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- local ReplicatedStorage = game:GetService("ReplicatedStorage")
- local Players = game:GetService("Players")
- function dump(o)
- if type(o) == 'table' then
- local s = '{ '
- for k,v in pairs(o) do
- if type(k) ~= 'number' then k = '"'..k..'"' end
- s = s .. '['..k..'] = ' .. dump(v) .. ','
- end
- return s .. '} '
- else
- return tostring(o)
- end
- end
- print("START")
- -- local eqConfig = ReplicatedStorage.Shared.Packages.Knit.Services.FlowAndStylesService.RF.GetEquippedConfig:InvokeServer("Flow")
- -- print(dump(eqConfig))
- local spinConfig = {"Flow", "Lucky"}
- local spin = ReplicatedStorage.Shared.Packages.Knit.Services.FlowAndStylesService.RF.Spin:InvokeServer(unpack(spinConfig))
- print(spin)
- -- local packConfig = {"Emotes", "Toxic Emotes Pack"}
- -- local openPack = ReplicatedStorage.Shared.Packages.Knit.Services.PackService.RF.OpenPack:InvokeServer(unpack(packConfig))
- -- print(openPack)
- -- print(dump(openPack))
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