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  1. Unhandled native exception occurred at 0x7FFF858C12DE (VCRUNTIME140.dll+12DE) on thread 27164!
  2.  
  3. FrameworkName: NetScriptFramework
  4. FrameworkVersion: 9
  5. FrameworkArchitecture: x64
  6. GameLibrary: SkyrimSE
  7. GameLibraryVersion: 13
  8. ApplicationName: SkyrimSE.exe
  9. ApplicationVersion: 1.5.97.0
  10. VersionInfo: Successfully loaded
  11. Time: 10 Nov 2020 22:10:56.584
  12.  
  13. Possible relevant objects (0)
  14. {
  15. }
  16.  
  17. Probable callstack
  18. {
  19. [0] 0x7FFF858C12DE (VCRUNTIME140.dll+12DE)
  20. [1] 0x7FF6E57B7BE9 (SkyrimSE.exe+597BE9) BGSLoadGameBuffer::unk_597B20+C9
  21. [2] 0x7FF6E57A484C (SkyrimSE.exe+58484C) unk_584780+CC
  22. [3] 0x7FF6E57A44CF (SkyrimSE.exe+5844CF) unk_5844A0+2F
  23. [4] 0x7FF6E579D3BF (SkyrimSE.exe+57D3BF) unk_57D1A0+21F
  24. [5] 0x7FFF94B895F1 (ntdll.dll+195F1)
  25. [6] 0x7FF6E5E2CCD3 (SkyrimSE.exe+C0CCD3) BSSmallBlockAllocator::DeallocateAlignImpl_C0CBE0+F3
  26. [7] 0x7FFF94B895F1 (ntdll.dll+195F1)
  27. [8] 0x7FFF94B85D21 (ntdll.dll+15D21)
  28. [9] 0x7FFF43158000 (skse64_1_5_97.dll+C8000)
  29. [10] 0x7FFF43157AF3 (skse64_1_5_97.dll+C7AF3)
  30. [11] 0x7FFF43158435 (skse64_1_5_97.dll+C8435)
  31. [12] 0x7FFF4314DB68 (skse64_1_5_97.dll+BDB68)
  32. [13] 0x7FFF43157CA4 (skse64_1_5_97.dll+C7CA4)
  33. [14] 0x7FFF4314DBB5 (skse64_1_5_97.dll+BDBB5)
  34. [15] 0x7FFF4312448A (skse64_1_5_97.dll+9448A)
  35. [16] 0x7FFF4311B2D2 (skse64_1_5_97.dll+8B2D2)
  36. [17] 0x7FFF4311C201 (skse64_1_5_97.dll+8C201)
  37. [18] 0x7FFF430A15F9 (skse64_1_5_97.dll+115F9)
  38. [19] 0x7FF6E57AB0A1 (SkyrimSE.exe+58B0A1) BGSSaveLoadManager::unk_58AE30+271
  39. [20] 0x7FFF757A274D (NetScriptFramework.Runtime.dll+274D)
  40. [21] 0x7FFF43934E65 (clr.dll+4E65)
  41. [22] 0x7FFF757A274D (NetScriptFramework.Runtime.dll+274D)
  42. [23] 0x7FFF43934E65 (clr.dll+4E65)
  43. [24] 0x7FFEE5B8E759
  44. [25] 0x7FFEE5EFE037
  45. [26] 0x7FFEE5EFD1B1
  46. [27] 0x7FFEE5EFDF3C
  47. [28] 0x7FF6E57A9D20 (SkyrimSE.exe+589D20) BGSSaveLoadManager::unk_589A60+2C0
  48. [29] 0x7FFEE5EFC6EE
  49. [30] 0x7FFF439324FE (clr.dll+24FE)
  50. [31] 0x7FFF430A17C8 (skse64_1_5_97.dll+117C8)
  51. [32] 0x7FF6E57D3074 (SkyrimSE.exe+5B3074) Main::Update_5B2FF0+84
  52. [33] 0x7FF6E57CF4F4 (SkyrimSE.exe+5AF4F4) MainLoop_5AF3D0+124
  53. [34] 0x7FF6E57CCC05 (SkyrimSE.exe+5ACC05) BSGeometryListCullingProcess::unk_5ACBD0+35
  54. [35] 0x7FF6E656B17A (SkyrimSE.exe+134B17A) unk_134B05C+11E
  55. [36] 0x7FFF93C57034 (KERNEL32.DLL+17034)
  56. [37] 0x7FFF94BBCEC1 (ntdll.dll+4CEC1)
  57. }
  58.  
  59. Registers
  60. {
  61. AX: 0x146E6222500 (void*)
  62. BX: 0x5B (u8):[91]
  63. CX: 0xF75E (u16):[63326]
  64. DX: 0xD1E8D25F (u32):[3521696351]
  65. SI: 0x147B80B0000 (u64):[1407542034432]
  66. DI: 0x146E6222DA1 (void*)
  67. BP: 0x1000FF1D8 (BGSLoadGameBuffer*)
  68. SP: 0x1000FF128 (void*)
  69. IP: 0x7FFF858C12DE (VCRUNTIME140.dll+12DE) (void*)
  70. R8: 0xFFFF (u16):[65535]
  71. R9: 0x70B0 (u16):[28848]
  72. R10: 0x147B80AF75F (void*)
  73. R11: 0x146E6222500 (void*)
  74. R12: 0xD0000010 (u32):[3489660944]
  75. R13: 0x146D4B7CFB0 (void*)
  76. R14: 0x146AD4E1708 (char*) "["
  77. R15: 0xFFFF (u16):[65535]
  78. Flags: 0x10202
  79. XMM0: (double)-3.00300674576792E+256 / (float)3.636686E-38
  80. XMM1: (double)0 / (float)0
  81. XMM2: (double)0 / (float)0
  82. XMM3: (double)0 / (float)0
  83. XMM4: (double)0 / (float)0
  84. XMM5: (double)0 / (float)0
  85. XMM6: (double)0 / (float)0
  86. XMM7: (double)0 / (float)0
  87. XMM8: (double)0 / (float)0
  88. XMM9: (double)0 / (float)0
  89. XMM10: (double)0 / (float)0
  90. XMM11: (double)0 / (float)0
  91. XMM12: (double)0 / (float)0
  92. XMM13: (double)0 / (float)0
  93. XMM14: (double)0 / (float)0
  94. XMM15: (double)0 / (float)0
  95. }
  96.  
  97. Stack
  98. {
  99. [SP+0] 0x146E6222500 (void*)
  100. [SP+8] 0xFFFF (u16):[65535]
  101. [SP+10] 0x7FF6E57B7BE9 (SkyrimSE.exe+597BE9) (void*)
  102. [SP+18] 0xD0000000 (u32):[3489660928]
  103. [SP+20] 0x0 (NULL)
  104. [SP+28] 0x146AD4E1708 (char*) "["
  105. [SP+30] 0x5B (u8):[91]
  106. [SP+38] 0xFFFFFFFFFFFFFFFE (i64):[-2]
  107. [SP+40] 0x8 (u8):[8]
  108. [SP+48] 0x7FF6E6741488 (SkyrimSE.exe+1521488) (void*)
  109. [SP+50] 0x146D4B7CCB0 (void*)
  110. [SP+58] 0x146D4B7CFB0 (void*)
  111. [SP+60] 0x7FF6E57A484C (SkyrimSE.exe+58484C) (void*)
  112. [SP+68] 0x5B (u8):[91]
  113. [SP+70] 0x7E9 (u16):[2025]
  114. [SP+78] 0x7FF6E67411A8 (SkyrimSE.exe+15211A8) (void*)
  115. [SP+80] 0x1477BBB3188 (void*)
  116. [SP+88] 0x8 (u8):[8]
  117. [SP+90] 0x7FF6E57A44CF (SkyrimSE.exe+5844CF) (void*)
  118. [SP+98] 0xFFFFFFFFFFFFFFFE (i64):[-2]
  119. [SP+A0] 0x7FF6E67411A8 (SkyrimSE.exe+15211A8) (void*)
  120. [SP+A8] 0x146D4B7CFB0 (void*)
  121. [SP+B0] 0x7FF6E6865500 (SkyrimSE.exe+1645500) (void*)
  122. [SP+B8] 0x147B7750010 (void*)
  123. [SP+C0] 0x146AD4E1670 (ScrapHeap*)
  124. [SP+C8] 0xFFFFFFFF00000000 (i64):[-4294967296]
  125. [SP+D0] 0x95F74F00000000 (u64):[42211690204364800]
  126. [SP+D8] 0x146F383B2A0 (anonymous_namespace::Win32FileType*)
  127. [SP+E0] 0x146D4B7CCB0 (void*)
  128. [SP+E8] 0x5B (u8):[91]
  129. [SP+F0] 0x7FF6E579D3BF (SkyrimSE.exe+57D3BF) (void*)
  130. [SP+F8] 0x1B7750000 (u64):[7372865536]
  131. [SP+100] 0x146D4B7CFF4 (void*)
  132. [SP+108] 0x1000FF320 (void*)
  133. [SP+110] 0x3D2C5 (u32):[250565]
  134. [SP+118] 0xFFFFFFFF00000001 (i64):[-4294967295]
  135. [SP+120] 0x0 (NULL)
  136. [SP+128] 0x5BE8217558 (u64):[394736530776]
  137. [SP+130] 0x7FFF94B895F1 (ntdll.dll+195F1) (void*)
  138. [SP+138] 0x0 (NULL)
  139. [SP+140] 0x7FF6E5E2CCD3 (SkyrimSE.exe+C0CCD3) (void*)
  140. [SP+148] 0x0 (NULL)
  141. [SP+150] 0x14770BD19B8 (char*) "High Elf"
  142. [SP+158] 0x7FF6E8189F70 (SkyrimSE.exe+2F69F70) (void*)
  143. [SP+160] 0x147727EEAE0 (void*)
  144. [SP+168] 0x147B1774630 (void*)
  145. [SP+170] 0x7FFF00000078 (u64):[140733193388152]
  146. [SP+178] 0x5001C (u32):[327708]
  147. [SP+180] 0x1499A90C010 (void*)
  148. [SP+188] 0x146CD0314B0 (void*)
  149. [SP+190] 0x7FFF94B895F1 (ntdll.dll+195F1) (void*)
  150. [SP+198] 0x146AD3F0000 (void*)
  151. [SP+1A0] 0x1000FF3F0 (void*)
  152. [SP+1A8] 0x1470000005B (u64):[1404454305883]
  153. [SP+1B0] 0x146AD4E1708 (char*) "["
  154. [SP+1B8] 0x0 (NULL)
  155. [SP+1C0] 0x0 (NULL)
  156. [SP+1C8] 0x3631014600000000 (u64):[3904903752066269184]
  157. [SP+1D0] 0x0 (NULL)
  158. [SP+1D8] 0x0 (NULL)
  159. [SP+1E0] 0x14800000000 (void*)
  160. [SP+1E8] 0xFFFFFFFFFFFFFFFE (i64):[-2]
  161. [SP+1F0] 0x7FFF94B85D21 (ntdll.dll+15D21) (void*)
  162. [SP+1F8] 0x800000008000000 (u64):[576460752437641216]
  163. [SP+200] 0x42F970003D2C5 (u64):[1178225493660357]
  164. [SP+208] 0xC5E63D00074920 (u64):[55703720079870240]
  165. [SP+210] 0xE00000009 (u64):[60129542153]
  166. [SP+218] 0x1BBDC00000005 (u64):[488028543909893]
  167. [SP+220] 0x0 (NULL)
  168. [SP+228] 0x0 (NULL)
  169. [SP+230] 0x0 (NULL)
  170. [SP+238] 0x0 (NULL)
  171. [SP+240] 0x0 (NULL)
  172. [SP+248] 0x0 (NULL)
  173. [SP+250] 0x0 (NULL)
  174. [SP+258] 0xF73800000000 (u64):[271819890229248]
  175. [SP+260] 0x7FFF43158000 (skse64_1_5_97.dll+C8000) (void*)
  176. [SP+268] 0xC0 (u8):[192]
  177. [SP+270] 0x2000000000000 (u64):[562949953421312]
  178. [SP+278] 0x1489D000097F4 (u64):[361314123814900]
  179. [SP+280] 0x7FF6E6FD55CC (SkyrimSE.exe+1DB55CC) (void*)
  180. [SP+288] 0x0 (NULL)
  181. [SP+290] 0x146E1B3FCE0 (void*)
  182. [SP+298] 0xF738ED4B61F9 (u64):[271823871369721]
  183. [SP+2A0] 0x2000043158000 (u64):[562951078903808] (f32):[149.5]
  184. [SP+2A8] 0x20000000013F0 (u64):[562949953426416]
  185. [SP+2B0] 0x7FF6E6FD55CC (SkyrimSE.exe+1DB55CC) (void*)
  186. [SP+2B8] 0x146CD18F2A0 (char*) "\nispatched message.e 2 to plugin 16eners\My Games\Skyrim Special Edition\Saves\\Save1945_00000000_0_4C69616E61_Tamriel_031715_20201111030944_43_1.skse18) correctly (handle 17) 12)oaded correctly (handle 9)(handle 3) # Fix a crash where learning a spell from a book that is later removed in another plugin causes a crash in inventory\r\nSaveScreenshots = true # Fix black save screenshots when TAA is disabled\r\nSlowTimeCameraMovement = true # Fix camera movement sensitivity during slow time\r\nTorchLandscape = true \t\t# Fix a bug where torches sometimes don't light the landscape\r\nTreeReflections = true # Fix tree LOD reflection alpha. ENB contains this fix, but there is no conflict.\r\nVerticalLookSensitivity = true # Make vertical look sensitivity not tied to framerate\r\nWeaponBlockScaling = true # Fix weapon blocking so it correctly scales off of the blocking actor's weapon\r\n\r\n[Warnings]\r\nDupeAddonNodes = false # Warns if there are two or more addon nodes (ADDN) with the same node index in your load order\r\nRefHandleLimit = true # Warns when you are close to the reference handle limit at main menu and after loading a save\r\nRefrMainMenuLimit = 800000 # Handle count to warn at on main menu\r\nRefrLoadedGameLimit = 1000000 # Handle count to warn at after loading a save game\r\n\r\n[Experimental]\r\nMemoryManager = false # Disables Skyrim's memory manager in favor of standard allocation (Use OS Allocators), can help with ILS\r\nUseTBBMalloc = true # Uses TBBMalloc instead of standard allocators, only active if MemoryManager is true\r\nSaveGameMaxSize = true # Expands the maximum uncompressed size of a save game from 64 MB to 128 MB# can fix "crash on save" issue in long-runnning saves\r\n\r\n# DO NOT USE THIS IT IS FOR SPECIFIC TESTING ONLY\r\nTreatAllModsAsMasters = false # Loads all mods as if they are masters. \r\nLightingAmbientSpecular = true # Fix bug where lighting template Directional Ambient Specular & Fresnel Power are sent to BSLighting shader incorrectly\r\nBSLightingShaderForceAlphaTest = true # Forces alpha test flag on when NiAlphaProperty/AlphaTest true. Fixes object LOD reflections. \r\nBSLightingShaderParallaxBug = true # Fixes a bug causing the parallax technique to break if specular is not also set\r\nBSTempEffectNiRTTI = true # Fixes a bug where the NiRTTI for this object is not set properly\r\nCalendarSkipping = true # Fix a bug where the game calendar effectively skips a year if you fast travel too far between 20:00 and 23:99 in-game\r\nCellInit = true # Fixes a rare crash where a form does not get converted from an id to a pointer\r\nConjurationEnchantAbsorbs = true # Fix bug where spell absorption triggers on enchanted items using conjuration summons\r\nCreateArmorNodeNullptrCrash = true # Fix typo that may cause a crash somewhere in CreateArmorNode\r\nDoublePerkApply = true # Fix NPC perks applying twice when you load a game\r\nEquipShoutEventSpam = true # Fix a bug where the "equip shout" procedure will send a "shout equipped" event even if the shout fails to equip\r\nGetKeywordItemCount = true # Fix the condition function "GetKeywordItemCount", which returns broken results in numerous cases\r\nGHeapLeakDetectionCrash = true # Fix a crash where scaleform attempts to report a memory leak but the code doesnt exist in Skyrim's build\r\nLipSync = true # Fix a bug causing lip sync to desync. Same as LE bug fix.\r\nMemoryAccessErrors = true # Fix a handful of out-of-bounds or use-after-free bugs. Required for experimental memory patches.\r\nMO5STypo = true # Fix a typo preventing the game from loading MO5S (1st person female alternate texture set) entries in ARMA forms\r\nNullProcessCrash = true # Fix a couple cases where the game can crash when che"
  187. [SP+2C0] 0x146E11BFCA0 (void*)
  188. [SP+2C8] 0x1EC10 (u32):[125968]
  189. [SP+2D0] 0x7FFF43157AF3 (skse64_1_5_97.dll+C7AF3) (void*)
  190. [SP+2D8] 0x3534393165766153 (u64):[3833752067117572435]
  191. [SP+2E0] 0x303030303030305F (u64):[3472328296227680351]
  192. [SP+2E8] 0x393643345F305F30 (u64):[4122556401118633776]
  193. [SP+2F0] 0x545F313645363136 (u64):[6079632131132633398] (f32):[2915.076]
  194. [SP+2F8] 0x305F6C6569726D61 (u64):[3485623819424656737]
  195. [SP+300] 0x30325F3531373133 (u64):[3472942944719679795]
  196. [SP+308] 0x3330313131313032 (u64):[3688502182164901938]
  197. [SP+310] 0x5F33345F34343930 (u64):[6859884240917772592]
  198. [SP+318] 0x7373652E31 (u64):[495857249841]
  199. [SP+320] 0x3 (u8):[3]
  200. [SP+328] 0x1 (u8):[1]
  201. [SP+330] 0x0 (NULL)
  202. [SP+338] 0x7FFF431DBCE0 (skse64_1_5_97.dll+14BCE0) (void*)
  203. [SP+340] 0x146CD18F2A0 (char*) "\nispatched message.e 2 to plugin 16eners\My Games\Skyrim Special Edition\Saves\\Save1945_00000000_0_4C69616E61_Tamriel_031715_20201111030944_43_1.skse18) correctly (handle 17) 12)oaded correctly (handle 9)(handle 3) # Fix a crash where learning a spell from a book that is later removed in another plugin causes a crash in inventory\r\nSaveScreenshots = true # Fix black save screenshots when TAA is disabled\r\nSlowTimeCameraMovement = true # Fix camera movement sensitivity during slow time\r\nTorchLandscape = true \t\t# Fix a bug where torches sometimes don't light the landscape\r\nTreeReflections = true # Fix tree LOD reflection alpha. ENB contains this fix, but there is no conflict.\r\nVerticalLookSensitivity = true # Make vertical look sensitivity not tied to framerate\r\nWeaponBlockScaling = true # Fix weapon blocking so it correctly scales off of the blocking actor's weapon\r\n\r\n[Warnings]\r\nDupeAddonNodes = false # Warns if there are two or more addon nodes (ADDN) with the same node index in your load order\r\nRefHandleLimit = true # Warns when you are close to the reference handle limit at main menu and after loading a save\r\nRefrMainMenuLimit = 800000 # Handle count to warn at on main menu\r\nRefrLoadedGameLimit = 1000000 # Handle count to warn at after loading a save game\r\n\r\n[Experimental]\r\nMemoryManager = false # Disables Skyrim's memory manager in favor of standard allocation (Use OS Allocators), can help with ILS\r\nUseTBBMalloc = true # Uses TBBMalloc instead of standard allocators, only active if MemoryManager is true\r\nSaveGameMaxSize = true # Expands the maximum uncompressed size of a save game from 64 MB to 128 MB# can fix "crash on save" issue in long-runnning saves\r\n\r\n# DO NOT USE THIS IT IS FOR SPECIFIC TESTING ONLY\r\nTreatAllModsAsMasters = false # Loads all mods as if they are masters. \r\nLightingAmbientSpecular = true # Fix bug where lighting template Directional Ambient Specular & Fresnel Power are sent to BSLighting shader incorrectly\r\nBSLightingShaderForceAlphaTest = true # Forces alpha test flag on when NiAlphaProperty/AlphaTest true. Fixes object LOD reflections. \r\nBSLightingShaderParallaxBug = true # Fixes a bug causing the parallax technique to break if specular is not also set\r\nBSTempEffectNiRTTI = true # Fixes a bug where the NiRTTI for this object is not set properly\r\nCalendarSkipping = true # Fix a bug where the game calendar effectively skips a year if you fast travel too far between 20:00 and 23:99 in-game\r\nCellInit = true # Fixes a rare crash where a form does not get converted from an id to a pointer\r\nConjurationEnchantAbsorbs = true # Fix bug where spell absorption triggers on enchanted items using conjuration summons\r\nCreateArmorNodeNullptrCrash = true # Fix typo that may cause a crash somewhere in CreateArmorNode\r\nDoublePerkApply = true # Fix NPC perks applying twice when you load a game\r\nEquipShoutEventSpam = true # Fix a bug where the "equip shout" procedure will send a "shout equipped" event even if the shout fails to equip\r\nGetKeywordItemCount = true # Fix the condition function "GetKeywordItemCount", which returns broken results in numerous cases\r\nGHeapLeakDetectionCrash = true # Fix a crash where scaleform attempts to report a memory leak but the code doesnt exist in Skyrim's build\r\nLipSync = true # Fix a bug causing lip sync to desync. Same as LE bug fix.\r\nMemoryAccessErrors = true # Fix a handful of out-of-bounds or use-after-free bugs. Required for experimental memory patches.\r\nMO5STypo = true # Fix a typo preventing the game from loading MO5S (1st person female alternate texture set) entries in ARMA forms\r\nNullProcessCrash = true # Fix a couple cases where the game can crash when che"
  204. [SP+348] 0xFFFFFFFF (u32):[4294967295]
  205. [SP+350] 0xC0 (u8):[192]
  206. [SP+358] 0x1 (u8):[1]
  207. [SP+360] 0x7FFF43158435 (skse64_1_5_97.dll+C8435) (void*)
  208. [SP+368] 0x146F383BD50 (char*) "Save1945_00000000_0_4C69616E61_Tamriel_031715_20201111030944_43_1.ess"
  209. [SP+370] 0x45 (u8):[69]
  210. [SP+378] 0x3 (u8):[3]
  211. [SP+380] 0xC0 (u8):[192]
  212. [SP+388] 0x0 (NULL)
  213. [SP+390] 0x7FFF4318F1C8 (skse64_1_5_97.dll+FF1C8) (char*) "SKSE"
  214. [SP+398] 0x146F383BD50 (char*) "Save1945_00000000_0_4C69616E61_Tamriel_031715_20201111030944_43_1.ess"
  215. [SP+3A0] 0x45 (u8):[69]
  216. [SP+3A8] 0x1 (u8):[1]
  217. [SP+3B0] 0x7FFF4314DB68 (skse64_1_5_97.dll+BDB68) (void*)
  218. [SP+3B8] 0x100000003 (u64):[4294967299]
  219. [SP+3C0] 0x146CC8F5350 (char**) "\nispatched message.e 2 to plugin 16eners\My Games\Skyrim Special Edition\Saves\\Save1945_00000000_0_4C69616E61_Tamriel_031715_20201111030944_43_1.skse18) correctly (handle 17) 12)oaded correctly (handle 9)(handle 3) # Fix a crash where learning a spell from a book that is later removed in another plugin causes a crash in inventory\r\nSaveScreenshots = true # Fix black save screenshots when TAA is disabled\r\nSlowTimeCameraMovement = true # Fix camera movement sensitivity during slow time\r\nTorchLandscape = true \t\t# Fix a bug where torches sometimes don't light the landscape\r\nTreeReflections = true # Fix tree LOD reflection alpha. ENB contains this fix, but there is no conflict.\r\nVerticalLookSensitivity = true # Make vertical look sensitivity not tied to framerate\r\nWeaponBlockScaling = true # Fix weapon blocking so it correctly scales off of the blocking actor's weapon\r\n\r\n[Warnings]\r\nDupeAddonNodes = false # Warns if there are two or more addon nodes (ADDN) with the same node index in your load order\r\nRefHandleLimit = true # Warns when you are close to the reference handle limit at main menu and after loading a save\r\nRefrMainMenuLimit = 800000 # Handle count to warn at on main menu\r\nRefrLoadedGameLimit = 1000000 # Handle count to warn at after loading a save game\r\n\r\n[Experimental]\r\nMemoryManager = false # Disables Skyrim's memory manager in favor of standard allocation (Use OS Allocators), can help with ILS\r\nUseTBBMalloc = true # Uses TBBMalloc instead of standard allocators, only active if MemoryManager is true\r\nSaveGameMaxSize = true # Expands the maximum uncompressed size of a save game from 64 MB to 128 MB# can fix "crash on save" issue in long-runnning saves\r\n\r\n# DO NOT USE THIS IT IS FOR SPECIFIC TESTING ONLY\r\nTreatAllModsAsMasters = false # Loads all mods as if they are masters. \r\nLightingAmbientSpecular = true # Fix bug where lighting template Directional Ambient Specular & Fresnel Power are sent to BSLighting shader incorrectly\r\nBSLightingShaderForceAlphaTest = true # Forces alpha test flag on when NiAlphaProperty/AlphaTest true. Fixes object LOD reflections. \r\nBSLightingShaderParallaxBug = true # Fixes a bug causing the parallax technique to break if specular is not also set\r\nBSTempEffectNiRTTI = true # Fixes a bug where the NiRTTI for this object is not set properly\r\nCalendarSkipping = true # Fix a bug where the game calendar effectively skips a year if you fast travel too far between 20:00 and 23:99 in-game\r\nCellInit = true # Fixes a rare crash where a form does not get converted from an id to a pointer\r\nConjurationEnchantAbsorbs = true # Fix bug where spell absorption triggers on enchanted items using conjuration summons\r\nCreateArmorNodeNullptrCrash = true # Fix typo that may cause a crash somewhere in CreateArmorNode\r\nDoublePerkApply = true # Fix NPC perks applying twice when you load a game\r\nEquipShoutEventSpam = true # Fix a bug where the "equip shout" procedure will send a "shout equipped" event even if the shout fails to equip\r\nGetKeywordItemCount = true # Fix the condition function "GetKeywordItemCount", which returns broken results in numerous cases\r\nGHeapLeakDetectionCrash = true # Fix a crash where scaleform attempts to report a memory leak but the code doesnt exist in Skyrim's build\r\nLipSync = true # Fix a bug causing lip sync to desync. Same as LE bug fix.\r\nMemoryAccessErrors = true # Fix a handful of out-of-bounds or use-after-free bugs. Required for experimental memory patches.\r\nMO5STypo = true # Fix a typo preventing the game from loading MO5S (1st person female alternate texture set) entries in ARMA forms\r\nNullProcessCrash = true # Fix a couple cases where the game can crash when che"
  220. [SP+3C8] 0x146CD18F2A0 (char*) "\nispatched message.e 2 to plugin 16eners\My Games\Skyrim Special Edition\Saves\\Save1945_00000000_0_4C69616E61_Tamriel_031715_20201111030944_43_1.skse18) correctly (handle 17) 12)oaded correctly (handle 9)(handle 3) # Fix a crash where learning a spell from a book that is later removed in another plugin causes a crash in inventory\r\nSaveScreenshots = true # Fix black save screenshots when TAA is disabled\r\nSlowTimeCameraMovement = true # Fix camera movement sensitivity during slow time\r\nTorchLandscape = true \t\t# Fix a bug where torches sometimes don't light the landscape\r\nTreeReflections = true # Fix tree LOD reflection alpha. ENB contains this fix, but there is no conflict.\r\nVerticalLookSensitivity = true # Make vertical look sensitivity not tied to framerate\r\nWeaponBlockScaling = true # Fix weapon blocking so it correctly scales off of the blocking actor's weapon\r\n\r\n[Warnings]\r\nDupeAddonNodes = false # Warns if there are two or more addon nodes (ADDN) with the same node index in your load order\r\nRefHandleLimit = true # Warns when you are close to the reference handle limit at main menu and after loading a save\r\nRefrMainMenuLimit = 800000 # Handle count to warn at on main menu\r\nRefrLoadedGameLimit = 1000000 # Handle count to warn at after loading a save game\r\n\r\n[Experimental]\r\nMemoryManager = false # Disables Skyrim's memory manager in favor of standard allocation (Use OS Allocators), can help with ILS\r\nUseTBBMalloc = true # Uses TBBMalloc instead of standard allocators, only active if MemoryManager is true\r\nSaveGameMaxSize = true # Expands the maximum uncompressed size of a save game from 64 MB to 128 MB# can fix "crash on save" issue in long-runnning saves\r\n\r\n# DO NOT USE THIS IT IS FOR SPECIFIC TESTING ONLY\r\nTreatAllModsAsMasters = false # Loads all mods as if they are masters. \r\nLightingAmbientSpecular = true # Fix bug where lighting template Directional Ambient Specular & Fresnel Power are sent to BSLighting shader incorrectly\r\nBSLightingShaderForceAlphaTest = true # Forces alpha test flag on when NiAlphaProperty/AlphaTest true. Fixes object LOD reflections. \r\nBSLightingShaderParallaxBug = true # Fixes a bug causing the parallax technique to break if specular is not also set\r\nBSTempEffectNiRTTI = true # Fixes a bug where the NiRTTI for this object is not set properly\r\nCalendarSkipping = true # Fix a bug where the game calendar effectively skips a year if you fast travel too far between 20:00 and 23:99 in-game\r\nCellInit = true # Fixes a rare crash where a form does not get converted from an id to a pointer\r\nConjurationEnchantAbsorbs = true # Fix bug where spell absorption triggers on enchanted items using conjuration summons\r\nCreateArmorNodeNullptrCrash = true # Fix typo that may cause a crash somewhere in CreateArmorNode\r\nDoublePerkApply = true # Fix NPC perks applying twice when you load a game\r\nEquipShoutEventSpam = true # Fix a bug where the "equip shout" procedure will send a "shout equipped" event even if the shout fails to equip\r\nGetKeywordItemCount = true # Fix the condition function "GetKeywordItemCount", which returns broken results in numerous cases\r\nGHeapLeakDetectionCrash = true # Fix a crash where scaleform attempts to report a memory leak but the code doesnt exist in Skyrim's build\r\nLipSync = true # Fix a bug causing lip sync to desync. Same as LE bug fix.\r\nMemoryAccessErrors = true # Fix a handful of out-of-bounds or use-after-free bugs. Required for experimental memory patches.\r\nMO5STypo = true # Fix a typo preventing the game from loading MO5S (1st person female alternate texture set) entries in ARMA forms\r\nNullProcessCrash = true # Fix a couple cases where the game can crash when che"
  221. [SP+3D0] 0x7FFF43157CA4 (skse64_1_5_97.dll+C7CA4) (void*)
  222. [SP+3D8] 0x1000FF5F8 (void*)
  223. [SP+3E0] 0x7FFF4314DBB5 (skse64_1_5_97.dll+BDBB5) (void*)
  224. [SP+3E8] 0x202D206F74726F70 (u64):[2318545046232788848]
  225. [SP+3F0] 0x30322F30312F3131 (u64):[3472890146686185777]
  226. [SP+3F8] 0x30313A3232203032 (u64):[3472620774943109170]
  227. [SP+400] 0x455845202C36353A (u64):[4996819791050585402]
  228. [SP+408] 0x6E6F697372655620 (u64):[7957695011148355104]
  229. [SP+410] 0x37392E352E31203A (u64):[3979262551701659706]
  230. [SP+418] 0x65766153202C302E (u64):[7311138054732525614]
  231. [SP+420] 0x6E6F697372655620 (u64):[7957695011148355104]
  232. [SP+428] 0x38372E323120 (u64):[61809649398048]
  233. [SP+430] 0x2 (u8):[2]
  234. [SP+438] 0x1000FF5F8 (void*)
  235. [SP+440] 0x7FFF4312448A (skse64_1_5_97.dll+9448A) (void*)
  236. [SP+448] 0x146CC8F5350 (char**) "\nispatched message.e 2 to plugin 16eners\My Games\Skyrim Special Edition\Saves\\Save1945_00000000_0_4C69616E61_Tamriel_031715_20201111030944_43_1.skse18) correctly (handle 17) 12)oaded correctly (handle 9)(handle 3) # Fix a crash where learning a spell from a book that is later removed in another plugin causes a crash in inventory\r\nSaveScreenshots = true # Fix black save screenshots when TAA is disabled\r\nSlowTimeCameraMovement = true # Fix camera movement sensitivity during slow time\r\nTorchLandscape = true \t\t# Fix a bug where torches sometimes don't light the landscape\r\nTreeReflections = true # Fix tree LOD reflection alpha. ENB contains this fix, but there is no conflict.\r\nVerticalLookSensitivity = true # Make vertical look sensitivity not tied to framerate\r\nWeaponBlockScaling = true # Fix weapon blocking so it correctly scales off of the blocking actor's weapon\r\n\r\n[Warnings]\r\nDupeAddonNodes = false # Warns if there are two or more addon nodes (ADDN) with the same node index in your load order\r\nRefHandleLimit = true # Warns when you are close to the reference handle limit at main menu and after loading a save\r\nRefrMainMenuLimit = 800000 # Handle count to warn at on main menu\r\nRefrLoadedGameLimit = 1000000 # Handle count to warn at after loading a save game\r\n\r\n[Experimental]\r\nMemoryManager = false # Disables Skyrim's memory manager in favor of standard allocation (Use OS Allocators), can help with ILS\r\nUseTBBMalloc = true # Uses TBBMalloc instead of standard allocators, only active if MemoryManager is true\r\nSaveGameMaxSize = true # Expands the maximum uncompressed size of a save game from 64 MB to 128 MB# can fix "crash on save" issue in long-runnning saves\r\n\r\n# DO NOT USE THIS IT IS FOR SPECIFIC TESTING ONLY\r\nTreatAllModsAsMasters = false # Loads all mods as if they are masters. \r\nLightingAmbientSpecular = true # Fix bug where lighting template Directional Ambient Specular & Fresnel Power are sent to BSLighting shader incorrectly\r\nBSLightingShaderForceAlphaTest = true # Forces alpha test flag on when NiAlphaProperty/AlphaTest true. Fixes object LOD reflections. \r\nBSLightingShaderParallaxBug = true # Fixes a bug causing the parallax technique to break if specular is not also set\r\nBSTempEffectNiRTTI = true # Fixes a bug where the NiRTTI for this object is not set properly\r\nCalendarSkipping = true # Fix a bug where the game calendar effectively skips a year if you fast travel too far between 20:00 and 23:99 in-game\r\nCellInit = true # Fixes a rare crash where a form does not get converted from an id to a pointer\r\nConjurationEnchantAbsorbs = true # Fix bug where spell absorption triggers on enchanted items using conjuration summons\r\nCreateArmorNodeNullptrCrash = true # Fix typo that may cause a crash somewhere in CreateArmorNode\r\nDoublePerkApply = true # Fix NPC perks applying twice when you load a game\r\nEquipShoutEventSpam = true # Fix a bug where the "equip shout" procedure will send a "shout equipped" event even if the shout fails to equip\r\nGetKeywordItemCount = true # Fix the condition function "GetKeywordItemCount", which returns broken results in numerous cases\r\nGHeapLeakDetectionCrash = true # Fix a crash where scaleform attempts to report a memory leak but the code doesnt exist in Skyrim's build\r\nLipSync = true # Fix a bug causing lip sync to desync. Same as LE bug fix.\r\nMemoryAccessErrors = true # Fix a handful of out-of-bounds or use-after-free bugs. Required for experimental memory patches.\r\nMO5STypo = true # Fix a typo preventing the game from loading MO5S (1st person female alternate texture set) entries in ARMA forms\r\nNullProcessCrash = true # Fix a couple cases where the game can crash when che"
  237. [SP+450] 0x7FFF431DC843 (skse64_1_5_97.dll+14C843) (void*)
  238. [SP+458] 0x0 (NULL)
  239. [SP+460] 0x13 (u8):[19]
  240. [SP+468] 0x7FFF431948E0 (skse64_1_5_97.dll+1048E0) (char*) "dispatched message."
  241. [SP+470] 0x7FFF4311B2D2 (skse64_1_5_97.dll+8B2D2) (void*)
  242. [SP+478] 0x4 (u8):[4]
  243. [SP+480] 0xF (u8):[15]
  244. [SP+488] 0xCD983FE6E1E3 (u64):[226053790818787] (f32):[1.803769]
  245. [SP+490] 0x10045534B53 (u64):[1100674714451] (f32):[3380.708]
  246. [SP+498] 0x0 (NULL)
  247. [SP+4A0] 0x1000FF5F8 (void*)
  248. [SP+4A8] 0xB6014523134F (u64):[200116571149135] (f32):[2609.207]
  249. [SP+4B0] 0xFFFFFFFF (u32):[4294967295]
  250. [SP+4B8] 0x146B3E7AE00 (char*) "\"
  251. [SP+4C0] 0x7FFF4311C201 (skse64_1_5_97.dll+8C201) (void*)
  252. [SP+4C8] 0x7FFF431948E0 (skse64_1_5_97.dll+1048E0) (char*) "dispatched message."
  253. [SP+4D0] 0x7FFF431DBCE0 (skse64_1_5_97.dll+14BCE0) (void*)
  254. [SP+4D8] 0x1000FDF08 (void*)
  255. [SP+4E0] 0x146CD18F2A1 (char*) "ispatched message.e 2 to plugin 16eners\My Games\Skyrim Special Edition\Saves\\Save1945_00000000_0_4C69616E61_Tamriel_031715_20201111030944_43_1.skse18) correctly (handle 17) 12)oaded correctly (handle 9)(handle 3) # Fix a crash where learning a spell from a book that is later removed in another plugin causes a crash in inventory\r\nSaveScreenshots = true # Fix black save screenshots when TAA is disabled\r\nSlowTimeCameraMovement = true # Fix camera movement sensitivity during slow time\r\nTorchLandscape = true \t\t# Fix a bug where torches sometimes don't light the landscape\r\nTreeReflections = true # Fix tree LOD reflection alpha. ENB contains this fix, but there is no conflict.\r\nVerticalLookSensitivity = true # Make vertical look sensitivity not tied to framerate\r\nWeaponBlockScaling = true # Fix weapon blocking so it correctly scales off of the blocking actor's weapon\r\n\r\n[Warnings]\r\nDupeAddonNodes = false # Warns if there are two or more addon nodes (ADDN) with the same node index in your load order\r\nRefHandleLimit = true # Warns when you are close to the reference handle limit at main menu and after loading a save\r\nRefrMainMenuLimit = 800000 # Handle count to warn at on main menu\r\nRefrLoadedGameLimit = 1000000 # Handle count to warn at after loading a save game\r\n\r\n[Experimental]\r\nMemoryManager = false # Disables Skyrim's memory manager in favor of standard allocation (Use OS Allocators), can help with ILS\r\nUseTBBMalloc = true # Uses TBBMalloc instead of standard allocators, only active if MemoryManager is true\r\nSaveGameMaxSize = true # Expands the maximum uncompressed size of a save game from 64 MB to 128 MB# can fix "crash on save" issue in long-runnning saves\r\n\r\n# DO NOT USE THIS IT IS FOR SPECIFIC TESTING ONLY\r\nTreatAllModsAsMasters = false # Loads all mods as if they are masters. \r\nLightingAmbientSpecular = true # Fix bug where lighting template Directional Ambient Specular & Fresnel Power are sent to BSLighting shader incorrectly\r\nBSLightingShaderForceAlphaTest = true # Forces alpha test flag on when NiAlphaProperty/AlphaTest true. Fixes object LOD reflections. \r\nBSLightingShaderParallaxBug = true # Fixes a bug causing the parallax technique to break if specular is not also set\r\nBSTempEffectNiRTTI = true # Fixes a bug where the NiRTTI for this object is not set properly\r\nCalendarSkipping = true # Fix a bug where the game calendar effectively skips a year if you fast travel too far between 20:00 and 23:99 in-game\r\nCellInit = true # Fixes a rare crash where a form does not get converted from an id to a pointer\r\nConjurationEnchantAbsorbs = true # Fix bug where spell absorption triggers on enchanted items using conjuration summons\r\nCreateArmorNodeNullptrCrash = true # Fix typo that may cause a crash somewhere in CreateArmorNode\r\nDoublePerkApply = true # Fix NPC perks applying twice when you load a game\r\nEquipShoutEventSpam = true # Fix a bug where the "equip shout" procedure will send a "shout equipped" event even if the shout fails to equip\r\nGetKeywordItemCount = true # Fix the condition function "GetKeywordItemCount", which returns broken results in numerous cases\r\nGHeapLeakDetectionCrash = true # Fix a crash where scaleform attempts to report a memory leak but the code doesnt exist in Skyrim's build\r\nLipSync = true # Fix a bug causing lip sync to desync. Same as LE bug fix.\r\nMemoryAccessErrors = true # Fix a handful of out-of-bounds or use-after-free bugs. Required for experimental memory patches.\r\nMO5STypo = true # Fix a typo preventing the game from loading MO5S (1st person female alternate texture set) entries in ARMA forms\r\nNullProcessCrash = true # Fix a couple cases where the game can crash when che"
  256. [SP+4E8] 0x7FFF4318F1C8 (skse64_1_5_97.dll+FF1C8) (char*) "SKSE"
  257. [SP+4F0] 0x4500000002 (u64):[296352743426]
  258. [SP+4F8] 0x1000FF760 (void*)
  259. [SP+500] 0xD0000010 (u32):[3489660944]
  260. [SP+508] 0x0 (NULL)
  261. [SP+510] 0x1 (u8):[1]
  262. [SP+518] 0x146F383B2A0 (anonymous_namespace::Win32FileType*)
  263. [SP+520] 0x146D4B7CCB0 (void*)
  264. [SP+528] 0x0 (NULL)
  265. [SP+530] 0x7FFF430A15F9 (skse64_1_5_97.dll+115F9) (void*)
  266. [SP+538] 0x1 (u8):[1]
  267. [SP+540] 0x1000FF760 (void*)
  268. [SP+548] 0x146F383BD50 (char*) "Save1945_00000000_0_4C69616E61_Tamriel_031715_20201111030944_43_1.ess"
  269. [SP+550] 0x0 (NULL)
  270. [SP+558] 0x1000FF760 (void*)
  271. [SP+560] 0x1477B716658 (char*) "031715"
  272. [SP+568] 0x50002 (u32):[327682]
  273. [SP+570] 0x7FF6E67411A8 (SkyrimSE.exe+15211A8) (void*)
  274. [SP+578] 0x1000FF6A8 (void*)
  275. [SP+580] 0x0 (NULL)
  276. [SP+588] 0x0 (NULL)
  277. [SP+590] 0xF738ED4B4819 (u64):[271823871363097]
  278. [SP+598] 0xFFFFFFFF00000000 (i64):[-4294967296]
  279. [SP+5A0] 0x0 (NULL)
  280. [SP+5A8] 0x146F383BD50 (char*) "Save1945_00000000_0_4C69616E61_Tamriel_031715_20201111030944_43_1.ess"
  281. [SP+5B0] 0x146D4D04220 (BGSSaveLoadManager*)
  282. [SP+5B8] 0x0 (NULL)
  283. [SP+5C0] 0x1000FF800 (char*) "_00000000_0_4C69616E61_Tamriel_031715_20201111030944_43_1.ess"
  284. [SP+5C8] 0x1000FFAB8 (anonymous_namespace::Win32FileType**)
  285. [SP+5D0] 0x7FF6E57AB0A1 (SkyrimSE.exe+58B0A1) (void*)
  286. [SP+5D8] 0x100003136 (u64):[4294979894]
  287. [SP+5E0] 0x1000FFAB8 (anonymous_namespace::Win32FileType**)
  288. [SP+5E8] 0x0 (NULL)
  289. [SP+5F0] 0x146D4D04220 (BGSSaveLoadManager*)
  290. [SP+5F8] 0x1000FF760 (void*)
  291. [SP+600] 0x1000FF870 (void*)
  292. [SP+608] 0x2 (u8):[2]
  293. [SP+610] 0x1000FF898 (void*)
  294. [SP+618] 0x1000FFA79 (void*)
  295. [SP+620] 0x7FFF757A274D (NetScriptFramework.Runtime.dll+274D) (void*)
  296. [SP+628] 0xA (u8):[10]
  297. [SP+630] 0x7FFF43934E65 (clr.dll+4E65) (char*) "H?\r?[|"
  298. [SP+638] 0x0 (NULL)
  299. [SP+640] 0x7FF600000000 (u64):[140694538682368]
  300. [SP+648] 0x14600000000 (u64):[1400159338496]
  301. [SP+650] 0x0 (NULL)
  302. [SP+658] 0x146B3FEF0C0 (void*)
  303. [SP+660] 0x7FFF757A274D (NetScriptFramework.Runtime.dll+274D) (void*)
  304. [SP+668] 0x7FFEE44B1630 (void*)
  305. [SP+670] 0x7FFF43934E65 (clr.dll+4E65) (char*) "H?\r?[|"
  306. [SP+678] 0x0 (NULL)
  307. [SP+680] 0x1477AEB7450 (char*) "Mods are currently loaded. Note: Achievements are disabled. Do you wish to continue loading this save?"
  308. [SP+688] 0x14600680067 (u64):[1400166154343]
  309. [SP+690] 0x0 (NULL)
  310. [SP+698] 0x146B3FEF538 (void*)
  311. [SP+6A0] 0x7FFEE5B8E759 (void*)
  312. [SP+6A8] 0x7FFEE44B1630 (void*)
  313. [SP+6B0] 0x146BDEDD1E8 (char*) "2"
  314. [SP+6B8] 0x0 (NULL)
  315. [SP+6C0] 0xFFFFFFFFFFFFFFFE (i64):[-2]
  316. [SP+6C8] 0x7FF6E6A8F638 (SkyrimSE.exe+186F638) (void*)
  317. [SP+6D0] 0x3534393165766153 (u64):[3833752067117572435]
  318. [SP+6D8] 0x303030303030305F (u64):[3472328296227680351]
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  320. [SP+6E8] 0x545F313645363136 (u64):[6079632131132633398] (f32):[2915.076]
  321. [SP+6F0] 0x305F6C6569726D61 (u64):[3485623819424656737]
  322. [SP+6F8] 0x30325F3531373133 (u64):[3472942944719679795]
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  326. [SP+718] 0x146BDEDD1E8 (char*) "2"
  327. [SP+720] 0x0 (NULL)
  328. [SP+728] 0x146BDEDD1E8 (char*) "2"
  329. [SP+730] 0x0 (NULL)
  330. [SP+738] 0x146B3DC4240 (void*)
  331. [SP+740] 0x0 (NULL)
  332. [SP+748] 0x146BBE849C8 (void*)
  333. [SP+750] 0x146BDEDD100 (void*)
  334. [SP+758] 0x1000FF900 (char**) "Save1945_00000000_0_4C69616E61_Tamriel_031715_20201111030944_43_1.ess"
  335. [SP+760] 0x7FFEE5EFE037 (void*)
  336. [SP+768] 0x146BDEDD1C8 (void*)
  337. [SP+770] 0x0 (NULL)
  338. [SP+778] 0x146B3DC4240 (void*)
  339. [SP+780] 0x0 (NULL)
  340. [SP+788] 0x1000FF8D0 (void*)
  341. [SP+790] 0x7FFEE5EFD1B1 (char*) "?H??([^_A^A_]?"
  342. [SP+798] 0x1000FF910 (void*)
  343. [SP+7A0] 0x7FFEE5EFDF3C (void*)
  344. [SP+7A8] 0x0 (NULL)
  345. [SP+7B0] 0x0 (NULL)
  346. [SP+7B8] 0x1000FF920 (char*) "8xq{G"
  347. [SP+7C0] 0x1 (u8):[1]
  348. [SP+7C8] 0x146BDEDD100 (void*)
  349. [SP+7D0] 0x146BBE84690 (void*)
  350. [SP+7D8] 0x1000FF7F8 (char*) "Save1945_00000000_0_4C69616E61_Tamriel_031715_20201111030944_43_1.ess"
  351. [SP+7E0] 0x14601040045 (u64):[1400176377925]
  352. [SP+7E8] 0x0 (NULL)
  353. [SP+7F0] 0x7FFE00000000 (u64):[140728898420736]
  354. [SP+7F8] 0x1477B717838 (char*) "Tamriel"
  355. [SP+800] 0x14600080007 (u64):[1400159862791]
  356. [SP+808] 0x1477B716658 (char*) "031715"
  357. [SP+810] 0x14600070006 (u64):[1400159797254]
  358. [SP+818] 0x1477269F800 (char*) "Liana"
  359. [SP+820] 0x7FF6000B0005 (u64):[140694539403269]
  360. [SP+828] 0x0 (NULL)
  361. [SP+830] 0x2B (u8):[43]
  362. [SP+838] 0x0 (NULL)
  363. [SP+840] 0x79900000001 (u64):[8353711390721]
  364. [SP+848] 0x0 (NULL)
  365. [SP+850] 0x146B3000001 (u64):[1403162460161]
  366. [SP+858] 0x7FF6E6A8F578 (SkyrimSE.exe+186F578) (char*) "Save"
  367. [SP+860] 0x7FF600000001 (u64):[140694538682369]
  368. [SP+868] 0x1 (u8):[1]
  369. [SP+870] 0x146AD4E1708 (char*) "["
  370. [SP+878] 0x0 (NULL)
  371. [SP+880] 0x1 (u8):[1]
  372. [SP+888] 0x1000FFA39 (void*)
  373. [SP+890] 0x7FF6E57A9D20 (SkyrimSE.exe+589D20) (void*)
  374. [SP+898] 0x146D4D04220 (BGSSaveLoadManager*)
  375. [SP+8A0] 0x146D4D04220 (BGSSaveLoadManager*)
  376. [SP+8A8] 0x10 (u8):[16]
  377. [SP+8B0] 0x146D4D04590 (BSTCommonStaticMessageQueue<BSTSmartPointer<bgs::saveload::Request, BSTSmartPointerIntrusiveRefCount>, 8>*)
  378. [SP+8B8] 0xD0000010 (u32):[3489660944]
  379. [SP+8C0] 0x0 (NULL)
  380. [SP+8C8] 0xFFFFFFFFFFFFFFFE (i64):[-2]
  381. [SP+8D0] 0x7FFEE5EFC6EE (void*)
  382. [SP+8D8] 0x7FF6E6864360 (SkyrimSE.exe+1644360) (void*)
  383. [SP+8E0] 0x7FFF00000000 (u64):[140733193388032]
  384. [SP+8E8] 0x200003DFF (u64):[8589950463]
  385. [SP+8F0] 0x3 (u8):[3]
  386. [SP+8F8] 0x0 (NULL)
  387. [SP+900] 0x146AD4E0FA0 (void*)
  388. [SP+908] 0x0 (NULL)
  389. [SP+910] 0x0 (NULL)
  390. [SP+918] 0x0 (NULL)
  391. [SP+920] 0x7FFF439324FE (clr.dll+24FE) (char*) "foD$ foL$0foT$@fo\$PH?L$pH?T$xL??$?"
  392. [SP+928] 0x0 (NULL)
  393. [SP+930] 0x7FF600000000 (u64):[140694538682368]
  394. [SP+938] 0x0 (NULL)
  395. [SP+940] 0x0 (NULL)
  396. [SP+948] 0x0 (NULL)
  397. [SP+950] 0x0 (NULL)
  398. [SP+958] 0x8000 (u16):[32768]
  399. [SP+960] 0x146D4D04220 (BGSSaveLoadManager*)
  400. [SP+968] 0x0 (NULL)
  401. [SP+970] 0x7FFF430A17C8 (skse64_1_5_97.dll+117C8) (void*)
  402. [SP+978] 0x146D073DE40 (Main*)
  403. [SP+980] 0x2 (u8):[2]
  404. [SP+988] 0x147799246E0 (bgs::saveload::LoadRequest*)
  405. [SP+990] 0x146F383B2A0 (anonymous_namespace::Win32FileType*)
  406. [SP+998] 0x0 (NULL)
  407. [SP+9A0] 0x8000 (u16):[32768]
  408. [SP+9A8] 0x8000 (u16):[32768]
  409. [SP+9B0] 0x7FF6E57D3074 (SkyrimSE.exe+5B3074) (void*)
  410. [SP+9B8] 0x146D073DE40 (Main*)
  411. [SP+9C0] 0x0 (NULL)
  412. [SP+9C8] 0x0 (NULL)
  413. [SP+9D0] 0x0 (NULL)
  414. [SP+9D8] 0xFFFFFFFFFFFFFFFE (i64):[-2]
  415. [SP+9E0] 0x5005CC (u32):[5244364]
  416. [SP+9E8] 0x5005CC (u32):[5244364]
  417. [SP+9F0] 0x7FF6E57CF4F4 (SkyrimSE.exe+5AF4F4) (void*)
  418. [SP+9F8] 0x0 (NULL)
  419. [SP+A00] 0x0 (NULL)
  420. [SP+A08] 0x0 (NULL)
  421. [SP+A10] 0x0 (NULL)
  422. [SP+A18] 0x1 (u8):[1]
  423. [SP+A20] 0x0 (NULL)
  424. [SP+A28] 0x0 (NULL)
  425. [SP+A30] 0x3 (u8):[3]
  426. [SP+A38] 0x0 (NULL)
  427. [SP+A40] 0xFFFFFFFF00000004 (i64):[-4294967292]
  428. [SP+A48] 0x45185A (u32):[4528218]
  429. [SP+A50] 0x113 (u16):[275]
  430. [SP+A58] 0x1 (u8):[1]
  431. [SP+A60] 0x0 (NULL)
  432. [SP+A68] 0x3EA13BC8A32 (u64):[4303888353842]
  433. [SP+A70] 0x286 (u16):[646]
  434. [SP+A78] 0x0 (NULL)
  435. [SP+A80] 0x7FF6E57CCC05 (SkyrimSE.exe+5ACC05) (void*)
  436. [SP+A88] 0xA (u8):[10]
  437. [SP+A90] 0x0 (NULL)
  438. [SP+A98] 0xA (u8):[10]
  439. [SP+AA0] 0x7FF600000002 (u64):[140694538682370]
  440. [SP+AA8] 0x0 (NULL)
  441. [SP+AB0] 0x7FF6E656B17A (SkyrimSE.exe+134B17A) (void*)
  442. [SP+AB8] 0xA (u8):[10]
  443. [SP+AC0] 0x0 (NULL)
  444. [SP+AC8] 0x0 (NULL)
  445. [SP+AD0] 0x0 (NULL)
  446. [SP+AD8] 0x0 (NULL)
  447. [SP+AE0] 0x0 (NULL)
  448. [SP+AE8] 0x0 (NULL)
  449. [SP+AF0] 0x7FFF93C57034 (KERNEL32.DLL+17034) (void*)
  450. [SP+AF8] 0x0 (NULL)
  451. [SP+B00] 0x7FFF55812840 (usvfs_x64.dll+82840) (char*) "@SVWATAUAVAWH??p"
  452. [SP+B08] 0x1 (u8):[1]
  453. [SP+B10] 0x1 (u8):[1]
  454. [SP+B18] 0x0 (NULL)
  455. [SP+B20] 0x7FFF94BBCEC1 (ntdll.dll+4CEC1) (void*)
  456. [SP+B28] 0x0 (NULL)
  457. [SP+B30] 0x0 (NULL)
  458. [SP+B38] 0x0 (NULL)
  459. [SP+B40] 0x0 (NULL)
  460. [SP+B48] 0x0 (NULL)
  461. [SP+B50] 0x0 (NULL)
  462. [SP+B58] 0x89309A7900000000 (i64):[-8561173047149592576]
  463. [SP+B60] 0x0 (NULL)
  464. [SP+B68] 0x0 (NULL)
  465. [SP+B70] 0x7FFF9275B960 (KERNELBASE.dll+10B960) (void*)
  466. [SP+B78] 0x1000FE280 (void*)
  467. [SP+B80] 0x3FFF8DA2918C80 (u64):[18013907315690624]
  468. [SP+B88] 0x7FFF1B452319 (u64):[140733650903833]
  469. [SP+B90] 0x1000FE280 (void*)
  470. [SP+B98] 0x7FFF94BBCEA0 (ntdll.dll+4CEA0) (void*)
  471. [SP+BA0] 0x0 (NULL)
  472. [SP+BA8] 0x0 (NULL)
  473. [SP+BB0] 0x0 (NULL)
  474. [SP+BB8] 0x0 (NULL)
  475. [SP+BC0] 0x0 (NULL)
  476. [SP+BC8] 0x0 (NULL)
  477. [SP+BD0] 0x0 (NULL)
  478. [SP+BD8] 0x0 (NULL)
  479. [SP+BE0] 0x0 (NULL)
  480. [SP+BE8] 0x0 (NULL)
  481. [SP+BF0] 0x0 (NULL)
  482. [SP+BF8] 0x0 (NULL)
  483. [SP+C00] 0x0 (NULL)
  484. [SP+C08] 0x0 (NULL)
  485. [SP+C10] 0x0 (NULL)
  486. [SP+C18] 0x0 (NULL)
  487. [SP+C20] 0x0 (NULL)
  488. [SP+C28] 0x0 (NULL)
  489. [SP+C30] 0x0 (NULL)
  490. [SP+C38] 0x0 (NULL)
  491. [SP+C40] 0x0 (NULL)
  492. [SP+C48] 0x0 (NULL)
  493. [SP+C50] 0x0 (NULL)
  494. [SP+C58] 0x0 (NULL)
  495. [SP+C60] 0x0 (NULL)
  496. [SP+C68] 0x0 (NULL)
  497. [SP+C70] 0x0 (NULL)
  498. [SP+C78] 0x0 (NULL)
  499. [SP+C80] 0x0 (NULL)
  500. [SP+C88] 0x0 (NULL)
  501. [SP+C90] 0x0 (NULL)
  502. [SP+C98] 0x0 (NULL)
  503. [SP+CA0] 0x0 (NULL)
  504. [SP+CA8] 0x0 (NULL)
  505. [SP+CB0] 0x0 (NULL)
  506. [SP+CB8] 0x0 (NULL)
  507. [SP+CC0] 0x0 (NULL)
  508. [SP+CC8] 0x0 (NULL)
  509. [SP+CD0] 0x0 (NULL)
  510. [SP+CD8] 0x0 (NULL)
  511. [SP+CE0] 0x0 (NULL)
  512. [SP+CE8] 0x0 (NULL)
  513. [SP+CF0] 0x0 (NULL)
  514. [SP+CF8] 0x0 (NULL)
  515. [SP+D00] 0x0 (NULL)
  516. [SP+D08] 0x0 (NULL)
  517. [SP+D10] 0x0 (NULL)
  518. [SP+D18] 0x0 (NULL)
  519. [SP+D20] 0x0 (NULL)
  520. [SP+D28] 0x0 (NULL)
  521. [SP+D30] 0x0 (NULL)
  522. [SP+D38] 0x0 (NULL)
  523. [SP+D40] 0x0 (NULL)
  524. [SP+D48] 0x0 (NULL)
  525. [SP+D50] 0x0 (NULL)
  526. [SP+D58] 0x0 (NULL)
  527. [SP+D60] 0x0 (NULL)
  528. [SP+D68] 0x0 (NULL)
  529. [SP+D70] 0x0 (NULL)
  530. [SP+D78] 0x0 (NULL)
  531. [SP+D80] 0x0 (NULL)
  532. [SP+D88] 0x0 (NULL)
  533. [SP+D90] 0x0 (NULL)
  534. [SP+D98] 0x0 (NULL)
  535. [SP+DA0] 0x0 (NULL)
  536. [SP+DA8] 0x0 (NULL)
  537. [SP+DB0] 0x0 (NULL)
  538. [SP+DB8] 0x0 (NULL)
  539. [SP+DC0] 0x0 (NULL)
  540. [SP+DC8] 0x0 (NULL)
  541. [SP+DD0] 0x0 (NULL)
  542. [SP+DD8] 0x0 (NULL)
  543. [SP+DE0] 0x0 (NULL)
  544. [SP+DE8] 0x0 (NULL)
  545. [SP+DF0] 0x0 (NULL)
  546. [SP+DF8] 0x0 (NULL)
  547. [SP+E00] 0x0 (NULL)
  548. [SP+E08] 0x0 (NULL)
  549. [SP+E10] 0x0 (NULL)
  550. [SP+E18] 0x0 (NULL)
  551. [SP+E20] 0x0 (NULL)
  552. [SP+E28] 0x0 (NULL)
  553. [SP+E30] 0x0 (NULL)
  554. [SP+E38] 0x0 (NULL)
  555. [SP+E40] 0x0 (NULL)
  556. [SP+E48] 0x0 (NULL)
  557. [SP+E50] 0x0 (NULL)
  558. [SP+E58] 0x0 (NULL)
  559. [SP+E60] 0x0 (NULL)
  560. [SP+E68] 0x0 (NULL)
  561. [SP+E70] 0x0 (NULL)
  562. [SP+E78] 0x0 (NULL)
  563. [SP+E80] 0x0 (NULL)
  564. [SP+E88] 0x0 (NULL)
  565. [SP+E90] 0x0 (NULL)
  566. [SP+E98] 0x0 (NULL)
  567. [SP+EA0] 0x0 (NULL)
  568. [SP+EA8] 0x0 (NULL)
  569. [SP+EB0] 0x0 (NULL)
  570. [SP+EB8] 0x0 (NULL)
  571. [SP+EC0] 0x0 (NULL)
  572. [SP+EC8] 0x0 (NULL)
  573. [SP+ED0] 0x0 (NULL)
  574. }
  575.  
  576. Modules
  577. {
  578. SkyrimSE.exe: 0x7FF6E5220000
  579. ntdll.dll: 0x7FFF94B70000
  580. KERNEL32.DLL: 0x7FFF93C40000
  581. KERNELBASE.dll: 0x7FFF92650000
  582. apphelp.dll: 0x7FFF8EDB0000
  583. AcLayers.DLL: 0x7FFF1CFC0000
  584. msvcrt.dll: 0x7FFF940C0000
  585. USER32.dll: 0x7FFF938A0000
  586. win32u.dll: 0x7FFF92AA0000
  587. GDI32.dll: 0x7FFF92D90000
  588. gdi32full.dll: 0x7FFF92AD0000
  589. msvcp_win.dll: 0x7FFF92480000
  590. ucrtbase.dll: 0x7FFF929A0000
  591. SHLWAPI.dll: 0x7FFF93BE0000
  592. ADVAPI32.dll: 0x7FFF93230000
  593. sechost.dll: 0x7FFF93E20000
  594. RPCRT4.dll: 0x7FFF933F0000
  595. sfc.dll: 0x146AD290000
  596. WINSPOOL.DRV: 0x7FFF85050000
  597. sfc_os.DLL: 0x7FFF6B2E0000
  598. AcGenral.DLL: 0x7FFF89860000
  599. ole32.dll: 0x7FFF93F90000
  600. combase.dll: 0x7FFF93540000
  601. SHELL32.dll: 0x7FFF943E0000
  602. USERENV.dll: 0x7FFF921B0000
  603. MPR.dll: 0x7FFF76AD0000
  604. SspiCli.dll: 0x7FFF92170000
  605. IMM32.DLL: 0x7FFF933C0000
  606. WS2_32.dll: 0x7FFF94160000
  607. SETUPAPI.dll: 0x7FFF92DC0000
  608. cfgmgr32.dll: 0x7FFF92950000
  609. bcrypt.dll: 0x7FFF92920000
  610. OLEAUT32.dll: 0x7FFF93EC0000
  611. X3DAudio1_7.dll: 0x6F8B0000
  612. XINPUT1_3.dll: 0x400000
  613. DINPUT8.dll: 0x7FFF77360000
  614. binkw64.dll: 0x180000000
  615. WINHTTP.dll: 0x7FFF8D570000
  616. IPHLPAPI.DLL: 0x7FFF916D0000
  617. steam_api64.dll: 0x6F870000
  618. WSOCK32.dll: 0x7FFF56ED0000
  619. d3dx9_42.dll: 0x7FFF8C7C0000
  620. VCRUNTIME140.dll: 0x7FFF858C0000
  621. d3d11.dll: 0x7FFF90160000
  622. HID.DLL: 0x7FFF90BB0000
  623. WINMM.dll: 0x7FFF88330000
  624. dxgi.dll: 0x7FFF90C10000
  625. MSVCP140.dll: 0x7FFF851A0000
  626. VCRUNTIME140_1.dll: 0x7FFF858B0000
  627. skse64_steam_loader.dll: 0x7FFF89720000
  628. VERSION.dll: 0x7FFF8C360000
  629. windows.storage.dll: 0x7FFF903D0000
  630. Wldp.dll: 0x7FFF91C60000
  631. SHCORE.dll: 0x7FFF92C70000
  632. profapi.dll: 0x7FFF921F0000
  633. inputhost.dll: 0x7FFF80DE0000
  634. wintypes.dll: 0x7FFF8DC10000
  635. PROPSYS.dll: 0x7FFF8D950000
  636. bcryptPrimitives.dll: 0x7FFF925D0000
  637. CoreUIComponents.dll: 0x7FFF8E740000
  638. CoreMessaging.dll: 0x7FFF8EBA0000
  639. ntmarta.dll: 0x7FFF91000000
  640. kernel.appcore.dll: 0x7FFF90BF0000
  641. usvfs_x64.dll: 0x7FFF55790000
  642. steamclient64.dll: 0x7FFF1BC70000
  643. CRYPT32.dll: 0x7FFF92320000
  644. imagehlp.dll: 0x7FFF93520000
  645. PSAPI.DLL: 0x7FFF92D80000
  646. tier0_s64.dll: 0x7FFF43200000
  647. vstdlib_s64.dll: 0x7FFF757E0000
  648. MSWSOCK.dll: 0x7FFF919E0000
  649. Secur32.dll: 0x7FFF85890000
  650. CRYPTBASE.DLL: 0x7FFF91BB0000
  651. NetScriptFramework.Runtime.dll: 0x7FFF757A0000
  652. dbghelp.dll: 0x7FFF8FF70000
  653. mscoree.dll: 0x7FFF74800000
  654. mscoreei.dll: 0x7FFF74750000
  655. clr.dll: 0x7FFF43930000
  656. VCRUNTIME140_CLR0400.dll: 0x7FFF4EE20000
  657. ucrtbase_clr0400.dll: 0x7FFF43870000
  658. mscorlib.ni.dll: 0x7FFF41A90000
  659. clrjit.dll: 0x7FFF43720000
  660. amsi.dll: 0x7FFF85450000
  661. MpOav.dll: 0x7FFF853D0000
  662. MPCLIENT.DLL: 0x7FFF81260000
  663. gpapi.dll: 0x7FFF90BC0000
  664. System.ni.dll: 0x7FFF40E20000
  665. System.Core.ni.dll: 0x7FFF403A0000
  666. urlmon.dll: 0x7FFF86B70000
  667. iertutil.dll: 0x7FFF7EE20000
  668. NetScriptFramework.SkyrimSE.dll: 0x7FFF53920000
  669. EngineFixes.dll: 0x7FFF547B0000
  670. tbb.dll: 0x7FFF6C7B0000
  671. tbbmalloc.dll: 0x7FFF64190000
  672. skse64_1_5_97.dll: 0x7FFF43090000
  673. AHZmoreHUDInventory.dll: 0x7FFF621C0000
  674. AHZmoreHUDPlugin.dll: 0x7FFF54260000
  675. DP_Extender.dll: 0x7FFF75880000
  676. ExATKDataPlugin.dll: 0x7FFF777C0000
  677. fiss.dll: 0x7FFF75720000
  678. Fuz Ro D'oh.dll: 0x7FFF5F8B0000
  679. HavokFix64.dll: 0x7FFF73510000
  680. MagExtender.dll: 0x7FFF6DAD0000
  681. No Lockpick Activate.dll: 0x7FFF64F10000
  682. PapyrusUtil.dll: 0x7FFF3A330000
  683. ScaleformTranslationPP.dll: 0x7FFF522A0000
  684. skee64.dll: 0x7FFF37DD0000
  685. SkyrimUncapper.dll: 0x7FFF57280000
  686. StayAtSystemPageSE.dll: 0x7FFF51950000
  687. StormLightning.dll: 0x7FFF518D0000
  688. WhoseQuestIsItAnyway.dll: 0x7FFF4EA60000
  689. YesImSure.dll: 0x7FFF3B090000
  690. uxtheme.dll: 0x7FFF8EEA0000
  691. gameoverlayrenderer64.dll: 0x7FFF37BE0000
  692. MSCTF.dll: 0x7FFF93D00000
  693. textinputframework.dll: 0x7FFF80FB0000
  694. nvldumdx.dll: 0x7FFF8A450000
  695. Graphics Hook64.dll: 0x7FFF6E000000
  696. gdiplus.dll: 0x7FFF81880000
  697. msasn1.dll: 0x7FFF91E40000
  698. cryptnet.dll: 0x7FFF8C320000
  699. WINTRUST.DLL: 0x7FFF922C0000
  700. CRYPTSP.dll: 0x7FFF91BC0000
  701. rsaenh.dll: 0x7FFF91370000
  702. nvwgf2umx.dll: 0x7FFEDD970000
  703. nvspcap64.dll: 0x7FFF5F320000
  704. D3DCompiler_47.dll: 0x7FFF8DD70000
  705. dxcore.dll: 0x7FFF88810000
  706. WindowsCodecs.dll: 0x7FFF8C0B0000
  707. DWrite.dll: 0x7FFF8FBE0000
  708. TextShaping.dll: 0x7FFF7CB10000
  709. DEVOBJ.dll: 0x7FFF92000000
  710. XAudio2_7.dll: 0x7FFF4F0F0000
  711. clbcatq.dll: 0x7FFF93AC0000
  712. MMDevApi.dll: 0x7FFF8CD10000
  713. resourcepolicyclient.dll: 0x7FFF8F060000
  714. AUDIOSES.DLL: 0x7FFF8CDB0000
  715. powrprof.dll: 0x7FFF92070000
  716. UMPDC.dll: 0x7FFF92050000
  717. Windows.UI.dll: 0x7FFF81110000
  718. WindowManagementAPI.dll: 0x7FFF8C620000
  719. twinapi.appcore.dll: 0x7FFF8C3C0000
  720. avrt.dll: 0x7FFF90B80000
  721. DSOUND.DLL: 0x7FFF4EB70000
  722. winmmbase.dll: 0x7FFF67F10000
  723. dwmapi.dll: 0x7FFF8F150000
  724. wbemprox.dll: 0x7FFF8A0C0000
  725. wbemcomn.dll: 0x7FFF89900000
  726. wbemsvc.dll: 0x7FFF85650000
  727. fastprox.dll: 0x7FFF85780000
  728. NSI.dll: 0x7FFF94B20000
  729. dhcpcsvc6.DLL: 0x7FFF8C390000
  730. dhcpcsvc.DLL: 0x7FFF8C370000
  731. DNSAPI.dll: 0x7FFF91710000
  732. webio.dll: 0x7FFF80D40000
  733. WINNSI.DLL: 0x7FFF8C5F0000
  734. rasadhlp.dll: 0x7FFF88590000
  735. fwpuclnt.dll: 0x7FFF855D0000
  736. schannel.DLL: 0x7FFF91290000
  737. mskeyprotect.dll: 0x7FFF7B930000
  738. NTASN1.dll: 0x7FFF91C90000
  739. ncrypt.dll: 0x7FFF91D30000
  740. ncryptsslp.dll: 0x7FFF7E5D0000
  741. DPAPI.DLL: 0x7FFF913B0000
  742. }
  743.  
  744. Plugins (1)
  745. {
  746. bug_fixes
  747. {
  748. Name: "Bug Fixes SSE"
  749. Version: 1
  750. Author: "meh321"
  751. Assembly: BugFixesSSE, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  752. }
  753. }
  754.  
  755. Extra
  756. {
  757. Currently executing hooks (0)
  758. {
  759. }
  760. }
  761.  
  762. Game plugins (163)
  763. {
  764. [00] Skyrim.esm
  765. [01] Update.esm
  766. [02] Dawnguard.esm
  767. [03] HearthFires.esm
  768. [04] Dragonborn.esm
  769. [05] Unofficial Skyrim Special Edition Patch.esp
  770. [06] Skyrim Project Optimization - Full Version.esm
  771. [07] FISS.esp
  772. [08] MajesticMountains_Landscape.esm
  773. [09] Lanterns Of Skyrim II.esm
  774. [0A] FarmhouseChimneys.esp
  775. [0B] DynDOLOD.esm
  776. [0C] SkyUI_SE.esp
  777. [0D] dD - Enhanced Blood Main LITE.esp
  778. [0E] GQJ_DG_vampireamuletfix.esp
  779. [0F] UnlimitedBookshelves.esp
  780. [10] SkyrimImprovedPuddles-DG-HF-DB.esp
  781. [11] SMIM-SE-Merged-All.esp
  782. [12] Audio Overhaul Skyrim.esp
  783. [13] Gildergreen Regrown.esp
  784. [14] Enhanced Vanilla Trees SSE.esp
  785. [15] RelightingSkyrim_SSE.esp
  786. [16] SmoothShores.esp
  787. [17] Landscape Fixes For Grass Mods.esp
  788. [18] Better Dynamic Snow.esp
  789. [19] Cathedral Landscapes.esp
  790. [1A] Better Dynamic Ash.esp
  791. [1B] Relationship Dialogue Overhaul.esp
  792. [1C] Cutting Room Floor.esp
  793. [1D] Book Covers Skyrim.esp
  794. [1E] DeadlySpellImpacts.esp
  795. [1F] dD-No Screen Blood.esp
  796. [20] DustEffectsSSE.esp
  797. [21] Elemental_Staffs.esp
  798. [22] Footprints.esp
  799. [23] SparklesSE.esp
  800. [24] ORM-Arvak.esp
  801. [25] IHSS.esp
  802. [26] Beards.esp
  803. [27] Brows.esp
  804. [28] LRR - Alternative - by LeonardoTrote.esp
  805. [29] NB-Scars.esp
  806. [2A] VWA_VanillaWarpaintsAbsolution.esp
  807. [2B] CrittersAintSnitches.esp
  808. [2C] Dragon Stalking Fix.esp
  809. [2D] ReasonableMovementSpeed.esp
  810. [2E] Waterbreathing Breathless Emerge SSE.esp
  811. [2F] GIST soul trap.esp
  812. [30] RUSTIC SOULGEMS - Sorted - GIST.esp
  813. [31] AI Overhaul.esp
  814. [32] Realistic Boat Bobbing.esp
  815. [33] Guard Dialogue Overhaul.esp
  816. [34] Weapons Armor Clothing & Clutter Fixes.esp
  817. [35] WACCF_Armor and Clothing Extension.esp
  818. [36] ClavicusArgonianMasque.esp
  819. [37] imp_helm_legend.esp
  820. [38] SPTConsistentOlderPeopleSE.esp
  821. [39] Better Stealth AI for Followers.esp
  822. [3A] Realistic AI Detection 2 SE - Medium Interior, Medium Exterior.esp
  823. [3B] Simple AUA.esp
  824. [3C] Disease Descriptions.esp
  825. [3D] GoOnAhead.esp
  826. [3E] Improved Traps.esp
  827. [3F] Point The Way.esp
  828. [40] Snotgurg Simple Drop Lit Torches.esp
  829. [41] Torches Ignite Oil - Shock Edition.esp
  830. [42] Oakwood.esp
  831. [43] Thieves Guild Requirements.esp
  832. [44] TheChoiceIsYours.esp
  833. [45] Run For Your Lives.esp
  834. [46] Tomebound.esp
  835. [47] EmbersHD.esp
  836. [48] Oblivion Gates Remade.esp
  837. [49] TimingIsEverything.esp
  838. [4A] Lock_Overhaul.esp
  839. [4B] Chesko_LoreBasedLoadingScreens.esp
  840. [4C] iHUD.esp
  841. [4D] RaceMenu.esp
  842. [4E] XPMSE.esp
  843. [4F] RaceMenuPlugin.esp
  844. [50] ViewableFactionRanks.esp
  845. [51] Cathedral Weathers.esp
  846. [52] getSnowy.esp
  847. [53] WondersofWeather.esp
  848. [54] FNIS.esp
  849. [55] Tomebound - Elemental Staffs Patch.esp
  850. [56] DisableHDREffects.esp
  851. [57] Arcanum.esp
  852. [58] Bring Out Your Dead.esp
  853. [59] Book Covers Skyrim - Lost Library.esp
  854. [5A] Helarchen Creek.esp
  855. [5B] windyridge.esp
  856. [5C] Convenient Horses.esp
  857. [5D] PilgrimsDelight.esp
  858. [5E] NotSoFast-MainQuest.esp
  859. [5F] The Paarthurnax Dilemma.esp
  860. [60] NotSoFast-MageGuild.esp
  861. [61] Apocalypse - Magic of Skyrim.esp
  862. [62] ForgottenMagic_Redone.esp
  863. [63] Apocalypse - More Apocalypse.esp
  864. [64] Trade & Barter.esp
  865. [65] Complete Crafting Overhaul_Remastered.esp
  866. [66] Smithing Perks Overhaul SE.esp
  867. [67] Complete Alchemy & Cooking Overhaul.esp
  868. [68] Alternate Start - Live Another Life.esp
  869. [69] Luminosity Lighting Overhaul.esp
  870. [6A] RealisticWaterTwo.esp
  871. [6B] Step Skyrim SE - CR Patch.esp
  872. [6C] STEP Skyrim SE - L&W Patch.esp
  873. [6D] Modern Brawl Bug Fix.esp
  874. [6E] DynDOLOD.esp
  875. [FE 000] Landscape and Water Fixes.esp
  876. [FE 001] UHDAP - en0.esp
  877. [FE 002] UHDAP - en1.esp
  878. [FE 003] UHDAP - en2.esp
  879. [FE 004] UHDAP - en3.esp
  880. [FE 005] UHDAP - en4.esp
  881. [FE 006] UHDAP - MusicHQ.esp
  882. [FE 007] AHZmoreHUD.esl
  883. [FE 008] AHZmoreHUDInventory.esl
  884. [FE 009] BetterContainerControls.esl
  885. [FE 00A] MajesticMountains_Moss.esp
  886. [FE 00B] RealisticWaterTwo - Resources.esm
  887. [FE 00C] Butterflies.esp
  888. [FE 00D] Hearthfires Houses Building Fix.esp
  889. [FE 00E] MajesticMountains.esp
  890. [FE 00F] Better Dynamic Snow - Snowy Farmhouses.esp
  891. [FE 010] Frost Meshes Patch.esp
  892. [FE 011] HD Stone Quarry and Clay Deposits SE.esp
  893. [FE 012] Landscape and Water Fixes - Patch - Relighting Skyrim.esp
  894. [FE 013] BetterQuestObjectives.esp
  895. [FE 014] TavernAIFix.esp
  896. [FE 015] BetterQuestObjectives - BCS Patch.esp
  897. [FE 016] BetterQuestObjectives-CRFPatch.esp
  898. [FE 017] BetterQuestObjectives-DBForevertoMisc.esp
  899. [FE 018] Oblivion Gates Remade - Mountain Texture with MM Shader.esp
  900. [FE 019] CathedralWeatherMCM.esp
  901. [FE 01A] StormLightning.esp
  902. [FE 01B] BDS - MM Patch.esp
  903. [FE 01C] Cutting Room Floor - Better Dynamic Snow Patch.esp
  904. [FE 01D] Cutting Room Floor - Relationship Dialogue Overhaul Patch.esp
  905. [FE 01E] ImprovedClosefacedHelmets_WACCF.esp
  906. [FE 01F] TCIY_CRF_Patch.esp
  907. [FE 020] The Choice is Yours - WACCF Consistency Patch.esp
  908. [FE 021] WACCF - CRF Consistency Patch.esp
  909. [FE 022] Landscape Fixes For Grass mods - Cutting Room Floor Locations.esp
  910. [FE 023] Landscape For Grass Mods - Oakwood PATCH.esp
  911. [FE 024] BetterQuestObjectives-PaarDilemmaPatch.esp
  912. [FE 025] LoS II - Oakwood patch.esp
  913. [FE 026] LoS II - Helarchen Creek patch.esp
  914. [FE 027] LoS II - SMIM patch.esp
  915. [FE 028] RBB - Oakwood Patch.esp
  916. [FE 029] RBB - USSEP Patch.esp
  917. [FE 02A] Helarchen Creek - Better Dynamic Snow Patch.esp
  918. [FE 02B] Oblivion Gates Remade - Map Markers.esp
  919. [FE 02C] ButterfliesUnchained.esp
  920. [FE 02D] ButterfliesUnchained(ESL) - CACO Patch.esp
  921. [FE 02E] Complete Alchemy & Cooking Overhaul_CCOR_Patch.esp
  922. [FE 02F] CACO_USSEP_Patch.esp
  923. [FE 030] BetterQuestObjectives-AlternateStartPatch.esp
  924. [FE 031] Landscape Fixes For Grass mods - Alternate start Locations.esp
  925. [FE 032] Realistic Water Two - Landscape For Grass Mods Patch.esp
  926. [FE 033] Occlusion.esp
  927. }
  928.  
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