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DerbyProFxPP

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Apr 27th, 2015
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  1. if(derby[derbyMap] == 12)
  2. {
  3. Vehicle[playerid] = CreateVehicle(415,PlayFast[PlayerPos][0],PlayFast[PlayerPos][1],PlayFast[PlayerPos][2]+5,PlayFast[PlayerPos][3],1,1, 60);
  4. SetPlayerFacingAngle(playerid,PlayFast[PlayerPos][3]);
  5. PutPlayerInVehicle(playerid,Vehicle[playerid],0);
  6. PlayerPos++;
  7. TogglePlayerControllable(playerid,0);
  8. SetPlayerTime(playerid,12,0);
  9. }
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