Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- game.ReplicatedStorage.Remotes.PlayerLoaded.OnServerEvent:Connect(function(player)
- print("Player Loaded")
- local thereis = 0
- local inplace = 0
- repeat
- thereis = 0
- inplace = 0
- for i, tool in pairs(game.ServerStorage.Tools:GetChildren()) do
- thereis = thereis+1
- end
- for i, image in pairs(game.ReplicatedStorage.ToolsImage:GetChildren()) do
- inplace = inplace+1
- end
- print(thereis)
- wait(0.1)
- until thereis == inplace
- print(thereis)
- print("GoingTofire")
- wait(3)
- print("Fires")
- game.ReplicatedStorage.Remotes.BeginArrangement:FireClient(player)
- end)
Add Comment
Please, Sign In to add comment