.Position = spart.Position
  2214. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2215. par2.Transparency = par2.Transparency + 0.01
  2216. msh.Scale = msh.Scale + vt(1.5/1.25,1.5/1.25,1.5/1.25)
  2217. par2.Position = par2.Position
  2218. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2219. par3.Transparency = par2.Transparency + 0.05
  2220. msh3.Scale = msh3.Scale + vt(-0.5,50/1.25,-0.5)
  2221. par3.Position = par2.Position
  2222. par3.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2223. parz.Transparency = par2.Transparency + 0.01
  2224. mshe.Scale = msh.Scale + vt(4,1,4)
  2225. parz.Position = parz.Position
  2226. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2227. wait(0)
  2228. end
  2229. for i = 0, 100 do
  2230. dec.Transparency = dec.Transparency + 0.015
  2231. dec2.Transparency = dec.Transparency
  2232. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2233. value1 = value1 - 0.015*2.25
  2234. wait(0)
  2235. end
  2236. shur:Destroy()
  2237. par2:Destroy()
  2238. spart:Destroy()
  2239. end
  2240.  
  2241.  
  2242.  
  2243.  
  2244.  
  2245.  
  2246.  
  2247. function BlastStorm()
  2248.  
  2249. local lag = Instance.new("Sound", workspace)
  2250. lag.SoundId = "rbxassetid://752783199"
  2251. lag.Volume = 20000
  2252. lag.Pitch = 1
  2253. lag:Play()
  2254. wait(0)
  2255. local ff = Instance.new("ForceField",char)
  2256. local shur = Instance.new("Part",char)
  2257. local gahd = Instance.new("Sound",char)
  2258. gahd.SoundId = "rbxassetid://402981977"
  2259. gahd.Volume = 2.5
  2260. gahd.Pitch = 0.6
  2261. gahd:Play()
  2262. shur.Transparency = 1
  2263. shur.Material = "Neon"
  2264. shur.BrickColor = bc("Royal purple")
  2265. shur.Anchored = true
  2266. shur.CFrame = mouse.Hit
  2267. shur.Size = vt(1,0.2,1)
  2268. shur.CanCollide = false
  2269. local dec = Instance.new("Decal",shur)
  2270. dec.Texture = symbolimg
  2271. dec.Face = "Top"
  2272. local dec2 = dec:Clone()
  2273. dec2.Parent = shur
  2274. dec2.Face = "Bottom"
  2275. local Meshshur = Instance.new("CylinderMesh",shur)
  2276. Meshshur.Scale = vt(0,1,0)
  2277. local value1 = 1*12.5
  2278. for i = 0, 50 do
  2279. shur.CFrame = torso.CFrame + vt(0,-2.5,0)
  2280. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2281. value1 = value1 - 0.015*12.5
  2282. wait(0)
  2283. end
  2284.  
  2285. wait(0)
  2286. local spart = Instance.new("Part",char)
  2287. local tick = Instance.new("Sound",char)
  2288. tick.SoundId = "rbxassetid://414516914"
  2289. tick.Volume = 2.5
  2290. tick.Pitch = 0.4
  2291. tick:Play()
  2292. local tickz = Instance.new("Sound",char)
  2293. tickz.SoundId = "rbxassetid://435742675"
  2294. tickz.Volume = 1
  2295. tickz.Pitch = 1
  2296. tickz:Play()
  2297. local tickr = Instance.new("Sound",char)
  2298. tickr.SoundId = "rbxassetid://435742675"
  2299. tickr.Volume = 2.5
  2300. tickr.Pitch = 0.5
  2301. tickr:Play()
  2302. local tickel = Instance.new("Sound",char)
  2303. tickel.SoundId = "rbxassetid://2248511"
  2304. tickel.Volume = 3
  2305. tickel.Pitch = 0.2
  2306. tickel:Play()
  2307. spart.Size = vt(1,1,1)
  2308. spart.BrickColor = BrickColor.new("Royal purple")
  2309. spart.Transparency = 0.1
  2310. spart.Anchored = true
  2311. spart.CanCollide = false
  2312. spart.CFrame = mouse.Hit
  2313. local expld = Instance.new("Explosion", spart)
  2314. expld.BlastRadius = 500000
  2315. expld.Position = spart.Position
  2316. local mesh = Instance.new("SpecialMesh",spart)
  2317. mesh.MeshType = "FileMesh"
  2318. mesh.Scale = vt(1,0.01,1)
  2319. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2320. local parz = spart:Clone()
  2321. local mshe = parz.Mesh
  2322. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2323. parz.CFrame = spart.CFrame
  2324. parz.Parent = char
  2325. local par2 = spart:Clone()
  2326. local msh = par2.Mesh
  2327. par2.Mesh.MeshType = "Sphere"
  2328. par2.Material = "Neon"
  2329. par2.CFrame = spart.CFrame
  2330. par2.BrickColor = BrickColor.new("Royal purple")
  2331. par2.Parent = char
  2332. for i = 0, 200 do
  2333. spart.Transparency = spart.Transparency + 0.005
  2334. mesh.Scale = mesh.Scale + vt(10,1,10)
  2335. spart.Position = spart.Position
  2336. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2337. par2.Transparency = par2.Transparency + 0.005
  2338. msh.Scale = msh.Scale + vt(5/1.25,1000/1.25,5/1.25)
  2339. par2.Position = par2.Position
  2340. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2341. parz.Transparency = par2.Transparency + 0.005
  2342. mshe.Scale = msh.Scale + vt(6,1,6)
  2343. parz.Position = parz.Position
  2344. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2345. wait(0)
  2346. end
  2347. ff:Destroy()
  2348. for i = 0, 100 do
  2349. dec.Transparency = dec.Transparency + 0.015
  2350. dec2.Transparency = dec.Transparency
  2351. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2352. value1 = value1 - 0.015*12.5
  2353. wait(0)
  2354. end
  2355. shur:Destroy()
  2356. par2:Destroy()
  2357. spart:Destroy()
  2358. tick:Destroy()
  2359. tickr:Destroy()
  2360. tickz:Destroy()
  2361. tickel:Destroy()
  2362. end
  2363.  
  2364.  
  2365.  
  2366.  
  2367.  
  2368.  
  2369.  
  2370.  
  2371. local maincolor = Color3.new(170/255,0/255,255/255)
  2372.  
  2373.  
  2374.  
  2375. function noobyisscripter()
  2376. local hitted = false
  2377. local valuesize = 5
  2378. local lb = Instance.new("Part")
  2379. lb.Parent = char
  2380. lb.Material = "Neon"
  2381. lb.BrickColor = BrickColor.new(maincolor)
  2382. lb.CanCollide = false
  2383. lb.Shape = "Ball"
  2384. lb.CFrame = char.Torso.CFrame + Vector3.new(0,0.7,0)
  2385. lb.Anchored = false
  2386. lb.Size = vt(1,1,1)
  2387. local thing = Instance.new("SpecialMesh",lb)
  2388. thing.MeshType = "Sphere"
  2389. local trail = Instance.new("ParticleEmitter",lb)
  2390. trail.Texture = "rbxassetid://296874871"
  2391. trail.LightEmission = 0.95
  2392. trail.Color = ColorSequence.new(maincolor)
  2393. trail.Rate = 10000
  2394. trail.Lifetime = NumberRange.new(1.5)
  2395. trail.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1.5,0),NumberSequenceKeypoint.new(1,0,0)})
  2396. trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2397. trail.Speed = NumberRange.new(0,0)
  2398. trail.RotSpeed = NumberRange.new(-500,500)
  2399. local bv = Instance.new("BodyVelocity")
  2400. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  2401. bv.velocity = mouse.Hit.lookVector *100
  2402. bv.Parent = lb
  2403. wait(0.1)
  2404. pewdiepie=lb.Touched:connect(function(hit)
  2405. if hitted == false then
  2406. local sd = Instance.new("Sound",lb)
  2407. sd.SoundId = "rbxassetid://138210320"
  2408. sd.Volume = 2.5
  2409. sd:Play()
  2410. hitted = true
  2411. trail.Rate = 0
  2412. lb.Anchored = true
  2413. local explosion = Instance.new("Explosion",lb)
  2414. explosion.BlastRadius = 10
  2415. explosion.Position = lb.Position
  2416. local ex = Instance.new("ParticleEmitter",lb)
  2417. ex.Texture = "rbxassetid://296874871"
  2418. ex.LightEmission = 0.95
  2419. ex.Color = ColorSequence.new(maincolor)
  2420. ex.Rate = 10000
  2421. ex.Lifetime = NumberRange.new(1.75)
  2422. ex.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,10,0),NumberSequenceKeypoint.new(1,25,0)})
  2423. ex.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2424. ex.Speed = NumberRange.new(25,45)
  2425. ex.VelocitySpread = 90000
  2426. ex.RotSpeed = NumberRange.new(-500,500)
  2427. for i = 0, 19 do
  2428. wait()
  2429. valuesize = valuesize - 0.25
  2430. thing.Scale = thing.Scale + vt(valuesize,valuesize,valuesize)
  2431. end
  2432. ex.Rate = 0
  2433. for i = 0, 9 do
  2434. wait()
  2435. lb.Transparency = lb.Transparency + 0.1
  2436. end
  2437. wait(5)
  2438. lb:Destroy()
  2439. end
  2440. end)
  2441. end
  2442.  
  2443.  
  2444. mouse.KeyDown:connect(function(key)
  2445. if key == "g" then
  2446. if Debounces.CanAttack == true then
  2447. Debounces.CanAttack = false
  2448. Debounces.on = true
  2449. Debounces.NoIdl = true
  2450. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2451. shot1 = Instance.new("Sound",Torso)
  2452. shot1.SoundId = "rbxassetid://200633492"
  2453. shot1.Looped = false
  2454. shot1.Pitch = 3
  2455. shot1.Volume = 400
  2456. shot1:Play()
  2457. Debounces.RPunch = true
  2458. Debounces.LPunch = true
  2459. Debounces.ks = true
  2460. Debounces.ks2 = true
  2461. for i = 1, 3 do
  2462. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2463. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2464. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2465. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2466. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2467. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2468. if Debounces.on == false then break end
  2469. wait()
  2470. end
  2471. shot1 = Instance.new("Sound",Torso)
  2472. shot1.SoundId = "rbxassetid://200633492"
  2473. shot1.Looped = false
  2474. shot1.Pitch = 3
  2475. shot1.Volume = 400
  2476. shot1:Play()
  2477. wait(0.5)
  2478. noobyisscripter()
  2479. for i = 1, 3 do
  2480. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2481. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2482. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2483. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2484. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2485. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2486. if Debounces.on == false then break end
  2487. wait()
  2488. end
  2489. shot1 = Instance.new("Sound",Torso)
  2490. shot1.SoundId = "rbxassetid://200633492"
  2491. shot1.Looped = false
  2492. shot1.Pitch = 3
  2493. shot1.Volume = 400
  2494. shot1:Play()
  2495. wait(0.5)
  2496. noobyisscripter()
  2497. for i = 1, 3 do
  2498. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2499. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2500. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2501. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2502. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2503. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2504. if Debounces.on == false then break end
  2505. wait()
  2506. end
  2507. shot1 = Instance.new("Sound",Torso)
  2508. shot1.SoundId = "rbxassetid://200633492"
  2509. shot1.Looped = false
  2510. shot1.Pitch = 3
  2511. shot1.Volume = 400
  2512. shot1:Play()
  2513. wait(0.5)
  2514. noobyisscripter()
  2515. for i = 1, 3 do
  2516. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2517. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2518. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2519. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2520. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2521. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2522. if Debounces.on == false then break end
  2523. wait()
  2524. end
  2525. shot1 = Instance.new("Sound",Torso)
  2526. shot1.SoundId = "rbxassetid://200633492"
  2527. shot1.Looped = false
  2528. shot1.Pitch = 3
  2529. shot1.Volume = 400
  2530. shot1:Play()
  2531. wait(0.5)
  2532. noobyisscripter()
  2533. for i = 1, 3 do
  2534. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2535. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2536. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2537. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2538. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2539. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2540. if Debounces.on == false then break end
  2541. wait()
  2542. end
  2543. shot1 = Instance.new("Sound",Torso)
  2544. shot1.SoundId = "rbxassetid://200633492"
  2545. shot1.Looped = false
  2546. shot1.Pitch = 3
  2547. shot1.Volume = 400
  2548. shot1:Play()
  2549. wait(0.5)
  2550. noobyisscripter()
  2551. for i = 1, 3 do
  2552. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2553. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2554. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2555. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2556. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2557. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2558. if Debounces.on == false then break end
  2559. wait()
  2560. end
  2561. shot1 = Instance.new("Sound",Torso)
  2562. shot1.SoundId = "rbxassetid://200633492"
  2563. shot1.Looped = false
  2564. shot1.Pitch = 3
  2565. shot1.Volume = 400
  2566. shot1:Play()
  2567. wait(0.5)
  2568. noobyisscripter()
  2569. for i = 1, 3 do
  2570. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2571. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2572. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2573. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2574. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2575. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2576. if Debounces.on == false then break end
  2577. wait()
  2578. end
  2579. shot1 = Instance.new("Sound",Torso)
  2580. shot1.SoundId = "rbxassetid://200633492"
  2581. shot1.Looped = false
  2582. shot1.Pitch = 3
  2583. shot1.Volume = 400
  2584. shot1:Play()
  2585. wait(0.5)
  2586. noobyisscripter()
  2587. for i = 1, 3 do
  2588. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2589. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2590. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2591. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2592. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2593. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2594. if Debounces.on == false then break end
  2595. wait()
  2596. end
  2597. shot1 = Instance.new("Sound",Torso)
  2598. shot1.SoundId = "rbxassetid://200633492"
  2599. shot1.Looped = false
  2600. shot1.Pitch = 3
  2601. shot1.Volume = 400
  2602. shot1:Play()
  2603. wait(0.5)
  2604. noobyisscripter()
  2605. for i = 1, 3 do
  2606. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2607. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2608. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2609. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2610. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2611. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2612. if Debounces.on == false then break end
  2613. wait()
  2614. end
  2615. shot1 = Instance.new("Sound",Torso)
  2616. shot1.SoundId = "rbxassetid://200633492"
  2617. shot1.Looped = false
  2618. shot1.Pitch = 3
  2619. shot1.Volume = 400
  2620. shot1:Play()
  2621. wait(0.5)
  2622. noobyisscripter()
  2623. for i = 1, 3 do
  2624. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2625. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2626. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2627. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2628. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2629. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2630. if Debounces.on == false then break end
  2631. wait()
  2632. end
  2633. shot1 = Instance.new("Sound",Torso)
  2634. shot1.SoundId = "rbxassetid://200633492"
  2635. shot1.Looped = false
  2636. shot1.Pitch = 3
  2637. shot1.Volume = 400
  2638. shot1:Play()
  2639. wait(0.5)
  2640. noobyisscripter()
  2641. for i = 1, 3 do
  2642. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2643. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2644. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2645. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2646. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2647. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2648. if Debounces.on == false then break end
  2649. wait()
  2650. end
  2651. shot1 = Instance.new("Sound",Torso)
  2652. shot1.SoundId = "rbxassetid://200633492"
  2653. shot1.Looped = false
  2654. shot1.Pitch = 3
  2655. shot1.Volume = 400
  2656. shot1:Play()
  2657. wait(0.5)
  2658. noobyisscripter()
  2659. for i = 1, 3 do
  2660. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2661. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2662. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2663. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2664. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2665. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2666. if Debounces.on == false then break end
  2667. wait()
  2668. end
  2669. shot1 = Instance.new("Sound",Torso)
  2670. shot1.SoundId = "rbxassetid://200633492"
  2671. shot1.Looped = false
  2672. shot1.Pitch = 3
  2673. shot1.Volume = 400
  2674. shot1:Play()
  2675. wait(0.5)
  2676. noobyisscripter()
  2677. for i = 1, 3 do
  2678. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2679. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2680. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2681. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2682. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2683. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2684. if Debounces.on == false then break end
  2685. wait()
  2686. end
  2687. shot1 = Instance.new("Sound",Torso)
  2688. shot1.SoundId = "rbxassetid://200633492"
  2689. shot1.Looped = false
  2690. shot1.Pitch = 3
  2691. shot1.Volume = 400
  2692. shot1:Play()
  2693. wait(0.5)
  2694. noobyisscripter()
  2695. for i = 1, 3 do
  2696. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2697. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2698. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2699. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2700. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2701. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2702. if Debounces.on == false then break end
  2703. wait()
  2704. end
  2705. shot1 = Instance.new("Sound",Torso)
  2706. shot1.SoundId = "rbxassetid://200633492"
  2707. shot1.Looped = false
  2708. shot1.Pitch = 3
  2709. shot1.Volume = 400
  2710. shot1:Play()
  2711. wait(0.5)
  2712. noobyisscripter()
  2713. for i = 1, 3 do
  2714. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2715. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2716. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2717. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2718. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2719. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2720. if Debounces.on == false then break end
  2721. wait()
  2722. end
  2723. shot1 = Instance.new("Sound",Torso)
  2724. shot1.SoundId = "rbxassetid://200633492"
  2725. shot1.Looped = false
  2726. shot1.Pitch = 3
  2727. shot1.Volume = 400
  2728. shot1:Play()
  2729. wait(0.5)
  2730. noobyisscripter()
  2731. for i = 1, 3 do
  2732. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2733. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2734. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2735. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2736. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2737. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2738. if Debounces.on == false then break end
  2739. wait()
  2740. end
  2741. shot1 = Instance.new("Sound",Torso)
  2742. shot1.SoundId = "rbxassetid://200633492"
  2743. shot1.Looped = false
  2744. shot1.Pitch = 3
  2745. shot1.Volume = 400
  2746. shot1:Play()
  2747. wait(0.5)
  2748. noobyisscripter()
  2749. for i = 1, 3 do
  2750. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2751. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2752. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2753. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2754. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2755. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2756. if Debounces.on == false then break end
  2757. wait()
  2758. end
  2759. shot1 = Instance.new("Sound",Torso)
  2760. shot1.SoundId = "rbxassetid://200633492"
  2761. shot1.Looped = false
  2762. shot1.Pitch = 3
  2763. shot1.Volume = 400
  2764. shot1:Play()
  2765. wait(0.5)
  2766. noobyisscripter()
  2767. for i = 1, 3 do
  2768. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2769. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2770. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2771. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2772. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2773. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2774. if Debounces.on == false then break end
  2775. wait()
  2776. end
  2777. shot1 = Instance.new("Sound",Torso)
  2778. shot1.SoundId = "rbxassetid://200633492"
  2779. shot1.Looped = false
  2780. shot1.Pitch = 3
  2781. shot1.Volume = 400
  2782. shot1:Play()
  2783. wait(0.5)
  2784. noobyisscripter()
  2785. for i = 1, 3 do
  2786. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2787. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2788. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2789. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2790. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2791. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2792. if Debounces.on == false then break end
  2793. wait()
  2794. end
  2795. shot1 = Instance.new("Sound",Torso)
  2796. shot1.SoundId = "rbxassetid://200633492"
  2797. shot1.Looped = false
  2798. shot1.Pitch = 3
  2799. shot1.Volume = 400
  2800. shot1:Play()
  2801. wait(0.5)
  2802. noobyisscripter()
  2803. for i = 1, 3 do
  2804. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2805. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2806. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2807. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2808. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2809. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2810. if Debounces.on == false then break end
  2811. wait()
  2812. end
  2813.  
  2814. Debounces.LPunch = false
  2815. Debounces.RPunch = false
  2816. Debounces.ks = false
  2817. Debounces.ks2 = false
  2818. if Debounces.CanAttack == false then
  2819. Debounces.CanAttack = true
  2820. Debounces.on = false
  2821. Debounces.NoIdl = false
  2822. end
  2823. end
  2824. end
  2825. end)
  2826.  
  2827.  
  2828.  
  2829.  
  2830. mouse.KeyDown:connect(function(key)
  2831. if key == "r" then
  2832.  
  2833. if Debounces.CanAttack == true then
  2834. Debounces.CanAttack = false
  2835. Debounces.NoIdl = true
  2836. Debounces.on = true
  2837. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Here is all of my energy","Red")
  2838. function FindNearestTorso(Position,Distance,SinglePlayer)
  2839. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2840. local List = {}
  2841. for i,v in pairs(workspace:GetChildren())do
  2842. if v:IsA("Model")then
  2843. if v:findFirstChild("Torso")then
  2844. if v ~= char then
  2845. if(v.Torso.Position -Position).magnitude <= Distance then
  2846. table.insert(List,v)
  2847. end
  2848. end
  2849. end
  2850. end
  2851. end
  2852. return List
  2853. end
  2854. z = Instance.new("Sound",hed)
  2855. z.SoundId = "rbxassetid://232213955"
  2856. z.Pitch = 1
  2857. z.Volume = 1
  2858. wait(0.2)
  2859. z:Play()
  2860. sp = Instance.new("Part",hed)
  2861. sp.Anchored = true
  2862. sp.CanCollide = false
  2863. sp.Locked = false
  2864. sp.Transparency = 0
  2865. sp.Material = "Neon"
  2866. sp.Size = Vector3.new(1,1,1)
  2867. sp.TopSurface = "SmoothNoOutlines"
  2868. sp.BottomSurface = "SmoothNoOutlines"
  2869. sp.BrickColor = BrickColor.new("Royal purple")
  2870. spm = Instance.new("SpecialMesh",sp)
  2871. spm.MeshType = "Sphere"
  2872. spm.Scale = Vector3.new(100,100,100)
  2873. sp2 = Instance.new("Part", rarm)
  2874. sp2.Name = "Energy"
  2875. sp2.BrickColor = BrickColor.new("Royal purple")
  2876. sp2.Size = Vector3.new(1,1,1)
  2877. sp2.Shape = "Ball"
  2878. sp2.CanCollide = false
  2879. sp2.Anchored = true
  2880. sp2.Locked = true
  2881. sp2.TopSurface = 0
  2882. sp2.BottomSurface = 0
  2883. sp2.Transparency = 1
  2884. spm2 = Instance.new("SpecialMesh",sp2)
  2885. spm2.MeshId = "rbxassetid://9982590"
  2886. spm2.Scale = Vector3.new(100,100,100)
  2887. for i = 1, 20 do
  2888. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  2889. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2890. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2891. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2892. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2893. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2894. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2895. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2896. if Debounces.on == false then break end
  2897. rs:wait()
  2898. end
  2899. for i = 1, 100, 20 do rs:wait()
  2900. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2901. end
  2902. for i = 1, 20 do
  2903. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2904. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2905. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2906. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  2907. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2908. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2909. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2910. if Debounces.on == false then break end
  2911. rs:wait()
  2912. end
  2913. sp.Transparency = 0
  2914. for i = 1, 20 do
  2915. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2916. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2917. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  2918. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2919. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2920. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2921. if Debounces.on == false then break end
  2922. rs:wait()
  2923. end
  2924. wait(1)
  2925. sp.Transparency = 0
  2926. sp2.Transparency = 0.84
  2927. for i = 1, 20 do
  2928. --spm.Scale = spm.Scale - Vector3.new(15,15,15)
  2929. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2930. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  2931. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2932. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.2)
  2933. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2934. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2935. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-8)), 0.2)
  2936. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(8)), 0.2)
  2937. if Debounces.on == false then break end
  2938. rs:wait()
  2939. end
  2940. for i = 1, 2880, 50 do
  2941. rs:wait()
  2942. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2943. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0)
  2944. rs:wait()
  2945. end
  2946. sp:Destroy()
  2947. sp2:Destroy()
  2948. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS!","Red")
  2949. local X = Instance.new("Part",char)
  2950. local O = Instance.new("ObjectValue",X)
  2951. O.Name = "creator"
  2952. X.Locked = true
  2953. X.Name = "Shell"
  2954. X.Anchored = false
  2955. X.CanCollide = false
  2956. X.Transparency = 0
  2957. X.Reflectance = 0
  2958. X.BottomSurface = 0
  2959. X.TopSurface = 0
  2960. X.Shape = 0
  2961. local V = Instance.new("ObjectValue",X)
  2962. V.Value = char
  2963. V.Name = "creator"
  2964. X.BrickColor = BrickColor.new("Royal purple")
  2965. X.Size = Vector3.new(1,1,1)
  2966. X.Material = "Neon"
  2967. local Z = Instance.new("SpecialMesh",X)
  2968. Z.MeshType = "Sphere"
  2969. Z.Scale = Vector3.new(100,100,100)
  2970. X.CFrame = rarm.CFrame*CFrame.new(15,15,15)
  2971. local bv = Instance.new("BodyVelocity",X)
  2972. bv.maxForce = Vector3.new(99999,99999,99999)
  2973. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  2974. bv.velocity = X.CFrame.lookVector*65
  2975.  
  2976. Explode = X.Touched:connect(function(hit)
  2977.  
  2978. local cf = X.CFrame
  2979. bv:Destroy()
  2980. X.Anchored = true
  2981. Z:Remove()
  2982. Explode:disconnect()
  2983.  
  2984. local ROW2 = function(out, trans, s, wt, t, ang, plus)
  2985. for i = 1, 360, 360/t do
  2986. local c = Instance.new("Part", game.Workspace)
  2987. c.FormFactor = 3
  2988. c.TopSurface = 0
  2989. c.BottomSurface = 0
  2990. c.Size = s
  2991. c.Anchored = true
  2992. c.CanCollide = wt
  2993. c.Material=workspace.Base.Material
  2994. c.Transparency = trans
  2995. c.BrickColor = workspace.Base.BrickColor
  2996. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  2997. c.Locked=true
  2998. game.Debris:AddItem(c,25)
  2999. end
  3000. end
  3001.  
  3002. ROW2(18, 0, Vector3.new(34.5, 70, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  3003.  
  3004.  
  3005. local ra = Ray.new(X.Position, X.CFrame.upVector * 3)
  3006. local part, positi = workspace:FindPartOnRayWithIgnoreList(ra, {Char}, false, true)
  3007. if part then
  3008. local cfremz = CFrame.new(positi)
  3009. debris(cfremz, part, 30)
  3010. end
  3011.  
  3012. X.Size = Vector3.new(6,6,6)
  3013. X.Touched:connect(function(hit) end)
  3014. X.CanCollide = false
  3015. local part3 = Instance.new("Part", rarm)
  3016. part3.Anchored=true
  3017. part3.CanCollide=false
  3018. part3.Locked = true
  3019. part3.TopSurface = "SmoothNoOutlines"
  3020. part3.BottomSurface = "SmoothNoOutlines"
  3021. part3.FormFactor='Custom'
  3022. part3.Size=Vector3.new(2,2, 2)
  3023. part3.CFrame=X.CFrame
  3024. part3.Transparency=0
  3025. part3.BrickColor=TorsoColor
  3026. local mesh3 = Instance.new("SpecialMesh",part3)
  3027. mesh3.MeshType = "Sphere"
  3028. mesh3.Scale = Vector3.new(2,2,2)
  3029. --debris:AddItem(X,8)
  3030. local part4 = Instance.new("Part", rarm)
  3031. part4.Material = "Neon"
  3032. part4.Anchored=true
  3033. part4.CanCollide=false
  3034. part4.Locked = true
  3035. part4.TopSurface = "SmoothNoOutlines"
  3036. part4.BottomSurface = "SmoothNoOutlines"
  3037. part4.FormFactor='Custom'
  3038. part4.Size=Vector3.new(2,2, 2)
  3039. part4.CFrame=X.CFrame
  3040. part4.Transparency=0
  3041. part4.BrickColor=BrickColor.new("Black")
  3042. local mesh4 = Instance.new("SpecialMesh",part4)
  3043. mesh4.MeshType = "Sphere"
  3044. mesh4.Scale = Vector3.new(1,1,1)
  3045. local part7 = Instance.new("Part", rarm)
  3046. part7.Material = "Neon"
  3047. part7.Anchored=true
  3048. part7.CanCollide=false
  3049. part7.Locked = true
  3050. part7.TopSurface = "SmoothNoOutlines"
  3051. part7.BottomSurface = "SmoothNoOutlines"
  3052. part7.FormFactor='Custom'
  3053. part7.Size=Vector3.new(2,2, 2)
  3054. part7.CFrame=X.CFrame
  3055. part7.Transparency=0
  3056. part7.BrickColor=BrickColor.new("Really black")
  3057. local mesh7 = Instance.new("SpecialMesh",part7)
  3058. mesh7.MeshType = "Sphere"
  3059. mesh7.Scale = Vector3.new(0.2, 0.2, 0.2)
  3060. --[[X.Touched:connect(function(ht)
  3061. hit = ht.Parent
  3062. if ht and hit:IsA("Model") then
  3063. if hit:FindFirstChild("Humanoid") then
  3064. if hit.Name ~= p.Name then
  3065. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3066. wait(.3)
  3067. end
  3068. end
  3069. elseif ht and hit:IsA("Hat") then
  3070. if hit.Parent.Name ~= p.Name then
  3071. if hit.Parent:FindFirstChild("Humanoid") then
  3072. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3073. wait(.3)
  3074. end
  3075. end
  3076. end
  3077. end)
  3078. part3.Touched:connect(function(ht)
  3079. hit = ht.Parent
  3080. if ht and hit:IsA("Model") then
  3081. if hit:FindFirstChild("Humanoid") then
  3082. if hit.Name ~= p.Name then
  3083. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3084. wait(.3)
  3085. end
  3086. end
  3087. elseif ht and hit:IsA("Hat") then
  3088. if hit.Parent.Name ~= p.Name then
  3089. if hit.Parent:FindFirstChild("Humanoid") then
  3090. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3091. wait(.3)
  3092. end
  3093. end
  3094. end
  3095. end)]]--
  3096. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  3097. if v:FindFirstChild('Humanoid') then
  3098. v.Humanoid:TakeDamage(math.random(999999999999999999999999999999999999999999,999999999999999999999999999999999999999))
  3099. v.Humanoid.PlatformStand = true
  3100. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 999
  3101. end
  3102. end
  3103.  
  3104. local acos = math.acos
  3105. local sqrt = math.sqrt
  3106. local Vec3 = Vector3.new
  3107. local fromAxisAngle = CFrame.fromAxisAngle
  3108.  
  3109. local function toAxisAngle(CFr)
  3110. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  3111. local Angle = math.acos((R00+R11+R22-1)/2)
  3112. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3113. A = A == 0 and 0.00001 or A
  3114. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3115. B = B == 0 and 0.00001 or B
  3116. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3117. C = C == 0 and 0.00001 or C
  3118. local x = (R21-R12)/sqrt(A)
  3119. local y = (R02-R20)/sqrt(B)
  3120. local z = (R10-R01)/sqrt(C)
  3121. return Vec3(x,y,z),Angle
  3122. end
  3123.  
  3124. function ApplyTrig(Num,Func)
  3125. local Min,Max = Func(0),Func(1)
  3126. local i = Func(Num)
  3127. return (i-Min)/(Max-Min)
  3128. end
  3129.  
  3130. function LerpCFrame(CFrame1,CFrame2,Num)
  3131. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  3132. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  3133. end
  3134.  
  3135. function Crater(Torso,Radius)
  3136. Spawn(function()
  3137. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  3138. local Ignore = {}
  3139. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  3140. if v.Character ~= nil then
  3141. Ignore[#Ignore+1] = v.Character
  3142. end
  3143. end
  3144. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  3145. if Hit == nil then return end
  3146. local Parts = {}
  3147. for i = 1,360,10 do
  3148. local P = Instance.new("Part",Torso.Parent)
  3149. P.Anchored = true
  3150. P.FormFactor = "Custom"
  3151. P.BrickColor = Hit.BrickColor
  3152. P.Material = Hit.Material
  3153. P.TopSurface = "Smooth"
  3154. P.BottomSurface = "Smooth"
  3155. P.Size = Vector3.new(10,20,20)*(math.random(80,100)/100)
  3156. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3157. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  3158. if math.random(0,5) == 0 then -- rubble
  3159. local P = Instance.new("Part",Torso.Parent)
  3160. P.Anchored = true
  3161. P.FormFactor = "Custom"
  3162. P.BrickColor = Hit.BrickColor
  3163. P.Material = Hit.Material
  3164. P.TopSurface = "Smooth"
  3165. P.BottomSurface = "Smooth"
  3166. P.Size = Vector3.new(4,4,4)*(math.random(80,100)/100)
  3167. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3168. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  3169. end
  3170. end
  3171. for i = 0,1,0.05 do
  3172. for i2,v in pairs(Parts) do
  3173. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  3174. end
  3175. wait(0.02)
  3176. end
  3177. for i,v in pairs(Parts) do
  3178. if v[1].Size.X > 2.1 then
  3179. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  3180. end
  3181. v[1].Anchored = false
  3182. end
  3183. for i = 0,1,0.05 do
  3184. for i2,v in pairs(Parts) do
  3185. v[1].Transparency = i
  3186. if i == 1 then
  3187. v[1]:Destroy()
  3188. elseif i >= 0.25 then
  3189. v[1].CanCollide = false
  3190. end
  3191. end
  3192. wait(0.02)
  3193. end
  3194. Parts = nil
  3195. end)
  3196. end
  3197.  
  3198.  
  3199. Part = function(x,y,z,color,tr,cc,an,parent)
  3200. local p = Instance.new('Part',parent or Weapon)
  3201. p.formFactor = 'Custom'
  3202. p.Size = Vector3.new(x,y,z)
  3203. p.BrickColor = BrickColor.new(color)
  3204. p.CanCollide = cc
  3205. p.Transparency = tr
  3206. p.Anchored = an
  3207. p.TopSurface,p.BottomSurface = 0,0
  3208. p.Locked=true
  3209. p:BreakJoints()
  3210. return p end
  3211.  
  3212. Mesh = function(par,num,x,y,z)
  3213. local msh = _
  3214. if num == 1 then msh = Instance.new("CylinderMesh",par)
  3215. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  3216. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  3217. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  3218. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  3219. end msh.Scale = Vector3.new(x,y,z)
  3220. return msh end
  3221.  
  3222. function explosion(col1,col2,cfr,sz,rng,dmg)
  3223. local a= Part(1,1,1,col1,.5,false,true,workspace)
  3224. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  3225. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  3226. v1,v2,v3=sz.x,sz.y,sz.z
  3227. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  3228. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  3229. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  3230. a.CFrame=cfr
  3231. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3232. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3233.  
  3234. Spawn(function()
  3235. while wait() do
  3236. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  3237. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  3238. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  3239. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  3240. a.Transparency=a.Transparency+0.05
  3241. a2.Transparency=a2.Transparency+0.05
  3242. a3.Transparency=a3.Transparency+0.05
  3243. end
  3244. end)
  3245. end
  3246.  
  3247. Crater(X,120)
  3248. Crater(X,220)
  3249. Crater(X,320)
  3250. z = Instance.new("Sound",workspace)
  3251. z.SoundId = "rbxassetid://231917744"
  3252. z.Pitch = .5
  3253. z.Volume = 5
  3254. z1 = Instance.new("Sound",workspace)
  3255. z1.SoundId = "rbxassetid://231917744"
  3256. z1.Pitch = .5
  3257. z1.Volume = 5
  3258. z2 = Instance.new("Sound",workspace)
  3259. z2.SoundId = "rbxassetid://231917744"
  3260. z2.Pitch = .5
  3261. z2.Volume = 5
  3262. z3 = Instance.new("Sound",workspace)
  3263. z3.SoundId = "rbxassetid://245537790"
  3264. z3.Pitch = .7
  3265. z3.Volume = 5
  3266. z4 = Instance.new("Sound",workspace)
  3267. z4.SoundId = "rbxassetid://245537790"
  3268. z4.Pitch = .7
  3269. z4.Volume = 5
  3270. z4a = Instance.new("Sound",workspace)
  3271. z4a.SoundId = "rbxassetid://419447292"
  3272. z4a.Pitch = 1
  3273. z4a.Volume = 5
  3274. z3a = Instance.new("Sound",workspace)
  3275. z3a.SoundId = "rbxassetid://421328847"
  3276. z3a.Pitch = 1
  3277. z3a.Volume = 5
  3278. wait(0.1)
  3279. z:Play()
  3280. z1:Play()
  3281. z2:Play()
  3282. z3:Play()
  3283. z4:Play()
  3284. z3a:Play()
  3285. z4a:Play()
  3286.  
  3287. local part=Instance.new('Part',rarm)
  3288. part.Anchored=true
  3289. part.CanCollide=false
  3290. part.Locked = true
  3291. part.FormFactor='Custom'
  3292. part.Size=Vector3.new(2,2,2)
  3293. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  3294. part.Transparency=0
  3295. part.BrickColor=BrickColor.new('Really black')
  3296. local mesh=Instance.new('SpecialMesh',part)
  3297. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3298. mesh.Scale=Vector3.new(4,4,4)
  3299. local part2=part:clone()
  3300. part2.Parent = rarm
  3301. part2.BrickColor=TorsoColor
  3302. local part5=part:clone()
  3303. part5.Parent = rarm
  3304. part5.BrickColor=TorsoColor
  3305. local part6=part:clone()
  3306. part6.Parent = rarm
  3307. part6.BrickColor=BrickColor.new("Black")
  3308. local mesh2=mesh:clone()
  3309. mesh2.Parent=part2
  3310. mesh2.Scale=Vector3.new(6, 6, 6)
  3311. local mesh5=mesh:clone()
  3312. mesh5.Parent=part5
  3313. mesh5.Scale=Vector3.new(6, 6, 6)
  3314. local mesh6=mesh:clone()
  3315. mesh6.Parent=part6
  3316. mesh6.Scale=Vector3.new(6, 6, 6)
  3317. local blast = Instance.new("Part", rarm)
  3318. blast.BrickColor = BrickColor.new("Really black")
  3319. blast.Anchored = true
  3320. blast.CanCollide = false
  3321. blast.Locked = true
  3322. blast.Size = Vector3.new(2, 2, 2)
  3323. blast.TopSurface = "Smooth"
  3324. blast.BottomSurface = "Smooth"
  3325. blast.Transparency = 0
  3326. blast.CFrame = HandCF
  3327. local bm = Instance.new("SpecialMesh", blast)
  3328. bm.Scale = Vector3.new(10,2,10)
  3329. bm.MeshId = "rbxassetid://3270017"
  3330. local blast2 = Instance.new("Part", rarm)
  3331. blast2.BrickColor = BrickColor.new("Really black")
  3332. blast2.Anchored = true
  3333. blast2.CanCollide = false
  3334. blast2.Locked = true
  3335. blast2.Size = Vector3.new(2, 2, 2)
  3336. blast2.TopSurface = "Smooth"
  3337. blast2.BottomSurface = "Smooth"
  3338. blast2.Transparency = 0
  3339. blast2.CFrame = HandCF
  3340. local bm2 = Instance.new("SpecialMesh", blast2)
  3341. bm2.Scale = Vector3.new(6,2,6)
  3342. bm2.MeshId = "rbxassetid://3270017"
  3343. local blast3 = Instance.new("Part", rarm)
  3344. blast3.BrickColor = BrickColor.new("Really black")
  3345. blast3.Anchored = true
  3346. blast3.CanCollide = false
  3347. blast3.Locked = true
  3348. blast3.Size = Vector3.new(1, 1, 1)
  3349. blast3.TopSurface = "Smooth"
  3350. blast3.BottomSurface = "Smooth"
  3351. blast3.Transparency = 0
  3352. blast3.CFrame = HandCF
  3353. local bm3 = Instance.new("SpecialMesh", blast3)
  3354. bm3.Scale = Vector3.new(6,2,6)
  3355. bm3.MeshId = "rbxassetid://3270017"
  3356. for i = 1,120 do rs:wait()
  3357. X.Transparency = X.Transparency + (1/120)
  3358. part.Transparency = part.Transparency + (1/120)
  3359. part2.Transparency = part2.Transparency + (1/120)
  3360. part3.Transparency = part3.Transparency + (1/120)
  3361. part4.Transparency = part4.Transparency + (1/120)
  3362. part5.Transparency = part5.Transparency + (1/120)
  3363. part6.Transparency = part6.Transparency + (1/120)
  3364. part7.Transparency = part7.Transparency + (1/120)
  3365. blast.Transparency = blast.Transparency + (1/120)
  3366. blast2.Transparency = blast2.Transparency + (1/120)
  3367. blast3.Transparency = blast3.Transparency + (1/120)
  3368. X.Size = X.Size + Vector3.new(1.6,1.6,1.6)
  3369. --part3.Size = part3.Size + Vector3.new(6,6,6)
  3370. mesh.Scale = mesh.Scale + Vector3.new(2,.4,2)
  3371. mesh2.Scale = mesh2.Scale + Vector3.new(2.2,.4,2.2)
  3372. mesh3.Scale = mesh3.Scale + Vector3.new(6,6,6)
  3373. mesh4.Scale = mesh4.Scale + Vector3.new(3.4,3.4,3.4)
  3374. mesh5.Scale = mesh5.Scale + Vector3.new(3.2,.4,3.2)
  3375. mesh6.Scale = mesh6.Scale + Vector3.new(4,.4,4)
  3376. mesh7.Scale = mesh7.Scale + Vector3.new(8,8,8)
  3377. bm.Scale = bm.Scale + Vector3.new(12,12,.4)
  3378. bm2.Scale = bm2.Scale + Vector3.new(8,8,.4)
  3379. bm3.Scale = bm3.Scale + Vector3.new(8,8,.4)
  3380. X.CFrame = cf
  3381. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  3382. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  3383. part3.CFrame=X.CFrame
  3384. part4.CFrame=X.CFrame
  3385. part7.CFrame=X.CFrame
  3386. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  3387. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  3388. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  3389. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  3390. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  3391. rs:wait()
  3392. end
  3393. X:Destroy()
  3394. part:Destroy()
  3395. part2:Destroy()
  3396. part3:Destroy()
  3397. part4:Destroy()
  3398. part5:Destroy()
  3399. part6:Destroy()
  3400. blast:Destroy()
  3401. blast2:Destroy()
  3402. blast3:Destroy()
  3403. z:Destroy()
  3404. z1:Destroy()
  3405. z2:Destroy()
  3406. z3:Destroy()
  3407. z4:Destroy()
  3408. for i = 1, 20 do
  3409. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  3410. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  3411. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3412. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  3413. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  3414. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  3415. if Debounces.on == false then break end
  3416. rs:wait()
  3417. end
  3418. if Debounces.CanAttack == false then
  3419. Debounces.CanAttack = true
  3420. Debounces.NoIdl = false
  3421. Debounces.on = false
  3422. end
  3423. end)
  3424. end
  3425. end
  3426. end)
  3427.  
  3428.  
  3429.  
  3430.  
  3431.  
  3432.  
  3433.  
  3434. WindFloor = function()
  3435. local useRageVer = false
  3436. local locor = 0
  3437. if TrackFunction ~= nil then
  3438. TrackFunction:disconnect()
  3439. TrackFunction = nil
  3440. end
  3441. Ult = true
  3442. Ragemode = false
  3443. CanInterrupt(false)
  3444. PlayerIsAttacking = true
  3445. local cl = 0
  3446. local clastframe = lastframe
  3447. BodyVel.velocity = Vector3.new()
  3448. local CPlane = MousePlane()
  3449. BodyVel.maxForce = Vector3.new(1000000, 1000000, 1000000)
  3450. vPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(vPlayer.Character.HumanoidRootPart.Position, vPlayer.Character.HumanoidRootPart.Position + CPlane * 50)
  3451. BodyGyro.cframe = CFrame.new(vPlayer.Character.HumanoidRootPart.CFrame.p, vPlayer.Character.HumanoidRootPart.CFrame.p + CPlane * 50)
  3452. local cl = 0
  3453. DesiredWalkspeed = 0
  3454. p = Instance.new("Sound", vPlayer.Character.Torso)
  3455. p.Volume = 0.8
  3456. p.Pitch = 1
  3457. p.SoundId = "http://www.roblox.com/asset/?id=240517975"
  3458. p:Play()
  3459. game:GetService("Debris"):AddItem(p, 3)
  3460. local pb = Instance.new("Sound", vPlayer.Character.Torso)
  3461. pb.Volume = 1
  3462. pb.Pitch = 0.85
  3463. pb.SoundId = "http://www.roblox.com/asset/?id=240517987"
  3464. pb:Play()
  3465. game:GetService("Debris"):AddItem(pb, 10)
  3466. do
  3467. for i = 1, 8 do
  3468. swait()
  3469. cl = cl + i * 0.02
  3470. LerpWelds(clastframe, cl, Animations.LHB.Animation(0))
  3471. if i == 4 then
  3472. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really black", "SpecialMesh", Vector3.new(11, 1, 11))
  3473. pc.Mesh.MeshType = "FileMesh"
  3474. pc.Anchored = true
  3475. pc.CanCollide = false
  3476. pc.Parent = workspace
  3477. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3478. pc.Name = "Shockwave"
  3479. game:GetService("Debris"):AddItem(pc, 5)
  3480. coroutine.resume(coroutine.create(function(p)
  3481. for ii = 1, 10 do
  3482. p.Transparency = ii / 10
  3483. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3484. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(0.5, 0, 0.5)
  3485. swait()
  3486. end
  3487. p:Remove()
  3488. end), pc)
  3489. end
  3490. end
  3491. end
  3492. BodyVel.Parent = vPlayer.Character.HumanoidRootPart
  3493. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3494. cl = 0
  3495. clastframe = lastframe
  3496. for i = 1, 6 do
  3497. swait()
  3498. cl = cl + i * 0.05
  3499. LerpWelds(clastframe, cl, Animations.LHB.Animation(1))
  3500. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3501. eff.Parent = workspace
  3502. eff.Name = "BloodEffect"
  3503. eff.Anchored = true
  3504. eff.CanCollide = false
  3505. game:GetService("Debris"):AddItem(eff, 5)
  3506. coroutine.resume(coroutine.create(function(p, V, x)
  3507. A = vPlayer.Character.Torso.Velocity / 60
  3508. for i = 1, 12 do
  3509. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3510. p.Transparency = 0.75 + i / 48
  3511. p.CFrame = p.CFrame * V + A
  3512. swait()
  3513. end
  3514. p:Remove()
  3515. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3516. if i ~= 1 and (i ~= 4 or i == 6) then
  3517. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "White", "SpecialMesh", Vector3.new(8, 1, 8))
  3518. pc.Mesh.MeshType = "FileMesh"
  3519. pc.Anchored = true
  3520. pc.CanCollide = false
  3521. pc.Parent = workspace
  3522. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3523. pc.Name = "Shockwave"
  3524. game:GetService("Debris"):AddItem(pc, 5)
  3525. coroutine.resume(coroutine.create(function(p)
  3526. for ii = 1, 7 do
  3527. p.Transparency = ii / 7
  3528. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(3), 0) - Vector3.new(0, 0, 0)
  3529. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.4, 0, 1.4)
  3530. swait()
  3531. end
  3532. p:Remove()
  3533. end), pc)
  3534. end
  3535. end
  3536. swait()
  3537. for i = 1, 20 do
  3538. do
  3539. CPlane = MousePlane()
  3540. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3541. BodyGyro.cframe = CFrame.new(BodyGyro.Parent.Position, BodyGyro.Parent.Position + CPlane * 50)
  3542. if i == 5 or i == 10 then
  3543. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3544. pc.Mesh.MeshType = "FileMesh"
  3545. pc.Anchored = true
  3546. pc.CanCollide = false
  3547. pc.Parent = workspace
  3548. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3549. pc.Name = "Shockwave"
  3550. game:GetService("Debris"):AddItem(pc, 5)
  3551. coroutine.resume(coroutine.create(function(p)
  3552. for ii = 1, 13 do
  3553. p.Transparency = ii / 13
  3554. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3555. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(3, 0, 3)
  3556. swait()
  3557. end
  3558. p:Remove()
  3559. end), pc)
  3560. else
  3561. do
  3562. do
  3563. if i == 2 or i == 10 then
  3564. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.HumanoidRootPart.Position - Vector3.new(0, 1, 0)) * CFrame.Angles(math.rad(90), 0, 0), "Really black", "SpecialMesh", Vector3.new(56, 56, 1))
  3565. pc.Mesh.MeshType = "FileMesh"
  3566. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3567. pc.Parent = workspace
  3568. pc.Anchored = true
  3569. pc.CanCollide = false
  3570. pc.Transparency = 0.5
  3571. game:GetService("Debris"):AddItem(pc, 5)
  3572. coroutine.resume(coroutine.create(function(p)
  3573. for ii = 1, 20 do
  3574. p.Transparency = ii / 20
  3575. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0)
  3576. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 1.4, 0) * 2
  3577. swait()
  3578. end
  3579. p:Remove()
  3580. end), pc)
  3581. end
  3582. if i % 4 == 0 then
  3583. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  3584. applyCameraShake(v, 80 + i * 10, 4)
  3585. end
  3586. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(18, 2, 18))
  3587. pc.Mesh.MeshType = "FileMesh"
  3588. pc.Anchored = true
  3589. pc.CanCollide = false
  3590. pc.Parent = workspace
  3591. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3592. pc.Name = "Shockwave"
  3593. game:GetService("Debris"):AddItem(pc, 5)
  3594. coroutine.resume(coroutine.create(function(p)
  3595. for ii = 1, 10 do
  3596. p.Transparency = ii / 10
  3597. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3598. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 0, 1.4)
  3599. swait()
  3600. end
  3601. p:Remove()
  3602. end), pc)
  3603. else
  3604. do
  3605. do
  3606. if i % 1 == 0 then
  3607. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 10) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(0.7, 0.7, 0.7))
  3608. eff.Parent = workspace
  3609. eff.Name = "BloodEffect"
  3610. eff.Anchored = true
  3611. eff.CanCollide = false
  3612. game:GetService("Debris"):AddItem(eff, 5)
  3613. coroutine.resume(coroutine.create(function(p, V, x)
  3614. A = vPlayer.Character.Torso.Velocity / 60
  3615. for i = 1, 8 do
  3616. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 6, 6) / 8
  3617. p.Transparency = 0.2
  3618. p.CFrame = p.CFrame * V + A
  3619. swait()
  3620. end
  3621. p:Remove()
  3622. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3623. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3624. eff.Parent = workspace
  3625. eff.Name = "BloodEffect"
  3626. eff.Anchored = true
  3627. eff.CanCollide = false
  3628. game:GetService("Debris"):AddItem(eff, 5)
  3629. coroutine.resume(coroutine.create(function(p, V, x)
  3630. A = vPlayer.Character.Torso.Velocity / 60
  3631. for i = 1, 12 do
  3632. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3633. p.Transparency = 0.75 + i / 48
  3634. p.CFrame = p.CFrame * V + A
  3635. swait()
  3636. end
  3637. p:Remove()
  3638. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3639. end
  3640. do
  3641. fwait()
  3642. end
  3643. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3644.  
  3645. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3646.  
  3647. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3648.  
  3649. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3650.  
  3651. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3652.  
  3653. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3654.  
  3655. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3656.  
  3657. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3658.  
  3659. end
  3660. end
  3661. end
  3662. end
  3663. end
  3664. end
  3665. end
  3666. end
  3667. cl = 0
  3668. clastframe = lastframe
  3669. for i = 1, 6 do
  3670. swait()
  3671. cl = cl + i * 0.05
  3672. LerpWelds(clastframe, cl, Animations.LHB.Animation(2))
  3673. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3674. pc.CanCollide = false
  3675. pc.Anchored = true
  3676. pc.Parent = workspace
  3677. game:GetService("Debris"):AddItem(pc, 5)
  3678. coroutine.resume(coroutine.create(function(p)
  3679. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3680. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3681. for i = 1, 30 do
  3682. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 30
  3683. p.Transparency = i / 30
  3684. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3685. swait()
  3686. end
  3687. p:Remove()
  3688. end), pc)
  3689. end
  3690. cl = 0
  3691. clastframe = lastframe
  3692. local Grabbee = nil
  3693. for i = 1, 15 do
  3694. fwait()
  3695. do
  3696. if i == 3 then
  3697. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position, vPlayer.Character.Torso.Position + CPlane * 5) * CFrame.Angles(math.rad(90), math.rad(0), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3698. pc.Mesh.MeshType = "FileMesh"
  3699. pc.Anchored = true
  3700. pc.CanCollide = false
  3701. pc.Parent = workspace
  3702. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3703. pc.Name = "Shockwave"
  3704. game:GetService("Debris"):AddItem(pc, 5)
  3705. coroutine.resume(coroutine.create(function(p)
  3706. for ii = 1, 10 do
  3707. p.Transparency = ii / 10
  3708. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3709. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 0, 1)
  3710. swait()
  3711. end
  3712. p:Remove()
  3713. end), pc)
  3714. end
  3715. BodyVel.velocity = CPlane * (i * 7.5 + 65)
  3716. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + CPlane * 2, 4.75)) do
  3717. Grabbee = v
  3718. do break end
  3719. end
  3720. do
  3721. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3722. pc.CanCollide = false
  3723. pc.Anchored = true
  3724. pc.Parent = workspace
  3725. game:GetService("Debris"):AddItem(pc, 5)
  3726. coroutine.resume(coroutine.create(function(p)
  3727. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3728. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3729. for i = 1, 20 do
  3730. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  3731. p.Transparency = i / 20
  3732. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3733. swait()
  3734. end
  3735. p:Remove()
  3736. end), pc)
  3737. do
  3738. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -3.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(5, 5, 5))
  3739. pc.CanCollide = false
  3740. pc.Anchored = true
  3741. pc.Parent = workspace
  3742. game:GetService("Debris"):AddItem(pc, 5)
  3743. coroutine.resume(coroutine.create(function(p)
  3744. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3745. for i = 1, 20 do
  3746. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(5, 5, 5) / 20
  3747. p.Transparency = 0.5 + i / 40
  3748. p.CFrame = p.CFrame * R
  3749. swait()
  3750. end
  3751. p:Remove()
  3752. end), pc)
  3753. if i <= 6 then
  3754. cl = cl + i * 0.05
  3755. LerpWelds(clastframe, cl, Animations.LHB.Animation(3))
  3756. end
  3757. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3758.  
  3759. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3760.  
  3761. end
  3762. end
  3763. end
  3764. end
  3765. if Grabbee ~= nil then
  3766. if Grabbee:FindFirstChild("Stats") and Grabbee.Stats.Stunned.Value == false then
  3767. Grabbee.Stats.Stun.Value = 999
  3768. end
  3769. cbuff = Instance.new("NumberValue", playerstats.Decrease)
  3770. cbuff.Name = "DecreaseDef"
  3771. cbuff.Value = -2
  3772. Mana.Value = Mana.Value - 10
  3773. if useRageVer == true then
  3774. borb = math.floor(40 + Mana.Value / 3 + (locor) / 3) * 0.4
  3775. else
  3776. borb = math.floor(40 + Mana.Value / 3) * 0.4
  3777. end
  3778. local Grabdone = false
  3779. gpos = Instance.new("BodyPosition")
  3780. gpos.Name = ":<"
  3781. gpos.Parent = vPlayer.Character.HumanoidRootPart
  3782. gpos.P = 5000
  3783. gpos.D = 600
  3784. gpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3785. gpos.position = vPlayer.Character.HumanoidRootPart.Position
  3786. coroutine.resume(coroutine.create(function(NNoob)
  3787. nubgyro = nil
  3788. while Grabdone == false and vPlayer.Character.Humanoid.Health > 0 do
  3789. if NNoob.Parent == nil then
  3790. break
  3791. else
  3792. if NNoob.Humanoid.Health < 0 then
  3793. break
  3794. end
  3795. end
  3796. NNoob.Humanoid.PlatformStand = true
  3797. if nubgyro == nil or nubpos == nil then
  3798. if NNoob.Torso:FindFirstChild(":>") then
  3799. NNoob.Torso[":>"]:Remove()
  3800. end
  3801. if NNoob.Torso:FindFirstChild(":<") then
  3802. NNoob.Torso[":<"]:Remove()
  3803. end
  3804. nubgyro = Instance.new("BodyGyro")
  3805. nubgyro.Name = ":>"
  3806. nubgyro.Parent = NNoob.Torso
  3807. nubgyro.P = 5000
  3808. nubgyro.D = 200
  3809. nubgyro.maxTorque = Vector3.new(50000, 50000, 50000) * 5000
  3810. nubgyro.cframe = vPlayer.Character["Left Arm"].CFrame
  3811. nubpos = Instance.new("BodyPosition")
  3812. nubpos.Name = ":<"
  3813. nubpos.Parent = NNoob.Torso
  3814. nubpos.P = 8000
  3815. nubpos.D = 200
  3816. nubpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3817. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.6, 0).p
  3818. else
  3819. if nubgyro.Parent == nil then
  3820. nubgyro = nil
  3821. nubpos = nil
  3822. else
  3823. nubgyro.cframe = vPlayer.Character.HumanoidRootPart.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 18, math.pi, 0)
  3824. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.4, 0).p - Vector3.new(0, 0.3, 0)
  3825. end
  3826. end
  3827. swait()
  3828. end
  3829. if nubpos and nubgyro then
  3830. nubpos:Remove()
  3831. nubgyro:Remove()
  3832. if NNoob:FindFirstChild("Humanoid") then
  3833. NNoob.Humanoid.PlatformStand = false
  3834. end
  3835. end
  3836. end), Grabbee)
  3837. p = Instance.new("Sound", vPlayer.Character.Torso)
  3838. p.Volume = 1
  3839. p.Pitch = 0.9
  3840. p.SoundId = "http://www.roblox.com/asset/?id=240429615"
  3841. p:Play()
  3842. game:GetService("Debris"):AddItem(p, 3)
  3843. BodyVel.velocity = Vector3.new()
  3844. cl = 0
  3845. clastframe = lastframe
  3846. for i = 1, 7 do
  3847. swait()
  3848. cl = cl + i * 0.036
  3849. LerpWelds(clastframe, cl, Animations.LHB.Animation(4))
  3850. end
  3851. cl = 0
  3852. clastframe = lastframe
  3853. for i = 1, 8 do
  3854. swait()
  3855. cl = cl + i * 0.028
  3856. LerpWelds(clastframe, cl, Animations.LHB.Animation(5))
  3857. end
  3858. p = Instance.new("Sound", vPlayer.Character.Torso)
  3859. p.Volume = 1
  3860. p.Pitch = 0.55
  3861. p.SoundId = "http://www.roblox.com/asset/?id=233856115"
  3862. p:Play()
  3863. game:GetService("Debris"):AddItem(p, 3)
  3864. p = Instance.new("Sound", vPlayer.Character.Torso)
  3865. p.Volume = 1
  3866. p.Pitch = 1
  3867. p.SoundId = "http://www.roblox.com/asset/?id=192410070"
  3868. p:Play()
  3869. game:GetService("Debris"):AddItem(p, 3)
  3870. p = Instance.new("Sound", vPlayer.Character.Torso)
  3871. p.Volume = 1
  3872. p.Pitch = 0.4
  3873. p.SoundId = "http://www.roblox.com/asset/?id=231917822"
  3874. p:Play()
  3875. game:GetService("Debris"):AddItem(p, 3)
  3876. p = Instance.new("Sound", Grabbee.Torso)
  3877. p.Volume = 1
  3878. p.Pitch = 1
  3879. p.SoundId = "http://www.roblox.com/asset/?id=243711335"
  3880. p:Play()
  3881. game:GetService("Debris"):AddItem(p, 3)
  3882. local sees = math.ceil(Mana.Value / borb)
  3883. local sees2 = (math.ceil(Corruption / borb))
  3884. local partic1, partic2 = nil, nil
  3885. partic1 = Instance.new("ParticleEmitter")
  3886. partic1.Name = "AttackParticleEmitter3"
  3887. partic1.Texture = "http://www.roblox.com/asset/?id=233069772"
  3888. partic1.LightEmission = 0
  3889. partic1.ZOffset = 2
  3890. partic1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)})
  3891. partic1.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 5), NumberSequenceKeypoint.new(1, 1)})
  3892. partic1.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0.1, 0.1, 0.1))
  3893. partic1.Rate = 80
  3894. partic1.VelocitySpread = 180
  3895. partic1.Speed = NumberRange.new(6, 10)
  3896. partic1.Lifetime = NumberRange.new(1, 1.2)
  3897. partic1.Rotation = NumberRange.new(-180, 180)
  3898. partic1.RotSpeed = NumberRange.new(-100, 100)
  3899. partic1.Parent = Grabbee.Torso
  3900. if useRageVer then
  3901. partic2 = Instance.new("ParticleEmitter", p)
  3902. partic2.Name = "AttackParticleEmitter3"
  3903. partic2.Texture = "http://www.roblox.com/asset/?id=241409051"
  3904. partic2.LightEmission = 0
  3905. partic2.ZOffset = 1
  3906. partic2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5), NumberSequenceKeypoint.new(1, 1)})
  3907. partic2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)})
  3908. partic2.Color = ColorSequence.new(Color3.new(0.3, 0.3, 0.3), Color3.new(0.2, 0.2, 0.2))
  3909. partic2.Rate = 60
  3910. partic2.VelocitySpread = 180
  3911. partic2.Speed = NumberRange.new(1, 2)
  3912. partic2.Lifetime = NumberRange.new(1, 1.2)
  3913. partic2.Rotation = NumberRange.new(-180, 180)
  3914. partic2.RotSpeed = NumberRange.new(-100, 100)
  3915. partic2.Acceleration = Vector3.new(0, 10, 0)
  3916. partic2.Parent = Grabbee.Torso
  3917. end
  3918. for i = 1, borb + borb % 2 do
  3919. swait()
  3920. if i % 2 == 0 then
  3921. applyDamage(Grabbee, 3, Vector3.new(), false, false, nil, 0, 0, "", 0, false, false, 0, true, "Pure", true, false)
  3922. local st = Grabbee:FindFirstChild("Stats")
  3923. if st and st:FindFirstChild("Mana") then
  3924. if st.Mana.Value >= 3 then
  3925. --script.Parent.DMG.RemoteEventM:FireServer(st.Mana, 3)
  3926. st.Mana.Value = st.Mana.Value - 3
  3927. else
  3928. st.Mana.Value = 0
  3929. end
  3930. end
  3931. end
  3932. do
  3933. if sees <= Mana.Value then
  3934. Mana.Value = Mana.Value - sees
  3935. else
  3936. Mana.Value = 0
  3937. end
  3938. if useRageVer then
  3939. if sees2 <= Corruption then
  3940. Corruption = Corruption - sees2
  3941. else
  3942. Corruption = 0
  3943. end
  3944. end
  3945. if useRageVer == true and i % 2 == 0 then
  3946. if vPlayer.Character.Humanoid.Health >= 6.5 then
  3947. vPlayer.Character.Humanoid:TakeDamage(1.5)
  3948. end
  3949. local eb = BillboardGui("http://www.roblox.com/asset/?id=233069772", Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 20).p, 0)
  3950. eb.Parent = workspace
  3951. eb.BillboardGui.ImageLabel.Rotation = math.random(-180, 180)
  3952. eb.BillboardGui.Size = UDim2.new(2, 0, 2, 0)
  3953. game:GetService("Debris"):AddItem(eb, 3)
  3954. coroutine.resume(coroutine.create(function(p)
  3955. local r = math.random(-3, 3) * 9
  3956. if r > -12 and r < 1 then
  3957. r = -12
  3958. else
  3959. if r < 12 and r > -1 then
  3960. r = 12
  3961. end
  3962. end
  3963. for i = 1, 12 do
  3964. p.BillboardGui.ImageLabel.ImageTransparency = 0.5 + i / 24
  3965. p.BillboardGui.Size = UDim2.new(3 + i, 0, 3 + i, 0)
  3966. p.BillboardGui.ImageLabel.Rotation = p.BillboardGui.ImageLabel.Rotation + r
  3967. swait()
  3968. end
  3969. p:Remove()
  3970. end), eb)
  3971. end
  3972. do
  3973. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3974. eff.Parent = workspace
  3975. eff.Name = "BloodEffect"
  3976. eff.Anchored = true
  3977. eff.CanCollide = false
  3978. game:GetService("Debris"):AddItem(eff, 5)
  3979. coroutine.resume(coroutine.create(function(p, V, x)
  3980. A = vPlayer.Character.Torso.Velocity / 60
  3981. for i = 1, 8 do
  3982. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 8
  3983. p.Transparency = 0.75 + i / 32
  3984. p.CFrame = p.CFrame * V + A
  3985. swait()
  3986. end
  3987. p:Remove()
  3988. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3989. if i % 5 == 0 then
  3990. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  3991. applyCameraShake(v, 120, 5)
  3992. end
  3993. applyCameraShake(vPlayer.Character, 120, 5)
  3994. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position + Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(6, 13, 6))
  3995. pc.Mesh.MeshType = "FileMesh"
  3996. pc.Anchored = true
  3997. pc.CanCollide = false
  3998. pc.Parent = workspace
  3999. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  4000. pc.Name = "Shockwave"
  4001. game:GetService("Debris"):AddItem(pc, 5)
  4002. coroutine.resume(coroutine.create(function(p)
  4003. for ii = 1, 13 do
  4004. p.Transparency = ii / 13
  4005. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(5 + ii), 0) - Vector3.new(0, 0.38461538461538, 0)
  4006. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, -1, 1)
  4007. swait()
  4008. end
  4009. p:Remove()
  4010. end), pc)
  4011. end
  4012. do
  4013. if Grabbee.Parent == nil then
  4014. break
  4015. else
  4016. if Grabbee:FindFirstChild("Humanoid") == nil then
  4017. break
  4018. end
  4019. end
  4020. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(1.1, 1.1, 1.1))
  4021. eff.Parent = workspace
  4022. eff.Name = "BloodEffect"
  4023. eff.Anchored = true
  4024. eff.CanCollide = false
  4025. game:GetService("Debris"):AddItem(eff, 5)
  4026. coroutine.resume(coroutine.create(function(p, V, x)
  4027. A = vPlayer.Character.Torso.Velocity / 60
  4028. for i = 1, 12 do
  4029. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5) / 12
  4030. p.Transparency = 0.25 + i / 48
  4031. p.CFrame = p.CFrame * V + A
  4032. swait()
  4033. end
  4034. p:Remove()
  4035. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  4036. do
  4037. if i % 3 == 0 then
  4038. local pc = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Bright blue", "BlockMesh", Vector3.new(2, 2, 2))
  4039. pc.CanCollide = false
  4040. pc.Anchored = true
  4041. pc.Parent = workspace
  4042. game:GetService("Debris"):AddItem(pc, 5)
  4043. coroutine.resume(coroutine.create(function(p)
  4044. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  4045. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40)
  4046. for i = 1, 20 do
  4047. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  4048. p.Transparency = i / 20
  4049. p.CFrame = p.CFrame * R - Vector3.new(0, 0.029757575757576 * i, 0)
  4050. swait()
  4051. end
  4052. p:Remove()
  4053. end), pc)
  4054. end
  4055. end
  4056. end
  4057. end
  4058. end
  4059. end
  4060. cl = 0
  4061. clastframe = lastframe
  4062. for i = 1, 5 do
  4063. wait()
  4064. cl = cl + i * 0.07
  4065. if i == 3 then
  4066. Grabdone = true
  4067. partic1.Enabled = false
  4068. game:GetService("Debris"):AddItem(partic1, 5)
  4069. if partic2 then
  4070. partic2.Enabled = false
  4071. game:GetService("Debris"):AddItem(partic2, 5)
  4072. end
  4073. p = Instance.new("Sound", vPlayer.Character.Torso)
  4074. p.Volume = 1
  4075. p.Pitch = 0.95
  4076. p.SoundId = "http://www.roblox.com/asset/?id=241816029"
  4077. p:Play()
  4078. game:GetService("Debris"):AddItem(p, 3)
  4079. if Grabbee:FindFirstChild("Stats") then
  4080. if Grabbee.Stats.Mana.Value >= 10 then
  4081. Grabbee.Stats.Mana.Value = Grabbee.Stats.Mana.Value - 10
  4082. else
  4083. Grabbee.Stats.Mana.Value = 0
  4084. end
  4085. if Grabbee.Stats.Stunned.Value == false then
  4086. Grabbee.Stats.Stun.Value = 999
  4087. end
  4088. end
  4089. applyDamage(Grabbee, 15, Vector3.new(0, 30, 0) + CPlane * 40, true, false, addonCullMovers, 0, 0, "", 0, false, false, 0, true, "IgnoreDefense", true, false)
  4090. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(Grabbee.Torso.Position, Grabbee.Torso.Position + CPlane * 9.5 + Vector3.new(0, 5, 0)) * CFrame.Angles(math.random(-30, 30) / 50, math.random(-30, 30) / 50, math.random(-30, 30) / 50), "Really black", "SpecialMesh", Vector3.new(6, 6, 2))
  4091. pc.Mesh.MeshType = "FileMesh"
  4092. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  4093. pc.Parent = workspace
  4094. pc.Anchored = true
  4095. pc.CanCollide = false
  4096. pc.Transparency = 0.5
  4097. game:GetService("Debris"):AddItem(pc, 5)
  4098. coroutine.resume(coroutine.create(function(p)
  4099. for ii = 1, 28 do
  4100. p.Transparency = ii / 28
  4101. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0.1)
  4102. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.8 - ii * 0.05, 1.8 - ii * 0.05, 0)
  4103. swait()
  4104. end
  4105. p:Remove()
  4106. end), pc)
  4107. for loel = 1, 8 do
  4108. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4109. eff.Parent = workspace
  4110. eff.Name = "BloodEffect"
  4111. eff.Anchored = true
  4112. eff.CanCollide = false
  4113. game:GetService("Debris"):AddItem(eff, 5)
  4114. coroutine.resume(coroutine.create(function(p, V, x)
  4115. for i = 1, 25 do
  4116. p.Transparency = 0.5 + i / 50
  4117. p.CFrame = p.CFrame + x / 2
  4118. swait()
  4119. end
  4120. p:Remove()
  4121. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))), Vector3.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10))
  4122. end
  4123. for loel = 1, 3 do
  4124. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4125. eff.Parent = workspace
  4126. eff.Name = "BloodEffect"
  4127. eff.Anchored = true
  4128. eff.CanCollide = false
  4129. game:GetService("Debris"):AddItem(eff, 5)
  4130. coroutine.resume(coroutine.create(function(p, V, x)
  4131. for i = 1, 25 do
  4132. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(14 + loel * 8, 14 + loel * 8, 14 + loel * 8) / 25
  4133. p.Transparency = 0.25 + i / 18.75
  4134. p.CFrame = p.CFrame * V
  4135. swait()
  4136. end
  4137. p:Remove()
  4138. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))))
  4139. end
  4140. end
  4141. do
  4142. do
  4143. LerpWelds(clastframe, cl, Animations.LHB.Animation(6))
  4144. -- DECOMPILER ERROR at PC2735: LeaveBlock: unexpected jumping out DO_STMT
  4145.  
  4146. end
  4147. end
  4148. end
  4149. cbuff:Remove()
  4150. gpos:Remove()
  4151. else
  4152. do
  4153. for i = 1, 4 do
  4154. fwait()
  4155. BodyVel.velocity = BodyVel.velocity / 1.25
  4156. end
  4157. do
  4158. cl = 0
  4159. coroutine.resume(coroutine.create(function(p)
  4160. for i = 1, 30 do
  4161. p.Volume = 1 - i / 30
  4162. swait()
  4163. end
  4164. p:Stop()
  4165. end), pb)
  4166. clastframe = lastframe
  4167. BodyVel.maxForce = Vector3.new(1000000, 0, 1000000)
  4168. for i = 1, 15 do
  4169. fwait()
  4170. BodyVel.velocity = BodyVel.velocity / 1.2
  4171. LerpWelds(clastframe, i / 15, Animations.Stand.Animation(0))
  4172. end
  4173. if Grabbee == nil then
  4174. Cooldowns["4"] = CooldownsB["4"] / 3
  4175. else
  4176. Cooldowns["4"] = CooldownsB["4"]
  4177. end
  4178. end
  4179. end
  4180. end
  4181. CanInterrupt(true)
  4182. PlayerIsAttacking = false
  4183. BodyVel.Parent = nil
  4184. BodyGyro.Parent = nil
  4185. Ult = false
  4186. end
  4187.  
  4188.  
  4189.  
  4190. mouse.KeyDown:connect(function(k)
  4191.  
  4192. k = k:lower()
  4193. if k == "q" then
  4194. BlastStorm()
  4195. end
  4196. if k == "e" then
  4197. WindFloor2()
  4198. end
  4199. if k == "t" then
  4200. WindFloor()
  4201. end
  4202. end)
  4203.  
  4204.  
  4205.  
  4206.  
  4207.  
  4208.  
  4209.  
  4210.  
  4211. local BC = BrickColor.new
  4212. local Col3 = Color3.new
  4213. local Inst = Instance.new
  4214. local Ud2 = UDim2.new
  4215. local FONT = "SourceSansLight"
  4216.  
  4217.  
  4218.  
  4219.  
  4220.  
  4221.  
  4222.  
  4223. Colour1 = BC("Pastel Blue")
  4224. Colour2 = BC("Black")
  4225. Colour3 = BC("Ghost grey")
  4226. Chaos_UI = Inst("ScreenGui", Player.PlayerGui)
  4227. Chaos_UI.Name = "Chaos UI"
  4228. ColMain, KP, Moves, OM = Inst("Frame", Chaos_UI), Inst("Frame", Chaos_UI), Inst("ScrollingFrame", Chaos_UI), Inst("TextButton", Chaos_UI)
  4229.  
  4230.  
  4231. Moves.BackgroundColor3 = Col3(72/255,72/255,72/255)
  4232. Moves.BackgroundTransparency = .8
  4233. Moves.BorderSizePixel = 0
  4234. Moves.Name = "Moves"
  4235. Moves.Position = Ud2(-.2, 0, .4, 0)
  4236. Moves.Size = Ud2(.2, 0, .5, 0)
  4237. Moves.ScrollBarThickness = 8
  4238. OM.Name = "VML"
  4239. OM.Position = Ud2(.002, 0, .83, 0)
  4240. OM.Size = Ud2(.05, 0, .08, 0)
  4241. OM.Visible = false
  4242. OM.Style = "RobloxRoundButton"
  4243. OM.Font = FONT
  4244. OM.Text = "View Move List"
  4245. OM.TextColor3 = Col3(1,1,1)
  4246. OM.TextScaled = true
  4247. local Title = Inst("TextLabel", Moves)
  4248. Title.BackgroundTransparency = 1
  4249. Title.Name = "Title"
  4250. Title.Size = Ud2(1, 0, .014, 0)
  4251. Title.Font = FONT
  4252. Title.Text = "Move List"
  4253. Title.TextColor3 = Col3(1,1,1)
  4254. Title.TextScaled = true
  4255. Title.TextStrokeTransparency = 0
  4256.  
  4257. OM.Visible = true
  4258.  
  4259. function Create_Moves_In_List()
  4260. local ah = .012
  4261. local am = .012
  4262. local move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "*Whatever you do, DO NOT use 2 different moves tat the same time!!*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4263. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "Q - Ultimate Shadow Blast, must be flying when in use, *be carefull using this*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4264. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "E - Shadow Blast" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4265. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "R - Purple Nova, I recommend being in a high distance when you use this" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4266. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "T - Unfinished, dont press it" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4267. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "F - Fly mode/ Fly mode Deactivate" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4268. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "B - Roar, you know how that is" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4269. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "G - Destructive Fire Blasts, I recommend being in fly mode" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4270. end
  4271. Create_Moves_In_List()
  4272.  
  4273.  
  4274. local mopen = false
  4275. OM.MouseButton1Click:connect(function()
  4276. if not Debounces.UIAction and not mopen then
  4277. Debounces.UIAction = true
  4278. OM.Text = "Hide Move List"
  4279. mopen = true
  4280. Moves:TweenPosition(Ud2(.002, 0, .4, 0),_, "Bounce", .6, true)
  4281. OM:TweenPosition(Ud2(.202, 0, .83, 0),_, "Bounce", .6, true)
  4282. wait(.3)
  4283. Debounces.UIAction = false
  4284. elseif not Debounces.UIAction and mopen then
  4285. Debounces.UIAction = true
  4286. OM.Text = "View Move List"
  4287. mopen = false
  4288. Moves:TweenPosition(Ud2(-.2, 0, .4, 0),_, "Bounce", .6, true)
  4289. OM:TweenPosition(Ud2(.002, 0, .83, 0),_, "Bounce", .6, true)
  4290. wait(.3)
  4291. Debounces.UIAction = false
  4292. end
  4293. end)
  4294.  
  4295.  
  4296.  
  4297.  
  4298.  
  4299. local animpose = "Idle"
  4300. local lastanimpose = "Idle"
  4301. local sine = 0
  4302. local change = 1
  4303. local val = 0
  4304. local ffing = false
  4305. -------------------------------
  4306. game:GetService("RunService").RenderStepped:connect(function()
  4307. --[[if char.Humanoid.Jump == true then
  4308. jump = true
  4309. else
  4310. jump = false
  4311. end]]
  4312. char.Humanoid.FreeFalling:connect(function(f)
  4313. if f then
  4314. ffing = true
  4315. else
  4316. ffing = false
  4317. end
  4318. end)
  4319. sine = sine + change
  4320. if jumpn == true then
  4321. animpose = "Jumping"
  4322. elseif ffing == true then
  4323. animpose = "Freefalling"
  4324. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  4325. animpose = "Idle"
  4326. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  4327. animpose = "Walking"
  4328. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  4329. animpose = "Running"
  4330. end
  4331. if animpose ~= lastanimpose then
  4332. sine = 0
  4333. if Debounces.NoIdl == false then
  4334. if animpose == "Idle" then
  4335. for i = 1, 2 do
  4336. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  4337. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  4338. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  4339. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  4340. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  4341. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  4342. end
  4343. elseif animpose == "Walking" then
  4344. for i = 1, 2 do
  4345. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4346. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4347. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4348. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4349. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4350. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4351. end
  4352. elseif animpose == "Running" then
  4353. for i = 1, 2 do
  4354. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  4355. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  4356. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  4357. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  4358. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  4359. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  4360. wait()
  4361. end
  4362. end
  4363. else
  4364. end
  4365. end
  4366. lastanimpose = animpose
  4367. if Debounces.NoIdl == false then
  4368. if animpose == "Idle" then
  4369. change = 0.5
  4370. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-10),math.rad(-10),math.rad(14+2*math.cos(sine/10))), 0.4)
  4371. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-20),math.rad(6),math.rad(-10-2*math.cos(sine/10))), 0.4)
  4372. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/10)),math.rad(20),0), 0.2)
  4373. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  4374. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.16*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-20), math.rad(0)), 0.05)
  4375. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0-0.1*math.cos(sine/10), -0.55) * CFrame.Angles(math.rad(-10+1*math.cos(sine/10)), math.rad(10), math.rad(-0-2*math.cos(sine/10))), 0.4)
  4376. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1-0.1*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-10), math.rad(0+2*math.cos(sine/10))), 0.4)
  4377. elseif animpose == "Walking" then
  4378. change = 1
  4379. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4380. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4381. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4382. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4383. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4384. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4385. elseif animpose == "Running" then
  4386. change = 1
  4387. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  4388. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  4389. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  4390. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  4391. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  4392. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  4393. end
  4394. end
  4395. end)
  4396.  
  4397. hum.MaxHealth = math.huge
  4398. wait(3)
  4399. hum.Health = math.huge
  4400.  
  4401.  
  4402. spawn(function()
  4403. while wait(2)
  4404. do
  4405. GroundWave3()
  4406. end
  4407. end)
  4408.  
  4409.  
  4410. while true do --Loop
  4411. wait(0.04)
  4412. part2.Texture = "http://www.roblox.com/asset/?id=358965396" --Insert decal's first texture
  4413. part2.Texture = "http://www.roblox.com/asset/?id=358965513" --second texture
  4414. wait(0.04) --wait 1 second, you can change this and make it different for every one
  4415. part2.Texture = "http://www.roblox.com/asset/?id=358965632"
  4416. wait(0.04)
  4417. part2.Texture = "http://www.roblox.com/asset/?id=358965664"
  4418. wait(0.04)
  4419. end
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