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- Update v1.06:
- *Mouse control precision updates!
- *New ‘recenter mouse’ control (unbound by default)
- *New mouse reticle display mode in flight
- *Can also hide mouse display in flight
- *Can disable all mouse smoothing for relative mouse mode
- *Can turn off relative mouse easing
- *Can flip mouse pitch axis independently
- *Can can can you do the can can?
- *Fix for one axis that didn’t negative/positive pair properly (throttles)
- *Fall all the way back to Mono if you can’t get Stereo sound
- *We now allow the game to run with no sound if no devices are ever resolved
- *Default to ‘stereo override’ to deal with quad and/or surround issues. Allow override in settings (requires a game restart)
- *Fix for arcade sprite squishing in ultrawide
- *Fix for Orzu intro video squishing in ultrawide. Orzu appreciated this.
- *Ensure that a directional foul in 8-ball doesn’t get passed on to the next player
- *Mouse precision mode turns slower in 8-ball
- *Fix some radial menu selection issues in ultrawide (and especially ultra-ultrawide)
- *Fixed Ravalli mission computer placement. Richter was clearly playing a joke on us. Ha ha, Richter.
- Update v1.05:
- *Rare crash fix on breaking warp when resolving nearby units following a parent that... it's complicated. It's a crash fix.
- *Dice imagery fixed. No more cheating at Dice Poker, you wily NPCs!
- Update v1.04:
- *Added another Rudder to the lower-priority list. We’re doing this for as many devices as we can to ensure these DON’T show up as primary joysticks.
- *You can load custom kanji-named music files now.
- *The error messages for “unable to load custom music” are a lot more friendly and useful!
- *You can effectively swap A/B mapping for confirm/cancel and throttle up/down and have it function as expected in menus.
- *If stencils are added that fail to load for format reasons (some PNG variants?), they don’t crash but default to black.
- *Rare case where cracks could persist in cockpit after replacing an unrepaired hull is fixed has been…uncracked.
- Update v1.03:
- *Launcher no longer accepts joystick input for launch (potentially causing some false quick-launches)
- *Failure to initiate primary sound device rolls through other available sound devices, looking for anything that’ll work.
- *Directinput mice/keyboards won’t be recognized as ‘primary’ directinput devices, and VKBSim Black Box is also properly recognized as a secondary device.
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