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AVG2 combos

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Oct 22nd, 2019
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  1. Ayako
  2.  
  3. Basic Combos
  4. s.lk x4 > qcb+k xx qcb+kk xx qcb,qcb+p (can do it at footsie range)
  5. cr.lk > cr.lp > cr.hp xx qcb+k xx qcb+kk xx qcb,qcb+p
  6. Anti-Air Combos
  7.  
  8. s.hp > sj.lk > sj.hk > dash s.hk xx qcf+pp
  9. s.hp > sj.lk > sj.hk > cr.hp xx qcb,qcb+p
  10. j.lk > j.hk > dash s.hk xx qcf+pp
  11. j.lk > j.hk > cr.hp xx qcb,qcb+p
  12.  
  13. Throw Combos
  14. hp throw > s.lk xx qcb+hk xx qcb,qcb+p
  15. (corner) hp throw > s.lp > s.hp > j.lk > j.hk > s.hk/qcb,qcb+p
  16. f,hcf+k > cr.lp xx qcb+kk
  17. (corner) f,hcf+k > cr.lp > cr.lk > cr.hp
  18.  
  19. Misc Combo
  20. hcb+p > s.hk xx qcb+hk xx qcb,qcb+p
  21.  
  22. ================================================================================================
  23. Chiho
  24.  
  25. Basic Combos
  26. s.lp > s.lk > s.hp > s.hk xx charge b,f+p/qcb+pp
  27. s.lp > s.lk > s.hp > s.hk xx qcb,f+k > charge b,f+pp
  28.  
  29. Anti-Air Combos
  30. j.lk > j.hk > charge b,f+hp
  31. dash s.hp xx qcb+lp xx qcb+pp/charge b,f+hp/charge b,f+pp/qcb,f+k (catches backjump)
  32. (backhit) walkup s.lp xN (anti-crossup)
  33. qcb,f+k > charge b,f+hp
  34.  
  35. Throw Combos
  36. hcb+hk > qcb,f+k > charge b,f+hp
  37. (corner) hp throw > cr.hk xx charge b,f+hp
  38. (corner) hcb+hk > f+hk > cr.hp xx d,d+kk xx charge b,f+pp
  39. (corner) hcb+hk > hcf+hk > cr.hk xx charge b,f+hp
  40.  
  41. Zankage-jin Combos
  42. cr.lk > [+cr.lp > +s.lk xx d,d+pp > cr.lp xN] xN (infinite combo)
  43. d,d+pp > [s.pp > cr.lk] (guardbreak string)
  44. d,d+pp > [cr.lp xx charge b,f+lp] x4 (meter-filling blockstring)
  45.  
  46. ================================================================================================
  47. Elirin
  48.  
  49. Basic Combos
  50. s.lp > s.hp > s.hk xx qcb+k x3 xx dp+pp xx charge b,f,b,f+p > charge d,u+pp
  51. cr.lp > cr.lk xx qcb+k x3 xx dp+pp xx charge b,f,b,f+p > charge d,u+pp
  52.  
  53. Anti-Air Combos
  54. cr.hp > j.lk > j.hk > cl.hp > whiffed s.hk xx dp+pp xx charge b,f,b,f+p/charge d,u+pp
  55. j.lk > j.hk > rejump > sj.lk > sj.hk xx dp+pp/charge b,f+pp
  56.  
  57. Throw Combos
  58. (corner) hp throw > cr.lk > s.lp > s.hp > s.hk xx charge b,f+pp > charge d,u+pp
  59. (corner) hp throw > cr.lk > s.lp > s.hk > s.hk xx charge d,u+pp
  60.  
  61. Misc Combo
  62. hcb+p xx dp+pp xx charge b,f,b,f+p (from her overhead)
  63. ================================================================================================
  64. Jun
  65.  
  66. Basic Combos
  67. cr.lp > cr.hk xx charge b,f+hp > cr.lk > cr.hk xx charge b,f+p
  68. cr.lp > cr.hk xx charge b,f+hp > cr.lk xx qcb+hp xx f,hcf+k
  69. (corner) cr.lp > cr.hk xx qcb+hp > cl.hk xx charge b,f+hp > cr.lk > cr.hk xx charge b,f+p
  70. (corner) cr.lp > cr.hk xx qcb+hp > cl.hk xx charge b,f+hp > cr.lk xx qcb+hp xx f,hcf+k
  71. Anti-Air Combo
  72.  
  73. f+hp > sj.lk > sj.hk > cl.hk xx charge b,f+hp > qcb+hp
  74. Throw Combos
  75.  
  76. hp throw > cr.lk xx qcb+hp xx f,hcf+k
  77. f,hcf+hp > immediately dash cr.lk xx qcb+hp xx f,hcf+k
  78. f,hcf+hp > qcb+pp
  79. (corner) f,hcf+hp > qcb+pp xx f,hcf+k
  80. (corner) f,hcf+hp > qcb+pp > sj.lk > sj.d+hp > cl.hk xx charge b,f+hp/f,hcf+k
  81. (corner, Chiho only) f,hcf+hp > qcb+pp > f+hp x4 xx qcb+hp xx f,hcf+k
  82. ================================================================================================
  83. Kaori
  84.  
  85. Basic Combos
  86. s.lp > s.lk > s.hp > s.hk > +cr.lp > cr.lk xx qcb+hk/qcb+kk/f,hcf+k
  87. dash s.hp > s.hk > +cr.lp > cr.lk xx qcb+hk/qcb+kk/f,hcf+k
  88. cr.lk > cr.hp xx qcb+hk xx qcf+kk xx f,hcf+k
  89. (corner) cr.lk > cr.hp xx whiffed qcf+lk > f+hp xx whiffed qcf+lk > cr.hp xx qcf+lk > cr.hk xx qcf+lk
  90. (corner) cr.hk xx qcf+lk > [s.hp xx qcf+lk] x2
  91.  
  92. Infinite Combo Setups
  93. dash s.hp > s.hk > [+s.lp > s.lk > s.hp > s.hk] xN
  94. j.d+hp > [s.lp > s.lk > s.hp > s.hk] xN (her dive drill move hits high and is super fast)
  95. backhit dash s.hp > s.hk > [+s.lp > s.lk > s.hp > s.hk] x3 (xx qcf+kk) xx f,hcf+k (can do loop xN times if carried in corner)
  96. crossup j.d+hp > [s.lp > s.lk > s.hp > s.hk] x3 (xx qcf+kk) xx f,hcf+k (can do loop xN times if carried in corner)
  97.  
  98. Anti-Air Combos
  99. cr.hp xx qcf+kk/f,hcf+k
  100. cr.hp xx qcb+hk xx qcf+kk
  101.  
  102. Throw Combos
  103. hp throw > f,hcf+k
  104. (corner) dp+hk > cr.lp > s.lp > s.hp > s.hk xx qcf+kk
  105.  
  106. Misc Combos
  107. qcf+kk xx f,hcf+k (medium-ranged 0 frame starter, catch opponent off-guard with it)
  108. (corner) f+hp xx whiffed qcf+lk > cr.hp xx qcf+lk > s.hp > s.hk
  109. (corner) f+hp/cr.hk > cr.lp > s.lp > s.hp > s.hk
  110. ================================================================================================
  111. Kyoko
  112.  
  113. Basic Combos
  114. cr.lp > +cr.hp > sj.hk > sj.hp > cr.hp xx dp+k/dp,dp+k
  115. cr.lp > +cr.hp > sj.hk > sj.hp > s.hp > s.hk xx qcf+hp,p xx qcf+pp xx dp,dp+k
  116. (corner) cr.lp > +cr.hp > cr.hp x2 > s.hp > s.hk xx qcf+hp,p xx qcf+pp xx dp,dp+k
  117.  
  118. Anti-Air Combos
  119. cr.hp > dp+lk
  120. (cr.hp > s.hk) xx qcf+pp xx dp,dp+k
  121.  
  122. Throw Combos
  123. hcf+hk > cr.hk
  124. (corner) hcf+hk > cr.hk xx qcf+lp > cr.hp x2 xx dp+lk
  125. (corner) hcf+hk > cr.hk xx qcf+lp > cr.hp xx qcf+hp,p xx dp+kk
  126. (corner) f,hcf+k > qcf+hp,p xx dp+kk
  127.  
  128. Counter Combos
  129. bdp+lp > sj.lk > sj.hk > s.hp > s.hk xx qcf+hp,p xx qcf+pp xx dp,dp+k
  130. bdp+hp > qcf+p,p xx qcf+pp xx dp,dp+k
  131. (corner) bdp+pp > cr.hk xx qcf+hp,p xx qcf+pp xx dp,dp+k
  132. ================================================================================================
  133. Manami
  134.  
  135. Basic Combos
  136. j.lk > j.hk > s.lp > s.lk > s.hk xx charge b,f+kk xx charge b,f,b,f+p
  137. f+lp x2 > sj.lk > sj.hk > rejump > j.hk > s.hk xx charge b,f+hp xx charge b,f,b,f+p
  138. j.lk > j.hk > s.lp > s.lk > s.hk xx charge b,f+kk xx f,hcf+p
  139. (corner) j.lk > j.hk > s.lp > s.lk > s.hk xx charge b,f+lp xx f,hcf+p
  140.  
  141. Throw Combos
  142. hp throw > sj.lk > sj.hk > rejump > j.lk > j.hk > s.hk xx charge b,f+hp xx charge b,f,b,f+p
  143. hp throw > charge b,f+hp+hk
  144. hcb+hk > sj.lk > sj.hk > rejump > j.hk > s.hk xx charge b,f+hp xx charge b,f,b,f+p
  145. Material
  146.  
  147. Basic Combos
  148. s.lp > s.hk > s.hp xx qcf+hp xx f,hcf+k
  149. cr.lp > cr.lk > cr.hk xx f,hcf+k
  150. cr.lk > +cr.lp > +s.hp xx qcf+lp xx f,hcf+k
  151. cr.lk > +s.hp xx qcf+lp xx f,hcf+k
  152. (corner) s.lp > s.hk > s.hp xx qcf+hp xx qcf+pp > s.hk xx qcf+lp x2
  153. (corner) cr.lk > +s.hk xx qcf+hp xx qcf+pp > s.hk xx qcf+lp x2
  154. (corner) cr.lp > cr.lk > cr.hk xx qcf+hp xx qcf+pp > s.hk xx qcf+lp x2
  155.  
  156. Anti-Air Combos
  157. cr.hp > sj.lk > sj.hk > s.hp > s.hk xx qcf+lp
  158. s.hp xx qcf+lp xx bdp+pp
  159. (corner) [s.hp xx qcf+lp] x2 > cr.hk xx qcf+hp/f,hcf+k
  160.  
  161. Throw Combo
  162. hp throw > bdp+pp
  163. ================================================================================================
  164. Miranda
  165.  
  166. Basic Combos
  167. s.hp xx qcf+pp > dp+pp
  168. cr.lk xx qcf+lp > s.hp xx qcf+hp/dp+pp
  169. (corner) cr.lp x3 xx qcf+lp > s.lp xx qcf+hp/s.lk+hk
  170. (corner) cr.lp x3 xx qcf+lp > s.lp xx qcf+pp > f,hcf+p
  171. (corner) cr.lp x3 > +s.hp xx qcf+pp > s.lp xx qcb+k
  172. (corner) cr.lk xx qcf+lp > s.lp xx qcf+hp > b+hk
  173. (corner) s.hp xx qcf+pp > sjb.lk > sjb.hk > qcf+pp > qcb+k/f,hcf+p
  174.  
  175. Overhead Combos
  176. (corner) b+hk > cr.hk xx s.lk+hk
  177. (corner) b+hk > cr.hp xx qcf+pp > qcb+k/b+hk/f,hcf+p
  178. Death Stinger Infinite Combo Setups
  179.  
  180. cr.lp x3 > +s.hp xx qcf+pp xN
  181. cr.lp x3 xx qcf+lp > s.hp xx qcf+pp xN
  182. s.hp xx qcf+pp xN
  183. s.hp xx qcf+pp > sj.lk > s.hp xx qcf+pp xN
  184. b+hk > cr.hp xx qcf+pp xN (from her overhead)
  185. (corner) hp throw > cr.hp xx qcf+pp > s.hp xx qcf+pp xN
  186.  
  187. Throw Combo
  188. (corner) hp throw > cr.hp xx qcf+pp > sjb.lk > sjb.hk > qcf+pp > qcb+k/f,hcf+p
  189. ================================================================================================
  190. Reimi
  191.  
  192. Basic Combos
  193. cr.lp x2 > cr.lk xx [charge b,f+hk xx qcf+pp] x3
  194. cr.lp x2 > cr.lk xx charge b,f+hk xx f,hcf+k
  195. s.lp > s.lk > s.hk xx [charge b,f+hk xx qcf+pp] x3
  196. s.lp > s.lk > s.hk xx charge b,f+hk xx qcf+pp xx f,hcf+k
  197. (corner) cr.lp x2 > cr.lk xx charge b,f+hk xx qcf+pp +s.hk/+d+hk
  198. (corner) cr.lp x2 > cr.lk xx charge b,f+hk xx qcf+pp +s.hk xx charge b,f+hk
  199.  
  200. Anti-Air Combos
  201. j.lk > j.hk > rejump > j.lk > j.hk > charge d,u+kk > charge d,u+hk/charge b,f+hk
  202. j.d+hp > charge d,u+kk > charge d,u+hk/charge b,f+hk
  203. Misc Combo
  204.  
  205. (corner) cr.hk xx qcf+lp > cr.hp/s.hk/f+hk/charge b,f+hk
  206. ================================================================================================
  207. Saki
  208.  
  209. Basic Combos
  210. cr.lp x3 xx qcb+pp
  211. cr.lk > cr.hk xx qcb+p xx hcb,hcf+k
  212. s.hk > +cr.hk xx qcb+p xx hcb,hcf+k
  213. f+hk > s.hp xx qcb+p xx hcb,hcf+k
  214. f+hk xx dp+p xx hcb,hcf+k
  215.  
  216. Anti-Air Combos
  217. j.lk > j.hk > rejump > j.lk > j.hk > qcb+kk/qcf,hcf+p
  218. j.lk > j.hk > f+hk > s.hk xx qcf,hcf+p
  219. dp+hk > sj.lk > sj.hk > qcb+kk/qcf,hcf+p
  220. dp+k/dp+kk > qcb+kk
  221. dp+hk > tigerknee’d qcf,hcf+p
  222.  
  223. Throw Combo
  224. hp throw > cr.hp xx qcb+p xx hcb,hcf+k
  225.  
  226. Misc Combos
  227. dp+hp xx qcb,qcb+k/dp,dp+pp
  228. (except Tamao, Material and Manami) j.lk xx qcf,hcf+p (instand overhead combo)
  229. ================================================================================================
  230. Satomi
  231.  
  232. Basic Combos
  233. s.lp > s.lk > s.hk > s.hp xx f,hcf+k
  234. cr.lp > cr.hp > df+hp x2 > s.hp > s.hk (xx bdp+hp) xx bdp+pp
  235. cr.lp > cr.hp > walkup s.hp > s.hk xx bdp+pp
  236. cr.lp > cr.hp > dash df+hp x2 xx hcf+pp
  237. (corner) s.lp > (s.lk) > s.hk xx qcb+kk xx f,hcf+k
  238. (Yuka and Miranda only) cr.lk xx qcb+k xx bdp+pp > bdp+pp
  239. (except Yuka and Miranda) cr.lk xx qcb+k xx bdp+pp
  240.  
  241. Anti-Air Combos
  242. j.lk > j.hk > rejump > j.lk > j.hp xx bdp+pp
  243. bdp+pp > bdp+pp
  244.  
  245. Guard Break String
  246. cr.lk xx qcb+lk (qcb+lk hits high and is really fast, mix that shit up to catch the opponent off-guard)
  247.  
  248. Misc Combos
  249. (corner) meaty cr.hk/df+hk > cr.lp > cr.hp > s.hp > s.hk xx bdp+hp xx bdp+pp
  250. (vs standing opponent) cr.lk xx qcb+kk +df+hp x3 > s.hp > s.hk (xx bdp+hp) xx bdp+pp
  251. (vs crouching opponent) [+cr.lk xx qcb+kk] x3 > +cr.lk xx qcb+hk
  252. ================================================================================================
  253. Tamao
  254.  
  255. Basic Combos
  256. cr.lk > +cr.lp > +s.hp xx dp+hp xx dp+pp dp+p
  257. cr.lp > +s.lk > +s.hp xx dp+hp xx dp+pp dp+p
  258. s.lp > s.lk > s.hk xx qcb+hk (corner carry)
  259. j.lk > j.hk > s.lp > s.hp xx dp+hp xx dp+pp > dp+p
  260. j.lk > j.hk > s.lp > s.hp xx qcf+lp xx f,hcf+p
  261.  
  262. Misc Combos
  263. df+hp xx dp+hp xx dp+pp > dp+p (may pick up after throw or qcb+kk super in corner)
  264. df+hp xx qcb+hk (may pick up after throw or qcb+kk super in corner)
  265. ================================================================================================
  266. Yuka
  267.  
  268. Basic Combos
  269. j.d+hk > j.hp > s.lp > s.lk > s.hp > s.hk xx qcf+hp xx qcf+pp xx f,hcf+p/f,hcf+k
  270. cr.lk xx qcf+pp/f,hcf+k
  271. cr.lp > +cr.hp xx qcf+hp xx qcf+pp xx f,hcf+k
  272. cr.lp x2 > +b+hk > sj.lp > sj.lk > sj.hk > sj.hp > dp+hp xx dp+pp
  273. cr.lp x2 > +b+hk > sj.lp > sj.hk > sj.hp > s.hk xx qcb+hk
  274. (corner) cr.lp x2 > +b+hk > j.lp > j.hk > j.hp > b+hp xx qcf+lp > dp+hp xx dp+pp
  275. (corner) cr.lp > +b+hp > b+hk xx qcf+lp > b+hp > b+hk > dp+hp xx dp+pp
  276.  
  277. Throw Combos
  278. hp throw > cr.hk xx dp+lp xx dp+pp
  279. hp throw > cr.hk xx qcb+hk xx f,hcf+p
  280. (corner) hp throw > cr.hk xx qcb+hk xx qcf+pp > dp+hp xx dp+pp
  281.  
  282. Misc Combos
  283. b+hk xx f,hcf+p
  284. s.lk x4 xx f,hcf+k (can do it at footsie range)
  285. (corner) b+hk > sj.lk > sj.hk > sj.hp > s.hk xx dp+hp xx dp+pp
  286. ================================================================================================
  287. Some other stuff:
  288.  
  289. Wakeup speed
  290. 12F: Tamao, Yuka, Satomi, Manami, Elirin
  291. 14F: Kaori, Reimi
  292. 16F: Chiho, Saki, Jun, Material
  293. 19F: Miranda
  294. 20F: Ayako
  295. 24F: Kyoko
  296.  
  297. List of 0-frame/instant supers
  298.  
  299. Ayako
  300.  
  301. EX Mach Spin (qcf+KK, 1 stock, almost point-blank)
  302. Spiral Dive (f,hcf+K, 2 stocks, point-blank)
  303. Chiho
  304.  
  305. EX Hiengeki (charge b,f+PP, 1 stock, one character distance)
  306. Elirin
  307.  
  308. EX Elirin Mach Punch (dp+PP, 1 stock, one character distance)
  309. EX Elirin Tsuutenkaku Otoshi (charge d,u+PP, 1 stock, point-blank)
  310. Elirin Smash (f,hcf+K, 2 stocks, point-blank)
  311. Jun
  312.  
  313. Kubota Special (hcbx2+P, 2 stocks, point-blank)
  314. Kaori
  315.  
  316. EX Ressenshuu (qcf+KK, 1 stock, one character distance)
  317. Retsuzando (f,hcf+K, 2 stocks, one character distance)
  318. Kyoko
  319.  
  320. EX Ominaeshi (qcf+PP, 1 stock, one character distance)
  321. Housenka (f,hcf+K, 2 stocks, point-blank)
  322. Manami
  323.  
  324. None
  325. Material
  326.  
  327. EX Thunder Spear (qcf+PP, 1 stock, one character distance)
  328. Miranda
  329.  
  330. None
  331. Reimi
  332.  
  333. EX Hurricane Rose (charge d,u+KK, 1 stock, one character distance)
  334. Saki
  335.  
  336. EX Shoku (dp+KK, 1 stock, one character distance)
  337. EX Ren (hcb,f+PP, 1 stock, point-blank)
  338. Satomi
  339.  
  340. EX Kaenzan (bdp+PP, 1 stock, half-character distance)
  341. Tamao
  342.  
  343. EX Souryuugeki (dp+PP, 1 stock, half-character distance)
  344. Lightning Crash (f,hcf+P, 2 stocks, half-character distance)
  345. Yuka
  346.  
  347. EX Souryuugeki (dp+PP, 1 stock, one character distance)
  348. Kyuukyoku Kikoudan (f,hcf+P, 2 stocks, one character distance)
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