FrostyTeeth

Khar-Toba FFA5

Jan 19th, 2019
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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <dokmap>
  3.  
  4. <mode>FFA</mode>
  5.     <name>Khar-Toba FFA5</name>
  6.     <map>MP_10-KharToba-FFA </map>
  7.     <description>5 player FFA</description>
  8.     <authors>FrostyTeeth</authors>
  9.     <players>6</players>
  10.    
  11.     <heat>8</heat> 
  12.  
  13.     <bounds top="10000" left="-10000" bottom="-10000" right="10000"/>
  14.  
  15.     <spawns>
  16.         <!-- team 1 -->
  17.         <spawn team="0" x="1607" z="4945" angle="108"/>
  18.         <spawn team="1" x="-4207" z="3056" angle="36"/>
  19.         <spawn team="2" x="-4207" z="-3056" angle="324"/>
  20.         <spawn team="3" x="1607" z="-4945" angle="252"/>
  21.         <spawn team="4" x="5200" z="0" angle="180"/>
  22.     </spawns>
  23.    
  24.     <resources>
  25.         <!-- type 0 = cus, type 1 = rus, type 2 = wreck (wreck needs testing) -->
  26.             <!-- batch 1 -->
  27.         <resource x="1545" z="4755" type="0" amount="7000" collectors="2"/>
  28.         <resource x="-4045" z="2939" type="0" amount="7000" collectors="2"/>
  29.         <resource x="-4045" z="-2939" type="0" amount="7000" collectors="2"/>
  30.         <resource x="1545" z="-4755" type="0" amount="7000" collectors="2"/>
  31.         <resource x="5000" z="0" type="0" amount="7000" collectors="2"/>
  32.  
  33.             <!-- batch 2 -->
  34.         <resource x="1669" z="5136" type="0" amount="7000" collectors="2"/>
  35.         <resource x="-4369" z="3174" type="0" amount="7000" collectors="2"/>
  36.         <resource x="-4369" z="-3174" type="0" amount="7000" collectors="2"/>
  37.         <resource x="1669" z="-5136" type="0" amount="7000" collectors="2"/>
  38.         <resource x="5400" z="0" type="0" amount="7000" collectors="2"/>
  39.  
  40.             <!-- batch 3 -->
  41.         <resource x="1574" z="5167" type="1" amount="3000" collectors="2"/>
  42.         <resource x="-4427" z="3093" type="1" amount="3000" collectors="2"/>
  43.         <resource x="-4310" z="-3255" type="1" amount="3000" collectors="2"/>
  44.         <resource x="1764" z="-5105" type="1" amount="3000" collectors="2"/>
  45.         <resource x="5400" z="100" type="1" amount="3000" collectors="2"/>
  46.  
  47.             <!-- batch 4 -->
  48.         <resource x="989" z="3043" type="0" amount="20000" collectors="2"/>
  49.         <resource x="-2589" z="1881" type="0" amount="20000" collectors="2"/>
  50.         <resource x="-2589" z="-1881" type="0" amount="20000" collectors="2"/>
  51.         <resource x="989" z="-3043" type="0" amount="20000" collectors="2"/>
  52.         <resource x="3200" z="0" type="0" amount="20000" collectors="2"/>
  53.  
  54.             <!-- batch 5 -->
  55.         <resource x="894" z="3074" type="0" amount="4000" collectors="4"/>
  56.         <resource x="-2648" z="1800" type="0" amount="4000" collectors="4"/>
  57.         <resource x="-2530" z="-1962" type="0" amount="4000" collectors="4"/>
  58.         <resource x="1084" z="-3012" type="0" amount="4000" collectors="4"/>
  59.         <resource x="3200" z="100" type="0" amount="4000" collectors="4"/>
  60.  
  61.             <!-- batch 6 -->
  62.         <resource x="2225" z="6848" type="1" amount="10000" collectors="2"/>
  63.         <resource x="-5825" z="4232" type="1" amount="10000" collectors="2"/>
  64.         <resource x="-5825" z="-4232" type="1" amount="10000" collectors="2"/>
  65.         <resource x="2225" z="-6848" type="1" amount="10000" collectors="2"/>
  66.         <resource x="7200" z="0" type="1" amount="10000" collectors="2"/>
  67.  
  68.             <!-- batch 6 -->
  69.         <resource x="2130" z="6879" type="1" amount="2500" collectors="4"/>
  70.         <resource x="-5884" z="4151" type="1" amount="2500" collectors="4"/>
  71.         <resource x="-5766" z="-4313" type="1" amount="2500" collectors="4"/>
  72.         <resource x="2320" z="-6817" type="1" amount="2500" collectors="4"/>
  73.         <resource x="7200" z="100" type="1" amount="2500" collectors="4"/>
  74.     </resources>
  75.    
  76.  
  77. <blockers existing="false">
  78.         <!-- top wreck -->
  79.         <blocker mask="Ground" blocklof="true" verts="-300,140;-300,2150;810,2140;810,140"/>
  80.         <!-- bottom wreck -->
  81.         <blocker mask="Ground" blocklof="true" verts="-300,-270;-300,-1630;810,-810;810,-270"/>
  82.         <!-- block carrier -->
  83.         <blocker mask="Carrier" blocklof="true" verts="-300,-140;-300,140;810,140;810,-140"/>
  84.     </blockers>
  85.  
  86.  
  87. <units>
  88.         <!-- middle of the map assets -->
  89.         <unit team="0" type="C_PopcapScanner" x="-50" z="-187" angle="0"/>
  90.         <unit team="0" type="C_PopcapScanner" x="-50" z="-187" angle="0"/>
  91.         <unit team="0" type="C_PopcapScanner" x="-50" z="-187" angle="0"/>
  92.         <unit team="0" type="C_PopcapScanner" x="-50" z="-187" angle="0"/>
  93.         <unit team="0" type="C_PopcapScanner" x="-50" z="-187" angle="0"/>
  94.         <unit team="0" type="C_PopcapScanner" x="-50" z="-187" angle="0"/>
  95.         <unit team="0" type="C_PopcapScanner" x="-50" z="-187" angle="0"/>
  96.  
  97.         <unit team="1" type="C_PopcapScanner" x="50" z="-187" angle="0"/>
  98.         <unit team="1" type="C_PopcapScanner" x="50" z="-187" angle="0"/>
  99.         <unit team="1" type="C_PopcapScanner" x="50" z="-187" angle="0"/>
  100.         <unit team="1" type="C_PopcapScanner" x="50" z="-187" angle="0"/>
  101.         <unit team="1" type="C_PopcapScanner" x="50" z="-187" angle="0"/>
  102.         <unit team="1" type="C_PopcapScanner" x="50" z="-187" angle="0"/>
  103.         <unit team="1" type="C_PopcapScanner" x="50" z="-187" angle="0"/>
  104.  
  105.         <unit team="2" type="C_PopcapScanner" x="100" z="-100" angle="0"/>
  106.         <unit team="2" type="C_PopcapScanner" x="100" z="-100" angle="0"/>
  107.         <unit team="2" type="C_PopcapScanner" x="100" z="-100" angle="0"/>
  108.         <unit team="2" type="C_PopcapScanner" x="100" z="-100" angle="0"/>
  109.         <unit team="2" type="C_PopcapScanner" x="100" z="-100" angle="0"/>
  110.         <unit team="2" type="C_PopcapScanner" x="100" z="-100" angle="0"/>
  111.         <unit team="2" type="C_PopcapScanner" x="100" z="-100" angle="0"/>
  112.  
  113.         <unit team="3" type="C_PopcapScanner" x="50" z="-13" angle="0"/>
  114.         <unit team="3" type="C_PopcapScanner" x="50" z="-13" angle="0"/>
  115.         <unit team="3" type="C_PopcapScanner" x="50" z="-13" angle="0"/>
  116.         <unit team="3" type="C_PopcapScanner" x="50" z="-13" angle="0"/>
  117.         <unit team="3" type="C_PopcapScanner" x="50" z="-13" angle="0"/>
  118.         <unit team="3" type="C_PopcapScanner" x="50" z="-13" angle="0"/>
  119.         <unit team="3" type="C_PopcapScanner" x="50" z="-13" angle="0"/>
  120.  
  121.         <unit team="4" type="C_PopcapScanner" x="-50" z="-13" angle="0"/>
  122.         <unit team="4" type="C_PopcapScanner" x="-50" z="-13" angle="0"/>
  123.         <unit team="4" type="C_PopcapScanner" x="-50" z="-13" angle="0"/>
  124.         <unit team="4" type="C_PopcapScanner" x="-50" z="-13" angle="0"/>
  125.         <unit team="4" type="C_PopcapScanner" x="-50" z="-13" angle="0"/>
  126.         <unit team="4" type="C_PopcapScanner" x="-50" z="-13" angle="0"/>
  127.         <unit team="4" type="C_PopcapScanner" x="-50" z="-13" angle="0"/>
  128.  
  129.  
  130.         <unit team="0" type="N_Gun_Turret" x="-340" z="-1046" angle="0"/>
  131.         <unit team="1" type="N_Gun_Turret" x="890" z="-647" angle="0"/>
  132.         <unit team="2" type="N_Gun_Turret" x="890" z="647" angle="0"/>
  133.         <unit team="3" type="N_Gun_Turret" x="-340" z="1046" angle="0"/>
  134.         <unit team="4" type="N_Gun_Turret" x="-1250" z="-120" angle="0"/>
  135.  
  136.         <unit team="0" type="N_Gun_Turret_MP" x="-371" z="-1141" angle="0"/>
  137.         <unit team="1" type="N_Gun_Turret_MP" x="971" z="-705" angle="0"/>
  138.         <unit team="2" type="N_Gun_Turret_MP" x="971" z="705" angle="0"/>
  139.         <unit team="3" type="N_Gun_Turret_MP" x="-371" z="1141" angle="0"/>
  140.         <unit team="4" type="N_Gun_Turret_MP" x="-1350" z="-120" angle="0"/>
  141. </units>
  142.  
  143.  
  144.  
  145. </dokmap>
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