ndarren87

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Jan 21st, 2017
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  1. Mimikyu @ Mental Herb
  2. Ability: Disguise
  3. EVs: 252 HP / 188 Def / 68 SpD
  4. Relaxed Nature
  5. IVs: 0 Spe
  6. - Psych Up
  7. - Trick Room
  8. - Play Rough
  9. - Shadow Sneak
  10.  
  11. Snorlax @ Figy Berry
  12. Ability: Gluttony
  13. Level: 50
  14. Shiny: Yes
  15. EVs: 100 HP / 252 Atk / 68 Def / 84 SpD / 4 Spe
  16. Brave Nature
  17. IVs: 1 Spe
  18. - Belly Drum
  19. - Protect
  20. - Return
  21. - Rock Slide
  22.  
  23. Tapu Fini @ Choice Specs
  24. Ability: Misty Surge
  25. EVs: 252 HP / 28 Def / 196 SpA / 4 SpD / 28 Spe
  26. Modest Nature
  27. IVs: 0 Atk
  28. - Muddy Water
  29. - Scald
  30. - Moonblast
  31. - Dazzling Gleam
  32.  
  33. Arcanine @ Sitrus Berry
  34. Ability: Intimidate
  35. Level: 50
  36. Shiny: Yes
  37. EVs: 28 HP / 228 Atk / 252 Spe
  38. Adamant Nature
  39. - Flare Blitz
  40. - Extreme Speed
  41. - Protect
  42. - Wild Charge
  43.  
  44. Muk-Alola @ Iapapa Berry
  45. Ability: Gluttony
  46. EVs: 252 HP / 252 Atk / 4 Def
  47. Adamant Nature
  48. - Protect
  49. - Poison Jab
  50. - Knock Off
  51. - Flamethrower
  52.  
  53. Garchomp @ Groundium Z
  54. Ability: Rough Skin
  55. Shiny: Yes
  56. EVs: 68 HP / 172 Atk / 12 Def / 4 SpD / 252 Spe
  57. Jolly Nature
  58. - Protect
  59. - Earthquake
  60. - Rock Slide
  61. - Dragon Claw
  62.  
  63. Mim- Survives smart strike 15/16 times and the rest is put into spdef. Mental herb to stop taunting. Psych up for snorlax, and ss/pr for stab
  64.  
  65. Snorlax- Hp is a figy number and survives lele's z move in terrain. Rock slide for spread and return for stab
  66.  
  67. Muk- Simple spread but survives wanted stuff like adamant chomper. More hp means more berry recovery which is good. Flame thrower is for kartana and gets the ohko even with the nature. Cant ohko av w/o the nature anyways but you probably shouldnt be relying on the kill anyways since many are sash too
  68.  
  69. Fini- Ohkos lele surviving waks and 28 speed for some creeping. Dg/moonblast are stab and scald/mw are stab too.
  70.  
  71. Ark- Offensive since I was sick of not getting damage off vs stuff. The hp is a lo number and max speed adamant since there really isnt much to outspeed with jolly. Blitz for stab, espeed for priority and wc to do some damage vs tapu fini.
  72.  
  73. Chomp- Survives jolly dc+rough skin most of the time along with a timid hpice from koko. Groundium to hit hard and net ohkos onto muk, rk9, lele and stuff. Rock slide since its been the most useful for me at least for spread.
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