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- Success chances on everything with misfires
- - Heals misfire and hurt your party
- - Attacks misfire and hit your party
- - Photon blast donate misfires
- - Revival item misfires and kicks player from server
- Weapons breaking randomly
- Incessant tripping
- Enemies that make you drop your weapons
- - Often put in the same room as item-eating enemies
- Healing items go bad
- Wounds have to be cured MGS3-style
- Cursed Photon Drops
- - Permanent stat losses when you pick it up
- - Indistinguishable from normal ones
- Gradually lose EXP while not playing
- Clerical errors in storage make you lose items randomly
- Dud skill disks
- - Take damage when used
- Tekker notices wrongly-identified items
- - Changes them to what they actually are mandatorily
- Language barrier between cross-species characters
- Have to go to the bathroom
- You limp if you have any sort of wound
- An enemy that teleports you to a random place in the room when it hits you
- Dying by enough overkill damage deletes your character
- - Death causes EXP loss
- - Post-revival you limp until you go back to the lobby
- On trades, a spinner might randomly pop up and change things
- - One person gets stuff for free
- If you're on fire, you need to stop, drop, and roll
- - No roll command, so you need to get knocked down.
- An enemy that takes control of you and makes you walk over to it and give it all your items
- - You're confused afterwards, so you can't chase it down.
- Red enemies (strong enemies) that give negative EXP
- Fizzled Ryukers take you back to the lobby, but are indifferentiable from normal ones.
- People can come up and steal your food while you're cooking it
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