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- Stand Name: Hit Vibes (ヒット・ヴァイブズ hitto vaibuzu)
- Namesake: Vaporwave/Future Funk album of the same name by Saint Pepsi/Skylar Spence.
- Appearance: Hit Vibes' primary form is a silver humanoid with red and blue accents on its torso, shoulders and arms. It has no hair, eyes, nose or ears. Its mouth takes up most of its face, and is so full of jagged teeth that it cannot close properly. The stand constantly drools a brown, fizzing liquid, and also bleeds this liquid if damaged. Its fingernails are exceedingly sharp.
- Hit Vibes does not have a personality initially. However, as the story progresses, it develops a perverse curiosity in humans and will often observe those trapped within itself for extended periods before killing them. It also shows an intense resentment and dislike of its user.
- Stats:
- Destructive Power: D (B in pocket dimension)
- Speed: C (A in pocket dimension)
- Range: B
- Durability: D (B in pocket dimension)
- Precision: B
- Development Potential: A
- Abilities:
- Fantasy: Hit Vibes' main ability is to replace a doorway with a portal to a pocket dimension - anyone who opens the door will enter it. Inside the pocket dimension is a beach party in Miami circa 1982, with groups of people drinking cherry cola, taking part in activities such as beach volleyball and water-skiing, and partying to period-appropriate pop music. This is the secondary form of Hit Vibes. All of the people and objects inside are simulacrum, and have a limited range of interactions with whoever is inside. Most of these interactions are focused on getting anyone inside the pocket dimension to partake in the festivities. The intention is to cause the user to forget their situation and join in, which is aided by the second ability of Hit Vibes. Additionally, the exit to the pocket dimension becomes a random door within the scene, massively reducing the chances of the victim returning to the real world.
- Once the victim has been lured into a false sense of security, Hit Vibes rapidly manifests and kills the victim with its fingernails and teeth before they can fight back, and then collapses the pocket dimension and leaves the area without a trace. Hit Vibes is far stronger, faster and more durable in this pocket dimension that outside of it, making fighting back difficult for all but the most proficient stand users.
- Stand users can identify their surroundings by saturated colors and a VHS static effect over their vision. These effects are visible only to them - this is caused by their own Stands subconsciously attempting to defend them from Hit Vibes. As a side effect, they are able to discern the exit door, as it does not have this grainy effect. They are also able to witness Hit Vibes travelling between doors before it activates its primary ability, and can attack or interact with it in this stage.
- Cherry Pepsi: The soda-like blood and saliva of Hit Vibes has an intense narcotic effect that slows reaction times and alters the judgement of those who drink it. This liquid is drunk as "cherry cola" by the fake partygoers in order to trick people into imbibing it. In battle, Hit Vibes will spit at foes and cut itself to spray the liquid in order to impair their ability to fight.
- Miss You: A story-dependent ability Hit Vibes gains later on. When someone successfully escapes the pocket dimension, Hit Vibes begins to stalk that person, essentially setting the centre of the Stand's range to the target. If multiple people escape at once, Hit Vibes appears to select its target based on perceived faults or dislikes it develops observing the targets within the pocket dimension.
- Hit Vibes will then to seek to ambush the victim by replacing random doors around them with entrances to the pocket dimension, attempting to get the target to enter the dimension again. If successful, it will cease the usual attempts to lure them and instead proceed to viciously attack them directly. Repeated escapes appear to enrage the Stand and cause it to increase its attempts to kill the victim. This effect only ends when Hit Vibes is successful in killing the target, or if Hit Vibes is defeated in battle.
- Limitations:
- - Hit Vibes can only harm and kill those who step inside the pocket dimension, and is completely powerless if caught outside of it.
- - The physics of the pocket dimension are the same as those of reality and can be affected by Stands normally. Hit Vibes can potentially be affected by stopped time, Killer Queen/Bites The Dust and more. It could also potentially be killed (and result in the death of the user by extension) when in the pocket dimension.
- - Hit Vibes intensely resents its user and is reluctant to obey commands beyond being given a target to kill. As the story develops, Hit Vibes also begins to display a lack of self-preservation when in battle with those affected by Miss You, affecting its judgement and ability to fight, and consequently the safety of the user.
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