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dafool

Temtem Dafool

Jan 23rd, 2020
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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce GTX 1080 (ID=0x1b80)
  8. Vendor:
  9. VRAM: 8079 MB
  10. Driver: 26.21.14.4166
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 4.574 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 101.701100 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/23/2020 3:08:44 PM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.3
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 6 worker threads for Enlighten.
  31. Thread -> id: 2768 -> priority: 1
  32. Thread -> id: 3060 -> priority: 1
  33. Thread -> id: 1a60 -> priority: 1
  34. Thread -> id: 15f0 -> priority: 1
  35. Thread -> id: 288c -> priority: 1
  36. Thread -> id: 1b14 -> priority: 1
  37. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  38. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  39. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  40. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  41.  
  42. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174448.
  43. Total: 305.820100 ms (FindLiveObjects: 7.657600 ms CreateObjectMapping: 13.582900 ms MarkObjects: 284.245600 ms DeleteObjects: 0.333700 ms)
  44.  
  45. Tamer ID: 6221
  46.  
  47. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  48.  
  49. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  50.  
  51. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175245.
  52. Total: 265.917500 ms (FindLiveObjects: 7.084700 ms CreateObjectMapping: 12.724100 ms MarkObjects: 245.901900 ms DeleteObjects: 0.206500 ms)
  53.  
  54. Unloading 9 Unused Serialized files (Serialized files now loaded: 6)
  55.  
  56. Unloading 1643 unused Assets to reduce memory usage. Loaded Objects now: 193640.
  57. Total: 308.952000 ms (FindLiveObjects: 8.788200 ms CreateObjectMapping: 13.565500 ms MarkObjects: 284.904900 ms DeleteObjects: 1.693000 ms)
  58.  
  59. Unloading 7 Unused Serialized files (Serialized files now loaded: 8)
  60.  
  61. Unloading 991 unused Assets to reduce memory usage. Loaded Objects now: 201813.
  62. Total: 295.891800 ms (FindLiveObjects: 8.960300 ms CreateObjectMapping: 15.769300 ms MarkObjects: 270.271100 ms DeleteObjects: 0.890700 ms)
  63.  
  64. Unloading 1 Unused Serialized files (Serialized files now loaded: 10)
  65.  
  66. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 201813.
  67. Total: 285.831700 ms (FindLiveObjects: 8.517700 ms CreateObjectMapping: 13.819500 ms MarkObjects: 263.201900 ms DeleteObjects: 0.292100 ms)
  68.  
  69. Unloading 0 Unused Serialized files (Serialized files now loaded: 10)
  70.  
  71. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 201813.
  72. Total: 287.595600 ms (FindLiveObjects: 8.033100 ms CreateObjectMapping: 14.068200 ms MarkObjects: 265.197900 ms DeleteObjects: 0.296000 ms)
  73.  
  74. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  75.  
  76. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  77.  
  78. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  79.  
  80. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  81.  
  82. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  83.  
  84. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  85.  
  86. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  87.  
  88. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  89.  
  90. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  91.  
  92. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  93.  
  94. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  95.  
  96. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  97.  
  98. Unloading 8 Unused Serialized files (Serialized files now loaded: 33)
  99.  
  100. Unloading 5935 unused Assets to reduce memory usage. Loaded Objects now: 227443.
  101. Total: 316.145000 ms (FindLiveObjects: 14.958800 ms CreateObjectMapping: 18.541300 ms MarkObjects: 277.596900 ms DeleteObjects: 5.047500 ms)
  102.  
  103. Unloading 5 Unused Serialized files (Serialized files now loaded: 33)
  104.  
  105. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 227470.
  106. Total: 302.188500 ms (FindLiveObjects: 11.163900 ms CreateObjectMapping: 19.129100 ms MarkObjects: 271.664200 ms DeleteObjects: 0.231000 ms)
  107.  
  108. Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
  109.  
  110. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 227470.
  111. Total: 299.694700 ms (FindLiveObjects: 10.001900 ms CreateObjectMapping: 17.696900 ms MarkObjects: 271.656300 ms DeleteObjects: 0.339000 ms)
  112.  
  113. Unloading 7 Unused Serialized files (Serialized files now loaded: 35)
  114.  
  115. Unloading 641 unused Assets to reduce memory usage. Loaded Objects now: 236670.
  116. Total: 347.765100 ms (FindLiveObjects: 17.087800 ms CreateObjectMapping: 18.514700 ms MarkObjects: 310.878800 ms DeleteObjects: 1.283400 ms)
  117.  
  118. Unloading 0 Unused Serialized files (Serialized files now loaded: 35)
  119.  
  120. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 236670.
  121. Total: 321.312500 ms (FindLiveObjects: 10.309200 ms CreateObjectMapping: 18.398100 ms MarkObjects: 292.368400 ms DeleteObjects: 0.236300 ms)
  122.  
  123. Unloading 7 Unused Serialized files (Serialized files now loaded: 36)
  124.  
  125. Unloading 52 unused Assets to reduce memory usage. Loaded Objects now: 240695.
  126. Total: 344.567200 ms (FindLiveObjects: 15.325800 ms CreateObjectMapping: 18.207100 ms MarkObjects: 310.672200 ms DeleteObjects: 0.361800 ms)
  127.  
  128. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  129.  
  130. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 240695.
  131. Total: 327.723000 ms (FindLiveObjects: 10.071000 ms CreateObjectMapping: 18.413900 ms MarkObjects: 298.989400 ms DeleteObjects: 0.248400 ms)
  132.  
  133. NullReferenceException: Object reference not set to an instance of an object
  134. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  135. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  136. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  137. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  138. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  139. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  140. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  141. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  142.  
  143. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  144.  
  145. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  146.  
  147. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  148.  
  149. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  150.  
  151. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  152.  
  153. Unloading 10 Unused Serialized files (Serialized files now loaded: 41)
  154.  
  155. Unloading 1949 unused Assets to reduce memory usage. Loaded Objects now: 260807.
  156. Total: 394.632200 ms (FindLiveObjects: 16.577900 ms CreateObjectMapping: 18.667400 ms MarkObjects: 355.665700 ms DeleteObjects: 3.720800 ms)
  157.  
  158. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  159.  
  160. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 260807.
  161. Total: 374.895600 ms (FindLiveObjects: 12.501500 ms CreateObjectMapping: 18.910600 ms MarkObjects: 343.188600 ms DeleteObjects: 0.294500 ms)
  162.  
  163. Unloading 6 Unused Serialized files (Serialized files now loaded: 43)
  164.  
  165. Unloading 1422 unused Assets to reduce memory usage. Loaded Objects now: 263305.
  166. Total: 392.079200 ms (FindLiveObjects: 13.517400 ms CreateObjectMapping: 18.459900 ms MarkObjects: 351.073300 ms DeleteObjects: 9.028200 ms)
  167.  
  168. Unloading 6 Unused Serialized files (Serialized files now loaded: 43)
  169.  
  170. Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 267927.
  171. Total: 379.901100 ms (FindLiveObjects: 13.337100 ms CreateObjectMapping: 19.107300 ms MarkObjects: 347.090400 ms DeleteObjects: 0.366000 ms)
  172.  
  173. Unloading 6 Unused Serialized files (Serialized files now loaded: 43)
  174.  
  175. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 273613.
  176. Total: 387.495600 ms (FindLiveObjects: 11.615900 ms CreateObjectMapping: 18.859300 ms MarkObjects: 356.658400 ms DeleteObjects: 0.361600 ms)
  177.  
  178. Unloading 7 Unused Serialized files (Serialized files now loaded: 43)
  179.  
  180. Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 276937.
  181. Total: 379.407700 ms (FindLiveObjects: 12.151000 ms CreateObjectMapping: 19.036400 ms MarkObjects: 347.930900 ms DeleteObjects: 0.289000 ms)
  182.  
  183. Unloading 5 Unused Serialized files (Serialized files now loaded: 43)
  184.  
  185. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 277032.
  186. Total: 380.636300 ms (FindLiveObjects: 11.563400 ms CreateObjectMapping: 18.636200 ms MarkObjects: 350.177900 ms DeleteObjects: 0.258400 ms)
  187.  
  188. Unloading 6 Unused Serialized files (Serialized files now loaded: 43)
  189.  
  190. Unloading 169 unused Assets to reduce memory usage. Loaded Objects now: 283525.
  191. Total: 388.851400 ms (FindLiveObjects: 12.253900 ms CreateObjectMapping: 18.950300 ms MarkObjects: 356.953900 ms DeleteObjects: 0.693000 ms)
  192.  
  193. Unloading 7 Unused Serialized files (Serialized files now loaded: 44)
  194.  
  195. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 288452.
  196. Total: 383.525600 ms (FindLiveObjects: 12.281200 ms CreateObjectMapping: 18.988000 ms MarkObjects: 351.885900 ms DeleteObjects: 0.370200 ms)
  197.  
  198. Unloading 8 Unused Serialized files (Serialized files now loaded: 44)
  199.  
  200. Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 294003.
  201. Total: 386.448800 ms (FindLiveObjects: 12.899400 ms CreateObjectMapping: 19.152000 ms MarkObjects: 353.933800 ms DeleteObjects: 0.463300 ms)
  202.  
  203. Unloading 7 Unused Serialized files (Serialized files now loaded: 44)
  204.  
  205. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 300805.
  206. Total: 388.766400 ms (FindLiveObjects: 12.887300 ms CreateObjectMapping: 18.977000 ms MarkObjects: 356.630000 ms DeleteObjects: 0.271600 ms)
  207.  
  208. Unloading 0 Unused Serialized files (Serialized files now loaded: 44)
  209.  
  210. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 300803.
  211. Total: 385.338500 ms (FindLiveObjects: 12.738900 ms CreateObjectMapping: 18.743600 ms MarkObjects: 353.531400 ms DeleteObjects: 0.324200 ms)
  212.  
  213. Unloading 0 Unused Serialized files (Serialized files now loaded: 44)
  214.  
  215. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 300803.
  216. Total: 394.782500 ms (FindLiveObjects: 13.254400 ms CreateObjectMapping: 19.117600 ms MarkObjects: 362.093300 ms DeleteObjects: 0.316800 ms)
  217.  
  218. Unloading 6 Unused Serialized files (Serialized files now loaded: 44)
  219.  
  220. Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 304046.
  221. Total: 407.443400 ms (FindLiveObjects: 15.747600 ms CreateObjectMapping: 21.572000 ms MarkObjects: 369.688700 ms DeleteObjects: 0.434800 ms)
  222.  
  223. Unloading 5 Unused Serialized files (Serialized files now loaded: 44)
  224.  
  225. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 304071.
  226. Total: 399.830800 ms (FindLiveObjects: 12.876900 ms CreateObjectMapping: 19.175100 ms MarkObjects: 367.473400 ms DeleteObjects: 0.304900 ms)
  227.  
  228. Unloading 0 Unused Serialized files (Serialized files now loaded: 44)
  229.  
  230. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 304071.
  231. Total: 390.449500 ms (FindLiveObjects: 13.526300 ms CreateObjectMapping: 19.715100 ms MarkObjects: 356.799900 ms DeleteObjects: 0.407800 ms)
  232.  
  233. Unloading 6 Unused Serialized files (Serialized files now loaded: 44)
  234.  
  235. Unloading 139 unused Assets to reduce memory usage. Loaded Objects now: 305875.
  236. Total: 402.665700 ms (FindLiveObjects: 16.090000 ms CreateObjectMapping: 18.913600 ms MarkObjects: 367.257200 ms DeleteObjects: 0.404500 ms)
  237.  
  238. Unloading 0 Unused Serialized files (Serialized files now loaded: 44)
  239.  
  240. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 305875.
  241. Total: 390.193500 ms (FindLiveObjects: 13.195000 ms CreateObjectMapping: 18.911600 ms MarkObjects: 357.748000 ms DeleteObjects: 0.338600 ms)
  242.  
  243. Unloading 6 Unused Serialized files (Serialized files now loaded: 44)
  244.  
  245. Unloading 118 unused Assets to reduce memory usage. Loaded Objects now: 306560.
  246. Total: 398.177800 ms (FindLiveObjects: 15.260000 ms CreateObjectMapping: 19.136300 ms MarkObjects: 363.214600 ms DeleteObjects: 0.566400 ms)
  247.  
  248. Unloading 0 Unused Serialized files (Serialized files now loaded: 44)
  249.  
  250. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 306560.
  251. Total: 389.733800 ms (FindLiveObjects: 14.107100 ms CreateObjectMapping: 19.711200 ms MarkObjects: 355.571000 ms DeleteObjects: 0.344000 ms)
  252.  
  253. Unloading 7 Unused Serialized files (Serialized files now loaded: 45)
  254.  
  255. Unloading 224 unused Assets to reduce memory usage. Loaded Objects now: 309160.
  256. Total: 409.281300 ms (FindLiveObjects: 20.382000 ms CreateObjectMapping: 20.313100 ms MarkObjects: 367.800600 ms DeleteObjects: 0.785100 ms)
  257.  
  258. Unloading 0 Unused Serialized files (Serialized files now loaded: 45)
  259.  
  260. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 309160.
  261. Total: 390.399800 ms (FindLiveObjects: 13.975600 ms CreateObjectMapping: 19.172900 ms MarkObjects: 356.862700 ms DeleteObjects: 0.388200 ms)
  262.  
  263. Unloading 7 Unused Serialized files (Serialized files now loaded: 45)
  264.  
  265. Unloading 166 unused Assets to reduce memory usage. Loaded Objects now: 309837.
  266. Total: 406.291400 ms (FindLiveObjects: 17.432200 ms CreateObjectMapping: 19.028800 ms MarkObjects: 368.844400 ms DeleteObjects: 0.985600 ms)
  267.  
  268. Unloading 0 Unused Serialized files (Serialized files now loaded: 45)
  269.  
  270. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 309837.
  271. Total: 392.614000 ms (FindLiveObjects: 13.204000 ms CreateObjectMapping: 18.839600 ms MarkObjects: 360.291600 ms DeleteObjects: 0.278500 ms)
  272.  
  273. Unloading 7 Unused Serialized files (Serialized files now loaded: 46)
  274.  
  275. Unloading 34 unused Assets to reduce memory usage. Loaded Objects now: 311878.
  276. Total: 412.923700 ms (FindLiveObjects: 17.996600 ms CreateObjectMapping: 20.837800 ms MarkObjects: 373.673700 ms DeleteObjects: 0.415400 ms)
  277.  
  278. Unloading 0 Unused Serialized files (Serialized files now loaded: 46)
  279.  
  280. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 311878.
  281. Total: 396.013200 ms (FindLiveObjects: 14.446900 ms CreateObjectMapping: 20.983100 ms MarkObjects: 360.223500 ms DeleteObjects: 0.359200 ms)
  282.  
  283. Unloading 7 Unused Serialized files (Serialized files now loaded: 46)
  284.  
  285. Unloading 117 unused Assets to reduce memory usage. Loaded Objects now: 314095.
  286. Total: 412.888800 ms (FindLiveObjects: 19.452100 ms CreateObjectMapping: 22.485300 ms MarkObjects: 369.883000 ms DeleteObjects: 1.068100 ms)
  287.  
  288. Unloading 0 Unused Serialized files (Serialized files now loaded: 46)
  289.  
  290. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 314095.
  291. Total: 399.538100 ms (FindLiveObjects: 14.482300 ms CreateObjectMapping: 20.728600 ms MarkObjects: 363.950800 ms DeleteObjects: 0.375900 ms)
  292.  
  293. Unloading 7 Unused Serialized files (Serialized files now loaded: 46)
  294.  
  295. Unloading 36 unused Assets to reduce memory usage. Loaded Objects now: 315071.
  296. Total: 420.923800 ms (FindLiveObjects: 18.809100 ms CreateObjectMapping: 22.660700 ms MarkObjects: 379.024100 ms DeleteObjects: 0.429500 ms)
  297.  
  298. Unloading 0 Unused Serialized files (Serialized files now loaded: 46)
  299.  
  300. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 315071.
  301. Total: 403.721700 ms (FindLiveObjects: 14.918200 ms CreateObjectMapping: 20.894100 ms MarkObjects: 367.561900 ms DeleteObjects: 0.347100 ms)
  302.  
  303. Unloading 7 Unused Serialized files (Serialized files now loaded: 46)
  304.  
  305. Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 315415.
  306. Total: 415.283100 ms (FindLiveObjects: 21.279800 ms CreateObjectMapping: 24.222000 ms MarkObjects: 369.395900 ms DeleteObjects: 0.385000 ms)
  307.  
  308. Unloading 0 Unused Serialized files (Serialized files now loaded: 46)
  309.  
  310. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 315415.
  311. Total: 398.906900 ms (FindLiveObjects: 14.317000 ms CreateObjectMapping: 20.926800 ms MarkObjects: 363.291000 ms DeleteObjects: 0.371700 ms)
  312.  
  313. Unloading 7 Unused Serialized files (Serialized files now loaded: 46)
  314.  
  315. Unloading 47 unused Assets to reduce memory usage. Loaded Objects now: 316087.
  316. Total: 416.793700 ms (FindLiveObjects: 19.858000 ms CreateObjectMapping: 20.607400 ms MarkObjects: 375.867800 ms DeleteObjects: 0.460100 ms)
  317.  
  318. Unloading 0 Unused Serialized files (Serialized files now loaded: 46)
  319.  
  320. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 316087.
  321. Total: 401.646600 ms (FindLiveObjects: 14.625300 ms CreateObjectMapping: 20.711500 ms MarkObjects: 365.960700 ms DeleteObjects: 0.348700 ms)
  322.  
  323. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  324.  
  325. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  326.  
  327. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  328.  
  329. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  330.  
  331. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  332.  
  333. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  334.  
  335. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  336.  
  337. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  338.  
  339. Unloading 6 Unused Serialized files (Serialized files now loaded: 46)
  340.  
  341. Unloading 84 unused Assets to reduce memory usage. Loaded Objects now: 316765.
  342. Total: 423.553100 ms (FindLiveObjects: 19.604600 ms CreateObjectMapping: 21.166900 ms MarkObjects: 382.164500 ms DeleteObjects: 0.616800 ms)
  343.  
  344. Unloading 0 Unused Serialized files (Serialized files now loaded: 46)
  345.  
  346. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 316765.
  347. Total: 403.732100 ms (FindLiveObjects: 14.866000 ms CreateObjectMapping: 21.230700 ms MarkObjects: 367.278900 ms DeleteObjects: 0.356000 ms)
  348.  
  349. Unloading 6 Unused Serialized files (Serialized files now loaded: 46)
  350.  
  351. Unloading 101 unused Assets to reduce memory usage. Loaded Objects now: 317104.
  352. Total: 420.112200 ms (FindLiveObjects: 18.621300 ms CreateObjectMapping: 22.947000 ms MarkObjects: 378.009200 ms DeleteObjects: 0.534400 ms)
  353.  
  354. Unloading 0 Unused Serialized files (Serialized files now loaded: 46)
  355.  
  356. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 317104.
  357. Total: 402.547000 ms (FindLiveObjects: 15.256000 ms CreateObjectMapping: 21.592600 ms MarkObjects: 365.318700 ms DeleteObjects: 0.379200 ms)
  358.  
  359. Unloading 6 Unused Serialized files (Serialized files now loaded: 46)
  360.  
  361. Unloading 99 unused Assets to reduce memory usage. Loaded Objects now: 317104.
  362. Total: 419.814000 ms (FindLiveObjects: 16.501200 ms CreateObjectMapping: 21.762700 ms MarkObjects: 380.613400 ms DeleteObjects: 0.936000 ms)
  363.  
  364. Unloading 0 Unused Serialized files (Serialized files now loaded: 46)
  365.  
  366. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 317104.
  367. Total: 400.341600 ms (FindLiveObjects: 14.623000 ms CreateObjectMapping: 20.861500 ms MarkObjects: 364.451800 ms DeleteObjects: 0.404800 ms)
  368.  
  369. Unloading 6 Unused Serialized files (Serialized files now loaded: 46)
  370.  
  371. Unloading 173 unused Assets to reduce memory usage. Loaded Objects now: 316187.
  372. Total: 417.630000 ms (FindLiveObjects: 20.004000 ms CreateObjectMapping: 21.074700 ms MarkObjects: 375.809000 ms DeleteObjects: 0.741800 ms)
  373.  
  374. Unloading 0 Unused Serialized files (Serialized files now loaded: 46)
  375.  
  376. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 316187.
  377. Total: 401.210100 ms (FindLiveObjects: 14.561400 ms CreateObjectMapping: 20.804700 ms MarkObjects: 365.473800 ms DeleteObjects: 0.369800 ms)
  378.  
  379. Unloading 6 Unused Serialized files (Serialized files now loaded: 46)
  380.  
  381. Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 316844.
  382. Total: 410.241000 ms (FindLiveObjects: 18.079600 ms CreateObjectMapping: 20.699400 ms MarkObjects: 370.962200 ms DeleteObjects: 0.499500 ms)
  383.  
  384. Unloading 0 Unused Serialized files (Serialized files now loaded: 46)
  385.  
  386. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 316844.
  387. Total: 404.028100 ms (FindLiveObjects: 14.503700 ms CreateObjectMapping: 20.785100 ms MarkObjects: 368.464900 ms DeleteObjects: 0.274100 ms)
  388.  
  389. [SFS - ERROR] [TCPSocketLayer] Connection closed by the remote side
  390. Connection was lost; reason is: unknown
  391.  
  392. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
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