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- <ashitacast>
- <settings>
- <!--Contains settings specific to this xml, must be set to true/false to override default-->
- <!--Determines if your idlegear will be parsed when you gain/lose a buff. Default: TRUE -->
- <buffupdate >true</buffupdate>
- <statusupdate>true
- <!--Determines if your idlegear will be parsed when you change status(stand/rest/engage/etc). Default: TRUE -->
- </statuspdate>
- <!--Determines if your idlegear will be parsed when your HP % changes. Default: TRUE -->
- <hpupdate >false</hpupdate>
- <!--Determines if your idlegear will be parsed on outgoing status updates (roughly every 350ms). Default: TRUE-->
- <autoupdate >true</autoupdate>
- </settings>
- <!-- These set values to variables upon initial loading of the file -->
- <variables>
- <var name="init">0</var>
- <!-- Change the below variable NAMES according to the subjobs you use with this Ashitacast. -->
- <!-- Make sure you ALSO change the subjob names in the <init> section so your macro pages are correctly set. -->
- <var name="macrobook">13</var>
- <if p_subjob="WAR">
- <var name="macropage">1</var>
- </if>
- <if p_subjob="SAM">
- <var name="macropage">3</var>
- </if>
- <if p_subjob="RUN">
- <var name="macropage">5</var>
- </if>
- <if p_subjob="RDM">
- <var name="macropage">7</var>
- </if>
- <if p_subjob="DNC">
- <var name="macropage">9</var>
- </if>
- </variables>
- <init>
- <!-- This section will automatically change your macro book/page according to the job and subjob you enter below -->
- <!--command delay="1000">/echo ** Sub Job is %p_subjob. Macropage set to Page $macropage **</command>
- <command delay="1000">/macro set $macropage</command-->
- <command delay="1000">/macro book 13</command>
- <if p_subjob="WAR"><command delay="1000">/macro set 1</command></if>
- <if p_subjob="SAM"><command delay="1000">/macro set 3</command></if>
- <if p_subjob="RUN"><command delay="1000">/macro set 5</command></if>
- <if p_subjob="RDM"><command delay="1000">/macro set 5</command></if>
- <if p_subjob="DNC"><command delay="1000">/macro set 9</command></if>
- <!--addtochat color="51">** Job is %p_mainjob/%p_subjob. Macros set to Book $macrobook, Page $macropage. **</addtochat-->
- <command delay="1500">/echo ** Job is %p_mainjob/%p_subjob. Macros set to Book $macrobook, Page $macropage. **</command>
- <command delay='1500'>/lockstyleset 093</command>
- <command delay='1500'>/gl blink</command>
- </init>
- <sets>
- <include>
- <item quantity="12">Toolbag (cho)</item>
- <item quantity="all">Chonofuda</item>
- <item quantity="12">Toolbag (shika)</item>
- <item quantity="all">Shikanofuda</item>
- <item quantity="12">Toolbag (ino)</item>
- <item quantity="all">Inoshishinofuda</item>
- <item quantity="12">Toolbag (shihe)</item>
- <item quantity="all">Shihei</item>
- <item quantity="99">Sanjaku-tenugui</item>
- <item quantity="99">Shinobi-tabi</item>
- <item quantity="12">Poison Potion</item>
- <item quantity="12">Remedy</item>
- </include>
- <set name="Stand">
- <main>Kikoku</main>
- <sub augment="S8937156774711749191">Raimitsukane</sub>
- <ammo >Ginsen</ammo>
- <head augment="S167234651642368">Adhemar Bonnet +1</head>
- <body augment="S358033936486448338">Reiki Osode</body>
- <hands augment="S167234651642368">Adhemar Wrist. +1</hands>
- <legs augment="S1821120758374818577">Jokushu Haidate</legs>
- <feet >Danzo Sune-Ate</feet>
- <neck >Portus collar</neck>
- <ear1 >Brutal earring</ear1>
- <ear2 >Telos earring</ear2>
- <ring1>Epona's ring</ring1>
- <ring2 augment="S2191">Rajas Ring</ring2>
- <back augment="S805790987980928231">Reiki Cloak</back>
- <waist augment="S358017755873538336">Reiki Yotai</waist>
- </set>
- <set name="TP">
- <ammo>Ginsen</ammo>
- <head augment="S167234651642368">Adhemar Bonnet +1</head>
- <body augment="S358033936486448338">Reiki Osode</body>
- <hands augment="S941471195138919820">Kobo Kote</hands>
- <legs augment="S1821120758374818577">Jokushu Haidate</legs>
- <feet augment="S182082789826602192">Shukuyu Sune-Ate</feet>
- <neck>Portus Collar</neck>
- <waist augment="S358017755873538336">Reiki Yotai</waist>
- <ear1>Brutal Earring</ear1>
- <ear2>Telos Earring</ear2>
- <ring1>Epona's Ring</ring1>
- <ring2 augment="S2191">Rajas Ring</ring2>
- <back augment="S805790987980928231">Reiki Cloak</back>
- </set>
- <set name="ws-STR">
- <ammo>Ginsen</ammo>
- <head augment="S125350533175321">Rao Kabuto +1</head>
- <body augment="S125350533175321">Rao Togi +1</body>
- <hands augment="S125350533175321">Rao Kote +1</hands>
- <legs augment="S125350533175321">Rao Haidate +1</legs>
- <feet augment="S125350533175321">Rao Sune-Ate +1</feet>
- <neck>Fotia Gorget</neck>
- <waist>Fotia Belt</waist>
- <ear1 augment="S2191">Bushinomimi</ear1>
- <ear2>Digni. Earring</ear2>
- <ring1>Ifrit Ring +1</ring1>
- <ring2>Ifrit Ring +1</ring2>
- <back augment="S182095892505608387">Enuma Mantle</back>
- </set>
- <set name="ws-DEX">
- <ammo>Jukukik Feather</ammo>
- <head augment="S167234651642368">Adhemar Bonnet +1</head>
- <body augment="S167234651642368">Adhemar Jacket +1</body>
- <hands augment="S167234651642368">Adhemar Wrist. +1</hands>
- <legs augment="S1821120758374818577">Jokushu Haidate</legs>
- <feet augment="S167234651642368">Adhe. Gamashes +1</feet>
- <neck>Fotia Gorget</neck>
- <waist>Fotia Belt</waist>
- <ear1 >Brutal earring</ear1>
- <ear2>Pixie earring</ear2>
- <ring1>Adroit ring</ring1>
- <ring2>Adroit ring</ring2>
- <back augment="S805790987980928231">Reiki Cloak</back>
- </set>
- <set name="ws-AGI">
- <ammo >Jukukik Feather</ammo>
- <head augment="S167234651642368">Adhemar Bonnet +1</head>
- <body augment="S167234651642368">Adhemar Jacket +1</body>
- <hands augment="S167234651642368">Adhemar Wrist. +1</hands>
- <legs augment="S167234651642368">Adhemar Kecks +1</legs>
- <feet augment="S167234651642368">Adhe. Gamashes +1</feet>
- <neck >Fotia Gorget</neck>
- <waist>Fotia Belt</waist>
- <ear1 >Suppanomimi</ear1>
- <ear2 >Neritic earring</ear2>
- <ring1>Epona's ring</ring1>
- <ring2 augment="S2191">Rajas Ring</ring2>
- <back augment="S805790987980928231">Reiki Cloak</back>
- </set>
- <set name="Utsusemi">
- <feet>Hattori Kyahan +1</feet>
- <neck>Magoraga Beads</neck>
- </set>
- <set name="Haste">
- <ammo>Staunch Tathlum</ammo>
- <head>Hizamaru Somen +1</head>
- <body>Emet Harness +1</body>
- <hands>Mochizuki Tekko</hands>
- <legs>Hiza. Hizayoroi +1</legs>
- <feet>Hiza. Sune-Ate +1</feet>
- <neck>Moonbeam Necklace</neck>
- <waist>Resolute Belt</waist>
- <ear1>Loquac. Earring</ear1>
- <ear2>Odnowa Earring +1</ear2>
- <ring1>Prolix Ring</ring1>
- <ring2>Defending Ring</ring2>
- <back>Moonbeam Cape</back>
- </set>
- <set name="Precast">
- <ammo >Impatiens</ammo>
- <head >Athos's Chapeau</head>
- <neck >Orunmila's Torque</neck>
- <ear1 >Loquac. Earring</ear1>
- <!--body >Mirke Wardecors</body-->
- <hands>Thaumas Gloves</hands>
- <back >Mujin Mantle</back>
- </set>
- <set name="Movement">
- <if e_time="<17.01|>6.59">
- <equip>
- <feet>Danzo Sune-Ate</feet>
- </equip>
- </if>
- <if e_time=">17.01|<6.59">
- <equip>
- <feet>Hachiya Kyahan</feet>
- </equip>
- </if>
- <ring1>Shneddick ring</ring1>
- </set>
- <set name="TH">
- <body>Gyve Doublet</body>
- <waist>Chaac Belt</waist>
- <ring1>Defending ring</ring1>
- <ring2>Gorney ring</ring2>
- </set>
- </sets>
- <inputcommands>
- <cmd input="/th">
- <equip set="TH" />
- <gearlock length="4" />
- <addtochat color="15">TH set equipped for 4 seconds, don't miss!</addtochat>
- </cmd>
- <!-- color 15 for Window1, 60(yellow) 8(purple) for Window2 -->
- <!-- Treasure Hunter Toggle (If you want to replace the /th into something more user friendly, you can alter it just below -->
- <!--cmd input="/th">
- <if advanced="$TH=0"><setvar name="TH" value="1" />
- <addtochat color="57">Treasure Hunter TP set enabled!</addtochat>
- </if>
- <else><setvar name="TH" value="0" /><addtochat color="57">Treasure Hunter TP set disabled!</addtochat>
- </else>
- </cmd-->
- </inputcommands>
- <idlegear>
- <if p_status="engaged">
- <equip set="TP" />
- </if>
- <elseif p_ismoving="True">
- <equip set="Movement" />
- </elseif>
- <else>
- <equip set="Stand" />
- </else>
- </idlegear>
- <premagic>
- <equip set="Precast" />
- <if ad_name="Utsusemi*">
- <equip>
- <neck>Magoraga Beads</neck>
- </equip>
- </if>
- <if ad_name="Mijin Gakure">
- <equip>
- <main >Nagi</main>
- <sub >Nagi</sub>
- </equip>
- </if>
- </premagic>
- <midmagic>
- <equip set="Haste" />
- <if ad_name="Utsusemi*">
- <equip>
- <feet>Hattori Kyahan +1</feet>
- </equip>
- </if>
- <elseif ad_name="Utsusemi: Ichi">
- <equip set="Utsusemi" />
- <!-- Cancels shadows if... -->
- <if buffactive="66">
- <!-- One is shadow left -->
- <command>/cancel 66</command>
- </if>
- <elseif buffactive="444">
- <!-- Two shadows are left -->
- <command>/cancel 444</command>
- </elseif>
- <else>
- <!-- Any are shadows left -->
- <command>/cancel 445</command>
- </else>
- </elseif>
- <elseif ad_name="Utsusemi: Ni">
- <equip set="Utsusemi" />
- </elseif>
- <else>
- <equip set="Haste" />
- </else>
- </midmagic>
- <weaponskill>
- <if ad_name="Blade: Rin">
- <!-- Modifier: STR 60% DEX 20% -->
- <equip set="ws-STR" />
- <command>/echo ** Blade: Rin EQUIPSET **</command>
- </if>
- <if ad_name="Blade: Retsu">
- <!-- Modifier: STR 20% DEX 60%-->
- <equip set="ws-DEX" />
- <command>/echo ** Blade: Retsu EQUIPSET **</command>
- </if>
- <if ad_name="Blade: Teki">
- <!-- Modifier: STR 30% INT 30%-->
- <equip set="ws-STR" />
- <command>/echo ** Blade: Teki EQUIPSET **</command>
- </if>
- <if ad_name="Blade: To">
- <!-- Modifier: STR 40% INT 40%-->
- <equip set="ws-STR" />
- <command>/echo ** Blade: To EQUIPSET **</command>
- </if>
- <if ad_name="Blade: Chi">
- <!-- Modifier: STR 30% INT 30%-->
- <equip set="ws-STR" />
- <command>/echo ** Blade: Chi EQUIPSET **</command>
- </if>
- <if ad_name="Blade: Ei">
- <!-- Modifier: STR 40% INT 40%-->
- <equip set="ws-STR" />
- <command>/echo ** Blade: Ei EQUIPSET **</command>
- </if>
- <if ad_name="Blade: Jin">
- <!-- Modifier: STR 30% DEX 30%-->
- <equip set="ws-DEX" />
- <command>/echo ** Blade: Jin EQUIPSET **</command>
- </if>
- <if ad_name="Blade: Ten">
- <!-- Modifier: STR 30% DEX 30%-->
- <equip set="ws-DEX" />
- <command>/echo ** Blade: Ten EQUIPSET **</command>
- </if>
- <if ad_name="Blade: Ku">
- <!-- Modifier: STR 30% DEX 30% -->
- <equip set="ws-DEX" />
- <command>/echo ** Blade: Ku EQUIPSET **</command>
- </if>
- <if ad_name="Blade: Yu">
- <!-- Modifier: DEX 40% INT 40% -->
- <equip set="ws-DEX" />
- <command>/echo ** Blade: Yu EQUIPSET **</command>
- </if>
- <if ad_name="Blade: Shun">
- <!-- Modifier: DEX 73~85% -->
- <equip set="ws-DEX" />
- <command>/echo ** Blade: Shun EQUIPSET **</command>
- </if>
- <if ad_name="Blade: Metsu">
- <!-- Modifier: DEX 80% -->
- <equip set="ws-DEX" />
- <command>/echo ** Blade: Metsu EQUIPSET **</command>
- </if>
- <if ad_name="Blade: Kamu">
- <!-- Modifier: STR 60% INT 60% -->
- <equip set="ws-STR" />
- <command>/echo ** Blade: Kamu EQUIPSET **</command>
- </if>
- <if ad_name="Blade: Hi">
- <!-- Modifier: AGI 80% -->
- <equip set="ws-AGI" />
- <addtochat color="100">** Blade: Hi EQUIPSET **</addtochat>
- <command>/echo ** Blade: Hi EQUIPSET **</command>
- </if>
- </weaponskill>
- </ashitacast>
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