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Fallout 3 INI

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Oct 16th, 2018
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  1. [General]
  2. SStartingCell=
  3. SCharGenQuest=0001f388
  4. SStartingCellY=
  5. SStartingCellX=
  6. SStartingWorld=
  7.  
  8. STestFile10=
  9. STestFile9=
  10. STestFile8=
  11. STestFile7=
  12. STestFile6=
  13. STestFile5=
  14. STestFile4=
  15. STestFile3=
  16. STestFile2=
  17. STestFile1=Fallout3.esm
  18.  
  19. sEssentialFileCacheList=Data\Fallout.esm|Data2\Fallout.esm, Data\Music\Special\MainTitle.mp3, Data\Fallout - Sound.bsa|Fallout - Sound.bsa, Data\Fallout - Voices.bsa|Fallout - Voices.bsa, Data\Fallout - MenuVoices.bsa|Fallout - MenuVoices.bsa
  20. sUnessentialFileCacheList=Data\Fallout - Meshes.bsa|Data2\Fallout - Meshes.bsa, Data\Fallout - Textures.bsa|Data2\Fallout - Textures.bsa, Data\Music\Dungeon\*.xma, Data\Music\Base\*.mp3, Data\Music\Battle\*.mp3, Data\Music\Explore\*.mp3, Data\Music\Public\*.mp3, Data\Music\Special\*.mp3
  21. bPreCullActors=1
  22. bTaskletActorSceneGraphUpdates=0
  23. bTaskletActorAnimMovementUpdates=1
  24. bAnimationUseBlendFromPose=1
  25. bEnableProfile=0
  26. bDrawSpellContact=0
  27. bRunMiddleLowLevelProcess=1
  28. iHoursToSleep=3
  29. bActorLookWithHavok=0
  30. SMainMenuMusicTrack=special\maintitle.mp3
  31. bUseEyeEnvMapping=1
  32. bFixFaceNormals=0
  33. bUseFaceGenHeads=1
  34. bFaceMipMaps=1
  35. bFaceGenTexturing=1
  36. SBetaCommentFileName=\\vault\Fallout\Fallout3\Beta_Comment.txt
  37. bDefaultCOCPlacement=0
  38. uGridDistantCount=20
  39. uGridsToLoad=5
  40. fGlobalTimeMultiplier=1.0000
  41. bNewAnimation=1
  42. bFixAIPackagesOnLoad=0
  43. bForceReloadOnEssentialCharacterDeath=1
  44. bKeepPluginWhenMerging=0
  45. bCreate Maps Enable=0
  46. SLocalSavePath=Saves\
  47. SLocalMasterPath=Data\
  48. bDisableDuplicateReferenceCheck=1
  49. bTintMipMaps=0
  50. uInterior Cell Buffer=3
  51. uExterior Cell Buffer=36
  52. iIntroSequencePriority=3
  53. bPreloadIntroSequence=1
  54. fStaticScreenWaitTime=3.0000
  55. SMainMenuMovieIntro=
  56. SIntroSequence=
  57. sIntroMovie=Fallout INTRO Vsk.bik
  58. iFPSClamp=0
  59. bRunVTuneTest=0
  60. STestFile1=
  61. bActivateAllQuestScripts=0
  62. bUseThreadedBlood=0
  63. bUseThreadedMorpher=0
  64. bBorderRegionsEnabled=1
  65. bDisableHeadTracking=0
  66. bTrackAllDeaths=0
  67. uiFaceGenMaxEGTDataSize=67108864
  68. uiFaceGenMaxEGMDataSize=67108864
  69. bPreemptivelyUnloadCells=0
  70. iNumBitsForFullySeen=248
  71. iPreloadSizeLimit=104857600
  72. bUseHardDriveCache=0
  73. bEnableBoundingVolumeOcclusion=1
  74. bDisplayBoundingVolumes=0
  75. bUseThreadedTempEffects=1
  76. bUseThreadedParticleSystem=0
  77. bExternalLODDataFiles=1
  78. bCheckCellOffsetsOnInit=0
  79. uGridDistantTreeRange=5
  80. bCreateShaderPackage=0
  81. bWarnOnMissingFileEntry=0
  82. bAllowScriptedAutosave=0
  83. uGridDistantTreeRangeCity=4
  84. uGridDistantCountCity=4
  85. iSaveGameBackupCount=1
  86. bDisplayMissingContentDialogue=1
  87. SSaveGameSafeCellID=2AEEA
  88. bUseThreadedAI=1
  89. iNumHWThreads=2
  90. bChangeTimeMultSlowly=1
  91. bCheckPurgedTextureList=0
  92. bAnimateDoorPhysics=0
  93. sLanguage=ENGLISH
  94. bLoadFaceGenHeadEGTFiles=1
  95.  
  96. [Display]
  97. fDecalLifetime=10.0000
  98. bEquippedTorchesCastShadows=0
  99. bReportBadTangentSpace=0
  100. bStaticMenuBackground=1
  101. bForcePow2Textures=0
  102. bForce1XShaders=0
  103. bHighQuality20Lighting=0
  104. bAllow20HairShader=1
  105. bAllowScreenShot=1
  106. iMultiSample=0
  107. bDoTallGrassEffect=1
  108. bForceMultiPass=1
  109. bDoTexturePass=1
  110. bDoSpecularPass=1
  111. bDoDiffusePass=1
  112. bDoAmbientPass=1
  113. bImageSpaceEffects=1
  114. bDoCanopyShadowPass=1
  115. bDrawShadows=0
  116. bUseRefractionShader=1
  117. bUse Shaders=1
  118. iNPatchNOrder=0
  119. iNPatchPOrder=0
  120. iNPatches=0
  121. iLocation Y=5
  122. iLocation X=5
  123. bFull Screen=1
  124. iAdapter=0
  125. iScreenShotIndex=0
  126. SScreenShotBaseName=ScreenShot
  127. iAutoViewMinDistance=2000
  128. iAutoViewHiFrameRate=40
  129. iAutoViewLowFrameRate=20
  130. bAutoViewDistance=0
  131. fDefaultFOV=75.0000
  132. fNearDistance=5
  133. fFarDistance=1000.0000
  134. iDebugTextLeftRightOffset=10
  135. iDebugTextTopBottomOffset=20
  136. bShowMenuTextureUse=1
  137. fLightLODDefaultStartFade=1000.0
  138. fLightLODRange=500.0
  139. fLightLODMinStartFade=200.0
  140. fLightLODMaxStartFade=3500.0
  141. fShadowLODDefaultStartFade=200.0
  142. fShadowLODRange=200.0
  143. fShadowLODMinStartFade=100.0
  144. fShadowLODMaxStartFade=1000.0
  145. fSpecularLODDefaultStartFade=500.0
  146. fSpecularLODRange=300.0
  147. fSpecularLODMinStartFade=200.0
  148. fSpecularLODMaxStartFade=2000.0
  149. fGamma=1.0000
  150. bAllow30Shaders=0
  151. iTexMipMapMinimum=0
  152. bDoStaticAndArchShadows=0
  153. bDoActorShadows=1
  154. fNoLODFarDistancePct=1.0000
  155. fNoLODFarDistanceMax=10240.0000
  156. fNoLODFarDistanceMin=100.0000
  157. fEyeEnvMapLOD2=800.0000
  158. fEyeEnvMapLOD1=500.0000
  159. fEnvMapLOD2=1800.0000
  160. fEnvMapLOD1=1500.0000
  161. fGammaMax=0.6000
  162. fGammaMin=1.4000
  163. iMaxDecalsPerFrame=10
  164. iActorShadowCount=4
  165. bIgnoreResolutionCheck=0
  166. fSpecualrStartMax=1000.0000
  167. fSpecularStartMin=0.0000
  168. iActorShadowIntMax=10
  169. iActorShadowIntMin=0
  170. iActorShadowExtMax=10
  171. iActorShadowExtMin=0
  172. bDynamicWindowReflections=1
  173. fShadowFadeTime=1.0000
  174. iPresentInterval=1
  175. bDecalsOnSkinnedGeometry=1
  176. uVideoDeviceIdentifierPart4=0
  177. uVideoDeviceIdentifierPart3=0
  178. uVideoDeviceIdentifierPart2=0
  179. uVideoDeviceIdentifierPart1=0
  180. iShadowFilter=0
  181. bAllowPartialPrecision=1
  182. iShadowMapResolution=256
  183. bShadowsOnGrass=0
  184. bActorSelfShadowing=0
  185. iActorShadowCountInt=2
  186. iActorShadowCountExt=2
  187. fPipboy1stPersonFOV=47.0
  188. fDefault1stPersonFOV=55.0000
  189. bLODNoiseAniso=1
  190. iMaxAnisotropy=8
  191. fLandLOFadeSeconds=15.0
  192.  
  193. [Controls]
  194. bAlwaysRunByDefault=1
  195. bBackground Mouse=0
  196. bBackground Keyboard=1
  197. fForegroundMouseAccelBase=0
  198. fForegroundMouseAccelTop=0
  199. fForegroundMouseBase=0
  200. fForegroundMouseMult=0
  201.  
  202. [Water]
  203. bUseWaterShader=1
  204. bUseWaterReflections=1
  205. bUseWaterRefractions=1
  206. bUseWaterDepth=1
  207. bUseWaterHiRes=0
  208. bUseWaterDisplacements=1
  209. bUseWaterLOD=1
  210. bReflectExplosions=0
  211. bAutoWaterSilhouetteReflections=1
  212. bForceHighDetailReflections=0
  213. bForceLowDetailReflections=0
  214. fTileTextureDivisor=4.7500
  215. fSurfaceTileSize=2048.0000
  216. fNearWaterOutdoorTolerance=1024.0000
  217. fNearWaterIndoorTolerance=512.0000
  218. fNearWaterUnderwaterVolume=0.9000
  219. fNearWaterUnderwaterFreq=0.3000
  220. uNearWaterPoints=8
  221. uNearWaterRadius=1000
  222. uSurfaceFPS=12
  223.  
  224. [Audio]
  225. fASFadeInTime=3.0
  226. fASFadeOutTime=10.0
  227. fRegionLoopFadeInTime=5.0
  228. fRegionLoopFadeOutTime=5.0
  229. fAudioDebugDelay=0.0
  230. bEnableAudio=1
  231. bEnableAudioCache=1
  232. bMultiThreadAudio=0
  233. bEnableEnviroEffectsOnPC=0
  234. ; cache sizes in kilobytes
  235. iAudioCacheSize=4096
  236. iMaxSizeForCachedSound=256
  237. bUseAudioDebugInformation=1
  238. fAudioDebugDelay=0.0000
  239. fDefaultMasterVolume=1.0000
  240. fDefaultFootVolume=0.5000
  241. fDefaultMusicVolume=0.3000
  242. fDefaultRadioVolume=0.5000
  243. fDefaultEffectsVolume=1.0000
  244. fDefaultVoiceVolume=0.7500
  245. iMaxImpactSoundCount=32
  246. fMaxFootstepDistance=1100.0000
  247. fPlayerFootVolume=0.6500
  248. iCollisionSoundTimeDelta=150
  249. iRadioUpdateInterval=250
  250. fMinSoundVel=90.0000
  251. fDialogMinDistance=125.00
  252. fDialogMaxDistance=1800.00
  253. fMainMenuMusicVolume=0.6
  254. fDBVoiceAttenuationIn2D=2.0
  255. fCollisionSoundHeavyThreshold=60.0
  256. fDialogueFadeDecibels=6.0
  257. fDialogueFadeSecondsIn=2.0
  258. fDialogueFadeSecondsOut=1.0
  259. fDialogueHeadPitchExaggeration=2.0
  260. fDialogueHeadRollExaggeration=2.0
  261. fDialogueHeadYawExaggeration=2.0
  262. fHardLandingDamageThreshold=500.0
  263. fWoodMediumMassMin=7.0
  264. fWoodLargeMassMin=15.0
  265. fStoneMediumMassMin=5.0
  266. fStoneLargeMassMin=30.0
  267. fEarthMediumMassMin=5.0
  268. fEarthLargeMassMin=30.0
  269. fSkinMediumMassMin=5.0
  270. fSkinLargeMassMin=30.0
  271. fMetalMediumMassMin=8.0
  272. fMetalLargeMassMin=25.0
  273. fRadioDialogMute=0.50
  274. fFilterDistortionGain=-7.5
  275. fFilterPEQGain=-15.0
  276. fFilterdBAttenuation=0
  277.  
  278. [Pathfinding]
  279. bDrawPathsDefault=0
  280. bPathMovementOnly=0
  281. bDrawSmoothFailures=0
  282. bDebugSmoothing=0
  283. bSmoothPaths=1
  284. bSnapToAngle=0
  285. bDebugAvoidance=0
  286. bDisableAvoidance=0
  287. bBackgroundPathing=1
  288. bUseObstacleAvoidance=1
  289. bBackgroundNavmeshUpdate=1
  290.  
  291. [MAIN]
  292. bEnableBorderRegion=1
  293. fLowPerfCombatantVoiceDistance=1000.0000
  294. iDetectionHighNumPicks=40
  295. fQuestScriptDelayTime=5.0000
  296. bCloneModelsInBackground=0
  297. iLastHDRSetting=-1
  298.  
  299. [HAVOK]
  300. bDisablePlayerCollision=0
  301. fJumpAnimDelay=0.7500
  302. bTreeTops=0
  303. iSimType=1
  304. bPreventHavokAddAll=0
  305. bPreventHavokAddClutter=0
  306. fMaxTime=0.016
  307. bHavokDebug=0
  308. fRF=1000.0000
  309. fOD=0.9000
  310. fSE=0.3000
  311. fSD=0.9800
  312. iResetCounter=5
  313. fMoveLimitMass=95.0000
  314. iUpdateType=0
  315. bHavokPick=0
  316. fCameraCasterSize=10.0000
  317. iHavokSkipFrameCountTEST=0
  318. iNumHavokThreads=1
  319. fChaseDeltaMult=0.0500
  320. bAddBipedWhenKeyframed=1
  321. fQuadrupedPitchMult=1.0000
  322. iEntityBatchRemoveRate=100
  323. iMaxPicks=40
  324.  
  325. [RagdollAnim]
  326. bRagdollFeedback=1
  327. fCameraDist=1000.0
  328. fHierarchyGain=0.17
  329. fVelocityDamping=0.0
  330. fAccelerationGain=1.0
  331. fVelocityGain=0.6
  332. fPositionGain=0.05
  333. fPositionMaxLinearVelocity=14.0
  334. fPositionMaxAngularVelocity=18.0
  335. fSnapGain=0.1
  336. fSnapMaxLinearVelocity=3.0
  337. fSnapMaxAngularVelocity=0.3
  338. fSnapMaxLinearDistance=0.3
  339. fSnapMaxAngularDistance=1.0
  340.  
  341. [FootIK]
  342. fOnOffGain=0.5
  343. fGroundAscendingGain=0.4
  344. fGroundDescendingGain=0.4
  345. fFootRaisedGain=0.9000
  346. fFootPlantedGain=1.0000
  347. bFootPlacementOn=1
  348. fPelvisUpDownBias=0.75
  349. fPelvisOffsetDamping=0.2
  350. fVertErrorGain=0.5
  351. fOriginalGroundHeightMS=-0.11
  352. fAnkleOffset=0.2000
  353. fRagdollFeedback=0.7
  354.  
  355. [LookIK]
  356. fLookAtTargetGain=0.3
  357. fLookAtGain=0.045
  358.  
  359. [Interface]
  360. fKeyRepeatInterval=50.0000
  361. fKeyRepeatTime=500.0000
  362. fActivatePickSphereRadius=16.0000
  363. fMenuModeAnimBlend=0.0000
  364. iSafeZoneXWide=15
  365. iSafeZoneYWide=15
  366. iSafeZoneX=15
  367. iSafeZoneY=15
  368. bAllowConsole=1
  369. bActivatePickUseGamebryoPick=0
  370. bUseFuzzyPicking=1
  371. fMenuBGBlurRadius=2.0000
  372. fMenuPlayerLightDiffuseBlue=0.8000
  373. fMenuPlayerLightDiffuseGreen=0.8000
  374. fMenuPlayerLightDiffuseRed=0.8000
  375. fMenuPlayerLightAmbientBlue=0.2500
  376. fMenuPlayerLightAmbientGreen=0.2500
  377. fMenuPlayerLightAmbientRed=0.2500
  378. iMaxViewCasterPicksGamebryo=10
  379. iMaxViewCasterPicksHavok=10
  380. iMaxViewCasterPicksFuzzy=5
  381. fInterfaceTintB=0.8824
  382. fInterfaceTintG=0.9843
  383. fInterfaceTintR=0.6314
  384. bUseImageSpaceMenuFX=0
  385.  
  386. iSystemColorTerminalRed=33
  387. iSystemColorTerminalGreen=231
  388. iSystemColorTerminalBlue=121
  389.  
  390. iSystemColorSystemRed=26
  391. iSystemColorSystemGreen=255
  392. iSystemColorSystemBlue=128
  393.  
  394. iSystemColorMainMenuRed=199
  395. iSystemColorMainMenuGreen=255
  396. iSystemColorMainMenuBlue=165
  397.  
  398. iSystemColorPipboyRed=26
  399. iSystemColorPipboyGreen=255
  400. iSystemColorPipboyBlue=128
  401.  
  402. iSystemColorHUDAltRed=255
  403. iSystemColorHUDAltGreen=67
  404. iSystemColorHUDAltBlue=42
  405.  
  406. iSystemColorHUDMainRed=26
  407. iSystemColorHUDMainGreen=255
  408. iSystemColorHUDMainBlue=128
  409.  
  410. fRSMFaceSliderDefaultMin=-3.5
  411. fRSMFaceSliderDefaultMax=3.5
  412.  
  413. fPopUpBackgroundOpacity=0.87
  414. fMenuBackgroundOpacity=0.76
  415. bHideUnavailablePerks=0
  416.  
  417.  
  418. [Loading]
  419. sWelcomeScreen1=loading_screen01
  420. sWelcomeScreen2=loading_screen_bethsoft
  421. sWelcomeScreen3=loading_screen_BGS
  422. sWelcomeScreen4=loading_screen_legal
  423. sMainMenuBackground=main_background
  424. sTitleMusic=MainTitle
  425. sInitialSound=fx\ui\loadscreen\initial\ui_loadscreen_initial.wav
  426. iMaxScreens=4
  427. iMaxScreens_MainMenu=20
  428. fLoadingTextUpdateInterval=10.0000
  429. fLoadingBkgdUpdateInterval=10.0000
  430. fMainMenuBkgdUpdateInterval=10.0000
  431. fLoadingInitUpdateInterval=5.0000
  432. iNumLocationSpecificScreens=1
  433.  
  434.  
  435. [Menu]
  436. fCreditsScrollSpeed=40.0000
  437. iConsoleTextYPos=940
  438. iConsoleTextXPos=30
  439. iConsoleVisibleLines=15
  440. iConsoleHistorySize=50
  441. rDebugTextColor=255,251,233
  442. iConsoleFont=2
  443. iDebugTextFont=3
  444.  
  445. [GamePlay]
  446. bHealthBarShowing=0
  447. fHealthBarFadeOutSpeed=1.0000
  448. fHealthBarSpeed=80.0000
  449. fHealthBarHeight=4.0000
  450. fHealthBarWidth=40.0000
  451. fHealthBarEmittanceFadeTime=0.5000
  452. fHealthBarEmittanceTime=1.5000
  453. bAllowHavokGrabTheLiving=0
  454. bEssentialTakeNoDamage=1
  455. iDetectionPicks=21
  456.  
  457. [Fonts]
  458. sFontFile_1=textures\fonts\darn_frankleinbold_14.fnt
  459. sFontFile_2=textures\fonts\darn_frankleinbold_16.fnt
  460. sFontFile_3=Textures\Fonts\Glow_Monofonto_Medium.fnt
  461. sFontFile_4=textures\fonts\darn_sui_generis_otl_10.fnt
  462. sFontFile_5=Textures\Fonts\Fixedsys_Comp_uniform_width.fnt
  463. sFontFile_6=textures\fonts\darn_sui_generis_otl_13.fnt
  464. sFontFile_7=textures\fonts\darn_libel_suit_otl_24.fnt
  465. sFontFile_8=Textures\Fonts\Glow_Futura_Caps_Large.fnt
  466.  
  467. [SpeedTree]
  468. iTreeClonesAllowed=1
  469. fCanopyShadowGrassMult=1.0000
  470. iCanopyShadowScale=512
  471. fTreeForceMaxBudAngle=-1.0000
  472. fTreeForceMinBudAngle=-1.0000
  473. fTreeForceLeafDimming=-1.0000
  474. fTreeForceBranchDimming=-1.0000
  475. fTreeForceCS=-1.0000
  476. fTreeForceLLA=-1.0000
  477. fTreeLODExponent=1.0000
  478. bEnableTrees=1
  479. bForceFullLOD=0
  480. fLODTreeMipMapLODBias=-0.7500
  481. fLocalTreeMipMapLODBias=-0.2500
  482.  
  483. [Debug]
  484. bDebugFaceGenCriticalSection=0
  485. bDebugFaceGenMultithreading=0
  486. bDebugSaveBuffer=0
  487.  
  488. [BackgroundLoad]
  489. bBackgroundPathing=1
  490. bUseMultiThreadedFaceGen=1
  491. bBackgroundCellLoads=1
  492. iAnimaitonClonePerLoop=5
  493. bUseMultiThreadedTrees=1
  494. iExteriorPriority=50
  495. iBackgroundLoadFaceMult=200
  496. fBackgroundLoadingPerLoop=20.0000
  497. fBackgroundLoadClonedPerLoop=5.0000
  498. iBackgroundLoadExtraMaxFPS=20
  499. iBackgroundLoadExtraMinFPS=10
  500. iBackgroundLoadExtraMax=3000
  501. iBackgroundLoadExtraMin=5
  502. iBackgroundLoadExtraMilliseconds=2
  503. iBackgroundLoadTreeMilliseconds=7
  504. iBackgroundLoadMilliseconds=1
  505. iBackgroundLoadLoading=1
  506. bUseBackgroundFileLoader=0
  507. bBackgroundLoadLipFiles=0
  508. bLoadBackgroundFaceGen=1
  509. bLoadHelmetsInBackground=1
  510. iAnimationClonePerLoop=5
  511. bSelectivePurgeUnusedOnFastTravel=0
  512. bCloneModelsInBackground=0
  513.  
  514. [LOD]
  515. fLODLandDropAmount=230.0000
  516. fLodDistance=500.0000
  517. bUseFaceGenLOD=0
  518. iLODTextureTiling=2
  519. iLODTextureSizePow2=8
  520. fLODNormalTextureBlend=0.5000
  521. bDisplayLODLand=1
  522. bDisplayLODBuildings=0
  523. bLODPopTrees=0
  524. bLODPopActors=0
  525. bLODPopItems=0
  526. bLODPopObjects=0
  527. fLODFadeOutMultItems=3
  528. fLODFadeOutMultObjects=5
  529. fLODFadeOutMultActors=6
  530. fLODMultLandscape=1.0000
  531. fLODMultTrees=0.5000
  532. fLODMultActors=1.0000
  533. fLODMultItems=1.0000
  534. fLODMultObjects=5
  535. iFadeNodeMinNearDistance=500
  536. fLODFadeOutPercent=0.6000
  537. fFadeOutThreshold=0.3000
  538. fFadeInThreshold=0.7000
  539. fFadeInTimet=2.0
  540. fFadeOutTime=2.0
  541. fDistanceMultiplier=1
  542. fLODBoundRadiusMult=10
  543. fObjectLODMax=15.0
  544. fObjectLODMin=1.0
  545. fObjectLODDefault=5
  546. fItemLODMax=15.0
  547. fItemLODMin=1.0
  548. fItemLODDefault=2
  549. fActorLODMax=15.0
  550. fActorLODMin=2.0
  551. fActorLODDefault=5
  552. fTreeLODMax=2.0000
  553. fTreeLODMin=0.0200
  554. fTreeLODDefault=0.5000
  555. bLODUseCombinedLandNormalMaps=1
  556. bForceHideLODLand=0
  557. fLODLandVerticalBias=0.0000
  558. fTalkingDistance=1000.0000
  559. iBoneLODForce=-1
  560. fLODQuadMinLoadDistance=65536.0000
  561. bDisplayLODTrees=1
  562. bDisplayLODBuildings=1
  563. fLODFadeOutActorMultInterior=1.0000
  564. fLODFadeOutItemMultInterior=1.0000
  565. fLODFadeOutObjectMultInterior=1.0000
  566. fLODFadeOutActorMultCity=1.0000
  567. fLODFadeOutItemMultCity=1.0000
  568. fLODFadeOutObjectMultCity=1.0000
  569. fLODFadeOutActorMultComplex=1.0000
  570. fLODFadeOutItemMultComplex=1.0000
  571. fLODFadeOutObjectMultComplex=1.0000
  572.  
  573. [Weather]
  574. fSunGlareSize=800.0000
  575. fSunBaseSize=750.0000
  576. bPrecipitation=1
  577. fAlphaReduce=1.0000
  578. SBumpFadeColor=255,255,255,255
  579. SLerpCloseColor=255,255,255,255
  580. SEnvReduceColor=255,255,255,255
  581.  
  582. [Voice]
  583. SFileTypeLTF=ltf
  584. SFileTypeLip=lip
  585. SFileTypeSource=wav
  586. SFileTypeGame=ogg
  587.  
  588. [Grass]
  589. iMinGrassSize=80
  590. bGrassPointLighting=0
  591. bDrawShaderGrass=1
  592. iGrassDensityEvalSize=2
  593. iMaxGrassTypesPerTexure=2
  594. fWaveOffsetRange=1.7500
  595. fGrassWindMagnitudeMax=125.0000
  596. fGrassWindMagnitudeMin=5.0000
  597. fTexturePctThreshold=0.0000
  598. fGrassMinStartFadeDistance=0.0
  599. fGrassMaxStartFadeDistance=7000.0
  600. fGrassDefaultStartFadeDistance=3500.0
  601. fGrassFadeRange=1000.0
  602.  
  603. [Landscape]
  604. bCurrentCellOnly=0
  605. bPreventSafetyCheck=0
  606. fLandTextureTilingMult=2.0000
  607. fLandFriction=2.5000
  608. iLandBorder2B=0
  609. iLandBorder2G=0
  610. iLandBorder2R=0
  611. iLandBorder1B=0
  612. iLandBorder1G=255
  613. iLandBorder1R=255
  614. SDefaultLandDiffuseTexture=DirtWasteland01.dds
  615. SDefaultLandNormalTexture=DirtWasteland01_N.dds
  616.  
  617. [bLightAttenuation]
  618. fQuadraticRadiusMult=1.0000
  619. fLinearRadiusMult=1.0000
  620. bOutQuadInLin=0
  621. fConstantValue=0.0000
  622. fQuadraticValue=16.0000
  623. fLinearValue=3.0000
  624. uQuadraticMethod=2
  625. uLinearMethod=1
  626. fFlickerMovement=8.0000
  627. bUseQuadratic=1
  628. bUseLinear=0
  629. bUseConstant=0
  630.  
  631. [BlurShaderHDRInterior]
  632. fTargetLUM=1.0000
  633. fUpperLUMClamp=1.0000
  634. fEmissiveHDRMult=1.0000
  635. fEyeAdaptSpeed=0.5000
  636. fBrightScale=2.2500
  637. fBrightClamp=0.2250
  638. fBlurRadius=7.0000
  639. iNumBlurpasses=1
  640.  
  641. [BlurShaderHDR]
  642. fTargetLUM=1.0000
  643. fUpperLUMClamp=1.0000
  644. fGrassDimmer=1.5000
  645. fTreeDimmer=1.0000
  646. fEmissiveHDRMult=1.0000
  647. fEyeAdaptSpeed=0.5000
  648. fSunlightDimmer=1.5000
  649. fSIEmmisiveMult=1.0000
  650. fSISpecularMult=1.0000
  651. fSkyBrightness=0.5000
  652. fSunBrightness=0.0000
  653. fBrightScale=2.2500
  654. fBrightClamp=0.2250
  655. fBlurRadius=7.0000
  656. iNumBlurpasses=1
  657. iBlendType=2
  658. bDoHighDynamicRange=1
  659.  
  660. [BlurShader]
  661. fSunlightDimmer=1.0000
  662. fSIEmmisiveMult=1.0000
  663. fSISpecularMult=1.0000
  664. fSkyBrightness=0.5000
  665. fSunBrightness=0.0000
  666. fAlphaAddExterior=0.2000
  667. fAlphaAddInterior=0.7000
  668. iBlurTexSize=256
  669. fBlurRadius=0.0300
  670. iNumBlurpasses=1
  671. iBlendType=2
  672. bUseBlurShader=1
  673.  
  674. [GethitShader]
  675. fBlurAmmount=0.5000
  676. fBlockedTexOffset=0.0010
  677. fHitTexOffset=0.0050
  678.  
  679. [MESSAGES]
  680. bBlockMessageBoxes=0
  681. bSkipProgramFlows=1
  682. bAllowYesToAll=1
  683. bDisableWarning=1
  684. iFileLogging=0
  685. bSkipInitializationFlows=1
  686. bUseWindowsMessageBox=0
  687.  
  688. [DistantLOD]
  689. bUseLODLandData=0
  690. fFadeDistance=12288.0000
  691. iDistantLODGroupWidth=8
  692.  
  693. [GeneralWarnings]
  694. SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
  695.  
  696. SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.
  697. This may result in errors. Saving again will clear this message
  698. but not necessarily fix any errors.
  699.  
  700. [Archive]
  701. SMasterMiscArchiveFileName=Fallout - Misc.bsa
  702. SMasterVoicesArchiveFileName1=Fallout - Voices.bsa
  703. SMasterVoicesArchiveFileName2=Fallout - MenuVoices.bsa
  704. SMasterSoundsArchiveFileName=Fallout - Sound.bsa
  705. SMasterTexturesArchiveFileName1=Fallout - Textures.bsa
  706. SMasterMeshesArchiveFileName=Fallout - Meshes.bsa
  707. SInvalidationFile=
  708. iRetainFilenameOffsetTable=1
  709. iRetainFilenameStringTable=1
  710. iRetainDirectoryStringTable=1
  711. bCheckRuntimeCollisions=0
  712. bInvalidateOlderFiles=1
  713. bUseArchives=1
  714. SArchiveList=ArchiveInvalidationInvalidated!.bsa, Fallout - Textures.bsa, Fallout - Meshes.bsa, Fallout - Voices.bsa, Fallout - Sound.bsa, Fallout - MenuVoices.bsa, Fallout - Misc.bsa
  715.  
  716. [CameraPath]
  717. iTake=0
  718. SDirectoryName=TestCameraPath
  719. iFPS=60
  720. SNif=Test\CameraPath.nif
  721.  
  722. [Absorb]
  723. fAbsorbGlowColorB=1.0000
  724. fAbsorbGlowColorG=0.6000
  725. fAbsorbGlowColorR=0.0000
  726. fAbsorbCoreColorB=1.0000
  727. fAbsorbCoreColorG=1.0000
  728. fAbsorbCoreColorR=1.0000
  729. iAbsorbNumBolts=1
  730. fAbsorbBoltGrowWidth=0.0000
  731. fAbsorbBoltSmallWidth=7.0000
  732. fAbsorbTortuosityVariance=2.0000
  733. fAbsorbSegmentVariance=7.0000
  734. fAbsorbBoltsRadius=5.0000
  735.  
  736. [TestAllCells]
  737. bFileShowTextures=1
  738. bFileShowIcons=1
  739. bFileSkipIconChecks=0
  740. bFileTestLoad=0
  741. bFileNeededMessage=1
  742. bFileGoneMessage=1
  743. bFileSkipModelChecks=0
  744. bFileCheckModelCollision=0
  745.  
  746. [CopyProtectionStrings]
  747. SCopyProtectionMessage2=Insert the Fallout Disc.
  748. SCopyProtectionTitle2=Fallout Disc Not Found
  749. SCopyProtectionMessage=Unable to find a CD-ROM/DVD drive on this computer.
  750. SCopyProtectionTitle=CD-ROM Drive Not Found
  751.  
  752. [Pipboy]
  753. fBlurRadiusPipboy=3.5
  754. fBlurIntensityPipboy=0.25
  755. fScanlineScalePipboy=50
  756. bEnableFlickerPipboy=1
  757. bUsePipboyMode=1
  758.  
  759. [InterfaceFX]
  760. fDefaultBurstDuration=200
  761. fDefaultBurstIntensity=2
  762. fMiniBurstDuration=200
  763. fMiniBurstIntensity=1.5
  764.  
  765. ;pulse effect
  766. fPulseBrightenIntensity=0.25
  767. fPulseRadiusIntensity=0.5
  768. fPulseRate=0.0006
  769.  
  770. ;pipboy menu transitions
  771. fVertHoldChance=0.08
  772. fShudderChance=0.20
  773.  
  774. fScanlineScaleMenus=50.0000
  775. bEnableFlickerMenus=1
  776. bEnableScanlinesMenus=1
  777. bEnableScanlinesPipboy=1
  778. fBlurRadiusMenus=0.3000
  779. fBrightenMenus=1.7000
  780. fBrightenPipboy=1.3000
  781. bUseImageSpaceMenuFX=1
  782. fBlurIntensityHUD=1.2000
  783. fBlurRadiusHUD=2.0000
  784. fScanlineFrequencyHUD=0.0000
  785.  
  786. fScreenLightBaseIntensity=0.6
  787. fScreenLightRadius=6
  788.  
  789. [RenderedTerminal]
  790. bUseRenderedTerminals=1
  791. fRenderedTerminalFOV=0.15
  792. fRenderedTerminalZoom=36
  793. bDoRenderedTerminalScanlines=1
  794. fRenderedTerminalScanlineScale=130.000000
  795. fRenderedTerminalHPos=0.0
  796. fRenderedTerminalVPos=0.38
  797. fScreenLightBaseIntensity=1.2
  798. fScreenLightRadius=80
  799. fScreenLightColorR=0.68
  800. fScreenLightColorG=0.74
  801. fScreenLightColorB=0.62
  802.  
  803. fRaceSexMenuHPos=0.0
  804. fRaceSexMenuVPos=-0.6
  805. fRaceSexMenuZoom=70.0
  806. fRaceSexMenuScale=0.5
  807.  
  808. [Decals]
  809. uMaxDecalCount=100
  810. bProfileDecals=0
  811. bDecalOcclusionQuery=1
  812.  
  813. [TerrainManager]
  814. fSplitDistanceMult=0.75
  815. fBlockMorphDistanceMult=0.70
  816. bUseNewTerrainSystem=1
  817. bUseDistantObjectBlocks=1
  818. fBlockLoadDistance=125000.0
  819. fDefaultBlockLoadDistanceLow=50000.0
  820. fLowBlockLoadDistanceLow=25000.0
  821. fHighBlockLoadDistanceLow=50000.0
  822. fDefaultTreeLoadDistance=25000.0
  823. fLowTreeLoadDistance=10000.0
  824. fHighTreeLoadDistance=40000.0
  825.  
  826. [VATS]
  827. fVATSLightLevelMin=20.0
  828. fVATSLightLevelMax=65.0
  829. fVATSLightAngle=0.0
  830. fVATSLightDistance=100.0
  831. fVATSLightElevation=100.0
  832. fVatsLightColorR=0.35
  833. fVatsLightColorG=0.35
  834. fVatsLightColorB=0.35
  835.  
  836. [ScreenSplatter]
  837. bScreenSplatterEnabled=1
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