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Sanctus Tempus fe ver

Sep 17th, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. do
  4. print("FE Compatibility code by Mokiros")
  5. script.Parent = Player.Character
  6.  
  7. --RemoteEvent for communicating
  8. local Event = Instance.new("RemoteEvent")
  9. Event.Name = "UserInput_Event"
  10.  
  11. --Fake event to make stuff like Mouse.KeyDown work
  12. local function fakeEvent()
  13. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  14. t.connect = t.Connect
  15. return t
  16. end
  17.  
  18. --Creating fake input objects with fake variables
  19. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  20. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  21. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  22. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  23. end}
  24. --Merged 2 functions into one by checking amount of arguments
  25. CAS.UnbindAction = CAS.BindAction
  26.  
  27. --This function will trigger the events that have been :Connect()'ed
  28. local function te(self,ev,...)
  29. local t = m[ev]
  30. if t and t._fakeEvent and t.Function then
  31. t.Function(...)
  32. end
  33. end
  34. m.TrigEvent = te
  35. UIS.TrigEvent = te
  36.  
  37. Event.OnServerEvent:Connect(function(plr,io)
  38. if plr~=Player then return end
  39. if io.isMouse then
  40. m.Target = io.Target
  41. m.Hit = io.Hit
  42. else
  43. local b = io.UserInputState == Enum.UserInputState.Begin
  44. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  45. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  46. end
  47. for _,t in pairs(CAS.Actions) do
  48. for _,k in pairs(t.Keys) do
  49. if k==io.KeyCode then
  50. t.Function(t.Name,io.UserInputState,io)
  51. end
  52. end
  53. end
  54. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  55. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  56. end
  57. end)
  58. Event.Parent = NLS([==[
  59. local Player = owner
  60. local Event = script:WaitForChild("UserInput_Event")
  61.  
  62. local UIS = game:GetService("UserInputService")
  63. local input = function(io,a)
  64. if a then return end
  65. --Since InputObject is a client-side instance, we create and pass table instead
  66. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  67. end
  68. UIS.InputBegan:Connect(input)
  69. UIS.InputEnded:Connect(input)
  70.  
  71. local Mouse = Player:GetMouse()
  72. local h,t
  73. --Give the server mouse data 30 times every second, but only if the values changed
  74. --If player is not moving their mouse, client won't fire events
  75. while wait(1/30) do
  76. if h~=Mouse.Hit or t~=Mouse.Target then
  77. h,t=Mouse.Hit,Mouse.Target
  78. Event:FireServer({isMouse=true,Target=t,Hit=h})
  79. end
  80. end]==],Player.Character)
  81. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  82. end
  83. --Sanctus Tempus--
  84. ------------------
  85. --Yet another --
  86. --script by --
  87. --CKbackup --
  88. ------------------
  89. --Special thanks--
  90. --to jarredbvc --
  91. --for B2S plugin--
  92. ------------------
  93. --Rare Script --
  94. ------------------
  95.  
  96. player = owner
  97. chara = player.Character
  98. chara.Humanoid.MaxHealth = 1000
  99. chara.Humanoid.Health = 1000
  100. mouse = nil
  101. debby = game:GetService("Debris")
  102.  
  103. --Build Function--
  104.  
  105. New = function(Object, Parent, Name, Data)
  106. local Object = Instance.new(Object)
  107. for Index, Value in pairs(Data or {}) do
  108. Object[Index] = Value
  109. end
  110. Object.Parent = Parent
  111. Object.Name = Name
  112. return Object
  113. end
  114.  
  115. --Tools and Values--
  116. tool = Instance.new("Tool", player.Backpack)
  117. tool.Name = "Sanctus Tempus"
  118. tool.RequiresHandle = false
  119. tool.CanBeDropped = false
  120. bladeactive = false
  121. shieldactive = false
  122. landactive = false
  123. gunmode = false
  124. activegrab = false
  125. didgrab = false
  126. worldshield = nil
  127. musicp = false
  128. combocount = 0
  129.  
  130. --Sword Building--
  131.  
  132. Swordu = New("Model",chara,"Swordu",{})
  133. Handle = New("Part",Swordu,"Handle",{Size = Vector3.new(0.200000003, 1.39999998, 0.200000003),CFrame = CFrame.new(111.900002, 1.5, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  134. HandleWeld = New("ManualWeld",Handle,"Weld",{Part0 = Handle,Part1 = chara["Right Arm"],C1 = CFrame.new(-7.62939453e-006, -0.999984741, -0.0999999046, 0, 0, -1, 1.00000024, 0, 0, 0, -1.00000024, 0),})
  135. Part19 = New("Part",Swordu,"Part19",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(1, 4.79999971, 0.200000003),CFrame = CFrame.new(111.900009, 5.0000186, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  136. Mesh = New("BlockMesh",Part19,"Mesh",{Scale = Vector3.new(1, 1, 0.5),})
  137. Weld = New("ManualWeld",Part19,"Weld",{Part0 = Part19,Part1 = Handle,C1 = CFrame.new(7.62939453e-006, 3.5000186, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  138. Part1 = New("Part",Swordu,"Part1",{BrickColor = BrickColor.new("Burnt Sienna"),Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 0.899999022, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.415686, 0.223529, 0.0352941),})
  139. Mesh = New("SpecialMesh",Part1,"Mesh",{Scale = Vector3.new(2, 1.5, 2),})
  140. Weld = New("ManualWeld",Part1,"Weld",{Part0 = Part1,Part1 = Handle,C1 = CFrame.new(0, -0.600000978, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  141. Part2 = New("Part",Swordu,"Part2",{BrickColor = BrickColor.new("Burnt Sienna"),Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 1.09999907, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.415686, 0.223529, 0.0352941),})
  142. Mesh = New("SpecialMesh",Part2,"Mesh",{Scale = Vector3.new(2, 1.5, 2),})
  143. Weld = New("ManualWeld",Part2,"Weld",{Part0 = Part2,Part1 = Handle,C1 = CFrame.new(0, -0.40000093, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  144. Part3 = New("Part",Swordu,"Part3",{BrickColor = BrickColor.new("Burnt Sienna"),Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 1.30001104, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.415686, 0.223529, 0.0352941),})
  145. Mesh = New("SpecialMesh",Part3,"Mesh",{Scale = Vector3.new(2, 1.5, 2),})
  146. Weld = New("ManualWeld",Part3,"Weld",{Part0 = Part3,Part1 = Handle,C1 = CFrame.new(0, -0.199988961, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  147. Part4 = New("Part",Swordu,"Part4",{BrickColor = BrickColor.new("Burnt Sienna"),Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 1.90001619, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.415686, 0.223529, 0.0352941),})
  148. Mesh = New("SpecialMesh",Part4,"Mesh",{Scale = Vector3.new(2, 1.5, 2),})
  149. Weld = New("ManualWeld",Part4,"Weld",{Part0 = Part4,Part1 = Handle,C1 = CFrame.new(0, 0.400016189, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  150. Part5 = New("Part",Swordu,"Part5",{BrickColor = BrickColor.new("Burnt Sienna"),Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 1.50001109, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.415686, 0.223529, 0.0352941),})
  151. Mesh = New("SpecialMesh",Part5,"Mesh",{Scale = Vector3.new(2, 1.5, 2),})
  152. Weld = New("ManualWeld",Part5,"Weld",{Part0 = Part5,Part1 = Handle,C1 = CFrame.new(0, 1.10864639e-005, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  153. Part6 = New("Part",Swordu,"Part6",{BrickColor = BrickColor.new("Burnt Sienna"),Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 1.70001614, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.415686, 0.223529, 0.0352941),})
  154. Mesh = New("SpecialMesh",Part6,"Mesh",{Scale = Vector3.new(2, 1.5, 2),})
  155. Weld = New("ManualWeld",Part6,"Weld",{Part0 = Part6,Part1 = Handle,C1 = CFrame.new(0, 0.200016141, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  156. Part7 = New("Part",Swordu,"Part7",{BrickColor = BrickColor.new("Burnt Sienna"),Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 2.10000205, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.415686, 0.223529, 0.0352941),})
  157. Mesh = New("SpecialMesh",Part7,"Mesh",{Scale = Vector3.new(2, 1.5, 2),})
  158. Weld = New("ManualWeld",Part7,"Weld",{Part0 = Part7,Part1 = Handle,C1 = CFrame.new(0, 0.60000205, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  159. Part8 = New("Part",Swordu,"Part8",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 2.29999995, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  160. Mesh = New("BlockMesh",Part8,"Mesh",{Scale = Vector3.new(2, 1, 2),})
  161. Weld = New("ManualWeld",Part8,"Weld",{Part0 = Part8,Part1 = Handle,C1 = CFrame.new(0, 0.799999952, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  162. Part9 = New("Part",Swordu,"Part9",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.600000024, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 2.50000119, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  163. Mesh = New("BlockMesh",Part9,"Mesh",{Scale = Vector3.new(1.5, 1, 2),})
  164. Weld = New("ManualWeld",Part9,"Weld",{Part0 = Part9,Part1 = Handle,C1 = CFrame.new(0, 1.00000119, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  165. Part10 = New("Part",Swordu,"Part10",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.700005, 2.30002356, -81.9000015, 0, 0, 1, 0, -1, 0, 1, 0, 0),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  166. Mesh = New("SpecialMesh",Part10,"Mesh",{Offset = Vector3.new(0, 0, -0.100000001),Scale = Vector3.new(2, 1, 1),MeshType = Enum.MeshType.Wedge,})
  167. Weld = New("ManualWeld",Part10,"Weld",{Part0 = Part10,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, -1, 0, 1, 0, -0),C1 = CFrame.new(-0.199996948, 0.800023556, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  168. Part11 = New("Part",Swordu,"Part11",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(112.099998, 2.30001736, -81.9000015, 0, 0, -1, 0, -1, 0, -1, 0, 0),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  169. Mesh = New("SpecialMesh",Part11,"Mesh",{Offset = Vector3.new(0, 0, -0.100000001),Scale = Vector3.new(2, 1, 1),MeshType = Enum.MeshType.Wedge,})
  170. Weld = New("ManualWeld",Part11,"Weld",{Part0 = Part11,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1, -0, -1, 0, -0),C1 = CFrame.new(0.199996948, 0.800017357, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  171. Part12 = New("Part",Swordu,"Part12",{BrickColor = BrickColor.new("Daisy orange"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(111.500008, 2.60000062, -81.9000015, 0, 0, 1, 0, 1, 0, -1, 0, 0),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.85098, 0.427451),})
  172. Mesh = New("BlockMesh",Part12,"Mesh",{Offset = Vector3.new(0, 0, -0.200000003),Scale = Vector3.new(1.5, 1, 1.5),})
  173. Weld = New("ManualWeld",Part12,"Weld",{Part0 = Part12,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.399993896, 1.10000062, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  174. Part13 = New("Part",Swordu,"Part13",{BrickColor = BrickColor.new("Daisy orange"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(112.300011, 2.60001302, -81.9000015, 0, 0, -1, 0, 1, 0, 1, 0, 0),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.85098, 0.427451),})
  175. Mesh = New("BlockMesh",Part13,"Mesh",{Offset = Vector3.new(0, 0, -0.200000003),Scale = Vector3.new(1.5, 1, 1.5),})
  176. Weld = New("ManualWeld",Part13,"Weld",{Part0 = Part13,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),C1 = CFrame.new(0.400009155, 1.10001302, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  177. Part14 = New("Part",Swordu,"Part14",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.600000024, 4.79999971, 0.200000003),CFrame = CFrame.new(111.900002, 5.00002432, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  178. Mesh = New("BlockMesh",Part14,"Mesh",{})
  179. Weld = New("ManualWeld",Part14,"Weld",{Part0 = Part14,Part1 = Handle,C1 = CFrame.new(0, 3.50002432, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  180. Part15 = New("Part",Swordu,"Part15",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(112.099998, 7.70002365, -81.9000015, 0, 0, -1, 0, 1, 0, 1, 0, 0),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  181. Mesh = New("SpecialMesh",Part15,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(1, 1, 1.5),MeshType = Enum.MeshType.Wedge,})
  182. Weld = New("ManualWeld",Part15,"Weld",{Part0 = Part15,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),C1 = CFrame.new(0.199996948, 6.20002365, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  183. Part16 = New("Part",Swordu,"Part16",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(111.699997, 7.70002556, -81.9000015, 0, 0, 1, 0, 1, 0, -1, 0, 0),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  184. Mesh = New("SpecialMesh",Part16,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(1, 1, 1.5),MeshType = Enum.MeshType.Wedge,})
  185. Weld = New("ManualWeld",Part16,"Weld",{Part0 = Part16,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.200004578, 6.20002556, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  186. Part17 = New("Part",Swordu,"Part17",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.400000006),CFrame = CFrame.new(112.199997, 7.90001392, -81.9000015, 0, 0, -1, 0, 1, 0, 1, 0, 0),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  187. Mesh = New("SpecialMesh",Part17,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(0.5, 1, 1.25),MeshType = Enum.MeshType.Wedge,})
  188. Weld = New("ManualWeld",Part17,"Weld",{Part0 = Part17,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),C1 = CFrame.new(0.299995422, 6.40001392, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  189. Part18 = New("Part",Swordu,"Part18",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.400000006),CFrame = CFrame.new(111.599998, 7.90001488, -81.9000015, 0, 0, 1, 0, 1, 0, -1, 0, 0),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  190. Mesh = New("SpecialMesh",Part18,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(0.5, 1, 1.25),MeshType = Enum.MeshType.Wedge,})
  191. Weld = New("ManualWeld",Part18,"Weld",{Part0 = Part18,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.300003052, 6.40001488, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  192. Part20 = New("Part",Swordu,"Part20",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(111.900002, 2.90002894, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  193. Mesh = New("BlockMesh",Part20,"Mesh",{Scale = Vector3.new(1, 1, 1.10000002),})
  194. Weld = New("ManualWeld",Part20,"Weld",{Part0 = Part20,Part1 = Handle,C1 = CFrame.new(0, 1.40002894, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  195. Part21 = New("Part",Swordu,"Part21",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(111.900002, 2.80002189, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  196. Mesh = New("BlockMesh",Part21,"Mesh",{Scale = Vector3.new(1.39999998, 1, 1.10000002),})
  197. Weld = New("ManualWeld",Part21,"Weld",{Part0 = Part21,Part1 = Handle,C1 = CFrame.new(0, 1.30002189, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  198. Part22 = New("Part",Swordu,"Part22",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(111.900002, 2.80001998, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  199. Mesh = New("BlockMesh",Part22,"Mesh",{Scale = Vector3.new(1.79999995, 0.5, 1.10000002),})
  200. Weld = New("ManualWeld",Part22,"Weld",{Part0 = Part22,Part1 = Handle,C1 = CFrame.new(0, 1.30001998, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  201. Part23 = New("Part",Swordu,"Part23",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(111.900002, 2.90001416, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  202. Mesh = New("BlockMesh",Part23,"Mesh",{Scale = Vector3.new(0.5, 1.5, 1.10000002),})
  203. Weld = New("ManualWeld",Part23,"Weld",{Part0 = Part23,Part1 = Handle,C1 = CFrame.new(0, 1.40001416, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  204. Part24 = New("Part",Swordu,"Part24",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(111.900002, 7.10000563, -81.9000015, 0.866025507, -0.499999911, 0, 0.499999911, 0.866025507, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  205. Mesh = New("BlockMesh",Part24,"Mesh",{Scale = Vector3.new(0.5, 1, 1.10000002),})
  206. Weld = New("ManualWeld",Part24,"Weld",{Part0 = Part24,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.866025507, 0.499999911, 0, -0.499999911, 0.866025507, 0, 0, 0, 1),C1 = CFrame.new(0, 5.60000563, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  207. Part25 = New("Part",Swordu,"Part25",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(111.900002, 7.08869791, -81.9000015, 0.866031229, 0.500003159, 0, -0.500003159, 0.866031229, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  208. Mesh = New("BlockMesh",Part25,"Mesh",{Scale = Vector3.new(0.5, 1, 1.10000002),})
  209. Weld = New("ManualWeld",Part25,"Weld",{Part0 = Part25,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.866031229, -0.500003159, 0, 0.500003159, 0.866031229, 0, 0, 0, 1),C1 = CFrame.new(0, 5.58869791, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  210. Part26 = New("Part",Swordu,"Part26",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.700005, 7.30000067, -81.9000015, 1.00000072, 0, 0, 0, 1.00000072, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  211. Mesh = New("BlockMesh",Part26,"Mesh",{Offset = Vector3.new(0.0500000007, 0.0500000007, 0),Scale = Vector3.new(0.699999988, 0.5, 1.10000002),})
  212. Weld = New("ManualWeld",Part26,"Weld",{Part0 = Part26,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.00000072, 0, 0, 0, 1.00000072, 0, 0, 0, 1),C1 = CFrame.new(-0.199996948, 5.80000067, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  213. Part27 = New("Part",Swordu,"Part27",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.700005, 6.9000144, -81.9000015, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  214. Mesh = New("BlockMesh",Part27,"Mesh",{Offset = Vector3.new(0.0500000007, 0.0500000007, 0),Scale = Vector3.new(0.699999988, 0.5, 1.10000002),})
  215. Weld = New("ManualWeld",Part27,"Weld",{Part0 = Part27,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-0.199996948, 5.4000144, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  216. Part28 = New("Part",Swordu,"Part28",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(112.099998, 7.30001879, -81.9000015, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  217. Mesh = New("BlockMesh",Part28,"Mesh",{Offset = Vector3.new(0.0500000007, 0.0500000007, 0),Scale = Vector3.new(0.699999988, 0.5, 1.10000002),})
  218. Weld = New("ManualWeld",Part28,"Weld",{Part0 = Part28,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0.199996948, 5.80001879, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  219. Part29 = New("Part",Swordu,"Part29",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(112.099998, 6.9000268, -81.9000015, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  220. Mesh = New("BlockMesh",Part29,"Mesh",{Offset = Vector3.new(0.0500000007, 0.0500000007, 0),Scale = Vector3.new(0.699999988, 0.5, 1.10000002),})
  221. Weld = New("ManualWeld",Part29,"Weld",{Part0 = Part29,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0.199996948, 5.4000268, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  222. Part30 = New("Part",Swordu,"Part30",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(112.099998, 6.50001907, -81.9000015, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  223. Mesh = New("BlockMesh",Part30,"Mesh",{Offset = Vector3.new(0.0500000007, 0.0500000007, 0),Scale = Vector3.new(0.699999988, 0.5, 1.10000002),})
  224. Weld = New("ManualWeld",Part30,"Weld",{Part0 = Part30,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0.199996948, 5.00001907, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  225. Part31 = New("Part",Swordu,"Part31",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(112.099998, 6.10002756, -81.9000015, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  226. Mesh = New("BlockMesh",Part31,"Mesh",{Offset = Vector3.new(0.0500000007, 0.0500000007, 0),Scale = Vector3.new(0.699999988, 0.5, 1.10000002),})
  227. Weld = New("ManualWeld",Part31,"Weld",{Part0 = Part31,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0.199996948, 4.60002756, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  228. Part32 = New("Part",Swordu,"Part32",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.700005, 6.50000572, -81.9000015, 1.00000072, 0, 0, 0, 1.00000072, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  229. Mesh = New("BlockMesh",Part32,"Mesh",{Offset = Vector3.new(0.0500000007, 0.0500000007, 0),Scale = Vector3.new(0.699999988, 0.5, 1.10000002),})
  230. Weld = New("ManualWeld",Part32,"Weld",{Part0 = Part32,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.00000072, 0, 0, 0, 1.00000072, 0, 0, 0, 1),C1 = CFrame.new(-0.199996948, 5.00000572, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  231. Part33 = New("Part",Swordu,"Part33",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.700005, 6.10001612, -81.9000015, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  232. Mesh = New("BlockMesh",Part33,"Mesh",{Offset = Vector3.new(0.0500000007, 0.0500000007, 0),Scale = Vector3.new(0.699999988, 0.5, 1.10000002),})
  233. Weld = New("ManualWeld",Part33,"Weld",{Part0 = Part33,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-0.199996948, 4.60001612, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  234. Part34 = New("Part",Swordu,"Part34",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(111.900002, 6.30000973, -81.9000015, 0.866025507, -0.499999911, 0, 0.499999911, 0.866025507, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  235. Mesh = New("BlockMesh",Part34,"Mesh",{Scale = Vector3.new(0.5, 1, 1.10000002),})
  236. Weld = New("ManualWeld",Part34,"Weld",{Part0 = Part34,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.866025507, 0.499999911, 0, -0.499999911, 0.866025507, 0, 0, 0, 1),C1 = CFrame.new(0, 4.80000973, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  237. Part35 = New("Part",Swordu,"Part35",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(111.900002, 6.28870106, -81.9000015, 0.866031229, 0.500003159, 0, -0.500003159, 0.866031229, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  238. Mesh = New("BlockMesh",Part35,"Mesh",{Scale = Vector3.new(0.5, 1, 1.10000002),})
  239. Weld = New("ManualWeld",Part35,"Weld",{Part0 = Part35,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.866031229, -0.500003159, 0, 0.500003159, 0.866031229, 0, 0, 0, 1),C1 = CFrame.new(0, 4.78870106, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  240. Part36 = New("Part",Swordu,"Part36",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 5.30003929, -81.9000015, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  241. Mesh = New("BlockMesh",Part36,"Mesh",{Offset = Vector3.new(0, 0.0500000007, 0),Scale = Vector3.new(0.699999988, 0.5, 1.10000002),})
  242. Weld = New("ManualWeld",Part36,"Weld",{Part0 = Part36,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 3.80003929, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  243. Part37 = New("Part",Swordu,"Part37",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(112.099998, 5.70003128, -81.9000015, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  244. Mesh = New("BlockMesh",Part37,"Mesh",{Offset = Vector3.new(0.0500000007, 0.0500000007, 0),Scale = Vector3.new(0.699999988, 0.5, 1.10000002),})
  245. Weld = New("ManualWeld",Part37,"Weld",{Part0 = Part37,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0.199996948, 4.20003128, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  246. Part38 = New("Part",Swordu,"Part38",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.700005, 5.70001316, -81.9000015, 1.00000072, 0, 0, 0, 1.00000072, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  247. Mesh = New("BlockMesh",Part38,"Mesh",{Offset = Vector3.new(0.0500000007, 0.0500000007, 0),Scale = Vector3.new(0.699999988, 0.5, 1.10000002),})
  248. Weld = New("ManualWeld",Part38,"Weld",{Part0 = Part38,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.00000072, 0, 0, 0, 1.00000072, 0, 0, 0, 1),C1 = CFrame.new(-0.199996948, 4.20001316, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  249. Part39 = New("Part",Swordu,"Part39",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(111.900002, 5.50001335, -81.9000015, 0.965925872, 0.258818984, 0, -0.258818984, 0.965925872, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  250. Mesh = New("BlockMesh",Part39,"Mesh",{Offset = Vector3.new(0.0500000007, 0, 0),Scale = Vector3.new(0.5, 1, 1.10000002),})
  251. Weld = New("ManualWeld",Part39,"Weld",{Part0 = Part39,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872, 0, 0, 0, 1),C1 = CFrame.new(0, 4.00001335, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  252. Part40 = New("Part",Swordu,"Part40",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(111.900002, 5.50001431, -81.9000015, -0.965925872, -0.258818984, 0, -0.258818984, 0.965925872, 0, 0, 0, -1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  253. Mesh = New("BlockMesh",Part40,"Mesh",{Offset = Vector3.new(0.0500000007, 0, 0),Scale = Vector3.new(0.5, 1, 1.10000002),})
  254. Weld = New("ManualWeld",Part40,"Weld",{Part0 = Part40,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.965925872, -0.258818984, 0, -0.258818984, 0.965925872, 0, 0, 0, -1),C1 = CFrame.new(0, 4.00001431, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  255. Part41 = New("Part",Swordu,"Part41",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.600000024, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 4.90002155, -81.9000015, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  256. Mesh = New("BlockMesh",Part41,"Mesh",{Offset = Vector3.new(0, 0.0500000007, 0),Scale = Vector3.new(0.75, 0.5, 1.10000002),})
  257. Weld = New("ManualWeld",Part41,"Weld",{Part0 = Part41,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 3.40002155, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  258. Part42 = New("Part",Swordu,"Part42",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.600000024, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 4.50003004, -81.9000015, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  259. Mesh = New("BlockMesh",Part42,"Mesh",{Offset = Vector3.new(0, 0.0500000007, 0),Scale = Vector3.new(0.75, 0.5, 1.10000002),})
  260. Weld = New("ManualWeld",Part42,"Weld",{Part0 = Part42,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 3.00003004, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  261. Part43 = New("Part",Swordu,"Part43",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000033, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 4.70002413, -81.9000015, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  262. Mesh = New("BlockMesh",Part43,"Mesh",{Scale = Vector3.new(0.5, 3, 1.10000002),})
  263. Weld = New("ManualWeld",Part43,"Weld",{Part0 = Part43,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 3.20002413, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  264. Part44 = New("Part",Swordu,"Part44",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.700005, 4.9000268, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  265. Mesh = New("BlockMesh",Part44,"Mesh",{Offset = Vector3.new(0.0250000004, 0, 0),Scale = Vector3.new(0.5, 0.5, 1.10000002),})
  266. Weld = New("ManualWeld",Part44,"Weld",{Part0 = Part44,Part1 = Handle,C1 = CFrame.new(-0.199996948, 3.4000268, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  267. Part45 = New("Part",Swordu,"Part45",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(112.099998, 4.90002632, -81.9000015, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  268. Mesh = New("BlockMesh",Part45,"Mesh",{Offset = Vector3.new(0.0250000004, 0, 0),Scale = Vector3.new(0.5, 0.5, 1.10000002),})
  269. Weld = New("ManualWeld",Part45,"Weld",{Part0 = Part45,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0.199996948, 3.40002632, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  270. Part46 = New("Part",Swordu,"Part46",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.700005, 4.50002861, -81.9000015, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  271. Mesh = New("BlockMesh",Part46,"Mesh",{Offset = Vector3.new(0.0250000004, 0, 0),Scale = Vector3.new(0.5, 0.5, 1.10000002),})
  272. Weld = New("ManualWeld",Part46,"Weld",{Part0 = Part46,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-0.199996948, 3.00002861, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  273. Part47 = New("Part",Swordu,"Part47",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(112.099998, 4.50002861, -81.9000015, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  274. Mesh = New("BlockMesh",Part47,"Mesh",{Offset = Vector3.new(0.0250000004, 0, 0),Scale = Vector3.new(0.5, 0.5, 1.10000002),})
  275. Weld = New("ManualWeld",Part47,"Weld",{Part0 = Part47,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0.199996948, 3.00002861, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  276. Part48 = New("Part",Swordu,"Part48",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000033, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 3.90002418, -81.9000015, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  277. Mesh = New("BlockMesh",Part48,"Mesh",{Scale = Vector3.new(0.5, 3, 1.10000002),})
  278. Weld = New("ManualWeld",Part48,"Weld",{Part0 = Part48,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 2.40002418, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  279. Part49 = New("Part",Swordu,"Part49",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(112.099998, 4.10003281, -81.9000015, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  280. Mesh = New("BlockMesh",Part49,"Mesh",{Offset = Vector3.new(0.0250000004, 0, 0),Scale = Vector3.new(0.5, 0.5, 1.10000002),})
  281. Weld = New("ManualWeld",Part49,"Weld",{Part0 = Part49,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0.199996948, 2.60003281, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  282. Part50 = New("Part",Swordu,"Part50",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.700005, 3.70002794, -81.9000015, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  283. Mesh = New("BlockMesh",Part50,"Mesh",{Offset = Vector3.new(0.0250000004, 0, 0),Scale = Vector3.new(0.5, 0.5, 1.10000002),})
  284. Weld = New("ManualWeld",Part50,"Weld",{Part0 = Part50,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-0.199996948, 2.20002794, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  285. Part51 = New("Part",Swordu,"Part51",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.700005, 4.10003281, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  286. Mesh = New("BlockMesh",Part51,"Mesh",{Offset = Vector3.new(0.0250000004, 0, 0),Scale = Vector3.new(0.5, 0.5, 1.10000002),})
  287. Weld = New("ManualWeld",Part51,"Weld",{Part0 = Part51,Part1 = Handle,C1 = CFrame.new(-0.199996948, 2.60003281, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  288. Part52 = New("Part",Swordu,"Part52",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(112.099998, 3.70002794, -81.9000015, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  289. Mesh = New("BlockMesh",Part52,"Mesh",{Offset = Vector3.new(0.0250000004, 0, 0),Scale = Vector3.new(0.5, 0.5, 1.10000002),})
  290. Weld = New("ManualWeld",Part52,"Weld",{Part0 = Part52,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0.199996948, 2.20002794, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  291. Part53 = New("Part",Swordu,"Part53",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.600000024, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 4.10002899, -81.9000015, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  292. Mesh = New("BlockMesh",Part53,"Mesh",{Offset = Vector3.new(0, 0.0500000007, 0),Scale = Vector3.new(0.75, 0.5, 1.10000002),})
  293. Weld = New("ManualWeld",Part53,"Weld",{Part0 = Part53,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 2.60002899, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  294. Part54 = New("Part",Swordu,"Part54",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.600000024, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 3.70003653, -81.9000015, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  295. Mesh = New("BlockMesh",Part54,"Mesh",{Offset = Vector3.new(0, 0.0500000007, 0),Scale = Vector3.new(0.75, 0.5, 1.10000002),})
  296. Weld = New("ManualWeld",Part54,"Weld",{Part0 = Part54,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.20003653, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  297. Part55 = New("Part",Swordu,"Part55",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.400000006, 0.400000006),CFrame = CFrame.new(111.200012, 2.60003734, -81.9000015, 0, 0, 1, 0, -1, 0, 1, 0, 0),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  298. Mesh = New("SpecialMesh",Part55,"Mesh",{Offset = Vector3.new(0, 0, -0.100000001),Scale = Vector3.new(1, 0.800000012, 1),MeshType = Enum.MeshType.Wedge,})
  299. Weld = New("ManualWeld",Part55,"Weld",{Part0 = Part55,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, -1, 0, 1, 0, -0),C1 = CFrame.new(-0.699989319, 1.10003734, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  300. Part56 = New("Part",Swordu,"Part56",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.400000006, 0.400000006),CFrame = CFrame.new(112.599983, 2.60000014, -81.9000015, 0, 0, -1, 0, -1, 0, -1, 0, 0),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  301. Mesh = New("SpecialMesh",Part56,"Mesh",{Offset = Vector3.new(0, 0, -0.100000001),Scale = Vector3.new(1, 0.800000012, 1),MeshType = Enum.MeshType.Wedge,})
  302. Weld = New("ManualWeld",Part56,"Weld",{Part0 = Part56,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1, -0, -1, 0, -0),C1 = CFrame.new(0.699981689, 1.10000014, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  303. Part57 = New("Part",Swordu,"Part57",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.600000024),CFrame = CFrame.new(112.700012, 2.90000606, -81.9000015, 0, 0.707106769, -0.707107067, 0, -0.707107067, -0.707106769, -1, 0, 0),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  304. Mesh = New("SpecialMesh",Part57,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  305. Weld = New("ManualWeld",Part57,"Weld",{Part0 = Part57,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0.707106769, -0.707107067, 0, -0.707107067, -0.707106769, 0),C1 = CFrame.new(0.800010681, 1.40000606, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  306. Part58 = New("Part",Swordu,"Part58",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.600000024),CFrame = CFrame.new(112.700012, 2.30002904, -81.9000015, 0, -0.707106769, -0.707107067, 0, -0.707107067, 0.707106769, -1, 0, 0),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  307. Mesh = New("SpecialMesh",Part58,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  308. Weld = New("ManualWeld",Part58,"Weld",{Part0 = Part58,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -0.707106769, -0.707107067, 0, -0.707107067, 0.707106769, 0),C1 = CFrame.new(0.800010681, 0.800029039, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  309. Part59 = New("Part",Swordu,"Part59",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.600000024),CFrame = CFrame.new(111.100014, 2.90003705, -81.9000015, 0, -0.707106769, 0.707107067, 0, -0.707107067, -0.707106769, 1, 0, 0),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  310. Mesh = New("SpecialMesh",Part59,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  311. Weld = New("ManualWeld",Part59,"Weld",{Part0 = Part59,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, -0.707106769, -0.707107067, 0, 0.707107067, -0.707106769, 0),C1 = CFrame.new(-0.799987793, 1.40003705, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  312. Part60 = New("Part",Swordu,"Part60",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.600000024),CFrame = CFrame.new(111.100006, 2.30003691, -81.9000015, 0, 0.707106531, 0.707106888, 0, -0.707106769, 0.70710659, 0.999999821, 0, 0),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  313. Mesh = New("SpecialMesh",Part60,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  314. Weld = New("ManualWeld",Part60,"Weld",{Part0 = Part60,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 0.999999821, 0.707106531, -0.707106769, 0, 0.707106888, 0.70710659, 0),C1 = CFrame.new(-0.799995422, 0.800036907, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  315. Part61 = New("Part",Swordu,"Part61",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(111.900002, 0.599993944, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  316. Mesh = New("BlockMesh",Part61,"Mesh",{Scale = Vector3.new(2, 1, 2),})
  317. Weld = New("ManualWeld",Part61,"Weld",{Part0 = Part61,Part1 = Handle,C1 = CFrame.new(0, -0.900006056, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  318. Part62 = New("Part",Swordu,"Part62",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 0.699994028, -81.9000015, 1, 0, 0, 0, 0, -1, 0, 1, 0),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  319. Mesh = New("CylinderMesh",Part62,"Mesh",{Scale = Vector3.new(2, 2, 2),})
  320. Weld = New("ManualWeld",Part62,"Weld",{Part0 = Part62,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, -0, 0, 0, 1, 0, -1, 0),C1 = CFrame.new(0, -0.800005972, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  321. Part63 = New("Part",Swordu,"Part63",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 0.5, -81.9000015, 1, 0, 0, 0, 0, -1, 0, 1, 0),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  322. Mesh = New("CylinderMesh",Part63,"Mesh",{Scale = Vector3.new(2, 2, 2),})
  323. Weld = New("ManualWeld",Part63,"Weld",{Part0 = Part63,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, -0, 0, 0, 1, 0, -1, 0),C1 = CFrame.new(0, -1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  324. Part64 = New("Part",Swordu,"Part64",{BrickColor = BrickColor.new("Really red"),Reflectance = 0.30000001192093,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(111.900002, 2.40001225, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  325. Mesh = New("SpecialMesh",Part64,"Mesh",{Scale = Vector3.new(3, 1, 3),})
  326. Weld = New("ManualWeld",Part64,"Weld",{Part0 = Part64,Part1 = Handle,C1 = CFrame.new(0, 0.900012255, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  327. Part65 = New("Part",Swordu,"Part65",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.30000001192093,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(111.900002, 0.600007892, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  328. Mesh = New("SpecialMesh",Part65,"Mesh",{Scale = Vector3.new(2, 1.20000005, 3),MeshType = Enum.MeshType.Sphere,})
  329. Weld = New("ManualWeld",Part65,"Weld",{Part0 = Part65,Part1 = Handle,C1 = CFrame.new(0, -0.899992108, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  330.  
  331. Gunu = New("Model",chara,"Gunu",{})
  332. Handle2 = New("Part",Gunu,"Handle2",{BrickColor = BrickColor.new("Burnt Sienna"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.400000006, 1, 0.200000003),CFrame = CFrame.new(107.600006, 0.700003505, -77.0999985, 0.866025925, -0.500000894, -2.65846173e-028, 0.500000894, 0.866025925, -7.99359561e-015, 3.99679738e-015, 6.92264866e-015, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.415686, 0.223529, 0.0352941),})
  333. Handle2Weld = New("ManualWeld",Handle2,"Weld",{Part0 = Handle2,Part1 = chara:FindFirstChild("Left Arm"),C0 = CFrame.new(0, 0, 0, 0.866025567, 0.500000656, 3.99679738e-015, -0.500000656, 0.866025567, 6.92264866e-015, -2.65846029e-028, -7.99359222e-015, 1),C1 = CFrame.new(-7.62939453e-006, -0.800018311, -0.199998438, 0, 0, -1, 1.00000024, 0, 0, 0, -1.00000024, 0),})
  334. GPart1 = New("Part",Gunu,"GPart1",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.800000012, 0.200000003),CFrame = CFrame.new(106.199959, 0.899992287, -77.0999985, -8.4703325e-022, -1.00000596, 5.96046448e-008, 1.59873674e-014, -5.96046448e-008, -1.00000668, 1.00000215, -2.11757909e-022, 7.99366168e-015),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  335. Mesh = New("CylinderMesh",GPart1,"Mesh",{Offset = Vector3.new(0, 0, -0.200000003),Scale = Vector3.new(1.20000005, 1.00999999, 1.20000005),})
  336. Weld = New("ManualWeld",GPart1,"Weld",{Part0 = GPart1,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -2.01948392e-028, 1.59873539e-014, 1.00000215, -1.00000501, 0, 6.38978657e-029, 0, -1.00000572, 7.99366253e-015),C1 = CFrame.new(-1.11248016, 0.873218536, 0, 0.866025209, 0.500000417, 3.99679738e-015, -0.500000417, 0.866025209, 6.92264866e-015, -2.65845884e-028, -7.99358884e-015, 1),})
  337. GPart2 = New("Part",Gunu,"GPart2",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.800000012, 0.200000003),CFrame = CFrame.new(106.199959, 0.899978578, -77.0999985, -8.4703325e-022, -1.00000596, 5.96046448e-008, 1.59873674e-014, -5.96046448e-008, -1.00000668, 1.00000215, -2.11757909e-022, 7.99366168e-015),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  338. Mesh = New("CylinderMesh",GPart2,"Mesh",{Offset = Vector3.new(0, 0, -0.200000003),Scale = Vector3.new(1.39999998, 1, 1.39999998),})
  339. Weld = New("ManualWeld",GPart2,"Weld",{Part0 = GPart2,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -2.01948392e-028, 1.59873539e-014, 1.00000215, -1.00000501, 0, 6.38978657e-029, 0, -1.00000572, 7.99366253e-015),C1 = CFrame.new(-1.11248779, 0.873207092, 0, 0.866025209, 0.500000417, 3.99679738e-015, -0.500000417, 0.866025209, 6.92264866e-015, -2.65845884e-028, -7.99358884e-015, 1),})
  340. GPart3 = New("Part",Gunu,"GPart3",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(107.099976, 0.79998076, -77.0999985, 1.00000668, -1.49011612e-007, -8.4703325e-022, 1.1920929e-007, 1.00000739, 1.59873674e-014, -7.94101264e-022, -7.9936693e-015, 1.00000215),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  341. Mesh = New("BlockMesh",GPart3,"Mesh",{Scale = Vector3.new(0.5, 0.5, 0.5),})
  342. Weld = New("ManualWeld",GPart3,"Weld",{Part0 = GPart3,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000572, 8.94074788e-008, -7.14689148e-022, -8.94074148e-008, 1.00000644, -7.99366846e-015, -2.01948392e-028, 1.59873539e-014, 1.00000215),C1 = CFrame.new(-0.383049011, 0.336597443, 0, 0.866025209, 0.500000417, 3.99679738e-015, -0.500000417, 0.866025209, 6.92264866e-015, -2.65845884e-028, -7.99358884e-015, 1),})
  343. GPart4 = New("Part",Gunu,"GPart4",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(107.099968, 0.899980783, -77.0999985, -8.4703325e-022, -1.00000596, 5.96046448e-008, 1.59873674e-014, -5.96046448e-008, -1.00000668, 1.00000215, -2.11757909e-022, 7.99366168e-015),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  344. Mesh = New("CylinderMesh",GPart4,"Mesh",{Offset = Vector3.new(0, 0, -0.100000001),Scale = Vector3.new(1.5, 1, 1.5),})
  345. Weld = New("ManualWeld",GPart4,"Weld",{Part0 = GPart4,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -2.01948392e-028, 1.59873539e-014, 1.00000215, -1.00000501, 0, 6.38978657e-029, 0, -1.00000572, 7.99366253e-015),C1 = CFrame.new(-0.333053589, 0.423202515, 0, 0.866025209, 0.500000417, 3.99679738e-015, -0.500000417, 0.866025209, 6.92264866e-015, -2.65845884e-028, -7.99358884e-015, 1),})
  346. GPart5 = New("Part",Gunu,"GPart5",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(106.099968, 1.49998426, -77.0999985, -8.94073722e-008, -1.00000095, -5.96046448e-008, -2.04281138e-014, -5.96046448e-008, 1.00000095, -1, 8.94072869e-008, -1.59873183e-014),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  347. Mesh = New("CylinderMesh",GPart5,"Mesh",{Offset = Vector3.new(0, 0, -0.150000006),Scale = Vector3.new(1.39999998, 1, 1.39999998),})
  348. Weld = New("ManualWeld",GPart5,"Weld",{Part0 = GPart5,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -8.94072869e-008, -1.59873183e-014, -1, -1, -7.99361086e-015, 8.94072869e-008, -7.99361255e-015, 1, -1.59873183e-014),C1 = CFrame.new(-0.899078369, 1.4428215, 0, 0.866025209, 0.500000417, 3.99679738e-015, -0.500000417, 0.866025209, 6.92264866e-015, -2.65845884e-028, -7.99358884e-015, 1),})
  349. GPart6 = New("Part",Gunu,"GPart6",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000036, 0.200000003, 0.200000003),CFrame = CFrame.new(107.613373, 1.4499948, -77.0999985, 0.866030395, -0.500003517, -1.6940661e-021, 0.500003874, 0.866030872, 7.99372097e-015, -2.45639555e-020, -4.27751638e-020, 1.00000215),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  350. Mesh = New("BlockMesh",GPart6,"Mesh",{Scale = Vector3.new(1, 0.5, 0.5),})
  351. Weld = New("ManualWeld",GPart6,"Weld",{Part0 = GPart6,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.866029561, 0.500003338, -2.49874719e-020, -0.50000298, 0.866030097, -4.27751638e-020, -4.23517029e-022, 7.9937125e-015, 1.00000215),C1 = CFrame.new(0.386573792, 0.64282608, 0, 0.866025209, 0.500000417, 3.99679738e-015, -0.500000417, 0.866025209, 6.92264866e-015, -2.65845884e-028, -7.99358884e-015, 1),})
  352. GPart7 = New("Part",Gunu,"GPart7",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(107.099983, 1.49999702, -77.0999985, -8.9407834e-008, -1.00000596, -5.96046448e-008, -3.10862379e-014, -5.96046448e-008, 1.00000668, -1.00000215, 8.94074788e-008, -1.59873098e-014),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  353. Mesh = New("CylinderMesh",GPart7,"Mesh",{Offset = Vector3.new(0, 0, -0.100000001),Scale = Vector3.new(1.5, 1, 1.5),})
  354. Weld = New("ManualWeld",GPart7,"Weld",{Part0 = GPart7,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -8.94077345e-008, -2.39810291e-014, -1.00000215, -1.00000501, -7.99366338e-015, 8.94074788e-008, -7.99365999e-015, 1.00000572, -1.59873098e-014),C1 = CFrame.new(-0.0330352783, 0.942825317, 0, 0.866025209, 0.500000417, 3.99679738e-015, -0.500000417, 0.866025209, 6.92264866e-015, -2.65845884e-028, -7.99358884e-015, 1),})
  355. GPart8 = New("Part",Gunu,"GPart8",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(106.099968, 1.49999475, -77.0999985, -8.9407834e-008, -1.00000596, -5.96046448e-008, -3.10862379e-014, -5.96046448e-008, 1.00000668, -1.00000215, 8.94074788e-008, -1.59873098e-014),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  356. Mesh = New("CylinderMesh",GPart8,"Mesh",{Offset = Vector3.new(0, 0, -0.150000006),Scale = Vector3.new(1.20000005, 1.00999999, 1.20000005),})
  357. Weld = New("ManualWeld",GPart8,"Weld",{Part0 = GPart8,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -8.94077345e-008, -2.39810291e-014, -1.00000215, -1.00000501, -7.99366338e-015, 8.94074788e-008, -7.99365999e-015, 1.00000572, -1.59873098e-014),C1 = CFrame.new(-0.89907074, 1.44282913, 0, 0.866025209, 0.500000417, 3.99679738e-015, -0.500000417, 0.866025209, 6.92264866e-015, -2.65845884e-028, -7.99358884e-015, 1),})
  358. GPart9 = New("Part",Gunu,"GPart9",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(105.799965, 1.50000405, -77.0999985, 5.96046448e-008, 4.15353694e-023, -1.00000095, -1.00000095, -7.99359307e-015, -5.96046448e-008, -7.9935863e-015, 1, -7.22223729e-035),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  359. Mesh = New("BlockMesh",GPart9,"Mesh",{Scale = Vector3.new(1, 0.200000003, 0.5),})
  360. Weld = New("ManualWeld",GPart9,"Weld",{Part0 = GPart9,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -3.38811483e-021, -1, -7.9935863e-015, -2.65845932e-028, -7.99358545e-015, 1, -1, 3.38811483e-021, -2.65845932e-028),C1 = CFrame.new(-1.15888214, 1.5928421, 0, 0.866025209, 0.500000417, 3.99679738e-015, -0.500000417, 0.866025209, 6.92264866e-015, -2.65845884e-028, -7.99358884e-015, 1),})
  361. GPart10 = New("Part",Gunu,"GPart10",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.30000001192093,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(107.099991, 1.19999981, -77.0999985, 8.4703325e-022, -1.00000095, -5.96046448e-008, -7.99365152e-015, -5.96046448e-008, 1.00000095, -1, -7.22223729e-035, -7.99364305e-015),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  362. Mesh = New("CylinderMesh",GPart10,"Mesh",{Scale = Vector3.new(1.79999995, 1, 1.79999995),})
  363. Weld = New("ManualWeld",GPart10,"Weld",{Part0 = GPart10,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 2.65845884e-028, -7.99364474e-015, -1, -1, 1.69406105e-021, -2.65845932e-028, 1.69406105e-021, 1, -7.99364389e-015),C1 = CFrame.new(-0.183029175, 0.683017731, 0, 0.866025209, 0.500000417, 3.99679738e-015, -0.500000417, 0.866025209, 6.92264866e-015, -2.65845884e-028, -7.99358884e-015, 1),})
  364. GPart11 = New("Part",Gunu,"GPart11",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.600000024, 0.200000003, 0.200000003),CFrame = CFrame.new(107.29998, 0.699997902, -77.0999985, 1.00000095, -1.49011612e-007, -5.67412503e-023, 1.49011612e-007, 1.00000095, -7.99359477e-015, 6.35274105e-022, 7.99358799e-015, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  365. Mesh = New("BlockMesh",GPart11,"Mesh",{Scale = Vector3.new(0.5, 0.5, 0.5),})
  366. Weld = New("ManualWeld",GPart11,"Weld",{Part0 = GPart11,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1, 8.94070311e-008, 7.14682686e-022, -8.94070311e-008, 1, 7.99358799e-015, 2.39022928e-028, -7.99358714e-015, 1),C1 = CFrame.new(-0.25983429, 0.150009155, 0, 0.866025209, 0.500000417, 3.99679738e-015, -0.500000417, 0.866025209, 6.92264866e-015, -2.65845884e-028, -7.99358884e-015, 1),})
  367. GPart = New("Part",Gunu,"GPart",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(1, 0.400000036, 0.200000003),CFrame = CFrame.new(107.099991, 1.20000696, -77.0999985, 1.00000167, -1.1920929e-007, -4.23516726e-022, 1.1920929e-007, 1.00000167, 0, -7.94080766e-023, -8.47032947e-022, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  368. Mesh = New("BlockMesh",GPart,"Mesh",{Scale = Vector3.new(1, 1, 1.5),})
  369. Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000072, 8.94069672e-008, 0, -8.94069672e-008, 1.00000072, 0, 0, 0, 1),C1 = CFrame.new(-0.183021545, 0.683021545, 0, 0.866025209, 0.500000417, 3.99679738e-015, -0.500000417, 0.866025209, 6.92264866e-015, -2.65845884e-028, -7.99358884e-015, 1),})
  370.  
  371. --Animations--
  372. IdleA = New("Animation",tool,"Idle",{AnimationId = "http://www.roblox.com/Asset?ID=94108418",})
  373. SlashLeftA = New("Animation",tool,"SlashL",{AnimationId = "http://www.roblox.com/asset/?id=74909537",})
  374. SlashRightA = New("Animation",tool,"SlashR",{AnimationId = "http://www.roblox.com/asset/?id=74909551",})
  375. AimA = New("Animation",tool,"Aim",{AnimationId = "http://www.roblox.com/Asset?ID=71526265",})
  376. ChargeSwordA = New("Animation",tool,"ChargeS",{AnimationId = "http://www.roblox.com/asset/?id=74909500",})
  377. ChargeUpA = New("Animation",tool,"ChargeU",{AnimationId = "http://www.roblox.com/asset/?id=69803963",})
  378. BlockA = New("Animation",tool,"Block",{AnimationId = "http://www.roblox.com/asset/?id=79155126",})
  379. JumpUpA = New("Animation",tool,"JumpU",{AnimationId = "http://www.roblox.com/asset/?id=66703957",})
  380. JumpDownA = New("Animation",tool,"JumpD",{AnimationId = "http://www.roblox.com/asset/?id=66703954",})
  381. IdleAnim = chara.Humanoid:LoadAnimation(IdleA)
  382. SLAnim = chara.Humanoid:LoadAnimation(SlashLeftA)
  383. SRAnim = chara.Humanoid:LoadAnimation(SlashRightA)
  384. AimAnim = chara.Humanoid:LoadAnimation(AimA)
  385. ChargeSAnim = chara.Humanoid:LoadAnimation(ChargeSwordA)
  386. ChargeUAnim = chara.Humanoid:LoadAnimation(ChargeUpA)
  387. BlockAnim = chara.Humanoid:LoadAnimation(BlockA)
  388. JumpUAnim = chara.Humanoid:LoadAnimation(JumpUpA)
  389. JumpDAnim = chara.Humanoid:LoadAnimation(JumpDownA)
  390.  
  391. IdleAnim:Play()
  392.  
  393. --Sounds--
  394. SlashSnd = New("Sound",tool,"SlashSnd",{SoundId = "http://www.roblox.com/asset/?id=45885030", Volume = 1})
  395. HitSnd = New("Sound",tool,"HitSnd",{SoundId = "http://www.roblox.com/asset/?id=154965973", Volume = 1})
  396. AimSnd = New("Sound",tool,"AimSnd",{SoundId = "http://www.roblox.com/asset/?id=300915902", Volume = 1})
  397. ShootSnd = New("Sound",tool,"ShootSnd",{SoundId = "http://www.roblox.com/asset/?id=200633327", Volume = 1})
  398. TeleSnd = New("Sound",tool,"TeleSnd",{SoundId = "http://www.roblox.com/asset/?id=153613030", Volume = 1})
  399. SJumpSnd = New("Sound",tool,"SJumpSnd",{SoundId = "http://www.roblox.com/asset/?id=169445602", Volume = 1})
  400. ExplSnd = New("Sound",tool,"ExplSnd",{SoundId = "http://www.roblox.com/asset/?id=142070127", Volume = 1})
  401. ShieldSnd = New("Sound",tool,"ShieldSnd",{SoundId = "http://www.roblox.com/asset/?id=187933025", Volume = 1})
  402. GongSnd = New("Sound",tool,"GongSnd",{SoundId = "http://www.roblox.com/asset/?id=96098241", Volume = 1})
  403. Snd = New("Sound",tool,"Snd",{SoundId = "http://www.roblox.com/asset/?id=", Volume = 1})
  404.  
  405. Music = New("Sound",game.Workspace,"Music",{SoundId = "http://www.roblox.com/asset/?id=161471096", Volume = 1, Looped = true})
  406.  
  407. --Name Tag--
  408. local naeeym = Instance.new("BillboardGui",chara)
  409. naeeym.Size = UDim2.new(0,100,0,40)
  410. naeeym.StudsOffset = Vector3.new(0,2,0)
  411. naeeym.Adornee = chara.Head
  412. local tecks = Instance.new("TextLabel",naeeym)
  413. tecks.BackgroundTransparency = 1
  414. tecks.BorderSizePixel = 0
  415. tecks.Text = "Sanctus Tempus"
  416. tecks.Font = "Fantasy"
  417. tecks.FontSize = "Size24"
  418. tecks.TextStrokeTransparency = 0
  419. tecks.TextStrokeColor3 = Color3.new(0,0,0)
  420. tecks.TextColor3 = BrickColor.new("Bright yellow").Color
  421. tecks.Size = UDim2.new(1,0,0.5,0)
  422. local htecks = Instance.new("TextLabel",naeeym)
  423. htecks.BackgroundTransparency = 1
  424. htecks.BorderSizePixel = 0
  425. htecks.Text = chara.Humanoid.Health.."/"..chara.Humanoid.MaxHealth
  426. htecks.Font = "Fantasy"
  427. htecks.FontSize = "Size24"
  428. htecks.TextStrokeTransparency = 0
  429. htecks.TextStrokeColor3 = Color3.new(0,0,0)
  430. htecks.TextColor3 = BrickColor.new("Bright yellow").Color
  431. htecks.Size = UDim2.new(1,0,0.5,0)
  432. htecks.Position = UDim2.new(0,0,.5,0)
  433.  
  434. --Chat Function--
  435. function chatfunc(text)
  436. if chara:FindFirstChild("TalkingBillBoard")~= nil then
  437. chara:FindFirstChild("TalkingBillBoard"):destroy()
  438. end
  439. local naeeym2 = Instance.new("BillboardGui",chara)
  440. naeeym2.Size = UDim2.new(0,100,0,40)
  441. naeeym2.StudsOffset = Vector3.new(0,3,0)
  442. naeeym2.Adornee = chara.Head
  443. naeeym2.Name = "TalkingBillBoard"
  444. local tecks2 = Instance.new("TextLabel",naeeym2)
  445. tecks2.BackgroundTransparency = 1
  446. tecks2.BorderSizePixel = 0
  447. tecks2.Text = text
  448. tecks2.Font = "Fantasy"
  449. tecks2.FontSize = "Size24"
  450. tecks2.TextStrokeTransparency = 0
  451. tecks2.TextColor3 = Color3.new(1,1,1)
  452. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  453. tecks2.Size = UDim2.new(1,0,0.5,0)
  454. wait(1)
  455. for i = 1, 5 do
  456. wait(.01)
  457. tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0)
  458. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2
  459. tecks2.TextTransparency = tecks2.TextTransparency + .2
  460. end
  461. naeeym2:Destroy()
  462. end
  463.  
  464. --Damage Function--
  465. function hurtfunc(dude,damage,env,toim)
  466. if dude ~= chara and dude:FindFirstChild("IsHit") == nil then
  467. finaldmg = damage + math.random(-env,env)
  468. dude.Humanoid.Health = dude.Humanoid.Health - finaldmg
  469. local vall = Instance.new("ObjectValue",dude)
  470. vall.Name = "IsHit"
  471. debby:AddItem(vall,toim)
  472. local naeeym2 = Instance.new("BillboardGui",dude)
  473. naeeym2.Size = UDim2.new(0,100,0,40)
  474. naeeym2.StudsOffset = Vector3.new(0,3,0)
  475. naeeym2.Adornee = dude.Head
  476. naeeym2.Name = "TalkingBillBoard"
  477. local tecks2 = Instance.new("TextLabel",naeeym2)
  478. tecks2.BackgroundTransparency = 1
  479. tecks2.BorderSizePixel = 0
  480. tecks2.Text = "-"..finaldmg
  481. tecks2.Font = "Fantasy"
  482. tecks2.FontSize = "Size24"
  483. tecks2.TextStrokeTransparency = 0
  484. tecks2.TextColor3 = Color3.new(1,0.6,0)
  485. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  486. tecks2.Size = UDim2.new(1,0,0.5,0)
  487. for i = 1, 5 do
  488. wait(.1)
  489. tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0)
  490. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2
  491. tecks2.TextTransparency = tecks2.TextTransparency + .2
  492. end
  493. naeeym2:Destroy()
  494. end
  495. end
  496.  
  497. --Blade Touch--
  498. function bladehit(hit)
  499. if bladeactive == true then
  500. if hit.Parent:FindFirstChild("Humanoid") ~= nil then
  501. hurtfunc(hit.Parent,17,2,.1)
  502. HitSnd:Play()
  503. end
  504. end
  505. end
  506. Part19.Touched:connect(bladehit)
  507.  
  508. --Fire Gun--
  509. function fire(v)
  510. local vCharacter = chara
  511. local vPlayer = game.Players:playerFromCharacter(vCharacter)
  512. local missile = Instance.new("Part",game.Workspace)
  513. missile.Position = GPart9.Position
  514. missile.Material = "Neon"
  515. missile.Size = Vector3.new(1,1,1)
  516. missile.BrickColor = BrickColor.new("Bright yellow")
  517. missile.Shape = 1
  518. missile.Name = "Blast"
  519. missile.CanCollide = false
  520. missile.CFrame = GPart9.CFrame
  521. missile.Velocity = v * 100
  522. local mesh1 = Instance.new("SpecialMesh",missile)
  523. mesh1.MeshType = "Sphere"
  524. local force = Instance.new("BodyForce")
  525. force.force = Vector3.new(0,missile:GetMass()*196.2,0)
  526. force.Parent = missile
  527. missile.Touched:connect(function (hit)
  528. if (hit.Parent ~= Gunu and hit.Parent ~= chara and hit.Parent ~= Swordu and hit.Name ~= "Blast" and missile.Anchored == false) then
  529. missile.Anchored = true
  530. local E = Instance.new("Explosion")
  531. E.Position = missile.Position
  532. E.Parent = game.Workspace
  533. E.BlastPressure = 0
  534. E.Visible = false
  535. E.Hit:connect(explodtouch)
  536. wait(0.1)
  537. missile.Transparency = .25
  538. missile.Mesh.Scale = Vector3.new(1.5,1.5,1.5)
  539. wait(0.1)
  540. missile.Transparency = .5
  541. missile.Mesh.Scale = Vector3.new(2,2,2)
  542. wait(0.1)
  543. missile.Transparency = .75
  544. missile.Mesh.Scale = Vector3.new(2.5,2.5,2.5)
  545. wait(0.1)
  546. missile:Destroy()
  547. end
  548. end)
  549. debby:AddItem(missile,10)
  550. end
  551. function explodtouch(hit)
  552. if hit.Parent:FindFirstChild("Humanoid")~=nil and hit.Parent:FindFirstChild("IsHit")==nil then
  553. hurt = coroutine.wrap(hurtfunc)
  554. hurt(hit.Parent,10,5,.3)
  555. end
  556. end
  557.  
  558. --Teleport--
  559. function Teleport(dist)
  560. TeleSnd:Play()
  561. local ch = chara:GetChildren()
  562. for i = 1, #ch do
  563. if ch[i].ClassName == "Part" and ch[i].Name ~= "HumanoidRootPart" then
  564. local trace = Instance.new("Part",game.Workspace)
  565. trace.Size = ch[i].Size
  566. trace.Material = "Neon"
  567. trace.BrickColor = BrickColor.new("Bright yellow")
  568. trace.Transparency = .3
  569. trace.CanCollide = false
  570. trace.Anchored = true
  571. trace.CFrame = ch[i].CFrame
  572. if ch[i].Name == "Head" then
  573. mehs = Instance.new("CylinderMesh",trace)
  574. mehs.Scale = Vector3.new(1.25,1.25,1.25)
  575. end
  576. tracedisappear = coroutine.wrap(function()
  577. wait(1)
  578. for i = 1, 7 do
  579. wait(.1)
  580. trace.Transparency = trace.Transparency + .1
  581. end
  582. trace:Destroy()
  583. end)
  584. tracedisappear()
  585. end
  586. end
  587. chara.Torso.CFrame = chara.Torso.CFrame + (chara.Torso.CFrame.lookVector*dist)
  588. end
  589.  
  590. --Shield Up/Down/Touched--
  591. function Shield()
  592. gunmode = false
  593. tool.Enabled = false
  594. AimAnim:Stop()
  595. BlockAnim:Play()
  596. ShieldSnd:Play()
  597. wait(1)
  598. ff = Instance.new("ForceField",chara)
  599. ff.Name = "ShieldForceField"
  600. ch1 = chara:GetChildren()
  601. for i = 1, #ch1 do
  602. if ch1[i].ClassName == "Part" then
  603. ch1[i].Anchored = true
  604. elseif ch1[i].ClassName == "Attachment" then
  605. ch1[i].Handle.Anchored = true
  606. elseif ch1[i].Name == "Gunu" or ch1[i].Name == "Swordu" then
  607. ch2 = ch1[i]:GetChildren()
  608. for i = 1, #ch2 do
  609. ch2[i].Anchored = true
  610. end
  611. end
  612. end
  613. shield = Instance.new("Part",game.Workspace)
  614. shield.Size = Vector3.new(30,30,30)
  615. shield.Anchored = true
  616. shield.Material = "Neon"
  617. shield.BrickColor = BrickColor.new("Bright yellow")
  618. shield.Shape = "Ball"
  619. shield.Transparency = 1
  620. shield.CFrame = chara.Torso.CFrame
  621. for i = 1, 7 do
  622. wait(.1)
  623. shield.Transparency = shield.Transparency - .1
  624. end
  625. shield.Touched:connect(function(hit)
  626. local faws = Instance.new("BodyVelocity",hit)
  627. faws.Velocity = -hit.Velocity*100
  628. debby:AddItem(faws,.1)
  629. chat = coroutine.wrap(chatfunc)
  630. chat("Such half-hearted attacks!")
  631. shield.BrickColor = BrickColor.new("Pastel yellow")
  632. wait(.1)
  633. shield.BrickColor = BrickColor.new("Bright yellow")
  634. end)
  635. worldshield = shield
  636. tool.Enabled = true
  637. shieldactive = true
  638. end
  639.  
  640. function ShieldDown()
  641. tool.Enabled = false
  642. for i = 1, 7 do
  643. wait(.1)
  644. worldshield.Transparency = worldshield.Transparency + .1
  645. end
  646. worldshield:Destroy()
  647. worldshield = nil
  648. if chara:FindFirstChild("ShieldForceField")~=nil then
  649. chara:FindFirstChild("ShieldForceField"):Destroy()
  650. end
  651. ch1 = chara:GetChildren()
  652. for i = 1, #ch1 do
  653. if ch1[i].ClassName == "Part" then
  654. ch1[i].Anchored = false
  655. elseif ch1[i].ClassName == "Attachment" then
  656. ch1[i].Handle.Anchored = false
  657. elseif ch1[i].Name == "Gunu" or ch1[i].Name == "Swordu" then
  658. ch2 = ch1[i]:GetChildren()
  659. for i = 1, #ch2 do
  660. ch2[i].Anchored = false
  661. end
  662. end
  663. end
  664. BlockAnim:Stop()
  665. tool.Enabled = true
  666. shieldactive = false
  667. end
  668.  
  669. --Super Jump and Land--
  670. function SuperJump()
  671. tool.Enabled = false
  672. SJumpSnd:Play()
  673. JumpDAnim:Play()
  674. local faws = Instance.new("BodyVelocity",chara.Torso)
  675. faws.MaxForce = Vector3.new(10000,10000,10000)
  676. faws.Velocity = Vector3.new(0,50,0)
  677. faws.P = 1000000
  678. local jtrace = Instance.new("Part",game.Workspace)
  679. jtrace.Size = Vector3.new(0,0,0)
  680. jtrace.Position = chara.Torso.Position
  681. jtrace.CFrame = chara.Torso.CFrame - Vector3.new(0,2,0)
  682. jtrace.Anchored = true
  683. jtrace.BrickColor = BrickColor.new("New Yeller")
  684. jtrace.Transparency = .3
  685. local tmesh = Instance.new("SpecialMesh",jtrace)
  686. tmesh.MeshId = "http://www.roblox.com/asset/?id=1125478"
  687. tmesh.Scale = Vector3.new(5,0,5)
  688. tracegrow = coroutine.wrap(function()
  689. for i = 1, 7 do
  690. wait(.01)
  691. jtrace.Transparency = jtrace.Transparency + .1
  692. tmesh.Scale = tmesh.Scale + Vector3.new(1,.05,1)
  693. end
  694. jtrace:Destroy()
  695. end)
  696. tracegrow()
  697. wait(1)
  698. chat = coroutine.wrap(chatfunc)
  699. chat("Chrono Rupture!")
  700. landactive = true
  701. faws:Destroy()
  702. end
  703. function Land(hit)
  704. if landactive == true then
  705. landactive = false
  706. tool.Enabled = true
  707. ExplSnd:Play()
  708. JumpDAnim:Stop()
  709. local E = Instance.new("Explosion")
  710. E.Position = chara.Torso.Position
  711. E.Parent = game.Workspace
  712. E.BlastRadius = 10
  713. E.BlastPressure = 0
  714. E.Visible = false
  715. E.Hit:connect(function(hit)
  716. if hit.Parent:FindFirstChild("Humanoid")~=nil then
  717. hurt = coroutine.wrap(hurtfunc)
  718. hurt(hit.Parent,50,5,1)
  719. end
  720. end)
  721. local jtrace = Instance.new("Part",game.Workspace)
  722. jtrace.Size = Vector3.new(1,1,1)
  723. jtrace.Position = chara.Torso.Position
  724. jtrace.CFrame = chara.Torso.CFrame
  725. jtrace.Anchored = true
  726. jtrace.CanCollide = false
  727. jtrace.Material = "Neon"
  728. jtrace.BrickColor = BrickColor.new("New Yeller")
  729. jtrace.Transparency = .3
  730. local tmesh = Instance.new("SpecialMesh",jtrace)
  731. tmesh.MeshType = "Sphere"
  732. tmesh.Scale = Vector3.new(3,3,3)
  733. local jtrace2 = Instance.new("Part",game.Workspace)
  734. jtrace2.Size = Vector3.new(0,0,0)
  735. jtrace2.Position = chara.Torso.Position
  736. jtrace2.CFrame = chara.Torso.CFrame - Vector3.new(0,2,0)
  737. jtrace2.Anchored = true
  738. jtrace2.Transparency = .3
  739. local tmesh2 = Instance.new("SpecialMesh",jtrace2)
  740. tmesh2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  741. tmesh2.Scale = Vector3.new(5,1,5)
  742. tmesh2.Offset = Vector3.new(0,0,-.125)
  743. tracegrow = coroutine.wrap(function()
  744. for i = 1, 7 do
  745. wait(.01)
  746. jtrace.Transparency = jtrace.Transparency + .1
  747. tmesh.Scale = tmesh.Scale + Vector3.new(2,2,2)
  748. jtrace2.Transparency = jtrace2.Transparency + .1
  749. tmesh2.Scale = tmesh2.Scale + Vector3.new(1,.05,1)
  750. end
  751. jtrace:Destroy()
  752. jtrace2:Destroy()
  753. end)
  754. tracegrow()
  755. end
  756. end
  757. chara["Left Leg"].Touched:connect(Land)
  758.  
  759. --Time Freeze--
  760. function TimeFreeze()
  761. tool.Enabled = false
  762. ChargeUAnim:Play()
  763. chara.Humanoid.WalkSpeed = 0
  764. wait(1)
  765. GongSnd:Play()
  766. local jtrace = Instance.new("Part",game.Workspace)
  767. jtrace.Size = Vector3.new(0,0,0)
  768. jtrace.Position = chara.Torso.Position
  769. jtrace.CFrame = chara.Torso.CFrame - Vector3.new(0,2,0)
  770. jtrace.Anchored = true
  771. jtrace.BrickColor = BrickColor.new("New Yeller")
  772. local tmesh = Instance.new("SpecialMesh",jtrace)
  773. tmesh.MeshId = "http://www.roblox.com/asset/?id=1125478"
  774. tmesh.Scale = Vector3.new(0,0,0)
  775. for i = 1, 10 do
  776. wait(.01)
  777. jtrace.Transparency = jtrace.Transparency + .1
  778. tmesh.Scale = tmesh.Scale + Vector3.new(2,.05,2)
  779. end
  780. jtrace:Destroy()
  781. wait(1)
  782. chat = coroutine.wrap(chatfunc)
  783. chat("THE WORLD!")
  784. ChargeUAnim:Stop()
  785. ChargeSAnim:Play()
  786. local tball = Instance.new("Part",game.Workspace)
  787. tball.Position = Part19.Position
  788. tball.Size = Vector3.new(1,1,1)
  789. tball.CFrame = Part19.CFrame
  790. tball.Anchored = true
  791. tball.CanCollide = false
  792. tball.Shape = "Ball"
  793. tball.BrickColor = BrickColor.new("New Yeller")
  794. tball.Material = "Neon"
  795. tball.Touched:connect(function(hit)
  796. if hit.Parent ~= chara and hit.Parent.Parent ~= chara and hit.Anchored == false then
  797. hit.Anchored = true
  798. wait(10)
  799. hit.Anchored = false
  800. end
  801. end)
  802. for i = 1, 5 do
  803. for j = 1, 10 do
  804. wait(.1)
  805. tball.Size = tball.Size + Vector3.new(4,4,4)
  806. tball.CFrame = Part19.CFrame
  807. tball.Transparency = tball.Transparency + 0.02
  808. end
  809. GongSnd:Play()
  810. end
  811. tball:Destroy()
  812. chara.Humanoid.WalkSpeed = 16
  813. tool.Enabled = true
  814. ChargeSAnim:Stop()
  815. end
  816.  
  817. --Surround--
  818. function SurroundGrab(hit)
  819. if activegrab == true then
  820. if hit.Parent:FindFirstChild("Humanoid") ~= nil then
  821. activegrab = false
  822. didgrab = true
  823. hitdude = hit.Parent
  824. if hitdude:FindFirstChild("Torso") ~= nil then
  825. holdit = Instance.new("BodyPosition",hitdude.Torso)
  826. holdit.Position = hitdude.Torso.Position
  827. holdit.MaxForce = Vector3.new(10000,10000,10000)
  828. end
  829. chat = coroutine.wrap(chatfunc)
  830. chat("Too foolish!")
  831. Teleport(50)
  832. local swords = {}
  833. v = hitdude.Torso.Position
  834. torsoNormal = hitdude.Torso.CFrame.lookVector
  835. denom = math.abs(torsoNormal.x) + math.abs(torsoNormal.z)
  836. posX = 30 * (torsoNormal.x/denom)
  837. posZ = 30 * (torsoNormal.z/denom)
  838. local pos = Vector3.new(v.x + posX,v.y, v.z + posZ)
  839. for i = 1, 16 do
  840. local angle = ((math.pi * 2)/16) * i
  841. local missile = Instance.new("Part",game.Workspace)
  842. missile.Position = pos
  843. missile.Material = "Neon"
  844. missile.Size = Vector3.new(2,2,2)
  845. missile.BrickColor = BrickColor.new("Bright yellow")
  846. missile.Shape = 1
  847. missile.Name = "Blast"
  848. local mesh1 = Instance.new("SpecialMesh",missile)
  849. mesh1.MeshType = "Sphere"
  850. local force = Instance.new("BodyForce")
  851. force.force = Vector3.new(0,missile:GetMass()*196.2,0)
  852. force.Parent = missile
  853. table.insert(swords,missile)
  854. missile.Touched:connect(function(hit)
  855. if hit.Parent == hitdude then
  856. missile.Anchored = true
  857. missile.CanCollide = false
  858. local E = Instance.new("Explosion")
  859. E.Position = missile.Position
  860. E.Parent = game.Workspace
  861. E.BlastPressure = 0
  862. E.Visible = false
  863. E.Hit:connect(function(hit)
  864. if hit.Parent:FindFirstChild("Humanoid")~=nil and hit.Parent:FindFirstChild("IsHit")==nil then
  865. hurt = coroutine.wrap(hurtfunc)
  866. hurt(hit.Parent,666,0,0)
  867. end
  868. end)
  869. exps = ExplSnd:Clone()
  870. exps.Parent = missile
  871. exps.PlayOnRemove = true
  872. exps:Destroy()
  873. wait(0.1)
  874. missile.Transparency = .25
  875. missile.Mesh.Scale = Vector3.new(2,2,2)
  876. wait(0.1)
  877. missile.Transparency = .5
  878. missile.Mesh.Scale = Vector3.new(3,3,3)
  879. wait(0.1)
  880. missile.Transparency = .75
  881. missile.Mesh.Scale = Vector3.new(4,4,4)
  882. wait(0.1)
  883. missile:Destroy()
  884. end
  885. end)
  886. pos = Vector3.new(((pos.x - v.x) * math.cos(angle)) - ((pos.z - v.z) * math.sin(angle)) + v.x, pos.y,((pos.x - v.x) * math.sin(angle)) + ((pos.z - v.z) * math.cos(angle)) + v.z)
  887. end
  888. wait(1)
  889. chat = coroutine.wrap(chatfunc)
  890. chat("Now die!")
  891. for i = 1, #swords do
  892. local fos = Instance.new("BodyPosition",swords[i])
  893. fos.Position = hitdude.Torso.Position
  894. fos.D = 0
  895. end
  896. wait(1)
  897. chat = coroutine.wrap(chatfunc)
  898. chat("Pathetic scum.")
  899. ChargeUAnim:Stop()
  900. chara.Humanoid.WalkSpeed = 16
  901. tool.Enabled = true
  902. didgrab = false
  903. end
  904. end
  905. end
  906. Part14.Touched:connect(SurroundGrab)
  907.  
  908. --Mega Blast--
  909. function megablast(v)
  910. local vCharacter = chara
  911. local vPlayer = game.Players:playerFromCharacter(vCharacter)
  912. local missile = Instance.new("Part",game.Workspace)
  913. local spawnPos = GPart9.CFrame
  914. missile.Position = GPart9.Position
  915. missile.Material = "Neon"
  916. missile.Size = Vector3.new(4,4,4)
  917. missile.BrickColor = BrickColor.new("Bright yellow")
  918. missile.Shape = 1
  919. missile.Name = "Blast"
  920. missile.CanCollide = false
  921. missile.CFrame = spawnPos
  922. missile.Velocity = v * 25
  923. local mesh1 = Instance.new("SpecialMesh",missile)
  924. mesh1.MeshType = "Sphere"
  925. local force = Instance.new("BodyForce")
  926. force.force = Vector3.new(0,missile:GetMass()*196.2,0)
  927. force.Parent = missile
  928. missile.Touched:connect(function (hit)
  929. if (hit.Parent ~= Gunu and hit.Parent ~= chara and hit.Parent ~= Swordu and hit.Name ~= "Blast" and missile.Anchored == false) then
  930. missile.Anchored = true
  931. local E = Instance.new("Explosion")
  932. E.Position = missile.Position
  933. E.Parent = game.Workspace
  934. E.BlastPressure = 0
  935. E.Visible = false
  936. E.BlastRadius = 8
  937. E.Hit:connect(function(hit)
  938. if hit.Parent:FindFirstChild("Humanoid")~=nil and hit.Parent:FindFirstChild("IsHit")==nil then
  939. hurt = coroutine.wrap(hurtfunc)
  940. hurt(hit.Parent,40,5,.3)
  941. end
  942. end)
  943. wait(0.1)
  944. missile.Transparency = .25
  945. missile.Mesh.Scale = Vector3.new(1.5,1.5,1.5)
  946. wait(0.1)
  947. missile.Transparency = .5
  948. missile.Mesh.Scale = Vector3.new(2,2,2)
  949. wait(0.1)
  950. missile.Transparency = .75
  951. missile.Mesh.Scale = Vector3.new(2.5,2.5,2.5)
  952. wait(0.1)
  953. missile:Destroy()
  954. end
  955. end)
  956. debby:AddItem(missile,10)
  957. end
  958. function explodtouch(hit)
  959. if hit.Parent:FindFirstChild("Humanoid")~=nil and hit.Parent:FindFirstChild("IsHit")==nil then
  960. hurt = coroutine.wrap(hurtfunc)
  961. hurt(hit.Parent,10,5,.3)
  962. end
  963. end
  964.  
  965. --Beam--
  966. function Click()
  967. local EffectPart = Instance.new("Part",game.Workspace)
  968. EffectPart.Size = Vector3.new(1,1,1)
  969. EffectPart.Anchored = true
  970. EffectPart.BrickColor = BrickColor.new("Bright yellow")
  971. EffectPart.Material = "Neon"
  972. EffectPart.Position = chara.Humanoid.TargetPoint
  973. local mehs1 = Instance.new("SpecialMesh",EffectPart)
  974. mehs1.MeshType = "Sphere"
  975. mehs1.Scale = Vector3.new(2,2,2)
  976. local P = Instance.new("Part")
  977. local Place0 = CFrame.new(GPart9.CFrame.x,GPart9.CFrame.y,GPart9.CFrame.z)
  978. local Place1 = EffectPart.CFrame
  979. local meshla = Instance.new("BlockMesh", P)
  980. meshla.Scale = Vector3.new(1,1,1)
  981. P.formFactor = 0
  982. P.Size = Vector3.new(1,1,(Place0.p - Place1.p).magnitude)
  983. P.Name = "Laser"
  984. P.CFrame = CFrame.new((Place0.p + Place1.p)/2,Place0.p)
  985. P.Parent = game.Workspace
  986. P.BrickColor = BrickColor.new("Bright yellow")
  987. P.Material = "Neon"
  988. P.Anchored = true
  989. P.CanCollide = false
  990. P.Locked = true
  991. P.BottomSurface = "Smooth"
  992. P.TopSurface = "Smooth"
  993. local E = Instance.new("Explosion")
  994. E.Position = Place1.p
  995. E.Parent = game.Workspace
  996. E.BlastPressure = 0
  997. E.BlastRadius = 10
  998. E.Visible = false
  999. E.Hit:connect(function(hit)
  1000. if hit.Parent:FindFirstChild("Humanoid")~=nil and hit.Parent:FindFirstChild("IsHit")==nil then
  1001. hurt = coroutine.wrap(hurtfunc)
  1002. hurt(hit.Parent,30,5,.3)
  1003. end
  1004. end)
  1005. for i = 1, 10 do
  1006. wait(.01)
  1007. mehs1.Scale = mehs1.Scale + Vector3.new(.5,.5,.5)
  1008. meshla.Scale = meshla.Scale + Vector3.new(.25,.25,0)
  1009. EffectPart.Transparency = EffectPart.Transparency + .1
  1010. P.Transparency = P.Transparency + .1
  1011. end
  1012. ----
  1013. P:Destroy()
  1014. EffectPart:Destroy()
  1015. end
  1016.  
  1017. --Click Attacks--
  1018. function onActivated()
  1019. if tool.Enabled == true and shieldactive == false then
  1020. if gunmode == false then
  1021. if combocount == 0 then
  1022. tool.Enabled = false
  1023. SLAnim:Play()
  1024. SlashSnd:Play()
  1025. bladeactive = true
  1026. wait(.3)
  1027. tool.Enabled = true
  1028. bladeactive = false
  1029. SLAnim:Stop()
  1030. combocount = 1
  1031. elseif combocount == 1 then
  1032. tool.Enabled = false
  1033. SRAnim:Play()
  1034. SlashSnd:Play()
  1035. bladeactive = true
  1036. wait(.3)
  1037. tool.Enabled = true
  1038. bladeactive = false
  1039. SRAnim:Stop()
  1040. combocount = 0
  1041. end
  1042. elseif gunmode == true then
  1043. tool.Enabled = false
  1044. ShootSnd:Play()
  1045. local targetPos = chara.Humanoid.TargetPoint
  1046. local lookAt = (targetPos - GPart9.Position).unit
  1047. fire(lookAt)
  1048. wait(.5)
  1049. tool.Enabled = true
  1050. gunmode = false
  1051. AimAnim:Stop()
  1052. end
  1053. end
  1054. end
  1055. tool.Activated:connect(onActivated)
  1056.  
  1057. --KeyDowns--
  1058. function KeyDown(key)
  1059. if tool.Enabled == true then
  1060. if key == "z" and shieldactive == false then --Switch Modes
  1061. if gunmode == false then
  1062. chat = coroutine.wrap(chatfunc)
  1063. chat("You can't get away from me..")
  1064. AimSnd:Play()
  1065. AimAnim:Play()
  1066. gunmode = true
  1067. elseif gunmode == true then
  1068. chat = coroutine.wrap(chatfunc)
  1069. chat("Too close!")
  1070. AimAnim:Stop()
  1071. gunmode = false
  1072. end
  1073. end
  1074. --Sword Mode keys--
  1075. if gunmode == false and tool.Enabled == true then
  1076. if key == "x" and shieldactive == false then --Teleport
  1077. chat = coroutine.wrap(chatfunc)
  1078. chat("Missed me.")
  1079. Teleport(20)
  1080. elseif key == "c" then --Shield
  1081. if shieldactive == false then
  1082. chat = coroutine.wrap(chatfunc)
  1083. chat("Aegis of Time!")
  1084. Shield()
  1085. elseif shieldactive == true then
  1086. ShieldDown()
  1087. end
  1088. elseif key == "v" and shieldactive == false then --Super Jump
  1089. chat = coroutine.wrap(chatfunc)
  1090. chat("Ha!")
  1091. SuperJump()
  1092. elseif key == "b" and shieldactive == false then --Time Freeze
  1093. chat = coroutine.wrap(chatfunc)
  1094. chat("Allow me to demonstrate the finest of chronokinesis...")
  1095. TimeFreeze()
  1096. elseif key == "n" and shieldactive == false then --Surround
  1097. activegrab = true
  1098. chara.Humanoid.WalkSpeed = 0
  1099. tool.Enabled = false
  1100. ChargeUAnim:Play()
  1101. wait(5)
  1102. if didgrab == false then
  1103. ChargeUAnim:Stop()
  1104. activegrab = false
  1105. chara.Humanoid.WalkSpeed = 16
  1106. tool.Enabled = true
  1107. elseif didgrab == true then
  1108. end
  1109. end
  1110. end
  1111. end
  1112. --Gun Mode keys--
  1113. if gunmode == true and tool.Enabled == true then
  1114. if key == "x" then --Five Quick Shots
  1115. chat = coroutine.wrap(chatfunc)
  1116. chat("Type I Alpha Blast!")
  1117. tool.Enabled = false
  1118. for i = 1, 5 do
  1119. wait(.1)
  1120. shsn = ShootSnd:clone()
  1121. shsn.Parent = tool
  1122. shsn.PlayOnRemove = true
  1123. shsn:Destroy()
  1124. local targetPos = chara.Humanoid.TargetPoint
  1125. local lookAt = (targetPos - GPart9.Position).unit
  1126. fire(lookAt)
  1127. end
  1128. wait(.5)
  1129. tool.Enabled = true
  1130. gunmode = false
  1131. AimAnim:Stop()
  1132. elseif key == "c" then --Shotgun Burst
  1133. chat = coroutine.wrap(chatfunc)
  1134. chat("Type II Beta Burst!")
  1135. tool.Enabled = false
  1136. ShootSnd:Play()
  1137. for i = 1, 6 do
  1138. local targetPos = chara.Humanoid.TargetPoint + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
  1139. local lookAt = (targetPos - GPart9.Position).unit
  1140. fire(lookAt)
  1141. end
  1142. wait(.5)
  1143. tool.Enabled = true
  1144. gunmode = false
  1145. AimAnim:Stop()
  1146. elseif key == "v" then --Close Range Explosion
  1147. chat = coroutine.wrap(chatfunc)
  1148. chat("You got too close..")
  1149. tool.Enabled = false
  1150. AimSnd:Play()
  1151. wait(1)
  1152. chat = coroutine.wrap(chatfunc)
  1153. chat("Type III Epsilon Overdrive!")
  1154. ExplSnd:Play()
  1155. local E = Instance.new("Explosion")
  1156. E.Position = GPart9.Position
  1157. E.Parent = game.Workspace
  1158. E.BlastRadius = 10
  1159. E.BlastPressure = 0
  1160. E.Visible = false
  1161. E.Hit:connect(function(hit)
  1162. if hit.Parent:FindFirstChild("Humanoid")~=nil then
  1163. hurt = coroutine.wrap(hurtfunc)
  1164. hurt(hit.Parent,20,5,1)
  1165. end
  1166. end)
  1167. local jtrace = Instance.new("Part",game.Workspace)
  1168. jtrace.Size = Vector3.new(1,1,1)
  1169. jtrace.Position = GPart9.Position
  1170. jtrace.CFrame = GPart9.CFrame
  1171. jtrace.Anchored = true
  1172. jtrace.CanCollide = false
  1173. jtrace.Material = "Neon"
  1174. jtrace.BrickColor = BrickColor.new("New Yeller")
  1175. jtrace.Transparency = .3
  1176. local tmesh = Instance.new("SpecialMesh",jtrace)
  1177. tmesh.MeshType = "Sphere"
  1178. tmesh.Scale = Vector3.new(3,3,3)
  1179. local jtrace2 = Instance.new("Part",game.Workspace)
  1180. jtrace2.Size = Vector3.new(0,0,0)
  1181. jtrace2.Position = GPart9.Position
  1182. jtrace2.CFrame = GPart9.CFrame
  1183. jtrace2.Anchored = true
  1184. jtrace2.Transparency = .3
  1185. local tmesh2 = Instance.new("SpecialMesh",jtrace2)
  1186. tmesh2.MeshId = "http://www.roblox.com/asset/?id=1125478"
  1187. tmesh2.Scale = Vector3.new(5,0,5)
  1188. tracegrow = coroutine.wrap(function()
  1189. for i = 1, 7 do
  1190. wait(.01)
  1191. jtrace.Transparency = jtrace.Transparency + .1
  1192. tmesh.Scale = tmesh.Scale + Vector3.new(2,2,2)
  1193. jtrace2.Transparency = jtrace2.Transparency + .1
  1194. tmesh2.Scale = tmesh2.Scale + Vector3.new(1,.05,1)
  1195. end
  1196. jtrace:Destroy()
  1197. jtrace2:Destroy()
  1198. end)
  1199. tracegrow()
  1200. local faws = Instance.new("BodyVelocity",chara.Torso)
  1201. faws.Velocity = chara.Torso.CFrame.lookVector*-200
  1202. debby:AddItem(faws,.1)
  1203. wait(.5)
  1204. tool.Enabled = true
  1205. gunmode = false
  1206. AimAnim:Stop()
  1207. elseif key == "b" then --Mega Blast
  1208. chat = coroutine.wrap(chatfunc)
  1209. chat("Dodge this!")
  1210. tool.Enabled = false
  1211. AimSnd:Play()
  1212. wait(1)
  1213. chat = coroutine.wrap(chatfunc)
  1214. chat("Type IV Gamma Bomb!")
  1215. ShootSnd:Play()
  1216. local targetPos = chara.Humanoid.TargetPoint
  1217. local lookAt = (targetPos - GPart9.Position).unit
  1218. megablast(lookAt)
  1219. local faws = Instance.new("BodyVelocity",chara.Torso)
  1220. faws.Velocity = chara.Torso.CFrame.lookVector*-200
  1221. debby:AddItem(faws,.1)
  1222. wait(.5)
  1223. tool.Enabled = true
  1224. gunmode = false
  1225. AimAnim:Stop()
  1226. elseif key == "n" then --AoE Laser
  1227. chat = coroutine.wrap(chatfunc)
  1228. chat("At the speed of light...")
  1229. tool.Enabled = false
  1230. AimSnd:Play()
  1231. wait(1)
  1232. SJumpSnd:Play()
  1233. chat = coroutine.wrap(chatfunc)
  1234. chat("Type V Omega Ray!")
  1235. Click()
  1236. tool.Enabled = true
  1237. AimAnim:Stop()
  1238. gunmode = false
  1239. end
  1240. end
  1241. --Music key--
  1242. if key == "m" then
  1243. if musicp == true then
  1244. Music:Stop()
  1245. musicp = false
  1246. elseif musicp == false then
  1247. Music:Play()
  1248. musicp = true
  1249. end
  1250. end
  1251. end
  1252.  
  1253. --Equip Function--
  1254. function onEquipped(mouse)
  1255. mouse = player:GetMouse()
  1256. if not mouse then return end
  1257. if mouse then
  1258. mouse.KeyDown:connect(KeyDown)
  1259. end
  1260. end
  1261.  
  1262. function onUnequipped()
  1263. mouse = nil
  1264. end
  1265.  
  1266. tool.Equipped:connect(onEquipped)
  1267. tool.Unequipped:connect(onUnequipped)
  1268.  
  1269. --Death--
  1270. function onDeath()
  1271. Music:Destroy()
  1272. gunparts = Gunu:GetChildren()
  1273. for i = 1, #gunparts do
  1274. gunparts.CanCollide = true
  1275. end
  1276. Gunu.Parent = game.Workspace
  1277. swordparts = Swordu:GetChildren()
  1278. for i = 1, #swordparts do
  1279. swordparts.CanCollide = true
  1280. end
  1281. Swordu.Parent = game.Workspace
  1282. chat = coroutine.wrap(chatfunc)
  1283. chat("To be defeated by a weakling like you...")
  1284. end
  1285.  
  1286. chara.Humanoid.Died:connect(onDeath)
  1287.  
  1288. --Looping Function--
  1289. while true do
  1290. wait(.1)
  1291. if chara.Humanoid.Health ~= chara.Humanoid.MaxHealth and chara.Humanoid.Health > 1 then
  1292. chara.Humanoid.Health = chara.Humanoid.Health + 5
  1293. end
  1294. htecks.Text = chara.Humanoid.Health.."/"..chara.Humanoid.MaxHealth
  1295. end
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