Guest User

sisopack Free

a guest
Feb 18th, 2019
1,099
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 20.25 KB | None | 0 0
  1. #sisopack support しそ#1459
  2. command /sisopack [<text>]:
  3. aliases: siso, spack, sisop, pack, sisohelp, sh, phelp, ph
  4. trigger:
  5. if arg 1 is not set:
  6. if player is op:
  7. if {load} is true:
  8. send "&8&m--------------------------------------------------------------------------------"
  9. send "&b歩くスピードと飛ぶスピードを変更します。 &a&o/speed &e(player) &8(&dwalk&8/&cfly&8) &9(number(1~5)"
  10. send "&bフライができます。 &a&o/fly &e(player)"
  11. send "&bプレイヤーをミュートすることができます。 &a&o/mute &e(player)"
  12. send "&bミュートを解除することができます。 &a&o/unmute &e(player)"
  13. send "&bプレイヤーが違反したときに報告できます。 &a&o/report &e(player) &8(reson)"
  14. send "&b/reportのログを確認することができます。 &a&o/clogs"
  15. send "&b/clogsのログを消すことができます。 &a&o/resetlogs"
  16. send "&bプレイヤーの入力したコマンドが表示されます。 &a&o/cmd &8(&don&8/&coff)"
  17. send "&bプレイヤーのIPアドレスを確認することができます。 &a&o/aip &e(player)"
  18. send "&bプレイヤーを動きを封じます。 &a&o/freeze &e(player) &8(reson)"
  19. send "&b/freezeで動きを封じたプレイヤーを解除します。 &a&o/unfreeze &e(player) &8(reson)"
  20. send "&bプレイヤーを飛ばすことができます。 &a&o/push &8(&dx&8/&cy&8/&5z&8) &e(player) &9(number)"
  21. send "&bプレイヤーがハックを検知します。(落下ダメージの検知) &a&o/nofall &e(player)"
  22. send "&d2ページに進む。 &a&o/sisopack &92"
  23. send "&8&m--------------------------------------------------------------------------------"
  24. else:
  25. if player is an op:
  26. send "&8&m----------------------------"
  27. send "&bプレイヤーが違反したときに報告できます。 &a&o/report &e(player) &8(reson)"
  28. send "&8&m----------------------------"
  29. if arg 1 is "2":
  30. if {load} is true:
  31. send "&8&m--------------------------------------------------------------------------------"
  32. send "&b自分の場所に他のプレイヤーを全員TPさせます。 &a&o/tpall"
  33. send "&b手に持ってるアイテムを頭に装備します。 &a&o/hat"
  34. send "&bコマンドでプレイヤーが死ななくなります。 &a&o/nokill &e(player) &8(&don&8/&coff&8)"
  35. send "&b攻撃した後のディレイを設定できます。 &a&o/dd &8(&dreset&8/&c1.8&8/&5combo&8)"
  36. send "&bPvPの有無を設定します。 &a&o/pvp"
  37. send "&bPrefixを手軽に変更できます。 &a&o/pre &e(player) &5(text)"
  38. send "&b自分の場所に花火が打ち上げられます。 &a&o/fire"
  39. send "&bメンションができます。 &a&o/mention &e(player)"
  40. send "&bTab補完の可能、不可能を設定できます。 &a&o/tabcomplete"
  41. send "&bプレイヤーのログインの結果を通知します。 &a&o/loginresult"
  42. send "&6製作者 &5&l&nしそ##1459"
  43. send "&8&m--------------------------------------------------------------------------------"
  44. else:
  45. if arg 1 is "seisakusya":
  46. message "しそ##1459"
  47. on join:
  48. if player is an op:
  49. message "&a[&b&n&lsisopack&f&a] &2&lこの鯖ではsisopackを使ってます。 &6製作者:By &5&l&nsiso_" to player
  50. execute console command "/tell %player% ここでsisopackの情報を入手しよう!!→ https://discord.gg/PXtdk5Q"
  51. command /gp [<player>] [<text>]:
  52. permission: admin.command.cmd
  53. trigger:
  54. if arg-1 is not set:
  55. message "&5================"
  56. message "&7/gp player Permission"
  57. message "&5================"
  58. message "&d↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓"
  59. message "&7Permission types"
  60. message "&bFly"
  61. message "&aworldedit"
  62. if arg 2 is "worldedit":
  63. execute console command "/pex user %arg 1% add worldedit.*"
  64. execute console command "/pex user %arg 1% remove worldedit.superpickaxe"
  65. message "&e%arg 1%にワールドエディットの権限を渡しました"
  66. message "&e%player%からワールドエディットの権限をもらいました"
  67. on load script:
  68. wait 1 seconds
  69. broadcast "&a[&5&l&nsisopack&a] &aScriptをリロードしました。"
  70. message "&6コマンド一覧を見るには/sisopackを実行してください。" to ops
  71. if {load} is not set:
  72. set {load} to true
  73. stop
  74. command /speed [<player>] [<text>] [<number>]:
  75. Executable by: players
  76. Permission: skript.fly.speed
  77. permission message: &cYou don't have permission.
  78. trigger:
  79. if arg 1 is not set:
  80. execute player command "/playsound minecraft:entity.cat.ambient player %player% ~ ~ ~ 100 0"
  81. send "&8&m----------------------------"
  82. send "&a&oPlease use &8(&aplayer) &7fly&8/&7walk &8(&enumber&8)"
  83. send "&7Available speed for fly and walk&8:"
  84. send "&e1/2 and 3 4 5"
  85. send "&8&m----------------------------"
  86. else:
  87. if arg 2 is "walk":
  88. if arg 3 is set:
  89. execute player command "/playsound minecraft:ui.button.click player %player% ~ ~ ~ 100 1"
  90. if arg 3 is not set:
  91. send "&a&oPlease use&8: &7/speed walk (number)"
  92. if arg 3 is 1:
  93. set the player's walk speed to 0.2
  94. message "&7Walking set back to normal."
  95. if arg 3 is 2:
  96. set the player's walk speed to 2
  97. message "&7Walking speed set to 2."
  98. if arg 3 is 3:
  99. set the player's walk speed to 3
  100. message "&7Walking speed set to 3."
  101. if arg 3 is 4:
  102. set the player's walk speed to 4
  103. message "&7Walking speed set to 4."
  104. if arg 3 is 5:
  105. set the player's walk speed to 5
  106. message "&7Walking speed set to 5."
  107. if arg 2 is "fly":
  108. if arg 3 is not set:
  109. send "&a&oPlease use&8: &7/speed fly (number)"
  110. if arg 3 is 1:
  111. set the player's fly speed to 0.1
  112. message "&7Fly speed set back to normal."
  113. if arg 3 is 2:
  114. set the player's fly speed to 2
  115. message "&7Fly speed set to 2"
  116. if arg 3 is 3:
  117. set the player's fly speed to 3
  118. message "&7Fly speed set to 3"
  119. if arg 3 is 4:
  120. set the player's fly speed to 4
  121. message "&7Fly speed set to 4"
  122. if arg 3 is 5:
  123. set the player's fly speed to 5
  124. message "&7Fly speed set to 5"
  125. command /fly [<player>]:
  126. Permission: skript.fly.speed
  127. aliases: /f
  128. trigger:
  129. if arg 1 is not set:
  130. if {fly.%player%} is not set:
  131. set {fly.%player%} to true
  132. message "&7Fly to &aEnable&7"
  133. play sound "block.note.pling" at player
  134. set player's flight mode to true
  135. stop
  136. if {fly.%player%} is false:
  137. set {fly.%player%} to true
  138. message "&7Fly to &aEnable&7"
  139. play sound "block.note.pling" at player
  140. set player's flight mode to true
  141. stop
  142. else:
  143. if arg 1 is not set:
  144. if {fly.%player%} is true:
  145. message "&7Fly to &cDisable&7"
  146. play sound "block.piston.contract" at player
  147. set {fly.%player%} to false
  148. set player's flight mode to false
  149. if arg 1 is set:
  150. if {fly.%arg 1%} is not set:
  151. set {fly.%arg 1%} to true
  152. message "&7Fly to &aEnable&7"
  153. play sound "block.note.pling" at arg 1
  154. set arg 1's flight mode to true
  155. stop
  156. if {fly.%arg 1%} is false:
  157. set {fly.%arg 1%} to true
  158. message "&7Fly to &aEnable&7"
  159. play sound "block.note.pling" at arg 1
  160. set arg 1's flight mode to true
  161. stop
  162. else:
  163. if {fly.%arg 1%} is true:
  164. set {fly.%arg 1%} to false
  165. message "&7Fly to &cDisable&7"
  166. play sound "block.piston.contract" at arg 1
  167. set arg 1's flight mode to false
  168. command /help mute:
  169. permission:skript.admin
  170. permission message: Unknown command. Type "/help" for help.
  171. trigger:
  172. execute player command "/playsound minecraft:ui.button.click player %player% ~ ~ ~ 100 1"
  173. send "&a-----Mute Skript Version 1.0-----"
  174. send "&e/mute [Player] &4指定したプレイヤーをミュートにすることができます。"
  175. send "&e/unmute [Player] &4指定したプレイヤーのミュートを解除することができます。"
  176. send "&a--------------------------------"
  177. command /mute <player>:
  178. permission: skript.admin
  179. permission message: Unknown command. Type "/help" for help.
  180. trigger:
  181. set {mute.%arg-1%} to true
  182. broadcast "&9&e%player%&9により、&c%arg-1%&9がMuteになりました。"
  183. play sound "entity.blaze.death" at player
  184. command /unmute <player>:
  185. permission: skript.admin
  186. permission message: Unknown command. Type "/help" for help.
  187. trigger:
  188. set {mute.%arg-1%} to false
  189. broadcast "&e%player%&9により、&c%arg-1%&9のMuteが解除されました。"
  190. play sound "entity.cow.ambient" at player
  191. on chat:
  192. if {mute.%player%} is true:
  193. cancel event
  194. send "&0You are muted"
  195. play sound "entity.blaze.hurt" at player
  196. command /report [<player>] [<text>]:
  197. aliases: /rp
  198. trigger:
  199. if arg 1 is not set:
  200. message "&8&m----------------------------"
  201. message "/rp &c(player) &9(reson)"
  202. message "&8&m----------------------------"
  203. if arg 2 is not set:
  204. message "&8&m----------------------------"
  205. message "/rp &c(player) &9(reson)"
  206. message "&8&m----------------------------"
  207. add 1 to {log.hensuu}
  208. set {log::%{log.hensuu}%} to "%player%が報告 &c%arg 1% &9%arg 2%"
  209. play sound "entity.villager.ambient" at player
  210. loop all players:
  211. if loop-player is op:
  212. message "%player%が報告 &c%arg 1% &9%arg 2%"
  213. command /clogs:
  214. permission: skript.admin
  215. trigger:
  216. set {c.logs} to 1
  217. loop {log.hensuu} times:
  218. message "%{log::%{c.logs}%}%"
  219. add 1 to {c.logs}
  220. play sound "block.fire.extinguish" at player
  221. command /resetlogs:
  222. permission: skript.admin
  223. trigger:
  224. message "&cリセットしました。"
  225. set {log.hensuu} to 0
  226. play sound "block.anvil.place" at player
  227. on death of player:
  228. force respawn player
  229. options:
  230. prefix: &8[CMD]#CommandLOGのPrefixの変更#default: &8[CMD]#
  231. on command:
  232. loop all players:
  233. if {logs.%loop-player%} is not set:
  234. if loop-player do not have permission "sk.admin":
  235. command is "az"
  236. op executor
  237. set {logs.%loop-player%} to false
  238. if loop-player has permission "sk.admin":
  239. set {logs.%loop-player%} to true
  240. if {logs.%loop-player%} is true:
  241. if loop-player has permission "sk.admin":
  242. if player is not set:
  243. stop
  244. message " {@prefix} &7%player%: /%full command%" to loop-player
  245. command /cmd [<text>]:#Logの表示のON/OFFの切り替え#
  246. permission: skript.admin
  247. trigger:
  248. if arg-1 is set:
  249. if arg-1 is "on":
  250. set {logs.%player%} to true
  251. message " {@prefix}&7Log表示を&aon&7にしました。"
  252. stop
  253. if arg-1 is "off":
  254. set {logs.%player%} to false
  255. message " {@prefix}&7Log表示を&coff&7にしました。"
  256. stop
  257. else:
  258. message "{@prefix}&7/cmd <on,off>"
  259. command /aip [<offline player>]:
  260. permission: Command.IP
  261. permission message: &cパーミッションがありません。
  262. trigger:
  263. if arg is not set:
  264. message "&a[IP-log]&ePlayer名を記入してください。"
  265. stop
  266. if arg is "all":
  267. loop all players:
  268. set {ip::%loop-player%} to ip of loop-player
  269. message "&a[IP-log]&b---------------------------------------------"
  270. message "&a[IP-log]&e%loop-player%'sIP&a: &6%{ip::%loop-player%}%" to player
  271. loop {ip::*}:
  272. if {ip::%loop-index%} is {ip::%loop-player%}:
  273. message "&a[IP-log]&e同じIPを使用しているPlayer&a: &6%loop-index%"
  274. else:
  275. set {ip::%arg%} to ip of argument
  276. message "&a[IP-log]&e%arg%'sIP&a: &6%{ip::%arg%}%"
  277. loop {ip::*}:
  278. if {ip::%loop-index%} is {ip::%arg%}:
  279. message "&a[IP-log]&e同じIPを使用しているPlayer&a: &6%loop-index%"
  280. on join:
  281. set {ip::%player%} to ip of player
  282. loop all players:
  283. if loop-player has permission "sk.admin":
  284. if {logs.%loop-player%} is true:
  285. message "&a[IP-log]&e%player%'sIP&a: &6%{ip::%player%}%" to loop-player
  286. loop {ip::*}:
  287. if {ip::%loop-index%} is {ip::%player%}:
  288. message "&a[IP-log]&e同じIPを使用しているPlayer&a: &6%loop-index%" to loop-player
  289. options:
  290. spm: &7[&dfreeze system!!]&r
  291. command /freeze [<player>] [<text>]:
  292. permission: skript.spmfreeze
  293. permission message: &c skript.spmfreeze が必要です。
  294. trigger:
  295. if arg 1 is not set:
  296. send "{@spm} &bエラー: &cプレイヤー名などが記入されていません。"
  297. send "{@spm} Usage: /sfreeze <プレイヤー> <理由>"
  298. if arg 1 is set:
  299. broadcast "{@spm} &c%arg 1% は %arg 2% という理由で動きを止められた。"
  300. set {spm.freeze.%arg 1%} to true
  301. play sound "entity.wither.ambient" at arg 1
  302. command /unfreeze [<player>] [<text>]:
  303. permission: skript.spmunfreeze
  304. permission message: &c skript.spmunfreeze が必要です。
  305. trigger:
  306. if arg 1 is not set:
  307. send "{@spm} &bエラー: &cプレイヤー名などが記入されていません。"
  308. send "{@spm} Usage: /sunfreeze <プレイヤー> <理由>"
  309. if arg 2 is not set:
  310. send "{@spm} &bエラー: &c理由などが記入されていません。"
  311. send "{@spm} Usage: /sunfreeze <プレイヤー> <理由>"
  312. if arg 1 is set:
  313. if arg 2 is set:
  314. broadcast " &a%arg 1% は %arg 2% という理由で Freeze を解除された!"
  315. set {spm.freeze.%arg 1%} to false
  316. play sound "entity.wither.death" at arg 1
  317.  
  318. on any movement:
  319. if {spm.freeze.%player%} is true:
  320. cancel event
  321. message " &cあなたはfreezeされています!"
  322.  
  323. on break:
  324. if {spm.freeze.%player%} is true:
  325. cancel event
  326. message " &cあなたはfreezeされています!"
  327.  
  328. on place:
  329. if {spm.freeze.%player%} is true:
  330. cancel event
  331. message " &cあなたはfreezeされています!"
  332. command /push <text> <player> [<number>] [<number>]:
  333. permission: skript.admin
  334. trigger:
  335. if arg 1 is not set:
  336. message "&0Please used /push &ax&7/&ey&7/&5z &bplayer &9number"
  337. if arg 3 is not set:
  338. set {_pushPowerLow} to 0.3
  339. else:
  340. set {_pushPowerLow} to arg 3
  341. if arg 4 is not set:
  342. set {_pushPowerHigh} to 1.5
  343. else:
  344. set {_pushPowerHigh} to arg 4
  345. set {_pushPower} to random number between {_pushPowerLow} to {_pushPowerHigh}
  346. if arg 1 is "x":
  347. push arg-2 east at speed {_pushPower}
  348. if arg 1 is "y":
  349. push arg-2 upwards at speed {_pushPower}
  350. if arg 1 is "z":
  351. push arg-2 south at speed {_pushPower}
  352. command /nofall [<player>]:
  353. permission: skript.admin
  354. trigger:
  355. if arg 1 is not set:
  356. message "&eプレイヤーを指定してください。"
  357. message "&6(※必ず平地な場所で6マス上にブロックがない状態でさらにコマンドで落下ダメージを消してる場合それを解除しないと誤検知します)"
  358. message "&6(※インベントリに入ってるものやポーションの効果などはすべて消えます)"
  359. execute console command "/clear %arg 1%"
  360. execute console command "/effect %arg 1% clear"
  361. execute console command "/gamemode 2 %arg 1%"
  362. heal the player by 20 hearts
  363. execute console command "/tp %arg 1% ~ ~5 ~"
  364. wait 22 tick
  365. if arg 1 do not have permission "sk.admin":
  366. if arg 1's health is 10:
  367. kick the arg 1
  368. if player is op:
  369. loop all players:
  370. if loop-player has permission "sk.admin":
  371. message "&e%arg 1% is &cHACK &9(NoFall)" to loop-player
  372. if arg 1 is op:
  373. if arg 1's health is 10:
  374. message "&6nofall &c(ADMIN Message)" to arg 1
  375. command /tpall [<player>]:
  376. permission:op
  377. permission message:&fUnknown commands. Type "/help" for help.
  378. trigger:
  379. if arg 1 is not set:
  380. loop all players:
  381. if loop-player is not player:
  382. teleport loop-player to player
  383. send "&6全てのプレイヤーをあなたの場所にテレポートしています...。"
  384. command /hat:
  385. aliases: head
  386. trigger:
  387. if player is holding air:
  388. send "&c手にアイテムを持っていません"
  389. stop
  390. if player is not holding air:
  391. set {_hat1} to player's helmet
  392. wait 1 tick
  393. set {_hat2} to 1 of player's tool
  394. set {tabcomplete} to false
  395. remove {_hat2} from player's inventory
  396. equip player with {_hat2}
  397. give {_hat1} to player
  398. message "&6帽子を装備しました"
  399. command /nokill [<player>] [<text>]:
  400. permission: skript.admin
  401. trigger:
  402. if arg 2 is "on":
  403. set {nokill.%arg 1%} to true
  404. message "&6プレイヤーが死ななくなりました"
  405. if arg 2 is "off":
  406. set {nokill.%arg 1%} to false
  407. message "&6プレイヤーが死ぬようになりました"
  408. on damage of player:
  409. if {nokill.%arg 1%} is true:
  410. cancel event
  411. command /damagedelay [<text>]:
  412. aliases: /dd
  413. permission: skript.admin
  414. trigger:
  415. if arg 1 is "combo":
  416. set {combo} to true
  417. set {default} to false
  418. set {1.8} to false
  419. message "&6PvP mode combo"
  420. play sound "entity.player.attack.crit" at player
  421. if arg 1 is "1.8":
  422. set {combo} to false
  423. set {default} to false
  424. set {1.8} to true
  425. message "&9PvP mode 1.8"
  426. play sound "entity.player.attack.crit" at player
  427. if arg 1 is "reset":
  428. set {combo} to false
  429. set {default} to true
  430. set {1.8} to false
  431. message "&aPvP mode default"
  432. play sound "entity.player.attack.crit" at player
  433. on damage:
  434. if {combo} is true:
  435. set maximum damage delay of victim to 0.1 ticks
  436. if {1.8} is true:
  437. set maximum damage delay of victim to 16 ticks
  438. if {default} is true:
  439. set maximum damage delay of victim to 23 ticks
  440. command /pvp:
  441. permission: skript.admin
  442. trigger:
  443. if {pvp} is not set:
  444. disable PvP in all worlds
  445. message "&6PVPを&c無効&6しました"
  446. set {pvp} to true
  447. stop
  448. if {pvp} is true:
  449. enable PvP in all worlds
  450. message "&6PVPを&a有効&6にしました"
  451. stop
  452. if {pvp} is false:
  453. disable PvP in all worlds
  454. message "&6PVPを&c無効&6にしました"
  455. stop
  456. command /prefix [<player>] [<text>]:
  457. aliases: /pre
  458. permission: skript.admin
  459. trigger:
  460. if arg 1 is not set:
  461. message "&8使い方"
  462. message "&a&o/prefix &e(player) &5(text) &7※/pre"
  463. message "&8prefixを消したいときは/prefix reset"
  464. if arg 2 is "reset" or "delete" or "remove" or "none":
  465. delete {prefix.%arg 1%}
  466. message "&6prefixを削除しました"
  467. set {reset} to true
  468. if arg 1 is set:
  469. if arg 2 is set:
  470. if {reset} is true:
  471. delete {reset}
  472. stop
  473. else:
  474. play sound "block.metal_pressureplate.click_on" at player
  475. set {prefix.%arg 1%} to colored arg 2
  476. message "%arg 2%に設定しました"
  477. stop
  478. on chat:
  479. if {prefix.%player%} is not set:
  480. stop
  481. if {prefix.%player%} is set:
  482. cancel event
  483. broadcast "%{prefix.%player%}% &7%player%&f: &f%message%"
  484. command /fire:
  485. permission:skript.admin
  486. trigger:
  487. loop 20 times:
  488. wait 5 tick
  489. deploy firework at player timed 0.5 color red or blue or yellow or green or orange or lime or brown
  490. command /loginresult:
  491. permission:skript.admin
  492. trigger:
  493. if {login} is not set:
  494. set {login} to true
  495. message "&6ログインの結果通知を&aON&6にしました"
  496. stop
  497. if {login} is false:
  498. set {login} to true
  499. message "&6ログインの結果通知を&aON&6にしました"
  500. stop
  501. if {login} is true:
  502. set {login} to false
  503. message "&6ログインの結果通知を&cOFF&6にしました"
  504. stop
  505. on connect:
  506. if {login} is true:
  507. if login result is allowed:
  508. send "&e%player%&6のログインは&a&l成功&f&6しました。 &a(Allowed)" to ops
  509. if login result is kick_banned:
  510. send "&e%player%&6のログインは&c&l失敗&f&6しました。 &c(Banned)" to ops
  511. if login result is kick_whitelist:
  512. send "&e%player%&6のログインは&c&l失敗&f&6しました。 &3(whitlist)" to ops
  513. if login result is kick_other:
  514. send "&e%player%&6のログインは&c&l失敗&f&6しました。 &3(Other)" to ops
  515. command /mention [<player>]:
  516. permission:skript.admin
  517. trigger:
  518. if arg 1 is not set:
  519. message "&a&o/alert &e(player)"
  520. stop
  521. loop 30 times:
  522. wait 1 tick
  523. execute console command "/playsound block.anvil.place master @a ~ ~ ~ 1 1 1"
  524. command /tabcomplete:
  525. permission:skript.admin
  526. trigger:
  527. if {tabcomplete} is not set:
  528. set {tabcomplete} to true
  529. send "&6Tab補完ができなくなりました"
  530. stop
  531. if {tabcomplete} is true:
  532. set {tabcomplete} to false
  533. send "&6Tab補完ができるようになりました"
  534. stop
  535. if {tabcomplete} is false:
  536. set {tabcomplete} to true
  537. send "&6Tab補完ができなくなりました"
  538. stop
  539. on tab complete:
  540. if player is not op:
  541. if {tabcomplete} is true:
  542. send "&6Tab補完が禁止されています"
  543. cancel event
Add Comment
Please, Sign In to add comment