stupidfathobbit

SovGen

Aug 4th, 2017 (edited)
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  1. #Sovereign Filter by StupidFatHobbit updated 2/21/21 | Ritual League | v3.13.1 | GENERAL VERSION
  2. #Update Notes: Ritual League Update I
  3.  
  4. #defaultcolors:
  5. #uniqueitem rgb(175,96,37)
  6. #rareitem rgb(255,255,119)
  7. #magicitem rgb(136,136,255)
  8. #whiteitem rgb(200,200,200)
  9. #gemitem rgb(27,162,155)
  10. #currencyitem rgb(170,158,130)
  11. #questitem rgb(74,230,58)
  12. #defaultfontsize: 32 (18-45)
  13.  
  14. #New Color Guide:
  15. #Colors follow a value progression from black -> green -> blue -> purple -> red -> white
  16. #Ranged items are lime green, melee are dark red, and caster sky blue for racing/levelling purposes
  17.  
  18. #NOTE ON CUSTOM SOUNDS - if using a CS filter and unsure of how to set it up, refer to the instructions in the forum thread.
  19.  
  20. ################################ >>>>>>>> PLEASE READ THIS <<<<<<<< ###################################
  21. #This is a complete filter meant to cover all aspects of the game including racing, map preparation, and endgame in a hardcore league.
  22. #It includes dynamic highlighting while levelling and is heavily designed around racing and playing in zero-gear environments (aka start of new leagues).
  23. #There are four "phases" to the filter: racing, levelling, early maps, and endgame. The filter transitions smoothly between these phases and changes what is shown and hidden based on what's needed at the time.
  24. #This filter is much more aggressive than most. Race level filtering is more relaxed to account for worst case scenarios.
  25. #The idea behind this filter is anything you could possibly want is shown, no more, no less, especially in race environments. Minimum visual clutter.
  26.  
  27. #Use General filter for leaguestarting and racing. Switch to Strict when you're done with the chaos recipe and need to see less rares. Switch to Uber when you're done picking up non-jewellery rares and need to stop seeing 84/85 bases.
  28. #The filter is highly modular and sections can be easily copied from one filter to another without issues. Example: If you want to use Uber but still see some rares, you can simply copy Strict's Section 11 into Uber.
  29. #For late-league levelling use Strict if you have basic levelling gear setup (tabula, goldrim, wanderlust, lochtonial) and want to replace wanderlust/lochtonial sometime during Part 2. Use Uber if you have absolutely all levelling gear setup and don't want to see any rares/bases aside from t1 jewellery.
  30. #Race and SSF Overrides are located in Section 0. Common options and settings are all located in Section 1.
  31.  
  32. #If you have any questions or comments please post them in the forum thread located here: https://www.pathofexile.com/forum/view-thread/1595976
  33. #Using Filterblast (http://filterblast.oversoul.xyz/StupidFatHobbit/) is the best way to preview my (or anyone's) filter.
  34. #You will always be able to find the most updated version of the filter on the forums or at twitch.tv/sfhobbit via !filter.
  35. #Special thanks to Guccipradas, Yovu, BiggestE, RaizQT, RichJMoney, UberElite, PressStartToPaws and any others I may have forgotten for helping test the filter and provide valuable feedback.
  36.  
  37. #######################################################################################################
  38. #notes for me / random info / stuff you probably shouldn't be reading
  39. #docks/lake levels: 29/34, 51/55, 64/67
  40. #oriath: lake 34, harvest 40, church 45, bridge 60
  41. #-------------------------
  42. #SOUND 2.0
  43. #1 - clashgong - levelling 4L's, 5L
  44. #2 - stone drop - mid tier currency / div card
  45. #3 - sour stone drop - currency / div card
  46. #4 - rising wind - variable value or multiple basetype unique, divine vessels
  47. #5 - rising metal - high value unique
  48. #6 - sharper rising metal? - top tier currency / div card / unique
  49. #7 - ALIENS - unique jewel, unique map
  50. #8 - dadadadada - red tier map
  51. #9 - quieter #8 - all other maps
  52. #ORIATH SOUNDS
  53. #10 - hard metal drop - high tier special items
  54. #11 - soft metal drop - mid tier special items
  55. #12 - crystal drop - quality gems
  56. #13 - synth metal reverb? - generic high value (rare atlas basetypes, high ilvl abyss jewels)
  57. #14 - metal echo - levelling flasks
  58. #15 - rapid metal echo - max tier maps
  59. #16 - muffled drop - shaped/elder items
  60.  
  61. #############################################################################################
  62. ############################## --- Table of Contents --- ####################################
  63. #############################################################################################
  64. #Note: Ctrl+F a section i.e. "Section 1" to jump to that area
  65. #Options and Customization Blocks:
  66. #Section 0 - Racing Options & Overrides
  67. #Section 1 - Chance Items, Priority Highlight, Link Options
  68. #High Priority Blocks:f
  69. #Section 2 - Currency & 6L
  70. #Section 3 - League & Zone Specific
  71. #Section 4 - Maps & Atlas Items
  72. #Section 5 - Influence & Atlas Bases
  73. #Section 6 - IDcraft
  74. #Section 7 - Jewels & Sockets
  75. #Section 8 - Uniques
  76. #Section 9 - Divination Cards
  77. #Basetype Highlighting Blocks:
  78. #Section 10 - i84+ Bases
  79. #Section 11 - Rare Highlighting
  80. #Section 12 - 3CL & Miscellaneous
  81. #Levelling Blocks:
  82. #Section 13 - Global Levelling
  83. #Section 14 - Caster Levelling
  84. #Section 15 - Summoner Levelling
  85. #Section 16 - Melee Levelling
  86. #Section 17 - Ranged Levelling
  87. #Section 18 - Armour
  88. #Section 19 - Flasks
  89. #Other Blocks:
  90. #Section 20 - Gems
  91. #Section 21 - Racing Safety Nets & Catch-Alls
  92. #Section 22 - Chaos Recipe & Other Niche Options
  93. #Section 23 - Animate Weapon
  94. #Section 24 - Terminus
  95.  
  96. #INSTRUCTIONS FOR SETTING UP THE GENERAL FILTER AT LEAGUESTART:
  97. #Step 1 - Set your preferred archetype link colors (melee, caster, bow, summoner) in Section 1 for your planned levelling skills
  98. #Step 2 - [OPTIONAL BUT RECOMMENDED] Delete the levelling archetype blocks that you don't need. Example: If you're setting up a caster filter, delete Sections 15 (summoner), 16 (melee), 17 (ranged).
  99. #Step 3 - Save As a different filter
  100.  
  101. #ADVANCED OPTIONS LOCATED ELSEWHERE
  102. #Most option blocks are located in Sections 0 & 1. There are a few advanced options blocks that are worth noting.
  103. #In Section 11A, there are class-targeted blocks designed for SSF to target item classes you're needing the most. There is also an alternative rare highligting section.
  104. #To enable the chaos recipe go read the notes in Section 22.
  105. #Note that the filter is extremely modular. If you don't need a section feel free to delete it without interfering with other key sections.
  106.  
  107. ##################################################
  108. ########## Section 0A - SSF Overrides ############
  109. ##################################################
  110. #Show
  111. # BaseType "Vaal Orb" "Blessed Orb" "Orb of Fusing" "Orb of Alchemy" "Orb of Chance" "Silver Coin" "Cartographer's Chisel"
  112. # Class Currency
  113. # AreaLevel >= 67
  114. # SetTextColor 0 0 0
  115. # SetBackgroundColor 0 200 0
  116. # SetBorderColor 0 0 0
  117. # SetFontSize 45
  118. # PlayAlertSound 3 100
  119. # MinimapIcon 2 Green Circle
  120. #Show
  121. # BaseType "Chromatic Orb" "Orb of Alteration" "Glassblower's Bauble" "Blacksmith's Whetstone" "Orb of Transmutation" "Orb of Augmentation"
  122. # Class Currency
  123. # AreaLevel >= 67
  124. # SetBackgroundColor 170 158 130
  125. # SetTextColor 0 0 0
  126. # SetBorderColor 0 0 0
  127. # SetFontSize 40
  128. #Show
  129. # BaseType "Armourer's Scrap" "Alchemy Shard" "Binding Shard" "Jeweller's Orb"
  130. # Class Currency
  131. # AreaLevel >= 67
  132. # SetFontSize 40
  133. #Show
  134. # BaseType "Portal Scroll"
  135. # AreaLevel >= 67
  136. # SetFontSize 40
  137. # SetTextColor 100 150 200
  138. #Show
  139. # BaseType "Scroll of Wisdom"
  140. # AreaLevel >= 67
  141. # SetFontSize 40
  142.  
  143. #unique override - add the basetypes for the uniques that are critical for your build here to have them always have high tier highlighting and sound
  144. #Show
  145. # BaseType "Laminated Kite Shield" "Crusader Plate" "Conjurer Boots"
  146. # Rarity Unique
  147. # SetTextColor 0 0 0
  148. # SetBackgroundColor 225 100 0
  149. # SetBorderColor 255 255 255
  150. # SetFontSize 42
  151. # PlayAlertSound 5 150
  152. # MinimapIcon 0 Yellow Star
  153. # PlayEffect Yellow
  154.  
  155. #Fernando Overrides - greys/shrinks currency that will be picked up by Fernando (Chinese Client Only)
  156. #Show
  157. # BaseType "Scroll of Wisdom" "Portal Scroll" "Jeweller's Orb" "Armourer's Scrap"
  158. # SetTextColor 125 125 125
  159. # SetFontSize 36
  160. #Show
  161. # BaseType "Orb of Alteration" "Orb of Transmutation" "Orb of Augmentation" "Chromatic Orb" "Orb of Fusing" "Orb of Chance" "Glassblower's Bauble" "Blacksmith's Whetstone"
  162. # SetBackgroundColor 125 125 125
  163. # SetBorderColor 0 0 0
  164. # SetTextColor 0 0 0
  165. # SetFontSize 36
  166.  
  167. ##################################################
  168. ########## Section 0B - Race Overrides ###########
  169. ##################################################
  170. #Enable these for short races. WARNING - RACING IS NOT THE SAME AS LEAGUESTARTING! Meant for races that end by A10 Kitava at the latest when cards/coins/splinters are completely useless.
  171. #Hide
  172. # Class "Divination Card"
  173. # SetBackgroundColor 110 160 210
  174. # SetBorderColor 0 0 0
  175. # SetTextColor 0 0 0
  176. # SetFontSize 36
  177. #Hide
  178. # BaseType "Silver Coin"
  179. # Class Currency
  180. # DisableDropSound
  181. #Hide
  182. # BaseType "Splinter"
  183. # SetBackgroundColor 0 0 75
  184. # SetTextColor 50 175 250
  185. # SetFontSize 40
  186.  
  187. ###################################################################################
  188. ############## Section 1 - Chance, Priority Highlight, Link Options ###############
  189. ###################################################################################
  190. #Set your preferred chance basetype(s) here.
  191. Show
  192. BaseType "Branded Kite Shield"
  193. Rarity Normal
  194. HasInfluence None
  195. Corrupted False
  196. FracturedItem False
  197. Mirrored False
  198. Sockets < 6
  199. SetBorderColor 200 80 0
  200. ItemLevel >= 45
  201. SetFontSize 36
  202.  
  203. #Favorite Maps - replace these with your favorites. Keep in mind this highlighting will be used for shaper/elder maps of those basetypes as well.
  204. #Show
  205. # BaseType "Arid Lake" "Barrows" "Arcade" "Moon Temple"
  206. # Class Map
  207. # Rarity Normal Magic Rare
  208. # HasInfluence None
  209. # SetBackgroundColor 255 221 153
  210. # SetBorderColor 0 200 200
  211. # SetTextColor 0 200 200
  212. # SetFontSize 42
  213. # PlayAlertSound 8 150
  214. # MinimapIcon 0 Cyan Hexagon
  215. # PlayEffect Cyan
  216.  
  217. #Priority Highlight Blocks
  218. #Note: Quick way to add something unusual that may not be in the filter or make something temporarily bigger
  219. #Warning: Items added to blocks at the top of filters override blocks beneath them. Use these premade blocks to avoid conflicts with shaper/elder items, uniques, and sockets. Be careful when writing blocks from scratch.
  220. #Show
  221. # BaseType "Rubber Ducky"
  222. # SetBackgroundColor 255 255 255
  223. # SetBorderColor 0 0 0
  224. # SetTextColor 0 0 0
  225. # Rarity Normal Magic Rare
  226. # ShaperItem False
  227. # ElderItem False
  228. # Corrupted False
  229. # FracturedItem False
  230. # Sockets < 6
  231. # MinimapIcon 1 Pink Diamond
  232. # PlayAlertSound 1 150
  233. # ItemLevel >= 1
  234. #Show
  235. # BaseType "Crude Bow"
  236. # SetBackgroundColor 255 255 255
  237. # SetBorderColor 0 0 0
  238. # SetTextColor 0 0 0
  239. # Rarity Normal Magic Rare
  240. # ShaperItem False
  241. # ElderItem False
  242. # Corrupted False
  243. # FracturedItem False
  244. # Sockets < 6
  245. # MinimapIcon 1 Pink Diamond
  246. # ItemLevel >= 50
  247. # PlayAlertSound 1 150
  248.  
  249. #Racing/Levelling Link Filter Blocks - To set an archetype remove the #'s in front of the SocketGroup lines and change the colors (to GG,RR,BB, etc). By default the lines are disabled meaning all color configurations will be shown.
  250. #Note: If creating an archetype-specific racing filter it's useful to also delete the levelling sections you don't need and save as another filter. For example - to make a ranger racing filter simply set these blocks to GG then delete Sections 14 and 15 entirely and save as a separate filter.
  251.  
  252. #Set preferred 4L colors in the SocketGroup lines in the next block and enable the sound. Note that multiple color groups can be entered, i.e. RRG RGG. If no colors are entered then the lines will apply to all 2L/3L/4L that drop.
  253. #note: melee RRRG, caster BBBG BBBB, ranged GGRR GGGR GGRB, summoner BBBB BBBR. Partial matches work, i.e. "BBB" in the 4L block will flag all 4L's with BBB included in the links
  254. Show
  255. Class "Gloves" "Helm" "Boots" "Body Armour"
  256. ItemLevel <= 67
  257. LinkedSockets = 4
  258. Sockets < 6
  259. Rarity Normal Magic Rare
  260. SocketGroup RRR BBB GGG
  261. SetBackgroundColor 0 65 65
  262. SetBorderColor 0 250 250
  263. SetFontSize 45
  264. PlayAlertSound 1 100
  265. MinimapIcon 0 Cyan Pentagon
  266.  
  267. #Set your preferred 3L colors in these next blocks. First block is for sounded 3L's in A1/A2, second block is for unsounded through A5.
  268. #note: melee RGG RRG, caster BBG BGG BBB, ranged GGG GGR, summoner BBB BBR
  269. Show
  270. Class "Gloves" "Helm" "Boots" "Body Armour"
  271. ItemLevel <= 25
  272. LinkedSockets = 3
  273. Rarity Normal Magic Rare
  274. SocketGroup GGG GGR BBG BBB RRG
  275. SetBackgroundColor 0 50 0
  276. SetBorderColor 0 200 0
  277. SetFontSize 45
  278. PlayAlertSound 1 100
  279. MinimapIcon 0 Green Pentagon
  280. Show
  281. Class "Gloves" "Helm" "Body Armour"
  282. ItemLevel <= 47
  283. LinkedSockets = 3
  284. Rarity Normal Magic Rare
  285. SocketGroup GGG GGR BBG BBB RRG
  286. SetBackgroundColor 0 50 0
  287. SetBorderColor 0 200 0
  288. SetFontSize 45
  289. MinimapIcon 0 Green Pentagon
  290.  
  291. #2L colors go here
  292. #note: melee RG RR, caster/summoner BB BG, ranger GG RG
  293. Show
  294. Class "Gloves" "Helm" "Boots" "Body Armour"
  295. ItemLevel <= 14
  296. LinkedSockets = 2
  297. Rarity Normal Magic Rare
  298. SocketGroup BB RG GG RR BG
  299. SetBackgroundColor 0 0 35
  300. SetBorderColor 75 75 250
  301. SetFontSize 45
  302. MinimapIcon 0 Blue Pentagon
  303.  
  304. #Archetype-specific blocks
  305. #caster weapon link colors
  306. Show
  307. Class "Wand" "Sceptre"
  308. AreaLevel <= 33
  309. LinkedSockets = 3
  310. Rarity Normal Magic Rare
  311. SocketGroup BBB BBG BGG
  312. SetBackgroundColor 40 50 60
  313. SetFontSize 45
  314. PlayAlertSound 1 100
  315. MinimapIcon 0 Green Pentagon
  316. #offhand weapon links for shield charge (Disabled by default as of v3.12.0)
  317. #Show
  318. # Class "Shield"
  319. # ItemLevel <= 47
  320. # SocketGroup RRG
  321. # LinkedSockets >= 3
  322. # Rarity Normal Magic Rare
  323. # SetBackgroundColor 40 0 0
  324. # SetBorderColor 100 0 0
  325. # SetFontSize 38
  326.  
  327. #Safety Blocks (Don't need to modify these for normal use)
  328. #4L catchall
  329. Show
  330. Class "Gloves" "Helm" "Boots" "Body Armour"
  331. ItemLevel <= 67
  332. LinkedSockets = 4
  333. Sockets < 6
  334. Rarity Normal Magic Rare
  335. SetBackgroundColor 0 65 65
  336. SetBorderColor 0 65 65
  337. SetFontSize 40
  338. MinimapIcon 2 Cyan Pentagon
  339. #3CL w/icon blocks
  340. Show
  341. ItemLevel <= 62
  342. Rarity Normal Magic Rare
  343. SocketGroup RGB
  344. Sockets < 6
  345. Height <= 3
  346. SetBackgroundColor 40 40 40
  347. SetBorderColor 150 150 150
  348. SetFontSize 45
  349. MinimapIcon 2 Grey Pentagon
  350. Show
  351. ItemLevel <= 62
  352. Rarity Normal Magic Rare
  353. SocketGroup RGB
  354. Sockets < 6
  355. Width <= 1
  356. SetBackgroundColor 40 40 40
  357. SetBorderColor 150 150 150
  358. SetFontSize 45
  359. MinimapIcon 2 Grey Pentagon
  360. #3L catchalls
  361. Show
  362. Class "Gloves" "Helm" "Boots" "Body Armour"
  363. ItemLevel <= 15
  364. LinkedSockets = 3
  365. Rarity Magic Rare
  366. SetBackgroundColor 0 50 0
  367. SetBorderColor 0 50 0
  368. SetFontSize 45
  369. MinimapIcon 2 Green Pentagon
  370. Show
  371. Class "Gloves" "Helm" "Boots" "Body Armour"
  372. ItemLevel <= 25
  373. LinkedSockets = 3
  374. Rarity Normal Magic Rare
  375. SetBackgroundColor 0 50 0
  376. SetBorderColor 0 50 0
  377. SetFontSize 40
  378. MinimapIcon 2 Green Pentagon
  379. Show
  380. Class "Gloves" "Helm"
  381. ItemLevel <= 47
  382. LinkedSockets = 3
  383. Sockets < 6
  384. Rarity Normal Magic Rare
  385. SetBackgroundColor 0 50 0
  386. SetBorderColor 0 50 0
  387. SetFontSize 36
  388.  
  389. ###################################################################################
  390. ######################### Section 2 - Currency & 6L ###############################
  391. ###################################################################################
  392. Show
  393. BaseType "Eternal Orb" "Mirror of Kalandra" "Fishing Rod" "Albino Rhoa Feather" "Mirror Shard" "Imprint" "Awakener's Orb" "Maven's Orb"
  394. SetBackgroundColor 250 250 250
  395. SetBorderColor 0 0 0
  396. SetTextColor 250 0 0
  397. SetFontSize 45
  398. PlayAlertSound 6 250
  399. MinimapIcon 0 White Diamond
  400. PlayEffect White
  401. Show
  402. BaseType "Exalted Orb"
  403. SetBackgroundColor 250 0 125
  404. SetBorderColor 0 0 0
  405. SetTextColor 0 0 0
  406. PlayAlertSound 6 250
  407. SetFontSize 45
  408. MinimapIcon 0 Red Circle
  409. PlayEffect Red
  410. Show
  411. BaseType "Divine Orb" "Orb of Annulment" "Harbinger's Orb" "Ancient Orb" "Orb of Unmaking" "Elevated Sextant"
  412. SetBackgroundColor 240 0 200
  413. SetBorderColor 0 0 0
  414. SetTextColor 0 0 0
  415. PlayAlertSound 10 250
  416. SetFontSize 45
  417. MinimapIcon 1 Pink Circle
  418. PlayEffect Pink
  419. Show
  420. BaseType "Sextant" "Orb of Horizons" "Exalted Shard" "Cartographer's Seal" "Unshaping Orb"
  421. SetBackgroundColor 200 0 250
  422. # SetBackgroundColor 150 0 250
  423. SetBorderColor 0 0 0
  424. SetTextColor 0 0 0
  425. PlayAlertSound 2 150
  426. SetFontSize 45
  427. MinimapIcon 1 Purple Circle
  428. PlayEffect Purple
  429. Show
  430. BaseType "Chaos Orb" "Regal Orb" "Gemcutter's Prism" "Orb of Scouring"
  431. SetBackgroundColor 0 185 185
  432. SetBorderColor 0 0 0
  433. SetTextColor 0 0 0
  434. PlayAlertSound 3 125
  435. SetFontSize 45
  436. MinimapIcon 2 Cyan Circle
  437. Show
  438. BaseType "Orb of Binding" "Engineer's Orb"
  439. SetBackgroundColor 0 225 125
  440. SetBorderColor 0 0 0
  441. SetTextColor 0 0 0
  442. PlayAlertSound 3 100
  443. SetFontSize 45
  444. MinimapIcon 2 Green Circle
  445. PlayEffect Green Temp
  446.  
  447. #GENERAL ONLY - leaguestart currency overrides - makes race currency bigger/more dramatic highlights at race levels. next five blocks in general filter only
  448. Show
  449. BaseType "Orb of Alchemy" "Chaos Orb" "Vaal Orb" "Orb of Chance"
  450. AreaLevel <= 67
  451. Class Currency
  452. SetBackgroundColor 0 225 225
  453. SetBorderColor 0 0 0
  454. SetTextColor 0 0 0
  455. PlayAlertSound 2 100
  456. SetFontSize 45
  457. MinimapIcon 2 Cyan Circle
  458. Show
  459. BaseType "Orb of Transmutation" "Orb of Alteration" "Chromatic Orb" "Jeweller's Orb"
  460. AreaLevel <= 67
  461. Class Currency
  462. SetBackgroundColor 0 200 0
  463. SetBorderColor 0 0 0
  464. SetTextColor 0 0 0
  465. SetFontSize 45
  466. PlayAlertSound 3 100
  467. MinimapIcon 2 Green Circle
  468. Show
  469. BaseType "Blacksmith's Whetstone" "Orb of Augmentation"
  470. AreaLevel <= 67
  471. Class Currency
  472. SetBackgroundColor 0 200 0
  473. SetBorderColor 0 0 0
  474. SetTextColor 0 0 0
  475. SetFontSize 45
  476. MinimapIcon 2 Green Circle
  477. Show
  478. BaseType "Scroll of Wisdom"
  479. AreaLevel <= 67
  480. SetFontSize 45
  481. Show
  482. BaseType "Portal Scroll"
  483. AreaLevel <= 67
  484. SetFontSize 45
  485. SetTextColor 100 150 200
  486.  
  487. #non-race minor currency highlighting
  488. Show
  489. BaseType "Orb of Alchemy" "Orb of Regret"
  490. # SetBackgroundColor 0 200 150
  491. SetBackgroundColor 0 180 130
  492. SetBorderColor 0 0 0
  493. SetTextColor 0 0 0
  494. SetFontSize 45
  495. PlayAlertSound 3 100
  496. MinimapIcon 2 Green Circle
  497. Show
  498. BaseType "Vaal Orb" "Blessed Orb" "Orb of Fusing" "Cartographer's Chisel"
  499. # SetBackgroundColor 0 175 0
  500. SetBackgroundColor 0 165 0
  501. SetBorderColor 0 0 0
  502. SetTextColor 0 0 0
  503. SetFontSize 45
  504. PlayAlertSound 3 100
  505. MinimapIcon 2 Green Circle
  506.  
  507. #Shards
  508. Show
  509. BaseType "Annulment Shard" "Ancient Shard" "Harbinger's Shard"
  510. SetBackgroundColor 0 150 250
  511. SetBorderColor 0 0 0
  512. SetTextColor 0 0 0
  513. SetFontSize 45
  514. MinimapIcon 2 Blue Circle
  515. PlayEffect Blue Temp
  516. Show
  517. BaseType "Horizon Shard"
  518. SetBorderColor 0 150 250
  519. SetFontSize 42
  520. MinimapIcon 2 Blue Circle
  521. PlayEffect Blue Temp
  522. Show
  523. BaseType "Chaos Shard" "Regal Shard"
  524. SetBorderColor 0 200 200
  525. SetFontSize 40
  526. Hide #Strict+ Filters
  527. BaseType "Engineer's Shard"
  528. SetBorderColor 170 158 130
  529. SetFontSize 40
  530. Show
  531. BaseType "Binding Shard" "Alchemy Shard"
  532. SetBorderColor 170 158 130
  533. SetFontSize 40
  534.  
  535. #Minor Currency, Scrolls, Etc
  536. Show
  537. BaseType "Chromatic Orb" "Orb of Alteration" "Glassblower's Bauble" "Jeweller's Orb" "Orb of Chance"
  538. SetBackgroundColor 170 158 130
  539. SetBorderColor 0 0 0
  540. SetTextColor 0 0 0
  541. SetFontSize 45
  542. Show
  543. BaseType "Portal Scroll"
  544. SetFontSize 40
  545. SetTextColor 100 150 200
  546. Show
  547. BaseType "Orb of Transmutation" "Orb of Augmentation" "Armourer's Scrap" "Blacksmith's Whetstone"
  548. SetFontSize 45
  549. Show
  550. BaseType "Scroll of Wisdom"
  551. SetFontSize 38
  552. AreaLevel <= 78
  553.  
  554. #6L Blocks - located up here due to code priority issues. 5L and 6S blocks are in the Sockets section (7)
  555. #corrupted catcher
  556. Show
  557. LinkedSockets = 6
  558. Corrupted True
  559. # SetBackgroundColor 190 0 240
  560. SetBackgroundColor 240 0 200
  561. SetBorderColor 250 250 250
  562. SetTextColor 0 0 0
  563. PlayAlertSound 10 250
  564. SetFontSize 45
  565. MinimapIcon 0 Pink Pentagon
  566. PlayEffect Pink
  567. #tabula exception
  568. Show
  569. LinkedSockets = 6
  570. Rarity Unique
  571. BaseType "Simple Robe"
  572. SetBackgroundColor 0 200 200
  573. # SetBackgroundColor 240 0 200
  574. SetBorderColor 250 250 250
  575. SetTextColor 0 0 0
  576. PlayAlertSound 10 250
  577. SetFontSize 45
  578. MinimapIcon 0 Red Pentagon
  579. PlayEffect Cyan
  580. #unique exception
  581. Show
  582. LinkedSockets = 6
  583. Rarity Unique
  584. SetBackgroundColor 250 250 250
  585. SetBorderColor 0 0 0
  586. SetTextColor 250 125 0
  587. PlayAlertSound 6 250
  588. SetFontSize 45
  589. MinimapIcon 0 Orange Pentagon
  590. PlayEffect Orange
  591. #white bg for high ilvl high droplevel 6L's
  592. Show
  593. LinkedSockets = 6
  594. DropLevel >= 50
  595. ItemLevel >= 80
  596. Class "Body Armour"
  597. Corrupted False
  598. SetBackgroundColor 250 250 250
  599. SetBorderColor 0 0 0
  600. SetTextColor 0 200 200
  601. PlayAlertSound 6 250
  602. SetFontSize 45
  603. MinimapIcon 0 White Pentagon
  604. PlayEffect White
  605. #teal bg white border for all others (same as tabula highlight)
  606. Show
  607. LinkedSockets = 6
  608. Class "Body Armour"
  609. Corrupted False
  610. SetBackgroundColor 0 200 200
  611. SetBorderColor 250 250 250
  612. SetTextColor 0 0 0
  613. PlayAlertSound 10 250
  614. SetFontSize 45
  615. MinimapIcon 0 Red Pentagon
  616. PlayEffect Cyan
  617. #only high droplevel weapons get white bg
  618. Show
  619. LinkedSockets = 6
  620. Class "Bow" "Axe" "Sword" "Mace" "Staves"
  621. ItemLevel >= 64
  622. Corrupted False
  623. SetBackgroundColor 250 250 250
  624. SetBorderColor 0 0 0
  625. SetTextColor 125 0 0
  626. PlayAlertSound 6 250
  627. SetFontSize 45
  628. MinimapIcon 0 Brown Pentagon
  629. PlayEffect Brown
  630. #catchall uses same highlighting as corrupted 6L - "divine" style highlihting cause that's usually what it's worth
  631. Show
  632. LinkedSockets = 6
  633. # SetBackgroundColor 190 0 240
  634. SetBackgroundColor 0 200 200
  635. SetBorderColor 250 250 250
  636. SetTextColor 0 0 0
  637. PlayAlertSound 10 250
  638. SetFontSize 45
  639. MinimapIcon 0 Brown Pentagon
  640. PlayEffect Brown
  641.  
  642. ###################################################################################
  643. #################### Section 3 - League & Zone Specific ###########################
  644. ###################################################################################
  645. #Note:(White Text/Border, Solid Color Backgrounds)
  646. #Historical Note: Filters were introduced in Tempest/Warbands. League blocks are in chronological order.
  647.  
  648. #Warbands/Tempest (v2.0) Prefix Highlighting (Bright Violet / Pink'ish Text)
  649. Show
  650. HasExplicitMod "Brinerot" "Mutewind" "Redblade" "Betrayer's" "Deceiver's" "Turncoat's"
  651. SetTextColor 200 0 250
  652. SetFontSize 40
  653. MinimapIcon 1 Pink Moon
  654. PlayEffect Pink Temp
  655.  
  656. #Talisman (v2.1) - Maroon
  657. Show
  658. BaseType "Greatwolf Talisman"
  659. Rarity Unique
  660. SetBackgroundColor 250 250 250
  661. SetBorderColor 0 0 0
  662. SetTextColor 250 125 0
  663. SetFontSize 45
  664. PlayAlertSound 6 250
  665. MinimapIcon 0 White Star
  666. PlayEffect White
  667. Show
  668. BaseType "Talisman"
  669. Class Amulet
  670. Rarity Unique
  671. SetBackgroundColor 225 100 0
  672. SetBorderColor 0 0 0
  673. SetTextColor 0 0 0
  674. SetFontSize 38
  675. PlayAlertSound 4 100
  676. MinimapIcon 1 Yellow Star
  677. PlayEffect Brown
  678. Show
  679. BaseType "Talisman"
  680. HasExplicitMod "Virile" "Rotund" "Indomitable" "Unassailable" "Resplendent" "Dazzling" "Ferocity" "Destruction"
  681. BaseType "Bonespire Talisman" "Avian Twins Talisman" "Clutching Talisman" "Fangjaw Talisman" "Horned Talisman" "Primal Skull Talisman" "Wereclaw Talisman" "Longtooth Talisman" "Rotfeather Talisman" "Spinefuse Talisman" "Three Rat Talisman"
  682. Class Amulet
  683. Rarity Rare
  684. SetBackgroundColor 50 0 100
  685. SetBorderColor 150 0 0
  686. SetTextColor 150 50 250
  687. SetFontSize 42
  688. PlayEffect Purple Temp
  689. Show
  690. BaseType "Bonespire Talisman" "Avian Twins Talisman" "Clutching Talisman" "Fangjaw Talisman" "Horned Talisman" "Primal Skull Talisman" "Wereclaw Talisman" "Longtooth Talisman" "Rotfeather Talisman" "Spinefuse Talisman" "Three Rat Talisman"
  691. Class Amulet
  692. Rarity Rare
  693. SetBackgroundColor 50 0 100
  694. SetBorderColor 150 0 0
  695. SetFontSize 36
  696. Show
  697. BaseType "Talisman"
  698. HasExplicitMod "Virile" "Rotund" "Indomitable" "Unassailable" "Resplendent" "Dazzling" "Ferocity" "Destruction"
  699. Class Amulet
  700. SetBackgroundColor 0 50 100
  701. SetBorderColor 150 0 0
  702. SetTextColor 150 50 250
  703. SetFontSize 36
  704. Show
  705. BaseType "Talisman"
  706. Class Amulet
  707. SetBackgroundColor 0 50 100
  708. SetBorderColor 150 0 0
  709.  
  710. #Perandus (v2.2) - Orange
  711. Show
  712. BaseType "Perandus Coin"
  713. StackSize >= 50
  714. Class Currency
  715. SetBackgroundColor 225 85 0
  716. SetBorderColor 200 200 200
  717. SetTextColor 200 200 200
  718. SetFontSize 45
  719. PlayEffect Orange
  720. Show
  721. BaseType "Perandus Coin"
  722. StackSize >= 25
  723. Class Currency
  724. SetBackgroundColor 225 85 0
  725. SetBorderColor 200 200 200
  726. SetTextColor 200 200 200
  727. SetFontSize 45
  728. PlayEffect Brown
  729. Show
  730. BaseType "Perandus Coin"
  731. StackSize >= 10
  732. Class Currency
  733. SetBackgroundColor 200 75 0
  734. SetBorderColor 200 200 200
  735. SetTextColor 200 200 200
  736. SetFontSize 45
  737. PlayEffect Brown Temp
  738. Show
  739. BaseType "Perandus Coin"
  740. Class Currency
  741. StackSize >= 5
  742. SetBackgroundColor 175 65 0
  743. SetBorderColor 200 200 200
  744. SetTextColor 200 200 200
  745. SetFontSize 42
  746. PlayEffect Brown Temp
  747. Show
  748. BaseType "Perandus Coin"
  749. Class Currency
  750. StackSize >= 2
  751. SetBackgroundColor 150 50 0
  752. SetBorderColor 200 200 200
  753. SetTextColor 200 200 200
  754. SetFontSize 40
  755. Show
  756. BaseType "Perandus Coin"
  757. Class Currency
  758. SetBackgroundColor 125 40 0
  759. SetBorderColor 200 200 200
  760. SetTextColor 200 200 200
  761. SetFontSize 38
  762.  
  763. #Labyrinth - Green (Introduced alongside Perandus)
  764. Show
  765. Class "Labyrinth Item" "Labyrinth Map Item" "Labyrinth Trinket"
  766. SetBackgroundColor 0 80 0
  767. SetBorderColor 250 250 250
  768. SetTextColor 250 250 250
  769. SetFontSize 45
  770. MinimapIcon 2 Green UpsideDownHouse
  771. PlayEffect Green
  772. Show
  773. BaseType "to the Goddess"
  774. SetBackgroundColor 0 80 0
  775. SetBorderColor 250 250 250
  776. SetTextColor 250 250 250
  777. SetFontSize 45
  778. MinimapIcon 0 Green UpsideDownHouse
  779. PlayEffect Green
  780. #enchanted items
  781. Show
  782. Class Helmet
  783. Rarity Unique
  784. HasEnchantment "Additional" "Reservation" "Curse Effect" "Damage" "Duration" "Extra" "Attack Speed" "Cast Speed" "Critical Strike Chance" "Cooldown" "Resistance"
  785. SetBackgroundColor 0 100 0
  786. SetBorderColor 250 250 250
  787. SetTextColor 175 96 37
  788. SetFontSize 45
  789. PlayAlertSound 5 250
  790. MinimapIcon 0 Green Triangle
  791. PlayEffect Green
  792. Show
  793. Class Helm Boots Amulet
  794. Rarity Unique
  795. AnyEnchantment True
  796. SetBackgroundColor 0 60 0
  797. SetBorderColor 200 200 200
  798. SetTextColor 175 96 37
  799. SetFontSize 45
  800. PlayAlertSound 4 200
  801. MinimapIcon 1 Green Triangle
  802. PlayEffect Green Temp
  803. Show
  804. Class Helmet
  805. HasEnchantment "Additional" "Reservation" "Curse Effect" "Damage" "Duration" "Extra" "Attack Speed" "Cast Speed" "Critical Strike Chance" "Cooldown" "Resistance"
  806. SetBackgroundColor 0 100 0
  807. SetBorderColor 250 250 250
  808. SetFontSize 45
  809. PlayAlertSound 16 200
  810. MinimapIcon 0 Green Triangle
  811. Show
  812. Class Boots
  813. HasEnchantment "Spell" "Resistance"
  814. SetBackgroundColor 0 100 0
  815. SetBorderColor 250 250 250
  816. SetFontSize 45
  817. PlayAlertSound 16 200
  818. MinimapIcon 0 Green Triangle
  819. Show
  820. Class Helmet
  821. AnyEnchantment True
  822. SetBackgroundColor 0 60 0
  823. SetBorderColor 200 200 200
  824. SetFontSize 45
  825. PlayAlertSound 16 200
  826. MinimapIcon 1 Green Triangle
  827. Show
  828. Class Boots
  829. HasExplicitMod "Athlete's" "Fecund" "of Exile" "of Bameth" "Hellion's" "Cheetah's" "Gazelle's"
  830. AnyEnchantment True
  831. SetBackgroundColor 0 60 0
  832. SetBorderColor 200 200 200
  833. SetTextColor 150 50 250
  834. SetFontSize 45
  835. PlayAlertSound 16 200
  836. MinimapIcon 1 Green Triangle
  837. Show
  838. Class Helm Boots Amulet
  839. AnyEnchantment True
  840. SetBackgroundColor 0 60 0
  841. SetBorderColor 200 200 200
  842. SetFontSize 40
  843.  
  844. #Prophecy (v2.3) - Purple
  845. #top tier (over 1 ex)
  846. Show
  847. Prophecy "The Queen's Sacrifice" "Fated Connections" "Trash to Treasure" "The King's Path" "Lost in the Pages" "The Mentor" "The Bishop's Legacy"
  848. Class Currency
  849. SetBackgroundColor 250 250 250
  850. SetBorderColor 0 0 0
  851. SetTextColor 150 0 225
  852. SetFontSize 45
  853. PlayAlertSound 6 200
  854. MinimapIcon 0 White Moon
  855. PlayEffect White
  856. #high tier (5c to 1 ex), also includes sustain prophecies
  857. Show
  858. Prophecy "Wind and Thunder" "The Jeweller's Touch" "Darktongue's Shriek" "Monstrous Treasure" "Cleanser of Sins" "Flesh of the Beast" "Vaal Winds" "Twice Enchanted" "The Lost Undying" "Graceful Flames" "The Apex Predator" "The Queen's Vaults" "Servant's Heart" "Dishonourable Death" "Fire from the Sky" "Ice from Above" "The Undead Storm" "Crushing Squall" "Lightning Falls" "Plague of Rats" "Plague of Frogs" "The Cursed Choir" "The Hungering Swarm" "Brothers of Necromancy" "Undead Brutes" "Soil, Worms and Blood" "Hidden Reinforcements" "The Trembling Earth" "The Scout" "The Feral Lord V" "The Plaguemaw V" "The Unbreathing Queen V" "Unbearable Whispers V" "Bowstring's Music" "Misunderstood Queen" "Silverwood" "Great Leader of the North" "Master Seeks Help" "Song of the Sekhema" "A Prodigious Hand" "Hollow Pledge" "The King and the Brambles" "Fire and Brimstone" "Fire, Wood and Stone" "Kalandra's Craft" "Deadly Rivalry V"
  859. Class Currency
  860. SetBackgroundColor 150 0 150
  861. SetBorderColor 250 250 250
  862. SetTextColor 250 250 250
  863. SetFontSize 45
  864. PlayAlertSound 2 200
  865. MinimapIcon 1 Purple Moon
  866. PlayEffect Purple
  867. #mid tier exceptions (these are getting hidden in Uber without this block due to partial name matching, need to clean up later)
  868. Show
  869. Prophecy "The Feral Lord IV" "The Plaguemaw IV" "The Unbreathing Queen IV" "Unbearable Whispers IV" "Deadly Rivalry IV"
  870. Class Currency
  871. SetBackgroundColor 100 0 150
  872. SetBorderColor 250 250 250
  873. SetTextColor 250 250 250
  874. SetFontSize 45
  875. PlayAlertSound 3 150
  876. MinimapIcon 2 Purple Moon
  877. PlayEffect Purple Temp
  878. #bottom tier (1c or less, no minimap icon or sound). hidden in uber
  879. Show
  880. Prophecy "Vital Transformation" "The Prison Key" "The Petrified" "The Eagle's Cry" "Heavy Blows" "Against the Tide" "The Prison Guard" "The Corrupt" "Golden Touch" "A Whispered Prayer" "Hidden Vaal Pathways" "Roth's Legacy" "From Death Springs Life" "Hunter's Lesson" "Storm on the Reef" "The God of Misfortune" "Forceful Exorcism" "The Sword King's Passion" "Baptism by Death" "The Walking Mountain" "The Alchemist" "The Nest" "The Mysterious Gift" "Possessed Foe" "The Sharpened Blade" "The Singular Spirit" "Crimson Hues" "Pleasure and Pain" "Winter's Mournful Melodies" "The Storm Spire" "The Ward's Ward" "The Singular Spirit" "The Fall of an Empire" "Agony at Dusk" "Trapped in the Tower" "The Stockkeeper" "The Soulless Beast" "The Snuffed Flame" "The Sinner's Stone" "The Nightmare Awakens" "The Malevolent Witch" "The Lady in Black" "The Karui Rebellion" "The Flow of Energy" "The Flayed Man" "Smothering Tendrils" "Power Magnified" "Notched Flesh" "Nemesis of Greed" "Mouth of Horrors" "Heart of the Fire" "Fear's Wide Reach" "Faith Exhumed" "Erased from Memory" "End of the Light" "Dark Instincts" "Cold Greed" "Cold Blooded Fury" "Burning Dread" "Blood of the Betrayed" "Blinding Light" "Battle Hardened" "Abnormal Effulgence" "A Rift in Time" "A Firm Foothold" "Strong as a Bull" "The Brutal Enforcer" "Blood in the Eyes" "Unnatural Energy" "Visions of the Drowned" "Weeping Death" "The Fortune Teller's Collection" "The Vanguard" "Living Fires" "Vaal Invasion" "The Plaguemaw I" "The Plaguemaw II" "Plaguemaw III" "Deadly Rivalry I" "Deadly Rivalry II" "The Unbreathing Queen I" "The Unbreathing Queen II" "The Unbreathing Queen III" "Unbearable Whispers I" "Unbearable Whispers II" "Unbearable Whispers III" "Thaumaturgical History I" "The Warmongers I" "Thaumaturgical History II" "The Warmongers II" "The Feral Lord I" "The Feral Lord II" "The Feral Lord III" "The Ambitious Bandit II" "Anarchy's End"
  881. Class Currency
  882. SetBackgroundColor 75 0 125
  883. SetBorderColor 200 200 200
  884. SetTextColor 200 200 200
  885. SetFontSize 38
  886. #absolute trash tier / worthless - hidden in ALL filters
  887. Hide
  888. Prophecy "Lasting Impressions" "Defiled in the Sceptre" "Holding the Bridge" "The Child of Lunaris" "The Forgotten Soldiers" "The Forgotten Garrison" "Gilded Within" "Risen Blood" "The Invader" "Rebirth" "Path of Betrayal" "Living Fires" "In the Grasp of Corruption" "Pools of Wealth" "Ending the Torment" "Echoes of Witchcraft" "The Hardened Armour" "The Sharpened Blade" "The Bloody Flowers Redux" "A Valuable Combination"
  889. Class Currency
  890. SetBackgroundColor 50 0 100
  891. SetBorderColor 200 200 200
  892. SetTextColor 200 200 200
  893. SetFontSize 35
  894. #all the rest / mid tier (2-5c)
  895. Show
  896. BaseType "Prophecy"
  897. Class Currency
  898. SetBackgroundColor 100 0 150
  899. SetBorderColor 250 250 250
  900. SetTextColor 250 250 250
  901. SetFontSize 45
  902. PlayAlertSound 3 150
  903. MinimapIcon 2 Purple Moon
  904. PlayEffect Purple Temp
  905. Show
  906. BaseType "Silver Coin"
  907. Class Currency
  908. SetBackgroundColor 75 0 125
  909. SetBorderColor 200 200 200
  910. SetTextColor 200 200 200
  911. SetFontSize 42
  912. Show
  913. BaseType "Eber's Key" "Yriel's Key" "Inya's Key" "Volkuur's Key"
  914. SetBackgroundColor 60 40 0
  915. SetBorderColor 165 0 250
  916. SetTextColor 250 225 150
  917. SetFontSize 42
  918. MinimapIcon 1 Brown Raindrop
  919. PlayEffect Brown Temp
  920.  
  921. #Essence (v2.4) - Raised Colors (Green, Teal, Red)
  922. Show
  923. BaseType "Essence of Hysteria" "Essence of Insanity" "Essence of Horror" "Essence of Delirium"
  924. Class Currency
  925. SetBackgroundColor 80 0 40
  926. SetBorderColor 250 250 250
  927. SetTextColor 250 0 125
  928. SetFontSize 45
  929. PlayAlertSound 10 250
  930. MinimapIcon 0 Red Circle
  931. PlayEffect Red
  932. Show
  933. BaseType "Shrieking Essence" "Deafening Essence" "Remnant of Corruption"
  934. Class Currency
  935. SetBackgroundColor 80 0 40
  936. SetBorderColor 0 0 0
  937. SetTextColor 250 0 125
  938. SetFontSize 45
  939. PlayAlertSound 2 200
  940. MinimapIcon 1 Red Circle
  941. PlayEffect Red Temp
  942. Show
  943. BaseType "Screaming Essence"
  944. AreaLevel <= 67
  945. Class Currency
  946. SetBackgroundColor 0 75 75
  947. SetBorderColor 0 0 0
  948. SetTextColor 0 250 250
  949. SetFontSize 45
  950. PlayAlertSound 3 200
  951. MinimapIcon 1 Green Circle
  952. PlayEffect Green Temp
  953. Show
  954. BaseType "Wailing Essence"
  955. AreaLevel <= 67
  956. Class Currency
  957. SetBackgroundColor 0 75 50
  958. # SetBackgroundColor 0 75 0
  959. SetBorderColor 0 0 0
  960. # SetTextColor 0 250 0
  961. SetTextColor 0 250 175
  962. SetFontSize 45
  963. Show
  964. BaseType "Essence"
  965. AreaLevel <= 67
  966. Class Currency
  967. SetBackgroundColor 0 75 0
  968. SetBorderColor 0 0 0
  969. SetTextColor 0 250 0
  970. SetFontSize 45
  971. Show
  972. BaseType "Screaming Essence"
  973. Class Currency
  974. SetBackgroundColor 0 75 75
  975. SetBorderColor 0 0 0
  976. SetTextColor 0 250 250
  977. SetFontSize 40
  978. PlayAlertSound 3 200
  979. MinimapIcon 1 Green Circle
  980. PlayEffect Green Temp
  981. Show
  982. BaseType "Wailing Essence"
  983. Class Currency
  984. SetBackgroundColor 0 75 50
  985. # SetBackgroundColor 0 75 0
  986. SetBorderColor 0 0 0
  987. # SetTextColor 0 250 0
  988. SetTextColor 0 250 175
  989. SetFontSize 38
  990. Show
  991. BaseType "Essence"
  992. Class Currency
  993. SetBackgroundColor 0 75 0
  994. SetBorderColor 0 0 0
  995. SetTextColor 0 250 0
  996. SetFontSize 38
  997.  
  998. #Breach (v2.5) - Bright text on darker background, colored by breach type
  999. Show
  1000. BaseType "Pure Breachstone" "Chayula's Breachstone"
  1001. SetBackgroundColor 250 250 250
  1002. SetBorderColor 0 0 0
  1003. SetTextColor 175 125 50
  1004. SetFontSize 45
  1005. PlayAlertSound 15 150
  1006. MinimapIcon 0 White Hexagon
  1007. PlayEffect White
  1008. Show
  1009. BaseType "Breachstone"
  1010. SetBackgroundColor 250 175 100
  1011. SetBorderColor 0 0 0
  1012. SetTextColor 0 0 0
  1013. SetFontSize 45
  1014. PlayAlertSound 8 150
  1015. MinimapIcon 0 Yellow Hexagon
  1016. PlayEffect Yellow
  1017. Show
  1018. BaseType "Blessing of Chayula"
  1019. SetBackgroundColor 250 40 0
  1020. SetBorderColor 250 250 250
  1021. SetTextColor 0 0 0
  1022. SetFontSize 45
  1023. PlayAlertSound 2 200
  1024. MinimapIcon 0 Orange Triangle
  1025. PlayEffect Orange
  1026. Show
  1027. BaseType "Blessing of"
  1028. SetBackgroundColor 250 40 0
  1029. SetBorderColor 0 0 0
  1030. SetTextColor 0 0 0
  1031. SetFontSize 45
  1032. PlayAlertSound 2 200
  1033. MinimapIcon 1 Orange Triangle
  1034. PlayEffect Orange
  1035. #new flattened splinter colors (all grey bg)
  1036. Show
  1037. BaseType "Splinter of Chayula"
  1038. SetBackgroundColor 50 50 50
  1039. SetTextColor 200 100 250
  1040. SetFontSize 45
  1041. MinimapIcon 1 Purple Raindrop
  1042. PlayEffect Purple Temp
  1043. Show
  1044. BaseType "Splinter of Esh"
  1045. SetBackgroundColor 50 50 50
  1046. SetTextColor 175 225 250
  1047. SetFontSize 40
  1048. MinimapIcon 2 Blue Raindrop
  1049. Show
  1050. BaseType "Splinter of Xoph"
  1051. SetBackgroundColor 50 50 50
  1052. SetTextColor 175 0 0
  1053. SetFontSize 40
  1054. MinimapIcon 2 Red Raindrop
  1055. Show
  1056. BaseType "Splinter of Uul-Netol"
  1057. SetBackgroundColor 50 50 50
  1058. SetTextColor 225 225 225
  1059. SetFontSize 40
  1060. MinimapIcon 2 Grey Raindrop
  1061. Show
  1062. BaseType "Splinter of Tul"
  1063. SetBackgroundColor 50 50 50
  1064. SetTextColor 50 175 250
  1065. SetFontSize 40
  1066. MinimapIcon 2 Blue Raindrop
  1067. #old splinter colors
  1068. #Show
  1069. # BaseType "Splinter of Chayula"
  1070. # SetBackgroundColor 40 0 80
  1071. # SetBorderColor 0 0 0
  1072. # SetTextColor 200 100 250
  1073. # SetFontSize 45
  1074. # MinimapIcon 1 Purple Raindrop
  1075. # PlayEffect Purple Temp
  1076. #Show
  1077. # BaseType "Splinter of Esh"
  1078. # SetBackgroundColor 40 40 80
  1079. ## SetTextColor 150 200 250
  1080. # SetTextColor 175 225 250
  1081. # SetFontSize 40
  1082. # MinimapIcon 2 Blue Raindrop
  1083. #Show
  1084. # BaseType "Splinter of Xoph"
  1085. # SetBackgroundColor 40 0 0
  1086. # SetTextColor 225 0 0
  1087. # SetFontSize 40
  1088. # MinimapIcon 2 Red Raindrop
  1089. #Show
  1090. # BaseType "Splinter of Uul-Netol"
  1091. # SetBackgroundColor 40 40 40
  1092. # SetTextColor 225 225 225
  1093. # SetFontSize 40
  1094. # MinimapIcon 2 Grey Raindrop
  1095. #Show
  1096. # BaseType "Splinter of Tul"
  1097. # SetBackgroundColor 0 0 75
  1098. ## SetTextColor 0 150 250
  1099. # SetTextColor 50 175 250
  1100. # SetFontSize 40
  1101. # MinimapIcon 2 Blue Raindrop
  1102.  
  1103. #Legacy (v2.6) - Lime
  1104. Show
  1105. Class Leaguestone
  1106. SetBackgroundColor 150 250 50
  1107. SetBorderColor 0 0 0
  1108. SetTextColor 0 0 0
  1109. PlayAlertSound 3 100
  1110. SetFontSize 40
  1111. MinimapIcon 2 Green Triangle
  1112. PlayEffect Green Temp
  1113.  
  1114. #Harbinger (v3.0) / Fall of Oriath (Harbinger Currency moved to Section #2 - Currency)
  1115. Show
  1116. Class "Piece"
  1117. SetBackgroundColor 100 50 0
  1118. SetBorderColor 250 250 250
  1119. SetTextColor 250 150 0
  1120. SetFontSize 45
  1121. PlayAlertSound 4 100
  1122. MinimapIcon 0 Blue Star
  1123. PlayEffect Blue
  1124.  
  1125. #Abyss (v3.1)
  1126. #note: Abyss Jewels are now part of the Jewel section, and Stygian Vises have been moved into the Atlas Bases section as they share the same highlighting as the valuable Atlas jewellery bases
  1127.  
  1128. #Bestiary (v3.2) - "Dirty" Green
  1129. #note: nets still here for legacy purposes only
  1130. Show
  1131. BaseType "Thaumaturgical Net" "Necromancy Net"
  1132. SetBackgroundColor 125 175 0
  1133. SetBorderColor 250 250 250
  1134. SetTextColor 250 250 250
  1135. SetFontSize 40
  1136. PlayAlertSound 11 100
  1137. MinimapIcon 1 Green Triangle
  1138. PlayEffect Green Temp
  1139. Show
  1140. BaseType "Strong Steel Net"
  1141. # SetBorderColor 75 150 0
  1142. # SetTextColor 125 200 40
  1143. SetTextColor 125 225 0
  1144. SetFontSize 40
  1145. DisableDropSound
  1146. Show
  1147. BaseType "Simple Steel Net" "Reinforced Steel Net"
  1148. SetTextColor 100 200 0
  1149. SetFontSize 36
  1150. DisableDropSound
  1151. Show
  1152. BaseType "Simple Iron Net" "Reinforced Iron Net" "Strong Iron Net"
  1153. SetTextColor 75 175 0
  1154. SetFontSize 36
  1155. DisableDropSound
  1156. Show
  1157. BaseType "Simple Rope Net" "Reinforced Rope Net" "Strong Rope Net"
  1158. SetTextColor 50 150 0
  1159. SetFontSize 34
  1160. DisableDropSound
  1161. Show
  1162. BaseType "Bestiary Orb" "Imprinted Bestiary Orb"
  1163. SetBackgroundColor 175 200 0
  1164. SetBorderColor 0 0 0
  1165. SetTextColor 0 0 0
  1166. PlayAlertSound 2 150
  1167. SetFontSize 45
  1168. MinimapIcon 1 Green Moon
  1169. Show
  1170. HasExplicitMod "Craiceann" "Fenumus"
  1171. Class Ring Amulet Belt
  1172. SetBorderColor 175 250 0
  1173. SetTextColor 175 250 0
  1174. SetFontSize 45
  1175. PlayAlertSound 16 200
  1176. MinimapIcon 0 Green Moon
  1177. PlayEffect Green
  1178. Show
  1179. HasExplicitMod "Craiceann" "Fenumus"
  1180. SetTextColor 175 250 0
  1181. SetFontSize 45
  1182. MinimapIcon 1 Green Moon
  1183. PlayEffect Green
  1184. Show
  1185. HasExplicitMod "Farrul" "Saqawal"
  1186. SetTextColor 175 250 0
  1187. SetFontSize 45
  1188. MinimapIcon 2 Green Moon
  1189. PlayEffect Green Temp
  1190.  
  1191. #Incursion (v3.3) - Dark Red
  1192. Show
  1193. BaseType "Vial of Awakening" "Vial of the Ghost" "Vial of Sacrifice"
  1194. SetBackgroundColor 250 40 0
  1195. SetBorderColor 250 250 250
  1196. SetTextColor 0 0 0
  1197. SetFontSize 45
  1198. PlayAlertSound 2 200
  1199. MinimapIcon 0 Orange Triangle
  1200. PlayEffect Orange
  1201. Show
  1202. BaseType "Vial of"
  1203. SetBackgroundColor 250 40 0
  1204. SetBorderColor 0 0 0
  1205. SetTextColor 0 0 0
  1206. SetFontSize 45
  1207. PlayAlertSound 2 200
  1208. MinimapIcon 1 Orange Triangle
  1209. PlayEffect Orange
  1210. Show
  1211. BaseType "Stone of Passage" "Flashpowder Keg"
  1212. SetBackgroundColor 100 0 0
  1213. SetBorderColor 225 225 225
  1214. SetTextColor 225 225 225
  1215. SetBorderColor 225 225 225
  1216. SetFontSize 45
  1217. PlayAlertSound 11 200
  1218. MinimapIcon 1 Red UpsideDownHouse
  1219. #atlas bases combos
  1220. Show
  1221. BaseType "Steel Ring" "Opal Ring" "Crystal Belt" "Marble Amulet" "Blue Pearl Amulet" "Vanguard Belt" "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Stygian Vise" "Vermillion Ring" "Cerulean Ring" "Convoking Wand"
  1222. HasExplicitMod "Tacati's" "Citaqualotl's" "Matatl's" "Topotante's" "Guatelitzi's" "of Tacati" "of Citaqualotl" "of Matatl" "of Puhuarte" "of Guatelitzi" "Xopec's"
  1223. SetBackgroundColor 65 0 65
  1224. SetBorderColor 250 250 250
  1225. SetTextColor 225 0 0
  1226. SetFontSize 45
  1227. PlayAlertSound 13 250
  1228. MinimapIcon 0 White Cross
  1229. PlayEffect White
  1230. #guat - life/ES rolls. tan border
  1231. Show
  1232. HasExplicitMod "Guatelitzi's"
  1233. BaseType "Astral Plate"
  1234. SetBackgroundColor 250 250 250
  1235. SetBorderColor 0 0 0
  1236. SetTextColor 175 0 0
  1237. SetFontSize 45
  1238. PlayAlertSound 1 200
  1239. MinimapIcon 0 Red Moon
  1240. PlayEffect Red
  1241. Show
  1242. HasExplicitMod "Guatelitzi's"
  1243. Class "Body Armour"
  1244. SetBorderColor 255 204 102
  1245. SetTextColor 225 0 0
  1246. SetFontSize 45
  1247. PlayAlertSound 1 200
  1248. MinimapIcon 0 Red Moon
  1249. PlayEffect Red
  1250. Show
  1251. HasExplicitMod "Guatelitzi's"
  1252. BaseType "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Lapis Amulet" "Jade Amulet" "Amber Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Onyx Amulet" "Amethyst Ring"
  1253. SetBorderColor 255 204 102
  1254. SetTextColor 225 0 0
  1255. SetFontSize 45
  1256. MinimapIcon 0 Red Moon
  1257. PlayEffect Red
  1258. #topo - white border on dmg shields, orange on conversion gloves. cyan border on potential inc+flat weapons (can still roll the shit ele attack mod, hence 'variable value' color)
  1259. Show
  1260. HasExplicitMod "Topotante's"
  1261. Class Shield
  1262. SetBorderColor 250 250 250
  1263. SetTextColor 225 0 0
  1264. SetFontSize 45
  1265. PlayAlertSound 1 200
  1266. MinimapIcon 0 Red Moon
  1267. PlayEffect Red
  1268. Show
  1269. HasExplicitMod "Topotante's"
  1270. Class Gloves
  1271. SetBorderColor 200 80 0
  1272. SetTextColor 240 0 200
  1273. SetFontSize 45
  1274. PlayAlertSound 1 200
  1275. MinimapIcon 0 Red Moon
  1276. PlayEffect Red
  1277. Show
  1278. HasExplicitMod "Topotante's"
  1279. Class Sceptre Wand
  1280. SetBorderColor 0 200 200
  1281. SetTextColor 225 0 0
  1282. SetFontSize 45
  1283. MinimapIcon 1 Red Moon
  1284. PlayEffect Red
  1285. #puhuarte - extra damage gloves and elemental leech amulets. red border
  1286. Show
  1287. HasExplicitMod "Puhuarte"
  1288. Class Gloves Amulet
  1289. SetBorderColor 225 0 0
  1290. SetTextColor 225 0 0
  1291. SetFontSize 45
  1292. MinimapIcon 1 Red Moon
  1293. PlayEffect Red
  1294. #cita - double dmg minion weapons. purple border
  1295. Show
  1296. HasExplicitMod "Citaqualotl's"
  1297. Class Wand Sceptre
  1298. SetBorderColor 125 0 250
  1299. SetTextColor 225 0 0
  1300. SetFontSize 45
  1301. MinimapIcon 0 Red Moon
  1302. PlayEffect Red
  1303. #tacati - high %inc dmg weapons w/extra chaos. cyan border b/c of high uncertainty
  1304. Show
  1305. HasExplicitMod "Tacati's" "of Tacati"
  1306. Class Wand Sceptre
  1307. SetBorderColor 0 200 200
  1308. SetTextColor 225 0 0
  1309. SetFontSize 45
  1310. MinimapIcon 1 Red Moon
  1311. PlayEffect Red
  1312. Show
  1313. HasExplicitMod "Tacati's"
  1314. Class "Bow" "Axe" "Mace" "Sword" "Dagger" "Claw" "Staves" "Bow"
  1315. DropLevel >= 60
  1316. SetBorderColor 0 200 200
  1317. SetTextColor 225 0 0
  1318. SetFontSize 45
  1319. MinimapIcon 1 Red Moon
  1320. PlayEffect Red
  1321. #matatl - special ms boots. green border
  1322. Show
  1323. HasExplicitMod "Matatl's"
  1324. Class Boots
  1325. SetBorderColor 0 200 0
  1326. SetTextColor 225 0 0
  1327. SetFontSize 45
  1328. MinimapIcon 1 Red Moon
  1329. PlayEffect Red
  1330. #xopec - mana jewellery. blue border
  1331. Show
  1332. HasExplicitMod "Xopec's"
  1333. BaseType "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Lapis Amulet" "Jade Amulet" "Amber Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Onyx Amulet" "Paua Amulet" "Paua Ring" "Amethyst Ring"
  1334. SetBorderColor 0 150 250
  1335. SetTextColor 225 0 0
  1336. SetFontSize 45
  1337. MinimapIcon 1 Red Moon
  1338. PlayEffect Red
  1339. #catchalls for everything else, mostly mediocre/shit mods that are never wanted (i.e. guat suffixes)
  1340. Show
  1341. HasExplicitMod "Tacati's" "Citaqualotl's" "Matatl's" "Topotante's" "Guatelitzi's" "of Tacati" "of Citaqualotl" "of Matatl" "of Puhuarte" "of Guatelitzi" "Xopec's"
  1342. SetTextColor 225 0 0
  1343. SetFontSize 40
  1344. MinimapIcon 2 Red Moon
  1345. PlayEffect Red Temp
  1346. Show
  1347. HasExplicitMod "Tacati's" "Citaqualotl's" "Matatl's" "Topotante's" "Guatelitzi's" "of Tacati" "of Citaqualotl" "of Matatl" "of Puhuarte" "of Guatelitzi" "Xopec's"
  1348. SetTextColor 225 0 0
  1349. SetFontSize 40
  1350. MinimapIcon 2 Red Moon
  1351. PlayEffect Red Temp
  1352. Show
  1353. HasExplicitMod "Tacati's" "Citaqualotl's" "Matatl's" "Topotante's" "Guatelitzi's" "of Tacati" "of Citaqualotl" "of Matatl" "of Puhuarte" "of Guatelitzi" "Xopec's"
  1354. SetTextColor 225 0 0
  1355. SetFontSize 40
  1356. MinimapIcon 2 Red Moon
  1357. PlayEffect Red Temp
  1358.  
  1359. #Delve (v3.4) - "fiery glow in the dark" theme corresponding with new light beams, brown -> yellow -> red -> white. note: light beams and custom sounds were added in delve
  1360. Show
  1361. BaseType "Prime Alchemical Resonator" "Prime Chaotic Resonator"
  1362. Class Currency
  1363. SetBackgroundColor 80 0 80
  1364. SetBorderColor 0 0 0
  1365. SetTextColor 250 0 250
  1366. SetFontSize 45
  1367. PlayAlertSound 10 250
  1368. MinimapIcon 0 Red Circle
  1369. PlayEffect Red
  1370. Show
  1371. BaseType "Powerful Chaotic Resonator"
  1372. Class Currency
  1373. SetBackgroundColor 0 80 80
  1374. SetBorderColor 0 0 0
  1375. SetTextColor 0 250 250
  1376. SetFontSize 45
  1377. PlayAlertSound 11 200
  1378. MinimapIcon 1 Green Circle
  1379. PlayEffect Blue
  1380. Show
  1381. BaseType "Potent Chaotic Resonator"
  1382. Class Currency
  1383. SetBackgroundColor 0 65 65
  1384. SetBorderColor 0 0 0
  1385. SetTextColor 0 220 220
  1386. SetFontSize 45
  1387. PlayAlertSound 11 150
  1388. MinimapIcon 1 Green Circle
  1389. PlayEffect Blue
  1390. Show
  1391. BaseType "Primitive Chaotic Resonator"
  1392. Class Currency
  1393. SetBackgroundColor 0 50 50
  1394. SetBorderColor 0 0 0
  1395. SetTextColor 0 190 190
  1396. SetFontSize 45
  1397. PlayAlertSound 11 100
  1398. MinimapIcon 1 Green Circle
  1399. PlayEffect Blue
  1400. Show
  1401. BaseType "Powerful Alchemical Resonator"
  1402. Class Currency
  1403. SetBackgroundColor 0 80 0
  1404. SetBorderColor 0 0 0
  1405. SetTextColor 0 250 0
  1406. SetFontSize 45
  1407. PlayAlertSound 11 100
  1408. MinimapIcon 2 Green Circle
  1409. Show
  1410. BaseType "Potent Alchemical Resonator"
  1411. Class Currency
  1412. SetBackgroundColor 0 65 0
  1413. SetBorderColor 0 0 0
  1414. SetTextColor 0 220 0
  1415. SetFontSize 45
  1416. PlayAlertSound 11 100
  1417. MinimapIcon 2 Green Circle
  1418. Show
  1419. BaseType "Primitive Alchemical Resonator"
  1420. Class Currency
  1421. SetBackgroundColor 0 50 0
  1422. SetBorderColor 0 0 0
  1423. SetTextColor 0 190 0
  1424. SetFontSize 45
  1425. PlayAlertSound 11 100
  1426. MinimapIcon 2 Green Circle
  1427. #white fossils (20c+)
  1428. Show
  1429. BaseType "Fractured Fossil" "Faceted Fossil" "Hollow Fossil" "Glyphic Fossil"
  1430. Class Currency
  1431. SetBackgroundColor 125 125 125
  1432. SetBorderColor 0 0 0
  1433. SetTextColor 250 250 250
  1434. PlayAlertSound 6 200
  1435. SetFontSize 45
  1436. MinimapIcon 0 White Circle
  1437. PlayEffect White
  1438. #pink (10-20c)
  1439. Show
  1440. BaseType "Sanctified Fossil" "Tangled Fossil" "Bloodstained Fossil"
  1441. Class Currency
  1442. SetBackgroundColor 80 0 80
  1443. SetBorderColor 0 0 0
  1444. SetTextColor 250 0 250
  1445. SetFontSize 45
  1446. PlayAlertSound 10 250
  1447. MinimapIcon 0 Orange Circle
  1448. PlayEffect Red
  1449. #red (5-10c)
  1450. Show
  1451. BaseType "Pristine Fossil" "Dense Fossil" "Bound Fossil" "Shuddering Fossil" "Lucent Fossil"
  1452. Class Currency
  1453. SetBackgroundColor 80 0 0
  1454. SetBorderColor 0 0 0
  1455. SetTextColor 250 0 0
  1456. SetFontSize 45
  1457. PlayAlertSound 11 200
  1458. MinimapIcon 0 Orange Circle
  1459. PlayEffect Red
  1460. #orange (2-5c)
  1461. Show
  1462. BaseType "Prismatic Fossil" "Encrusted Fossil" "Enchanted Fossil" "Jagged Fossil" "Perfect Fossil" "Aetheric Fossil" "Perfect Fossil" "Gilded Fossil" "Corroded Fossil"
  1463. Class Currency
  1464. SetBackgroundColor 100 50 0
  1465. SetBorderColor 0 0 0
  1466. SetTextColor 250 150 0
  1467. SetFontSize 45
  1468. PlayAlertSound 11 200
  1469. MinimapIcon 1 Orange Circle
  1470. PlayEffect Yellow
  1471. #all the rest (2c or less)
  1472. Show
  1473. BaseType "Scorched Fossil" "Frigid Fossil" "Metallic Fossil" "Aberrant Fossil" "Serrated Fossil"
  1474. Class Currency
  1475. SetBackgroundColor 80 40 0
  1476. SetBorderColor 0 0 0
  1477. SetTextColor 225 75 0
  1478. SetFontSize 45
  1479. PlayAlertSound 11 200
  1480. MinimapIcon 2 Orange Circle
  1481. PlayEffect Brown
  1482. Show
  1483. HasExplicitMod "of Weaponcraft" "of Spellcraft" "of Crafting"
  1484. SetTextColor 150 50 250
  1485. SetFontSize 40
  1486. Show
  1487. BaseType "Astral Plate" "Vaal Regalia" "Sorcerer Boots" "Sorcerer Gloves" "Slink Boots" "Slink Gloves" "Titan Greaves" "Titan Gauntlets" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Sapphire Ring" "Ruby Ring" "Topaz Ring" "Two-Stone Ring" "Amethyst Ring" "Unset Ring" "Coral Ring" "Leather Belt" "Vermillion Ring" "Coral Ring" "Opal Ring" "Crystal Belt"
  1488. HasExplicitMod "Subterranean" "of the Underground"
  1489. SetBorderColor 150 250 250
  1490. SetTextColor 150 250 250
  1491. SetFontSize 45
  1492. PlayEffect Blue
  1493. MinimapIcon 0 Blue Moon
  1494. Show
  1495. HasExplicitMod "Subterranean" "of the Underground"
  1496. SetTextColor 150 250 250
  1497. SetFontSize 45
  1498. PlayEffect Blue
  1499. MinimapIcon 1 Blue Moon
  1500. Show
  1501. BaseType "Reliquary Key"
  1502. SetBackgroundColor 250 250 250
  1503. SetBorderColor 0 0 0
  1504. SetTextColor 0 200 0
  1505. SetFontSize 45
  1506. PlayAlertSound 6 250
  1507. MinimapIcon 0 White Diamond
  1508. PlayEffect Green
  1509.  
  1510. #Betrayal (v3.5) - Orange
  1511. #borders indicate veiled mod type
  1512. Show
  1513. Rarity Unique
  1514. HasExplicitMod "Veil"
  1515. SetBackgroundColor 225 100 0
  1516. SetBorderColor 255 255 119
  1517. SetTextColor 0 0 0
  1518. SetFontSize 45
  1519. PlayAlertSound 5 150
  1520. MinimapIcon 0 Orange Moon
  1521. PlayEffect Yellow
  1522. #white - the best master specific veils
  1523. Show
  1524. HasExplicitMod "Rin's Veil" "Leo's Veil" "Catarina's Veil" "Elreon's Veil" "Vagan's Veil" "Korell's Veil" "Gravicius' Veil"
  1525. SetBackgroundColor 60 30 0
  1526. SetBorderColor 255 255 255
  1527. SetTextColor 255 255 119
  1528. SetFontSize 45
  1529. PlayAlertSound 16 200
  1530. PlayEffect Yellow
  1531. MinimapIcon 1 Yellow Moon
  1532. #silver - all other master specific veils, green on quivers for frenzy charge
  1533. Show
  1534. HasExplicitMod "Riker's Veil" "Aisling's Veil" "Jorgin's Veil" "Cameria's Veil" "It That Fled's Veil" "Guff's Veil" "Janus' Veil" "Tora's Veil" "Haku's Veil" "Vorici's Veil" "Hillock's Veil"
  1535. SetBackgroundColor 60 30 0
  1536. SetBorderColor 180 180 180
  1537. SetTextColor 255 255 119
  1538. SetFontSize 45
  1539. PlayEffect Yellow
  1540. MinimapIcon 2 Yellow Moon
  1541. #green border on quiver/shield because they rarely drop and you don't want to miss them
  1542. Show
  1543. BaseType "Quiver" "Shield"
  1544. HasExplicitMod "of the Veil"
  1545. SetBackgroundColor 60 30 0
  1546. SetBorderColor 0 225 0
  1547. SetTextColor 255 255 119
  1548. SetFontSize 40
  1549. PlayEffect Yellow
  1550. MinimapIcon 2 Yellow Moon
  1551. #purple - jewellery
  1552. Show
  1553. HasExplicitMod "Veil"
  1554. Class Ring Amulet Belt
  1555. SetBackgroundColor 60 30 0
  1556. SetBorderColor 200 150 255
  1557. SetTextColor 255 255 119
  1558. SetFontSize 40
  1559. PlayEffect Yellow
  1560. MinimapIcon 2 Yellow Moon
  1561. #darkred - weapons
  1562. Show
  1563. HasExplicitMod "Veil"
  1564. Class "One Hand" "Two Hand" "Wand" "Sceptre" "Dagger" "Bow" "Staves" "Dagger" "Claw"
  1565. SetBackgroundColor 60 30 0
  1566. SetBorderColor 195 0 0
  1567. SetTextColor 255 255 119
  1568. SetFontSize 40
  1569. PlayEffect Brown Temp
  1570. MinimapIcon 2 Brown Moon
  1571. #catchall for all the rest, orange border
  1572. Show
  1573. HasExplicitMod "Veil"
  1574. SetBackgroundColor 60 30 0
  1575. SetBorderColor 200 100 0
  1576. SetTextColor 255 255 119
  1577. SetFontSize 40
  1578. PlayEffect Brown Temp
  1579. MinimapIcon 2 Brown Moon
  1580. #scarabs
  1581. Show
  1582. BaseType "Gilded" "Winged"
  1583. Class Map Fragment
  1584. SetBackgroundColor 80 0 0
  1585. SetBorderColor 250 250 250
  1586. SetTextColor 250 0 0
  1587. SetFontSize 45
  1588. PlayAlertSound 11 200
  1589. MinimapIcon 0 Yellow Triangle
  1590. PlayEffect Red
  1591. Show
  1592. BaseType "Polished"
  1593. Class Map Fragment
  1594. SetBackgroundColor 100 50 0
  1595. SetBorderColor 225 225 225
  1596. SetTextColor 250 150 0
  1597. SetFontSize 45
  1598. PlayAlertSound 11 200
  1599. MinimapIcon 1 Yellow Triangle
  1600. PlayEffect Yellow
  1601. Show
  1602. BaseType "Rusted"
  1603. Class Map Fragment
  1604. SetBackgroundColor 80 40 0
  1605. SetBorderColor 200 200 200
  1606. SetTextColor 225 75 0
  1607. SetFontSize 45
  1608. PlayAlertSound 11 200
  1609. MinimapIcon 2 Yellow Triangle
  1610. PlayEffect Brown
  1611.  
  1612. #Synthesis (v3.6) - Light Blue. simplified blocks and changed to grey theme in Heist because previous highlight was identical to Redeemer
  1613. Show
  1614. SynthesisedItem True
  1615. Rarity Unique
  1616. SetBackgroundColor 225 100 0
  1617. SetBorderColor 255 255 119
  1618. SetTextColor 0 0 0
  1619. SetFontSize 45
  1620. PlayAlertSound 5 150
  1621. MinimapIcon 0 Blue Star
  1622. PlayEffect Blue
  1623. Show
  1624. SynthesisedItem True
  1625. SetBackgroundColor 40 90 140
  1626. SetBorderColor 225 190 70
  1627. SetFontSize 45
  1628. PlayAlertSound 16 200
  1629. MinimapIcon 1 Blue Moon
  1630. PlayEffect Blue
  1631. Show
  1632. FracturedItem True
  1633. SetBackgroundColor 40 90 140
  1634. SetBorderColor 150 150 150
  1635. SetFontSize 40
  1636. PlayAlertSound 16 200
  1637. MinimapIcon 2 Blue Moon
  1638. PlayEffect Grey
  1639.  
  1640. #Legion (v3.7)
  1641. #incubators
  1642. Show
  1643. BaseType "Geomancer's"
  1644. Class Incubator
  1645. SetBackgroundColor 150 0 250
  1646. SetBorderColor 250 250 250
  1647. SetTextColor 0 0 0
  1648. SetFontSize 45
  1649. PlayEffect Purple
  1650. PlayAlertSound 10 200
  1651. MinimapIcon 0 Purple Star
  1652. Show
  1653. BaseType "Thaumaturge's" "Time-Lost" "Gemcutter's" "Ornate" "Mysterious" "Celestial" "Cartographer's" "Fine" "Diviner's"
  1654. Class Incubator
  1655. SetBackgroundColor 125 0 225
  1656. SetBorderColor 0 0 0
  1657. SetTextColor 0 0 0
  1658. SetFontSize 45
  1659. PlayEffect Purple Temp
  1660. PlayAlertSound 11 200
  1661. MinimapIcon 2 Purple Circle
  1662. Hide #Strict+ Filters
  1663. BaseType "Primal"
  1664. Class Incubator
  1665. SetBackgroundColor 100 0 200
  1666. SetBorderColor 0 0 0
  1667. SetTextColor 0 0 0
  1668. SetFontSize 36
  1669. Show
  1670. Class Incubator
  1671. SetBackgroundColor 100 0 200
  1672. SetBorderColor 0 0 0
  1673. SetTextColor 0 0 0
  1674. SetFontSize 40
  1675. #splinters/emblems. note that timeless jewels are in the Jewel section
  1676. Show
  1677. BaseType "Emblem"
  1678. Class "Map Fragment"
  1679. SetBackgroundColor 250 250 250
  1680. SetBorderColor 0 0 0
  1681. SetTextColor 100 0 200
  1682. SetFontSize 45
  1683. PlayAlertSound 6 200
  1684. MinimapIcon 0 White Hexagon
  1685. PlayEffect White
  1686. Show
  1687. BaseType "Timeless Vaal Splinter"
  1688. SetBackgroundColor 50 50 50
  1689. SetBorderColor 0 0 0
  1690. SetTextColor 175 0 0
  1691. SetFontSize 40
  1692. MinimapIcon 2 Red Raindrop
  1693. Show
  1694. BaseType "Timeless Karui Splinter"
  1695. SetBackgroundColor 50 50 50
  1696. SetBorderColor 0 0 0
  1697. SetTextColor 225 125 0
  1698. SetFontSize 40
  1699. MinimapIcon 2 Orange Raindrop
  1700. Show
  1701. BaseType "Timeless Templar Splinter"
  1702. SetBackgroundColor 50 50 50
  1703. SetBorderColor 0 0 0
  1704. SetTextColor 0 175 0
  1705. SetFontSize 40
  1706. MinimapIcon 2 Green Raindrop
  1707. Show
  1708. BaseType "Timeless Maraketh Splinter"
  1709. SetBackgroundColor 50 50 50
  1710. SetBorderColor 0 0 0
  1711. SetTextColor 225 225 0
  1712. SetFontSize 40
  1713. MinimapIcon 2 Yellow Raindrop
  1714. Show
  1715. BaseType "Timeless Eternal Empire Splinter"
  1716. SetBackgroundColor 50 50 50
  1717. SetBorderColor 0 0 0
  1718. SetTextColor 225 225 225
  1719. SetFontSize 40
  1720. MinimapIcon 2 Grey Raindrop
  1721. #old splinter colors
  1722. #Show
  1723. # BaseType "Timeless Vaal Splinter"
  1724. # SetBackgroundColor 40 0 0
  1725. # SetBorderColor 0 0 0
  1726. # SetTextColor 225 0 0
  1727. # SetFontSize 40
  1728. # MinimapIcon 2 Red Raindrop
  1729. #Show
  1730. # BaseType "Timeless Karui Splinter"
  1731. # SetBackgroundColor 60 20 0
  1732. # SetBorderColor 0 0 0
  1733. # SetTextColor 225 125 0
  1734. # SetFontSize 40
  1735. # MinimapIcon 2 Orange Raindrop
  1736. #Show
  1737. # BaseType "Timeless Templar Splinter"
  1738. # SetBackgroundColor 0 40 0
  1739. # SetBorderColor 0 0 0
  1740. # SetTextColor 0 225 0
  1741. # SetFontSize 40
  1742. # MinimapIcon 2 Green Raindrop
  1743. #Show
  1744. # BaseType "Timeless Maraketh Splinter"
  1745. # SetBackgroundColor 40 40 0
  1746. # SetBorderColor 0 0 0
  1747. # SetTextColor 225 225 0
  1748. # SetFontSize 40
  1749. # MinimapIcon 2 Yellow Raindrop
  1750. #Show
  1751. # BaseType "Timeless Eternal Empire Splinter"
  1752. # SetBackgroundColor 40 40 40
  1753. # SetBorderColor 0 0 0
  1754. # SetTextColor 225 225 225
  1755. # SetFontSize 40
  1756. # MinimapIcon 2 Grey Raindrop
  1757.  
  1758. #Blight (v3.8)
  1759. Show
  1760. BaseType "Golden Oil"
  1761. SetBackgroundColor 250 250 250
  1762. SetBorderColor 50 100 50
  1763. SetTextColor 75 125 75
  1764. SetFontSize 45
  1765. PlayEffect White
  1766. PlayAlertSound 6 200
  1767. MinimapIcon 0 White Raindrop
  1768. Show
  1769. BaseType "Silver Oil" "Opalescent Oil" "Black Oil"
  1770. SetBackgroundColor 200 250 200
  1771. SetBorderColor 0 0 0
  1772. SetTextColor 0 0 0
  1773. SetFontSize 45
  1774. PlayEffect Green
  1775. PlayAlertSound 10 200
  1776. MinimapIcon 0 Green Raindrop
  1777. Show
  1778. BaseType "Crimson Oil" "Indigo Oil" "Violet Oil" "Azure Oil" "Teal Oil"
  1779. SetBackgroundColor 150 200 150
  1780. SetBorderColor 0 0 0
  1781. SetTextColor 0 0 0
  1782. SetFontSize 45
  1783. PlayEffect Green Temp
  1784. PlayAlertSound 11 200
  1785. MinimapIcon 1 Green Raindrop
  1786. Show
  1787. BaseType "Verdant Oil" "Clear Oil" "Sepia Oil" "Amber Oil"
  1788. SetBackgroundColor 100 150 100
  1789. SetBorderColor 0 0 0
  1790. SetTextColor 0 0 0
  1791. SetFontSize 40
  1792.  
  1793. #Metamorph (v3.9)
  1794. Show
  1795. Class "Metamorph Sample"
  1796. SetBackgroundColor 75 100 0
  1797. SetBorderColor 200 200 200
  1798. SetTextColor 225 225 225
  1799. SetFontSize 45
  1800. PlayAlertSound 11 150
  1801. PlayEffect Green
  1802. MinimapIcon 1 Green Triangle
  1803. Show
  1804. BaseType "Fertile Catalyst" "Prismatic Catalyst" "Tempering Catalyst"
  1805. Class Currency
  1806. SetBackgroundColor 250 230 200
  1807. SetBorderColor 0 0 0
  1808. SetTextColor 0 0 0
  1809. SetFontSize 45
  1810. PlayEffect White
  1811. PlayAlertSound 11 200
  1812. MinimapIcon 0 Yellow Circle
  1813. Show
  1814. BaseType "Catalyst"
  1815. Class Currency
  1816. SetBackgroundColor 220 208 180
  1817. SetBorderColor 0 0 0
  1818. SetTextColor 0 0 0
  1819. SetFontSize 45
  1820. PlayEffect Grey Temp
  1821. MinimapIcon 2 Yellow Circle
  1822.  
  1823. #Delirium (v3.10): dark grey/tan theme for splinters, faded pink for orbs. as of 3.11.4 Cluster Jewels are now located in the main Jewel section (7) with all the other jewels
  1824. Show
  1825. BaseType "Simulacrum Splinter"
  1826. SetBackgroundColor 50 50 50
  1827. SetBorderColor 0 0 0
  1828. SetTextColor 250 220 175
  1829. SetFontSize 45
  1830. MinimapIcon 2 Grey Raindrop
  1831. PlayEffect Grey Temp
  1832. Show
  1833. BaseType "Simulacrum"
  1834. SetBackgroundColor 250 250 250
  1835. SetBorderColor 0 0 0
  1836. SetTextColor 175 125 50
  1837. SetFontSize 45
  1838. PlayAlertSound 6 200
  1839. MinimapIcon 0 White Hexagon
  1840. PlayEffect White
  1841. Show
  1842. BaseType "Delirium Orb"
  1843. SetBackgroundColor 200 100 250
  1844. SetBorderColor 0 0 0
  1845. SetTextColor 0 0 0
  1846. SetFontSize 45
  1847. PlayAlertSound 2 150
  1848. SetFontSize 45
  1849. MinimapIcon 1 Purple Circle
  1850. PlayEffect Purple
  1851.  
  1852. #Harvest (v3.11) - glowy bright blue. seed blocks disabled as of 3.13
  1853. #Show
  1854. # BaseType "Thornfruit" "Scalefruit" "Blisterfruit"
  1855. # Class "Harvest Seed"
  1856. # SetBackgroundColor 250 250 250
  1857. # SetBorderColor 0 0 0
  1858. # SetTextColor 0 200 240
  1859. # SetFontSize 45
  1860. # PlayAlertSound 6 200
  1861. # MinimapIcon 0 White Raindrop
  1862. # PlayEffect White
  1863. #Show
  1864. # BaseType "Bulb"
  1865. # Class "Harvest Seed"
  1866. # SetBackgroundColor 0 160 200
  1867. # SetBorderColor 225 225 225
  1868. # SetTextColor 225 225 225
  1869. # SetFontSize 40
  1870. # PlayAlertSound 11 200
  1871. # MinimapIcon 0 Cyan Raindrop
  1872. # PlayEffect Cyan
  1873. #Show
  1874. # BaseType "Grain"
  1875. # Class "Harvest Seed"
  1876. # SetBackgroundColor 0 130 170
  1877. # SetBorderColor 225 225 225
  1878. # SetTextColor 225 225 225
  1879. # SetFontSize 40
  1880. # PlayAlertSound 11 200
  1881. # MinimapIcon 1 Cyan Raindrop
  1882. # PlayEffect Cyan Temp
  1883. #Show
  1884. # BaseType "Seed"
  1885. # Class "Harvest Seed"
  1886. # SetBackgroundColor 0 100 140
  1887. # SetBorderColor 225 225 225
  1888. # SetTextColor 225 225 225
  1889. # SetFontSize 45
  1890. # MinimapIcon 2 Cyan Raindrop
  1891. #Show
  1892. # Class "Harvest Seed"
  1893. # SetBackgroundColor 0 100 140
  1894. # SetBorderColor 225 225 225
  1895. # SetTextColor 225 225 225
  1896. # SetFontSize 45
  1897. # MinimapIcon 2 Cyan Raindrop
  1898. #Show
  1899. # Class "Seed Enhancer"
  1900. # SetBackgroundColor 110 90 200
  1901. # SetBorderColor 225 225 225
  1902. # SetTextColor 225 225 225
  1903. # SetFontSize 45
  1904. # PlayAlertSound 11 200
  1905. # MinimapIcon 0 Purple Raindrop
  1906. # PlayEffect Purple
  1907. Show
  1908. BaseType "Time-light Scroll" "Fragmentation Scroll" "Deregulation Scroll" "Electroshock Scroll" "Haemocombustion Scroll" "Specularity Scroll"
  1909. SetBackgroundColor 250 40 0
  1910. SetBorderColor 250 250 250
  1911. SetTextColor 0 0 0
  1912. SetFontSize 45
  1913. PlayAlertSound 2 200
  1914. MinimapIcon 0 Orange Triangle
  1915. PlayEffect Orange
  1916. Show
  1917. BaseType "Facetor's Lens"
  1918. SetBackgroundColor 0 200 240
  1919. SetBorderColor 0 0 0
  1920. SetTextColor 0 0 0
  1921. SetFontSize 45
  1922. PlayAlertSound 3 200
  1923. MinimapIcon 1 Cyan Circle
  1924. PlayEffect Cyan Temp
  1925. Show
  1926. BaseType "Lure"
  1927. Class "Map Fragment"
  1928. SetBackgroundColor 175 200 0
  1929. SetBorderColor 0 0 0
  1930. SetTextColor 0 0 0
  1931. SetFontSize 45
  1932. PlayAlertSound 4 150
  1933. MinimapIcon 0 Green Moon
  1934. PlayEffect Green
  1935.  
  1936. #Heist (v3.12) - brown theme for the league items
  1937. #marker
  1938. Show
  1939. BaseType "Rogue's Marker"
  1940. SetBackgroundColor 65 10 0
  1941. SetBorderColor 225 225 225
  1942. SetTextColor 225 225 225
  1943. SetFontSize 45
  1944. PlayAlertSound 3 150
  1945. MinimapIcon 2 Brown Circle
  1946. #Contracts
  1947. Show
  1948. BaseType "Contract"
  1949. Rarity Unique
  1950. SetBackgroundColor 255 221 153
  1951. SetBorderColor 225 100 0
  1952. SetTextColor 225 100 0
  1953. SetFontSize 45
  1954. PlayAlertSound 5 150
  1955. MinimapIcon 0 Orange Hexagon
  1956. PlayEffect Orange
  1957. Show
  1958. BaseType "Contract"
  1959. SetBackgroundColor 255 221 153
  1960. SetBorderColor 125 100 75
  1961. SetTextColor 125 100 75
  1962. SetFontSize 45
  1963. PlayAlertSound 9 150
  1964. MinimapIcon 0 Brown Hexagon
  1965. PlayEffect Brown Temp
  1966. #Blueprint
  1967. Show
  1968. BaseType "Blueprint"
  1969. SetBackgroundColor 255 221 153
  1970. SetBorderColor 100 200 250
  1971. SetTextColor 100 200 250
  1972. SetFontSize 45
  1973. PlayAlertSound 8 150
  1974. MinimapIcon 0 Blue Hexagon
  1975. PlayEffect Blue Temp
  1976. #heist target
  1977. Show
  1978. Class "Heist Target"
  1979. SetTextColor 250 200 150
  1980. SetBorderColor 250 200 150
  1981. SetFontSize 45
  1982. PlayAlertSound 11 200
  1983. MinimapIcon 0 Brown UpsideDownHouse
  1984. PlayEffect Brown
  1985. #rogue loot (4 tiers)
  1986. Show
  1987. BaseType "Thaumetic Blowtorch" "Regicide Disguise Kit" "Silkweave Sole" "Grandmaster Keyring" "Thaumaturgical Ward" "Thaumetic Flashpowder" "Thaumaturgical Sensing Charm" "Steel Bracers" "Master Lockpick" "Foliate Brooch" "Whisper-woven Cloak" "Burst Band" "Precise Arrowhead" "Obsidian Sharpening Stone"
  1988. SetBackgroundColor 65 50 38
  1989. SetBorderColor 250 250 250
  1990. SetFontSize 45
  1991. PlayAlertSound 16 200
  1992. MinimapIcon 0 Brown Triangle
  1993. PlayEffect Yellow
  1994. Show
  1995. BaseType "Sulphur Blowtorch" "Espionage Disguise Kit" "Winged Sole" "Skeleton Keyring" "Shining Ward" "Azurite Flashpowder" "Polished Sensing Charm" "Runed Bracers" "Fine Lockpick" "Enamel Brooch" "Hooded Cloak" "Aggregator Charm" "Hollowpoint Arrowhead" "Fine Sharpening Stone"
  1996. SetBackgroundColor 65 50 38
  1997. SetBorderColor 250 200 150
  1998. SetFontSize 42
  1999. PlayAlertSound 16 200
  2000. MinimapIcon 2 Brown Triangle
  2001. PlayEffect Brown
  2002. Show
  2003. BaseType "Flanged Drill" "Theatre Disguise Kit" "Foxhide Sole" "Versatile Keyring" "Lustrous Ward" "Trarthan Flashpowder" "Fine Sensing Charm" "Studded Bracers" "Standard Lockpick" "Golden Brooch" "Tattered Cloak" "Conduit Line" "Fragmenting Arrowhead" "Standard Sharpening Stone"
  2004. SetBackgroundColor 65 50 38
  2005. SetBorderColor 200 150 0
  2006. SetFontSize 40
  2007. Show
  2008. Class "Heist Tool" "Heist Brooch" "Heist Cloak"
  2009. SetBackgroundColor 65 50 38
  2010. SetBorderColor 150 100 0
  2011. SetFontSize 40
  2012. Show
  2013. Class "Heist Gear"
  2014. SetBackgroundColor 65 50 38
  2015. SetFontSize 40
  2016. #trinkets
  2017. Show
  2018. Class "Trinket"
  2019. SetBackgroundColor 100 75 25
  2020. SetBorderColor 250 200 100
  2021. SetFontSize 45
  2022. PlayAlertSound 13 200
  2023. MinimapIcon 0 Brown Triangle
  2024. PlayEffect Yellow
  2025. #experimental bases
  2026. Show
  2027. BaseType "Assembler Wand" "Congregator Wand" "Accumulator Wand" "Hollowpoint Dagger" "Pressurised Dagger" "Pneumatic Dagger" "Flickerflame Blade" "Flashfire Blade" "Infernal Blade" "Shadow Fangs" "Malign Fangs" "Void Fangs" "Maltreatment Axe" "Disapprobation Axe" "Psychotic Axe" "Fickle Spiritblade" "Capricious Spiritblade" "Anarchic Spiritblade" "Flare Mace" "Crack Mace" "Boom Mace" "Oscillating Sceptre" "Stabilising Sceptre" "Alternating Sceptre" "Hedron Bow" "Foundry Bow" "Solarine Bow" "Transformer Staff" "Reciprocation Staff" "Battery Staff" "Capacity Rod" "Potentiality Rod" "Eventuality Rod" "Prime Cleaver" "Honed Cleaver" "Apex Cleaver" "Rebuking Blade" "Blasting Blade" "Banishing Blade" "Blunt Force Condenser" "Crushing Force Magnifier" "Impact Force Propagator" "Micro-Distillery Belt" "Mechalarm Belt" "Astrolabe Amulet" "Simplex Amulet" "Cogwork Ring" "Geodesic Ring" "Exhausting Spirit Shield" "Subsuming Spirit Shield" "Transfer-attuned Spirit Shield" "Endothermic Buckler" "Polar Buckler" "Cold-attuned Buckler" "Exothermic Tower Shield" "Magmatic Tower Shield" "Heat-attuned Tower Shield"
  2028. # SetBackgroundColor 100 0 75
  2029. # SetBorderColor 250 0 200
  2030. SetBackgroundColor 0 75 75
  2031. SetBorderColor 0 250 250
  2032. SetFontSize 45
  2033. PlayAlertSound 13 200
  2034. MinimapIcon 0 Cyan Kite
  2035. PlayEffect Cyan
  2036. #enchanted bases
  2037. Show
  2038. Class "Body Armour" "One Hand" "Two Hand" "Axes" "Swords" "Maces" "Claws" "Staves" "Sceptres" "Daggers" "Wands" "Bows"
  2039. AnyEnchantment True
  2040. # SetBackgroundColor 50 100 125
  2041. SetBackgroundColor 25 75 100
  2042. SetBorderColor 100 200 250
  2043. SetFontSize 45
  2044. PlayAlertSound 16 200
  2045. MinimapIcon 0 Blue Moon
  2046. PlayEffect Blue
  2047. #replica uniques
  2048. Show
  2049. Replica True
  2050. SetBackgroundColor 225 100 0
  2051. SetBorderColor 0 200 250
  2052. SetTextColor 0 0 0
  2053. SetFontSize 45
  2054. PlayAlertSound 4 100
  2055. MinimapIcon 0 Blue Star
  2056. PlayEffect Blue
  2057. #alternate quality gems
  2058. Show
  2059. Class Gem
  2060. AlternateQuality True
  2061. SetBorderColor 0 225 225
  2062. SetFontSize 45
  2063. PlayAlertSound 12 200
  2064. MinimapIcon 1 Cyan Triangle
  2065. PlayEffect Cyan Temp
  2066. #new currency that GGG added at the last ducking second lmao
  2067. Show
  2068. BaseType "Regrading Lens" "Tempering Orb" "Tailoring Orb"
  2069. SetBackgroundColor 240 0 200
  2070. SetBorderColor 0 0 0
  2071. SetTextColor 0 0 0
  2072. PlayAlertSound 10 250
  2073. SetFontSize 45
  2074. MinimapIcon 1 Pink Circle
  2075. PlayEffect Pink
  2076.  
  2077. #Ritual (v3.13) / Echoes of the Atlas
  2078. Show
  2079. BaseType "Ritual Splinter"
  2080. SetBackgroundColor 35 35 35
  2081. SetTextColor 175 0 0
  2082. SetFontSize 45
  2083. MinimapIcon 2 Red Raindrop
  2084. Show
  2085. BaseType "Ritual Vessel" "Blood-filled Vessel"
  2086. SetBackgroundColor 50 0 0
  2087. SetBorderColor 225 225 225
  2088. SetTextColor 0 0 0
  2089. SetTextColor 225 0 0
  2090. SetFontSize 45
  2091. MinimapIcon 1 Red UpsideDownHouse
  2092. PlayEffect Red Temp
  2093. #new item classes
  2094. Show
  2095. BaseType "Dreamquest Slippers" "Cloudwhisper Boots" "Brimstone Treads" "Nightwind Slippers" "Windbreak Boots" "Darksteel Treads" "Duskwalk Slippers" "Stormrider Boots" "Basemetal Treads" "Debilitation Gauntlets" "Gruelling Gauntlets" "Taxing Gauntlets" "Sinistral Gloves" "Southswing Gloves" "Gauche Gloves" "Nexus Gloves" "Aetherwind Gloves" "Leyline Gloves" "Blizzard Crown" "Winter Crown" "Gale Crown" "Archdemon Crown" "Demon Crown" "Imp Crown" "Atonement Mask" "Penitent Mask" "Sorrow Mask"
  2096. # SetBackgroundColor 100 0 75
  2097. # SetBorderColor 250 0 200
  2098. SetBackgroundColor 0 75 75
  2099. SetBorderColor 0 250 250
  2100. SetFontSize 45
  2101. PlayAlertSound 13 200
  2102. MinimapIcon 0 Cyan Kite
  2103. PlayEffect Cyan
  2104.  
  2105. #League Prediction Uniques Block (populated before league launches with basetypes containing new/changed uniques so that everything at least has sound/icon, which are then tiered appropriately in the first post-launch update). Should be disabled in non-launch updates.
  2106. #Show
  2107. # BaseType ""
  2108. # Rarity Unique
  2109. # SetBackgroundColor 225 100 0
  2110. # SetBorderColor 0 0 250
  2111. # SetTextColor 0 0 0
  2112. # SetFontSize 38
  2113. # PlayAlertSound 4 100
  2114. # MinimapIcon 1 Green Star
  2115. # PlayEffect Green
  2116.  
  2117. ###################################################################################
  2118. ####################### Section 4 - Maps & Atlas Items ############################
  2119. ###################################################################################
  2120. #Maven Stuff
  2121. Show
  2122. BaseType "Maven's Writ" "Maven's Invitation"
  2123. SetBackgroundColor 250 175 100
  2124. SetBorderColor 200 100 200
  2125. SetTextColor 150 75 150
  2126. SetFontSize 45
  2127. PlayAlertSound 8 150
  2128. MinimapIcon 0 Yellow Hexagon
  2129. PlayEffect Yellow
  2130. Show
  2131. BaseType "Crescent Splinter"
  2132. SetBackgroundColor 50 50 50
  2133. SetBorderColor 225 225 225
  2134. SetTextColor 200 100 200
  2135. SetFontSize 45
  2136. MinimapIcon 1 Pink Raindrop
  2137. PlayEffect Pink
  2138.  
  2139. #Watchstones
  2140. Show
  2141. BaseType "Watchstone"
  2142. Rarity Unique
  2143. SetBackgroundColor 50 50 50
  2144. SetBorderColor 255 221 153
  2145. SetTextColor 225 100 0
  2146. PlayAlertSound 5 200
  2147. MinimapIcon 0 Orange UpsideDownHouse
  2148. PlayEffect Orange
  2149. SetFontSize 45
  2150. Show
  2151. BaseType "Watchstone"
  2152. SetBackgroundColor 50 50 50
  2153. SetBorderColor 255 221 153
  2154. SetTextColor 255 221 153
  2155. SetFontSize 45
  2156. PlayAlertSound 11 200
  2157. MinimapIcon 0 Yellow UpsideDownHouse
  2158. PlayEffect Yellow
  2159.  
  2160. #Pantheon - Raised Light Blue
  2161. Show
  2162. BaseType "Divine Vessel"
  2163. SetBackgroundColor 50 75 100
  2164. SetBorderColor 225 225 225
  2165. SetTextColor 150 200 250
  2166. SetFontSize 45
  2167. PlayAlertSound 4 100
  2168. MinimapIcon 1 Blue UpsideDownHouse
  2169. PlayEffect Blue Temp
  2170. Show
  2171. Class "Pantheon Soul"
  2172. SetBackgroundColor 50 75 100
  2173. SetBorderColor 250 250 250
  2174. SetTextColor 150 200 250
  2175. SetFontSize 45
  2176. PlayAlertSound 4 100
  2177. MinimapIcon 1 Blue UpsideDownHouse
  2178. PlayEffect Blue Temp
  2179.  
  2180. #Fragments
  2181. Show
  2182. BaseType "Fragment" "Mortal"
  2183. Class "Map Fragments"
  2184. SetBackgroundColor 60 40 0
  2185. SetBorderColor 250 250 250
  2186. SetTextColor 250 225 150
  2187. SetFontSize 45
  2188. MinimapIcon 0 Brown Raindrop
  2189. PlayEffect Brown
  2190. Show
  2191. Class "Map Fragments"
  2192. SetBackgroundColor 60 40 0
  2193. SetBorderColor 0 0 0
  2194. SetTextColor 250 225 150
  2195. SetFontSize 40
  2196. MinimapIcon 2 Brown Raindrop
  2197.  
  2198. #unique maps
  2199. Show
  2200. BaseType "Chateau" "Relic Chambers" "Maze"
  2201. Class Map
  2202. Rarity Unique
  2203. SetBackgroundColor 250 250 250
  2204. SetBorderColor 0 0 0
  2205. SetTextColor 250 125 0
  2206. SetFontSize 45
  2207. PlayAlertSound 6 250
  2208. MinimapIcon 0 White Hexagon
  2209. PlayEffect White
  2210. Show
  2211. BaseType "Siege" "Basilica" "Courthouse" "Park" "Museum" "Harbinger" "Moon Temple"
  2212. Class Map
  2213. Rarity Unique
  2214. SetBackgroundColor 225 100 0
  2215. SetBorderColor 250 250 250
  2216. SetTextColor 0 0 0
  2217. PlayAlertSound 5 150
  2218. SetFontSize 42
  2219. MinimapIcon 0 Orange Hexagon
  2220. PlayEffect Orange
  2221. Show
  2222. Class Map
  2223. Rarity Unique
  2224. MapTier >= 14
  2225. SetBackgroundColor 225 100 0
  2226. SetBorderColor 255 221 153
  2227. SetTextColor 0 0 0
  2228. PlayAlertSound 4 150
  2229. SetFontSize 42
  2230. MinimapIcon 1 Orange Hexagon
  2231. PlayEffect Orange
  2232. Show
  2233. Class Map
  2234. Rarity Unique
  2235. SetBackgroundColor 225 100 0
  2236. SetBorderColor 255 221 153
  2237. SetTextColor 0 0 0
  2238. PlayAlertSound 4 150
  2239. SetFontSize 38
  2240. MinimapIcon 2 Orange Hexagon
  2241. PlayEffect Orange Temp
  2242.  
  2243. #blighted maps
  2244. Show
  2245. Class Map
  2246. BlightedMap True
  2247. MapTier >= 11
  2248. SetBackgroundColor 255 221 153
  2249. SetBorderColor 250 0 0
  2250. SetTextColor 75 125 75
  2251. SetFontSize 45
  2252. PlayAlertSound 8 200
  2253. MinimapIcon 0 Yellow Hexagon
  2254. PlayEffect Red
  2255. Show
  2256. Class Map
  2257. BlightedMap True
  2258. MapTier >= 6
  2259. SetBackgroundColor 255 221 153
  2260. SetBorderColor 125 0 250
  2261. SetTextColor 75 125 75
  2262. SetFontSize 45
  2263. PlayAlertSound 9 200
  2264. MinimapIcon 1 Yellow Hexagon
  2265. PlayEffect Yellow
  2266. Show
  2267. Class Map
  2268. BlightedMap True
  2269. SetBackgroundColor 255 221 153
  2270. SetBorderColor 25 75 25
  2271. SetTextColor 75 125 75
  2272. SetFontSize 45
  2273. PlayAlertSound 9 200
  2274. MinimapIcon 2 Yellow Hexagon
  2275. PlayEffect Yellow
  2276.  
  2277. #enchanted maps (delirium/blight)
  2278. Show
  2279. Class Map
  2280. AnyEnchantment True
  2281. MapTier >= 11
  2282. SetBackgroundColor 255 221 153
  2283. SetBorderColor 250 0 0
  2284. SetTextColor 125 125 125
  2285. SetFontSize 45
  2286. PlayAlertSound 8 200
  2287. MinimapIcon 0 Grey Hexagon
  2288. PlayEffect Grey
  2289. Show
  2290. Class Map
  2291. AnyEnchantment True
  2292. MapTier >= 6
  2293. SetBackgroundColor 255 221 153
  2294. SetBorderColor 125 0 250
  2295. SetTextColor 125 125 125
  2296. SetFontSize 45
  2297. PlayAlertSound 9 200
  2298. MinimapIcon 0 Grey Hexagon
  2299. PlayEffect Grey
  2300. Show
  2301. Class Map
  2302. AnyEnchantment True
  2303. SetBackgroundColor 255 221 153
  2304. SetBorderColor 25 75 25
  2305. SetTextColor 125 125 125
  2306. SetFontSize 45
  2307. PlayAlertSound 9 200
  2308. MinimapIcon 0 Grey Hexagon
  2309. PlayEffect Grey
  2310.  
  2311. #influenced map special highlight (really just a light/icon color change right now) - as of delirium (3.10) they can only drop shaper/elder and as red tier maps.
  2312. #guardian and elder maps (pink)
  2313. Show
  2314. Class Map
  2315. HasInfluence Shaper
  2316. MapTier >= 16
  2317. SetBackgroundColor 255 221 153
  2318. SetBorderColor 255 0 255
  2319. SetTextColor 240 0 180
  2320. PlayAlertSound 15 150
  2321. SetFontSize 45
  2322. MinimapIcon 0 Pink Hexagon
  2323. PlayEffect Purple
  2324. Show
  2325. Class Map
  2326. HasInfluence Elder
  2327. MapTier >= 16
  2328. SetBackgroundColor 255 221 153
  2329. SetBorderColor 255 0 255
  2330. SetTextColor 240 0 180
  2331. PlayAlertSound 15 150
  2332. SetFontSize 45
  2333. MinimapIcon 0 Pink Hexagon
  2334. PlayEffect Grey
  2335. #top tier (red)
  2336. Show
  2337. Class Map
  2338. HasInfluence Shaper
  2339. MapTier >= 11
  2340. SetBackgroundColor 255 221 153
  2341. SetBorderColor 255 0 0
  2342. SetTextColor 240 0 0
  2343. SetFontSize 42
  2344. PlayAlertSound 8 150
  2345. MinimapIcon 1 Red Hexagon
  2346. PlayEffect Purple
  2347. Show
  2348. Class Map
  2349. HasInfluence Elder
  2350. MapTier >= 11
  2351. SetBackgroundColor 255 221 153
  2352. SetBorderColor 255 0 0
  2353. SetTextColor 240 0 0
  2354. SetFontSize 42
  2355. PlayAlertSound 8 150
  2356. MinimapIcon 1 Red Hexagon
  2357. PlayEffect Grey
  2358.  
  2359. #corrupted map catcher
  2360. Show
  2361. Class Map
  2362. Corrupted True
  2363. MapTier >= 16
  2364. SetBackgroundColor 255 185 115
  2365. SetBorderColor 255 0 255
  2366. SetTextColor 240 0 180
  2367. PlayAlertSound 15 150
  2368. SetFontSize 45
  2369. MinimapIcon 0 Pink Hexagon
  2370. PlayEffect Pink
  2371. Show
  2372. Class Map
  2373. Corrupted True
  2374. MapTier >= 11
  2375. SetBackgroundColor 255 185 115
  2376. SetBorderColor 255 0 0
  2377. SetTextColor 240 0 0
  2378. SetFontSize 42
  2379. PlayAlertSound 8 150
  2380. MinimapIcon 1 Red Hexagon
  2381. PlayEffect Yellow
  2382. Show
  2383. Class Map
  2384. Corrupted True
  2385. MapTier >= 9
  2386. SetBackgroundColor 255 185 115
  2387. SetBorderColor 150 0 255
  2388. SetTextColor 150 0 255
  2389. SetFontSize 40
  2390. PlayAlertSound 9 150
  2391. MinimapIcon 2 Blue Hexagon
  2392. Show
  2393. Class Map
  2394. Corrupted True
  2395. MapTier >= 6
  2396. SetBackgroundColor 255 185 115
  2397. SetBorderColor 0 150 250
  2398. SetTextColor 0 150 250
  2399. PlayAlertSound 9 125
  2400. SetFontSize 38
  2401. MinimapIcon 2 Blue Hexagon
  2402. Show
  2403. Class Map
  2404. Corrupted True
  2405. MapTier >= 4
  2406. SetBackgroundColor 255 185 115
  2407. SetBorderColor 0 175 0
  2408. SetTextColor 0 175 0
  2409. SetFontSize 36
  2410. Show
  2411. Class Map
  2412. Corrupted True
  2413. SetBackgroundColor 255 185 115
  2414. SetBorderColor 0 0 0
  2415. SetTextColor 0 0 0
  2416. SetFontSize 36
  2417.  
  2418. #special map exceptions (just maps with "Vaal" prefix for now, dark red text)
  2419. Show
  2420. Class Map
  2421. MapTier >= 16
  2422. HasExplicitMod "Vaal" "Zana's"
  2423. SetBackgroundColor 255 221 153
  2424. SetBorderColor 255 0 255
  2425. SetTextColor 175 0 0
  2426. PlayAlertSound 15 150
  2427. SetFontSize 45
  2428. MinimapIcon 0 Pink Hexagon
  2429. PlayEffect Pink
  2430. Show
  2431. Class Map
  2432. MapTier >= 11
  2433. HasExplicitMod "Vaal" "Zana's"
  2434. SetBackgroundColor 255 221 153
  2435. SetBorderColor 255 0 0
  2436. SetTextColor 175 0 0
  2437. SetFontSize 42
  2438. PlayAlertSound 8 150
  2439. MinimapIcon 1 Red Hexagon
  2440. PlayEffect Red
  2441. Show
  2442. Class Map
  2443. MapTier >= 9
  2444. HasExplicitMod "Vaal" "Zana's"
  2445. SetBackgroundColor 255 221 153
  2446. SetBorderColor 150 0 255
  2447. SetTextColor 175 0 0
  2448. SetFontSize 40
  2449. PlayAlertSound 9 150
  2450. MinimapIcon 2 Purple Hexagon
  2451. Show
  2452. Class Map
  2453. MapTier >= 6
  2454. HasExplicitMod "Vaal" "Zana's"
  2455. SetBackgroundColor 255 221 153
  2456. SetBorderColor 0 150 250
  2457. SetTextColor 175 0 0
  2458. PlayAlertSound 9 125
  2459. SetFontSize 38
  2460. MinimapIcon 2 Blue Hexagon
  2461. Show
  2462. Class Map
  2463. MapTier >= 4
  2464. HasExplicitMod "Vaal" "Zana's"
  2465. SetBackgroundColor 255 221 153
  2466. SetBorderColor 0 175 0
  2467. SetTextColor 175 0 0
  2468. SetFontSize 36
  2469. Show
  2470. Class Map
  2471. HasExplicitMod "Vaal" "Zana's"
  2472. SetBackgroundColor 255 221 153
  2473. SetBorderColor 0 0 0
  2474. SetTextColor 175 0 0
  2475. SetFontSize 36
  2476.  
  2477. #guardian and elder maps (pink)
  2478. Show
  2479. Class Map
  2480. ElderMap True
  2481. SetBackgroundColor 255 221 153
  2482. SetBorderColor 0 250 250
  2483. SetTextColor 240 0 180
  2484. PlayAlertSound 15 150
  2485. SetFontSize 45
  2486. MinimapIcon 0 Pink Hexagon
  2487. PlayEffect Pink
  2488. Show
  2489. Class Map
  2490. MapTier >= 16
  2491. SetBackgroundColor 255 221 153
  2492. SetBorderColor 255 0 255
  2493. SetTextColor 240 0 180
  2494. PlayAlertSound 15 150
  2495. SetFontSize 45
  2496. MinimapIcon 0 Pink Hexagon
  2497. PlayEffect Pink
  2498. #top tier (red)
  2499. Show
  2500. Class Map
  2501. ShapedMap True
  2502. MapTier >= 11
  2503. SetBackgroundColor 255 221 153
  2504. SetBorderColor 0 200 200
  2505. SetTextColor 240 0 0
  2506. SetFontSize 42
  2507. PlayAlertSound 8 150
  2508. MinimapIcon 1 Red Hexagon
  2509. PlayEffect Red
  2510. Show
  2511. Class Map
  2512. MapTier >= 11
  2513. SetBackgroundColor 255 221 153
  2514. SetBorderColor 255 0 0
  2515. SetTextColor 240 0 0
  2516. SetFontSize 42
  2517. PlayAlertSound 8 150
  2518. MinimapIcon 1 Red Hexagon
  2519. PlayEffect Red
  2520. #non-top tier shaped maps (teal)
  2521. Show
  2522. Class Map
  2523. ShapedMap True
  2524. SetBackgroundColor 255 221 153
  2525. SetBorderColor 0 200 200
  2526. SetTextColor 0 200 200
  2527. SetFontSize 40
  2528. PlayAlertSound 9 150
  2529. MinimapIcon 2 Cyan Hexagon
  2530. #mid tier (t6-t8 blue, t9-t10 purple)
  2531. Show
  2532. Class Map
  2533. MapTier >= 9
  2534. SetBackgroundColor 255 221 153
  2535. SetBorderColor 150 0 255
  2536. SetTextColor 150 0 255
  2537. SetFontSize 40
  2538. PlayAlertSound 9 150
  2539. MinimapIcon 2 Purple Hexagon
  2540. Show
  2541. Class Map
  2542. MapTier >= 6
  2543. ItemLevel <= 79
  2544. SetBackgroundColor 255 221 153
  2545. SetBorderColor 0 150 250
  2546. SetTextColor 0 150 250
  2547. PlayAlertSound 9 125
  2548. SetFontSize 38
  2549. MinimapIcon 2 Blue Hexagon
  2550. Show
  2551. Class Map
  2552. MapTier >= 6
  2553. SetBackgroundColor 255 221 153
  2554. SetBorderColor 0 150 250
  2555. SetTextColor 0 150 250
  2556. PlayAlertSound 9 125
  2557. SetFontSize 38
  2558. MinimapIcon 2 Blue Hexagon
  2559. #bottom tier (t1-t3 black, t4-t5 green)
  2560. Show
  2561. Class Map
  2562. MapTier >= 4
  2563. ItemLevel <= 77
  2564. SetBackgroundColor 255 221 153
  2565. SetBorderColor 0 175 0
  2566. SetTextColor 0 175 0
  2567. PlayAlertSound 9 100
  2568. SetFontSize 40
  2569. MinimapIcon 2 Green Hexagon
  2570. Show
  2571. Class Map
  2572. MapTier >= 4
  2573. SetBackgroundColor 255 221 153
  2574. SetBorderColor 0 175 0
  2575. SetTextColor 0 175 0
  2576. SetFontSize 38
  2577. Show
  2578. Class Map
  2579. ItemLevel <= 74
  2580. SetBackgroundColor 255 221 153
  2581. SetBorderColor 0 0 0
  2582. SetTextColor 0 0 0
  2583. PlayAlertSound 9 100
  2584. SetFontSize 40
  2585. MinimapIcon 2 Grey Hexagon
  2586. Show
  2587. Class Map
  2588. SetBackgroundColor 255 221 153
  2589. SetBorderColor 0 0 0
  2590. SetTextColor 0 0 0
  2591. SetFontSize 38
  2592.  
  2593. ###################################################################################
  2594. ####################### Section 5 - Influence & Atlas Bases #######################
  2595. ###################################################################################
  2596. #High Value / Special Items that have same highlighting for all influences
  2597. #list of stuff that has a very powerful mod at 85+ and therefore isn't listed in the white border bases:
  2598. #stuff in white backgrounds: 85 shaper amulets (quant), 85 hunter gloves (unnerve AND intimidate!). 85 shaper helm (+1 mine max rank), 85 shaper sceptres (extra chaos)
  2599. #stuff in white recessed: 85 elder amulets (envy), 85 shaper body armours (rarity, tons of other mods), 85 elder chests (best %life), 85 hunter chests (best %life), 80+ warlord/shaper quivers (+1 arrow), 85 shaper/hunter shields (+1 maxres), 85 shaper/crusader bows (chain), 85 shaper imbuedwands (KB, yeah old I know but they rare), 80+ warlord hp shields (+2 min end charge), 85 crusader chest ('splody)
  2600.  
  2601. #note: hunter boots are set at 80, if tailwind really winds up being consistently expensive then move it to white recessed or something (it req 75). elusive redeemer boots also req 75
  2602. #bases with no standout mods / no white border or highlighting:
  2603. #elder/crusader quiver (redeemer questionable)
  2604. #for 1h'ers and claws, only shaper gets borders. rest seem awfully mediocre or just straight shit, any interesting mods have very low ilvls
  2605. #for melee 2h'ers, no borders are added. too out of meta, any all good mods are super low level anyways.
  2606.  
  2607. #uniques
  2608. Show
  2609. HasInfluence Crusader Redeemer Hunter Warlord Shaper Elder
  2610. Rarity Unique
  2611. SetBackgroundColor 225 100 0
  2612. SetBorderColor 250 250 250
  2613. SetTextColor 0 0 0
  2614. SetFontSize 45
  2615. PlayAlertSound 5 200
  2616. MinimapIcon 0 Purple Star
  2617. PlayEffect Yellow
  2618. #atlas bases, white background red-purple text
  2619. Show
  2620. BaseType "Steel Ring" "Opal Ring" "Crystal Belt" "Marble Amulet" "Blue Pearl Amulet" "Vanguard Belt" "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Stygian Vise" "Vermillion Ring" "Cerulean Ring" "Convoking Wand" "Stygian Vise"
  2621. HasInfluence Crusader Redeemer Hunter Warlord Shaper Elder
  2622. SetBackgroundColor 250 250 250
  2623. SetBorderColor 0 0 0
  2624. SetTextColor 250 0 125
  2625. SetFontSize 45
  2626. PlayAlertSound 6 250
  2627. MinimapIcon 0 Purple Diamond
  2628. PlayEffect White
  2629.  
  2630. #white tier - top value special mod/basetype combos, white background brown text. stuff in this tier should drop pretty infrequently, if it's common then it should be moved to offwhite tier. should mostly be specific base + ilvl (for the most popular/strongest mod) combinations
  2631. Show
  2632. BaseType "Astral Plate"
  2633. HasInfluence Elder Hunter Crusader Warlord
  2634. ItemLevel >= 85
  2635. SetBackgroundColor 250 250 250
  2636. SetBorderColor 0 0 0
  2637. SetTextColor 150 100 0
  2638. SetFontSize 45
  2639. PlayAlertSound 6 250
  2640. MinimapIcon 0 White Cross
  2641. PlayEffect White
  2642. Show
  2643. BaseType "Vaal Regalia"
  2644. HasInfluence Crusader
  2645. ItemLevel >= 85
  2646. SetBackgroundColor 250 250 250
  2647. SetBorderColor 0 0 0
  2648. SetTextColor 150 100 0
  2649. SetFontSize 45
  2650. PlayAlertSound 6 250
  2651. MinimapIcon 0 White Cross
  2652. PlayEffect White
  2653. Show
  2654. BaseType "Broadhead Arrow Quiver"
  2655. Class Quiver
  2656. HasInfluence Hunter Shaper
  2657. ItemLevel >= 80
  2658. SetBackgroundColor 250 250 250
  2659. SetBorderColor 0 0 0
  2660. SetTextColor 150 100 0
  2661. SetFontSize 45
  2662. PlayAlertSound 6 250
  2663. MinimapIcon 0 White Cross
  2664. PlayEffect White
  2665. Show
  2666. BaseType "Copper Tower Shield" "Bronze Tower Shield" "Ezomyte Tower Shield"
  2667. HasInfluence Warlord
  2668. ItemLevel >= 80
  2669. SetBackgroundColor 250 250 250
  2670. SetBorderColor 0 0 0
  2671. SetTextColor 150 100 0
  2672. SetFontSize 45
  2673. PlayAlertSound 6 250
  2674. MinimapIcon 0 White Cross
  2675. PlayEffect White
  2676. Show
  2677. BaseType "Hubris Circlet"
  2678. ShaperItem True
  2679. ItemLevel >= 85
  2680. SetBackgroundColor 250 250 250
  2681. SetBorderColor 0 0 0
  2682. SetTextColor 150 100 0
  2683. SetFontSize 45
  2684. PlayAlertSound 6 250
  2685. MinimapIcon 0 White Cross
  2686. PlayEffect White
  2687. Show
  2688. BaseType "Sorcerer Boots" "Titan Greaves" "Slink Boots"
  2689. ShaperItem True
  2690. ItemLevel >= 81
  2691. SetBackgroundColor 250 250 250
  2692. SetBorderColor 0 0 0
  2693. SetTextColor 150 100 0
  2694. SetFontSize 45
  2695. PlayAlertSound 6 250
  2696. MinimapIcon 0 White Cross
  2697. PlayEffect White
  2698. Show
  2699. Class Amulet
  2700. HasInfluence Shaper
  2701. ItemLevel >= 85
  2702. SetBackgroundColor 250 250 250
  2703. SetBorderColor 0 0 0
  2704. SetTextColor 150 100 0
  2705. SetFontSize 45
  2706. PlayAlertSound 6 250
  2707. MinimapIcon 0 White Cross
  2708. PlayEffect White
  2709. Show
  2710. Class Amulet
  2711. HasInfluence Hunter
  2712. ItemLevel >= 82
  2713. SetBackgroundColor 250 250 250
  2714. SetBorderColor 0 0 0
  2715. SetTextColor 150 100 0
  2716. SetFontSize 45
  2717. PlayAlertSound 6 250
  2718. MinimapIcon 0 White Cross
  2719. PlayEffect White
  2720. Show
  2721. BaseType "Sorcerer Gloves" "Titan Gauntlets"
  2722. HasInfluence Hunter
  2723. ItemLevel >= 85
  2724. SetBackgroundColor 250 250 250
  2725. SetBorderColor 0 0 0
  2726. SetTextColor 150 100 0
  2727. SetFontSize 45
  2728. PlayAlertSound 6 250
  2729. MinimapIcon 0 White Cross
  2730. PlayEffect White
  2731.  
  2732. #Offwhite Tiers - high value but not worthy of solid white bg's. recessed white highlighting, different sound
  2733. Show
  2734. Class "Body Armour"
  2735. HasInfluence Elder Hunter Crusader
  2736. ItemLevel >= 85
  2737. DropLevel >= 65
  2738. SetBackgroundColor 100 100 100
  2739. SetBorderColor 250 250 250
  2740. SetFontSize 45
  2741. PlayAlertSound 1 250
  2742. MinimapIcon 1 White Cross
  2743. PlayEffect White
  2744. #ele as extra chaos
  2745. Show
  2746. BaseType "Imbued Wand" "Eclipse Staff"
  2747. HasInfluence Shaper
  2748. ItemLevel >= 85
  2749. SetBackgroundColor 100 100 100
  2750. SetBorderColor 250 250 250
  2751. SetFontSize 45
  2752. PlayAlertSound 1 250
  2753. MinimapIcon 1 White Cross
  2754. PlayEffect White
  2755. #malevolence/hatred aura effect
  2756. Show
  2757. BaseType "Opal Wand" "Void Sceptre" "Opal Sceptre"
  2758. HasInfluence Hunter Redeemer
  2759. ItemLevel >= 80
  2760. SetBackgroundColor 100 100 100
  2761. SetBorderColor 250 250 250
  2762. SetFontSize 45
  2763. PlayAlertSound 1 250
  2764. MinimapIcon 1 White Cross
  2765. PlayEffect White
  2766. #mana reservation
  2767. Show
  2768. BaseType "Fossilised Spirit Shield" "Ivory Spirit Shield" "Bone Spirit Shield" "Titanium Spirit Shield"
  2769. Class Shield
  2770. HasInfluence Shaper Hunter
  2771. ItemLevel >= 80
  2772. SetBackgroundColor 100 100 100
  2773. SetBorderColor 250 250 250
  2774. SetFontSize 45
  2775. PlayAlertSound 1 250
  2776. MinimapIcon 1 White Cross
  2777. PlayEffect White
  2778. #min end charges
  2779. Show
  2780. BaseType "Ezomyte Tower Shield" "Bronze Tower Shield" "Copper Tower Shield"
  2781. HasInfluence Warlord
  2782. ItemLevel >= 80
  2783. SetBackgroundColor 100 100 100
  2784. SetBorderColor 250 250 250
  2785. SetFontSize 45
  2786. PlayAlertSound 1 250
  2787. MinimapIcon 1 White Cross
  2788. PlayEffect White
  2789. #max allres
  2790. Show
  2791. Class Shield
  2792. HasInfluence Hunter
  2793. ItemLevel >= 85
  2794. SetBackgroundColor 100 100 100
  2795. SetBorderColor 250 250 250
  2796. SetFontSize 45
  2797. PlayAlertSound 1 250
  2798. MinimapIcon 1 White Cross
  2799. PlayEffect White
  2800. #bleed
  2801. Show
  2802. BaseType "Citadel Bow"
  2803. HasInfluence Elder
  2804. ItemLevel >= 83
  2805. SetBackgroundColor 100 100 100
  2806. SetBorderColor 250 250 250
  2807. SetFontSize 45
  2808. PlayAlertSound 1 250
  2809. MinimapIcon 1 White Cross
  2810. PlayEffect White
  2811. #chain
  2812. Show
  2813. BaseType "Spine Bow" "Assassin Bow"
  2814. HasInfluence Shaper Crusader
  2815. ItemLevel >= 85
  2816. SetBackgroundColor 100 100 100
  2817. SetBorderColor 250 250 250
  2818. SetFontSize 45
  2819. PlayAlertSound 1 250
  2820. MinimapIcon 1 White Cross
  2821. PlayEffect White
  2822. #socketed attacks 20% more (ele hit)
  2823. Show
  2824. BaseType "Royal Bow" "Highborn Bow" "Imperial Bow"
  2825. ShaperItem True
  2826. ItemLevel >= 83
  2827. SetBackgroundColor 100 100 100
  2828. SetBorderColor 250 250 250
  2829. SetFontSize 45
  2830. PlayAlertSound 1 250
  2831. MinimapIcon 1 White Cross
  2832. PlayEffect White
  2833. #bleed
  2834. Show
  2835. BaseType "Siege Axe" "Royal Axe" "Karui Chopper" "Vaal Axe"
  2836. HasInfluence Elder
  2837. ItemLevel >= 83
  2838. SetBackgroundColor 100 100 100
  2839. SetBorderColor 250 250 250
  2840. SetFontSize 45
  2841. PlayAlertSound 1 250
  2842. MinimapIcon 1 White Cross
  2843. PlayEffect White
  2844. #+1 arrow / dot multi
  2845. Show
  2846. BaseType "Broadhead Arrow Quiver" "Penetrating Arrow Quiver"
  2847. HasInfluence Shaper Warlord Hunter
  2848. ItemLevel >= 80
  2849. SetBackgroundColor 100 100 100
  2850. SetBorderColor 250 250 250
  2851. SetFontSize 45
  2852. PlayAlertSound 1 250
  2853. MinimapIcon 1 White Cross
  2854. PlayEffect White
  2855. #-9% res aura
  2856. Show
  2857. BaseType "Royal Burgonet" "Eternal Burgonet" "Lion Pelt" "Hubris Circlet"
  2858. HasInfluence "Crusader" "Redeemer" "Hunter" "Warlord" "Elder"
  2859. ItemLevel >= 85
  2860. SetBackgroundColor 100 100 100
  2861. SetBorderColor 250 250 250
  2862. SetFontSize 45
  2863. PlayAlertSound 1 250
  2864. MinimapIcon 1 White Cross
  2865. PlayEffect White
  2866. #ailment immunity
  2867. Show
  2868. BaseType "Vaal Greaves" "Slink Boots" "Arcanist Slippers"
  2869. HasInfluence Shaper
  2870. ItemLevel >= 81
  2871. SetBackgroundColor 100 100 100
  2872. SetBorderColor 250 250 250
  2873. SetFontSize 45
  2874. PlayAlertSound 1 250
  2875. MinimapIcon 1 White Cross
  2876. PlayEffect White
  2877. #thicc life
  2878. Show
  2879. BaseType "Leather Belt"
  2880. HasInfluence Elder
  2881. ItemLevel >= 75
  2882. SetBackgroundColor 100 100 100
  2883. SetBorderColor 250 250 250
  2884. SetFontSize 45
  2885. PlayAlertSound 1 250
  2886. MinimapIcon 1 White Cross
  2887. PlayEffect White
  2888. #envy
  2889. Show
  2890. Class Amulet
  2891. HasInfluence Elder
  2892. ItemLevel >= 85
  2893. SetBackgroundColor 100 100 100
  2894. SetBorderColor 250 250 250
  2895. SetFontSize 45
  2896. PlayAlertSound 1 250
  2897. MinimapIcon 1 White Cross
  2898. PlayEffect White
  2899. #+gems
  2900. Show
  2901. Class Amulet
  2902. HasInfluence Crusader Redeemer Warlord
  2903. ItemLevel >= 82
  2904. SetBackgroundColor 100 100 100
  2905. SetBorderColor 250 250 250
  2906. SetFontSize 45
  2907. PlayAlertSound 1 250
  2908. MinimapIcon 1 White Cross
  2909. PlayEffect White
  2910. #curse on hit
  2911. Show
  2912. BaseType "Coral Ring" "Unset Ring"
  2913. HasInfluence Shaper Elder Crusader Redeemer Hunter Warlord
  2914. ItemLevel >= 80
  2915. SetBackgroundColor 100 100 100
  2916. SetBorderColor 250 250 250
  2917. SetFontSize 45
  2918. PlayAlertSound 1 250
  2919. MinimapIcon 1 White Cross
  2920. PlayEffect White
  2921. #catchalls for good basetypes
  2922. Show
  2923. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia" "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Ivory Spirit Shield" "Bone Spirit Shield" "Crusader Buckler" "Copper Tower Shield" "Bronze Tower Shield" "Ezomyte Tower Shield" "Archon Kite Shield" "Angelic Kite Shield" "Ceremonial Kite Shield"
  2924. HasInfluence Crusader Hunter Shaper Elder
  2925. ItemLevel >= 85
  2926. SetBackgroundColor 100 100 100
  2927. SetBorderColor 250 250 250
  2928. SetFontSize 45
  2929. PlayAlertSound 1 250
  2930. MinimapIcon 1 White Cross
  2931. PlayEffect White
  2932. Show
  2933. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia" "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Ivory Spirit Shield" "Bone Spirit Shield" "Crusader Buckler" "Copper Tower Shield" "Bronze Tower Shield" "Ezomyte Tower Shield" "Archon Kite Shield" "Angelic Kite Shield" "Ceremonial Kite Shield"
  2934. HasInfluence Redeemer Warlord
  2935. ItemLevel >= 83
  2936. SetBackgroundColor 100 100 100
  2937. SetBorderColor 250 250 250
  2938. SetFontSize 45
  2939. PlayAlertSound 1 250
  2940. MinimapIcon 1 White Cross
  2941. PlayEffect White
  2942. #wagglefoils
  2943. Show
  2944. BaseType "Harpy Rapier" "Apex Rapier" "Thorn Rapier"
  2945. ShaperItem True
  2946. ItemLevel >= 80
  2947. SetBackgroundColor 100 100 100
  2948. SetBorderColor 250 250 250
  2949. SetTextColor 255 255 119
  2950. SetFontSize 45
  2951. PlayAlertSound 1 250
  2952. MinimapIcon 1 White Cross
  2953. PlayEffect White
  2954.  
  2955. #6s exception with slightly different highlight from regular 6s
  2956. Show
  2957. Sockets = 6
  2958. HasInfluence Crusader Redeemer Hunter Warlord Shaper Elder
  2959. SetBackgroundColor 0 150 150
  2960. SetBorderColor 0 250 250
  2961. SetTextColor 0 0 0
  2962. SetFontSize 45
  2963. PlayAlertSound 2 200
  2964. MinimapIcon 0 Green Square
  2965. PlayEffect Green
  2966.  
  2967. #Shaper
  2968. Show
  2969. Class "Gloves" "Body Armour"
  2970. HasInfluence Shaper
  2971. ItemLevel >= 84
  2972. DropLevel >= 65
  2973. SetBackgroundColor 25 0 50
  2974. SetBorderColor 250 250 250
  2975. SetFontSize 45
  2976. PlayAlertSound 16 250
  2977. MinimapIcon 0 Purple Cross
  2978. PlayEffect Purple
  2979. Show
  2980. Class "One Hand" "Claw" "Staves"
  2981. HasInfluence Shaper
  2982. ItemLevel >= 83
  2983. DropLevel >= 65
  2984. SetBackgroundColor 25 0 50
  2985. SetBorderColor 250 250 250
  2986. SetFontSize 45
  2987. PlayAlertSound 16 250
  2988. MinimapIcon 0 Purple Cross
  2989. PlayEffect Purple
  2990. Show
  2991. Class "Amulet"
  2992. HasInfluence Shaper
  2993. ItemLevel >= 82
  2994. SetBackgroundColor 25 0 50
  2995. SetBorderColor 250 250 250
  2996. SetFontSize 45
  2997. PlayAlertSound 16 250
  2998. MinimapIcon 0 Purple Cross
  2999. PlayEffect Purple
  3000. Show
  3001. Class Boots
  3002. HasInfluence Shaper
  3003. ItemLevel >= 81
  3004. DropLevel >= 65
  3005. SetBackgroundColor 25 0 50
  3006. SetBorderColor 250 250 250
  3007. SetFontSize 45
  3008. PlayAlertSound 16 250
  3009. MinimapIcon 0 Purple Cross
  3010. PlayEffect Purple
  3011. Show
  3012. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring" "Amethyst Ring" "Iron Ring" "Chain Belt" "Leather Belt" "Heavy Belt"
  3013. HasInfluence Shaper
  3014. ItemLevel >= 80
  3015. SetBackgroundColor 25 0 50
  3016. SetBorderColor 250 250 250
  3017. SetFontSize 45
  3018. PlayAlertSound 16 200
  3019. MinimapIcon 0 Purple Cross
  3020. PlayEffect Purple
  3021. Show
  3022. HasInfluence Shaper
  3023. ItemLevel >= 75
  3024. DropLevel >= 59
  3025. SetBackgroundColor 25 0 50
  3026. SetBorderColor 100 0 200
  3027. SetFontSize 40
  3028. PlayAlertSound 16 200
  3029. MinimapIcon 1 Purple Cross
  3030. PlayEffect Purple Temp
  3031. Show
  3032. HasInfluence Shaper
  3033. SetBackgroundColor 25 0 50
  3034. SetBorderColor 100 0 200
  3035. SetFontSize 40
  3036. MinimapIcon 2 Purple Cross
  3037.  
  3038. #Elder
  3039. Show
  3040. Class "Sceptre" "Wand"
  3041. HasInfluence Elder
  3042. ItemLevel >= 85
  3043. DropLevel >= 65
  3044. SetBackgroundColor 25 25 50
  3045. SetBorderColor 250 250 250
  3046. SetFontSize 45
  3047. PlayAlertSound 16 250
  3048. MinimapIcon 0 Grey Cross
  3049. PlayEffect Grey
  3050. Show
  3051. Class "Gloves" "Body Armour" "Shield" "Staves"
  3052. HasInfluence Elder
  3053. ItemLevel >= 84
  3054. DropLevel >= 65
  3055. SetBackgroundColor 25 25 50
  3056. SetBorderColor 250 250 250
  3057. SetFontSize 45
  3058. PlayAlertSound 16 250
  3059. MinimapIcon 0 Grey Cross
  3060. PlayEffect Grey
  3061. Show
  3062. Class "Boots" "Helmets"
  3063. HasInfluence Elder
  3064. ItemLevel >= 83
  3065. DropLevel >= 65
  3066. SetBackgroundColor 25 25 50
  3067. SetBorderColor 250 250 250
  3068. SetFontSize 45
  3069. PlayAlertSound 16 250
  3070. MinimapIcon 0 Grey Cross
  3071. PlayEffect Grey
  3072. Show
  3073. Class "Bow"
  3074. HasInfluence Elder
  3075. ItemLevel >= 82
  3076. DropLevel >= 65
  3077. SetBackgroundColor 25 25 50
  3078. SetBorderColor 250 250 250
  3079. SetFontSize 45
  3080. PlayAlertSound 16 250
  3081. MinimapIcon 0 Grey Cross
  3082. PlayEffect Grey
  3083. Show
  3084. Class "Amulet"
  3085. HasInfluence Elder
  3086. ItemLevel >= 83
  3087. SetBackgroundColor 25 25 50
  3088. SetBorderColor 250 250 250
  3089. SetFontSize 45
  3090. PlayAlertSound 16 250
  3091. MinimapIcon 0 Grey Cross
  3092. PlayEffect Grey
  3093. Show
  3094. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring" "Amethyst Ring" "Iron Ring" "Chain Belt" "Leather Belt" "Heavy Belt"
  3095. HasInfluence Elder
  3096. ItemLevel >= 80
  3097. SetBackgroundColor 25 25 50
  3098. SetBorderColor 250 250 250
  3099. SetFontSize 45
  3100. PlayAlertSound 16 200
  3101. MinimapIcon 0 Grey Cross
  3102. PlayEffect Grey
  3103. Show
  3104. HasInfluence Elder
  3105. ItemLevel >= 75
  3106. DropLevel >= 59
  3107. SetBackgroundColor 25 25 50
  3108. SetBorderColor 150 150 200
  3109. SetFontSize 40
  3110. PlayAlertSound 16 200
  3111. MinimapIcon 1 Grey Cross
  3112. PlayEffect Grey Temp
  3113. Show
  3114. HasInfluence Elder
  3115. SetBackgroundColor 25 25 50
  3116. SetBorderColor 150 150 200
  3117. SetFontSize 40
  3118. MinimapIcon 2 Grey Cross
  3119.  
  3120. #Crusader
  3121. Show
  3122. Class "Helmet"
  3123. HasInfluence Crusader
  3124. ItemLevel >= 83
  3125. DropLevel >= 65
  3126. SetBackgroundColor 40 0 0
  3127. SetBorderColor 250 250 250
  3128. SetFontSize 45
  3129. PlayAlertSound 16 250
  3130. MinimapIcon 0 Red Cross
  3131. PlayEffect Red
  3132. Show
  3133. Class "Amulet"
  3134. HasInfluence Crusader
  3135. ItemLevel >= 82
  3136. SetBackgroundColor 40 0 0
  3137. SetBorderColor 250 250 250
  3138. SetFontSize 45
  3139. PlayAlertSound 16 250
  3140. MinimapIcon 0 Red Cross
  3141. PlayEffect Red
  3142. Show
  3143. Class "Gloves" "Boots" "Shield" "Sceptre" "Wand"
  3144. HasInfluence Crusader
  3145. ItemLevel >= 80
  3146. DropLevel >= 65
  3147. SetBackgroundColor 40 0 0
  3148. SetBorderColor 250 250 250
  3149. SetFontSize 45
  3150. PlayAlertSound 16 250
  3151. MinimapIcon 0 Red Cross
  3152. PlayEffect Red
  3153. Show
  3154. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring" "Amethyst Ring" "Iron Ring" "Leather Belt" "Heavy Belt"
  3155. HasInfluence Crusader
  3156. ItemLevel >= 80
  3157. SetBackgroundColor 40 0 0
  3158. SetBorderColor 250 250 250
  3159. SetFontSize 45
  3160. PlayAlertSound 16 200
  3161. MinimapIcon 0 Red Cross
  3162. PlayEffect Red
  3163. Show
  3164. HasInfluence Crusader
  3165. ItemLevel >= 75
  3166. DropLevel >= 59
  3167. SetBackgroundColor 40 0 0
  3168. SetBorderColor 200 0 0
  3169. SetFontSize 40
  3170. PlayAlertSound 16 200
  3171. MinimapIcon 1 Red Cross
  3172. PlayEffect Red Temp
  3173. Show
  3174. HasInfluence Crusader
  3175. SetBackgroundColor 40 0 0
  3176. SetBorderColor 200 0 0
  3177. SetFontSize 40
  3178. MinimapIcon 2 Red Cross
  3179.  
  3180. #Redeemer
  3181. Show
  3182. Class "Helmets" "Body Armour"
  3183. HasInfluence Redeemer
  3184. ItemLevel >= 83
  3185. DropLevel >= 65
  3186. SetBackgroundColor 0 0 90
  3187. SetBorderColor 250 250 250
  3188. SetFontSize 45
  3189. PlayAlertSound 16 250
  3190. MinimapIcon 0 Blue Cross
  3191. PlayEffect Blue
  3192. Show
  3193. Class "Amulet"
  3194. HasInfluence Redeemer
  3195. ItemLevel >= 82
  3196. SetBackgroundColor 0 0 90
  3197. SetBorderColor 250 250 250
  3198. SetFontSize 45
  3199. PlayAlertSound 16 250
  3200. MinimapIcon 0 Blue Cross
  3201. PlayEffect Blue
  3202. Show
  3203. BaseType "Leather Belt" "Heavy Belt" "Chain Belt"
  3204. HasInfluence Redeemer
  3205. ItemLevel >= 81
  3206. SetBackgroundColor 0 0 90
  3207. SetBorderColor 250 250 250
  3208. SetFontSize 45
  3209. PlayAlertSound 16 250
  3210. MinimapIcon 0 Blue Cross
  3211. PlayEffect Blue
  3212. Show
  3213. Class "Gloves" "Boots" "Quiver" "Shield" "Sceptre" "Wand"
  3214. HasInfluence Redeemer
  3215. ItemLevel >= 80
  3216. DropLevel >= 60
  3217. SetBackgroundColor 0 0 90
  3218. SetBorderColor 250 250 250
  3219. SetFontSize 45
  3220. PlayAlertSound 16 250
  3221. MinimapIcon 0 Blue Cross
  3222. PlayEffect Blue
  3223. Show
  3224. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring" "Amethyst Ring" "Iron Ring"
  3225. HasInfluence Redeemer
  3226. ItemLevel >= 80
  3227. SetBackgroundColor 0 0 90
  3228. SetBorderColor 250 250 250
  3229. SetFontSize 45
  3230. PlayAlertSound 16 200
  3231. MinimapIcon 0 Blue Cross
  3232. PlayEffect Blue
  3233. Show
  3234. HasInfluence Redeemer
  3235. ItemLevel >= 75
  3236. DropLevel >= 59
  3237. SetBackgroundColor 0 0 90
  3238. SetBorderColor 0 175 250
  3239. SetFontSize 40
  3240. PlayAlertSound 16 200
  3241. MinimapIcon 1 Blue Cross
  3242. PlayEffect Blue Temp
  3243. Show
  3244. HasInfluence Redeemer
  3245. SetBackgroundColor 0 0 90
  3246. SetBorderColor 0 175 250
  3247. SetFontSize 40
  3248. MinimapIcon 2 Blue Cross
  3249.  
  3250. #Hunter
  3251. Show
  3252. BaseType "Leather Belt" "Heavy Belt"
  3253. HasInfluence Hunter
  3254. ItemLevel >= 84
  3255. SetBackgroundColor 0 35 0
  3256. SetBorderColor 250 250 250
  3257. SetFontSize 45
  3258. PlayAlertSound 16 250
  3259. MinimapIcon 0 Green Cross
  3260. PlayEffect Green
  3261. Show
  3262. Class "Body Armour"
  3263. HasInfluence Hunter
  3264. ItemLevel >= 84
  3265. DropLevel >= 65
  3266. SetBackgroundColor 0 35 0
  3267. SetBorderColor 250 250 250
  3268. SetFontSize 45
  3269. PlayAlertSound 16 250
  3270. MinimapIcon 0 Green Cross
  3271. PlayEffect Green
  3272. Show
  3273. Class "Amulet"
  3274. HasInfluence Hunter
  3275. ItemLevel >= 82
  3276. SetBackgroundColor 0 35 0
  3277. SetBorderColor 250 250 250
  3278. SetFontSize 45
  3279. PlayAlertSound 16 250
  3280. MinimapIcon 0 Green Cross
  3281. PlayEffect Green
  3282. Show
  3283. Class "Sceptre" "Wand"
  3284. HasInfluence Hunter
  3285. ItemLevel >= 81
  3286. DropLevel >= 65
  3287. SetBackgroundColor 0 35 0
  3288. SetBorderColor 250 250 250
  3289. SetFontSize 45
  3290. PlayAlertSound 16 250
  3291. MinimapIcon 0 Green Cross
  3292. PlayEffect Green
  3293. Show
  3294. Class "Gloves" "Boots" "Helmet"
  3295. HasInfluence Hunter
  3296. ItemLevel >= 80
  3297. DropLevel >= 65
  3298. SetBackgroundColor 0 35 0
  3299. SetBorderColor 250 250 250
  3300. SetFontSize 45
  3301. PlayAlertSound 16 250
  3302. MinimapIcon 0 Green Cross
  3303. PlayEffect Green
  3304. Show
  3305. Class "Quiver"
  3306. HasInfluence Hunter
  3307. ItemLevel >= 80
  3308. SetBackgroundColor 0 35 0
  3309. SetBorderColor 250 250 250
  3310. SetFontSize 45
  3311. PlayAlertSound 16 250
  3312. MinimapIcon 0 Green Cross
  3313. PlayEffect Green
  3314. Show
  3315. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring" "Amethyst Ring" "Iron Ring" "Chain Belt"
  3316. HasInfluence Hunter
  3317. ItemLevel >= 80
  3318. SetBackgroundColor 0 35 0
  3319. SetBorderColor 250 250 250
  3320. SetFontSize 45
  3321. PlayAlertSound 16 200
  3322. MinimapIcon 0 Green Cross
  3323. PlayEffect Green
  3324. Show
  3325. HasInfluence Hunter
  3326. ItemLevel >= 75
  3327. DropLevel >= 59
  3328. SetBackgroundColor 0 35 0
  3329. SetBorderColor 0 250 0
  3330. SetFontSize 40
  3331. PlayAlertSound 16 200
  3332. MinimapIcon 1 Green Cross
  3333. PlayEffect Green Temp
  3334. Show
  3335. HasInfluence Hunter
  3336. SetBackgroundColor 0 35 0
  3337. SetBorderColor 0 200 0
  3338. SetFontSize 40
  3339. MinimapIcon 2 Green Cross
  3340.  
  3341. #Warlord
  3342. Show
  3343. Class "Helmet" "Body Armour"
  3344. HasInfluence Warlord
  3345. ItemLevel >= 83
  3346. DropLevel >= 65
  3347. SetBackgroundColor 35 35 0
  3348. SetBorderColor 250 250 100
  3349. SetFontSize 45
  3350. PlayAlertSound 16 250
  3351. MinimapIcon 0 Yellow Cross
  3352. PlayEffect Yellow
  3353. Show
  3354. Class "Gloves" "Staves" "Bow"
  3355. HasInfluence Warlord
  3356. ItemLevel >= 82
  3357. DropLevel >= 65
  3358. SetBackgroundColor 35 35 0
  3359. SetBorderColor 250 250 100
  3360. SetFontSize 45
  3361. PlayAlertSound 16 250
  3362. MinimapIcon 0 Yellow Cross
  3363. PlayEffect Yellow
  3364. Show
  3365. Class "Boots" "Shield" "Sceptre" "Wand"
  3366. HasInfluence Warlord
  3367. ItemLevel >= 80
  3368. DropLevel >= 65
  3369. SetBackgroundColor 35 35 0
  3370. SetBorderColor 250 250 100
  3371. SetFontSize 45
  3372. PlayAlertSound 16 250
  3373. MinimapIcon 0 Yellow Cross
  3374. PlayEffect Yellow
  3375. Show
  3376. Class "Amulet"
  3377. HasInfluence Warlord
  3378. ItemLevel >= 82
  3379. SetBackgroundColor 35 35 0
  3380. SetBorderColor 250 250 100
  3381. SetFontSize 45
  3382. PlayAlertSound 16 250
  3383. MinimapIcon 0 Yellow Cross
  3384. PlayEffect Yellow
  3385. Show
  3386. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring" "Amethyst Ring" "Iron Ring" "Leather Belt" "Heavy Belt" "Chain Belt"
  3387. HasInfluence Warlord
  3388. ItemLevel >= 80
  3389. SetBackgroundColor 35 35 0
  3390. SetBorderColor 250 250 250
  3391. SetFontSize 45
  3392. PlayAlertSound 16 200
  3393. MinimapIcon 0 Yellow Cross
  3394. PlayEffect Yellow
  3395. Show
  3396. HasInfluence Warlord
  3397. ItemLevel >= 75
  3398. DropLevel >= 59
  3399. SetBackgroundColor 35 35 0
  3400. SetBorderColor 180 180 0
  3401. SetFontSize 40
  3402. PlayAlertSound 16 200
  3403. MinimapIcon 1 Yellow Cross
  3404. PlayEffect Yellow Temp
  3405. Show
  3406. HasInfluence Warlord
  3407. SetBackgroundColor 35 35 0
  3408. SetBorderColor 180 180 0
  3409. SetFontSize 40
  3410. MinimapIcon 2 Yellow Cross
  3411.  
  3412. #Atlas Basetypes
  3413. #Ultra Rare Top Ilvl Atlas Base Highlighting (offwhite)
  3414. Show
  3415. BaseType "Bone Helmet"
  3416. ItemLevel >= 86
  3417. SetBackgroundColor 100 100 100
  3418. SetBorderColor 250 250 250
  3419. SetFontSize 45
  3420. PlayAlertSound 1 250
  3421. MinimapIcon 0 White Cross
  3422. PlayEffect White
  3423.  
  3424. #Atlas Jewellery
  3425. #top bases with sound
  3426. Show
  3427. BaseType "Opal Ring" "Steel Ring" "Crystal Belt" "Marble Amulet" "Vermillion Ring" "Stygian Vise"
  3428. Rarity Normal Magic Rare
  3429. ItemLevel >= 86
  3430. SetBackgroundColor 65 0 65
  3431. SetBorderColor 250 250 250
  3432. SetFontSize 45
  3433. PlayAlertSound 13 250
  3434. MinimapIcon 0 Red Kite
  3435. PlayEffect Red
  3436. Show
  3437. BaseType "Opal Ring" "Steel Ring" "Crystal Belt" "Marble Amulet" "Vermillion Ring" "Stygian Vise"
  3438. Rarity Normal Magic Rare
  3439. ItemLevel >= 85
  3440. SetBackgroundColor 65 0 65
  3441. SetBorderColor 250 200 150
  3442. SetFontSize 45
  3443. PlayAlertSound 13 250
  3444. MinimapIcon 1 Purple Kite
  3445. PlayEffect Purple
  3446. Show
  3447. BaseType "Opal Ring" "Steel Ring" "Crystal Belt" "Marble Amulet" "Vermillion Ring" "Stygian Vise"
  3448. Rarity Normal Magic Rare
  3449. ItemLevel >= 84
  3450. SetBackgroundColor 65 0 65
  3451. SetBorderColor 200 150 0
  3452. SetFontSize 45
  3453. PlayAlertSound 13 250
  3454. MinimapIcon 1 Blue Kite
  3455. PlayEffect Blue
  3456. Show
  3457. BaseType "Opal Ring" "Steel Ring" "Crystal Belt" "Marble Amulet" "Vermillion Ring" "Stygian Vise"
  3458. Rarity Normal Magic Rare
  3459. SetBackgroundColor 65 0 65
  3460. SetBorderColor 220 0 220
  3461. SetFontSize 45
  3462. PlayAlertSound 13 250
  3463. MinimapIcon 2 Blue Kite
  3464. PlayEffect Blue Temp
  3465. #same highlight but no sound and smaller font size on 2nd tier jewellery bases
  3466. Show
  3467. BaseType "Blue Pearl Amulet" "Vanguard Belt" "Cerulean Ring"
  3468. Rarity Normal Magic Rare
  3469. ItemLevel >= 86
  3470. SetBackgroundColor 65 0 65
  3471. SetBorderColor 250 250 250
  3472. SetFontSize 40
  3473. MinimapIcon 0 Red Kite
  3474. PlayEffect Red
  3475. Show
  3476. BaseType "Blue Pearl Amulet" "Vanguard Belt" "Cerulean Ring"
  3477. Rarity Normal Magic Rare
  3478. ItemLevel >= 85
  3479. SetBackgroundColor 65 0 65
  3480. SetBorderColor 250 200 150
  3481. SetFontSize 40
  3482. MinimapIcon 1 Purple Kite
  3483. PlayEffect Purple
  3484. Show
  3485. BaseType "Blue Pearl Amulet" "Vanguard Belt" "Cerulean Ring"
  3486. Rarity Normal Magic Rare
  3487. ItemLevel >= 84
  3488. SetBackgroundColor 65 0 65
  3489. SetBorderColor 200 150 0
  3490. SetFontSize 40
  3491. MinimapIcon 1 Blue Kite
  3492. PlayEffect Blue
  3493. Show
  3494. BaseType "Blue Pearl Amulet" "Vanguard Belt" "Cerulean Ring"
  3495. Rarity Rare
  3496. SetBackgroundColor 65 0 65
  3497. SetBorderColor 220 0 220
  3498. SetFontSize 40
  3499. Show
  3500. BaseType "Blue Pearl Amulet" "Vanguard Belt" "Cerulean Ring"
  3501. Rarity Normal Magic
  3502. SetBackgroundColor 65 0 65
  3503. SetBorderColor 220 0 220
  3504. SetFontSize 40
  3505.  
  3506. #Atlas Armour
  3507. Show
  3508. BaseType "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Convoking Wand"
  3509. Rarity Normal Magic Rare
  3510. ItemLevel >= 86
  3511. SetBackgroundColor 75 0 75
  3512. SetBorderColor 250 250 250
  3513. SetFontSize 40
  3514. PlayAlertSound 13 250
  3515. MinimapIcon 0 Red Kite
  3516. PlayEffect Red
  3517. Show
  3518. BaseType "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Convoking Wand"
  3519. Rarity Normal Magic Rare
  3520. ItemLevel >= 85
  3521. SetBackgroundColor 75 0 75
  3522. SetBorderColor 250 200 150
  3523. SetFontSize 40
  3524. PlayAlertSound 13 250
  3525. MinimapIcon 1 Purple Kite
  3526. PlayEffect Purple
  3527. Show
  3528. BaseType "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Convoking Wand"
  3529. Rarity Normal Magic Rare
  3530. ItemLevel >= 84
  3531. SetBackgroundColor 75 0 75
  3532. SetBorderColor 200 150 0
  3533. SetFontSize 40
  3534. PlayAlertSound 13 250
  3535. MinimapIcon 2 Blue Kite
  3536. PlayEffect Blue
  3537. Show
  3538. BaseType "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Convoking Wand"
  3539. Rarity Rare
  3540. SetBorderColor 200 0 200
  3541. SetFontSize 38
  3542. Show
  3543. BaseType "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Convoking Wand"
  3544. Rarity Normal Magic
  3545. SetBorderColor 200 0 200
  3546.  
  3547. ###################################################################################
  3548. ############################## Section 6 - IDcraft ################################
  3549. ###################################################################################
  3550. #rarer mods (these mods must have sub-100 weighting)
  3551. Show
  3552. BaseType "Wand" "Sceptre"
  3553. HasExplicitMod "Magister's"
  3554. Corrupted False
  3555. Mirrored False
  3556. SetTextColor 240 0 200
  3557. SetFontSize 38
  3558. PlayAlertSound 1 150
  3559. MinimapIcon 1 Pink Triangle
  3560. PlayEffect Pink
  3561. Show
  3562. BaseType "Void Sceptre" "Opal Sceptre" "Sambar Sceptre" "Fossilised Spirit Shield" "Ivory Spirit Shield" "Bone Spirit Shield" "Profane Wand" "Prophecy Wand" "Tornado Wand" "Opal Wand" "Imbued Wand"
  3563. HasExplicitMod "Glyphic" "Runic" "Heartstopping" "Gelid" "Fanatical" "Zealous" "Tul's" "Cryomancer's" "Esh's" "Ionising" "Xoph's" "Pyroclastic"
  3564. Corrupted False
  3565. Mirrored False
  3566. SetTextColor 240 0 200
  3567. SetFontSize 38
  3568. PlayAlertSound 1 150
  3569. MinimapIcon 1 Purple Triangle
  3570. PlayEffect Purple
  3571. Show
  3572. BaseType "Convoking Wand"
  3573. HasExplicitMod "Empress's" "Queen's" "Martinet's"
  3574. Corrupted False
  3575. Mirrored False
  3576. SetTextColor 240 0 200
  3577. SetFontSize 38
  3578. PlayAlertSound 1 150
  3579. MinimapIcon 1 Purple Triangle
  3580. PlayEffect Purple
  3581. Show
  3582. BaseType "Copper Kris" "Golden Kris" "Platinum Kris" "Fossilised Spirit Shield" "Ivory Spirit Shield" "Bone Spirit Shield"
  3583. HasExplicitMod "Glyphic" "Runic" "Heartstopping" "Gelid" "Tul's" "Cryomancer's" "Esh's" "Ionising" "Xoph's" "Pyroclastic"
  3584. Corrupted False
  3585. Mirrored False
  3586. SetTextColor 240 0 200
  3587. SetFontSize 38
  3588. PlayAlertSound 1 150
  3589. MinimapIcon 1 Purple Triangle
  3590. PlayEffect Purple
  3591. Show
  3592. BaseType "Convoking Wand"
  3593. HasExplicitMod "Empress's" "Queen's" "Martinet's"
  3594. Corrupted False
  3595. Mirrored False
  3596. SetTextColor 240 0 200
  3597. SetFontSize 38
  3598. PlayAlertSound 1 150
  3599. MinimapIcon 1 Purple Triangle
  3600. PlayEffect Purple
  3601. Show
  3602. BaseType "Vaal Axe" "Karui Chopper" "Assassin Bow" "Spine Bow" "Siege Axe" "Runic Hatchet"
  3603. HasExplicitMod "Tyrannical" "Merciless"
  3604. Corrupted False
  3605. Mirrored False
  3606. SetTextColor 240 0 200
  3607. SetFontSize 38
  3608. PlayAlertSound 1 150
  3609. MinimapIcon 1 Purple Triangle
  3610. PlayEffect Purple
  3611.  
  3612. #noteworthy but not as hard to roll mods (100-200 weighting on generic or t1/t2 restricted to top bases only). less meta / more common stuff has no icon/light
  3613. Show
  3614. Class "Helmet"
  3615. HasExplicitMod "Necromancer's"
  3616. Corrupted False
  3617. Mirrored False
  3618. SetTextColor 150 50 250
  3619. SetFontSize 36
  3620. MinimapIcon 1 Blue Triangle
  3621. PlayEffect Blue Temp
  3622. Show
  3623. BaseType "Vaal Axe" "Karui Chopper" "Assassin Bow" "Spine Bow" "Siege Axe" "Runic Hatchet"
  3624. HasExplicitMod "Flaring"
  3625. Corrupted False
  3626. Mirrored False
  3627. SetTextColor 150 50 250
  3628. SetFontSize 36
  3629. MinimapIcon 1 Blue Triangle
  3630. PlayEffect Blue Temp
  3631. Show
  3632. BaseType "Wand" "Sceptre" "Shield"
  3633. HasExplicitMod "Flame Shaper's" "Frost Singer's" "Thunderhand's" "Mad Lord's" "Lithomancer's"
  3634. Corrupted False
  3635. Mirrored False
  3636. SetTextColor 150 50 250
  3637. SetFontSize 36
  3638. MinimapIcon 1 Blue Triangle
  3639. PlayEffect Blue Temp
  3640. Show
  3641. BaseType "Staff"
  3642. HasExplicitMod "Magister's" "Lava Conjurer's" "Winter Beckoner's" "Tempest Master's" "Splintermind's" "Tecton's"
  3643. Corrupted False
  3644. Mirrored False
  3645. SetTextColor 150 50 250
  3646. MinimapIcon 1 Blue Triangle
  3647. PlayEffect Blue Temp
  3648.  
  3649. #less noteworthy - no icon or light
  3650. Show
  3651. BaseType "Jewelled Foil" "Spiraled Foil"
  3652. HasExplicitMod "Electrocuting"
  3653. Corrupted False
  3654. Mirrored False
  3655. SetTextColor 150 50 250
  3656. SetFontSize 36
  3657. Show
  3658. BaseType "Vaal Regalia"
  3659. HasExplicitMod "Resplendent" "Incandescent" "Unfaltering" "Unassailable"
  3660. Corrupted False
  3661. Mirrored False
  3662. SetTextColor 150 50 250
  3663. SetFontSize 36
  3664. Show
  3665. BaseType "Titanium Spirit Shield"
  3666. HasExplicitMod "Incandescent" "Scintillating" "Unfaltering" "Unassailable"
  3667. Corrupted False
  3668. Mirrored False
  3669. SetTextColor 150 50 250
  3670. SetFontSize 36
  3671. Show
  3672. BaseType "Astral Plate"
  3673. HasExplicitMod "Rapturous" "Prime"
  3674. Corrupted False
  3675. Mirrored False
  3676. SetTextColor 150 50 250
  3677. SetFontSize 36
  3678. Show
  3679. BaseType "Ezomyte Tower Shield" "Archon Kite Shield" "Angelic Kite Shield" "Ceremonial Kite Shield" "Bone Spirit Shield" "Ivory Spirit Shield" "Fossilised Spirit Shield" "Titanium Spirit Shield"
  3680. HasExplicitMod "Vigorous" "Fecund"
  3681. Corrupted False
  3682. Mirrored False
  3683. SetTextColor 150 50 250
  3684. SetFontSize 36
  3685. Show
  3686. BaseType "Leather Belt"
  3687. HasExplicitMod "Fecund" "Overpowering" "Devastating"
  3688. Corrupted False
  3689. SetTextColor 150 50 250
  3690. SetFontSize 36
  3691. Show
  3692. BaseType "Coral Ring" "Two-Stone Ring" "Sapphire Ring" "Ruby Ring" "Topaz Ring" "Jade Amulet" "Amber Amulet" "Lapis Amulet" "Agate Amulet" "Citrine Amulet" "Turquoise Amulet" "Onyx Amulet" "Unset Ring" "Blue Pearl Amulet"
  3693. HasExplicitMod "Athlete's" "Virile" "Rotund" "of Ferocity" "of Destruction" "Flawless"
  3694. Corrupted False
  3695. SetTextColor 150 50 250
  3696. SetFontSize 36
  3697. Show
  3698. BaseType "Quicksilver Flask" "Basalt Flask" "Granite Flask" "Jade Flask" "Diamond Flask" "Quartz Flask" "Stibnite Flask"
  3699. HasExplicitMod "Chemist's"
  3700. Corrupted False
  3701. Mirrored False
  3702. SetTextColor 200 150 250
  3703. SetFontSize 36
  3704. Show
  3705. BaseType "Divine Life Flask"
  3706. HasExplicitMod "Seething"
  3707. Corrupted False
  3708. Mirrored False
  3709. SetTextColor 200 150 250
  3710. SetFontSize 36
  3711. Show
  3712. Class Jewel
  3713. HasExplicitMod "Vivid" "Shimmering" "Leadership" "Hale" "Healthy" "Sanguine" "Stalwart" "Shining" "Seething" "Incandescent" "Resplendent" "of Blinding" "of Onslaught" "of Phasing" "of Stifling" "of Distraction"
  3714. Corrupted False
  3715. Mirrored False
  3716. SetBackgroundColor 135 135 254
  3717. SetBorderColor 0 0 0
  3718. SetTextColor 125 0 250
  3719. SetFontSize 40
  3720. PlayEffect Blue Temp
  3721. Show
  3722. Class Jewel
  3723. HasExplicitMod "Vivid" "Shimmering" "Leadership" "Hale" "Healthy" "Sanguine" "Stalwart" "Shining" "Seething" "Incandescent" "Resplendent" "of Blinding" "of Onslaught" "of Phasing" "of Stifling" "of Distraction"
  3724. Corrupted False
  3725. Mirrored False
  3726. SetBackgroundColor 225 225 110
  3727. SetBorderColor 0 0 0
  3728. SetTextColor 125 0 250
  3729. SetFontSize 40
  3730. PlayEffect Blue Temp
  3731. #re-enabled for now hopefully not too spammy. update: WAY too spammy, enable only if you're really low on gear or trying to minmax what you get out of your maps. update2: trying out just gloves/boots only, hopefully not to spammy again. update3: TOO DUCKIN SPAMMY leaving this one as optional
  3732. #Show
  3733. # Class "Helm"
  3734. # HasExplicitMod "Fecund" "of Exile" "of Bameth" "Hellion's" "Cheetah's"
  3735. # Corrupted False
  3736. # Mirrored False
  3737. # SetTextColor 150 50 250
  3738. # SetFontSize 36
  3739. #Show
  3740. # Class "Gloves" "Boots"
  3741. # HasExplicitMod "Athlete's" "of Exile" "of Bameth" "Hellion's" "Cheetah's"
  3742. # Corrupted False
  3743. # Mirrored False
  3744. # SetTextColor 150 50 250
  3745. # SetFontSize 36
  3746.  
  3747. #Corrupted Items with limited ID filtering (mainly jewels)
  3748. Show
  3749. Rarity Rare
  3750. CorruptedMods 2
  3751. SetBackgroundColor 50 0 0
  3752. SetTextColor 175 0 0
  3753. SetFontSize 40
  3754. PlayEffect Red
  3755. Show
  3756. Class Jewel
  3757. Corrupted True
  3758. Rarity Rare
  3759. HasExplicitMod "Vivid" "Shimmering" "Leadership" "Hale" "Healthy" "Sanguine" "Stalwart" "Shining" "Seething" "Incandescent" "Resplendent" "of Blinding" "of Onslaught" "of Phasing" "of Stifling" "of Distraction"
  3760. SetBackgroundColor 50 0 0
  3761. SetBorderColor 0 0 0
  3762. SetTextColor 150 50 250
  3763. SetFontSize 40
  3764. PlayEffect Blue Temp
  3765. Show
  3766. Class Jewel
  3767. Corrupted True
  3768. Rarity Magic
  3769. HasExplicitMod "Vivid" "Shimmering" "Leadership" "Hale" "Healthy" "Sanguine" "Stalwart" "Shining" "Seething" "Incandescent" "Resplendent" "of Blinding" "of Onslaught" "of Phasing" "of Stifling" "of Distraction"
  3770. SetBackgroundColor 50 0 0
  3771. SetBorderColor 0 0 0
  3772. SetTextColor 150 50 250
  3773. SetFontSize 40
  3774. PlayEffect Blue Temp
  3775. Show
  3776. Class "Jewel"
  3777. Corrupted True
  3778. Rarity Rare
  3779. SetBackgroundColor 50 0 0
  3780. SetBorderColor 0 0 0
  3781. SetTextColor 255 255 119
  3782. SetFontSize 36
  3783. Show
  3784. Class "Jewel"
  3785. Corrupted True
  3786. Rarity Magic
  3787. SetBackgroundColor 50 0 0
  3788. SetBorderColor 0 0 0
  3789. SetTextColor 136 136 255
  3790. SetFontSize 36
  3791. Show
  3792. BaseType "Breach Ring"
  3793. HasExplicitMod "of Exile" "of Bameth"
  3794. SetBackgroundColor 0 50 100
  3795. SetBorderColor 75 150 255
  3796. SetTextColor 150 50 250
  3797. SetFontSize 36
  3798. Show
  3799. BaseType "Breach Ring"
  3800. SetBackgroundColor 0 50 100
  3801. SetBorderColor 75 150 255
  3802. SetFontSize 34
  3803. DisableDropSound
  3804. Show
  3805. BaseType "Leather Belt"
  3806. Rarity Magic Rare
  3807. Corrupted True
  3808. HasExplicitMod "Fecund"
  3809. SetBackgroundColor 50 0 0
  3810. SetBorderColor 0 0 0
  3811. SetTextColor 150 50 250
  3812. SetFontSize 38
  3813. Show
  3814. Class "Ring"
  3815. Rarity Magic Rare
  3816. Corrupted True
  3817. HasExplicitMod "Virile" "Rotund" "Athlete's"
  3818. SetBackgroundColor 50 0 0
  3819. SetBorderColor 0 0 0
  3820. SetTextColor 150 50 250
  3821. SetFontSize 38
  3822. Show
  3823. Class "Ring" "Belt"
  3824. Rarity Magic Rare
  3825. Corrupted True
  3826. SetBackgroundColor 50 0 0
  3827. SetBorderColor 0 0 0
  3828. SetFontSize 38
  3829.  
  3830. ###################################################################################
  3831. ######################## Section 7 - Jewels & Sockets #############################
  3832. ###################################################################################
  3833. #unique jewels
  3834. Show
  3835. BaseType "Prismatic Jewel" "Timeless Jewel" "Large Cluster Jewel"
  3836. Rarity Unique
  3837. SetBackgroundColor 250 250 250
  3838. SetBorderColor 0 0 0
  3839. SetTextColor 250 125 0
  3840. SetFontSize 45
  3841. PlayAlertSound 6 250
  3842. MinimapIcon 0 White Kite
  3843. PlayEffect White
  3844. Show
  3845. BaseType "Cluster Jewel"
  3846. Class Jewel
  3847. Rarity Unique
  3848. SetBackgroundColor 250 150 0
  3849. SetBorderColor 0 250 250
  3850. SetTextColor 0 0 0
  3851. SetFontSize 45
  3852. PlayAlertSound 5 150
  3853. MinimapIcon 0 Orange Kite
  3854. PlayEffect Orange
  3855. Show
  3856. Class Jewel
  3857. Rarity Unique
  3858. SetBackgroundColor 250 150 0
  3859. SetBorderColor 0 0 0
  3860. SetTextColor 0 0 0
  3861. SetFontSize 40
  3862. PlayAlertSound 7 150
  3863. MinimapIcon 2 Red Star
  3864. PlayEffect Brown Temp
  3865.  
  3866. #cluster jewels
  3867. Show
  3868. BaseType "Large Cluster Jewel"
  3869. EnchantmentPassiveNum = 8
  3870. SetBackgroundColor 250 125 150
  3871. SetBorderColor 0 0 0
  3872. SetTextColor 0 0 0
  3873. SetFontSize 40
  3874. PlayAlertSound 12 200
  3875. MinimapIcon 1 Pink Kite
  3876. PlayEffect Pink
  3877. Show
  3878. BaseType "Medium Cluster Jewel"
  3879. EnchantmentPassiveNum <= 5
  3880. SetBackgroundColor 250 125 150
  3881. SetBorderColor 0 0 0
  3882. SetTextColor 0 0 0
  3883. SetFontSize 40
  3884. PlayAlertSound 12 200
  3885. MinimapIcon 1 Pink Kite
  3886. PlayEffect Pink
  3887. Show
  3888. BaseType "Small Cluster Jewel"
  3889. SetBackgroundColor 250 125 150
  3890. SetBorderColor 0 0 0
  3891. SetTextColor 0 0 0
  3892. SetFontSize 40
  3893. PlayAlertSound 12 200
  3894. MinimapIcon 1 Pink Kite
  3895. PlayEffect Pink
  3896. Show
  3897. BaseType "Cluster Jewel"
  3898. SetBackgroundColor 200 100 115
  3899. SetBorderColor 0 0 0
  3900. SetTextColor 0 0 0
  3901. SetFontSize 40
  3902.  
  3903. #abyss jewels (Abyss League 3.1.0)
  3904. Show
  3905. Class "Abyss Jewel"
  3906. ItemLevel >= 82
  3907. Rarity Rare
  3908. SetBackgroundColor 250 225 100
  3909. SetBorderColor 250 250 250
  3910. SetTextColor 0 0 0
  3911. SetFontSize 42
  3912. PlayAlertSound 12 200
  3913. MinimapIcon 2 Brown Kite
  3914. PlayEffect Brown
  3915. Show
  3916. Class "Abyss Jewel"
  3917. ItemLevel >= 82
  3918. Rarity Magic
  3919. SetBackgroundColor 150 125 250
  3920. SetBorderColor 250 250 250
  3921. SetTextColor 0 0 0
  3922. SetFontSize 42
  3923. PlayAlertSound 12 200
  3924. MinimapIcon 2 Brown Kite
  3925. PlayEffect Brown
  3926. Show
  3927. Class "Abyss Jewel"
  3928. ItemLevel >= 82
  3929. SetBackgroundColor 150 125 225
  3930. SetBorderColor 250 250 250
  3931. SetTextColor 0 0 0
  3932. SetFontSize 42
  3933. PlayAlertSound 12 200
  3934. MinimapIcon 2 Brown Kite
  3935. PlayEffect Brown
  3936. Show
  3937. Class "Abyss Jewel"
  3938. Rarity Rare
  3939. # SetBackgroundColor 225 175 125
  3940. # SetBackgroundColor 250 200 100
  3941. # SetBackgroundColor 250 150 100
  3942. # SetBackgroundColor 250 200 0
  3943. # SetBackgroundColor 250 200 100
  3944. SetBackgroundColor 250 225 100
  3945. SetBorderColor 0 0 0
  3946. SetTextColor 0 0 0
  3947. SetFontSize 40
  3948. Show
  3949. Class "Abyss Jewel"
  3950. Rarity Magic
  3951. SetBackgroundColor 150 125 250
  3952. SetBorderColor 0 0 0
  3953. SetTextColor 0 0 0
  3954. SetFontSize 38
  3955. Show
  3956. Class "Abyss Jewel"
  3957. SetBackgroundColor 150 125 225
  3958. SetBorderColor 0 0 0
  3959. SetTextColor 0 0 0
  3960. Show
  3961. Class Jewel
  3962. Rarity Rare
  3963. SetBackgroundColor 225 225 110
  3964. SetBorderColor 0 0 0
  3965. SetTextColor 0 0 0
  3966. SetFontSize 40
  3967. Show
  3968. Class Jewel
  3969. Rarity Magic
  3970. SetBackgroundColor 135 135 254
  3971. SetBorderColor 0 0 0
  3972. SetTextColor 0 0 0
  3973. SetFontSize 38
  3974. Show
  3975. Class Jewel
  3976. SetBackgroundColor 135 135 254
  3977. SetBorderColor 0 0 0
  3978. SetTextColor 0 0 0
  3979.  
  3980. #Sockets
  3981. #NOTE - 6L is located in Currency section and 3CL (chrome recipe) is located in Misc section due to code priority issues.
  3982. #It's not perfect but having them located together is an absolute nightmare, as having 3 items of extremely different values in the same block leads to a massive number of exception blocks and bandaid fixes.
  3983. Show
  3984. Sockets = 6
  3985. Rarity Unique
  3986. SetBackgroundColor 0 115 0
  3987. SetBorderColor 225 100 0
  3988. SetTextColor 225 100 0
  3989. SetFontSize 45
  3990. PlayAlertSound 2 200
  3991. MinimapIcon 2 Orange Square
  3992. PlayEffect Orange Temp
  3993. Show
  3994. Sockets = 6
  3995. BaseType "Astral Plate" "Vaal Regalia"
  3996. ItemLevel >= 85
  3997. SetBackgroundColor 0 115 0
  3998. SetBorderColor 0 250 0
  3999. SetTextColor 0 0 0
  4000. SetFontSize 45
  4001. PlayAlertSound 2 200
  4002. MinimapIcon 1 Green Square
  4003. #5L block (chest only)
  4004. Show
  4005. Rarity Normal Magic Rare
  4006. Class "Body Armour"
  4007. LinkedSockets = 5
  4008. SetBackgroundColor 50 0 100
  4009. SetBorderColor 50 0 100
  4010. SetFontSize 45
  4011. PlayAlertSound 1 200
  4012. MinimapIcon 0 Purple Pentagon
  4013. PlayEffect Purple Temp
  4014. #6s catchall
  4015. Show
  4016. Sockets = 6
  4017. SetBackgroundColor 0 115 0
  4018. SetBorderColor 0 0 0
  4019. SetTextColor 0 0 0
  4020. SetFontSize 45
  4021. PlayAlertSound 3 65
  4022. MinimapIcon 2 Green Square
  4023.  
  4024. ###################################################################################
  4025. ############################# Section 8 - Uniques #################################
  4026. ###################################################################################
  4027. #Note: Influenced uniques handled in Influence section, and unique jewels in the Jewel section
  4028. #Maximum Value Tier - Only uniques with 100c+ value and no shared basetypes. Includes top value league-specific items if there are no shared bases.
  4029. Show
  4030. BaseType "Glorious Plate" "Occultist's Vestment" "Sapphire Flask" "Crusader Boots" "Prophecy Wand" "Rawhide Boots" "Ornate Quiver" "Silk Gloves" "Fluted Bascinet"
  4031. Rarity Unique
  4032. SetBackgroundColor 250 250 250
  4033. SetBorderColor 0 0 0
  4034. SetTextColor 250 125 0
  4035. SetFontSize 45
  4036. PlayAlertSound 6 250
  4037. MinimapIcon 0 White Star
  4038. PlayEffect White
  4039.  
  4040. #High Value Tier (World) - Basetypes with guaranteed valuable uniques. Should be worth ~20c minimum.
  4041. Show
  4042. BaseType "Savant's Robe" "Wyrmscale Doublet" "Imperial Maul" "Titan Greaves" "Champion Kite Shield" "Void Axe" "Highborn Staff" "Cardinal Round Shield" "Siege Axe" "Jingling Spirit Shield" "Rawhide Tower Shield" "Jewelled Foil" "Savant's Robe" "Steelwood Bow" "Pinnacle Tower Shield" "Zodiac Leather" "Fossilised Spirit Shield" "Branded Kite Shield" "Stealth Boots" "Granite Flask" "Exquisite Leather" "Lathi" "Bone Helmet" "Crimson Round Shield" "Mirrored Spiked Shield"
  4043. Rarity Unique
  4044. SetBackgroundColor 225 100 0
  4045. SetBorderColor 255 255 255
  4046. SetTextColor 0 0 0
  4047. SetFontSize 42
  4048. PlayAlertSound 5 150
  4049. MinimapIcon 0 Orange Star
  4050. PlayEffect Orange
  4051. #High Value Tier (Fixed Location) - Main game boss specific uniques (Shaper, Elder, etc). League-specific bosses should be in the next block. 20c+ value. Includes prophecy uniques with no shared bases. Still WIP, some may be in other tiers.
  4052. Show
  4053. BaseType "Slink Boots" "Cutlass" "Topaz Flask" "Iron Sceptre" "Arcanist Slippers" "Clasped Mitts" "Carnal Sceptre" "Arcanist Gloves" "Vaal Blade" "Karui Maul" "Bronzescale Boots" "Clasped Mitts" "Timeworn Claw" "Tyrant's Sekhem" "Ezomyte Dagger" "Assassin's Boots" "Hydrascale Gauntlets" "Ambush Mitts" "Legion Gloves" "Royal Axe" "Ezomyte Tower Shield" "Magistrate Crown" "Bronzescale Boots" "Gladiator Plate" "Meatgrinder" "Serpentscale Gauntlets" "Blood Raiment" "Riveted Gloves" "Blood Sceptre"
  4054. Rarity Unique
  4055. SetBackgroundColor 225 100 0
  4056. SetBorderColor 255 255 255
  4057. SetTextColor 0 0 0
  4058. SetFontSize 42
  4059. PlayAlertSound 5 150
  4060. MinimapIcon 0 Orange Star
  4061. PlayEffect Orange
  4062. #High Value Tier (League Specific) - high tier for league specific with guaranteed high value, done for organizational purposes and my sanity more than anything else. 20c+ value. Still WIP, some may be in other tiers.
  4063. Show
  4064. BaseType "Ritual Sceptre" "Ornate Quiver" "Judgement Staff" "Grand Mana Flask" "Vaal Rapier" "Deerskin Gloves"
  4065. Rarity Unique
  4066. SetBackgroundColor 225 100 0
  4067. SetBorderColor 255 255 255
  4068. SetTextColor 0 0 0
  4069. SetFontSize 42
  4070. PlayAlertSound 5 150
  4071. MinimapIcon 0 Orange Star
  4072. PlayEffect Orange
  4073.  
  4074. #exceptions for 2 abyss socket uniques and shroud
  4075. Show
  4076. BaseType "Steelscale Gauntlets" "Murder Boots"
  4077. Sockets AA
  4078. Rarity Unique
  4079. SetBackgroundColor 225 100 0
  4080. SetBorderColor 255 255 255
  4081. SetTextColor 0 0 0
  4082. SetFontSize 42
  4083. PlayAlertSound 5 150
  4084. MinimapIcon 0 Orange Star
  4085. PlayEffect Orange
  4086. Show
  4087. BaseType "Carnal Armour"
  4088. Sockets A
  4089. Rarity Unique
  4090. SetBackgroundColor 225 100 0
  4091. SetBorderColor 255 255 255
  4092. SetTextColor 0 0 0
  4093. SetFontSize 42
  4094. PlayAlertSound 5 150
  4095. MinimapIcon 0 Orange Star
  4096. PlayEffect Orange
  4097.  
  4098. #Upper Variable Value / Shared Basetypes Tier - shared bases where at least one is a world drop and has 10c or higher value. Teal border.
  4099. Show
  4100. BaseType "Onyx Amulet" "Ebony Tower Shield" "Imperial Bow" "Sadist Garb" "Lacquered Garb" "Carved Wand" "Goathide Boots" "Sorcerer Boots" "Fiend Dagger" "Ezomyte Staff" "Sage Wand" "Nightmare Bascinet" "Prophet Crown" "Studded Belt" "Cloth Belt" "Archon Kite Shield" "Gladius"
  4101. Rarity Unique
  4102. SetBackgroundColor 225 100 0
  4103. SetBorderColor 0 250 250
  4104. SetTextColor 0 0 0
  4105. SetFontSize 40
  4106. PlayAlertSound 4 100
  4107. MinimapIcon 1 Cyan Star
  4108. PlayEffect Cyan Temp
  4109.  
  4110. #double corrupted unique exception
  4111. Show
  4112. Rarity Unique
  4113. CorruptedMods 2
  4114. SetBackgroundColor 225 100 0
  4115. SetBorderColor 250 0 0
  4116. SetTextColor 0 0 0
  4117. SetFontSize 40
  4118. PlayAlertSound 4 100
  4119. MinimapIcon 1 Yellow Star
  4120. PlayEffect Brown
  4121.  
  4122. #Small Value Tier - Basetypes with guaranteed low but consistent value uniques. An average roll should be ~5c minimum, Iron Gauntlets should probably be the lowest thing in this tier. (WORK IN PROGRESS, OLD THRESHOLD WAS 2c)
  4123. Show
  4124. BaseType "Iron Gauntlets" "Leather Cap" "Saintly Chainmail" "Nubuck Boots" "Imperial Staff" "Abyssal Axe" "Vanguard Belt" "Coiled Staff" "Ezomyte Burgonet" "Corsair Sword" "Vaal Regalia" "Sinner Tricorne" "Sorcerer Gloves" "Midnight Blade" "Blue Pearl Amulet" "Ancient Greaves" "Ancient Gauntlets" "Nubuck Gloves" "Festival Mask" "Hubris Circlet" "Large Hybrid Flask" "Amethyst Flask" "Vaal Gauntlets" "Corrugated Buckler" "Penetrating Arrow Quiver" "Vaal Sceptre" "Stibnite Flask" "Deicide Mask" "Demon Dagger" "Destiny Leather" "Crystal Belt" "Stygian Vise" "Embroidered Gloves" "Eternal Sword" "Quartz Flask" "Bismuth Flask" "Reinforced Tower Shield" "Crusader Plate" "Solaris Circlet" "Full Dragonscale" "Two-Toned Boots" "Ezomyte Burgonet" "Close Helmet" "Elegant Ringmail" "Callous Mask" "Polished Spiked Shield" "Lion Pelt" "Eelskin Gloves" "Hellion's Paw" "Saint's Hauberk" "War Sword" "Full Wyrmscale" "Astral Plate" "Butcher Axe" "Mesh Gloves" "Varnished Coat" "Carnal Boots"
  4125. Rarity Unique
  4126. SetBackgroundColor 225 100 0
  4127. SetBorderColor 0 0 0
  4128. SetTextColor 0 0 0
  4129. SetFontSize 38
  4130. PlayAlertSound 4 100
  4131. MinimapIcon 1 Yellow Star
  4132. PlayEffect Brown
  4133. #Variable Value / Shared Basetypes Tier - Basetypes with both valuable and worthless uniques but where the valuable unique is 2c to 10c. Also includes uniques where 90% of rolls are worthless (facebreaker, bones of ullr) but the high ones sell for notably more. Same highlighting as SV but with a temporary light.
  4134. Show
  4135. BaseType "Spike-Point Arrow Quiver" "Gavel" "Gold Amulet" "Heavy Belt" "Iron Ring" "Paua Amulet" "Citrine Amulet" "Broadhead Arrow Quiver" "Ambusher"
  4136. Rarity Unique
  4137. SetBackgroundColor 225 100 0
  4138. SetBorderColor 0 0 0
  4139. SetTextColor 0 0 0
  4140. SetFontSize 38
  4141. PlayAlertSound 4 100
  4142. MinimapIcon 2 Brown Star
  4143. PlayEffect Brown Temp
  4144. #Borderline Value - Uniques that are worth a few chaos at start of league and warrant sound for the first week or so, but aren't worth turning around for late in league. ~2-5c roughly, anything higher should be SV. Flags as SV in gen/strict, VV with no sound in Uber.
  4145. Show
  4146. BaseType "Driftwood Wand" "Wool Shoes" "Tornado Wand" "War Hammer" "Pine Buckler" "Destroyer Regalia" "Colossal Tower Shield" "Assassin's Garb" "Colossal Tower Shield" "Wool Gloves"
  4147. Rarity Unique
  4148. SetBackgroundColor 225 100 0
  4149. SetBorderColor 0 0 0
  4150. SetTextColor 0 0 0
  4151. SetFontSize 38
  4152. PlayAlertSound 4 100
  4153. MinimapIcon 2 Brown Star
  4154. PlayEffect Brown Temp
  4155.  
  4156. #Loreweave / Unique Ring Blocks - handles ALL rings now, given as they're all must-pick-up regardless if trade or ssf. first block is for 85+ vaal orb targets
  4157. Show
  4158. Class Ring
  4159. Rarity Unique
  4160. ItemLevel >= 85
  4161. SetBackgroundColor 225 100 0
  4162. SetBorderColor 250 0 0
  4163. SetTextColor 0 0 0
  4164. SetFontSize 40
  4165. PlayAlertSound 4 100
  4166. MinimapIcon 1 Yellow Star
  4167. PlayEffect Brown
  4168. Show
  4169. Class Ring
  4170. Rarity Unique
  4171. SetBackgroundColor 225 100 0
  4172. SetBorderColor 0 0 0
  4173. SetTextColor 0 0 0
  4174. SetFontSize 40
  4175. PlayAlertSound 4 100
  4176. MinimapIcon 1 Yellow Star
  4177. PlayEffect Brown
  4178.  
  4179. #League-Specific Blocks (contains basetypes whose only valuable uniques are league specific, work in progress some of the uniques are in other blocks). Grey border. Examples: Headhunter, Varunastra, The Gull
  4180. #Note that this ONLY contains uniques with multiple basetypes, if a league-specific unique is exclusive to a base it should simply be tiered appropriately.
  4181. #The design goal behind the different color icon and sound is that if you see the grey star minimap icon (and hear the uncertain sound) but are in an area where no league specific uniques can drop, you can safely ignore it.
  4182. Show
  4183. BaseType "Lapis Amulet" "Blinder" "Thorium Spirit Shield" "Bone Bow" "Siege Helmet" "Coronal Leather" "Labrys" "Ezomyte Tower Shield" "Goliath Greaves" "Labrys" "Ezomyte Tower Shield" "Vaal Axe" "Coronal Leather" "Royal Burgonet" "Raven Mask" "Sharkskin Tunic" "Ritual Sceptre" "Jasper Chopper" "Ironscale Gauntlets" "Clasped Mitts" "Cedar Tower Shield" "Regicide Mask" "Steelhead" "Trapper Boots" "Serpentscale Boots" "Vaal Blade" "Agate Amulet" "Leather Belt" "Sanctified Life Flask" "Sanctified Mana Flask" "Crusader Helmet" "Shackled Boots" "Coral Amulet" "Steel Circlet" "Assassin Bow" "Sulphur Flask" "Murder Mitts" "Strapped Mitts" "Soldier Helmet" "Holy Chainmail" "Karui Chopper" "Imperial Skean" "Titanium Spirit Shield" "Loricated Ringmail" "Sulphur Flask" "Turquoise Amulet" "Silken Hood"
  4184. Rarity Unique
  4185. SetBackgroundColor 225 100 0
  4186. SetBorderColor 100 100 100
  4187. SetTextColor 75 75 75
  4188. SetFontSize 38
  4189. PlayAlertSound 7 150
  4190. MinimapIcon 1 Grey Star
  4191. PlayEffect Grey Temp
  4192. #No sound block - this is for league-specific bases where the non-league specific base drops a LOT. icon is retained
  4193. Show
  4194. BaseType "Bronzescale Gauntlets" "Great Mallet" "Mind Cage" "Rustic Sash" "Jade Amulet" "Amber Amulet" "Two-Point Arrow Quiver" "Legion Boots" "Iron Circlet" "Bronzescale Gauntlets" "Imperial Claw" "Mind Cage" "Jade Amulet" "Spiraled Wand" "Chain Belt"
  4195. Rarity Unique
  4196. SetBackgroundColor 225 100 0
  4197. SetBorderColor 100 100 100
  4198. SetTextColor 75 75 75
  4199. SetFontSize 36
  4200. MinimapIcon 1 Grey Star
  4201.  
  4202. #Maelstrom staves are fun (Taryn's)
  4203. Show
  4204. BaseType Staff
  4205. Rarity Unique
  4206. DropLevel = 64
  4207. SetBackgroundColor 225 100 0
  4208. SetBorderColor 0 0 0
  4209. SetTextColor 0 0 0
  4210. SetFontSize 38
  4211. PlayAlertSound 4 100
  4212. MinimapIcon 2 Yellow Star
  4213.  
  4214. #Levelling Uniques w/sound at lower ilvls only (only valuable day 1, 1c or less after that). Disabled in Strict+
  4215. Show
  4216. Rarity Unique
  4217. ItemLevel <= 77
  4218. AreaLevel <= 77
  4219. BaseType "Driftwood Wand" "Goat's Horn" "Spiraled Wand" "Bronze Sceptre" "Long Bow" "Recurve Bow" "Death Bow" "Jade Amulet" "Rustic Sash" "Cleaver" "Decorative Axe" "Sabre" "War Sword" "Polished Spiked Shield" "Goathide Gloves" "Sharktooth Arrow Quiver" "Twilight Blade" "Gladius" "Sharktooth Arrow Quiver" "Silk Slippers"
  4220. SetBackgroundColor 225 100 0
  4221. SetBorderColor 0 0 0
  4222. SetTextColor 0 0 0
  4223. SetFontSize 38
  4224. PlayAlertSound 4 80
  4225. MinimapIcon 2 Yellow Star
  4226. PlayEffect Yellow Temp
  4227. #Fated Capable Uniques: Fated-capable uniques have a purple border, no sound, darker background (this section is fairly rough/old and a lot of the lines are caught by previous blocks. leaving redundancies is intentional in case of meta changes)
  4228. #Show
  4229. # Rarity Unique
  4230. # BaseType "Sharktooth Arrow Quiver" "Coral Amulet" "Moonstone Ring" "Leather Hood" "Ironscale Boots" "Royal Bow" "Brass Maul" "Gold Amulet" "Crystal Wand" "Coral Ring" "Cleaver" "Gavel" "Skinning Knife" "Reaver Sword" "Wild Leather" "Reinforced Greaves" "Gilded Sallet" "Latticed Ringmail" "Fire Arrow Quiver" "Goathide Gloves" "Velvet Slippers" "Serrated Arrow Quiver" "Strapped Leather" "War Buckler" "Plank Kite Shield" "Vine Circlet" "Spiraled Wand" "Woodsplitter" "Iron Circlet" "Clasped Boots" "Jade Hatchet" "Iron Staff" "Iron Hat" "Death Bow" "Rusted Sword" "Jagged Maul" "Scholar Boots" "Studded Belt" "Jade Amulet" "Plate Vest" "Velvet Gloves" "Ornate Sword" "Iron Mask" "Golden Buckler" "Long Bow" "Crude Bow" "Painted Buckler" "Royal Staff" "Gnarled Branch" "Sledgehammer" "Coral Ring"
  4231. # SetBackgroundColor 200 75 0
  4232. # SetBorderColor 150 0 250
  4233. # SetTextColor 0 0 0
  4234. # SetFontSize 36
  4235.  
  4236. #Shared Boss Bases - basetypes where the only valuable unique on it is a boss drop and the others are worthless. Purple border/star, the idea is that you ignore it unless you just killed a boss. No sound or light, smallest icon. very work in progress, lots of stuff still needs to be added
  4237. #as of 3.11.4 update, second block includes low-value boss only uniques. attempting to solidify that color border meaning boss drop. very much WIP, a lot of uniques belonging here are lingering in other blocks
  4238. Show
  4239. BaseType "Crusader Gloves" "Carnal Mitts" "Titan Gauntlets" "Void Sceptre" "Great Crown" "Harbinger Bow" "Soldier Gloves" "Widowsilk Robe" "Praetor Crown" "Ruby Flask" "Silver Flask" "Legion Sword" "Sentinel Jacket" "Zealot Gloves"
  4240. Rarity Unique
  4241. SetBackgroundColor 200 75 0
  4242. # SetBorderColor 150 0 250
  4243. SetBorderColor 200 100 250
  4244. SetTextColor 0 0 0
  4245. SetFontSize 36
  4246. # MinimapIcon 2 Purple Star
  4247. Show
  4248. BaseType "Royal Sceptre"
  4249. Rarity Unique
  4250. SetBackgroundColor 200 75 0
  4251. # SetBorderColor 150 0 250
  4252. SetBorderColor 200 100 250
  4253. SetTextColor 0 0 0
  4254. SetFontSize 36
  4255. # MinimapIcon 2 Purple Star
  4256.  
  4257. #Bottom Tier Uniques: All other low value, mostly shit uniques. no sound, darker background
  4258. Show
  4259. Rarity Unique
  4260. SetBackgroundColor 200 75 0
  4261. SetBorderColor 0 0 0
  4262. SetTextColor 0 0 0
  4263. SetFontSize 36
  4264. # PlayAlertSound 4 100 #SSF Players - Enable this line to sound ALL uniques for alch shards
  4265. # MinimapIcon 2 Brown Star #SSF Players - Enable this line for minimap icons on all shit uniques
  4266.  
  4267. ###################################################################################
  4268. ###################### Section 9 - Divination Cards ###############################
  4269. ###################################################################################
  4270. #Note: Now using poe.ninja HC temp league lists to compile these tier lists
  4271. #Note: All div cards make sounds by default (meaning if a card isn't listed it'll make sound and have icon)
  4272.  
  4273. #stupid ducking exception for The Wolf's Shadow bottom tier highlighting otherwise it gets caught by The Wolf highlighting. note: no way around this, if the block is moved down then an excpetion is needed for Death vs Beauty through Death instead. GGG pls stop using partial names of one card in another
  4274. #as of 3.8 THEY duckING DID IT AGAIN with The Demon vs The Demoness. GGG PLS
  4275. #note: need to move the "annoying" cards such as The Wolf to the new exact match == highlighting syntax
  4276. Show
  4277. BaseType "The Wolf's Shadow" "The Demoness"
  4278. Class "Divination Card"
  4279. SetBackgroundColor 110 160 210
  4280. SetBorderColor 0 0 0
  4281. SetTextColor 0 0 0
  4282. SetFontSize 36
  4283. #another ducking exception block for The Master Artisan GGG PLS STOP DOING THIS >:-/ 3.9 update needed to add wolf's legacy
  4284. Show
  4285. BaseType "The Master Artisan" "The Wolf's Legacy"
  4286. Class "Divination Card"
  4287. SetBackgroundColor 150 200 250
  4288. SetBorderColor 0 0 0
  4289. SetTextColor 0 0 0
  4290. PlayAlertSound 3 125
  4291. SetFontSize 40
  4292. MinimapIcon 2 Blue Square
  4293. PlayEffect Blue Temp
  4294.  
  4295. #Maximum Tier: Extreme Value only (100c+). White. Mainly HH and mirror cards. Immortal Resolve is usually the low-end cutoff
  4296. Show
  4297. BaseType "House of Mirrors" "The Doctor" "The Fiend" "Immortal Resolve" "The Demon" "Nook's Crown" "Beauty Through Death" "The Samurai's Eye" "Succor of the Sinless" "The Cheater" "Brother's Stash" "Unrequited Love" "Love Through Ice"
  4298. SetBackgroundColor 250 250 250
  4299. SetBorderColor 0 0 0
  4300. SetTextColor 240 0 240
  4301. SetFontSize 45
  4302. PlayAlertSound 6 250
  4303. MinimapIcon 0 White Square
  4304. PlayEffect White
  4305.  
  4306. #High Tier: 20c to 100c. Fuschia. Relatively few cards should be in this tier. Fuschia background and max tier sound. Alluring Bounty should be high end cut-off
  4307. Show
  4308. BaseType "The Offering" "Pride Before the Fall" "The King's Heart" "Hunter's Reward" "The Immortal" "The Celestial Justicar" "Wealth and Power" "The Polymath" "Abandoned Wealth" "The Iron Bard" "The Spark and the Flame" "The Dragon's Heart" "The Nurse" "The Ethereal" "Dark Dreams" "The Eye of Terror" "Void of the Elements" "The Damned" "The Old Man" "The Price of Loyalty" "Burning Blood" "Pride of the First Ones" "Etched in Blood" "The Craving" "The Enlightened" "Alluring Bounty" "The Progeny of Lunaris" "The White Knight" "Hive of Knowledge" "Gift of Asenath" "The Long Con" "The Gulf" "Desecrated Virtue" "Seven Years Bad Luck" "Keeper's Corruption"
  4309. Class "Divination Card"
  4310. SetBackgroundColor 250 100 200
  4311. SetBorderColor 0 0 0
  4312. SetTextColor 0 0 0
  4313. PlayAlertSound 6 200
  4314. SetFontSize 45
  4315. MinimapIcon 0 Red Square
  4316. PlayEffect Red
  4317.  
  4318. #Upper Tier: 5c to 20c. Lavender. Saint's Treasure should be the highest card in this tier (roughly). All single turn in cards (i.e. The Void) and all 6L cards should be in this tier at the minimum even if their actual value is a bit lower
  4319. Show
  4320. BaseType "The Devastator" "The Artist" "The Saint's Treasure" "The Dapper Prodigy" "The Void" "The Sephirot" "The Warlord" "The Vast" "The Throne" "The Aesthete" "The Wolf" "The Valkyrie" "The Soul" "Emperor of Purity" "Heterochromia" "The Hoarder" "Chaotic Disposition" "The Chains that Bind" "The Dark Mage" "Bowyer's Dream" "Lucky Deck" "Time-Lost Relic" "The Cartographer" "The Breach" "The Dreamer" "The Obscured" "Harmony of Souls" "The Admirer" "The Undaunted" "The Professor" "The Jeweller's Boon" "The Hale Heart" "The Beast" "The Innocent" "The Price of Protection" "The Cacophony" "The Wilted Rose" "Merciless Armament" "Rebirth" "Left to Fate" "The Thaumaturgist" "The Journey" "The Landing" "The Messenger" "Monochrome" "The Seeker" "Alone in the Darkness" "The Porcupine" "The Soul" "The Last One Standing" "Buried Treasure" "Demigod's Wager" "The Primordial" "Akil's Prophecy" "Azyran's Reward" "The Bargain" "Remembrance" "The Heroic Shot" "The Formless Sea" "Mawr Blaid" "The Brittle Emperor" "The Hunger" "The Undisputed" "Perfection" "The Master" "The Celestial Stone" "The Wind" "The Endless Darkness" "The Mayor" "The Queen" "The Mad King" "The Life Thief" "The Risk" "Earth Drinker" "Blessing of God" "The Deep Ones" "Baited Expectations" "Deathly Designs" "The Chosen" "Cameria's Cut" "Divine Justice" "The Fishmonger" "The Bones" "Friendship" "Squandered Prosperity" "Underground Forest" "The Escape" "Boon of the First Ones" "The Wolven King's Bite" "Council of Cats" "The Eldritch Decay" "Peaceful Moments" "The Greatest Intentions" "The Sustenance" "A Note in the Wind" "The Betrayal" "The Sacrifice" "The World Eater" "The Bitter Blossom" "The Academic" "Unchained" "The Strategist" "The Long Watch" "Fateful Meeting" "Haunting Shadows" "The Astromancer" "Reckless Ambition" "Draped in Dreams" "The Patient" "Brotherhood in Exile"
  4321. Class "Divination Card"
  4322. SetBackgroundColor 200 150 250
  4323. SetBorderColor 0 0 0
  4324. SetTextColor 0 0 0
  4325. PlayAlertSound 2 125
  4326. SetFontSize 45
  4327. MinimapIcon 1 Purple Square
  4328. PlayEffect Purple
  4329.  
  4330. #Low Tier: Shit or Very Common Div Cards: No sounds on these, darker blue color. More about removing cards that drop a lot to remove sound spam than removing low value cards. Everything here should be <1 chaos.
  4331. Show
  4332. BaseType "The Gambler" "The Scholar" "The Lover" "Emperor's Luck" "Flora's Gift" "Her Mask" "The Catalyst" "Destined to Crumble" "The Inoculated" "The Road to Power" "The Sigil" "The Spoiled Prince" "Rain of Chaos" "Thunderous Skies" "The Twins" "Light and Truth" "Prosperity" "The Mercenary" "The Warden" "The Calling" "The Gemcutter" "The Lord in Black" "Struck by Lightning" "The Metalsmith's Gift" "Lantador's Lost Love" "The Scarred Meadow" "The Visionary" "The Incantation" "Cartographer's Delight" "The Pack Leader" "The Gentleman" "The Opulent" "A Mother's Parting Gift" "The Sun" "The Conduit" "The Fox" "The Realm" "The Web" "Turn the Other Cheek" "Lysah's Respite" "The Lich" "The Feast" "The Witch" "Ruthless Ceinture" "The Siren" "Death" "Call to the First Ones" "The Hermit" "The Puzzle" "The Fathomless Depths" "Audacity" "Doedre's Madness" "Rain Tempter" "Anarchy's Price" "The Watcher" "The Coming Storm" "Dark Temptation" "Blazing Fire" "Tranquillity" "The Rabid Rhoa" "Forbidden Power" "Rats" "Thirst for Knowledge" "Tumbleweed" "Easy Stroll" "Army of Blood" "The Journalist"
  4333. Class "Divination Card"
  4334. # SetBackgroundColor 150 200 250
  4335. # SetBackgroundColor 125 175 225
  4336. SetBackgroundColor 110 160 210
  4337. SetBorderColor 0 0 0
  4338. SetTextColor 0 0 0
  4339. SetFontSize 36
  4340.  
  4341. #Beyond trash tier: Actually hidden in all filters, literally a waste of a click to pick up. Only the very worst get added here, used VERY sparingly.
  4342. Hide
  4343. BaseType "The Carrion Crow" "The Surgeon" "The King's Blade" "The Lunaris Priestess"
  4344. Class "Divination Card"
  4345. # SetBackgroundColor 150 200 250
  4346. # SetBackgroundColor 125 175 225
  4347. SetBackgroundColor 110 160 210
  4348. SetBorderColor 0 0 0
  4349. SetTextColor 0 0 0
  4350.  
  4351. #GENERAL FILTER ONLY - racing/leaguestart tabula exception block
  4352. Show
  4353. BaseType "Humility" "Vanity" "Imperial Legacy"
  4354. Class "Divination Card"
  4355. AreaLevel <= 77
  4356. SetBackgroundColor 200 150 250
  4357. SetBorderColor 0 0 0
  4358. SetTextColor 0 0 0
  4359. PlayAlertSound 2 125
  4360. SetFontSize 45
  4361. MinimapIcon 1 Blue Square
  4362. PlayEffect Blue
  4363.  
  4364. #Mid Tier Catchall: 1-4c. Light blue. This is the default tier for all div cards unless caught by another block.
  4365. Show
  4366. Class "Divination Card"
  4367. SetBackgroundColor 150 200 250
  4368. SetBorderColor 0 0 0
  4369. SetTextColor 0 0 0
  4370. PlayAlertSound 3 125
  4371. SetFontSize 40
  4372. MinimapIcon 2 Blue Square
  4373. PlayEffect Blue Temp
  4374.  
  4375. #stacked deck makes more sense in div card block even though it's technically a currency
  4376. Show
  4377. BaseType "Stacked Deck"
  4378. Class Currency
  4379. # SetBackgroundColor 100 150 250
  4380. SetBackgroundColor 0 200 250
  4381. SetBorderColor 0 0 0
  4382. SetTextColor 0 0 0
  4383. PlayAlertSound 3 125
  4384. SetFontSize 45
  4385. MinimapIcon 2 Blue Square
  4386. PlayEffect Blue Temp
  4387.  
  4388. ###################################################################################
  4389. ########################### Section 10 - i84+ Filtering ###########################
  4390. ###################################################################################
  4391. #i86 Priority - Bases with consistently high (10c+) value even later into the league (tldr: shields) note: removed lacquered for now, need to check Synth econ to see if it should stay or not
  4392. Show
  4393. BaseType "Titanium Spirit Shield" "Ezomyte Tower Shield"
  4394. ItemLevel >= 86
  4395. SetBorderColor 250 250 250
  4396. SetFontSize 45
  4397. PlayEffect White Temp
  4398. MinimapIcon 2 White Triangle
  4399.  
  4400. #Rare Jewellery 84+ Highlighting
  4401. Show
  4402. BaseType "Coral Ring" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Prismatic Ring" "Unset Ring" "Leather Belt" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Moonstone Ring" "Amethyst Ring"
  4403. Rarity Rare
  4404. ItemLevel >= 86
  4405. SetBackgroundColor 50 0 100
  4406. SetBorderColor 250 200 175
  4407. SetFontSize 42
  4408. Show
  4409. BaseType "Iron Ring" "Paua Ring" "Gold Ring" "Moonstone Ring" "Diamond Ring" "Rustic Sash" "Chain Belt" "Heavy Belt" "Studded Belt" "Cloth Belt" "Paua Amulet" "Coral Amulet" "Gold Amulet" "Onyx Amulet"
  4410. # BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  4411. Height = 1
  4412. Rarity Rare
  4413. ItemLevel >= 86
  4414. SetBackgroundColor 0 50 100
  4415. SetBorderColor 250 200 175
  4416. SetFontSize 40
  4417. DisableDropSound
  4418. Show
  4419. BaseType "Coral Ring" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Prismatic Ring" "Unset Ring" "Leather Belt" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Moonstone Ring" "Amethyst Ring"
  4420. Rarity Rare
  4421. ItemLevel >= 85
  4422. SetBackgroundColor 50 0 100
  4423. SetBorderColor 250 175 0
  4424. SetFontSize 40
  4425. Show
  4426. BaseType "Iron Ring" "Paua Ring" "Gold Ring" "Moonstone Ring" "Diamond Ring" "Rustic Sash" "Chain Belt" "Heavy Belt" "Studded Belt" "Cloth Belt" "Paua Amulet" "Coral Amulet" "Gold Amulet" "Onyx Amulet"
  4427. # BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  4428. Height = 1
  4429. Rarity Rare
  4430. ItemLevel >= 85
  4431. SetBackgroundColor 0 50 100
  4432. SetBorderColor 250 175 0
  4433. SetFontSize 38
  4434. DisableDropSound
  4435. Show
  4436. BaseType "Coral Ring" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Prismatic Ring" "Unset Ring" "Leather Belt" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Moonstone Ring" "Amethyst Ring"
  4437. Rarity Rare
  4438. ItemLevel >= 84
  4439. SetBackgroundColor 50 0 100
  4440. SetBorderColor 200 135 0
  4441. SetFontSize 40
  4442. Show
  4443. BaseType "Iron Ring" "Paua Ring" "Gold Ring" "Moonstone Ring" "Diamond Ring" "Rustic Sash" "Chain Belt" "Heavy Belt" "Studded Belt" "Cloth Belt" "Paua Amulet" "Coral Amulet" "Gold Amulet" "Onyx Amulet"
  4444. # BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  4445. Height = 1
  4446. Rarity Rare
  4447. ItemLevel >= 84
  4448. SetBackgroundColor 0 50 100
  4449. SetBorderColor 200 135 0
  4450. SetFontSize 36
  4451. DisableDropSound
  4452.  
  4453. #Main filtering blocks
  4454. #as of 3.11.5, have cut almost all non-meta bases. List of cuts: Imperial Bow, Sambar Sceptre, Copper/Golden/Platinum Kris, Profane Wand, Maelstrom Staff, Judgement Staff, Eclipse Staff, Lacquered Buckler, Assassin's Garb, Penetrating Arrow Quiver, Moonstone Ring
  4455. Show
  4456. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Astral Plate" "Vaal Regalia" "Sadist Garb" "Vaal Axe" "Karui Chopper" "Siege Axe" "Royal Axe" "Citadel Bow" "Spine Bow" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre" "Broadhead Arrow Quiver" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Ezomyte Tower Shield" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Two-Stone Ring" "Prismatic Ring" "Unset Ring"
  4457. ItemLevel >= 86
  4458. Corrupted False
  4459. Mirrored False
  4460. SetBorderColor 250 200 150
  4461. SetFontSize 38
  4462. Show
  4463. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Astral Plate" "Vaal Regalia" "Sadist Garb" "Vaal Axe" "Karui Chopper" "Siege Axe" "Royal Axe" "Citadel Bow" "Spine Bow" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre" "Broadhead Arrow Quiver" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Ezomyte Tower Shield" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Two-Stone Ring" "Prismatic Ring" "Unset Ring"
  4464. ItemLevel = 85
  4465. Corrupted False
  4466. Mirrored False
  4467. SetBorderColor 200 150 0
  4468. SetFontSize 36
  4469. Show
  4470. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Astral Plate" "Vaal Regalia" "Sadist Garb" "Vaal Axe" "Karui Chopper" "Siege Axe" "Royal Axe" "Citadel Bow" "Spine Bow" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre" "Broadhead Arrow Quiver" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Ezomyte Tower Shield" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Two-Stone Ring" "Prismatic Ring" "Unset Ring"
  4471. ItemLevel = 84
  4472. Corrupted False
  4473. Mirrored False
  4474. SetBorderColor 150 100 0
  4475. SetFontSize 34
  4476.  
  4477. ###################################################################################
  4478. ############### Section 11A - Archetype Focused Rare Highlighting #################
  4479. ###################################################################################
  4480. #Advanced filtering section that highlights top bases based on archetype instead of a little of everything. Meant to be used as a supplement to 11B in General and a replacement in Strict/Uber. The intention is that you only enable the blocks relevant to your archetype and then delete 11B entirely.
  4481. #These blocks are very restrictive and only show the top ~4 bases for each type with red borders. This entire section is always disabled by default.
  4482.  
  4483. #Energy Shield
  4484. #Show
  4485. # BaseType "Sorcerer Gloves" "Sorcerer Boots" "Hubris Circlet" "Titanium Spirit Shield" "Vaal Regalia" "Sadist Garb"
  4486. # Rarity Rare
  4487. # SetBorderColor 225 0 0
  4488. # SetFontSize 40
  4489. #Show
  4490. # BaseType "Arcanist Gloves" "Arcanist Slippers"
  4491. # Rarity Rare
  4492. # SetBorderColor 150 0 255
  4493. # SetFontSize 38
  4494. #Show
  4495. # BaseType "Moonstone Ring" "Unset Ring" "Citrine Amulet"
  4496. # Rarity Rare
  4497. # SetBackgroundColor 50 0 0
  4498. # SetBorderColor 225 0 0
  4499. # SetFontSize 42
  4500.  
  4501. #Armor
  4502. #Show
  4503. # BaseType "Titan Gauntlets" "Vaal Gauntlets" "Goliath Gauntlets" "Ancient Gauntlets"
  4504. # Rarity Rare
  4505. # SetBorderColor 225 0 0
  4506. # SetFontSize 40
  4507. #Show
  4508. # BaseType "Titan Greaves" "Vaal Greaves" "Goliath Greaves" "Ancient Greaves"
  4509. # Rarity Rare
  4510. # SetBorderColor 225 0 0
  4511. # SetFontSize 40
  4512. #Show
  4513. # BaseType "Eternal Burgonet" "Royal Burgonet" "Ezomyte Burgonet" "Samnite Helmet"
  4514. # Rarity Rare
  4515. # SetBorderColor 225 0 0
  4516. # SetFontSize 40
  4517. #Show
  4518. # BaseType "Coral Ring" "Leather Belt" "Turquoise Amulet"
  4519. # Rarity Rare
  4520. # SetBackgroundColor 50 0 0
  4521. # SetBorderColor 225 0 0
  4522. # SetFontSize 42
  4523.  
  4524. #Evasion
  4525. #Show
  4526. # BaseType "Slink Gloves" "Stealth Gloves" "Shagreen Gloves" "Sharkskin Gloves"
  4527. # Rarity Rare
  4528. # SetBorderColor 225 0 0
  4529. # SetFontSize 40
  4530. #Show
  4531. # BaseType "Slink Boots" "Stealth Boots" "Shagreen Boots" "Sharkskin Boots"
  4532. # Rarity Rare
  4533. # SetBorderColor 225 0 0
  4534. # SetFontSize 40
  4535. #Show
  4536. # BaseType "Lion Pelt" "Sinner Tricorne" "Silken Hood" "Ursine Pelt"
  4537. # Rarity Rare
  4538. # SetBorderColor 225 0 0
  4539. # SetFontSize 40
  4540. #Show
  4541. # BaseType "Coral Ring" "Leather Belt" "Agate Amulet"
  4542. # Rarity Rare
  4543. # SetBackgroundColor 50 0 0
  4544. # SetBorderColor 225 0 0
  4545. # SetFontSize 42
  4546.  
  4547. #Shields
  4548. #Show
  4549. # BaseType "Ezomyte Tower Shield" "Bronze Tower Shield" "Copper Tower Shield"
  4550. # Rarity Rare
  4551. # SetBorderColor 225 0 0
  4552. # SetFontSize 40
  4553. #Show
  4554. # BaseType "Fossilised Spirit Shield" "Ivory Spirit Shield" "Bone Spirit Shield"
  4555. # Rarity Rare
  4556. # SetBorderColor 225 0 0
  4557. # SetFontSize 40
  4558. #Show
  4559. # BaseType "Archon Kite Shield" "Angelic Kite Shield" "Ceremonial Kite Shield"
  4560. # Rarity Rare
  4561. # SetBorderColor 150 0 255
  4562. # SetFontSize 38
  4563.  
  4564. #Life Chests (usually not needed b/c of tabula into high level crafted)
  4565. #Show
  4566. # BaseType "Astral Plate" "Assassin's Garb" "Lacquered Garb"
  4567. # Rarity Rare
  4568. # SetBorderColor 225 0 0
  4569. # SetFontSize 40
  4570.  
  4571. #Hybrid Blocks - meant as supplemental for socket color issues more than anything else (although between jeweller trick, Vorici, and now Harvest this is becoming less of an issue each league and this is included only for completeness sake). updated to show top 4 of each base listed in descending order for easy deletion
  4572. #AR/EV
  4573. #Show
  4574. # BaseType "Dragonscale Gauntlets" "Hydrascale Gauntlets" "Wyrmscale Gauntlets" "Serpentscale Gauntlets"
  4575. # Rarity Rare
  4576. # SetBorderColor 225 0 0
  4577. # SetFontSize 40
  4578. #Show
  4579. # BaseType "Dragonscale Boots" "Hydrascale Boots" "Wyrmscale Boots" "Serpentscale Boots"
  4580. # Rarity Rare
  4581. # SetBorderColor 225 0 0
  4582. # SetFontSize 40
  4583. #Show
  4584. # BaseType "Nightmare Bascinet" "Pig-faced Bascinet" "Fluted Bascinet" "Lacquered Helmet"
  4585. # Rarity Rare
  4586. # SetBorderColor 225 0 0
  4587. # SetFontSize 40
  4588. #AR/ES
  4589. #Show
  4590. # BaseType "Crusader Gloves" "Legion Gloves" "Soldier Gloves" "Zealot Gloves"
  4591. # Rarity Rare
  4592. # SetBorderColor 225 0 0
  4593. # SetFontSize 40
  4594. #Show
  4595. # BaseType "Crusader Boots" "Legion Boots" "Soldier Boots" "Zealot Boots"
  4596. # Rarity Rare
  4597. # SetBorderColor 225 0 0
  4598. # SetFontSize 40
  4599. #Show
  4600. # BaseType "Praetor Crown" "Prophet Crown" "Magistrate Crown" "Great Crown"
  4601. # Rarity Rare
  4602. # SetBorderColor 225 0 0
  4603. # SetFontSize 40
  4604. #EV/ES
  4605. #Show
  4606. # BaseType "Murder Mitts" "Assassin's Mitts" "Carnal Mitts" "Ambush Mitts"
  4607. # Rarity Rare
  4608. # SetBorderColor 225 0 0
  4609. # SetFontSize 40
  4610. #Show
  4611. # BaseType "Murder Boots" "Assassin's Boots" "Carnal Boots" "Ambush Boots"
  4612. # Rarity Rare
  4613. # SetBorderColor 225 0 0
  4614. # SetFontSize 40
  4615. #Show
  4616. # BaseType "Deicide Mask" "Vaal Mask" "Harlequin Mask" "Regicide Mask"
  4617. # Rarity Rare
  4618. # SetBorderColor 225 0 0
  4619. # SetFontSize 40
  4620.  
  4621. #SSF Item Class Droplevel Override Blocks - A quick option to enable in SSF if you just need a specific slot. i.e. if the only slots you need is boots, enable the Boots section to show all boots over droplevel 50.
  4622. #Always disabled (NOT HIDDEN) by default as these are very specific and VERY spammy if all are enabled. Remove or lower the droplevel threshold if you want to see more low level bases.
  4623. #Show
  4624. # Class "Helmet"
  4625. # Rarity Rare
  4626. # DropLevel >= 50
  4627. # SetBorderColor 75 150 255
  4628. # SetFontSize 36
  4629. #Show
  4630. # Class "Gloves"
  4631. # Rarity Rare
  4632. # DropLevel >= 50
  4633. # SetBorderColor 75 150 255
  4634. # SetFontSize 36
  4635. #Show
  4636. # Class "Boots"
  4637. # Rarity Rare
  4638. # DropLevel >= 50
  4639. # SetBorderColor 75 150 255
  4640. # SetFontSize 36
  4641. #Show
  4642. # Class "Wand" "Sceptre"
  4643. # Rarity Rare
  4644. # DropLevel >= 50
  4645. # SetBorderColor 150 200 250
  4646. # SetFontSize 36
  4647. #Show
  4648. # Class "One Hand Axe" "Claw" "Dagger" "Rune Dagger"
  4649. # Rarity Rare
  4650. # DropLevel >= 60
  4651. # SetBorderColor 128 0 0
  4652. # SetFontSize 36
  4653. #Show
  4654. # Class "Two Hand Axe" "Warstaves"
  4655. # Rarity Rare
  4656. # DropLevel >= 60
  4657. # SetBorderColor 128 0 0
  4658. # SetFontSize 36
  4659. #Show
  4660. # Class "Bow"
  4661. # Rarity Rare
  4662. # DropLevel >= 60
  4663. # SetBorderColor 125 200 40
  4664. # SetFontSize 36
  4665.  
  4666. ###################################################################################
  4667. #################### Section 11B - Rare Armor Highlighting ########################
  4668. ###################################################################################
  4669. #violet borders top rares
  4670. Show
  4671. BaseType "Hubris Circlet" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Sorcerer Gloves" "Sorcerer Boots" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Dragonscale Boots" "Dragonscale Gauntlets"
  4672. Rarity Rare
  4673. SetBorderColor 150 0 255
  4674. SetFontSize 38
  4675. Show
  4676. BaseType "Titanium Spirit Shield" "Ezomyte Tower Shield" "Bronze Tower Shield" "Copper Tower Shield"
  4677. Rarity Rare
  4678. SetBorderColor 150 0 255
  4679. SetFontSize 38
  4680.  
  4681. #blue borders 2nd tier rares
  4682. Show
  4683. BaseType "Astral Plate" "Vaal Regalia" "Archon Kite Shield" "Angelic Kite Shield" "Ceremonial Kite Shield"
  4684. Rarity Rare
  4685. SetBorderColor 75 150 255
  4686. SetFontSize 36
  4687. Show
  4688. BaseType "Assassin's Garb" "Sadist Garb"
  4689. Rarity Rare
  4690. SetBorderColor 75 150 255
  4691.  
  4692. #Second-Tier 2x2 highlighting
  4693. #blue border exceptions (only applies in strict version)
  4694. Show
  4695. BaseType "Arcanist Gloves" "Hydrascale" "Vaal Greaves" "Vaal Gauntlets" "Stealth Boots" "Stealth Gloves" "Crusader Gloves" "Murder Mitts" "Crusader Boots"
  4696. Rarity Rare
  4697. Height = 2
  4698. Width = 2
  4699. SetBorderColor 75 150 255
  4700. SetFontSize 36
  4701. #Expanded 2nd tier gloves, boots, shields due to meta demand
  4702. Show
  4703. BaseType "Goliath Gauntlets" "Wyrmscale Gauntlets" "Ancient Gauntlets" "Serpentscale Gauntlets" "Shagreen Gloves"
  4704. Rarity Rare
  4705. Height = 2
  4706. Width = 2
  4707. SetBorderColor 75 150 255
  4708. SetFontSize 36
  4709. Show
  4710. BaseType "Arcanist Slippers" "Assassin's Boots" "Legion Boots" "Conjurer Boots" "Shagreen Boots" "Goliath Greaves" "Soldier Boots" "Ambush Boots" "Carnal Boots" "Wyrmscale Boots" "Ancient Greaves" "Serpentscale Boots"
  4711. Rarity Rare
  4712. Height = 2
  4713. Width = 2
  4714. SetBorderColor 75 150 255
  4715. SetFontSize 36
  4716. #experimental: abolishing itemlevel based filtering in favor of better base filtering, as ilvl distinction applies only to 73-74 maps
  4717. #new: blue borders on all droplevel 60+ boots
  4718. Show
  4719. Class "Boots"
  4720. Rarity Rare
  4721. DropLevel >= 60
  4722. SetBorderColor 75 150 255
  4723. SetFontSize 36
  4724.  
  4725. ###################################################################################
  4726. #################### Section 11C - Rare Weapon Highlighting #######################
  4727. ###################################################################################
  4728. #light blue borders on caster weapons
  4729. Show
  4730. BaseType "Sambar Sceptre" "Opal Sceptre" "Void Sceptre" "Profane Wand" "Opal Wand" "Imbued Wand" "Tornado Wand" "Prophecy Wand"
  4731. Rarity Rare
  4732. SetBorderColor 150 200 250
  4733. SetFontSize 36
  4734. Show
  4735. BaseType "Fossilised Spirit Shield" "Ivory Spirit Shield" "Bone Spirit Shield"
  4736. Rarity Rare
  4737. SetBorderColor 150 200 250
  4738. SetFontSize 36
  4739.  
  4740. #lime green on ranged weapons
  4741. Show
  4742. BaseType "Citadel Bow" "Broadhead Arrow Quiver"
  4743. Rarity Rare
  4744. SetBorderColor 125 200 40
  4745. SetFontSize 36
  4746. Show
  4747. BaseType "Imperial Bow" "Spine Bow" "Assassin Bow" "Thicket Bow"
  4748. Rarity Rare
  4749. SetBorderColor 125 200 40
  4750. SetFontSize 36
  4751.  
  4752. #maroon on melee weapons
  4753. Show
  4754. BaseType "Siege Axe" "Runic Hatchet" "Vaal Axe" "Karui Chopper" "Royal Axe"
  4755. Rarity Rare
  4756. SetBorderColor 128 0 0
  4757. SetFontSize 36
  4758. Show
  4759. BaseType "Infernal Axe" "Vaal Hatchet" "Fleshripper"
  4760. Rarity Rare
  4761. SetBorderColor 128 0 0
  4762. SetFontSize 36
  4763.  
  4764. #offmeta - disabled by default
  4765. #Show
  4766. # BaseType "Copper Kris" "Golden Kris" "Platinum Kris" "Profane Wand" "Sambar Sceptre"
  4767. # Rarity Rare
  4768. # SetBorderColor 150 200 250
  4769. # SetFontSize 36
  4770. #Show
  4771. # BaseType "Vaal Rapier" "Jewelled Foil" "Imperial Skean" "Corsair Sword" "Ambusher" "Harpy Rapier" "Spiraled Foil" "Behemoth Mace"
  4772. # Rarity Rare
  4773. # SetBorderColor 128 0 0
  4774.  
  4775. ###################################################################################
  4776. ################## Section 11D - Rare Jewellery Highlighting ######################
  4777. ###################################################################################
  4778. #Jewellery - Nested purple for best basetypes, nested blue for all other basetypes
  4779. #reminder that 84+ rare jewellery highlighting is covered in section 10, this is for sub-84
  4780. #bigger font sizes and purple highlighting at low levels - next 3 blocks in General Filter Only
  4781. Show
  4782. ItemLevel <= 25
  4783. BaseType "Coral Ring" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Leather Belt" "Heavy Belt" "Rustic Sash" "Iron Ring"
  4784. Rarity Rare
  4785. SetBackgroundColor 50 0 100
  4786. SetBorderColor 175 75 255
  4787. SetFontSize 45
  4788. MinimapIcon 1 Yellow Cross
  4789. PlayAlertSound 16 250
  4790. Show
  4791. ItemLevel <= 67
  4792. BaseType "Coral Ring" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Leather Belt" "Heavy Belt" "Amethyst Ring"
  4793. Rarity Rare
  4794. SetBackgroundColor 50 0 100
  4795. SetBorderColor 175 75 255
  4796. SetFontSize 45
  4797. MinimapIcon 1 Yellow Cross
  4798. PlayAlertSound 16 250
  4799. Show
  4800. ItemLevel <= 47
  4801. # BaseType "Iron Ring" "Paua Ring" "Gold Ring" "Moonstone Ring" "Amethyst Ring" "Rustic Sash" "Chain Belt" "Studded Belt" "Cloth Belt" "Paua Amulet" "Coral Amulet" "Gold Amulet" "Onyx Amulet"
  4802. BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  4803. Height = 1
  4804. Rarity Rare
  4805. SetBackgroundColor 0 50 100
  4806. SetBorderColor 75 150 255
  4807. SetFontSize 40
  4808.  
  4809. #t1 bases - purple
  4810. Show
  4811. BaseType "Coral Ring" "Leather Belt"
  4812. Rarity Rare
  4813. SetBackgroundColor 50 0 100
  4814. SetBorderColor 175 75 255
  4815. SetFontSize 40
  4816. Show
  4817. BaseType "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Unset Ring" "Amethyst Ring" "Prismatic Ring" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet"
  4818. Rarity Rare
  4819. SetBackgroundColor 50 0 100
  4820. SetBorderColor 175 75 255
  4821. SetFontSize 38
  4822. #t2 bases - blue
  4823. Show
  4824. # BaseType "Iron Ring" "Paua Ring" "Gold Ring" "Moonstone Ring" "Diamond Ring" "Rustic Sash" "Chain Belt" "Heavy Belt" "Studded Belt" "Cloth Belt" "Paua Amulet" "Coral Amulet" "Gold Amulet" "Onyx Amulet"
  4825. BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  4826. Height = 1
  4827. Rarity Rare
  4828. SetBackgroundColor 0 50 100
  4829. SetBorderColor 75 150 255
  4830. SetFontSize 36
  4831.  
  4832. ###################################################################################
  4833. ####################### Section 12 - 3CL & Miscellaneous ##########################
  4834. ###################################################################################
  4835. #Oddball items & items that should never normally drop
  4836. Show
  4837. Class "Quest"
  4838. SetBorderColor 0 250 0
  4839. SetTextColor 0 250 0
  4840. SetFontSize 45
  4841. MinimapIcon 0 Green UpsideDownHouse
  4842. PlayEffect Green
  4843. Show
  4844. BaseType "Avian Slippers" "Sacrificial Garb" "Ruby Amulet"
  4845. SetFontSize 42
  4846. SetBackgroundColor 100 66 0
  4847. SetBorderColor 0 255 255
  4848. Show
  4849. BaseType "Jet Amulet" "Jet Ring" "Golden Obi" "Golden Mantle" "Golden Bracers" "Golden Caligae" "Golden Hoop" "Golden Wreath" "Golden Flame"
  4850. SetFontSize 42
  4851. SetBackgroundColor 100 66 0
  4852. SetBorderColor 0 255 255
  4853.  
  4854. #catch for 3 white socket 1h'ers dropping (for non-empower offhand gem levelling)
  4855. Show
  4856. Class "Wand" "Sceptre" "Dagger" "Claw" "One Hand" "Shield"
  4857. Sockets WWW
  4858. SetFontSize 40
  4859. SetBorderColor 250 250 250
  4860. PlayEffect White Temp
  4861.  
  4862. #fossil catchall (should never actually trigger, had to be moved here in Delirium because of the new orb otherwise it overrides that orb's highlight). all fossils should be caught in Delve blocks
  4863. Show
  4864. BaseType "Fossil"
  4865. Class Currency
  4866. SetBackgroundColor 80 40 0
  4867. SetBorderColor 0 0 0
  4868. SetTextColor 225 75 0
  4869. SetFontSize 45
  4870. PlayAlertSound 11 200
  4871. MinimapIcon 2 Orange Circle
  4872. PlayEffect Brown
  4873.  
  4874. #3CL - Ridiculously specific spot b/c of code prioritization
  4875. #racechromes (small chromes w/big font size at lower levels)
  4876. Show
  4877. ItemLevel <= 45
  4878. Sockets >= 3
  4879. SocketGroup RGB
  4880. SetBackgroundColor 40 40 40
  4881. SetBorderColor 150 150 150
  4882. SetFontSize 40
  4883. Show
  4884. ItemLevel <= 67
  4885. Sockets >= 3
  4886. SocketGroup RGB
  4887. Width = 2
  4888. Height = 2
  4889. SetBackgroundColor 40 40 40
  4890. SetBorderColor 150 150 150
  4891. SetFontSize 40
  4892. Show
  4893. ItemLevel <= 67
  4894. Sockets >= 3
  4895. SocketGroup RGB
  4896. Width = 1
  4897. Height = 3
  4898. SetBackgroundColor 40 40 40
  4899. SetBorderColor 150 150 150
  4900. SetFontSize 40
  4901. #smallchromes (always show)
  4902. Show
  4903. Sockets >= 3
  4904. SocketGroup RGB
  4905. Width = 2
  4906. Height = 2
  4907. SetBackgroundColor 40 40 40
  4908. SetBorderColor 150 150 150
  4909. SetFontSize 36
  4910. Show
  4911. Sockets >= 3
  4912. SocketGroup RGB
  4913. Width = 1
  4914. Height = 3
  4915. SetBackgroundColor 40 40 40
  4916. SetBorderColor 150 150 150
  4917. SetFontSize 36
  4918. #midchromes (show until red tier maps)
  4919. Show
  4920. Sockets >= 3
  4921. ItemLevel <= 77
  4922. SocketGroup RGB
  4923. Width = 2
  4924. Height = 3
  4925. SetBackgroundColor 40 40 40
  4926. SetBorderColor 150 150 150
  4927. #bigchromes (4x2's)
  4928. Show
  4929. Sockets >= 3
  4930. ItemLevel <= 47
  4931. SocketGroup RGB
  4932. SetBackgroundColor 40 40 40
  4933. SetBorderColor 150 150 150
  4934.  
  4935. ###################################################################################
  4936. ######################## Section 13 - Global Levelling ############################
  4937. ###################################################################################
  4938. #Jewellery, ms boots, and other items that affect all archetypes
  4939. #resist rings
  4940. Show
  4941. BaseType "Sapphire Ring"
  4942. AreaLevel <= 33
  4943. SetBackgroundColor 50 40 80
  4944. SetBorderColor 150 120 255
  4945. SetFontSize 45
  4946. PlayAlertSound 13 150
  4947. MinimapIcon 2 Blue Moon
  4948. Show
  4949. BaseType "Topaz Ring"
  4950. AreaLevel <= 33
  4951. SetBackgroundColor 50 40 80
  4952. SetBorderColor 150 120 255
  4953. SetFontSize 45
  4954. PlayAlertSound 13 150
  4955. MinimapIcon 2 Yellow Moon
  4956. Show
  4957. BaseType "Ruby Ring"
  4958. AreaLevel <= 33
  4959. SetBackgroundColor 50 40 80
  4960. SetBorderColor 150 120 255
  4961. SetFontSize 45
  4962. PlayAlertSound 13 150
  4963. MinimapIcon 2 Red Moon
  4964. Show
  4965. BaseType "Two-Stone Ring"
  4966. AreaLevel <= 33
  4967. SetBackgroundColor 50 40 80
  4968. SetBorderColor 150 120 255
  4969. SetFontSize 45
  4970. PlayAlertSound 13 150
  4971. MinimapIcon 2 Purple Moon
  4972. Show
  4973. AreaLevel <= 47
  4974. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring"
  4975. Rarity Magic
  4976. SetBorderColor 150 120 255
  4977. SetFontSize 45
  4978. Show
  4979. AreaLevel <= 47
  4980. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring"
  4981. SetBorderColor 150 120 255
  4982. SetFontSize 40
  4983. Show
  4984. AreaLevel <= 67
  4985. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Amethyst Ring"
  4986. Rarity Magic
  4987. SetBorderColor 150 120 255
  4988. SetFontSize 38
  4989. Show
  4990. AreaLevel <= 63
  4991. BaseType "Two-Stone Ring"
  4992. SetBorderColor 150 120 255
  4993.  
  4994. #life jewellery
  4995. Show
  4996. AreaLevel <= 35
  4997. BaseType "Leather Belt" "Coral Ring"
  4998. SetBorderColor 255 204 102
  4999. SetFontSize 45
  5000. MinimapIcon 2 White Moon
  5001. Show
  5002. AreaLevel <= 63
  5003. BaseType "Leather Belt" "Coral Ring"
  5004. SetBorderColor 255 204 102
  5005. SetFontSize 38
  5006. MinimapIcon 2 White Moon
  5007. Show
  5008. AreaLevel <= 67
  5009. Rarity Magic
  5010. BaseType "Leather Belt" "Coral Ring"
  5011. SetBorderColor 255 204 102
  5012. SetFontSize 38
  5013. Show
  5014. AreaLevel <= 67
  5015. Rarity Normal
  5016. BaseType "Leather Belt" "Coral Ring"
  5017. SetBorderColor 255 204 102
  5018. SetFontSize 34
  5019.  
  5020. #amulets / attribute related stuff
  5021. Show
  5022. AreaLevel <= 25
  5023. BaseType "Amber Amulet"
  5024. SetBackgroundColor 35 0 35
  5025. SetBorderColor 200 0 200
  5026. SetFontSize 45
  5027. PlayAlertSound 16 150
  5028. MinimapIcon 2 Red Kite
  5029. Show
  5030. AreaLevel <= 25
  5031. BaseType "Jade Amulet"
  5032. SetBackgroundColor 35 0 35
  5033. SetBorderColor 200 0 200
  5034. SetFontSize 45
  5035. PlayAlertSound 16 150
  5036. MinimapIcon 2 Green Kite
  5037. Show
  5038. AreaLevel <= 25
  5039. BaseType "Lapis Amulet"
  5040. SetBackgroundColor 35 0 35
  5041. SetBorderColor 200 0 200
  5042. SetFontSize 45
  5043. PlayAlertSound 16 150
  5044. MinimapIcon 2 Blue Kite
  5045. Show
  5046. AreaLevel <= 40
  5047. BaseType "Citrine Amulet"
  5048. SetBackgroundColor 35 0 35
  5049. SetBorderColor 200 0 200
  5050. SetFontSize 45
  5051. PlayAlertSound 16 150
  5052. MinimapIcon 2 Yellow Kite
  5053. Show
  5054. AreaLevel <= 40
  5055. BaseType "Turquoise Amulet"
  5056. SetBackgroundColor 35 0 35
  5057. SetBorderColor 200 0 200
  5058. SetFontSize 45
  5059. PlayAlertSound 16 150
  5060. MinimapIcon 2 Cyan Kite
  5061. Show
  5062. AreaLevel <= 40
  5063. BaseType "Agate Amulet"
  5064. SetBackgroundColor 35 0 35
  5065. SetBorderColor 200 0 200
  5066. SetFontSize 45
  5067. PlayAlertSound 16 150
  5068. MinimapIcon 2 Pink Kite
  5069. Show
  5070. AreaLevel <= 67
  5071. BaseType "Citrine Amulet" "Turquoise Amulet" "Agate Amulet"
  5072. Rarity Magic
  5073. SetBorderColor 200 0 200
  5074. SetFontSize 42
  5075. Show
  5076. AreaLevel <= 47
  5077. BaseType "Citrine Amulet" "Turquoise Amulet" "Agate Amulet"
  5078. SetBorderColor 200 0 200
  5079. SetFontSize 40
  5080. Show
  5081. AreaLevel <= 67
  5082. BaseType "Citrine Amulet" "Turquoise Amulet" "Agate Amulet"
  5083. SetBorderColor 200 0 200
  5084. SetFontSize 34
  5085.  
  5086. #other misc
  5087. Show
  5088. AreaLevel <= 15
  5089. BaseType "Rustic Sash"
  5090. SetBorderColor 200 80 0
  5091. SetFontSize 45
  5092. Show
  5093. AreaLevel <= 47
  5094. BaseType "Rustic Sash"
  5095. Rarity Magic
  5096. SetBorderColor 250 100 0
  5097. SetFontSize 45
  5098. Show
  5099. AreaLevel <= 47
  5100. BaseType "Rustic Sash"
  5101. SetBorderColor 200 80 0
  5102. SetFontSize 40
  5103. Show
  5104. AreaLevel <= 67
  5105. BaseType "Rustic Sash"
  5106. Show
  5107. AreaLevel <= 15
  5108. BaseType "Iron Ring"
  5109. SetBorderColor 200 80 0
  5110. SetFontSize 45
  5111. Show
  5112. AreaLevel <= 25
  5113. BaseType "Iron Ring"
  5114. SetBorderColor 200 80 0
  5115. SetFontSize 40
  5116. Show
  5117. AreaLevel <= 15
  5118. BaseType "Heavy Belt"
  5119. SetBorderColor 200 0 200
  5120. SetFontSize 45
  5121. Show
  5122. AreaLevel <= 47
  5123. BaseType "Heavy Belt" "Iron Ring"
  5124. Show
  5125. AreaLevel <= 67
  5126. BaseType "Leather Belt" "Coral Ring" "Two-Stone Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet"
  5127. Rarity Normal Magic
  5128. Show
  5129. BaseType "Amethyst Ring"
  5130. AreaLevel <= 67
  5131. AreaLevel >= 60
  5132. Show
  5133. AreaLevel <= 25
  5134. BaseType "Jade Amulet" "Lapis Amulet" "Amber Amulet" "Heavy Belt"
  5135. SetBorderColor 200 0 200
  5136. SetFontSize 38
  5137. Show
  5138. Class "Ring" "Amulet" "Belt"
  5139. AreaLevel <= 15
  5140. Rarity Magic
  5141. SetFontSize 45
  5142. Show
  5143. BaseType "Coral Amulet" "Paua Amulet" "Chain Belt"
  5144. AreaLevel <= 11
  5145. SetFontSize 42
  5146.  
  5147. #tan border on magic and rare levelling boots
  5148. Show
  5149. HasExplicitMod "Runner's" "Sprinter's"
  5150. AreaLevel <= 25
  5151. SetBorderColor 255 204 102
  5152. SetTextColor 250 0 125
  5153. SetFontSize 45
  5154. Show
  5155. HasExplicitMod "Stallion's" "Gazelle's" "Cheetah's"
  5156. AreaLevel <= 67
  5157. SetBorderColor 255 204 102
  5158. SetTextColor 250 0 125
  5159. SetFontSize 45
  5160. Show
  5161. Class "Boots"
  5162. AreaLevel <= 35
  5163. Rarity Magic Rare
  5164. SetBorderColor 255 204 102
  5165. SetFontSize 45
  5166. Show
  5167. Class "Boots"
  5168. AreaLevel < 47
  5169. Rarity Magic
  5170. SetBorderColor 255 204 102
  5171. SetFontSize 40
  5172. Show
  5173. Class "Boots"
  5174. Rarity Rare
  5175. AreaLevel < 67
  5176. SetBorderColor 255 204 102
  5177. SetFontSize 40
  5178.  
  5179. #Shield Blocks
  5180. Show
  5181. BaseType "Ceremonial Kite Shield" "Angelic Kite Shield" "Archon Kite Shield"
  5182. AreaLevel <= 67
  5183. SetBorderColor 150 100 0
  5184. SetFontSize 34
  5185. Show
  5186. BaseType "Copper Tower Shield" "Bronze Tower Shield" "Ezomyte Tower Shield"
  5187. AreaLevel <= 67
  5188. SetBorderColor 150 100 0
  5189. SetFontSize 34
  5190. Show
  5191. BaseType "Layered Kite Shield"
  5192. AreaLevel <= 33
  5193.  
  5194. ###################################################################################
  5195. ####################### Section 14 - Caster Levelling #############################
  5196. ###################################################################################
  5197. #wands
  5198. Show
  5199. Class "Wand"
  5200. ItemLevel = 2
  5201. SetBorderColor 150 200 250
  5202. SetFontSize 45
  5203. MinimapIcon 2 Blue Moon
  5204. PlayEffect Blue Temp
  5205. Show
  5206. BaseType "Quartz Wand" "Carved Wand"
  5207. AreaLevel <= 47
  5208. LinkedSockets = 3
  5209. SetBackgroundColor 40 50 60
  5210. SetBorderColor 150 200 250
  5211. SetFontSize 40
  5212. Show
  5213. BaseType "Crystal Wand" "Engraved Wand"
  5214. AreaLevel <= 61
  5215. LinkedSockets = 3
  5216. SetBackgroundColor 40 50 60
  5217. SetBorderColor 150 200 250
  5218. SetFontSize 38
  5219. Show
  5220. BaseType "Opal Wand" "Imbued Wand"
  5221. AreaLevel <= 67
  5222. LinkedSockets = 3
  5223. SetBackgroundColor 40 50 60
  5224. SetBorderColor 150 200 250
  5225. SetFontSize 38
  5226. Show
  5227. BaseType "Quartz Wand" "Carved Wand"
  5228. AreaLevel <= 47
  5229. SetBorderColor 100 150 200
  5230. SetFontSize 40
  5231. Show
  5232. BaseType "Crystal Wand" "Engraved Wand"
  5233. AreaLevel <= 59
  5234. SetBorderColor 100 150 200
  5235. SetFontSize 38
  5236. Show
  5237. BaseType "Opal Wand" "Imbued Wand"
  5238. AreaLevel <= 67
  5239. SetBorderColor 100 150 200
  5240. Show
  5241. Class "Wand"
  5242. Rarity Magic Rare
  5243. AreaLevel <= 15
  5244. SetBorderColor 150 200 250
  5245. SetFontSize 45
  5246. Show
  5247. Class "Wand"
  5248. Rarity Rare
  5249. AreaLevel <= 70
  5250. SetBorderColor 150 200 250
  5251. SetFontSize 38
  5252. Show
  5253. Class "Wand"
  5254. AreaLevel <= 47
  5255. LinkedSockets = 3
  5256. SetBorderColor 150 200 250
  5257. Show
  5258. Class "Wand"
  5259. Rarity Magic
  5260. AreaLevel <= 35
  5261. SetBorderColor 150 200 250
  5262. SetFontSize 38
  5263. Show
  5264. Class "Wand"
  5265. AreaLevel <= 15
  5266. ItemLevel >= 2
  5267.  
  5268. #sceptres
  5269. Show
  5270. Class "Sceptre"
  5271. ItemLevel = 2
  5272. SetBorderColor 150 200 250
  5273. SetFontSize 45
  5274. MinimapIcon 2 Blue Moon
  5275. PlayEffect Blue Temp
  5276. Show
  5277. BaseType "Quartz Sceptre" "Shadow Sceptre"
  5278. AreaLevel <= 47
  5279. LinkedSockets = 3
  5280. SetBackgroundColor 40 50 60
  5281. SetBorderColor 150 200 250
  5282. SetFontSize 40
  5283. Show
  5284. BaseType "Crystal Sceptre" "Abyssal Sceptre"
  5285. AreaLevel <= 61
  5286. LinkedSockets = 3
  5287. SetBackgroundColor 40 50 60
  5288. SetBorderColor 150 200 250
  5289. SetFontSize 38
  5290. Show
  5291. BaseType "Opal Sceptre" "Void Sceptre"
  5292. AreaLevel <= 67
  5293. LinkedSockets = 3
  5294. SetBackgroundColor 40 50 60
  5295. SetBorderColor 150 200 250
  5296. SetFontSize 38
  5297. Show
  5298. BaseType "Quartz Sceptre" "Shadow Sceptre"
  5299. AreaLevel <= 47
  5300. SetBorderColor 100 150 200
  5301. SetFontSize 40
  5302. Show
  5303. BaseType "Crystal Sceptre" "Abyssal Sceptre"
  5304. AreaLevel <= 59
  5305. SetBorderColor 100 150 200
  5306. SetFontSize 38
  5307. Show
  5308. BaseType "Opal Sceptre" "Void Sceptre" "Sambar Sceptre"
  5309. AreaLevel <= 67
  5310. SetBorderColor 100 150 200
  5311. Show
  5312. Class "Sceptre"
  5313. Rarity Magic Rare
  5314. AreaLevel <= 15
  5315. SetBorderColor 150 200 250
  5316. SetFontSize 45
  5317. Show
  5318. Class "Sceptre"
  5319. Rarity Rare
  5320. AreaLevel <= 70
  5321. SetBorderColor 150 200 250
  5322. SetFontSize 38
  5323. Show
  5324. Class "Sceptre"
  5325. AreaLevel <= 47
  5326. LinkedSockets = 3
  5327. SetBorderColor 150 200 250
  5328. Show
  5329. Class "Sceptre"
  5330. Rarity Magic
  5331. AreaLevel <= 35
  5332. SetBorderColor 150 200 250
  5333. SetFontSize 38
  5334. Show
  5335. Class "Sceptre"
  5336. AreaLevel <= 15
  5337. ItemLevel >= 2
  5338.  
  5339. #shields
  5340. Show
  5341. BaseType "Bone Spirit Shield" "Ivory Spirit Shield" "Fossilised Spirit Shield"
  5342. AreaLevel <= 67
  5343. SetBorderColor 150 200 250
  5344.  
  5345. #crit daggers (disabled by default)
  5346. #Show
  5347. # BaseType "Copper Kris" "Golden Kris" "Platinum Kris"
  5348. # SetBorderColor 100 150 200
  5349. # AreaLevel <= 67
  5350. # ItemLevel >= 60
  5351.  
  5352. ###################################################################################
  5353. ###################### Section 15 - Summoner Levelling ############################
  5354. ###################################################################################
  5355. #Note: shows caster weapons up through end of Act 2, then only shows shields and relevant summoner basetypes
  5356. #the main purpose of this block is to allow summoners to delete the caster/ranged/melee blocks the same way the other archetypes can delete the other blocks, some blocks are redundant with caster blocks (i.e. some of the shield stuff)
  5357. #as there is overlap with the caster section, some highlighting here only "activates" if the caster section is deleted. claws are for holy relic/cyclone levelling
  5358. #remember that a pagan wand with essenced minion dmg is by far the best summoner levelling weapon
  5359. Show
  5360. BaseType "Pagan Wand" "Heathen Wand"
  5361. AreaLevel <= 67
  5362. SetBorderColor 125 0 250
  5363. SetFontSize 38
  5364. MinimapIcon 2 Purple Cross
  5365. Show
  5366. Class "Wand" "Sceptre"
  5367. Rarity Magic Rare
  5368. AreaLevel <= 15
  5369. SetBorderColor 125 0 250
  5370. SetFontSize 45
  5371. Show
  5372. BaseType "Bone Spirit Shield"
  5373. Rarity Normal Magic Rare
  5374. AreaLevel <= 47
  5375. SetBorderColor 125 0 250
  5376. SetFontSize 38
  5377. Show
  5378. Class "Wand"
  5379. ItemLevel <= 15
  5380. ItemLevel >= 2
  5381.  
  5382. Show
  5383. BaseType "Helmet"
  5384. AreaLevel <= 67
  5385. HasExplicitMod "Reanimator's"
  5386. SetBorderColor 125 0 250
  5387. SetFontSize 38
  5388. Show
  5389. BaseType "Helmet"
  5390. AreaLevel <= 75
  5391. HasExplicitMod "Summoner's"
  5392. SetBorderColor 125 0 250
  5393. SetFontSize 40
  5394.  
  5395. #Claw levelling (disabled by default after it fell out of meta due to holy relic / cyclone / minion nerfs)
  5396. #Show
  5397. # BaseType "Sparkling Claw" "Double Claw" "Gouger"
  5398. # ItemLevel <= 45
  5399. # SetBorderColor 125 0 250
  5400. #Show
  5401. # BaseType "Gut Ripper"
  5402. # ItemLevel <= 67
  5403. # SetBorderColor 125 0 250
  5404. # SetFontSize 38
  5405.  
  5406. ###################################################################################
  5407. ##################### Section 16.1 - 1h Melee Levelling ###########################
  5408. ###################################################################################
  5409. #As of 3.11.5 only shows axes by default
  5410. #Early pre-specialization levelling, shows both axes and swords before roughly level ~20 zones
  5411. Show
  5412. BaseType "Rusted Hatchet" "Rusted Sword" "Rusted Spike" "Whalebone Rapier" "Driftwood Club"
  5413. AreaLevel <= 5
  5414. SetBorderColor 128 0 0
  5415. SetFontSize 40
  5416. Show
  5417. BaseType "Jade Hatchet" "Copper Sword"
  5418. AreaLevel <= 11
  5419. SetBorderColor 128 0 0
  5420. SetFontSize 45
  5421. Show
  5422. BaseType "Boarding Axe" "Sabre"
  5423. AreaLevel <= 15
  5424. SetBorderColor 128 0 0
  5425. SetFontSize 45
  5426.  
  5427. #Axes
  5428. Show
  5429. BaseType "Cleaver"
  5430. AreaLevel <= 20
  5431. SetBorderColor 128 0 0
  5432. SetFontSize 45
  5433. Show
  5434. BaseType "Broad Axe"
  5435. AreaLevel <= 24
  5436. SetBorderColor 128 0 0
  5437. SetFontSize 45
  5438. Show
  5439. BaseType "Arming Axe"
  5440. AreaLevel <= 28
  5441. Rarity Rare
  5442. SetBorderColor 128 0 0
  5443. SetFontSize 45
  5444. Show
  5445. BaseType "Arming Axe"
  5446. AreaLevel <= 28
  5447. SetBorderColor 128 0 0
  5448. SetFontSize 40
  5449. Show
  5450. BaseType "Decorative Axe"
  5451. AreaLevel <= 32
  5452. Rarity Rare
  5453. SetBorderColor 128 0 0
  5454. SetFontSize 45
  5455. Show
  5456. BaseType "Decorative Axe"
  5457. AreaLevel <= 32
  5458. SetBorderColor 128 0 0
  5459. SetFontSize 40
  5460. Show
  5461. BaseType "Spectral Axe"
  5462. AreaLevel <= 34
  5463. Rarity Rare
  5464. SetBorderColor 128 0 0
  5465. SetFontSize 45
  5466. Show
  5467. BaseType "Spectral Axe"
  5468. AreaLevel <= 34
  5469. SetBorderColor 128 0 0
  5470. SetFontSize 40
  5471. Show
  5472. BaseType "Jasper Axe" "Etched Hatchet"
  5473. AreaLevel <= 38
  5474. Rarity Rare
  5475. SetBorderColor 128 0 0
  5476. SetFontSize 45
  5477. Show
  5478. BaseType "Jasper Axe" "Etched Hatchet"
  5479. AreaLevel <= 38
  5480. SetBorderColor 128 0 0
  5481. SetFontSize 40
  5482. Show
  5483. BaseType "Tomahawk"
  5484. AreaLevel <= 41
  5485. Rarity Rare
  5486. SetBorderColor 128 0 0
  5487. SetFontSize 45
  5488. Show
  5489. BaseType "Tomahawk"
  5490. AreaLevel <= 41
  5491. SetBorderColor 128 0 0
  5492. SetFontSize 40
  5493. Show
  5494. BaseType "Wrist Chopper"
  5495. AreaLevel <= 44
  5496. Rarity Rare
  5497. SetBorderColor 128 0 0
  5498. SetFontSize 45
  5499. Show
  5500. BaseType "Wrist Chopper"
  5501. AreaLevel <= 44
  5502. SetBorderColor 128 0 0
  5503. SetFontSize 40
  5504. #a5 kitava cutoff
  5505. Show
  5506. BaseType "War Axe"
  5507. AreaLevel <= 47
  5508. Rarity Rare
  5509. SetBorderColor 128 0 0
  5510. SetFontSize 42
  5511. Show
  5512. BaseType "War Axe"
  5513. AreaLevel <= 47
  5514. SetBorderColor 128 0 0
  5515. SetFontSize 38
  5516. Show
  5517. BaseType "Chest Splitter"
  5518. AreaLevel <= 50
  5519. Rarity Rare
  5520. SetBorderColor 128 0 0
  5521. SetFontSize 42
  5522. Show
  5523. BaseType "Chest Splitter"
  5524. AreaLevel <= 50
  5525. SetBorderColor 128 0 0
  5526. SetFontSize 38
  5527. Show
  5528. BaseType "Ceremonial Axe"
  5529. AreaLevel <= 53
  5530. Rarity Rare
  5531. SetBorderColor 128 0 0
  5532. SetFontSize 42
  5533. Show
  5534. BaseType "Ceremonial Axe"
  5535. AreaLevel <= 53
  5536. SetBorderColor 128 0 0
  5537. SetFontSize 38
  5538. Show
  5539. BaseType "Wraith Axe"
  5540. AreaLevel <= 56
  5541. Rarity Rare
  5542. SetBorderColor 128 0 0
  5543. SetFontSize 42
  5544. Show
  5545. BaseType "Wraith Axe"
  5546. AreaLevel <= 56
  5547. SetBorderColor 128 0 0
  5548. SetFontSize 38
  5549. Show
  5550. BaseType "Engraved Hatchet" "Karui Axe"
  5551. AreaLevel <= 58
  5552. Rarity Rare
  5553. SetBorderColor 128 0 0
  5554. SetFontSize 42
  5555. Show
  5556. BaseType "Engraved Hatchet" "Karui Axe"
  5557. AreaLevel <= 58
  5558. SetBorderColor 128 0 0
  5559. SetFontSize 38
  5560. Show
  5561. BaseType "Vaal Hatchet"
  5562. AreaLevel <= 67
  5563. Rarity Rare
  5564. SetBorderColor 128 0 0
  5565. SetFontSize 40
  5566. Show
  5567. BaseType "Vaal Hatchet"
  5568. AreaLevel <= 67
  5569. SetBorderColor 128 0 0
  5570. SetFontSize 38
  5571. #endgame axes
  5572. Show
  5573. Class "One Hand Axe"
  5574. DropLevel >= 59
  5575. AreaLevel <= 72
  5576. Rarity Rare
  5577. SetBorderColor 128 0 0
  5578. SetFontSize 38
  5579. Show
  5580. BaseType "Siege Axe"
  5581. AreaLevel <= 67
  5582. SetBorderColor 128 0 0
  5583. SetFontSize 36
  5584. Show
  5585. BaseType "Runic Hatchet"
  5586. AreaLevel <= 71
  5587. SetBorderColor 128 0 0
  5588.  
  5589. #Swords (disabled by default)
  5590. #Show
  5591. # BaseType "Broad Sword"
  5592. # AreaLevel <= 19
  5593. # SetBorderColor 128 0 0
  5594. # SetFontSize 45
  5595. #Show
  5596. # BaseType "War Sword"
  5597. # AreaLevel <= 23
  5598. # SetBorderColor 128 0 0
  5599. # SetFontSize 45
  5600. #Show
  5601. # BaseType "Ancient Sword"
  5602. # AreaLevel <= 27
  5603. # SetBorderColor 128 0 0
  5604. # SetFontSize 45
  5605. #Show
  5606. # BaseType "Elegant Sword"
  5607. # AreaLevel <= 31
  5608. # Rarity Rare
  5609. # SetBorderColor 128 0 0
  5610. # SetFontSize 45
  5611. #Show
  5612. # BaseType "Elegant Sword"
  5613. # AreaLevel <= 31
  5614. # SetBorderColor 128 0 0
  5615. # SetFontSize 40
  5616. #Show
  5617. # BaseType "Dusk Blade" "Hook Sword"
  5618. # AreaLevel <= 34
  5619. # Rarity Rare
  5620. # SetBorderColor 128 0 0
  5621. # SetFontSize 45
  5622. #Show
  5623. # BaseType "Dusk Blade" "Hook Sword"
  5624. # AreaLevel <= 34
  5625. # SetBorderColor 128 0 0
  5626. # SetFontSize 40
  5627. #Show
  5628. # BaseType "Variscite Blade"
  5629. # AreaLevel <= 37
  5630. # Rarity Rare
  5631. # SetBorderColor 128 0 0
  5632. # SetFontSize 45
  5633. #Show
  5634. # BaseType "Variscite Blade"
  5635. # AreaLevel <= 37
  5636. # SetBorderColor 128 0 0
  5637. # SetFontSize 40
  5638. #Show
  5639. # BaseType "Cutlass"
  5640. # AreaLevel <= 40
  5641. # Rarity Rare
  5642. # SetBorderColor 128 0 0
  5643. # SetFontSize 45
  5644. #Show
  5645. # BaseType "Cutlass"
  5646. # AreaLevel <= 40
  5647. # SetBorderColor 128 0 0
  5648. # SetFontSize 40
  5649. #Show
  5650. # BaseType "Baselard"
  5651. # AreaLevel <= 43
  5652. # Rarity Rare
  5653. # SetBorderColor 128 0 0
  5654. # SetFontSize 45
  5655. #Show
  5656. # BaseType "Baselard"
  5657. # AreaLevel <= 43
  5658. # SetBorderColor 128 0 0
  5659. # SetFontSize 40
  5660. #a5 kitava cutoff
  5661. #Show
  5662. # BaseType "Battle Sword"
  5663. # AreaLevel <= 46
  5664. # Rarity Rare
  5665. # SetBorderColor 128 0 0
  5666. # SetFontSize 42
  5667. #Show
  5668. # BaseType "Battle Sword"
  5669. # AreaLevel <= 46
  5670. # SetBorderColor 128 0 0
  5671. # SetFontSize 38
  5672. #Show
  5673. # BaseType "Elder Sword" "Graceful Sword"
  5674. # AreaLevel <= 52
  5675. # Rarity Rare
  5676. # SetBorderColor 128 0 0
  5677. # SetFontSize 42
  5678. #Show
  5679. # BaseType "Elder Sword" "Graceful Sword"
  5680. # AreaLevel <= 52
  5681. # SetBorderColor 128 0 0
  5682. # SetFontSize 38
  5683. #Show
  5684. # BaseType "Twilight Blade" "Grappler"
  5685. # AreaLevel <= 57
  5686. # Rarity Rare
  5687. # SetBorderColor 128 0 0
  5688. # SetFontSize 42
  5689. #Show
  5690. # BaseType "Twilight Blade" "Grappler"
  5691. # AreaLevel <= 55
  5692. # SetBorderColor 128 0 0
  5693. # SetFontSize 38
  5694. #Show
  5695. # BaseType "Gemstone Sword"
  5696. # AreaLevel <= 57
  5697. # Rarity Rare
  5698. # SetBorderColor 128 0 0
  5699. # SetFontSize 42
  5700. #Show
  5701. # BaseType "Gemstone Sword"
  5702. # AreaLevel <= 57
  5703. # SetBorderColor 128 0 0
  5704. # SetFontSize 38
  5705. ##endgame swords
  5706. #Show
  5707. # Class "One Hand Sword"
  5708. # DropLevel >= 59
  5709. # ItemLevel <= 72
  5710. # Rarity Rare
  5711. # SetBorderColor 128 0 0
  5712. # SetFontSize 38
  5713. #Show
  5714. # BaseType "Corsair Sword" "Eternal Sword" "Jewelled Foil" "Spiraled Foil"
  5715. # ItemLevel <= 67
  5716. # SetBorderColor 128 0 0
  5717. # SetFontSize 36
  5718.  
  5719. ###################################################################################
  5720. ##################### Section 16.2 - 2h Melee Levelling ###########################
  5721. ###################################################################################
  5722. #As of 3.11.5 only shows axes by default
  5723. Show
  5724. BaseType "Stone Axe" "Corroded Blade" "Driftwood Maul"
  5725. AreaLevel <= 8
  5726. SetBorderColor 128 0 0
  5727. SetFontSize 40
  5728. Show
  5729. BaseType "Jade Chopper" "Longsword"
  5730. AreaLevel <= 12
  5731. SetBorderColor 128 0 0
  5732. SetFontSize 45
  5733. Show
  5734. BaseType "Woodsplitter" "Bastard Sword"
  5735. AreaLevel <= 17
  5736. SetBorderColor 128 0 0
  5737. SetFontSize 45
  5738.  
  5739. #Axes
  5740. Show
  5741. BaseType "Poleaxe"
  5742. AreaLevel <= 22
  5743. Rarity Rare
  5744. SetBorderColor 128 0 0
  5745. SetFontSize 45
  5746. Show
  5747. BaseType "Poleaxe"
  5748. AreaLevel <= 22
  5749. SetBorderColor 128 0 0
  5750. SetFontSize 40
  5751. Show
  5752. BaseType "Double Axe"
  5753. AreaLevel <= 27
  5754. Rarity Rare
  5755. SetBorderColor 128 0 0
  5756. SetFontSize 45
  5757. Show
  5758. BaseType "Double Axe"
  5759. AreaLevel <= 27
  5760. SetBorderColor 128 0 0
  5761. SetFontSize 40
  5762. Show
  5763. BaseType "Gilded Axe"
  5764. AreaLevel <= 32
  5765. Rarity Rare
  5766. SetBorderColor 128 0 0
  5767. SetFontSize 45
  5768. Show
  5769. BaseType "Gilded Axe"
  5770. AreaLevel <= 32
  5771. SetBorderColor 128 0 0
  5772. SetFontSize 40
  5773. Show
  5774. BaseType "Shadow Axe"
  5775. AreaLevel <= 35
  5776. Rarity Rare
  5777. SetBorderColor 128 0 0
  5778. SetFontSize 45
  5779. Show
  5780. BaseType "Shadow Axe"
  5781. AreaLevel <= 35
  5782. SetBorderColor 128 0 0
  5783. SetFontSize 40
  5784. Show
  5785. BaseType "Jasper Chopper"
  5786. AreaLevel <= 40
  5787. Rarity Rare
  5788. SetBorderColor 128 0 0
  5789. SetFontSize 45
  5790. Show
  5791. BaseType "Jasper Chopper"
  5792. AreaLevel <= 40
  5793. SetBorderColor 128 0 0
  5794. SetFontSize 40
  5795. Show
  5796. BaseType "Timber Axe"
  5797. AreaLevel <= 44
  5798. Rarity Rare
  5799. SetBorderColor 128 0 0
  5800. SetFontSize 45
  5801. Show
  5802. BaseType "Timber Axe"
  5803. AreaLevel <= 44
  5804. SetBorderColor 128 0 0
  5805. SetFontSize 40
  5806. #a5 kitava cutoff
  5807. Show
  5808. BaseType "Headsman Axe"
  5809. AreaLevel <= 48
  5810. Rarity Rare
  5811. SetBorderColor 128 0 0
  5812. SetFontSize 42
  5813. Show
  5814. BaseType "Headsman Axe"
  5815. AreaLevel <= 48
  5816. SetBorderColor 128 0 0
  5817. SetFontSize 38
  5818. Show
  5819. BaseType "Labrys"
  5820. AreaLevel <= 51
  5821. Rarity Rare
  5822. SetBorderColor 128 0 0
  5823. SetFontSize 42
  5824. Show
  5825. BaseType "Labrys"
  5826. AreaLevel <= 51
  5827. SetBorderColor 128 0 0
  5828. SetFontSize 38
  5829. Show
  5830. BaseType "Noble Axe"
  5831. AreaLevel <= 54
  5832. Rarity Rare
  5833. SetBorderColor 128 0 0
  5834. SetFontSize 42
  5835. Show
  5836. BaseType "Noble Axe"
  5837. AreaLevel <= 54
  5838. SetBorderColor 128 0 0
  5839. SetFontSize 38
  5840. Show
  5841. BaseType "Abyssal Axe"
  5842. AreaLevel <= 57
  5843. Rarity Rare
  5844. SetBorderColor 128 0 0
  5845. SetFontSize 42
  5846. Show
  5847. BaseType "Abyssal Axe"
  5848. AreaLevel <= 57
  5849. SetBorderColor 128 0 0
  5850. SetFontSize 38
  5851. #endgame axes
  5852. Show
  5853. Class "Two Hand Axe"
  5854. DropLevel >= 60
  5855. AreaLevel <= 72
  5856. Rarity Rare
  5857. SetBorderColor 128 0 0
  5858. SetFontSize 38
  5859. Show
  5860. BaseType "Vaal Axe" "Karui Chopper"
  5861. AreaLevel <= 67
  5862. SetBorderColor 128 0 0
  5863. SetFontSize 36
  5864. Show
  5865. BaseType "Fleshripper"
  5866. AreaLevel <= 70
  5867. SetBorderColor 128 0 0
  5868.  
  5869. ##Swords
  5870. #Show
  5871. # BaseType "Two-Handed Sword"
  5872. # AreaLevel <= 21
  5873. # Rarity Rare
  5874. # SetBorderColor 128 0 0
  5875. # SetFontSize 45
  5876. #Show
  5877. # BaseType "Two-Handed Sword"
  5878. # AreaLevel <= 21
  5879. # SetBorderColor 128 0 0
  5880. # SetFontSize 40
  5881. #Show
  5882. # BaseType "Etched Greatsword"
  5883. # AreaLevel <= 25
  5884. # Rarity Rare
  5885. # SetBorderColor 128 0 0
  5886. # SetFontSize 45
  5887. #Show
  5888. # BaseType "Etched Greatsword"
  5889. # AreaLevel <= 26
  5890. # SetBorderColor 128 0 0
  5891. # SetFontSize 40
  5892. #Show
  5893. # BaseType "Ornate Sword"
  5894. # AreaLevel <= 31
  5895. # Rarity Rare
  5896. # SetBorderColor 128 0 0
  5897. # SetFontSize 45
  5898. #Show
  5899. # BaseType "Ornate Sword"
  5900. # AreaLevel <= 31
  5901. # SetBorderColor 128 0 0
  5902. # SetFontSize 40
  5903. #Show
  5904. # BaseType "Spectral Sword"
  5905. # AreaLevel <= 34
  5906. # Rarity Rare
  5907. # SetBorderColor 128 0 0
  5908. # SetFontSize 45
  5909. #Show
  5910. # BaseType "Spectral Sword"
  5911. # AreaLevel <= 34
  5912. # SetBorderColor 128 0 0
  5913. # SetFontSize 40
  5914. #Show
  5915. # BaseType "Curved Blade" "Butcher Sword"
  5916. # AreaLevel <= 39
  5917. # Rarity Rare
  5918. # SetBorderColor 128 0 0
  5919. # SetFontSize 45
  5920. #Show
  5921. # BaseType "Curved Blade" "Butcher Sword"
  5922. # AreaLevel <= 39
  5923. # SetBorderColor 128 0 0
  5924. # SetFontSize 40
  5925. #Show
  5926. # BaseType "Footman Sword"
  5927. # AreaLevel <= 43
  5928. # Rarity Rare
  5929. # SetBorderColor 128 0 0
  5930. # SetFontSize 45
  5931. #Show
  5932. # BaseType "Footman Sword"
  5933. # AreaLevel <= 43
  5934. # SetBorderColor 128 0 0
  5935. # SetFontSize 40
  5936. ##a5 kitava cutoff
  5937. #Show
  5938. # BaseType "Highland Blade"
  5939. # AreaLevel <= 47
  5940. # Rarity Rare
  5941. # SetBorderColor 128 0 0
  5942. # SetFontSize 42
  5943. #Show
  5944. # BaseType "Highland Blade"
  5945. # AreaLevel <= 47
  5946. # SetBorderColor 128 0 0
  5947. # SetFontSize 38
  5948. #Show
  5949. # BaseType "Engraved Greatsword"
  5950. # AreaLevel <= 50
  5951. # Rarity Rare
  5952. # SetBorderColor 128 0 0
  5953. # SetFontSize 42
  5954. #Show
  5955. # BaseType "Engraved Greatsword"
  5956. # AreaLevel <= 50
  5957. # SetBorderColor 128 0 0
  5958. # SetFontSize 38
  5959. #Show
  5960. # BaseType "Tiger Sword"
  5961. # AreaLevel <= 53
  5962. # Rarity Rare
  5963. # SetBorderColor 128 0 0
  5964. # SetFontSize 42
  5965. #Show
  5966. # BaseType "Tiger Sword"
  5967. # AreaLevel <= 53
  5968. # SetBorderColor 128 0 0
  5969. # SetFontSize 38
  5970. #Show
  5971. # BaseType "Wraith Sword" "Lithe Blade"
  5972. # AreaLevel <= 55
  5973. # Rarity Rare
  5974. # SetBorderColor 128 0 0
  5975. # SetFontSize 42
  5976. #Show
  5977. # BaseType "Wraith Sword" "Lithe Blade"
  5978. # AreaLevel <= 55
  5979. # SetBorderColor 128 0 0
  5980. # SetFontSize 38
  5981. #Show
  5982. # BaseType "Headman's Sword"
  5983. # AreaLevel <= 58
  5984. # Rarity Rare
  5985. # SetBorderColor 128 0 0
  5986. # SetFontSize 42
  5987. #Show
  5988. # BaseType "Headman's Sword"
  5989. # AreaLevel <= 58
  5990. # SetBorderColor 128 0 0
  5991. # SetFontSize 38
  5992. ##endgame swords
  5993. #Show
  5994. # Class "Two Hand Sword"
  5995. # DropLevel >= 60
  5996. # AreaLevel <= 72
  5997. # Rarity Rare
  5998. # SetBorderColor 128 0 0
  5999. # SetFontSize 38
  6000. #Show
  6001. # BaseType "Reaver Sword" "Lion Sword"
  6002. # AreaLevel <= 67
  6003. # SetBorderColor 128 0 0
  6004. # SetFontSize 36
  6005. #Show
  6006. # BaseType "Exquisite Blade"
  6007. # AreaLevel <= 70
  6008. # SetBorderColor 128 0 0
  6009.  
  6010. ###################################################################################
  6011. ####################### Section 17 - Ranged Levelling #############################
  6012. ###################################################################################
  6013. #NOTE: Delete the sections that aren't relevant to your levelling archetype. Example: if you're levelling bleed, then delete chaos, ele, and phys
  6014.  
  6015. #hyrri's quiver recipe
  6016. Show
  6017. BaseType "Sharktooth Arrow Quiver"
  6018. AreaLevel <= 25
  6019. Rarity Normal Magic Rare
  6020. SetBorderColor 125 200 40
  6021. SetFontSize 40
  6022.  
  6023. #quivershit
  6024. Show
  6025. BaseType "Quiver"
  6026. Rarity Magic Rare
  6027. SetBorderColor 125 200 40
  6028. AreaLevel <= 15
  6029. SetFontSize 45
  6030. Show
  6031. BaseType "Serrated Arrow Quiver"
  6032. AreaLevel <= 25
  6033. SetBorderColor 125 200 40
  6034. SetFontSize 40
  6035. Show
  6036. BaseType "Broadhead Arrow Quiver" "Penetrating Arrow Quiver"
  6037. AreaLevel <= 47
  6038. SetBorderColor 125 200 40
  6039. SetFontSize 36
  6040. Show
  6041. BaseType "Broadhead Arrow Quiver" "Fire Arrow Quiver" "Penetrating Arrow Quiver"
  6042. AreaLevel <= 67
  6043. SetBorderColor 125 200 40
  6044. SetFontSize 34
  6045.  
  6046. #elemental bows (ele dmg implicit)
  6047. Show
  6048. BaseType "Royal Bow"
  6049. AreaLevel <= 49
  6050. SetBorderColor 125 200 40
  6051. SetFontSize 40
  6052. Show
  6053. BaseType "Highborn Bow"
  6054. AreaLevel <= 65
  6055. SetBorderColor 125 200 40
  6056. SetFontSize 38
  6057. Show
  6058. BaseType "Imperial Bow"
  6059. AreaLevel <= 67
  6060. SetBorderColor 125 200 40
  6061. SetFontSize 36
  6062.  
  6063. #chaos bows (fastest)
  6064. Show
  6065. BaseType "Short Bow"
  6066. AreaLevel <= 34
  6067. SetBorderColor 125 200 40
  6068. SetFontSize 40
  6069. Show
  6070. BaseType "Grove Bow"
  6071. AreaLevel <= 55
  6072. SetBorderColor 125 200 40
  6073. SetFontSize 38
  6074. Show
  6075. BaseType "Thicket Bow"
  6076. AreaLevel <= 67
  6077. SetBorderColor 125 200 40
  6078. SetFontSize 36
  6079.  
  6080. #bleed bows (highest avg dmg)
  6081. Show
  6082. BaseType "Short Bow"
  6083. AreaLevel <= 8
  6084. SetBorderColor 125 200 40
  6085. SetFontSize 45
  6086. Show
  6087. BaseType "Long Bow"
  6088. AreaLevel <= 13
  6089. SetBorderColor 125 200 40
  6090. SetFontSize 45
  6091. Show
  6092. BaseType "Composite Bow"
  6093. AreaLevel <= 17
  6094. SetBorderColor 125 200 40
  6095. SetFontSize 45
  6096. Show
  6097. BaseType "Recurve Bow"
  6098. AreaLevel <= 22
  6099. Rarity Rare
  6100. SetBorderColor 125 200 40
  6101. SetFontSize 45
  6102. Show
  6103. BaseType "Recurve Bow"
  6104. AreaLevel <= 22
  6105. SetBorderColor 125 200 40
  6106. SetFontSize 40
  6107. Show
  6108. BaseType "Bone Bow"
  6109. AreaLevel <= 27
  6110. Rarity Rare
  6111. SetBorderColor 125 200 40
  6112. SetFontSize 45
  6113. Show
  6114. BaseType "Bone Bow"
  6115. AreaLevel <= 27
  6116. SetBorderColor 125 200 40
  6117. SetFontSize 40
  6118. Show
  6119. BaseType "Royal Bow"
  6120. AreaLevel <= 31
  6121. Rarity Rare
  6122. SetBorderColor 125 200 40
  6123. SetFontSize 45
  6124. Show
  6125. BaseType "Royal Bow"
  6126. AreaLevel <= 31
  6127. SetBorderColor 125 200 40
  6128. SetFontSize 40
  6129. Show
  6130. BaseType "Death Bow"
  6131. AreaLevel <= 37
  6132. Rarity Rare
  6133. SetBorderColor 125 200 40
  6134. SetFontSize 45
  6135. Show
  6136. BaseType "Death Bow"
  6137. AreaLevel <= 37
  6138. SetBorderColor 125 200 40
  6139. SetFontSize 40
  6140. Show
  6141. BaseType "Decurve Bow"
  6142. AreaLevel <= 52
  6143. Rarity Rare
  6144. SetBorderColor 125 200 40
  6145. SetFontSize 45
  6146. Show
  6147. BaseType "Decurve Bow"
  6148. AreaLevel <= 52
  6149. SetBorderColor 125 200 40
  6150. SetFontSize 40
  6151. Show
  6152. BaseType "Decimation Bow"
  6153. AreaLevel <= 57
  6154. Rarity Rare
  6155. SetBorderColor 125 200 40
  6156. SetFontSize 42
  6157. Show
  6158. BaseType "Decimation Bow"
  6159. AreaLevel <= 57
  6160. SetBorderColor 125 200 40
  6161. SetFontSize 38
  6162. Show
  6163. BaseType "Citadel Bow"
  6164. AreaLevel <= 67
  6165. Rarity Rare
  6166. SetBorderColor 125 200 40
  6167. SetFontSize 42
  6168. Show
  6169. BaseType "Citadel Bow"
  6170. AreaLevel <= 67
  6171. SetBorderColor 125 200 40
  6172. SetFontSize 38
  6173.  
  6174. #phys bows
  6175. Show
  6176. BaseType "Short Bow"
  6177. AreaLevel <= 8
  6178. SetBorderColor 125 200 40
  6179. SetFontSize 45
  6180. Show
  6181. BaseType "Long Bow"
  6182. AreaLevel <= 13
  6183. SetBorderColor 125 200 40
  6184. SetFontSize 45
  6185. Show
  6186. BaseType "Composite Bow"
  6187. AreaLevel <= 17
  6188. SetBorderColor 125 200 40
  6189. SetFontSize 45
  6190. Show
  6191. BaseType "Recurve Bow"
  6192. AreaLevel <= 22
  6193. Rarity Rare
  6194. SetBorderColor 125 200 40
  6195. SetFontSize 45
  6196. Show
  6197. BaseType "Recurve Bow"
  6198. AreaLevel <= 22
  6199. SetBorderColor 125 200 40
  6200. SetFontSize 40
  6201. Show
  6202. BaseType "Bone Bow"
  6203. AreaLevel <= 27
  6204. Rarity Rare
  6205. SetBorderColor 125 200 40
  6206. SetFontSize 45
  6207. Show
  6208. BaseType "Bone Bow"
  6209. AreaLevel <= 27
  6210. SetBorderColor 125 200 40
  6211. SetFontSize 40
  6212. Show
  6213. BaseType "Royal Bow"
  6214. AreaLevel <= 31
  6215. Rarity Rare
  6216. SetBorderColor 125 200 40
  6217. SetFontSize 45
  6218. Show
  6219. BaseType "Royal Bow"
  6220. AreaLevel <= 31
  6221. SetBorderColor 125 200 40
  6222. SetFontSize 40
  6223. Show
  6224. BaseType "Death Bow"
  6225. AreaLevel <= 34
  6226. Rarity Rare
  6227. SetBorderColor 125 200 40
  6228. SetFontSize 45
  6229. Show
  6230. BaseType "Death Bow"
  6231. AreaLevel <= 34
  6232. SetBorderColor 125 200 40
  6233. SetFontSize 40
  6234. Show
  6235. BaseType "Grove Bow" "Reflex Bow"
  6236. AreaLevel <= 37
  6237. SetBorderColor 125 200 40
  6238. SetFontSize 40
  6239. Show
  6240. BaseType "Grove Bow" "Reflex Bow"
  6241. AreaLevel <= 37
  6242. Rarity Rare
  6243. SetBorderColor 125 200 40
  6244. SetFontSize 45
  6245. Show
  6246. BaseType "Decurve Bow" "Compound Bow"
  6247. AreaLevel <= 43
  6248. Rarity Rare
  6249. SetBorderColor 125 200 40
  6250. SetFontSize 45
  6251. Show
  6252. BaseType "Decurve Bow" "Compound Bow"
  6253. AreaLevel <= 43
  6254. SetBorderColor 125 200 40
  6255. SetFontSize 40
  6256. Show
  6257. BaseType "Sniper Bow"
  6258. AreaLevel <= 46
  6259. Rarity Rare
  6260. SetBorderColor 125 200 40
  6261. SetFontSize 45
  6262. Show
  6263. BaseType "Sniper Bow"
  6264. AreaLevel <= 46
  6265. SetBorderColor 125 200 40
  6266. SetFontSize 40
  6267. Show
  6268. BaseType "Ivory Bow"
  6269. AreaLevel <= 49
  6270. Rarity Rare
  6271. SetBorderColor 125 200 40
  6272. SetFontSize 42
  6273. Show
  6274. BaseType "Ivory Bow"
  6275. AreaLevel <= 49
  6276. SetBorderColor 125 200 40
  6277. SetFontSize 38
  6278. Show
  6279. BaseType "Highborn Bow"
  6280. AreaLevel <= 52
  6281. Rarity Rare
  6282. SetBorderColor 125 200 40
  6283. SetFontSize 42
  6284. Show
  6285. BaseType "Highborn Bow"
  6286. AreaLevel <= 52
  6287. SetBorderColor 125 200 40
  6288. SetFontSize 38
  6289. Show
  6290. BaseType "Decimation Bow"
  6291. AreaLevel <= 55
  6292. Rarity Rare
  6293. SetBorderColor 125 200 40
  6294. SetFontSize 42
  6295. Show
  6296. BaseType "Decimation Bow"
  6297. AreaLevel <= 55
  6298. SetBorderColor 125 200 40
  6299. SetFontSize 38
  6300. Show
  6301. BaseType "Thicket Bow" "Steelwood Bow"
  6302. AreaLevel <= 55
  6303. Rarity Rare
  6304. SetBorderColor 125 200 40
  6305. SetFontSize 42
  6306. Show
  6307. BaseType "Thicket Bow" "Steelwood Bow"
  6308. AreaLevel <= 55
  6309. SetBorderColor 125 200 40
  6310. SetFontSize 38
  6311. #endgame phys bows
  6312. Show
  6313. Class "Bow"
  6314. DropLevel >= 60
  6315. AreaLevel <= 72
  6316. Rarity Rare
  6317. SetBorderColor 125 200 40
  6318. SetFontSize 38
  6319. Show
  6320. BaseType "Spine Bow" "Assassin Bow" "Citadel Bow"
  6321. AreaLevel <= 65
  6322. Rarity Rare
  6323. SetBorderColor 125 200 40
  6324. SetFontSize 38
  6325. Show
  6326. BaseType "Spine Bow" "Assassin Bow" "Citadel Bow"
  6327. AreaLevel <= 67
  6328. SetBorderColor 125 200 40
  6329. SetFontSize 36
  6330.  
  6331. ###################################################################################
  6332. ############################ Section 18 - Armour ##################################
  6333. ###################################################################################
  6334. #effectively ends at 68 maps, other sections take over.
  6335. Show
  6336. BaseType "Iron Hat" "Iron Gauntlets" "Iron Greaves"
  6337. ItemLevel <= 5
  6338. Rarity Magic Rare
  6339. SetFontSize 45
  6340. Show
  6341. BaseType "Iron Hat" "Iron Gauntlets" "Iron Greaves"
  6342. ItemLevel <= 3
  6343. SetFontSize 40
  6344. Show
  6345. BaseType "Leather Cap" "Rawhide Gloves" "Rawhide Boots"
  6346. ItemLevel <= 11
  6347. Rarity Magic Rare
  6348. SetBorderColor 150 100 0
  6349. SetFontSize 45
  6350. Show
  6351. BaseType "Leather Cap" "Rawhide Gloves" "Rawhide Boots" "Battered Helm" "Fishscale Gauntlets" "Scale Vest" "Leatherscale Boots"
  6352. ItemLevel <= 11
  6353. SetBorderColor 150 100 0
  6354. SetFontSize 45
  6355. Show
  6356. BaseType "Battered Helm" "Fishscale Gauntlets" "Leatherscale Boots"
  6357. Rarity Magic Rare
  6358. ItemLevel <= 15
  6359. SetBorderColor 150 100 0
  6360. SetFontSize 45
  6361. Show
  6362. BaseType "Battered Helm" "Fishscale Gauntlets" "Leatherscale Boots"
  6363. ItemLevel <= 15
  6364. SetFontSize 40
  6365. #BRUTUS RACES END HERE'ish
  6366. Show
  6367. BaseType "Cone Helmet" "Steel Greaves" "Chestplate"
  6368. ItemLevel <= 15
  6369. SetBorderColor 150 100 0
  6370. Rarity Magic Rare
  6371. SetFontSize 45
  6372. Show
  6373. BaseType "Cone Helmet" "Steel Greaves" "Chestplate"
  6374. ItemLevel <= 15
  6375. SetBorderColor 150 100 0
  6376. SetFontSize 40
  6377. Show
  6378. BaseType "Cone Helmet" "Steel Greaves" "Chestplate"
  6379. ItemLevel <= 18
  6380. SetFontSize 36
  6381. Show
  6382. BaseType "Plated Gauntlets" "Strapped Leather" "Light Brigandine"
  6383. ItemLevel <= 15
  6384. SetBorderColor 150 100 0
  6385. Rarity Magic Rare
  6386. SetFontSize 45
  6387. Show
  6388. BaseType "Plated Gauntlets" "Strapped Leather" "Light Brigandine"
  6389. ItemLevel <= 15
  6390. SetBorderColor 150 100 0
  6391. SetFontSize 40
  6392. Show
  6393. BaseType "Plated Gauntlets" "Strapped Leather" "Light Brigandine"
  6394. ItemLevel <= 18
  6395. SetFontSize 36
  6396. #MERVAIL RACES END HERE
  6397. Show
  6398. BaseType "Tricorne" "Sallet" "Goathide Boots" "Goathide Gloves" "Barbute Helmet"
  6399. ItemLevel <= 25
  6400. SetBorderColor 150 100 0
  6401. Rarity Magic Rare
  6402. SetFontSize 45
  6403. Show
  6404. BaseType "Tricorne" "Sallet" "Goathide Boots" "Goathide Gloves" "Barbute Helmet"
  6405. ItemLevel <= 25
  6406. SetBorderColor 150 100 0
  6407. SetFontSize 40
  6408. #VAAL RACES END HERE
  6409. Show
  6410. BaseType "Ironscale Gauntlets" "Buckskin Tunic" "Scale Doublet" "Ironscale Boots" "Copper Plate" "Leather Hood" "Deerskin Gloves" "Infantry Brigandine" "Deerskin Boots" "War Plate" "Wild Leather" "Plated Greaves" "Bronze Gauntlets" "Visored Sallet"
  6411. ItemLevel <= 30
  6412. SetBorderColor 150 100 0
  6413. Rarity Rare
  6414. SetFontSize 40
  6415. Show
  6416. BaseType "Ironscale Gauntlets" "Buckskin Tunic" "Scale Doublet" "Ironscale Boots" "Copper Plate" "Leather Hood" "Deerskin Gloves" "Infantry Brigandine" "Deerskin Boots" "War Plate" "Wild Leather" "Plated Greaves" "Bronze Gauntlets" "Visored Sallet"
  6417. ItemLevel <= 30
  6418. SetBorderColor 150 100 0
  6419. SetFontSize 38
  6420. #DOMINUS/IZARO RACES GENERALLY END HERE
  6421. #note - docks/lunaris normal 29
  6422. Show
  6423. BaseType "Close Helmet" "Bronzescale Gauntlets" "Full Scale Armour" "Full Leather" "Full Plate"
  6424. ItemLevel <= 35
  6425. SetBorderColor 150 100 0
  6426. Rarity Rare
  6427. SetFontSize 40
  6428. Show
  6429. BaseType "Close Helmet" "Bronzescale Gauntlets" "Full Scale Armour" "Full Leather" "Full Plate"
  6430. ItemLevel <= 35
  6431. SetBorderColor 150 100 0
  6432. SetFontSize 38
  6433. Show
  6434. BaseType "Close Helmet" "Bronzescale Gauntlets" "Full Scale Armour" "Full Leather" "Full Plate"
  6435. ItemLevel <= 37
  6436. Show
  6437. BaseType "Wolf Pelt" "Soldier's Brigandine" "Arena Plate" "Sun Leather" "Bronzescale Boots"
  6438. ItemLevel <= 37
  6439. SetBorderColor 150 100 0
  6440. Rarity Rare
  6441. SetFontSize 40
  6442. Show
  6443. BaseType "Wolf Pelt" "Soldier's Brigandine" "Arena Plate" "Sun Leather" "Bronzescale Boots"
  6444. ItemLevel <= 37
  6445. SetBorderColor 150 100 0
  6446. SetFontSize 38
  6447. Show
  6448. BaseType "Wolf Pelt" "Soldier's Brigandine" "Arena Plate" "Sun Leather" "Bronzescale Boots"
  6449. ItemLevel <= 39
  6450. Show
  6451. BaseType "Gilded Sallet" "Nubuck Gloves" "Field Lamellar" "Thief's Garb" "Lordly Plate" "Reinforced Greaves" "Nubuck Boots"
  6452. ItemLevel <= 40
  6453. SetBorderColor 150 100 0
  6454. Rarity Rare
  6455. SetFontSize 40
  6456. Show
  6457. BaseType "Gilded Sallet" "Nubuck Gloves" "Field Lamellar" "Thief's Garb" "Lordly Plate" "Reinforced Greaves" "Nubuck Boots"
  6458. ItemLevel <= 40
  6459. SetBorderColor 150 100 0
  6460. SetFontSize 38
  6461. Show
  6462. BaseType "Gilded Sallet" "Nubuck Gloves" "Field Lamellar" "Thief's Garb" "Lordly Plate" "Reinforced Greaves" "Nubuck Boots"
  6463. ItemLevel <= 42
  6464. Show
  6465. BaseType "Gladiator Helmet" "Secutor Helm" "Steel Gauntlets" "Steelscale Gauntlets" "Eelskin Gloves" "Bronze Plate" "Wyrmscale Doublet" "Eelskin Tunic" "Steelscale Boots" "Antique Greaves"
  6466. ItemLevel <= 43
  6467. SetBorderColor 150 100 0
  6468. Rarity Rare
  6469. SetFontSize 40
  6470. Show
  6471. BaseType "Gladiator Helmet" "Secutor Helm" "Steel Gauntlets" "Steelscale Gauntlets" "Eelskin Gloves" "Bronze Plate" "Wyrmscale Doublet" "Eelskin Tunic" "Steelscale Boots" "Antique Greaves"
  6472. ItemLevel <= 43
  6473. SetBorderColor 150 100 0
  6474. SetFontSize 38
  6475. Show
  6476. BaseType "Gladiator Helmet" "Secutor Helm" "Steel Gauntlets" "Steelscale Gauntlets" "Eelskin Gloves" "Bronze Plate" "Wyrmscale Doublet" "Eelskin Tunic" "Steelscale Boots" "Antique Greaves"
  6477. ItemLevel <= 45
  6478. Show
  6479. BaseType "Reaver Helmet" "Hunter Hood" "Antique Gauntlets" "Battle Plate" "Frontier Leather" "Eelskin Boots"
  6480. ItemLevel <= 45
  6481. SetBorderColor 150 100 0
  6482. Rarity Rare
  6483. SetFontSize 40
  6484. Show
  6485. BaseType "Reaver Helmet" "Hunter Hood" "Antique Gauntlets" "Battle Plate" "Frontier Leather" "Eelskin Boots"
  6486. ItemLevel <= 45
  6487. SetBorderColor 150 100 0
  6488. SetFontSize 38
  6489. Show
  6490. BaseType "Reaver Helmet" "Hunter Hood" "Antique Gauntlets" "Battle Plate" "Frontier Leather" "Eelskin Boots"
  6491. ItemLevel <= 47
  6492. Show
  6493. BaseType "Fencer Helm" "Serpentscale Gauntlets" "Hussar Brigandine" "Glorious Leather" "Serpentscale Boots"
  6494. ItemLevel <= 47
  6495. SetBorderColor 150 100 0
  6496. Rarity Rare
  6497. SetFontSize 40
  6498. Show
  6499. BaseType "Fencer Helm" "Serpentscale Gauntlets" "Hussar Brigandine" "Glorious Leather" "Serpentscale Boots"
  6500. ItemLevel <= 47
  6501. SetBorderColor 150 100 0
  6502. SetFontSize 38
  6503. Show
  6504. BaseType "Fencer Helm" "Serpentscale Gauntlets" "Hussar Brigandine" "Glorious Leather" "Serpentscale Boots"
  6505. ItemLevel <= 50
  6506. Show
  6507. BaseType "Noble Tricorne" "Sharkskin Gloves" "Sun Plate" "Full Wyrmscale" "Ancient Greaves"
  6508. ItemLevel <= 48
  6509. SetBorderColor 150 100 0
  6510. Rarity Rare
  6511. SetFontSize 40
  6512. Show
  6513. BaseType "Noble Tricorne" "Sharkskin Gloves" "Sun Plate" "Full Wyrmscale" "Ancient Greaves"
  6514. ItemLevel <= 48
  6515. SetBorderColor 150 100 0
  6516. SetFontSize 38
  6517. Show
  6518. BaseType "Noble Tricorne" "Sharkskin Gloves" "Sun Plate" "Full Wyrmscale" "Ancient Greaves"
  6519. ItemLevel <= 51
  6520. Show
  6521. BaseType "Siege Helmet" "Ancient Gauntlets" "Coronal Leather"
  6522. ItemLevel <= 51
  6523. SetBorderColor 150 100 0
  6524. Rarity Rare
  6525. SetFontSize 40
  6526. Show
  6527. BaseType "Siege Helmet" "Ancient Gauntlets" "Coronal Leather"
  6528. ItemLevel <= 51
  6529. SetBorderColor 150 100 0
  6530. SetFontSize 38
  6531. Show
  6532. BaseType "Siege Helmet" "Ancient Gauntlets" "Coronal Leather"
  6533. ItemLevel <= 53
  6534. Show
  6535. BaseType "Lacquered Helmet" "Wyrmscale Gauntlets" "Colosseum Plate" "Commander's Brigandine" "Wyrmscale Boots"
  6536. ItemLevel <= 53
  6537. Rarity Rare
  6538. SetBorderColor 150 100 0
  6539. SetFontSize 40
  6540. Show
  6541. BaseType "Lacquered Helmet" "Wyrmscale Gauntlets" "Colosseum Plate" "Commander's Brigandine" "Wyrmscale Boots"
  6542. ItemLevel <= 53
  6543. SetBorderColor 150 100 0
  6544. Show
  6545. BaseType "Lacquered Helmet" "Wyrmscale Gauntlets" "Colosseum Plate" "Commander's Brigandine" "Wyrmscale Boots"
  6546. ItemLevel <= 56
  6547. Show
  6548. BaseType "Ursine Pelt" "Samnite Helmet" "Goliath Gauntlets" "Shagreen Gloves" "Majestic Plate" "Battle Lamellar" "Goliath Greaves" "Cutthroat's Garb"
  6549. ItemLevel <= 56
  6550. Rarity Rare
  6551. SetBorderColor 150 100 0
  6552. SetFontSize 40
  6553. Show
  6554. BaseType "Ursine Pelt" "Samnite Helmet" "Goliath Gauntlets" "Shagreen Gloves" "Majestic Plate" "Battle Lamellar" "Goliath Greaves" "Cutthroat's Garb"
  6555. ItemLevel <= 56
  6556. SetBorderColor 150 100 0
  6557. Show
  6558. BaseType "Ursine Pelt" "Samnite Helmet" "Goliath Gauntlets" "Shagreen Gloves" "Majestic Plate" "Battle Lamellar" "Goliath Greaves" "Cutthroat's Garb"
  6559. ItemLevel <= 59
  6560. Show
  6561. BaseType "Fluted Bascinet" "Golden Plate" "Dragonscale Doublet" "Hydrascale Boots" "Sharkskin Tunic"
  6562. ItemLevel <= 59
  6563. Rarity Rare
  6564. SetBorderColor 150 100 0
  6565. SetFontSize 40
  6566. Show
  6567. BaseType "Fluted Bascinet" "Golden Plate" "Dragonscale Doublet" "Hydrascale Boots" "Sharkskin Tunic"
  6568. ItemLevel <= 59
  6569. SetBorderColor 150 100 0
  6570. Show
  6571. BaseType "Fluted Bascinet" "Golden Plate" "Dragonscale Doublet" "Hydrascale Boots" "Sharkskin Tunic"
  6572. ItemLevel <= 62
  6573. #note: oasis is 62 - EV/AR chests phase out entirely here (desert brigandine last one), ES is finally added in so only pure basetypes are shown
  6574. Show
  6575. BaseType "Silken Hood" "Ezomyte Burgonet" "Hydrascale Gauntlets" "Stealth Gloves" "Crusader Plate" "Desert Brigandine" "Vaal Greaves" "Destiny Leather"
  6576. ItemLevel <= 62
  6577. Rarity Rare
  6578. SetBorderColor 150 100 0
  6579. SetFontSize 40
  6580. Show
  6581. BaseType "Silken Hood" "Ezomyte Burgonet" "Hydrascale Gauntlets" "Stealth Gloves" "Crusader Plate" "Desert Brigandine" "Vaal Greaves" "Destiny Leather"
  6582. ItemLevel <= 62
  6583. SetBorderColor 150 100 0
  6584. Show
  6585. BaseType "Silken Hood" "Ezomyte Burgonet" "Hydrascale Gauntlets" "Stealth Gloves" "Crusader Plate" "Desert Brigandine" "Vaal Greaves" "Destiny Leather"
  6586. ItemLevel <= 66
  6587. Show
  6588. BaseType "Pig-Faced Bascinet" "Sinner Tricorne" "Vaal Gauntlets" "Gladiator Plate" "Dragonscale Boots" "Exquisite Leather"
  6589. ItemLevel <= 67
  6590. Rarity Rare
  6591. SetBorderColor 150 100 0
  6592. SetFontSize 40
  6593. Show
  6594. BaseType "Pig-Faced Bascinet" "Sinner Tricorne" "Vaal Gauntlets" "Gladiator Plate" "Dragonscale Boots" "Exquisite Leather"
  6595. ItemLevel <= 67
  6596. SetBorderColor 150 100 0
  6597. Show
  6598. BaseType "Pig-Faced Bascinet" "Sinner Tricorne" "Vaal Gauntlets" "Gladiator Plate"
  6599. ItemLevel <= 67
  6600. Show
  6601. BaseType "Vaal Regalia" "Astral Plate" "Assassin's Garb" "Lacquered Garb" "Titanium Spirit Shield"
  6602. ItemLevel <= 70
  6603. SetBorderColor 150 100 0
  6604. Show
  6605. BaseType "Nightmare Bascinet" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Hubris Circlet" "Dragonscale Gauntlets" "Titan Gauntlets" "Slink Gloves" "Sorcerer Gloves" "Titan Greaves" "Slink Boots" "Sorcerer Boots" "Dragonscale Boots"
  6606. ItemLevel <= 70
  6607. SetBorderColor 150 100 0
  6608. Show
  6609. BaseType "Nightmare Bascinet" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Hubris Circlet" "Dragonscale Gauntlets" "Titan Gauntlets" "Slink Gloves" "Sorcerer Gloves" "Titan Greaves" "Slink Boots" "Sorcerer Boots" "Dragonscale Boots"
  6610. Rarity Normal
  6611. ItemLevel <= 70
  6612. SetBorderColor 150 100 0
  6613.  
  6614. ###################################################################################
  6615. ############################ Section 19 - Flasks ##################################
  6616. ###################################################################################
  6617. #Sounded Flasks
  6618. Show
  6619. BaseType "Quicksilver Flask" "Silver Flask"
  6620. ItemLevel <= 67
  6621. SetTextColor 250 0 125
  6622. PlayAlertSound 14 200
  6623. SetFontSize 40
  6624. MinimapIcon 2 Purple Raindrop
  6625. Show
  6626. BaseType "Basalt Flask" "Granite Flask" "Quartz Flask" "Stibnite Flask" "Jade Flask" "Amethyst Flask"
  6627. ItemLevel <= 72
  6628. SetTextColor 200 150 250
  6629. SetFontSize 38
  6630. PlayAlertSound 14 200
  6631. MinimapIcon 2 Pink Raindrop
  6632. Show
  6633. BaseType "Diamond Flask" "Sulphur Flask"
  6634. ItemLevel <= 72
  6635. SetTextColor 200 150 250
  6636. PlayAlertSound 14 200
  6637. SetFontSize 38
  6638. MinimapIcon 2 Yellow Raindrop
  6639.  
  6640. #Quality Flasks
  6641. Show
  6642. BaseType "Divine Life Flask" "Eternal Mana Flask" "Basalt Flask" "Granite Flask" "Jade Flask" "Quicksilver Flask" "Silver Flask" "Quartz Flask" "Stibnite Flask" "Diamond Flask" "Sulphur Flask"
  6643. Quality = 20
  6644. SetBorderColor 255 204 102
  6645. SetTextColor 250 0 125
  6646. SetFontSize 34
  6647. Show
  6648. BaseType "Jade Flask" "Ruby Flask" "Sapphire Flask" "Topaz Flask" "Basalt Flask" "Granite Flask" "Jade Flask" "Quicksilver Flask" "Silver Flask" "Quartz Flask" "Stibnite Flask" "Diamond Flask" "Sulphur Flask"
  6649. Quality >= 10
  6650. SetBorderColor 255 204 102
  6651. SetTextColor 200 150 250
  6652. SetFontSize 34
  6653. #Rest of quality flasks
  6654. Show
  6655. Class Flask
  6656. ItemLevel >= 78
  6657. Quality >= 10
  6658. SetBorderColor 100 100 100
  6659. Show
  6660. Class Flask
  6661. ItemLevel >= 43
  6662. ItemLevel <= 77
  6663. Quality >= 7
  6664. SetBorderColor 100 100 100
  6665.  
  6666. #Utility flasks
  6667. Show
  6668. BaseType "Basalt Flask" "Granite Flask" "Jade Flask" "Quicksilver Flask" "Silver Flask" "Quartz Flask" "Stibnite Flask" "Diamond Flask" "Sulphur Flask"
  6669. ItemLevel <= 77
  6670. SetTextColor 200 150 250
  6671. Show
  6672. BaseType "Bismuth Flask" "Aquamarine Flask" "Ruby Flask" "Topaz Flask" "Sapphire Flask" "Amethyst Flask"
  6673. AreaLevel <= 67
  6674.  
  6675. #Life flasks. current best tier shows with red border, large font and small minimap icon. 2nd best tier shows with smaller font and no extra highlighting or icon
  6676. Show
  6677. BaseType "Small Life Flask"
  6678. AreaLevel <= 2
  6679. SetBorderColor 200 0 0
  6680. SetFontSize 42
  6681. MinimapIcon 2 Red Raindrop
  6682. Show
  6683. BaseType "Small Life Flask"
  6684. AreaLevel <= 5
  6685. SetFontSize 38
  6686. Show
  6687. BaseType "Medium Life Flask"
  6688. AreaLevel <= 5
  6689. SetBorderColor 200 0 0
  6690. SetFontSize 42
  6691. MinimapIcon 2 Red Raindrop
  6692. Show
  6693. BaseType "Medium Life Flask"
  6694. AreaLevel <= 11
  6695. SetFontSize 38
  6696. Show
  6697. BaseType "Large Life Flask"
  6698. AreaLevel <= 11
  6699. SetBorderColor 200 0 0
  6700. SetFontSize 42
  6701. MinimapIcon 2 Red Raindrop
  6702. Show
  6703. BaseType "Large Life Flask"
  6704. AreaLevel <= 17
  6705. SetFontSize 38
  6706. Show
  6707. BaseType "Greater Life Flask"
  6708. AreaLevel <= 17
  6709. SetBorderColor 200 0 0
  6710. SetFontSize 42
  6711. MinimapIcon 2 Red Raindrop
  6712. Show
  6713. BaseType "Greater Life Flask"
  6714. AreaLevel <= 23
  6715. SetFontSize 38
  6716. Show
  6717. BaseType "Grand Life Flask"
  6718. AreaLevel <= 23
  6719. SetBorderColor 200 0 0
  6720. SetFontSize 42
  6721. MinimapIcon 2 Red Raindrop
  6722. Show
  6723. BaseType "Grand Life Flask"
  6724. AreaLevel <= 29
  6725. SetFontSize 38
  6726. Show
  6727. BaseType "Giant Life Flask"
  6728. AreaLevel <= 29
  6729. SetBorderColor 200 0 0
  6730. SetFontSize 42
  6731. MinimapIcon 2 Red Raindrop
  6732. Show
  6733. BaseType "Giant Life Flask"
  6734. AreaLevel <= 35
  6735. SetFontSize 38
  6736. Show
  6737. BaseType "Colossal Life Flask"
  6738. AreaLevel <= 35
  6739. SetBorderColor 200 0 0
  6740. SetFontSize 42
  6741. MinimapIcon 2 Red Raindrop
  6742. Show
  6743. BaseType "Colossal Life Flask"
  6744. AreaLevel <= 41
  6745. SetFontSize 38
  6746. Show
  6747. BaseType "Sacred Life Flask"
  6748. AreaLevel <= 41
  6749. SetBorderColor 200 0 0
  6750. SetFontSize 42
  6751. MinimapIcon 2 Red Raindrop
  6752. #endgame life flasks, after a5 kitava only hallowed/divine are shown
  6753. Show
  6754. BaseType "Hallowed Life Flask"
  6755. AreaLevel <= 47
  6756. SetBorderColor 200 0 0
  6757. SetFontSize 45
  6758. MinimapIcon 1 Red Raindrop
  6759. Show
  6760. BaseType "Hallowed Life Flask"
  6761. AreaLevel <= 62
  6762. SetBorderColor 200 0 0
  6763. SetFontSize 38
  6764. Show
  6765. BaseType "Divine Life Flask"
  6766. AreaLevel <= 62
  6767. SetBorderColor 200 0 0
  6768. SetFontSize 42
  6769. MinimapIcon 2 Red Raindrop
  6770. Show
  6771. BaseType "Divine Life Flask"
  6772. AreaLevel <= 67
  6773. SetBorderColor 200 0 0
  6774. SetFontSize 38
  6775. Show
  6776. ItemLevel <= 72
  6777. BaseType "Divine Life Flask"
  6778.  
  6779. #Mana flasks. same system as life flasks except blue border
  6780. Show
  6781. BaseType "Small Mana Flask"
  6782. AreaLevel <= 2
  6783. SetBorderColor 75 150 255
  6784. SetFontSize 40
  6785. MinimapIcon 2 Blue Raindrop
  6786. Show
  6787. BaseType "Small Mana Flask"
  6788. AreaLevel <= 5
  6789. SetFontSize 36
  6790. Show
  6791. BaseType "Medium Mana Flask"
  6792. AreaLevel <= 5
  6793. SetBorderColor 75 150 255
  6794. SetFontSize 40
  6795. MinimapIcon 2 Blue Raindrop
  6796. Show
  6797. BaseType "Medium Mana Flask"
  6798. AreaLevel <= 11
  6799. SetFontSize 36
  6800. Show
  6801. BaseType "Large Mana Flask"
  6802. AreaLevel <= 11
  6803. SetBorderColor 75 150 255
  6804. SetFontSize 40
  6805. MinimapIcon 2 Blue Raindrop
  6806. Show
  6807. BaseType "Large Mana Flask"
  6808. AreaLevel <= 17
  6809. SetFontSize 36
  6810. Show
  6811. BaseType "Greater Mana Flask"
  6812. AreaLevel <= 17
  6813. SetBorderColor 75 150 255
  6814. SetFontSize 40
  6815. MinimapIcon 2 Blue Raindrop
  6816. Show
  6817. BaseType "Greater Mana Flask"
  6818. AreaLevel <= 23
  6819. SetFontSize 36
  6820. Show
  6821. BaseType "Grand Mana Flask"
  6822. AreaLevel <= 23
  6823. SetBorderColor 75 150 255
  6824. SetFontSize 40
  6825. MinimapIcon 2 Blue Raindrop
  6826. Show
  6827. BaseType "Grand Mana Flask"
  6828. AreaLevel <= 29
  6829. SetFontSize 36
  6830. Show
  6831. BaseType "Giant Mana Flask"
  6832. AreaLevel <= 29
  6833. SetBorderColor 75 150 255
  6834. SetFontSize 40
  6835. MinimapIcon 2 Blue Raindrop
  6836. Show
  6837. BaseType "Giant Mana Flask"
  6838. AreaLevel <= 35
  6839. SetFontSize 36
  6840. Show
  6841. BaseType "Colossal Mana Flask"
  6842. AreaLevel <= 35
  6843. SetBorderColor 75 150 255
  6844. SetFontSize 40
  6845. MinimapIcon 2 Blue Raindrop
  6846. Show
  6847. BaseType "Colossal Mana Flask"
  6848. AreaLevel <= 41
  6849. SetFontSize 36
  6850. Show
  6851. BaseType "Sacred Mana Flask"
  6852. AreaLevel <= 41
  6853. SetBorderColor 75 150 255
  6854. SetFontSize 40
  6855. MinimapIcon 2 Blue Raindrop
  6856. #tightens after a5 kitava, 2nd tier no longer shown
  6857. Show
  6858. BaseType "Hallowed Mana Flask"
  6859. AreaLevel <= 49
  6860. SetBorderColor 75 150 255
  6861. SetFontSize 40
  6862. MinimapIcon 2 Blue Raindrop
  6863. Show
  6864. BaseType "Sanctified Mana Flask"
  6865. AreaLevel <= 59
  6866. SetBorderColor 75 150 255
  6867. SetFontSize 40
  6868. MinimapIcon 2 Blue Raindrop
  6869. Show
  6870. BaseType "Divine Mana Flask"
  6871. AreaLevel <= 64
  6872. SetBorderColor 75 150 255
  6873. SetFontSize 40
  6874. MinimapIcon 2 Blue Raindrop
  6875. #endgame mana flask
  6876. #endgame mana flask
  6877. Show
  6878. BaseType "Eternal Mana Flask"
  6879. ItemLevel <= 67
  6880. SetBorderColor 75 150 255
  6881. SetFontSize 38
  6882. Show
  6883. BaseType "Eternal Mana Flask"
  6884. ItemLevel <= 70
  6885.  
  6886. #racing vendor recipe safety net
  6887. Show
  6888. Class Flask
  6889. ItemLevel <= 11
  6890.  
  6891. ###################################################################################
  6892. ############################# Section 20 - Gems ###################################
  6893. ###################################################################################
  6894. #top and rare gems
  6895. Show
  6896. BaseType "Item Quantity" "Awakened"
  6897. SetBackgroundColor 250 250 250
  6898. SetBorderColor 0 0 0
  6899. SetTextColor 27 162 155
  6900. SetFontSize 45
  6901. PlayAlertSound 6 250
  6902. MinimapIcon 0 White Triangle
  6903. PlayEffect White
  6904. Show
  6905. BaseType "Empower" "Enlighten" "Enhance"
  6906. Class Gem
  6907. GemLevel >= 3
  6908. SetBackgroundColor 250 250 250
  6909. SetBorderColor 0 0 0
  6910. SetFontSize 45
  6911. PlayAlertSound 6 250
  6912. MinimapIcon 1 White Triangle
  6913. PlayEffect White
  6914. Show
  6915. BaseType "Empower" "Enlighten" "Vaal Breach"
  6916. Class Gem
  6917. Quality >= 5
  6918. SetBackgroundColor 27 162 155
  6919. SetBorderColor 250 250 250
  6920. SetTextColor 250 250 250
  6921. SetFontSize 45
  6922. PlayAlertSound 12 250
  6923. MinimapIcon 1 White Triangle
  6924. PlayEffect Cyan
  6925. Show
  6926. BaseType "Empower" "Enlighten" "Vaal Breach"
  6927. Class Gem
  6928. SetBackgroundColor 27 162 155
  6929. SetBorderColor 0 0 0
  6930. SetTextColor 250 250 250
  6931. SetFontSize 45
  6932. PlayAlertSound 12 250
  6933. MinimapIcon 1 White Triangle
  6934. PlayEffect Cyan
  6935. Show
  6936. BaseType "Portal" "Enhance"
  6937. Quality >= 5
  6938. Class Gem
  6939. SetBorderColor 255 204 102
  6940. SetTextColor 75 255 250
  6941. SetFontSize 40
  6942. PlayAlertSound 12 250
  6943. MinimapIcon 2 Green Triangle
  6944. PlayEffect Green Temp
  6945. Show
  6946. BaseType "Portal" "Enhance"
  6947. Class Gem
  6948. SetTextColor 0 200 200
  6949. SetFontSize 40
  6950. PlayAlertSound 12 200
  6951. MinimapIcon 2 Green Triangle
  6952.  
  6953. Show
  6954. Class "Active Skill Gem"
  6955. GemLevel >= 21
  6956. SetBackgroundColor 250 250 250
  6957. SetBorderColor 0 0 0
  6958. SetTextColor 27 162 155
  6959. SetFontSize 45
  6960. PlayAlertSound 6 200
  6961. MinimapIcon 1 White Triangle
  6962. PlayEffect Green
  6963.  
  6964. #vaal gems
  6965. Show
  6966. Class Gem
  6967. Quality >= 20
  6968. GemLevel >= 20
  6969. BaseType "Vaal"
  6970. Corrupted True
  6971. SetBackgroundColor 250 250 250
  6972. SetBorderColor 0 0 0
  6973. SetTextColor 27 162 155
  6974. SetFontSize 45
  6975. PlayAlertSound 6 200
  6976. MinimapIcon 1 White Triangle
  6977. PlayEffect Green
  6978. Show
  6979. Class Gem
  6980. Quality >= 14
  6981. GemLevel >= 19
  6982. BaseType "Vaal"
  6983. Corrupted True
  6984. SetBackgroundColor 50 0 0
  6985. SetBorderColor 250 125 125
  6986. SetTextColor 0 200 200
  6987. SetFontSize 42
  6988. PlayAlertSound 12 200
  6989. MinimapIcon 1 Green Triangle
  6990. Show
  6991. Class Gem
  6992. Quality >= 10
  6993. GemLevel >= 19
  6994. BaseType "Vaal"
  6995. Corrupted True
  6996. SetBackgroundColor 50 0 0
  6997. SetBorderColor 200 100 100
  6998. SetTextColor 0 200 200
  6999. SetFontSize 40
  7000. PlayAlertSound 12 200
  7001. MinimapIcon 2 Green Triangle
  7002. Show
  7003. Class Gem
  7004. Quality >= 10
  7005. BaseType "Vaal"
  7006. Corrupted True
  7007. SetBackgroundColor 50 0 0
  7008. SetBorderColor 250 125 125
  7009. SetFontSize 42
  7010. PlayAlertSound 12 200
  7011. MinimapIcon 1 Green Triangle
  7012. Show
  7013. Class Gem
  7014. GemLevel >= 20
  7015. BaseType "Vaal"
  7016. Corrupted True
  7017. SetBackgroundColor 50 0 0
  7018. SetTextColor 75 255 250
  7019. SetFontSize 42
  7020. PlayAlertSound 12 200
  7021. MinimapIcon 2 Green Triangle
  7022. Show
  7023. Class Gem
  7024. GemLevel >= 19
  7025. BaseType "Vaal"
  7026. Corrupted True
  7027. SetBackgroundColor 50 0 0
  7028. SetTextColor 0 200 200
  7029. SetFontSize 38
  7030. Show
  7031. Class Gem
  7032. Quality >= 7
  7033. BaseType "Vaal"
  7034. Corrupted True
  7035. SetBackgroundColor 50 0 0
  7036. SetBorderColor 200 100 100
  7037. SetFontSize 38
  7038.  
  7039. #nonvaal gem highlighting
  7040. Show
  7041. Class Gem
  7042. Quality >= 20
  7043. GemLevel >= 20
  7044. SetBorderColor 250 250 250
  7045. SetTextColor 75 255 250
  7046. SetFontSize 45
  7047. PlayAlertSound 12 200
  7048. MinimapIcon 1 White Triangle
  7049. PlayEffect Green
  7050. Show
  7051. Class Gem
  7052. Quality >= 14
  7053. GemLevel >= 19
  7054. SetBorderColor 255 204 102
  7055. SetTextColor 0 200 200
  7056. SetFontSize 40
  7057. PlayAlertSound 12 200
  7058. MinimapIcon 2 Green Triangle
  7059. Show
  7060. Class Gem
  7061. Quality >= 10
  7062. GemLevel >= 19
  7063. SetBorderColor 200 160 80
  7064. SetTextColor 0 200 200
  7065. SetFontSize 40
  7066. PlayAlertSound 12 200
  7067. MinimapIcon 2 Green Triangle
  7068. Show
  7069. Class Gem
  7070. Quality >= 20
  7071. SetBorderColor 250 250 250
  7072. SetFontSize 42
  7073. PlayAlertSound 12 200
  7074. MinimapIcon 1 Green Triangle
  7075. PlayEffect Green Temp
  7076. Show
  7077. Class Gem
  7078. GemLevel >= 20
  7079. SetTextColor 75 255 250
  7080. SetFontSize 42
  7081. PlayAlertSound 12 200
  7082. MinimapIcon 1 Green Triangle
  7083. PlayEffect Green Temp
  7084. Show
  7085. Class Gem
  7086. Quality >= 14
  7087. SetBorderColor 255 204 102
  7088. SetFontSize 40
  7089. PlayAlertSound 12 200
  7090. MinimapIcon 2 Green Triangle
  7091. Show
  7092. Class Gem
  7093. GemLevel >= 19
  7094. SetTextColor 0 200 200
  7095. SetFontSize 36
  7096. Show
  7097. Class Gem
  7098. Quality >= 10
  7099. SetBorderColor 200 160 80
  7100. SetFontSize 38
  7101. Show
  7102. Class Gem
  7103. Quality >= 5
  7104. SetBorderColor 150 120 60
  7105. SetFontSize 36
  7106. #other miscellaneous gems
  7107. Show
  7108. Class Gem
  7109. BaseType "Vaal Haste" "Vaal Grace" "Vaal Discipline"
  7110. Corrupted True
  7111. SetBackgroundColor 50 0 0
  7112. SetFontSize 36
  7113. Class Gem
  7114. Show
  7115. Class Gem
  7116. BaseType "Vaal"
  7117. Corrupted True
  7118. SetBackgroundColor 50 0 0
  7119. Show
  7120. Class Gem
  7121. AreaLevel <= 1
  7122. SetFontSize 45
  7123. Show
  7124. Class Gem
  7125. AreaLevel <= 30
  7126. Hide
  7127. Class Gem
  7128. DisableDropSound
  7129.  
  7130. ###################################################################################
  7131. ################ Section 21 - Racing Safety Nets & Catch-Alls #####################
  7132. ###################################################################################
  7133. #Race Worst Case Scenario Insurance
  7134.  
  7135. #Rare Catchalls
  7136. Show
  7137. Class "Gloves" "Helm" "Boots"
  7138. Rarity Rare
  7139. ItemLevel <= 25
  7140. SetBorderColor 100 100 50
  7141. SetFontSize 45
  7142. Show
  7143. Class "Gloves" "Helm" "Boots"
  7144. Rarity Rare
  7145. ItemLevel <= 47
  7146. SetBorderColor 100 100 50
  7147. SetFontSize 42
  7148. Show
  7149. Class "Gloves" "Helm" "Boots"
  7150. Rarity Rare
  7151. ItemLevel <= 67
  7152. SetBorderColor 100 100 50
  7153. SetFontSize 40
  7154. Show
  7155. Rarity Rare
  7156. ItemLevel <= 25
  7157. SetFontSize 45
  7158. Show
  7159. Rarity Rare
  7160. ItemLevel <= 47
  7161. SetFontSize 38
  7162.  
  7163. #Magic Catchalls
  7164. Show
  7165. ItemLevel <= 47
  7166. Class Ring Amulet Belt
  7167. Rarity Magic
  7168. SetFontSize 45
  7169. Show
  7170. ItemLevel <= 62
  7171. Class Ring Amulet Belt
  7172. Rarity Magic
  7173. SetFontSize 38
  7174. Show
  7175. ItemLevel <= 35
  7176. Class "Gloves" "Helm" "Boots"
  7177. Rarity Magic
  7178. SetFontSize 45
  7179. Show
  7180. ItemLevel <= 62
  7181. Class "Gloves" "Helm" "Boots"
  7182. Rarity Magic
  7183. SetFontSize 36
  7184. Show
  7185. ItemLevel <= 15
  7186. Rarity Magic
  7187. SetFontSize 42
  7188. Show
  7189. ItemLevel <= 47
  7190. Class "Shield"
  7191. Rarity Magic
  7192. SetFontSize 36
  7193. Show
  7194. ItemLevel <= 47
  7195. Rarity Magic
  7196. Height <= 3
  7197. Width <= 2
  7198. SetFontSize 36
  7199. Show
  7200. ItemLevel <= 62
  7201. Height <= 3
  7202. Width <= 1
  7203. Rarity Magic
  7204. SetFontSize 34
  7205.  
  7206. #Low Level Exceptions (starter weapons, hillock items, shields for brutus kill races).
  7207. Show
  7208. Class "Wand" "Sceptre" "Axe" "Sword" "Mace" "Dagger" "Bow"
  7209. Rarity Normal
  7210. ItemLevel = 1
  7211. LinkedSockets = 2
  7212. SetFontSize 45
  7213. Show
  7214. Rarity Normal
  7215. AreaLevel = 1
  7216. ItemLevel = 1
  7217. Sockets RGB
  7218. SetFontSize 45
  7219. SetBorderColor 250 250 250
  7220. Show
  7221. BaseType "Rusted Sword" "Crude Bow" "Glass Shank" "Driftwood Wand" "Driftwood Club" "Driftwood Sceptre"
  7222. Rarity Normal
  7223. ItemLevel = 1
  7224. SetFontSize 45
  7225. LinkedSockets = 2
  7226. Show
  7227. Class "Gloves" "Boots" "Helm"
  7228. ItemLevel <= 5
  7229. SetFontSize 40
  7230. Show
  7231. Class "Gloves" "Boots" "Helm"
  7232. ItemLevel <= 13
  7233. SetFontSize 36
  7234. Show
  7235. Class "Body Armour" "Gloves" "Boots" "Helm" "Sword" "Axe" "Mace" "Claw" "Dagger" "Wand" "Sceptre" "Shield" "Bow" "Quiver" "Ring" "Amulet" "Belt" "Bow" "Staves" "Warstaves" "Flasks"
  7236. ItemLevel <= 3
  7237. AreaLevel <= 5
  7238. SetFontSize 36
  7239. Show
  7240. Class "Body Armour" "Gloves" "Boots" "Helm" "Sword" "Axe" "Mace" "Claw" "Dagger" "Wand" "Sceptre" "Shield" "Bow" "Quiver" "Ring" "Amulet" "Belt" "Bow" "Staves" "Warstaves" "Flasks"
  7241. ItemLevel <= 5
  7242. AreaLevel <= 10
  7243. Show
  7244. Class Shield
  7245. ItemLevel <= 11
  7246.  
  7247. #Link Safety Blocks
  7248. #note: 47 kitava cutoff, 59 pre harbor bridge cutoff. (may change)
  7249. Show
  7250. Class "Gloves" "Helm" "Body Armour" "Boots"
  7251. ItemLevel <= 67
  7252. LinkedSockets = 4
  7253. Show
  7254. Class "Gloves" "Helm" "Body Armour"
  7255. ItemLevel <= 62
  7256. LinkedSockets >= 3
  7257. Show
  7258. Class "Body Armour"
  7259. ItemLevel <= 36
  7260. LinkedSockets >= 3
  7261. #note: disabling to reduce clutter, really doesn't feel necessary
  7262. #Show
  7263. # Class "Gloves" "Helm"
  7264. # ItemLevel <= 33
  7265. # LinkedSockets >= 2
  7266.  
  7267. #Socket Safety Blocks
  7268. Show
  7269. Class "Gloves" "Helm" "Body Armour"
  7270. ItemLevel <= 67
  7271. Sockets = 4
  7272. Show
  7273. Class "Gloves" "Helm" "Body Armour"
  7274. SocketGroup BBB BBG
  7275. ItemLevel <= 59
  7276. Sockets = 3
  7277. Show
  7278. Class "Gloves" "Helm" "Body Armour"
  7279. ItemLevel <= 47
  7280. Sockets = 3
  7281. Show
  7282. Class "Gloves" "Boots" "Helm" "Body Armour"
  7283. SocketGroup BB
  7284. ItemLevel <= 35
  7285. Sockets = 2
  7286. Show
  7287. Class "Gloves" "Boots" "Helm" "Body Armour"
  7288. ItemLevel <= 25
  7289. Sockets = 2
  7290.  
  7291. ###################################################################################
  7292. ################# Section 22 - Chaos Recipe & Other Niche Options #################
  7293. ###################################################################################
  7294. #Race Whetstone Recipe Toggle - On by default.
  7295. Show
  7296. Class "One Hand" "Two Hand" "Bow" "Dagger" "Claw" "Wand" "Staves"
  7297. ItemLevel <= 46
  7298. Quality >= 10
  7299. SetBorderColor 100 100 100
  7300. Show
  7301. Class "One Hand" "Two Hand" "Bow" "Dagger" "Claw" "Wand" "Staves"
  7302. ItemLevel <= 32
  7303. Quality > 7
  7304.  
  7305. #magic catchalls (mainly applies to racing levels, has to be located here or it'll overwrite whetstone recipe)
  7306. Show
  7307. ItemLevel <= 25
  7308. Rarity Magic
  7309.  
  7310. #Chisel recipe - off by default
  7311. #Hide
  7312. # BaseType "Gavel" "Rock Breaker" "Stone Hammer"
  7313. # ItemLevel > 66
  7314. # Rarity Normal
  7315.  
  7316. #Chaos Recipe 2x2's: faint yellow borders on low droplevel 2x2 items (this must be placed below Section 18 - Armour or it takes priority on rares)
  7317. Show
  7318. Class "Gloves" "Helm" "Boots"
  7319. Rarity Rare
  7320. SetBorderColor 150 150 75
  7321. SetFontSize 34
  7322.  
  7323. #CHAOS RECIPE TOGGLE BLOCKS - Hides a ton of shit rares that aren't caught by Section 11. Delete these three blocks if for some insane reason you want to do chaos recipe in currentyear (or remove the classes you want to show).
  7324. Hide
  7325. Class "One Hand" "Two Hand" "Staves" "Warstaves" "Dagger" "Claw" "Bow" "Body Armour" "Quiver"
  7326. Rarity Rare
  7327. AreaLevel >= 63
  7328. DropLevel <= 50
  7329. Hide
  7330. Class "One Hand" "Two Hand" "Staves" "Warstaves" "Dagger" "Claw" "Bow" "Body Armour" "Quiver"
  7331. Rarity Rare
  7332. AreaLevel >= 68
  7333. Hide
  7334. Class "Wand" "Sceptre" "Shield"
  7335. Rarity Rare
  7336. AreaLevel >= 72
  7337.  
  7338. #"thinning" blocks removes the rares not relevant to chaos recipe once maps start, only kicks in if chaos recipe is enabled. Assumes you're using 2h for chaos recipe b/c less clicks.
  7339. Hide
  7340. Class "Quiver" "One Hand" "Dagger" "Claw"
  7341. Rarity Rare
  7342. AreaLevel >= 67
  7343. Hide
  7344. Class "Wand" "Sceptre" "Shield"
  7345. Rarity Rare
  7346. AreaLevel >= 72
  7347.  
  7348. #fading out of low droplevel rares at higher levels (only kicks in if chaos recipe is enabled)
  7349. Show
  7350. Rarity Rare
  7351. ItemLevel >= 68
  7352. DropLevel <= 50
  7353. SetBackgroundColor 0 0 0 185
  7354. SetTextColor 255 255 119 185
  7355. SetFontSize 25
  7356. Show
  7357. Rarity Rare
  7358. AreaLevel <= 67
  7359. SetFontSize 36
  7360. Show
  7361. Rarity Rare
  7362. AreaLevel <= 82
  7363.  
  7364. ###################################################################################
  7365. ######################## Section 23 - Animate Weapon ##############################
  7366. ###################################################################################
  7367. #Enable first block only for standard animate, second block is for ranged animate with the threshold jewels. Weapons will be tiny font size and faded out.
  7368. #Show
  7369. # Class "Axes" "Swords" "Maces" "Claws" "Staves" "Sceptres" "Daggers"
  7370. # Rarity Normal
  7371. # SetFontSize 18
  7372. # SetBackgroundColor 0 0 0 50
  7373. # SetBorderColor 100 100 100
  7374. #Show
  7375. # Class "Wands" "Bows"
  7376. # Rarity Normal
  7377. # SetFontSize 18
  7378. # SetBackgroundColor 0 0 0 50
  7379. # SetBorderColor 100 100 100
  7380.  
  7381. ###################################################################################
  7382. ########################### Section 24 - Terminus #################################
  7383. ###################################################################################
  7384. Hide
  7385. BaseType "Scroll Fragment" "Transmutation Shard" "Alteration Shard" "Scroll of Wisdom"
  7386. DisableDropSound
  7387.  
  7388. #conditional hide block(s) - these only kick in if sections are deleted. if these blocks were not present then if blocks were deleted then their respective classes would show up as unknown (with the black highlight) instead of being hidden. therefore this is necessary to preserve modularity of filter
  7389. #intentionally kept minimal to prevent people from ducking themselves with stupid edits. if you want to hide an item class that normally wouldn't ever be hidden (say, fossils) you need to add the class to this block or simply hide the blocks instead of deleting them
  7390. Hide
  7391. BaseType "Silver Coin" "Perandus Coin" "Splinter"
  7392.  
  7393. #"Global" hide blocks targetting all remaining known item classes
  7394. Hide
  7395. Class "Body Armour" "Gloves" "Boots" "Helm" "Sword" "Axe" "Mace" "Claw" "Dagger" "Wand" "Sceptre" "Shield" "Bow" "Quiver" "Ring" "Amulet" "Belt" "Staves" "Warstaves" "Flasks"
  7396. ItemLevel <= 67
  7397. SetFontSize 25
  7398. SetBackgroundColor 0 0 0 200
  7399. DisableDropSound
  7400. Hide
  7401. Class "Body Armour" "Gloves" "Boots" "Helm" "Sword" "Axe" "Mace" "Claw" "Dagger" "Wand" "Sceptre" "Shield" "Bow" "Quiver" "Ring" "Amulet" "Belt" "Staves" "Warstaves" "Flasks"
  7402. SetFontSize 18
  7403. SetBackgroundColor 0 0 0 200
  7404. DisableDropSound
  7405.  
  7406. #Emergency fall-through block. Catches any item class not recongized by the filter and shows it with an all black highlight and icon. If this is ever visible either you ducked up, I ducked up, or GGG ducked up. Check the item filter thread for updates and redownload if you've made edits.
  7407. Show
  7408. SetBackgroundColor 0 0 0
  7409. SetBorderColor 0 0 0
  7410. SetTextColor 0 0 0
  7411. SetFontSize 40
  7412. PlayAlertSound 11 200
  7413. MinimapIcon 2 Grey UpsideDownHouse
  7414. PlayEffect Grey
  7415. ###################################################################################
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