Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Unhandled native exception occurred at 0x7FFF858C12DE (VCRUNTIME140.dll+12DE) on thread 27164!
- FrameworkName: NetScriptFramework
- FrameworkVersion: 9
- FrameworkArchitecture: x64
- GameLibrary: SkyrimSE
- GameLibraryVersion: 13
- ApplicationName: SkyrimSE.exe
- ApplicationVersion: 1.5.97.0
- VersionInfo: Successfully loaded
- Time: 10 Nov 2020 22:10:56.584
- Possible relevant objects (0)
- {
- }
- Probable callstack
- {
- [0] 0x7FFF858C12DE (VCRUNTIME140.dll+12DE)
- [1] 0x7FF6E57B7BE9 (SkyrimSE.exe+597BE9) BGSLoadGameBuffer::unk_597B20+C9
- [2] 0x7FF6E57A484C (SkyrimSE.exe+58484C) unk_584780+CC
- [3] 0x7FF6E57A44CF (SkyrimSE.exe+5844CF) unk_5844A0+2F
- [4] 0x7FF6E579D3BF (SkyrimSE.exe+57D3BF) unk_57D1A0+21F
- [5] 0x7FFF94B895F1 (ntdll.dll+195F1)
- [6] 0x7FF6E5E2CCD3 (SkyrimSE.exe+C0CCD3) BSSmallBlockAllocator::DeallocateAlignImpl_C0CBE0+F3
- [7] 0x7FFF94B895F1 (ntdll.dll+195F1)
- [8] 0x7FFF94B85D21 (ntdll.dll+15D21)
- [9] 0x7FFF43158000 (skse64_1_5_97.dll+C8000)
- [10] 0x7FFF43157AF3 (skse64_1_5_97.dll+C7AF3)
- [11] 0x7FFF43158435 (skse64_1_5_97.dll+C8435)
- [12] 0x7FFF4314DB68 (skse64_1_5_97.dll+BDB68)
- [13] 0x7FFF43157CA4 (skse64_1_5_97.dll+C7CA4)
- [14] 0x7FFF4314DBB5 (skse64_1_5_97.dll+BDBB5)
- [15] 0x7FFF4312448A (skse64_1_5_97.dll+9448A)
- [16] 0x7FFF4311B2D2 (skse64_1_5_97.dll+8B2D2)
- [17] 0x7FFF4311C201 (skse64_1_5_97.dll+8C201)
- [18] 0x7FFF430A15F9 (skse64_1_5_97.dll+115F9)
- [19] 0x7FF6E57AB0A1 (SkyrimSE.exe+58B0A1) BGSSaveLoadManager::unk_58AE30+271
- [20] 0x7FFF757A274D (NetScriptFramework.Runtime.dll+274D)
- [21] 0x7FFF43934E65 (clr.dll+4E65)
- [22] 0x7FFF757A274D (NetScriptFramework.Runtime.dll+274D)
- [23] 0x7FFF43934E65 (clr.dll+4E65)
- [24] 0x7FFEE5B8E759
- [25] 0x7FFEE5EFE037
- [26] 0x7FFEE5EFD1B1
- [27] 0x7FFEE5EFDF3C
- [28] 0x7FF6E57A9D20 (SkyrimSE.exe+589D20) BGSSaveLoadManager::unk_589A60+2C0
- [29] 0x7FFEE5EFC6EE
- [30] 0x7FFF439324FE (clr.dll+24FE)
- [31] 0x7FFF430A17C8 (skse64_1_5_97.dll+117C8)
- [32] 0x7FF6E57D3074 (SkyrimSE.exe+5B3074) Main::Update_5B2FF0+84
- [33] 0x7FF6E57CF4F4 (SkyrimSE.exe+5AF4F4) MainLoop_5AF3D0+124
- [34] 0x7FF6E57CCC05 (SkyrimSE.exe+5ACC05) BSGeometryListCullingProcess::unk_5ACBD0+35
- [35] 0x7FF6E656B17A (SkyrimSE.exe+134B17A) unk_134B05C+11E
- [36] 0x7FFF93C57034 (KERNEL32.DLL+17034)
- [37] 0x7FFF94BBCEC1 (ntdll.dll+4CEC1)
- }
- Registers
- {
- AX: 0x146E6222500 (void*)
- BX: 0x5B (u8):[91]
- CX: 0xF75E (u16):[63326]
- DX: 0xD1E8D25F (u32):[3521696351]
- SI: 0x147B80B0000 (u64):[1407542034432]
- DI: 0x146E6222DA1 (void*)
- BP: 0x1000FF1D8 (BGSLoadGameBuffer*)
- SP: 0x1000FF128 (void*)
- IP: 0x7FFF858C12DE (VCRUNTIME140.dll+12DE) (void*)
- R8: 0xFFFF (u16):[65535]
- R9: 0x70B0 (u16):[28848]
- R10: 0x147B80AF75F (void*)
- R11: 0x146E6222500 (void*)
- R12: 0xD0000010 (u32):[3489660944]
- R13: 0x146D4B7CFB0 (void*)
- R14: 0x146AD4E1708 (char*) "["
- R15: 0xFFFF (u16):[65535]
- Flags: 0x10202
- XMM0: (double)-3.00300674576792E+256 / (float)3.636686E-38
- XMM1: (double)0 / (float)0
- XMM2: (double)0 / (float)0
- XMM3: (double)0 / (float)0
- XMM4: (double)0 / (float)0
- XMM5: (double)0 / (float)0
- XMM6: (double)0 / (float)0
- XMM7: (double)0 / (float)0
- XMM8: (double)0 / (float)0
- XMM9: (double)0 / (float)0
- XMM10: (double)0 / (float)0
- XMM11: (double)0 / (float)0
- XMM12: (double)0 / (float)0
- XMM13: (double)0 / (float)0
- XMM14: (double)0 / (float)0
- XMM15: (double)0 / (float)0
- }
- Stack
- {
- [SP+0] 0x146E6222500 (void*)
- [SP+8] 0xFFFF (u16):[65535]
- [SP+10] 0x7FF6E57B7BE9 (SkyrimSE.exe+597BE9) (void*)
- [SP+18] 0xD0000000 (u32):[3489660928]
- [SP+20] 0x0 (NULL)
- [SP+28] 0x146AD4E1708 (char*) "["
- [SP+30] 0x5B (u8):[91]
- [SP+38] 0xFFFFFFFFFFFFFFFE (i64):[-2]
- [SP+40] 0x8 (u8):[8]
- [SP+48] 0x7FF6E6741488 (SkyrimSE.exe+1521488) (void*)
- [SP+50] 0x146D4B7CCB0 (void*)
- [SP+58] 0x146D4B7CFB0 (void*)
- [SP+60] 0x7FF6E57A484C (SkyrimSE.exe+58484C) (void*)
- [SP+68] 0x5B (u8):[91]
- [SP+70] 0x7E9 (u16):[2025]
- [SP+78] 0x7FF6E67411A8 (SkyrimSE.exe+15211A8) (void*)
- [SP+80] 0x1477BBB3188 (void*)
- [SP+88] 0x8 (u8):[8]
- [SP+90] 0x7FF6E57A44CF (SkyrimSE.exe+5844CF) (void*)
- [SP+98] 0xFFFFFFFFFFFFFFFE (i64):[-2]
- [SP+A0] 0x7FF6E67411A8 (SkyrimSE.exe+15211A8) (void*)
- [SP+A8] 0x146D4B7CFB0 (void*)
- [SP+B0] 0x7FF6E6865500 (SkyrimSE.exe+1645500) (void*)
- [SP+B8] 0x147B7750010 (void*)
- [SP+C0] 0x146AD4E1670 (ScrapHeap*)
- [SP+C8] 0xFFFFFFFF00000000 (i64):[-4294967296]
- [SP+D0] 0x95F74F00000000 (u64):[42211690204364800]
- [SP+D8] 0x146F383B2A0 (anonymous_namespace::Win32FileType*)
- [SP+E0] 0x146D4B7CCB0 (void*)
- [SP+E8] 0x5B (u8):[91]
- [SP+F0] 0x7FF6E579D3BF (SkyrimSE.exe+57D3BF) (void*)
- [SP+F8] 0x1B7750000 (u64):[7372865536]
- [SP+100] 0x146D4B7CFF4 (void*)
- [SP+108] 0x1000FF320 (void*)
- [SP+110] 0x3D2C5 (u32):[250565]
- [SP+118] 0xFFFFFFFF00000001 (i64):[-4294967295]
- [SP+120] 0x0 (NULL)
- [SP+128] 0x5BE8217558 (u64):[394736530776]
- [SP+130] 0x7FFF94B895F1 (ntdll.dll+195F1) (void*)
- [SP+138] 0x0 (NULL)
- [SP+140] 0x7FF6E5E2CCD3 (SkyrimSE.exe+C0CCD3) (void*)
- [SP+148] 0x0 (NULL)
- [SP+150] 0x14770BD19B8 (char*) "High Elf"
- [SP+158] 0x7FF6E8189F70 (SkyrimSE.exe+2F69F70) (void*)
- [SP+160] 0x147727EEAE0 (void*)
- [SP+168] 0x147B1774630 (void*)
- [SP+170] 0x7FFF00000078 (u64):[140733193388152]
- [SP+178] 0x5001C (u32):[327708]
- [SP+180] 0x1499A90C010 (void*)
- [SP+188] 0x146CD0314B0 (void*)
- [SP+190] 0x7FFF94B895F1 (ntdll.dll+195F1) (void*)
- [SP+198] 0x146AD3F0000 (void*)
- [SP+1A0] 0x1000FF3F0 (void*)
- [SP+1A8] 0x1470000005B (u64):[1404454305883]
- [SP+1B0] 0x146AD4E1708 (char*) "["
- [SP+1B8] 0x0 (NULL)
- [SP+1C0] 0x0 (NULL)
- [SP+1C8] 0x3631014600000000 (u64):[3904903752066269184]
- [SP+1D0] 0x0 (NULL)
- [SP+1D8] 0x0 (NULL)
- [SP+1E0] 0x14800000000 (void*)
- [SP+1E8] 0xFFFFFFFFFFFFFFFE (i64):[-2]
- [SP+1F0] 0x7FFF94B85D21 (ntdll.dll+15D21) (void*)
- [SP+1F8] 0x800000008000000 (u64):[576460752437641216]
- [SP+200] 0x42F970003D2C5 (u64):[1178225493660357]
- [SP+208] 0xC5E63D00074920 (u64):[55703720079870240]
- [SP+210] 0xE00000009 (u64):[60129542153]
- [SP+218] 0x1BBDC00000005 (u64):[488028543909893]
- [SP+220] 0x0 (NULL)
- [SP+228] 0x0 (NULL)
- [SP+230] 0x0 (NULL)
- [SP+238] 0x0 (NULL)
- [SP+240] 0x0 (NULL)
- [SP+248] 0x0 (NULL)
- [SP+250] 0x0 (NULL)
- [SP+258] 0xF73800000000 (u64):[271819890229248]
- [SP+260] 0x7FFF43158000 (skse64_1_5_97.dll+C8000) (void*)
- [SP+268] 0xC0 (u8):[192]
- [SP+270] 0x2000000000000 (u64):[562949953421312]
- [SP+278] 0x1489D000097F4 (u64):[361314123814900]
- [SP+280] 0x7FF6E6FD55CC (SkyrimSE.exe+1DB55CC) (void*)
- [SP+288] 0x0 (NULL)
- [SP+290] 0x146E1B3FCE0 (void*)
- [SP+298] 0xF738ED4B61F9 (u64):[271823871369721]
- [SP+2A0] 0x2000043158000 (u64):[562951078903808] (f32):[149.5]
- [SP+2A8] 0x20000000013F0 (u64):[562949953426416]
- [SP+2B0] 0x7FF6E6FD55CC (SkyrimSE.exe+1DB55CC) (void*)
- [SP+2B8] 0x146CD18F2A0 (char*) "\nispatched message.e 2 to plugin 16eners\My Games\Skyrim Special Edition\Saves\\Save1945_00000000_0_4C69616E61_Tamriel_031715_20201111030944_43_1.skse18) correctly (handle 17) 12)oaded correctly (handle 9)(handle 3) # Fix a crash where learning a spell from a book that is later removed in another plugin causes a crash in inventory\r\nSaveScreenshots = true # Fix black save screenshots when TAA is disabled\r\nSlowTimeCameraMovement = true # Fix camera movement sensitivity during slow time\r\nTorchLandscape = true \t\t# Fix a bug where torches sometimes don't light the landscape\r\nTreeReflections = true # Fix tree LOD reflection alpha. ENB contains this fix, but there is no conflict.\r\nVerticalLookSensitivity = true # Make vertical look sensitivity not tied to framerate\r\nWeaponBlockScaling = true # Fix weapon blocking so it correctly scales off of the blocking actor's weapon\r\n\r\n[Warnings]\r\nDupeAddonNodes = false # Warns if there are two or more addon nodes (ADDN) with the same node index in your load order\r\nRefHandleLimit = true # Warns when you are close to the reference handle limit at main menu and after loading a save\r\nRefrMainMenuLimit = 800000 # Handle count to warn at on main menu\r\nRefrLoadedGameLimit = 1000000 # Handle count to warn at after loading a save game\r\n\r\n[Experimental]\r\nMemoryManager = false # Disables Skyrim's memory manager in favor of standard allocation (Use OS Allocators), can help with ILS\r\nUseTBBMalloc = true # Uses TBBMalloc instead of standard allocators, only active if MemoryManager is true\r\nSaveGameMaxSize = true # Expands the maximum uncompressed size of a save game from 64 MB to 128 MB# can fix "crash on save" issue in long-runnning saves\r\n\r\n# DO NOT USE THIS IT IS FOR SPECIFIC TESTING ONLY\r\nTreatAllModsAsMasters = false # Loads all mods as if they are masters. \r\nLightingAmbientSpecular = true # Fix bug where lighting template Directional Ambient Specular & Fresnel Power are sent to BSLighting shader incorrectly\r\nBSLightingShaderForceAlphaTest = true # Forces alpha test flag on when NiAlphaProperty/AlphaTest true. Fixes object LOD reflections. \r\nBSLightingShaderParallaxBug = true # Fixes a bug causing the parallax technique to break if specular is not also set\r\nBSTempEffectNiRTTI = true # Fixes a bug where the NiRTTI for this object is not set properly\r\nCalendarSkipping = true # Fix a bug where the game calendar effectively skips a year if you fast travel too far between 20:00 and 23:99 in-game\r\nCellInit = true # Fixes a rare crash where a form does not get converted from an id to a pointer\r\nConjurationEnchantAbsorbs = true # Fix bug where spell absorption triggers on enchanted items using conjuration summons\r\nCreateArmorNodeNullptrCrash = true # Fix typo that may cause a crash somewhere in CreateArmorNode\r\nDoublePerkApply = true # Fix NPC perks applying twice when you load a game\r\nEquipShoutEventSpam = true # Fix a bug where the "equip shout" procedure will send a "shout equipped" event even if the shout fails to equip\r\nGetKeywordItemCount = true # Fix the condition function "GetKeywordItemCount", which returns broken results in numerous cases\r\nGHeapLeakDetectionCrash = true # Fix a crash where scaleform attempts to report a memory leak but the code doesnt exist in Skyrim's build\r\nLipSync = true # Fix a bug causing lip sync to desync. Same as LE bug fix.\r\nMemoryAccessErrors = true # Fix a handful of out-of-bounds or use-after-free bugs. Required for experimental memory patches.\r\nMO5STypo = true # Fix a typo preventing the game from loading MO5S (1st person female alternate texture set) entries in ARMA forms\r\nNullProcessCrash = true # Fix a couple cases where the game can crash when che"
- [SP+2C0] 0x146E11BFCA0 (void*)
- [SP+2C8] 0x1EC10 (u32):[125968]
- [SP+2D0] 0x7FFF43157AF3 (skse64_1_5_97.dll+C7AF3) (void*)
- [SP+2D8] 0x3534393165766153 (u64):[3833752067117572435]
- [SP+2E0] 0x303030303030305F (u64):[3472328296227680351]
- [SP+2E8] 0x393643345F305F30 (u64):[4122556401118633776]
- [SP+2F0] 0x545F313645363136 (u64):[6079632131132633398] (f32):[2915.076]
- [SP+2F8] 0x305F6C6569726D61 (u64):[3485623819424656737]
- [SP+300] 0x30325F3531373133 (u64):[3472942944719679795]
- [SP+308] 0x3330313131313032 (u64):[3688502182164901938]
- [SP+310] 0x5F33345F34343930 (u64):[6859884240917772592]
- [SP+318] 0x7373652E31 (u64):[495857249841]
- [SP+320] 0x3 (u8):[3]
- [SP+328] 0x1 (u8):[1]
- [SP+330] 0x0 (NULL)
- [SP+338] 0x7FFF431DBCE0 (skse64_1_5_97.dll+14BCE0) (void*)
- [SP+340] 0x146CD18F2A0 (char*) "\nispatched message.e 2 to plugin 16eners\My Games\Skyrim Special Edition\Saves\\Save1945_00000000_0_4C69616E61_Tamriel_031715_20201111030944_43_1.skse18) correctly (handle 17) 12)oaded correctly (handle 9)(handle 3) # Fix a crash where learning a spell from a book that is later removed in another plugin causes a crash in inventory\r\nSaveScreenshots = true # Fix black save screenshots when TAA is disabled\r\nSlowTimeCameraMovement = true # Fix camera movement sensitivity during slow time\r\nTorchLandscape = true \t\t# Fix a bug where torches sometimes don't light the landscape\r\nTreeReflections = true # Fix tree LOD reflection alpha. ENB contains this fix, but there is no conflict.\r\nVerticalLookSensitivity = true # Make vertical look sensitivity not tied to framerate\r\nWeaponBlockScaling = true # Fix weapon blocking so it correctly scales off of the blocking actor's weapon\r\n\r\n[Warnings]\r\nDupeAddonNodes = false # Warns if there are two or more addon nodes (ADDN) with the same node index in your load order\r\nRefHandleLimit = true # Warns when you are close to the reference handle limit at main menu and after loading a save\r\nRefrMainMenuLimit = 800000 # Handle count to warn at on main menu\r\nRefrLoadedGameLimit = 1000000 # Handle count to warn at after loading a save game\r\n\r\n[Experimental]\r\nMemoryManager = false # Disables Skyrim's memory manager in favor of standard allocation (Use OS Allocators), can help with ILS\r\nUseTBBMalloc = true # Uses TBBMalloc instead of standard allocators, only active if MemoryManager is true\r\nSaveGameMaxSize = true # Expands the maximum uncompressed size of a save game from 64 MB to 128 MB# can fix "crash on save" issue in long-runnning saves\r\n\r\n# DO NOT USE THIS IT IS FOR SPECIFIC TESTING ONLY\r\nTreatAllModsAsMasters = false # Loads all mods as if they are masters. \r\nLightingAmbientSpecular = true # Fix bug where lighting template Directional Ambient Specular & Fresnel Power are sent to BSLighting shader incorrectly\r\nBSLightingShaderForceAlphaTest = true # Forces alpha test flag on when NiAlphaProperty/AlphaTest true. Fixes object LOD reflections. \r\nBSLightingShaderParallaxBug = true # Fixes a bug causing the parallax technique to break if specular is not also set\r\nBSTempEffectNiRTTI = true # Fixes a bug where the NiRTTI for this object is not set properly\r\nCalendarSkipping = true # Fix a bug where the game calendar effectively skips a year if you fast travel too far between 20:00 and 23:99 in-game\r\nCellInit = true # Fixes a rare crash where a form does not get converted from an id to a pointer\r\nConjurationEnchantAbsorbs = true # Fix bug where spell absorption triggers on enchanted items using conjuration summons\r\nCreateArmorNodeNullptrCrash = true # Fix typo that may cause a crash somewhere in CreateArmorNode\r\nDoublePerkApply = true # Fix NPC perks applying twice when you load a game\r\nEquipShoutEventSpam = true # Fix a bug where the "equip shout" procedure will send a "shout equipped" event even if the shout fails to equip\r\nGetKeywordItemCount = true # Fix the condition function "GetKeywordItemCount", which returns broken results in numerous cases\r\nGHeapLeakDetectionCrash = true # Fix a crash where scaleform attempts to report a memory leak but the code doesnt exist in Skyrim's build\r\nLipSync = true # Fix a bug causing lip sync to desync. Same as LE bug fix.\r\nMemoryAccessErrors = true # Fix a handful of out-of-bounds or use-after-free bugs. Required for experimental memory patches.\r\nMO5STypo = true # Fix a typo preventing the game from loading MO5S (1st person female alternate texture set) entries in ARMA forms\r\nNullProcessCrash = true # Fix a couple cases where the game can crash when che"
- [SP+348] 0xFFFFFFFF (u32):[4294967295]
- [SP+350] 0xC0 (u8):[192]
- [SP+358] 0x1 (u8):[1]
- [SP+360] 0x7FFF43158435 (skse64_1_5_97.dll+C8435) (void*)
- [SP+368] 0x146F383BD50 (char*) "Save1945_00000000_0_4C69616E61_Tamriel_031715_20201111030944_43_1.ess"
- [SP+370] 0x45 (u8):[69]
- [SP+378] 0x3 (u8):[3]
- [SP+380] 0xC0 (u8):[192]
- [SP+388] 0x0 (NULL)
- [SP+390] 0x7FFF4318F1C8 (skse64_1_5_97.dll+FF1C8) (char*) "SKSE"
- [SP+398] 0x146F383BD50 (char*) "Save1945_00000000_0_4C69616E61_Tamriel_031715_20201111030944_43_1.ess"
- [SP+3A0] 0x45 (u8):[69]
- [SP+3A8] 0x1 (u8):[1]
- [SP+3B0] 0x7FFF4314DB68 (skse64_1_5_97.dll+BDB68) (void*)
- [SP+3B8] 0x100000003 (u64):[4294967299]
- [SP+3C0] 0x146CC8F5350 (char**) "\nispatched message.e 2 to plugin 16eners\My Games\Skyrim Special Edition\Saves\\Save1945_00000000_0_4C69616E61_Tamriel_031715_20201111030944_43_1.skse18) correctly (handle 17) 12)oaded correctly (handle 9)(handle 3) # Fix a crash where learning a spell from a book that is later removed in another plugin causes a crash in inventory\r\nSaveScreenshots = true # Fix black save screenshots when TAA is disabled\r\nSlowTimeCameraMovement = true # Fix camera movement sensitivity during slow time\r\nTorchLandscape = true \t\t# Fix a bug where torches sometimes don't light the landscape\r\nTreeReflections = true # Fix tree LOD reflection alpha. ENB contains this fix, but there is no conflict.\r\nVerticalLookSensitivity = true # Make vertical look sensitivity not tied to framerate\r\nWeaponBlockScaling = true # Fix weapon blocking so it correctly scales off of the blocking actor's weapon\r\n\r\n[Warnings]\r\nDupeAddonNodes = false # Warns if there are two or more addon nodes (ADDN) with the same node index in your load order\r\nRefHandleLimit = true # Warns when you are close to the reference handle limit at main menu and after loading a save\r\nRefrMainMenuLimit = 800000 # Handle count to warn at on main menu\r\nRefrLoadedGameLimit = 1000000 # Handle count to warn at after loading a save game\r\n\r\n[Experimental]\r\nMemoryManager = false # Disables Skyrim's memory manager in favor of standard allocation (Use OS Allocators), can help with ILS\r\nUseTBBMalloc = true # Uses TBBMalloc instead of standard allocators, only active if MemoryManager is true\r\nSaveGameMaxSize = true # Expands the maximum uncompressed size of a save game from 64 MB to 128 MB# can fix "crash on save" issue in long-runnning saves\r\n\r\n# DO NOT USE THIS IT IS FOR SPECIFIC TESTING ONLY\r\nTreatAllModsAsMasters = false # Loads all mods as if they are masters. \r\nLightingAmbientSpecular = true # Fix bug where lighting template Directional Ambient Specular & Fresnel Power are sent to BSLighting shader incorrectly\r\nBSLightingShaderForceAlphaTest = true # Forces alpha test flag on when NiAlphaProperty/AlphaTest true. Fixes object LOD reflections. \r\nBSLightingShaderParallaxBug = true # Fixes a bug causing the parallax technique to break if specular is not also set\r\nBSTempEffectNiRTTI = true # Fixes a bug where the NiRTTI for this object is not set properly\r\nCalendarSkipping = true # Fix a bug where the game calendar effectively skips a year if you fast travel too far between 20:00 and 23:99 in-game\r\nCellInit = true # Fixes a rare crash where a form does not get converted from an id to a pointer\r\nConjurationEnchantAbsorbs = true # Fix bug where spell absorption triggers on enchanted items using conjuration summons\r\nCreateArmorNodeNullptrCrash = true # Fix typo that may cause a crash somewhere in CreateArmorNode\r\nDoublePerkApply = true # Fix NPC perks applying twice when you load a game\r\nEquipShoutEventSpam = true # Fix a bug where the "equip shout" procedure will send a "shout equipped" event even if the shout fails to equip\r\nGetKeywordItemCount = true # Fix the condition function "GetKeywordItemCount", which returns broken results in numerous cases\r\nGHeapLeakDetectionCrash = true # Fix a crash where scaleform attempts to report a memory leak but the code doesnt exist in Skyrim's build\r\nLipSync = true # Fix a bug causing lip sync to desync. Same as LE bug fix.\r\nMemoryAccessErrors = true # Fix a handful of out-of-bounds or use-after-free bugs. Required for experimental memory patches.\r\nMO5STypo = true # Fix a typo preventing the game from loading MO5S (1st person female alternate texture set) entries in ARMA forms\r\nNullProcessCrash = true # Fix a couple cases where the game can crash when che"
- [SP+3C8] 0x146CD18F2A0 (char*) "\nispatched message.e 2 to plugin 16eners\My Games\Skyrim Special Edition\Saves\\Save1945_00000000_0_4C69616E61_Tamriel_031715_20201111030944_43_1.skse18) correctly (handle 17) 12)oaded correctly (handle 9)(handle 3) # Fix a crash where learning a spell from a book that is later removed in another plugin causes a crash in inventory\r\nSaveScreenshots = true # Fix black save screenshots when TAA is disabled\r\nSlowTimeCameraMovement = true # Fix camera movement sensitivity during slow time\r\nTorchLandscape = true \t\t# Fix a bug where torches sometimes don't light the landscape\r\nTreeReflections = true # Fix tree LOD reflection alpha. ENB contains this fix, but there is no conflict.\r\nVerticalLookSensitivity = true # Make vertical look sensitivity not tied to framerate\r\nWeaponBlockScaling = true # Fix weapon blocking so it correctly scales off of the blocking actor's weapon\r\n\r\n[Warnings]\r\nDupeAddonNodes = false # Warns if there are two or more addon nodes (ADDN) with the same node index in your load order\r\nRefHandleLimit = true # Warns when you are close to the reference handle limit at main menu and after loading a save\r\nRefrMainMenuLimit = 800000 # Handle count to warn at on main menu\r\nRefrLoadedGameLimit = 1000000 # Handle count to warn at after loading a save game\r\n\r\n[Experimental]\r\nMemoryManager = false # Disables Skyrim's memory manager in favor of standard allocation (Use OS Allocators), can help with ILS\r\nUseTBBMalloc = true # Uses TBBMalloc instead of standard allocators, only active if MemoryManager is true\r\nSaveGameMaxSize = true # Expands the maximum uncompressed size of a save game from 64 MB to 128 MB# can fix "crash on save" issue in long-runnning saves\r\n\r\n# DO NOT USE THIS IT IS FOR SPECIFIC TESTING ONLY\r\nTreatAllModsAsMasters = false # Loads all mods as if they are masters. \r\nLightingAmbientSpecular = true # Fix bug where lighting template Directional Ambient Specular & Fresnel Power are sent to BSLighting shader incorrectly\r\nBSLightingShaderForceAlphaTest = true # Forces alpha test flag on when NiAlphaProperty/AlphaTest true. Fixes object LOD reflections. \r\nBSLightingShaderParallaxBug = true # Fixes a bug causing the parallax technique to break if specular is not also set\r\nBSTempEffectNiRTTI = true # Fixes a bug where the NiRTTI for this object is not set properly\r\nCalendarSkipping = true # Fix a bug where the game calendar effectively skips a year if you fast travel too far between 20:00 and 23:99 in-game\r\nCellInit = true # Fixes a rare crash where a form does not get converted from an id to a pointer\r\nConjurationEnchantAbsorbs = true # Fix bug where spell absorption triggers on enchanted items using conjuration summons\r\nCreateArmorNodeNullptrCrash = true # Fix typo that may cause a crash somewhere in CreateArmorNode\r\nDoublePerkApply = true # Fix NPC perks applying twice when you load a game\r\nEquipShoutEventSpam = true # Fix a bug where the "equip shout" procedure will send a "shout equipped" event even if the shout fails to equip\r\nGetKeywordItemCount = true # Fix the condition function "GetKeywordItemCount", which returns broken results in numerous cases\r\nGHeapLeakDetectionCrash = true # Fix a crash where scaleform attempts to report a memory leak but the code doesnt exist in Skyrim's build\r\nLipSync = true # Fix a bug causing lip sync to desync. Same as LE bug fix.\r\nMemoryAccessErrors = true # Fix a handful of out-of-bounds or use-after-free bugs. Required for experimental memory patches.\r\nMO5STypo = true # Fix a typo preventing the game from loading MO5S (1st person female alternate texture set) entries in ARMA forms\r\nNullProcessCrash = true # Fix a couple cases where the game can crash when che"
- [SP+3D0] 0x7FFF43157CA4 (skse64_1_5_97.dll+C7CA4) (void*)
- [SP+3D8] 0x1000FF5F8 (void*)
- [SP+3E0] 0x7FFF4314DBB5 (skse64_1_5_97.dll+BDBB5) (void*)
- [SP+3E8] 0x202D206F74726F70 (u64):[2318545046232788848]
- [SP+3F0] 0x30322F30312F3131 (u64):[3472890146686185777]
- [SP+3F8] 0x30313A3232203032 (u64):[3472620774943109170]
- [SP+400] 0x455845202C36353A (u64):[4996819791050585402]
- [SP+408] 0x6E6F697372655620 (u64):[7957695011148355104]
- [SP+410] 0x37392E352E31203A (u64):[3979262551701659706]
- [SP+418] 0x65766153202C302E (u64):[7311138054732525614]
- [SP+420] 0x6E6F697372655620 (u64):[7957695011148355104]
- [SP+428] 0x38372E323120 (u64):[61809649398048]
- [SP+430] 0x2 (u8):[2]
- [SP+438] 0x1000FF5F8 (void*)
- [SP+440] 0x7FFF4312448A (skse64_1_5_97.dll+9448A) (void*)
- [SP+448] 0x146CC8F5350 (char**) "\nispatched message.e 2 to plugin 16eners\My Games\Skyrim Special Edition\Saves\\Save1945_00000000_0_4C69616E61_Tamriel_031715_20201111030944_43_1.skse18) correctly (handle 17) 12)oaded correctly (handle 9)(handle 3) # Fix a crash where learning a spell from a book that is later removed in another plugin causes a crash in inventory\r\nSaveScreenshots = true # Fix black save screenshots when TAA is disabled\r\nSlowTimeCameraMovement = true # Fix camera movement sensitivity during slow time\r\nTorchLandscape = true \t\t# Fix a bug where torches sometimes don't light the landscape\r\nTreeReflections = true # Fix tree LOD reflection alpha. ENB contains this fix, but there is no conflict.\r\nVerticalLookSensitivity = true # Make vertical look sensitivity not tied to framerate\r\nWeaponBlockScaling = true # Fix weapon blocking so it correctly scales off of the blocking actor's weapon\r\n\r\n[Warnings]\r\nDupeAddonNodes = false # Warns if there are two or more addon nodes (ADDN) with the same node index in your load order\r\nRefHandleLimit = true # Warns when you are close to the reference handle limit at main menu and after loading a save\r\nRefrMainMenuLimit = 800000 # Handle count to warn at on main menu\r\nRefrLoadedGameLimit = 1000000 # Handle count to warn at after loading a save game\r\n\r\n[Experimental]\r\nMemoryManager = false # Disables Skyrim's memory manager in favor of standard allocation (Use OS Allocators), can help with ILS\r\nUseTBBMalloc = true # Uses TBBMalloc instead of standard allocators, only active if MemoryManager is true\r\nSaveGameMaxSize = true # Expands the maximum uncompressed size of a save game from 64 MB to 128 MB# can fix "crash on save" issue in long-runnning saves\r\n\r\n# DO NOT USE THIS IT IS FOR SPECIFIC TESTING ONLY\r\nTreatAllModsAsMasters = false # Loads all mods as if they are masters. \r\nLightingAmbientSpecular = true # Fix bug where lighting template Directional Ambient Specular & Fresnel Power are sent to BSLighting shader incorrectly\r\nBSLightingShaderForceAlphaTest = true # Forces alpha test flag on when NiAlphaProperty/AlphaTest true. Fixes object LOD reflections. \r\nBSLightingShaderParallaxBug = true # Fixes a bug causing the parallax technique to break if specular is not also set\r\nBSTempEffectNiRTTI = true # Fixes a bug where the NiRTTI for this object is not set properly\r\nCalendarSkipping = true # Fix a bug where the game calendar effectively skips a year if you fast travel too far between 20:00 and 23:99 in-game\r\nCellInit = true # Fixes a rare crash where a form does not get converted from an id to a pointer\r\nConjurationEnchantAbsorbs = true # Fix bug where spell absorption triggers on enchanted items using conjuration summons\r\nCreateArmorNodeNullptrCrash = true # Fix typo that may cause a crash somewhere in CreateArmorNode\r\nDoublePerkApply = true # Fix NPC perks applying twice when you load a game\r\nEquipShoutEventSpam = true # Fix a bug where the "equip shout" procedure will send a "shout equipped" event even if the shout fails to equip\r\nGetKeywordItemCount = true # Fix the condition function "GetKeywordItemCount", which returns broken results in numerous cases\r\nGHeapLeakDetectionCrash = true # Fix a crash where scaleform attempts to report a memory leak but the code doesnt exist in Skyrim's build\r\nLipSync = true # Fix a bug causing lip sync to desync. Same as LE bug fix.\r\nMemoryAccessErrors = true # Fix a handful of out-of-bounds or use-after-free bugs. Required for experimental memory patches.\r\nMO5STypo = true # Fix a typo preventing the game from loading MO5S (1st person female alternate texture set) entries in ARMA forms\r\nNullProcessCrash = true # Fix a couple cases where the game can crash when che"
- [SP+450] 0x7FFF431DC843 (skse64_1_5_97.dll+14C843) (void*)
- [SP+458] 0x0 (NULL)
- [SP+460] 0x13 (u8):[19]
- [SP+468] 0x7FFF431948E0 (skse64_1_5_97.dll+1048E0) (char*) "dispatched message."
- [SP+470] 0x7FFF4311B2D2 (skse64_1_5_97.dll+8B2D2) (void*)
- [SP+478] 0x4 (u8):[4]
- [SP+480] 0xF (u8):[15]
- [SP+488] 0xCD983FE6E1E3 (u64):[226053790818787] (f32):[1.803769]
- [SP+490] 0x10045534B53 (u64):[1100674714451] (f32):[3380.708]
- [SP+498] 0x0 (NULL)
- [SP+4A0] 0x1000FF5F8 (void*)
- [SP+4A8] 0xB6014523134F (u64):[200116571149135] (f32):[2609.207]
- [SP+4B0] 0xFFFFFFFF (u32):[4294967295]
- [SP+4B8] 0x146B3E7AE00 (char*) "\"
- [SP+4C0] 0x7FFF4311C201 (skse64_1_5_97.dll+8C201) (void*)
- [SP+4C8] 0x7FFF431948E0 (skse64_1_5_97.dll+1048E0) (char*) "dispatched message."
- [SP+4D0] 0x7FFF431DBCE0 (skse64_1_5_97.dll+14BCE0) (void*)
- [SP+4D8] 0x1000FDF08 (void*)
- [SP+4E0] 0x146CD18F2A1 (char*) "ispatched message.e 2 to plugin 16eners\My Games\Skyrim Special Edition\Saves\\Save1945_00000000_0_4C69616E61_Tamriel_031715_20201111030944_43_1.skse18) correctly (handle 17) 12)oaded correctly (handle 9)(handle 3) # Fix a crash where learning a spell from a book that is later removed in another plugin causes a crash in inventory\r\nSaveScreenshots = true # Fix black save screenshots when TAA is disabled\r\nSlowTimeCameraMovement = true # Fix camera movement sensitivity during slow time\r\nTorchLandscape = true \t\t# Fix a bug where torches sometimes don't light the landscape\r\nTreeReflections = true # Fix tree LOD reflection alpha. ENB contains this fix, but there is no conflict.\r\nVerticalLookSensitivity = true # Make vertical look sensitivity not tied to framerate\r\nWeaponBlockScaling = true # Fix weapon blocking so it correctly scales off of the blocking actor's weapon\r\n\r\n[Warnings]\r\nDupeAddonNodes = false # Warns if there are two or more addon nodes (ADDN) with the same node index in your load order\r\nRefHandleLimit = true # Warns when you are close to the reference handle limit at main menu and after loading a save\r\nRefrMainMenuLimit = 800000 # Handle count to warn at on main menu\r\nRefrLoadedGameLimit = 1000000 # Handle count to warn at after loading a save game\r\n\r\n[Experimental]\r\nMemoryManager = false # Disables Skyrim's memory manager in favor of standard allocation (Use OS Allocators), can help with ILS\r\nUseTBBMalloc = true # Uses TBBMalloc instead of standard allocators, only active if MemoryManager is true\r\nSaveGameMaxSize = true # Expands the maximum uncompressed size of a save game from 64 MB to 128 MB# can fix "crash on save" issue in long-runnning saves\r\n\r\n# DO NOT USE THIS IT IS FOR SPECIFIC TESTING ONLY\r\nTreatAllModsAsMasters = false # Loads all mods as if they are masters. \r\nLightingAmbientSpecular = true # Fix bug where lighting template Directional Ambient Specular & Fresnel Power are sent to BSLighting shader incorrectly\r\nBSLightingShaderForceAlphaTest = true # Forces alpha test flag on when NiAlphaProperty/AlphaTest true. Fixes object LOD reflections. \r\nBSLightingShaderParallaxBug = true # Fixes a bug causing the parallax technique to break if specular is not also set\r\nBSTempEffectNiRTTI = true # Fixes a bug where the NiRTTI for this object is not set properly\r\nCalendarSkipping = true # Fix a bug where the game calendar effectively skips a year if you fast travel too far between 20:00 and 23:99 in-game\r\nCellInit = true # Fixes a rare crash where a form does not get converted from an id to a pointer\r\nConjurationEnchantAbsorbs = true # Fix bug where spell absorption triggers on enchanted items using conjuration summons\r\nCreateArmorNodeNullptrCrash = true # Fix typo that may cause a crash somewhere in CreateArmorNode\r\nDoublePerkApply = true # Fix NPC perks applying twice when you load a game\r\nEquipShoutEventSpam = true # Fix a bug where the "equip shout" procedure will send a "shout equipped" event even if the shout fails to equip\r\nGetKeywordItemCount = true # Fix the condition function "GetKeywordItemCount", which returns broken results in numerous cases\r\nGHeapLeakDetectionCrash = true # Fix a crash where scaleform attempts to report a memory leak but the code doesnt exist in Skyrim's build\r\nLipSync = true # Fix a bug causing lip sync to desync. Same as LE bug fix.\r\nMemoryAccessErrors = true # Fix a handful of out-of-bounds or use-after-free bugs. Required for experimental memory patches.\r\nMO5STypo = true # Fix a typo preventing the game from loading MO5S (1st person female alternate texture set) entries in ARMA forms\r\nNullProcessCrash = true # Fix a couple cases where the game can crash when che"
- [SP+4E8] 0x7FFF4318F1C8 (skse64_1_5_97.dll+FF1C8) (char*) "SKSE"
- [SP+4F0] 0x4500000002 (u64):[296352743426]
- [SP+4F8] 0x1000FF760 (void*)
- [SP+500] 0xD0000010 (u32):[3489660944]
- [SP+508] 0x0 (NULL)
- [SP+510] 0x1 (u8):[1]
- [SP+518] 0x146F383B2A0 (anonymous_namespace::Win32FileType*)
- [SP+520] 0x146D4B7CCB0 (void*)
- [SP+528] 0x0 (NULL)
- [SP+530] 0x7FFF430A15F9 (skse64_1_5_97.dll+115F9) (void*)
- [SP+538] 0x1 (u8):[1]
- [SP+540] 0x1000FF760 (void*)
- [SP+548] 0x146F383BD50 (char*) "Save1945_00000000_0_4C69616E61_Tamriel_031715_20201111030944_43_1.ess"
- [SP+550] 0x0 (NULL)
- [SP+558] 0x1000FF760 (void*)
- [SP+560] 0x1477B716658 (char*) "031715"
- [SP+568] 0x50002 (u32):[327682]
- [SP+570] 0x7FF6E67411A8 (SkyrimSE.exe+15211A8) (void*)
- [SP+578] 0x1000FF6A8 (void*)
- [SP+580] 0x0 (NULL)
- [SP+588] 0x0 (NULL)
- [SP+590] 0xF738ED4B4819 (u64):[271823871363097]
- [SP+598] 0xFFFFFFFF00000000 (i64):[-4294967296]
- [SP+5A0] 0x0 (NULL)
- [SP+5A8] 0x146F383BD50 (char*) "Save1945_00000000_0_4C69616E61_Tamriel_031715_20201111030944_43_1.ess"
- [SP+5B0] 0x146D4D04220 (BGSSaveLoadManager*)
- [SP+5B8] 0x0 (NULL)
- [SP+5C0] 0x1000FF800 (char*) "_00000000_0_4C69616E61_Tamriel_031715_20201111030944_43_1.ess"
- [SP+5C8] 0x1000FFAB8 (anonymous_namespace::Win32FileType**)
- [SP+5D0] 0x7FF6E57AB0A1 (SkyrimSE.exe+58B0A1) (void*)
- [SP+5D8] 0x100003136 (u64):[4294979894]
- [SP+5E0] 0x1000FFAB8 (anonymous_namespace::Win32FileType**)
- [SP+5E8] 0x0 (NULL)
- [SP+5F0] 0x146D4D04220 (BGSSaveLoadManager*)
- [SP+5F8] 0x1000FF760 (void*)
- [SP+600] 0x1000FF870 (void*)
- [SP+608] 0x2 (u8):[2]
- [SP+610] 0x1000FF898 (void*)
- [SP+618] 0x1000FFA79 (void*)
- [SP+620] 0x7FFF757A274D (NetScriptFramework.Runtime.dll+274D) (void*)
- [SP+628] 0xA (u8):[10]
- [SP+630] 0x7FFF43934E65 (clr.dll+4E65) (char*) "H?\r?[|"
- [SP+638] 0x0 (NULL)
- [SP+640] 0x7FF600000000 (u64):[140694538682368]
- [SP+648] 0x14600000000 (u64):[1400159338496]
- [SP+650] 0x0 (NULL)
- [SP+658] 0x146B3FEF0C0 (void*)
- [SP+660] 0x7FFF757A274D (NetScriptFramework.Runtime.dll+274D) (void*)
- [SP+668] 0x7FFEE44B1630 (void*)
- [SP+670] 0x7FFF43934E65 (clr.dll+4E65) (char*) "H?\r?[|"
- [SP+678] 0x0 (NULL)
- [SP+680] 0x1477AEB7450 (char*) "Mods are currently loaded. Note: Achievements are disabled. Do you wish to continue loading this save?"
- [SP+688] 0x14600680067 (u64):[1400166154343]
- [SP+690] 0x0 (NULL)
- [SP+698] 0x146B3FEF538 (void*)
- [SP+6A0] 0x7FFEE5B8E759 (void*)
- [SP+6A8] 0x7FFEE44B1630 (void*)
- [SP+6B0] 0x146BDEDD1E8 (char*) "2"
- [SP+6B8] 0x0 (NULL)
- [SP+6C0] 0xFFFFFFFFFFFFFFFE (i64):[-2]
- [SP+6C8] 0x7FF6E6A8F638 (SkyrimSE.exe+186F638) (void*)
- [SP+6D0] 0x3534393165766153 (u64):[3833752067117572435]
- [SP+6D8] 0x303030303030305F (u64):[3472328296227680351]
- [SP+6E0] 0x393643345F305F30 (u64):[4122556401118633776]
- [SP+6E8] 0x545F313645363136 (u64):[6079632131132633398] (f32):[2915.076]
- [SP+6F0] 0x305F6C6569726D61 (u64):[3485623819424656737]
- [SP+6F8] 0x30325F3531373133 (u64):[3472942944719679795]
- [SP+700] 0x3330313131313032 (u64):[3688502182164901938]
- [SP+708] 0x5F33345F34343930 (u64):[6859884240917772592]
- [SP+710] 0x7373652E31 (u64):[495857249841]
- [SP+718] 0x146BDEDD1E8 (char*) "2"
- [SP+720] 0x0 (NULL)
- [SP+728] 0x146BDEDD1E8 (char*) "2"
- [SP+730] 0x0 (NULL)
- [SP+738] 0x146B3DC4240 (void*)
- [SP+740] 0x0 (NULL)
- [SP+748] 0x146BBE849C8 (void*)
- [SP+750] 0x146BDEDD100 (void*)
- [SP+758] 0x1000FF900 (char**) "Save1945_00000000_0_4C69616E61_Tamriel_031715_20201111030944_43_1.ess"
- [SP+760] 0x7FFEE5EFE037 (void*)
- [SP+768] 0x146BDEDD1C8 (void*)
- [SP+770] 0x0 (NULL)
- [SP+778] 0x146B3DC4240 (void*)
- [SP+780] 0x0 (NULL)
- [SP+788] 0x1000FF8D0 (void*)
- [SP+790] 0x7FFEE5EFD1B1 (char*) "?H??([^_A^A_]?"
- [SP+798] 0x1000FF910 (void*)
- [SP+7A0] 0x7FFEE5EFDF3C (void*)
- [SP+7A8] 0x0 (NULL)
- [SP+7B0] 0x0 (NULL)
- [SP+7B8] 0x1000FF920 (char*) "8xq{G"
- [SP+7C0] 0x1 (u8):[1]
- [SP+7C8] 0x146BDEDD100 (void*)
- [SP+7D0] 0x146BBE84690 (void*)
- [SP+7D8] 0x1000FF7F8 (char*) "Save1945_00000000_0_4C69616E61_Tamriel_031715_20201111030944_43_1.ess"
- [SP+7E0] 0x14601040045 (u64):[1400176377925]
- [SP+7E8] 0x0 (NULL)
- [SP+7F0] 0x7FFE00000000 (u64):[140728898420736]
- [SP+7F8] 0x1477B717838 (char*) "Tamriel"
- [SP+800] 0x14600080007 (u64):[1400159862791]
- [SP+808] 0x1477B716658 (char*) "031715"
- [SP+810] 0x14600070006 (u64):[1400159797254]
- [SP+818] 0x1477269F800 (char*) "Liana"
- [SP+820] 0x7FF6000B0005 (u64):[140694539403269]
- [SP+828] 0x0 (NULL)
- [SP+830] 0x2B (u8):[43]
- [SP+838] 0x0 (NULL)
- [SP+840] 0x79900000001 (u64):[8353711390721]
- [SP+848] 0x0 (NULL)
- [SP+850] 0x146B3000001 (u64):[1403162460161]
- [SP+858] 0x7FF6E6A8F578 (SkyrimSE.exe+186F578) (char*) "Save"
- [SP+860] 0x7FF600000001 (u64):[140694538682369]
- [SP+868] 0x1 (u8):[1]
- [SP+870] 0x146AD4E1708 (char*) "["
- [SP+878] 0x0 (NULL)
- [SP+880] 0x1 (u8):[1]
- [SP+888] 0x1000FFA39 (void*)
- [SP+890] 0x7FF6E57A9D20 (SkyrimSE.exe+589D20) (void*)
- [SP+898] 0x146D4D04220 (BGSSaveLoadManager*)
- [SP+8A0] 0x146D4D04220 (BGSSaveLoadManager*)
- [SP+8A8] 0x10 (u8):[16]
- [SP+8B0] 0x146D4D04590 (BSTCommonStaticMessageQueue<BSTSmartPointer<bgs::saveload::Request, BSTSmartPointerIntrusiveRefCount>, 8>*)
- [SP+8B8] 0xD0000010 (u32):[3489660944]
- [SP+8C0] 0x0 (NULL)
- [SP+8C8] 0xFFFFFFFFFFFFFFFE (i64):[-2]
- [SP+8D0] 0x7FFEE5EFC6EE (void*)
- [SP+8D8] 0x7FF6E6864360 (SkyrimSE.exe+1644360) (void*)
- [SP+8E0] 0x7FFF00000000 (u64):[140733193388032]
- [SP+8E8] 0x200003DFF (u64):[8589950463]
- [SP+8F0] 0x3 (u8):[3]
- [SP+8F8] 0x0 (NULL)
- [SP+900] 0x146AD4E0FA0 (void*)
- [SP+908] 0x0 (NULL)
- [SP+910] 0x0 (NULL)
- [SP+918] 0x0 (NULL)
- [SP+920] 0x7FFF439324FE (clr.dll+24FE) (char*) "foD$ foL$0foT$@fo\$PH?L$pH?T$xL??$?"
- [SP+928] 0x0 (NULL)
- [SP+930] 0x7FF600000000 (u64):[140694538682368]
- [SP+938] 0x0 (NULL)
- [SP+940] 0x0 (NULL)
- [SP+948] 0x0 (NULL)
- [SP+950] 0x0 (NULL)
- [SP+958] 0x8000 (u16):[32768]
- [SP+960] 0x146D4D04220 (BGSSaveLoadManager*)
- [SP+968] 0x0 (NULL)
- [SP+970] 0x7FFF430A17C8 (skse64_1_5_97.dll+117C8) (void*)
- [SP+978] 0x146D073DE40 (Main*)
- [SP+980] 0x2 (u8):[2]
- [SP+988] 0x147799246E0 (bgs::saveload::LoadRequest*)
- [SP+990] 0x146F383B2A0 (anonymous_namespace::Win32FileType*)
- [SP+998] 0x0 (NULL)
- [SP+9A0] 0x8000 (u16):[32768]
- [SP+9A8] 0x8000 (u16):[32768]
- [SP+9B0] 0x7FF6E57D3074 (SkyrimSE.exe+5B3074) (void*)
- [SP+9B8] 0x146D073DE40 (Main*)
- [SP+9C0] 0x0 (NULL)
- [SP+9C8] 0x0 (NULL)
- [SP+9D0] 0x0 (NULL)
- [SP+9D8] 0xFFFFFFFFFFFFFFFE (i64):[-2]
- [SP+9E0] 0x5005CC (u32):[5244364]
- [SP+9E8] 0x5005CC (u32):[5244364]
- [SP+9F0] 0x7FF6E57CF4F4 (SkyrimSE.exe+5AF4F4) (void*)
- [SP+9F8] 0x0 (NULL)
- [SP+A00] 0x0 (NULL)
- [SP+A08] 0x0 (NULL)
- [SP+A10] 0x0 (NULL)
- [SP+A18] 0x1 (u8):[1]
- [SP+A20] 0x0 (NULL)
- [SP+A28] 0x0 (NULL)
- [SP+A30] 0x3 (u8):[3]
- [SP+A38] 0x0 (NULL)
- [SP+A40] 0xFFFFFFFF00000004 (i64):[-4294967292]
- [SP+A48] 0x45185A (u32):[4528218]
- [SP+A50] 0x113 (u16):[275]
- [SP+A58] 0x1 (u8):[1]
- [SP+A60] 0x0 (NULL)
- [SP+A68] 0x3EA13BC8A32 (u64):[4303888353842]
- [SP+A70] 0x286 (u16):[646]
- [SP+A78] 0x0 (NULL)
- [SP+A80] 0x7FF6E57CCC05 (SkyrimSE.exe+5ACC05) (void*)
- [SP+A88] 0xA (u8):[10]
- [SP+A90] 0x0 (NULL)
- [SP+A98] 0xA (u8):[10]
- [SP+AA0] 0x7FF600000002 (u64):[140694538682370]
- [SP+AA8] 0x0 (NULL)
- [SP+AB0] 0x7FF6E656B17A (SkyrimSE.exe+134B17A) (void*)
- [SP+AB8] 0xA (u8):[10]
- [SP+AC0] 0x0 (NULL)
- [SP+AC8] 0x0 (NULL)
- [SP+AD0] 0x0 (NULL)
- [SP+AD8] 0x0 (NULL)
- [SP+AE0] 0x0 (NULL)
- [SP+AE8] 0x0 (NULL)
- [SP+AF0] 0x7FFF93C57034 (KERNEL32.DLL+17034) (void*)
- [SP+AF8] 0x0 (NULL)
- [SP+B00] 0x7FFF55812840 (usvfs_x64.dll+82840) (char*) "@SVWATAUAVAWH??p"
- [SP+B08] 0x1 (u8):[1]
- [SP+B10] 0x1 (u8):[1]
- [SP+B18] 0x0 (NULL)
- [SP+B20] 0x7FFF94BBCEC1 (ntdll.dll+4CEC1) (void*)
- [SP+B28] 0x0 (NULL)
- [SP+B30] 0x0 (NULL)
- [SP+B38] 0x0 (NULL)
- [SP+B40] 0x0 (NULL)
- [SP+B48] 0x0 (NULL)
- [SP+B50] 0x0 (NULL)
- [SP+B58] 0x89309A7900000000 (i64):[-8561173047149592576]
- [SP+B60] 0x0 (NULL)
- [SP+B68] 0x0 (NULL)
- [SP+B70] 0x7FFF9275B960 (KERNELBASE.dll+10B960) (void*)
- [SP+B78] 0x1000FE280 (void*)
- [SP+B80] 0x3FFF8DA2918C80 (u64):[18013907315690624]
- [SP+B88] 0x7FFF1B452319 (u64):[140733650903833]
- [SP+B90] 0x1000FE280 (void*)
- [SP+B98] 0x7FFF94BBCEA0 (ntdll.dll+4CEA0) (void*)
- [SP+BA0] 0x0 (NULL)
- [SP+BA8] 0x0 (NULL)
- [SP+BB0] 0x0 (NULL)
- [SP+BB8] 0x0 (NULL)
- [SP+BC0] 0x0 (NULL)
- [SP+BC8] 0x0 (NULL)
- [SP+BD0] 0x0 (NULL)
- [SP+BD8] 0x0 (NULL)
- [SP+BE0] 0x0 (NULL)
- [SP+BE8] 0x0 (NULL)
- [SP+BF0] 0x0 (NULL)
- [SP+BF8] 0x0 (NULL)
- [SP+C00] 0x0 (NULL)
- [SP+C08] 0x0 (NULL)
- [SP+C10] 0x0 (NULL)
- [SP+C18] 0x0 (NULL)
- [SP+C20] 0x0 (NULL)
- [SP+C28] 0x0 (NULL)
- [SP+C30] 0x0 (NULL)
- [SP+C38] 0x0 (NULL)
- [SP+C40] 0x0 (NULL)
- [SP+C48] 0x0 (NULL)
- [SP+C50] 0x0 (NULL)
- [SP+C58] 0x0 (NULL)
- [SP+C60] 0x0 (NULL)
- [SP+C68] 0x0 (NULL)
- [SP+C70] 0x0 (NULL)
- [SP+C78] 0x0 (NULL)
- [SP+C80] 0x0 (NULL)
- [SP+C88] 0x0 (NULL)
- [SP+C90] 0x0 (NULL)
- [SP+C98] 0x0 (NULL)
- [SP+CA0] 0x0 (NULL)
- [SP+CA8] 0x0 (NULL)
- [SP+CB0] 0x0 (NULL)
- [SP+CB8] 0x0 (NULL)
- [SP+CC0] 0x0 (NULL)
- [SP+CC8] 0x0 (NULL)
- [SP+CD0] 0x0 (NULL)
- [SP+CD8] 0x0 (NULL)
- [SP+CE0] 0x0 (NULL)
- [SP+CE8] 0x0 (NULL)
- [SP+CF0] 0x0 (NULL)
- [SP+CF8] 0x0 (NULL)
- [SP+D00] 0x0 (NULL)
- [SP+D08] 0x0 (NULL)
- [SP+D10] 0x0 (NULL)
- [SP+D18] 0x0 (NULL)
- [SP+D20] 0x0 (NULL)
- [SP+D28] 0x0 (NULL)
- [SP+D30] 0x0 (NULL)
- [SP+D38] 0x0 (NULL)
- [SP+D40] 0x0 (NULL)
- [SP+D48] 0x0 (NULL)
- [SP+D50] 0x0 (NULL)
- [SP+D58] 0x0 (NULL)
- [SP+D60] 0x0 (NULL)
- [SP+D68] 0x0 (NULL)
- [SP+D70] 0x0 (NULL)
- [SP+D78] 0x0 (NULL)
- [SP+D80] 0x0 (NULL)
- [SP+D88] 0x0 (NULL)
- [SP+D90] 0x0 (NULL)
- [SP+D98] 0x0 (NULL)
- [SP+DA0] 0x0 (NULL)
- [SP+DA8] 0x0 (NULL)
- [SP+DB0] 0x0 (NULL)
- [SP+DB8] 0x0 (NULL)
- [SP+DC0] 0x0 (NULL)
- [SP+DC8] 0x0 (NULL)
- [SP+DD0] 0x0 (NULL)
- [SP+DD8] 0x0 (NULL)
- [SP+DE0] 0x0 (NULL)
- [SP+DE8] 0x0 (NULL)
- [SP+DF0] 0x0 (NULL)
- [SP+DF8] 0x0 (NULL)
- [SP+E00] 0x0 (NULL)
- [SP+E08] 0x0 (NULL)
- [SP+E10] 0x0 (NULL)
- [SP+E18] 0x0 (NULL)
- [SP+E20] 0x0 (NULL)
- [SP+E28] 0x0 (NULL)
- [SP+E30] 0x0 (NULL)
- [SP+E38] 0x0 (NULL)
- [SP+E40] 0x0 (NULL)
- [SP+E48] 0x0 (NULL)
- [SP+E50] 0x0 (NULL)
- [SP+E58] 0x0 (NULL)
- [SP+E60] 0x0 (NULL)
- [SP+E68] 0x0 (NULL)
- [SP+E70] 0x0 (NULL)
- [SP+E78] 0x0 (NULL)
- [SP+E80] 0x0 (NULL)
- [SP+E88] 0x0 (NULL)
- [SP+E90] 0x0 (NULL)
- [SP+E98] 0x0 (NULL)
- [SP+EA0] 0x0 (NULL)
- [SP+EA8] 0x0 (NULL)
- [SP+EB0] 0x0 (NULL)
- [SP+EB8] 0x0 (NULL)
- [SP+EC0] 0x0 (NULL)
- [SP+EC8] 0x0 (NULL)
- [SP+ED0] 0x0 (NULL)
- }
- Modules
- {
- SkyrimSE.exe: 0x7FF6E5220000
- ntdll.dll: 0x7FFF94B70000
- KERNEL32.DLL: 0x7FFF93C40000
- KERNELBASE.dll: 0x7FFF92650000
- apphelp.dll: 0x7FFF8EDB0000
- AcLayers.DLL: 0x7FFF1CFC0000
- msvcrt.dll: 0x7FFF940C0000
- USER32.dll: 0x7FFF938A0000
- win32u.dll: 0x7FFF92AA0000
- GDI32.dll: 0x7FFF92D90000
- gdi32full.dll: 0x7FFF92AD0000
- msvcp_win.dll: 0x7FFF92480000
- ucrtbase.dll: 0x7FFF929A0000
- SHLWAPI.dll: 0x7FFF93BE0000
- ADVAPI32.dll: 0x7FFF93230000
- sechost.dll: 0x7FFF93E20000
- RPCRT4.dll: 0x7FFF933F0000
- sfc.dll: 0x146AD290000
- WINSPOOL.DRV: 0x7FFF85050000
- sfc_os.DLL: 0x7FFF6B2E0000
- AcGenral.DLL: 0x7FFF89860000
- ole32.dll: 0x7FFF93F90000
- combase.dll: 0x7FFF93540000
- SHELL32.dll: 0x7FFF943E0000
- USERENV.dll: 0x7FFF921B0000
- MPR.dll: 0x7FFF76AD0000
- SspiCli.dll: 0x7FFF92170000
- IMM32.DLL: 0x7FFF933C0000
- WS2_32.dll: 0x7FFF94160000
- SETUPAPI.dll: 0x7FFF92DC0000
- cfgmgr32.dll: 0x7FFF92950000
- bcrypt.dll: 0x7FFF92920000
- OLEAUT32.dll: 0x7FFF93EC0000
- X3DAudio1_7.dll: 0x6F8B0000
- XINPUT1_3.dll: 0x400000
- DINPUT8.dll: 0x7FFF77360000
- binkw64.dll: 0x180000000
- WINHTTP.dll: 0x7FFF8D570000
- IPHLPAPI.DLL: 0x7FFF916D0000
- steam_api64.dll: 0x6F870000
- WSOCK32.dll: 0x7FFF56ED0000
- d3dx9_42.dll: 0x7FFF8C7C0000
- VCRUNTIME140.dll: 0x7FFF858C0000
- d3d11.dll: 0x7FFF90160000
- HID.DLL: 0x7FFF90BB0000
- WINMM.dll: 0x7FFF88330000
- dxgi.dll: 0x7FFF90C10000
- MSVCP140.dll: 0x7FFF851A0000
- VCRUNTIME140_1.dll: 0x7FFF858B0000
- skse64_steam_loader.dll: 0x7FFF89720000
- VERSION.dll: 0x7FFF8C360000
- windows.storage.dll: 0x7FFF903D0000
- Wldp.dll: 0x7FFF91C60000
- SHCORE.dll: 0x7FFF92C70000
- profapi.dll: 0x7FFF921F0000
- inputhost.dll: 0x7FFF80DE0000
- wintypes.dll: 0x7FFF8DC10000
- PROPSYS.dll: 0x7FFF8D950000
- bcryptPrimitives.dll: 0x7FFF925D0000
- CoreUIComponents.dll: 0x7FFF8E740000
- CoreMessaging.dll: 0x7FFF8EBA0000
- ntmarta.dll: 0x7FFF91000000
- kernel.appcore.dll: 0x7FFF90BF0000
- usvfs_x64.dll: 0x7FFF55790000
- steamclient64.dll: 0x7FFF1BC70000
- CRYPT32.dll: 0x7FFF92320000
- imagehlp.dll: 0x7FFF93520000
- PSAPI.DLL: 0x7FFF92D80000
- tier0_s64.dll: 0x7FFF43200000
- vstdlib_s64.dll: 0x7FFF757E0000
- MSWSOCK.dll: 0x7FFF919E0000
- Secur32.dll: 0x7FFF85890000
- CRYPTBASE.DLL: 0x7FFF91BB0000
- NetScriptFramework.Runtime.dll: 0x7FFF757A0000
- dbghelp.dll: 0x7FFF8FF70000
- mscoree.dll: 0x7FFF74800000
- mscoreei.dll: 0x7FFF74750000
- clr.dll: 0x7FFF43930000
- VCRUNTIME140_CLR0400.dll: 0x7FFF4EE20000
- ucrtbase_clr0400.dll: 0x7FFF43870000
- mscorlib.ni.dll: 0x7FFF41A90000
- clrjit.dll: 0x7FFF43720000
- amsi.dll: 0x7FFF85450000
- MpOav.dll: 0x7FFF853D0000
- MPCLIENT.DLL: 0x7FFF81260000
- gpapi.dll: 0x7FFF90BC0000
- System.ni.dll: 0x7FFF40E20000
- System.Core.ni.dll: 0x7FFF403A0000
- urlmon.dll: 0x7FFF86B70000
- iertutil.dll: 0x7FFF7EE20000
- NetScriptFramework.SkyrimSE.dll: 0x7FFF53920000
- EngineFixes.dll: 0x7FFF547B0000
- tbb.dll: 0x7FFF6C7B0000
- tbbmalloc.dll: 0x7FFF64190000
- skse64_1_5_97.dll: 0x7FFF43090000
- AHZmoreHUDInventory.dll: 0x7FFF621C0000
- AHZmoreHUDPlugin.dll: 0x7FFF54260000
- DP_Extender.dll: 0x7FFF75880000
- ExATKDataPlugin.dll: 0x7FFF777C0000
- fiss.dll: 0x7FFF75720000
- Fuz Ro D'oh.dll: 0x7FFF5F8B0000
- HavokFix64.dll: 0x7FFF73510000
- MagExtender.dll: 0x7FFF6DAD0000
- No Lockpick Activate.dll: 0x7FFF64F10000
- PapyrusUtil.dll: 0x7FFF3A330000
- ScaleformTranslationPP.dll: 0x7FFF522A0000
- skee64.dll: 0x7FFF37DD0000
- SkyrimUncapper.dll: 0x7FFF57280000
- StayAtSystemPageSE.dll: 0x7FFF51950000
- StormLightning.dll: 0x7FFF518D0000
- WhoseQuestIsItAnyway.dll: 0x7FFF4EA60000
- YesImSure.dll: 0x7FFF3B090000
- uxtheme.dll: 0x7FFF8EEA0000
- gameoverlayrenderer64.dll: 0x7FFF37BE0000
- MSCTF.dll: 0x7FFF93D00000
- textinputframework.dll: 0x7FFF80FB0000
- nvldumdx.dll: 0x7FFF8A450000
- Graphics Hook64.dll: 0x7FFF6E000000
- gdiplus.dll: 0x7FFF81880000
- msasn1.dll: 0x7FFF91E40000
- cryptnet.dll: 0x7FFF8C320000
- WINTRUST.DLL: 0x7FFF922C0000
- CRYPTSP.dll: 0x7FFF91BC0000
- rsaenh.dll: 0x7FFF91370000
- nvwgf2umx.dll: 0x7FFEDD970000
- nvspcap64.dll: 0x7FFF5F320000
- D3DCompiler_47.dll: 0x7FFF8DD70000
- dxcore.dll: 0x7FFF88810000
- WindowsCodecs.dll: 0x7FFF8C0B0000
- DWrite.dll: 0x7FFF8FBE0000
- TextShaping.dll: 0x7FFF7CB10000
- DEVOBJ.dll: 0x7FFF92000000
- XAudio2_7.dll: 0x7FFF4F0F0000
- clbcatq.dll: 0x7FFF93AC0000
- MMDevApi.dll: 0x7FFF8CD10000
- resourcepolicyclient.dll: 0x7FFF8F060000
- AUDIOSES.DLL: 0x7FFF8CDB0000
- powrprof.dll: 0x7FFF92070000
- UMPDC.dll: 0x7FFF92050000
- Windows.UI.dll: 0x7FFF81110000
- WindowManagementAPI.dll: 0x7FFF8C620000
- twinapi.appcore.dll: 0x7FFF8C3C0000
- avrt.dll: 0x7FFF90B80000
- DSOUND.DLL: 0x7FFF4EB70000
- winmmbase.dll: 0x7FFF67F10000
- dwmapi.dll: 0x7FFF8F150000
- wbemprox.dll: 0x7FFF8A0C0000
- wbemcomn.dll: 0x7FFF89900000
- wbemsvc.dll: 0x7FFF85650000
- fastprox.dll: 0x7FFF85780000
- NSI.dll: 0x7FFF94B20000
- dhcpcsvc6.DLL: 0x7FFF8C390000
- dhcpcsvc.DLL: 0x7FFF8C370000
- DNSAPI.dll: 0x7FFF91710000
- webio.dll: 0x7FFF80D40000
- WINNSI.DLL: 0x7FFF8C5F0000
- rasadhlp.dll: 0x7FFF88590000
- fwpuclnt.dll: 0x7FFF855D0000
- schannel.DLL: 0x7FFF91290000
- mskeyprotect.dll: 0x7FFF7B930000
- NTASN1.dll: 0x7FFF91C90000
- ncrypt.dll: 0x7FFF91D30000
- ncryptsslp.dll: 0x7FFF7E5D0000
- DPAPI.DLL: 0x7FFF913B0000
- }
- Plugins (1)
- {
- bug_fixes
- {
- Name: "Bug Fixes SSE"
- Version: 1
- Author: "meh321"
- Assembly: BugFixesSSE, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- }
- }
- Extra
- {
- Currently executing hooks (0)
- {
- }
- }
- Game plugins (163)
- {
- [00] Skyrim.esm
- [01] Update.esm
- [02] Dawnguard.esm
- [03] HearthFires.esm
- [04] Dragonborn.esm
- [05] Unofficial Skyrim Special Edition Patch.esp
- [06] Skyrim Project Optimization - Full Version.esm
- [07] FISS.esp
- [08] MajesticMountains_Landscape.esm
- [09] Lanterns Of Skyrim II.esm
- [0A] FarmhouseChimneys.esp
- [0B] DynDOLOD.esm
- [0C] SkyUI_SE.esp
- [0D] dD - Enhanced Blood Main LITE.esp
- [0E] GQJ_DG_vampireamuletfix.esp
- [0F] UnlimitedBookshelves.esp
- [10] SkyrimImprovedPuddles-DG-HF-DB.esp
- [11] SMIM-SE-Merged-All.esp
- [12] Audio Overhaul Skyrim.esp
- [13] Gildergreen Regrown.esp
- [14] Enhanced Vanilla Trees SSE.esp
- [15] RelightingSkyrim_SSE.esp
- [16] SmoothShores.esp
- [17] Landscape Fixes For Grass Mods.esp
- [18] Better Dynamic Snow.esp
- [19] Cathedral Landscapes.esp
- [1A] Better Dynamic Ash.esp
- [1B] Relationship Dialogue Overhaul.esp
- [1C] Cutting Room Floor.esp
- [1D] Book Covers Skyrim.esp
- [1E] DeadlySpellImpacts.esp
- [1F] dD-No Screen Blood.esp
- [20] DustEffectsSSE.esp
- [21] Elemental_Staffs.esp
- [22] Footprints.esp
- [23] SparklesSE.esp
- [24] ORM-Arvak.esp
- [25] IHSS.esp
- [26] Beards.esp
- [27] Brows.esp
- [28] LRR - Alternative - by LeonardoTrote.esp
- [29] NB-Scars.esp
- [2A] VWA_VanillaWarpaintsAbsolution.esp
- [2B] CrittersAintSnitches.esp
- [2C] Dragon Stalking Fix.esp
- [2D] ReasonableMovementSpeed.esp
- [2E] Waterbreathing Breathless Emerge SSE.esp
- [2F] GIST soul trap.esp
- [30] RUSTIC SOULGEMS - Sorted - GIST.esp
- [31] AI Overhaul.esp
- [32] Realistic Boat Bobbing.esp
- [33] Guard Dialogue Overhaul.esp
- [34] Weapons Armor Clothing & Clutter Fixes.esp
- [35] WACCF_Armor and Clothing Extension.esp
- [36] ClavicusArgonianMasque.esp
- [37] imp_helm_legend.esp
- [38] SPTConsistentOlderPeopleSE.esp
- [39] Better Stealth AI for Followers.esp
- [3A] Realistic AI Detection 2 SE - Medium Interior, Medium Exterior.esp
- [3B] Simple AUA.esp
- [3C] Disease Descriptions.esp
- [3D] GoOnAhead.esp
- [3E] Improved Traps.esp
- [3F] Point The Way.esp
- [40] Snotgurg Simple Drop Lit Torches.esp
- [41] Torches Ignite Oil - Shock Edition.esp
- [42] Oakwood.esp
- [43] Thieves Guild Requirements.esp
- [44] TheChoiceIsYours.esp
- [45] Run For Your Lives.esp
- [46] Tomebound.esp
- [47] EmbersHD.esp
- [48] Oblivion Gates Remade.esp
- [49] TimingIsEverything.esp
- [4A] Lock_Overhaul.esp
- [4B] Chesko_LoreBasedLoadingScreens.esp
- [4C] iHUD.esp
- [4D] RaceMenu.esp
- [4E] XPMSE.esp
- [4F] RaceMenuPlugin.esp
- [50] ViewableFactionRanks.esp
- [51] Cathedral Weathers.esp
- [52] getSnowy.esp
- [53] WondersofWeather.esp
- [54] FNIS.esp
- [55] Tomebound - Elemental Staffs Patch.esp
- [56] DisableHDREffects.esp
- [57] Arcanum.esp
- [58] Bring Out Your Dead.esp
- [59] Book Covers Skyrim - Lost Library.esp
- [5A] Helarchen Creek.esp
- [5B] windyridge.esp
- [5C] Convenient Horses.esp
- [5D] PilgrimsDelight.esp
- [5E] NotSoFast-MainQuest.esp
- [5F] The Paarthurnax Dilemma.esp
- [60] NotSoFast-MageGuild.esp
- [61] Apocalypse - Magic of Skyrim.esp
- [62] ForgottenMagic_Redone.esp
- [63] Apocalypse - More Apocalypse.esp
- [64] Trade & Barter.esp
- [65] Complete Crafting Overhaul_Remastered.esp
- [66] Smithing Perks Overhaul SE.esp
- [67] Complete Alchemy & Cooking Overhaul.esp
- [68] Alternate Start - Live Another Life.esp
- [69] Luminosity Lighting Overhaul.esp
- [6A] RealisticWaterTwo.esp
- [6B] Step Skyrim SE - CR Patch.esp
- [6C] STEP Skyrim SE - L&W Patch.esp
- [6D] Modern Brawl Bug Fix.esp
- [6E] DynDOLOD.esp
- [FE 000] Landscape and Water Fixes.esp
- [FE 001] UHDAP - en0.esp
- [FE 002] UHDAP - en1.esp
- [FE 003] UHDAP - en2.esp
- [FE 004] UHDAP - en3.esp
- [FE 005] UHDAP - en4.esp
- [FE 006] UHDAP - MusicHQ.esp
- [FE 007] AHZmoreHUD.esl
- [FE 008] AHZmoreHUDInventory.esl
- [FE 009] BetterContainerControls.esl
- [FE 00A] MajesticMountains_Moss.esp
- [FE 00B] RealisticWaterTwo - Resources.esm
- [FE 00C] Butterflies.esp
- [FE 00D] Hearthfires Houses Building Fix.esp
- [FE 00E] MajesticMountains.esp
- [FE 00F] Better Dynamic Snow - Snowy Farmhouses.esp
- [FE 010] Frost Meshes Patch.esp
- [FE 011] HD Stone Quarry and Clay Deposits SE.esp
- [FE 012] Landscape and Water Fixes - Patch - Relighting Skyrim.esp
- [FE 013] BetterQuestObjectives.esp
- [FE 014] TavernAIFix.esp
- [FE 015] BetterQuestObjectives - BCS Patch.esp
- [FE 016] BetterQuestObjectives-CRFPatch.esp
- [FE 017] BetterQuestObjectives-DBForevertoMisc.esp
- [FE 018] Oblivion Gates Remade - Mountain Texture with MM Shader.esp
- [FE 019] CathedralWeatherMCM.esp
- [FE 01A] StormLightning.esp
- [FE 01B] BDS - MM Patch.esp
- [FE 01C] Cutting Room Floor - Better Dynamic Snow Patch.esp
- [FE 01D] Cutting Room Floor - Relationship Dialogue Overhaul Patch.esp
- [FE 01E] ImprovedClosefacedHelmets_WACCF.esp
- [FE 01F] TCIY_CRF_Patch.esp
- [FE 020] The Choice is Yours - WACCF Consistency Patch.esp
- [FE 021] WACCF - CRF Consistency Patch.esp
- [FE 022] Landscape Fixes For Grass mods - Cutting Room Floor Locations.esp
- [FE 023] Landscape For Grass Mods - Oakwood PATCH.esp
- [FE 024] BetterQuestObjectives-PaarDilemmaPatch.esp
- [FE 025] LoS II - Oakwood patch.esp
- [FE 026] LoS II - Helarchen Creek patch.esp
- [FE 027] LoS II - SMIM patch.esp
- [FE 028] RBB - Oakwood Patch.esp
- [FE 029] RBB - USSEP Patch.esp
- [FE 02A] Helarchen Creek - Better Dynamic Snow Patch.esp
- [FE 02B] Oblivion Gates Remade - Map Markers.esp
- [FE 02C] ButterfliesUnchained.esp
- [FE 02D] ButterfliesUnchained(ESL) - CACO Patch.esp
- [FE 02E] Complete Alchemy & Cooking Overhaul_CCOR_Patch.esp
- [FE 02F] CACO_USSEP_Patch.esp
- [FE 030] BetterQuestObjectives-AlternateStartPatch.esp
- [FE 031] Landscape Fixes For Grass mods - Alternate start Locations.esp
- [FE 032] Realistic Water Two - Landscape For Grass Mods Patch.esp
- [FE 033] Occlusion.esp
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement