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- "Configs"
- {
- "Games"
- {
- "Half-Life 2"
- {
- "GameDir" "<<PATH/TO/USER>>\half-life 2\hl2"
- "hammer"
- {
- "GameData0" "<<PATH/TO/USER>>\sourcesdk\bin\orangebox\bin\halflife2.fgd"
- "TextureFormat" "5"
- "MapFormat" "4"
- "DefaultTextureScale" "0.250000"
- "DefaultLightmapScale" "16"
- "GameExe" "<<PATH/TO/USER>>\half-life 2\hl2.exe"
- "DefaultSolidEntity" "func_detail"
- "DefaultPointEntity" "info_player_start"
- "BSP" "<<PATH/TO/USER>>\sourcesdk\bin\orangebox\bin\vbsp.exe"
- "Vis" "<<PATH/TO/USER>>\sourcesdk\bin\orangebox\bin\vvis.exe"
- "Light" "<<PATH/TO/USER>>\sourcesdk\bin\orangebox\bin\vrad.exe"
- "GameExeDir" "<<PATH/TO/USER>>\half-life 2"
- "MapDir" "<<PATH/TO/USER>>\sourcesdk_content\hl2\mapsrc"
- "BSPDir" "<<PATH/TO/USER>>\half-life 2\hl2\maps"
- "CordonTexture" "tools\toolsskybox"
- "MaterialExcludeCount" "0"
- }
- }
- "Half-Life 2: Episode One"
- {
- "GameDir" "<<PATH/TO/USER>>\half-life 2 episode one\episodic"
- "hammer"
- {
- "GameData0" "<<PATH/TO/USER>>\sourcesdk\bin\orangebox\bin\halflife2.fgd"
- "TextureFormat" "5"
- "MapFormat" "4"
- "DefaultTextureScale" "0.250000"
- "DefaultLightmapScale" "16"
- "GameExe" "<<PATH/TO/USER>>\half-life 2 episode one\hl2.exe"
- "DefaultSolidEntity" "func_detail"
- "DefaultPointEntity" "info_player_start"
- "BSP" "<<PATH/TO/USER>>\sourcesdk\bin\orangebox\bin\vbsp.exe"
- "Vis" "<<PATH/TO/USER>>\sourcesdk\bin\orangebox\bin\vvis.exe"
- "Light" "<<PATH/TO/USER>>\sourcesdk\bin\orangebox\bin\vrad.exe"
- "GameExeDir" "<<PATH/TO/USER>>\half-life 2 episode one"
- "MapDir" "<<PATH/TO/USER>>\sourcesdk_content\episodic\mapsrc"
- "BSPDir" "<<PATH/TO/USER>>\half-life 2 episode one\episodic\maps"
- "CordonTexture" "tools\toolsskybox"
- "MaterialExcludeCount" "0"
- }
- }
- "Half-Life 2: Episode Two"
- {
- "GameDir" "<<PATH/TO/USER>>\half-life 2 episode two\ep2"
- "hammer"
- {
- "GameData0" "<<PATH/TO/USER>>\sourcesdk\bin\orangebox\bin\halflife2.fgd"
- "TextureFormat" "5"
- "MapFormat" "4"
- "DefaultTextureScale" "0.250000"
- "DefaultLightmapScale" "16"
- "GameExe" "<<PATH/TO/USER>>\half-life 2 episode two\hl2.exe"
- "DefaultSolidEntity" "func_detail"
- "DefaultPointEntity" "info_player_start"
- "BSP" "<<PATH/TO/USER>>\sourcesdk\bin\orangebox\bin\vbsp.exe"
- "Vis" "<<PATH/TO/USER>>\sourcesdk\bin\orangebox\bin\vvis.exe"
- "Light" "<<PATH/TO/USER>>\sourcesdk\bin\orangebox\bin\vrad.exe"
- "GameExeDir" "<<PATH/TO/USER>>\half-life 2 episode two"
- "MapDir" "<<PATH/TO/USER>>\sourcesdk_content\ep2\mapsrc"
- "BSPDir" "<<PATH/TO/USER>>\half-life 2 episode two\ep2\maps"
- "CordonTexture" "tools\toolsskybox"
- "MaterialExcludeCount" "0"
- }
- }
- "Portal"
- {
- "GameDir" "<<PATH/TO/USER>>\portal\portal"
- "hammer"
- {
- "GameData0" "<<PATH/TO/USER>>\sourcesdk\bin\orangebox\bin\portal.fgd"
- "TextureFormat" "5"
- "MapFormat" "4"
- "DefaultTextureScale" "0.250000"
- "DefaultLightmapScale" "16"
- "GameExe" "<<PATH/TO/USER>>\portal\hl2.exe"
- "DefaultSolidEntity" "func_detail"
- "DefaultPointEntity" "info_player_start"
- "BSP" "<<PATH/TO/USER>>\sourcesdk\bin\orangebox\bin\vbsp.exe"
- "Vis" "<<PATH/TO/USER>>\sourcesdk\bin\orangebox\bin\vvis.exe"
- "Light" "<<PATH/TO/USER>>\sourcesdk\bin\orangebox\bin\vrad.exe"
- "GameExeDir" "<<PATH/TO/USER>>\portal"
- "MapDir" "<<PATH/TO/USER>>\sourcesdk_content\portal\mapsrc"
- "BSPDir" "<<PATH/TO/USER>>\portal\portal\maps"
- "CordonTexture" "tools\toolsskybox"
- "MaterialExcludeCount" "0"
- }
- }
- "Team Fortress 2"
- {
- "GameDir" "<<PATH/TO/USER>>\team fortress 2\tf"
- "hammer"
- {
- "GameData0" "<<PATH/TO/USER>>\sourcesdk\bin\orangebox\bin\tf-abs.fgd"
- "TextureFormat" "5"
- "MapFormat" "4"
- "DefaultTextureScale" "0.250000"
- "DefaultLightmapScale" "16"
- "GameExe" "<<PATH/TO/USER>>\team fortress 2\hl2.exe"
- "DefaultSolidEntity" "func_detail"
- "DefaultPointEntity" "info_player_teamspawn"
- "BSP" "<<PATH/TO/USER>>\sourcesdk\bin\orangebox\bin\vbsp.exe"
- "Vis" "<<PATH/TO/USER>>\sourcesdk\bin\orangebox\bin\vvis.exe"
- "Light" "<<PATH/TO/USER>>\sourcesdk\bin\orangebox\bin\vrad.exe"
- "GameExeDir" "<<PATH/TO/USER>>\team fortress 2"
- "MapDir" "<<PATH/TO/USER>>\sourcesdk_content\tf\mapsrc"
- "BSPDir" "<<PATH/TO/USER>>\team fortress 2\tf\maps"
- "CordonTexture" "tools\toolsskybox"
- "MaterialExcludeCount" "0"
- }
- }
- "Day of Defeat: Source"
- {
- "GameDir" "<<PATH/TO/USER>>\day of defeat source\dod"
- "hammer"
- {
- "GameData0" "<<PATH/TO/USER>>\sourcesdk\bin\orangebox\bin\dod.fgd"
- "TextureFormat" "5"
- "MapFormat" "4"
- "DefaultTextureScale" "0.250000"
- "DefaultLightmapScale" "16"
- "GameExe" "<<PATH/TO/USER>>\day of defeat source\hl2.exe"
- "DefaultSolidEntity" "func_detail"
- "DefaultPointEntity" "info_player_allies"
- "BSP" "<<PATH/TO/USER>>\sourcesdk\bin\orangebox\bin\vbsp.exe"
- "Vis" "<<PATH/TO/USER>>\sourcesdk\bin\orangebox\bin\vvis.exe"
- "Light" "<<PATH/TO/USER>>\sourcesdk\bin\orangebox\bin\vrad.exe"
- "GameExeDir" "<<PATH/TO/USER>>\day of defeat source"
- "MapDir" "<<PATH/TO/USER>>\sourcesdk_content\dod\mapsrc"
- "BSPDir" "<<PATH/TO/USER>>\day of defeat source\dod\maps"
- "CordonTexture" "tools\toolsskybox"
- "MaterialExcludeCount" "0"
- }
- }
- "Counter-Strike: Source"
- {
- "GameDir" "<<PATH/TO/USER>>\counter-strike source\cstrike"
- "hammer"
- {
- "GameData0" "<<PATH/TO/USER>>\sourcesdk\bin\orangebox\bin\cstrike.fgd"
- "TextureFormat" "5"
- "MapFormat" "4"
- "DefaultTextureScale" "0.250000"
- "DefaultLightmapScale" "16"
- "GameExe" "<<PATH/TO/USER>>\counter-strike source\hl2.exe"
- "DefaultSolidEntity" "func_detail"
- "DefaultPointEntity" "info_player_terrorist"
- "BSP" "<<PATH/TO/USER>>\sourcesdk\bin\orangebox\bin\vbsp.exe"
- "Vis" "<<PATH/TO/USER>>\sourcesdk\bin\orangebox\bin\vvis.exe"
- "Light" "<<PATH/TO/USER>>\sourcesdk\bin\orangebox\bin\vrad.exe"
- "GameExeDir" "<<PATH/TO/USER>>\counter-strike source"
- "MapDir" "<<PATH/TO/USER>>\sourcesdk_content\cstrike\mapsrc"
- "BSPDir" "<<PATH/TO/USER>>\counter-strike source\cstrike\maps"
- "CordonTexture" "tools\toolsskybox"
- "MaterialExcludeCount" "0"
- }
- }
- }
- "SDKVersion" "4"
- }
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