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Apr 30th, 2024 (edited)
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  1. // 1st field: User event name. DO NOT ALTER! This field is used to ID events in the code
  2. // 2nd: Keyboard key ID that will proc this event. A value of 0xff means the event is unmapped for this device.
  3. // 3rd: Mouse button ID that will proc this event.
  4. // 4th: Gamepad button ID that will proc this event.
  5. // 5th: If set to 1, this event can be remapped to a keyboard key
  6. // 6th: If set to 1, this event can be remapped to a mouse button
  7. // 7th: If set to 1, this event can be remapped to a gamepad button
  8. // 8th (Optional): User event binary flag. Used to group together related user events, like "Movement" or
  9. // "Menu", so they can be toggled on and off together
  10. //
  11. // Blank lines signify the start of a new input context.
  12. // See ControlMap.h for more details on input contexts.
  13. //
  14. // Main Gameplay
  15. Forward 0x11 0xff 0xff 1 1 0 0x801
  16. Back 0x1f 0xff 0xff 1 1 0 0x801
  17. Strafe Left 0x1e 0xff 0xff 1 1 0 0x801
  18. Strafe Right 0x20 0xff 0xff 1 1 0 0x801
  19. Move 0xff 0xff 0x000b 0 0 0 0x801
  20. Look 0xff 0xa 0x000c 0 0 0 0x2
  21. Left Attack/Block 0xff 0x1 0x0009 1 1 1 0x841
  22. Right Attack/Block 0xff 0x0 0x000a 1 1 1 0x841
  23. Activate 0x12 0xff 0x1000 1 1 1 0x804
  24. Ready Weapon 0x13 0xff 0x4000 1 1 1 0x840
  25. Tween Menu 0x2f 0xff 0x2000 1 1 1 0x908
  26. Toggle POV 0xff 0xff 0x0080 0 0 0 0x820
  27. Zoom Out 0xd0 0x9 0xff 0 0 0 0x220
  28. Zoom In 0xc8 0x8 0xff 0 0 0 0x220
  29. Jump 0x39 0xff 0x8000 1 1 1 0xc01
  30. Sprint 0x2a 0xff 0x0100 1 1 1
  31. Shout 0x2d 0xff 0x0200 1 1 1 0x840
  32. Sneak 0x2e 0xff 0x0040 1 1 1 0x881
  33. Run 0xff 0xff 0xff 0 0 0 0x801
  34. Toggle Always Run 0xff 0xff 0xff 0 0 0 0x801
  35. Auto-Move 0xff 0xff 0xff 0 0 0 0x801
  36. Favorites 0x10 0xff 0x0001,0x0002 1 1 0 0x908
  37. Hotkey1 0x02,0x4f 0xff 0x0004 0 0 0 0x908
  38. Hotkey2 0x03,0x50 0xff 0x0008 0 0 0 0x908
  39. Hotkey3 0x04,0x51 0xff 0xff 0 0 0 0x908
  40. Hotkey4 0x05,0x4b 0xff 0xff 0 0 0 0x908
  41. Hotkey5 0x06,0x4c 0xff 0xff 0 0 0 0x908
  42. Hotkey6 0x07,0x4d 0xff 0xff 0 0 0 0x908
  43. Hotkey7 0x08,0x47 0xff 0xff 0 0 0 0x908
  44. Hotkey8 0x09,0x48 0xff 0xff 0 0 0 0x908
  45. Quicksave 0x3f 0xff 0xff 1 0 0
  46. Quickload 0x43 0xff 0xff 1 0 0
  47. Wait 0x14,0x2d+0x2f 0xff 0x0020 1 1 1 0x808
  48. Journal 0x24+0x2d+0x2e 0xff 0x0010 1 1 1
  49. Pause 0x01,0x2d+0x39 0xff 0xff 1 1 0
  50. Screenshot 0xb7 0xff 0xff 0 0 0
  51. Multi-Screenshot 0x1d+0xb7,0x9d+0xb7 0xff 0xff 0 0 0
  52. Console 0x29,0x94 0xff 0xff 0 0 0 0x10
  53. CameraPath 0x58 0xff 0xff 0 0 0
  54. Quick Inventory 0x17 0xff 0xff 1 1 0 0x908
  55. Quick Magic 0x19 0xff 0xff 1 1 0 0x908
  56. Quick Stats 0x35 0xff 0xff 1 1 0 0x908
  57. Quick Map 0x32 0xff 0xff 1 1 0 0x908
  58.  
  59. // Menu Mode
  60. Accept 0x39 0x2 0xff 0 0 0 0x8
  61. Cancel 0x1d 0x1 0xff 0 0 0
  62. Up 0xc8 0xff 0x0001 0 0 0 0x8
  63. Down 0xd0 0xff 0x0002 0 0 0 0x8
  64. Left 0xcb 0xff 0x0004 0 0 0 0x8
  65. Right 0xcd 0xff 0x0008 0 0 0 0x8
  66. Left Stick 0xff 0xff 0x000b 0 0 0 0x8
  67. Console 0x29 0xff 0xff 0 0 0 0x10
  68.  
  69. // Console
  70. PickPrevious 0xff 0xff 0x0002 0 0 0 0x10
  71. PickNext 0xff 0xff 0x0001 0 0 0 0x10
  72. Up 0xc8 0x8 0xff 0 0 0 0x10
  73. Down 0xd0 0x9 0xff 0 0 0 0x10
  74. PageUp 0xc9 0xff 0xff 0 0 0 0x10
  75. PageDown 0xd1 0xff 0xff 0 0 0 0x10
  76. Console 0x29 0xff 0xff 0 0 0 0x10
  77. NextFocus 0x12 0xff 0x0200 0 0 0 0x10
  78. PreviousFocus 0x10 0xff 0x0100 0 0 0 0x10
  79.  
  80. // Item Menus
  81. LeftEquip 0xff 0xff 0xff 0 0 0 0x8
  82. RightEquip 0xff 0xff 0xff 0 0 0 0x8
  83. Item Zoom 0x2d 0xff 0xff 0 0 0 0x8
  84. Rotate 0x13 0xff 0x000c 0 0 0 0x8
  85. XButton 0xff 0xff 0xff 0 0 0 0x8
  86. YButton 0xff 0xff 0xff 0 0 0 0x8
  87. Cursor 0xff 0xa 0xff 0 0 0 0x8
  88.  
  89. // Inventory
  90. ChargeItem 0x13 0xff 0xff 0 0 0 0x8
  91.  
  92. // Debug Text
  93. PrevPage 0xc8 0xff 0xff 0 0 0 0x10
  94. NextPage 0xd0 0xff 0xff 0 0 0 0x10
  95. PrevSubPage 0xc9 0xff 0xff 0 0 0 0x10
  96. NextSubPage 0xd1 0xff 0xff 0 0 0 0x10
  97.  
  98. // Favorites menu
  99. Up 0xc8 0xff 0x0001 0 0 0 0x8
  100. Down 0xd0 0xff 0x0002 0 0 0 0x8
  101. Accept 0x12 0xff 0xff 0 0 0 0x8
  102. Cancel 0x1d 0xff 0xff 0 0 0 0x8
  103. Left Stick 0xff 0xff 0x000b 0 0 0 0x8
  104. Cursor 0xff 0xa 0xff 0 0 0 0x8
  105.  
  106. // Map Menu
  107. Cancel 0x01 0xff 0xff 0 0 0 0x8
  108. Look 0xff 0xff 0x000c 0 0 0 0x8
  109. Zoom In 0xff 0x8 0xff 0 0 0 0x8
  110. Zoom Out 0xff 0x9 0xff 0 0 0 0x8
  111. MapLookMode 0xff 0x1 0xff 0 0 0 0x8
  112. Click 0xff 0xff 0x1000 0 0 0 0x8
  113. PlacePlayerMarker 0xff 0x2 0xff 0 0 0 0x8
  114. Cursor 0xff 0xa 0x000b 0 0 0 0x8
  115. PlayerPosition 0x39 0xff 0x8000 0 0 0 0x8
  116. LocalMap 0x12 0xff 0x4000 0 0 0 0x8
  117. LocalMapMoveMode 0xff 0x1 0xff 0 0 0 0x8
  118. Journal 0x22 0xff 0x0010 0 0 0 0x8
  119. Up 0xc8 0xff 0xff 0 0 0 0x8
  120. Down 0xd0 0xff 0xff 0 0 0 0x8
  121. Left 0xcb 0xff 0xff 0 0 0 0x8
  122. Right 0xcd 0xff 0xff 0 0 0 0x8
  123.  
  124. // Stats
  125. Rotate 0xff 0xff 0x000b 0 0 0 0x8
  126. YButton 0xff 0xff 0xff 0 0 0 0x8
  127.  
  128. // Cursor
  129. Cursor 0xff 0xa 0x000c 0 0 0 0x10
  130. Click 0xff 0x0 0x1000 0 0 0 0x10
  131.  
  132. // Book
  133. PrevPage 0xcb,0x1e 0x0 0x0004 0 0 0 0x8
  134. NextPage 0xcd,0x20 0x1 0x0008 0 0 0 0x8
  135.  
  136. // Debug overlay
  137. Console 0x29 0xff 0xff 0 0 0 0x10
  138. NextFocus 0x0f 0xff 0x0200 0 0 0 0x10
  139. PreviousFocus 0x2a+0x0f,0x36+0x0f 0xff 0x0100 0 0 0 0x10
  140. Up 0xc8 0xff 0x0001 0 0 0 0x10
  141. Down 0xd0 0xff 0x0002 0 0 0 0x10
  142. Left 0xcb 0xff 0x0004 0 0 0 0x10
  143. Right 0xcd 0xff 0x0008 0 0 0 0x10
  144. PageUp 0xc9 0xff 0xff 0 0 0 0x10
  145. PageDown 0xd1 0xff 0xff 0 0 0 0x10
  146. ToggleMinimize 0x3f 0xff 0x0020 0 0 0 0x10
  147. ToggleMove 0x3e 0xff 0x0080 0 0 0 0x10
  148. Close 0x40 0xff 0xff 0 0 0 0x10
  149. F1 0x3b 0xff 0xff 0 0 0 0x10
  150. F2 0x3c 0xff 0xff 0 0 0 0x10
  151. F3 0x3d 0xff 0xff 0 0 0 0x10
  152. F7 0x41 0xff 0xff 0 0 0 0x10
  153. F8 0x42 0xff 0xff 0 0 0 0x10
  154. F9 0x43 0xff 0xff 0 0 0 0x10
  155. F10 0x44 0xff 0xff 0 0 0 0x10
  156. F11 0x57 0xff 0xff 0 0 0 0x10
  157. F12 0x58 0xff 0xff 0 0 0 0x10
  158. LTrigger 0xff 0xff 0x0009 0 0 0 0x10
  159. RTrigger 0xff 0xff 0x000a 0 0 0 0x10
  160. Backspace 0x0e 0xff 0xff 0 0 0 0x10
  161. Enter 0x1c 0xff 0xff 0 0 0 0x10
  162. B 0xff 0xff 0x2000 0 0 0 0x10
  163. Y 0xff 0xff 0x8000 0 0 0 0x10
  164. X 0xff 0xff 0x4000 0 0 0 0x10
  165.  
  166. // Journal
  167. Zoom In 0xff 0xff 0xff 0 0 0 0x8
  168. Zoom Out 0xff 0xff 0xff 0 0 0 0x8
  169. XButton 0x2d,0x32 0xff 0xff 0 0 0 0x8
  170. YButton 0x14 0xff 0xff 0 0 0 0x8
  171. TabSwitch 0xff 0xff 0xff 0 0 0 0x8
  172.  
  173. // TFC mode
  174. CameraZUp 0xff 0x8 0x000a 0 0 0
  175. CameraZDown 0xff 0x9 0x0009 0 0 0
  176. WorldZUp 0xff 0x0 0x0200 0 0 0
  177. WorldZDown 0xff 0x1 0x0100 0 0 0
  178. LockToZPlane 0xff 0xff 0x4000 0 0 0
  179.  
  180. // Debug Map Menu-like mode (but not the actual map menu)
  181. Look 0xff 0xff 0x000c 0 0 0 0x8
  182. Zoom In 0xff 0x8 0x000a 0 0 0 0x8
  183. Zoom Out 0xff 0x9 0x0009 0 0 0 0x8
  184. Move 0xff 0xa 0x000b 0 0 0 0x8
  185.  
  186. // Lockpicking
  187. RotatePick 0xff 0xa 0x000b 0 0 0 0x8
  188. RotateLock 0xff 0x0 0x000c 0 0 0 0x8
  189. DebugMode 0x29 0xff 0x4000 0 0 0 0x8
  190. Cancel 0x01 0xff 0xff 0 0 0 0x8
  191.  
  192. // Favor
  193. Cancel 0x01 0x1 0xff 0 0 0 0x108
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